svelte-adapter-uws 0.5.6 → 0.5.7

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package/MIGRATION.md CHANGED
@@ -145,9 +145,9 @@ These change observable runtime behavior. Most apps are unaffected; a few will n
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  ### Presence plugin wire format switched to a compact diff protocol
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- **What changed.** The five-event format (`list` / `join` / `updated` / `leave` / `heartbeat`) collapses to two diff-shaped events plus the existing heartbeat: `presence_state` (full snapshot) and `presence_diff` (joins/leaves). Diffs are microtask-batched. Server and client ship in one bundle, so a single-package upgrade is seamless.
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+ **What changed.** The five-event format (`list` / `join` / `updated` / `leave` / `heartbeat`) collapses to two diff-shaped events plus the existing heartbeat: `state` (full snapshot) and `diff` (joins/leaves). Diffs are microtask-batched. Server and client ship in one bundle, so a single-package upgrade is seamless.
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- **How to migrate.** No action needed for users of the bundled `presence()` Svelte store on the client. Hand-rolled clients that consume the wire directly need to switch decoders to handle `presence_state` and `presence_diff` events. Stale browser tabs from a previous deploy will see a blank presence list until refresh.
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+ **How to migrate.** No action needed for users of the bundled `presence()` Svelte store on the client. Hand-rolled clients that consume the wire directly need to switch decoders to handle `state` and `diff` events. Stale browser tabs from a previous deploy will see a blank presence list until refresh.
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  ### Wire single-subscribe frames consult `subscribeBatch` when only `subscribeBatch` is exported
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package/README.md CHANGED
@@ -2476,7 +2476,7 @@ presence.leave(ws, platform) // remove from all topics (call from close
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  presence.sync(ws, topic, platform) // send snapshot without joining (for observers)
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  presence.list(topic) // current user data array
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  presence.count(topic) // unique user count
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- presence.flushDiffs() // drain buffered presence_diff publishes synchronously
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+ presence.flushDiffs() // drain buffered diff publishes synchronously
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  presence.clear() // reset everything (stops heartbeat timer)
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  ```
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@@ -2484,9 +2484,9 @@ presence.clear() // reset everything (stops heartbeat timer)
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  The plugin emits three frame types on the `__presence:{topic}` channel:
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- - `{event: 'presence_state', data: {[key]: meta}}` - full snapshot, sent to a single connection on join or sync.
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- - `{event: 'presence_diff', data: {joins: {[key]: meta}, leaves: {[key]: meta}}}` - changes, broadcast to all subscribers of the topic.
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- - `{event: 'heartbeat', data: {[key]: meta}}` - periodic full-roster refresh, broadcast every `heartbeat` ms (30 s default). Carries a `{userKey: data}` map so a client whose entry aged out of its local `maxAge` sweep can re-add it from the heartbeat alone, without waiting for the next `presence_diff`.
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+ - `{event: 'state', data: {[key]: meta}}` - full snapshot, sent to a single connection on join or sync.
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+ - `{event: 'diff', data: {joins: {[key]: meta}, leaves: {[key]: meta}}}` - changes, broadcast to all subscribers of the topic.
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+ - `{event: 'heartbeat', data: {[key]: meta}}` - periodic full-roster refresh, broadcast every `heartbeat` ms (30 s default). Carries a `{userKey: data}` map so a client whose entry aged out of its local `maxAge` sweep can re-add it from the heartbeat alone, without waiting for the next `diff`.
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  Diffs are buffered in a microtask queue: multiple joins / leaves in the same tick collapse into one diff frame. Within a diff, `leaves` are applied first then `joins`, so an update (same key in both) ends with the user present using the new data. If a key cycles join then leave in the same tick, the diff carries only the latest op (`leave` wins).
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@@ -2501,7 +2501,7 @@ const users = presence('room');
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  // $users = [{ id: '1', name: 'Alice' }, { id: '2', name: 'Bob' }]
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  ```
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- The client store defaults to a 90 s `maxAge` sweep: entries that haven't been refreshed by a heartbeat or `presence_diff` / `presence_state` inside the window are removed from the local map. With the server's 30 s default heartbeat, still-present users are refreshed three times per window and never flicker; ghost entries left over by silent server-side cleanup (cluster mass-disconnect, ungraceful client close) clear within one sweep window.
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+ The client store defaults to a 90 s `maxAge` sweep: entries that haven't been refreshed by a heartbeat or `diff` / `state` inside the window are removed from the local map. With the server's 30 s default heartbeat, still-present users are refreshed three times per window and never flicker; ghost entries left over by silent server-side cleanup (cluster mass-disconnect, ungraceful client close) clear within one sweep window.
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  For admin / audit views that want unbounded retention ("show every user who ever touched this topic"), opt out with `maxAge: 0`:
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "svelte-adapter-uws",
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- "version": "0.5.6",
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+ "version": "0.5.7",
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  "publishConfig": {
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  "tag": "latest"
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  },
@@ -7,7 +7,7 @@ import type { Readable } from 'svelte/store';
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  * The array updates automatically when users join or leave.
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  *
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  * Defaults to a 90 s `maxAge` sweep: entries that haven't been refreshed
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- * by a heartbeat or presence_diff/state inside the window are removed
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+ * by a heartbeat or diff/state inside the window are removed
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  * from the local map. The server emits `{userKey: data}` heartbeats
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  * every 30 s by default, so still-present users re-appear on the next
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  * heartbeat (no flicker). Pass `maxAge: 0` to opt out of the sweep for
@@ -6,7 +6,7 @@
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  * this module just keeps the client-side state in sync.
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  *
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  * Defaults to a 90 s `maxAge` sweep: entries that haven't been refreshed
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- * by a heartbeat or presence_diff/state inside the window are removed
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+ * by a heartbeat or diff/state inside the window are removed
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  * from the local map. The in-memory server (and the Redis-backed variant
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  * in svelte-adapter-uws-extensions) emits `{userKey: data}` heartbeats
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  * every 30 s by default, so a still-present user re-appears on the very
@@ -127,7 +127,7 @@ export function presence(topic, options) {
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  sourceUnsub = source.subscribe((event) => {
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  if (event === null) return;
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- if (event.event === 'presence_state' && event.data && typeof event.data === 'object') {
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+ if (event.event === 'state' && event.data && typeof event.data === 'object') {
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  userMap = new Map();
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  timestamps.clear();
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  const now = Date.now();
@@ -139,7 +139,7 @@ export function presence(topic, options) {
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  return;
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  }
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- if (event.event === 'presence_diff' && event.data && typeof event.data === 'object') {
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+ if (event.event === 'diff' && event.data && typeof event.data === 'object') {
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  const { joins, leaves } = event.data;
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  const now = Date.now();
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  let changed = false;
@@ -175,7 +175,7 @@ export function presence(topic, options) {
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  // recover entries the local sweep had already removed -
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  // once an entry aged out, the next heartbeat couldn't
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  // bring it back and the user stayed missing until a
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- // presence_diff or presence_state arrived.
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+ // diff or state arrived.
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  for (const [key, data] of Object.entries(event.data)) {
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  timestamps.set(key, now);
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  const prev = userMap.get(key);
@@ -187,7 +187,7 @@ export function presence(topic, options) {
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  } else if (Array.isArray(event.data)) {
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  // Back-compat: keys-only heartbeat (older server). Refresh
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  // existing entries; cannot recover aged-out ones from this
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- // shape. The presence_diff / presence_state reconciliation
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+ // shape. The diff / state reconciliation
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  // path still corrects missing entries on the next event.
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  for (const key of event.data) {
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  if (timestamps.has(key)) {
@@ -206,7 +206,7 @@ export function presence(topic, options) {
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  // Request a presence snapshot every time the socket opens (initial
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  // connect AND reconnects). Without this, a reconnecting client
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- // missed any presence_diff frames that fired during the disconnect
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+ // missed any diff frames that fired during the disconnect
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  // window and its in-memory map stayed at whatever it last knew.
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  // Symmetric to the cursor plugin's `cursor-snapshot` send.
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  statusUnsub = status.subscribe((s) => {
@@ -51,7 +51,7 @@ export interface PresenceOptions<UserData = unknown, Selected extends Record<str
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  * topics carrying a `{userKey: data}` map of every active user. This
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  * refreshes each entry's `maxAge` timer on the client AND re-adds any
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  * entry the client swept while the user was still present, so live
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- * users do not flicker out when a `presence_diff` is missed (transient
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+ * users do not flicker out when a `diff` is missed (transient
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  * network blip, JS thread saturation).
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  *
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  * Set this to a value shorter than the client's `maxAge`. The 30 s
@@ -69,7 +69,7 @@ export interface PresenceOptions<UserData = unknown, Selected extends Record<str
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  *
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  * @example
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  * ```js
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- * // Disable heartbeats; client must rely on presence_diff alone
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+ * // Disable heartbeats; client must rely on diff alone
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  * const presence = createPresence({ heartbeat: 0 });
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  * ```
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  */
@@ -105,9 +105,9 @@ export interface PresenceTracker<Selected extends Record<string, any> = Record<s
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  *
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  * What happens:
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  * 1. Adds the user to the topic's presence map
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- * 2. Buffers a `join` entry into the next presence_diff broadcast (microtask-flushed)
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+ * 2. Buffers a `join` entry into the next diff broadcast (microtask-flushed)
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  * 3. Subscribes this ws to the presence channel
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- * 4. Sends the full current snapshot (`presence_state`) to this ws
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+ * 4. Sends the full current snapshot (`state`) to this ws
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  *
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  * @example
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  * ```js
@@ -123,7 +123,7 @@ export interface PresenceTracker<Selected extends Record<string, any> = Record<s
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  *
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  * Call this from your `close` hook. Handles multi-tab correctly:
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  * if the user has other connections still open, they stay present.
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- * Only buffers a `leave` entry into the next presence_diff when the
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+ * Only buffers a `leave` entry into the next diff when the
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  * last connection closes.
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  *
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  * @example
@@ -136,7 +136,7 @@ export interface PresenceTracker<Selected extends Record<string, any> = Record<s
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  leave(ws: WebSocket<any>, platform: Platform): void;
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  /**
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- * Send the current presence snapshot (`presence_state`) to a connection without joining.
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+ * Send the current presence snapshot (`state`) to a connection without joining.
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  *
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  * Use this for observers (admin dashboards, spectators) who want to
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  * see who's present without being counted as present themselves.
@@ -187,7 +187,7 @@ export interface PresenceTracker<Selected extends Record<string, any> = Record<s
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  clear(): void;
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  /**
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- * Drain any buffered `presence_diff` publishes synchronously.
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+ * Drain any buffered `diff` publishes synchronously.
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  *
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  * Diffs are normally microtask-batched: multiple joins / leaves in the
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  * same tick collapse into one broadcast frame. Tests use this to
@@ -56,7 +56,7 @@ const TOPIC_PREFIX = '__presence:';
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  * The server periodically publishes a `heartbeat` event to all presence topics carrying a
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  * `{userKey: data}` map of every active user. This refreshes each entry's `maxAge` timer on
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  * the client AND re-adds any entry the client swept while the user was still present, so
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- * live users do not flicker out when a `presence_diff` is missed (e.g. transient network
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+ * live users do not flicker out when a `diff` is missed (e.g. transient network
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  * blip, JS thread saturation). Set this to a value shorter than the client's `maxAge`
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  * (default client `maxAge` is 90 s, so 30 s gives a 3x safety margin). Pass `0` to disable
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  * heartbeats entirely (apps that do not use the `maxAge` self-healing path).
@@ -341,13 +341,13 @@ export function createPresence(options = {}) {
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  if (op === 'join') joins[key] = data;
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  else leaves[key] = data;
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  }
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- platform.publish(TOPIC_PREFIX + topic, 'presence_diff', { joins, leaves });
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+ platform.publish(TOPIC_PREFIX + topic, 'diff', { joins, leaves });
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  }
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  pendingDiffs.clear();
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  }
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  /**
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- * Build a presence_state snapshot for a topic: {[key]: data}.
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+ * Build a state snapshot for a topic: {[key]: data}.
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  * @param {Map<string, { data: Record<string, any>, count: number }> | undefined} users
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  * @returns {Record<string, Record<string, any>>}
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  */
@@ -387,8 +387,8 @@ export function createPresence(options = {}) {
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  // Publish a `{userKey: data}` map (rather than a keys-only
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  // array) so a client whose entry aged out of its local
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  // `maxAge` sweep between heartbeats can re-add it from the
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- // heartbeat alone, without waiting for a presence_diff /
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- // presence_state to reconcile. Matches the Redis-backed
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+ // heartbeat alone, without waiting for a diff /
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+ // state to reconcile. Matches the Redis-backed
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  // variant in svelte-adapter-uws-extensions.
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  /** @type {Record<string, any>} */
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  const dataMap = {};
@@ -484,7 +484,7 @@ export function createPresence(options = {}) {
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  if (existing) {
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  // Same user, additional connection (another tab) - bump count.
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  // A data change (e.g. avatar updated in another session) becomes
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- // a `join` entry in the next presence_diff: client overwrites
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+ // a `join` entry in the next diff: client overwrites
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  // the existing key with the new data.
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  existing.count++;
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  if (!deepEqual(existing.data, data)) {
@@ -507,7 +507,7 @@ export function createPresence(options = {}) {
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  // user sees the complete state (including themselves) immediately;
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  // any pending diff fan-out reaches them too but is idempotent on
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  // the client (joins[key] = data is a no-op if already set).
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- platform.send(ws, presenceTopic, 'presence_state', snapshotState(users));
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+ platform.send(ws, presenceTopic, 'state', snapshotState(users));
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  },
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  leave(ws, platform) {
@@ -527,7 +527,7 @@ export function createPresence(options = {}) {
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  const users = topicPresence.get(topic);
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  const presenceTopic = TOPIC_PREFIX + topic;
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  try { ws.subscribe(presenceTopic); } catch { return; }
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- platform.send(ws, presenceTopic, 'presence_state', snapshotState(users));
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+ platform.send(ws, presenceTopic, 'state', snapshotState(users));
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  },
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  list(topic) {