super-three 0.176.0 → 0.177.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/build/three.cjs +7631 -6743
- package/build/three.core.js +7496 -6758
- package/build/three.core.min.js +1 -1
- package/build/three.module.js +172 -22
- package/build/three.module.min.js +1 -1
- package/build/three.tsl.js +14 -6
- package/build/three.tsl.min.js +1 -1
- package/build/three.webgpu.js +3948 -1678
- package/build/three.webgpu.min.js +1 -1
- package/build/three.webgpu.nodes.js +3941 -1678
- package/build/three.webgpu.nodes.min.js +1 -1
- package/examples/jsm/Addons.js +0 -1
- package/examples/jsm/animation/AnimationClipCreator.js +1 -0
- package/examples/jsm/animation/CCDIKSolver.js +6 -3
- package/examples/jsm/capabilities/WebGL.js +1 -0
- package/examples/jsm/capabilities/WebGPU.js +1 -0
- package/examples/jsm/controls/ArcballControls.js +14 -3
- package/examples/jsm/controls/DragControls.js +1 -0
- package/examples/jsm/controls/FirstPersonControls.js +1 -0
- package/examples/jsm/controls/FlyControls.js +1 -0
- package/examples/jsm/controls/MapControls.js +1 -0
- package/examples/jsm/controls/OrbitControls.js +1 -0
- package/examples/jsm/controls/PointerLockControls.js +5 -3
- package/examples/jsm/controls/TrackballControls.js +1 -0
- package/examples/jsm/controls/TransformControls.js +1 -0
- package/examples/jsm/csm/CSM.js +2 -0
- package/examples/jsm/csm/CSMFrustum.js +2 -0
- package/examples/jsm/csm/CSMHelper.js +1 -0
- package/examples/jsm/csm/CSMShader.js +4 -1
- package/examples/jsm/csm/CSMShadowNode.js +18 -4
- package/examples/jsm/curves/CurveExtras.js +14 -0
- package/examples/jsm/curves/NURBSCurve.js +1 -0
- package/examples/jsm/curves/NURBSSurface.js +2 -0
- package/examples/jsm/curves/NURBSUtils.js +4 -1
- package/examples/jsm/curves/NURBSVolume.js +2 -0
- package/examples/jsm/effects/AnaglyphEffect.js +2 -0
- package/examples/jsm/effects/AsciiEffect.js +2 -0
- package/examples/jsm/effects/OutlineEffect.js +2 -0
- package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -0
- package/examples/jsm/effects/StereoEffect.js +2 -0
- package/examples/jsm/environments/DebugEnvironment.js +1 -0
- package/examples/jsm/environments/RoomEnvironment.js +49 -35
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +2 -0
- package/examples/jsm/exporters/GLTFExporter.js +7 -4
- package/examples/jsm/exporters/KTX2Exporter.js +2 -0
- package/examples/jsm/exporters/OBJExporter.js +3 -1
- package/examples/jsm/exporters/PLYExporter.js +4 -2
- package/examples/jsm/exporters/STLExporter.js +2 -0
- package/examples/jsm/exporters/USDZExporter.js +12 -10
- package/examples/jsm/geometries/BoxLineGeometry.js +1 -0
- package/examples/jsm/geometries/ConvexGeometry.js +1 -0
- package/examples/jsm/geometries/DecalGeometry.js +1 -0
- package/examples/jsm/geometries/ParametricFunctions.js +4 -1
- package/examples/jsm/geometries/ParametricGeometry.js +1 -0
- package/examples/jsm/geometries/RoundedBoxGeometry.js +1 -0
- package/examples/jsm/geometries/TeapotGeometry.js +1 -0
- package/examples/jsm/geometries/TextGeometry.js +1 -0
- package/examples/jsm/helpers/LightProbeHelper.js +1 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -0
- package/examples/jsm/helpers/OctreeHelper.js +1 -0
- package/examples/jsm/helpers/PositionalAudioHelper.js +1 -0
- package/examples/jsm/helpers/RapierHelper.js +59 -0
- package/examples/jsm/helpers/RectAreaLightHelper.js +1 -0
- package/examples/jsm/helpers/TextureHelper.js +1 -0
- package/examples/jsm/helpers/TextureHelperGPU.js +5 -4
- package/examples/jsm/helpers/VertexNormalsHelper.js +1 -0
- package/examples/jsm/helpers/VertexTangentsHelper.js +1 -0
- package/examples/jsm/helpers/ViewHelper.js +1 -0
- package/examples/jsm/interactive/HTMLMesh.js +7 -0
- package/examples/jsm/interactive/InteractiveGroup.js +1 -0
- package/examples/jsm/interactive/SelectionBox.js +2 -0
- package/examples/jsm/interactive/SelectionHelper.js +2 -0
- package/examples/jsm/lighting/TiledLighting.js +1 -0
- package/examples/jsm/lights/LightProbeGenerator.js +1 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +1 -0
- package/examples/jsm/lines/Line2.js +1 -0
- package/examples/jsm/lines/LineGeometry.js +1 -0
- package/examples/jsm/lines/LineMaterial.js +4 -4
- package/examples/jsm/lines/LineSegments2.js +1 -0
- package/examples/jsm/lines/LineSegmentsGeometry.js +1 -0
- package/examples/jsm/lines/Wireframe.js +1 -0
- package/examples/jsm/lines/WireframeGeometry2.js +1 -0
- package/examples/jsm/lines/webgpu/Line2.js +1 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +3 -1
- package/examples/jsm/lines/webgpu/Wireframe.js +1 -0
- package/examples/jsm/loaders/3DMLoader.js +1 -0
- package/examples/jsm/loaders/3MFLoader.js +1 -0
- package/examples/jsm/loaders/AMFLoader.js +1 -0
- package/examples/jsm/loaders/BVHLoader.js +1 -0
- package/examples/jsm/loaders/ColladaLoader.js +5 -4
- package/examples/jsm/loaders/DDSLoader.js +1 -0
- package/examples/jsm/loaders/DRACOLoader.js +2 -1
- package/examples/jsm/loaders/EXRLoader.js +1 -0
- package/examples/jsm/loaders/FBXLoader.js +24 -22
- package/examples/jsm/loaders/FontLoader.js +1 -0
- package/examples/jsm/loaders/GCodeLoader.js +1 -0
- package/examples/jsm/loaders/GLTFLoader.js +10 -82
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +1 -0
- package/examples/jsm/loaders/IESLoader.js +1 -0
- package/examples/jsm/loaders/KMZLoader.js +1 -0
- package/examples/jsm/loaders/KTX2Loader.js +67 -26
- package/examples/jsm/loaders/KTXLoader.js +1 -0
- package/examples/jsm/loaders/LDrawLoader.js +55 -3
- package/examples/jsm/loaders/LUT3dlLoader.js +1 -0
- package/examples/jsm/loaders/LUTCubeLoader.js +1 -0
- package/examples/jsm/loaders/LUTImageLoader.js +1 -0
- package/examples/jsm/loaders/LWOLoader.js +1 -13
- package/examples/jsm/loaders/LottieLoader.js +15 -0
- package/examples/jsm/loaders/MD2Loader.js +1 -0
- package/examples/jsm/loaders/MDDLoader.js +1 -0
- package/examples/jsm/loaders/MTLLoader.js +4 -3
- package/examples/jsm/loaders/MaterialXLoader.js +1 -0
- package/examples/jsm/loaders/NRRDLoader.js +1 -0
- package/examples/jsm/loaders/OBJLoader.js +1 -0
- package/examples/jsm/loaders/PCDLoader.js +122 -19
- package/examples/jsm/loaders/PDBLoader.js +1 -0
- package/examples/jsm/loaders/PLYLoader.js +1 -0
- package/examples/jsm/loaders/PVRLoader.js +1 -0
- package/examples/jsm/loaders/RGBELoader.js +1 -0
- package/examples/jsm/loaders/RGBMLoader.js +1 -0
- package/examples/jsm/loaders/STLLoader.js +1 -0
- package/examples/jsm/loaders/SVGLoader.js +1 -0
- package/examples/jsm/loaders/TDSLoader.js +1 -0
- package/examples/jsm/loaders/TGALoader.js +1 -0
- package/examples/jsm/loaders/TIFFLoader.js +1 -0
- package/examples/jsm/loaders/TTFLoader.js +1 -0
- package/examples/jsm/loaders/USDZLoader.js +1 -0
- package/examples/jsm/loaders/UltraHDRLoader.js +1 -0
- package/examples/jsm/loaders/VOXLoader.js +1 -0
- package/examples/jsm/loaders/VRMLLoader.js +3 -2
- package/examples/jsm/loaders/VTKLoader.js +1 -0
- package/examples/jsm/loaders/XYZLoader.js +1 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +74 -74
- package/examples/jsm/materials/LDrawConditionalLineMaterial.js +1 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +1 -0
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +1 -0
- package/examples/jsm/math/Capsule.js +2 -0
- package/examples/jsm/math/ColorConverter.js +1 -0
- package/examples/jsm/math/ConvexHull.js +2 -0
- package/examples/jsm/math/ImprovedNoise.js +19 -14
- package/examples/jsm/math/Lut.js +2 -0
- package/examples/jsm/math/MeshSurfaceSampler.js +2 -0
- package/examples/jsm/math/OBB.js +2 -0
- package/examples/jsm/math/Octree.js +20 -1
- package/examples/jsm/math/SimplexNoise.js +2 -0
- package/examples/jsm/misc/ConvexObjectBreaker.js +3 -1
- package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
- package/examples/jsm/misc/Gyroscope.js +1 -0
- package/examples/jsm/misc/MD2Character.js +2 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +5 -3
- package/examples/jsm/misc/MorphAnimMesh.js +1 -0
- package/examples/jsm/misc/MorphBlendMesh.js +1 -0
- package/examples/jsm/misc/ProgressiveLightMap.js +2 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +2 -0
- package/examples/jsm/misc/RollerCoaster.js +5 -0
- package/examples/jsm/misc/Timer.js +2 -0
- package/examples/jsm/misc/TubePainter.js +1 -0
- package/examples/jsm/misc/Volume.js +2 -0
- package/examples/jsm/misc/VolumeSlice.js +1 -0
- package/examples/jsm/modifiers/CurveModifier.js +3 -0
- package/examples/jsm/modifiers/CurveModifierGPU.js +2 -0
- package/examples/jsm/modifiers/EdgeSplitModifier.js +2 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -0
- package/examples/jsm/modifiers/TessellateModifier.js +2 -0
- package/examples/jsm/objects/GroundedSkybox.js +1 -0
- package/examples/jsm/objects/Lensflare.js +3 -0
- package/examples/jsm/objects/LensflareMesh.js +1 -0
- package/examples/jsm/objects/MarchingCubes.js +2 -0
- package/examples/jsm/objects/Reflector.js +1 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +1 -0
- package/examples/jsm/objects/Refractor.js +1 -0
- package/examples/jsm/objects/ShadowMesh.js +1 -0
- package/examples/jsm/objects/Sky.js +2 -1
- package/examples/jsm/objects/SkyMesh.js +20 -17
- package/examples/jsm/objects/Water.js +1 -0
- package/examples/jsm/objects/Water2.js +1 -0
- package/examples/jsm/objects/Water2Mesh.js +3 -1
- package/examples/jsm/objects/WaterMesh.js +2 -1
- package/examples/jsm/physics/AmmoPhysics.js +1 -0
- package/examples/jsm/physics/JoltPhysics.js +1 -0
- package/examples/jsm/physics/RapierPhysics.js +58 -1
- package/examples/jsm/postprocessing/AfterimagePass.js +20 -2
- package/examples/jsm/postprocessing/BloomPass.js +2 -1
- package/examples/jsm/postprocessing/BokehPass.js +2 -1
- package/examples/jsm/postprocessing/ClearPass.js +1 -0
- package/examples/jsm/postprocessing/CubeTexturePass.js +1 -0
- package/examples/jsm/postprocessing/DotScreenPass.js +1 -0
- package/examples/jsm/postprocessing/EffectComposer.js +5 -6
- package/examples/jsm/postprocessing/FXAAPass.js +40 -0
- package/examples/jsm/postprocessing/FilmPass.js +1 -0
- package/examples/jsm/postprocessing/GTAOPass.js +4 -3
- package/examples/jsm/postprocessing/GlitchPass.js +2 -1
- package/examples/jsm/postprocessing/HalftonePass.js +2 -1
- package/examples/jsm/postprocessing/LUTPass.js +1 -0
- package/examples/jsm/postprocessing/MaskPass.js +1 -0
- package/examples/jsm/postprocessing/OutlinePass.js +5 -2
- package/examples/jsm/postprocessing/OutputPass.js +1 -0
- package/examples/jsm/postprocessing/Pass.js +3 -1
- package/examples/jsm/postprocessing/RenderPass.js +1 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +2 -1
- package/examples/jsm/postprocessing/RenderTransitionPass.js +4 -3
- package/examples/jsm/postprocessing/SAOPass.js +3 -2
- package/examples/jsm/postprocessing/SMAAPass.js +3 -2
- package/examples/jsm/postprocessing/SSAARenderPass.js +2 -1
- package/examples/jsm/postprocessing/SSAOPass.js +2 -1
- package/examples/jsm/postprocessing/SSRPass.js +4 -3
- package/examples/jsm/postprocessing/SavePass.js +2 -1
- package/examples/jsm/postprocessing/ShaderPass.js +1 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +1 -0
- package/examples/jsm/postprocessing/TexturePass.js +1 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -1
- package/examples/jsm/renderers/CSS2DRenderer.js +3 -0
- package/examples/jsm/renderers/CSS3DRenderer.js +4 -0
- package/examples/jsm/renderers/Projector.js +2 -0
- package/examples/jsm/renderers/SVGRenderer.js +3 -0
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +4 -1
- package/examples/jsm/shaders/AfterimageShader.js +4 -1
- package/examples/jsm/shaders/BasicShader.js +4 -1
- package/examples/jsm/shaders/BleachBypassShader.js +4 -1
- package/examples/jsm/shaders/BlendShader.js +4 -1
- package/examples/jsm/shaders/BokehShader.js +4 -1
- package/examples/jsm/shaders/BokehShader2.js +4 -1
- package/examples/jsm/shaders/BrightnessContrastShader.js +4 -1
- package/examples/jsm/shaders/ColorCorrectionShader.js +4 -1
- package/examples/jsm/shaders/ColorifyShader.js +4 -1
- package/examples/jsm/shaders/ConvolutionShader.js +4 -1
- package/examples/jsm/shaders/CopyShader.js +4 -1
- package/examples/jsm/shaders/DOFMipMapShader.js +4 -1
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +4 -1
- package/examples/jsm/shaders/DigitalGlitch.js +4 -1
- package/examples/jsm/shaders/DotScreenShader.js +4 -1
- package/examples/jsm/shaders/ExposureShader.js +4 -1
- package/examples/jsm/shaders/FXAAShader.js +4 -1
- package/examples/jsm/shaders/FilmShader.js +4 -1
- package/examples/jsm/shaders/FocusShader.js +4 -1
- package/examples/jsm/shaders/FreiChenShader.js +4 -1
- package/examples/jsm/shaders/GTAOShader.js +4 -1
- package/examples/jsm/shaders/GammaCorrectionShader.js +4 -1
- package/examples/jsm/shaders/GodRaysShader.js +4 -1
- package/examples/jsm/shaders/HalftoneShader.js +4 -1
- package/examples/jsm/shaders/HorizontalBlurShader.js +4 -1
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +4 -1
- package/examples/jsm/shaders/HueSaturationShader.js +4 -1
- package/examples/jsm/shaders/KaleidoShader.js +4 -1
- package/examples/jsm/shaders/LuminosityHighPassShader.js +4 -1
- package/examples/jsm/shaders/LuminosityShader.js +4 -1
- package/examples/jsm/shaders/MirrorShader.js +4 -1
- package/examples/jsm/shaders/NormalMapShader.js +4 -1
- package/examples/jsm/shaders/OutputShader.js +4 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +4 -1
- package/examples/jsm/shaders/RGBShiftShader.js +4 -1
- package/examples/jsm/shaders/SAOShader.js +4 -1
- package/examples/jsm/shaders/SMAAShader.js +1 -0
- package/examples/jsm/shaders/SSAOShader.js +4 -1
- package/examples/jsm/shaders/SSRShader.js +1 -0
- package/examples/jsm/shaders/SepiaShader.js +4 -1
- package/examples/jsm/shaders/SobelOperatorShader.js +4 -1
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +4 -1
- package/examples/jsm/shaders/TechnicolorShader.js +4 -1
- package/examples/jsm/shaders/ToonShader.js +2 -1
- package/examples/jsm/shaders/TriangleBlurShader.js +4 -1
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +4 -1
- package/examples/jsm/shaders/VelocityShader.js +4 -1
- package/examples/jsm/shaders/VerticalBlurShader.js +4 -1
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +4 -1
- package/examples/jsm/shaders/VignetteShader.js +4 -1
- package/examples/jsm/shaders/VolumeShader.js +5 -2
- package/examples/jsm/shaders/WaterRefractionShader.js +4 -1
- package/examples/jsm/textures/FlakesTexture.js +2 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +1 -2
- package/examples/jsm/transpiler/TSLEncoder.js +52 -8
- package/examples/jsm/transpiler/Transpiler.js +2 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +2 -3
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +1 -0
- package/examples/jsm/tsl/display/AnamorphicNode.js +5 -4
- package/examples/jsm/tsl/display/BloomNode.js +1 -0
- package/examples/jsm/tsl/display/DenoiseNode.js +33 -33
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +1 -0
- package/examples/jsm/tsl/display/DotScreenNode.js +1 -0
- package/examples/jsm/tsl/display/FXAANode.js +3 -2
- package/examples/jsm/tsl/display/FilmNode.js +1 -0
- package/examples/jsm/tsl/display/GTAONode.js +1 -0
- package/examples/jsm/tsl/display/GaussianBlurNode.js +2 -27
- package/examples/jsm/tsl/display/LensflareNode.js +1 -0
- package/examples/jsm/tsl/display/Lut3DNode.js +1 -0
- package/examples/jsm/tsl/display/OutlineNode.js +1 -0
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +1 -0
- package/examples/jsm/tsl/display/PixelationPassNode.js +1 -0
- package/examples/jsm/tsl/display/RGBShiftNode.js +1 -0
- package/examples/jsm/tsl/display/SMAANode.js +9 -8
- package/examples/jsm/tsl/display/SSAAPassNode.js +3 -2
- package/examples/jsm/tsl/display/SSRNode.js +1 -0
- package/examples/jsm/tsl/display/SobelOperatorNode.js +1 -0
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +1 -0
- package/examples/jsm/tsl/display/StereoPassNode.js +1 -0
- package/examples/jsm/tsl/display/TRAAPassNode.js +5 -4
- package/examples/jsm/tsl/display/TransitionNode.js +1 -0
- package/examples/jsm/tsl/display/hashBlur.js +28 -6
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +4 -3
- package/examples/jsm/tsl/math/Bayer.js +4 -1
- package/examples/jsm/tsl/shadows/TileShadowNode.js +456 -0
- package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +212 -0
- package/examples/jsm/tsl/utils/Raymarching.js +6 -3
- package/examples/jsm/utils/BufferGeometryUtils.js +4 -1
- package/examples/jsm/utils/CameraUtils.js +4 -1
- package/examples/jsm/utils/GeometryCompressionUtils.js +4 -1
- package/examples/jsm/utils/GeometryUtils.js +4 -1
- package/examples/jsm/utils/LDrawUtils.js +2 -0
- package/examples/jsm/utils/SceneOptimizer.js +2 -0
- package/examples/jsm/utils/SceneUtils.js +4 -1
- package/examples/jsm/utils/ShadowMapViewer.js +2 -0
- package/examples/jsm/utils/ShadowMapViewerGPU.js +2 -0
- package/examples/jsm/utils/SkeletonUtils.js +4 -1
- package/examples/jsm/utils/SortUtils.js +4 -1
- package/examples/jsm/utils/UVsDebug.js +4 -1
- package/examples/jsm/utils/WebGLTextureUtils.js +4 -1
- package/examples/jsm/utils/WebGPUTextureUtils.js +4 -1
- package/examples/jsm/utils/WorkerPool.js +2 -0
- package/examples/jsm/webxr/ARButton.js +1 -0
- package/examples/jsm/webxr/OculusHandModel.js +1 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +1 -0
- package/examples/jsm/webxr/Text2D.js +4 -1
- package/examples/jsm/webxr/VRButton.js +1 -0
- package/examples/jsm/webxr/XRButton.js +1 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +2 -0
- package/examples/jsm/webxr/XREstimatedLight.js +1 -0
- package/examples/jsm/webxr/XRHandMeshModel.js +2 -0
- package/examples/jsm/webxr/XRHandModelFactory.js +2 -0
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +2 -0
- package/examples/jsm/webxr/XRPlanes.js +1 -0
- package/package.json +6 -4
- package/src/Three.Core.js +1 -1
- package/src/Three.TSL.js +13 -5
- package/src/Three.WebGPU.Nodes.js +1 -0
- package/src/Three.WebGPU.js +1 -0
- package/src/audio/AudioListener.js +13 -10
- package/src/cameras/ArrayCamera.js +9 -1
- package/src/constants.js +47 -20
- package/src/core/BufferAttribute.js +1 -1
- package/src/core/BufferGeometry.js +2 -5
- package/src/core/Object3D.js +22 -21
- package/src/core/RenderTarget.js +65 -21
- package/src/core/RenderTarget3D.js +1 -0
- package/src/extras/TextureUtils.js +1 -5
- package/src/extras/core/Curve.js +1 -1
- package/src/geometries/CapsuleGeometry.js +167 -17
- package/src/geometries/ExtrudeGeometry.js +39 -29
- package/src/helpers/ArrowHelper.js +2 -2
- package/src/helpers/SkeletonHelper.js +1 -1
- package/src/lights/LightShadow.js +14 -0
- package/src/lights/SpotLightShadow.js +9 -1
- package/src/lights/webgpu/ProjectorLight.js +46 -0
- package/src/loaders/BufferGeometryLoader.js +1 -10
- package/src/loaders/ImageBitmapLoader.js +21 -5
- package/src/loaders/ObjectLoader.js +44 -16
- package/src/loaders/nodes/NodeObjectLoader.js +2 -2
- package/src/materials/Material.js +1 -7
- package/src/materials/nodes/NodeMaterial.js +81 -18
- package/src/materials/nodes/manager/NodeMaterialObserver.js +20 -2
- package/src/math/Box3.js +28 -0
- package/src/math/Color.js +7 -7
- package/src/math/ColorManagement.js +22 -3
- package/src/math/FrustumArray.js +253 -0
- package/src/math/Ray.js +2 -0
- package/src/math/Sphere.js +28 -0
- package/src/nodes/Nodes.js +1 -0
- package/src/nodes/TSL.js +1 -0
- package/src/nodes/accessors/Bitangent.js +31 -9
- package/src/nodes/accessors/Camera.js +31 -4
- package/src/nodes/accessors/CubeTextureNode.js +50 -2
- package/src/nodes/accessors/InstanceNode.js +5 -4
- package/src/nodes/accessors/Lights.js +2 -2
- package/src/nodes/accessors/MaterialNode.js +4 -0
- package/src/nodes/accessors/ModelNode.js +1 -1
- package/src/nodes/accessors/Normal.js +26 -6
- package/src/nodes/accessors/Object3DNode.js +6 -7
- package/src/nodes/accessors/Position.js +14 -4
- package/src/nodes/accessors/ReferenceBaseNode.js +1 -1
- package/src/nodes/accessors/ReferenceNode.js +1 -1
- package/src/nodes/accessors/SkinningNode.js +3 -2
- package/src/nodes/accessors/StorageBufferNode.js +25 -0
- package/src/nodes/accessors/StorageTextureNode.js +14 -3
- package/src/nodes/accessors/TextureNode.js +59 -8
- package/src/nodes/accessors/VelocityNode.js +1 -0
- package/src/nodes/accessors/VertexColorNode.js +4 -4
- package/src/nodes/code/CodeNode.js +8 -11
- package/src/nodes/core/AssignNode.js +27 -5
- package/src/nodes/core/AttributeNode.js +2 -2
- package/src/nodes/core/CacheNode.js +14 -0
- package/src/nodes/core/ContextNode.js +7 -3
- package/src/nodes/core/Node.js +68 -19
- package/src/nodes/core/NodeBuilder.js +100 -12
- package/src/nodes/core/NodeUtils.js +42 -0
- package/src/nodes/core/NodeVarying.js +19 -1
- package/src/nodes/core/PropertyNode.js +8 -12
- package/src/nodes/core/StackNode.js +127 -2
- package/src/nodes/core/StructTypeNode.js +26 -4
- package/src/nodes/core/VarNode.js +11 -2
- package/src/nodes/core/VaryingNode.js +40 -21
- package/src/nodes/display/BlendModes.js +42 -1
- package/src/nodes/display/ColorSpaceNode.js +4 -27
- package/src/nodes/display/PassNode.js +8 -11
- package/src/nodes/functions/ShadowMaskModel.js +5 -1
- package/src/nodes/functions/material/getParallaxCorrectNormal.js +1 -1
- package/src/nodes/gpgpu/AtomicFunctionNode.js +28 -10
- package/src/nodes/gpgpu/BarrierNode.js +3 -3
- package/src/nodes/gpgpu/ComputeNode.js +1 -1
- package/src/nodes/lighting/AnalyticLightNode.js +7 -13
- package/src/nodes/lighting/HemisphereLightNode.js +2 -2
- package/src/nodes/lighting/IESSpotLightNode.js +2 -1
- package/src/nodes/lighting/LightsNode.js +25 -7
- package/src/nodes/lighting/ProjectorLightNode.js +78 -0
- package/src/nodes/lighting/ShadowBaseNode.js +1 -12
- package/src/nodes/lighting/ShadowFilterNode.js +274 -0
- package/src/nodes/lighting/ShadowNode.js +172 -240
- package/src/nodes/lighting/SpotLightNode.js +44 -7
- package/src/nodes/materialx/lib/mx_noise.js +1 -1
- package/src/nodes/math/MathNode.js +56 -20
- package/src/nodes/math/OperatorNode.js +109 -82
- package/src/nodes/shapes/Shapes.js +5 -4
- package/src/nodes/tsl/TSLCore.js +140 -49
- package/src/nodes/utils/DebugNode.js +15 -3
- package/src/nodes/utils/Discard.js +2 -2
- package/src/nodes/utils/LoopNode.js +64 -17
- package/src/nodes/utils/ReflectorNode.js +67 -4
- package/src/objects/BatchedMesh.js +16 -4
- package/src/objects/Mesh.js +9 -0
- package/src/objects/Skeleton.js +1 -1
- package/src/objects/Sprite.js +9 -0
- package/src/renderers/WebGL3DRenderTarget.js +1 -0
- package/src/renderers/WebGLArrayRenderTarget.js +1 -0
- package/src/renderers/WebGLCubeRenderTarget.js +2 -4
- package/src/renderers/WebGLRenderer.js +21 -10
- package/src/renderers/common/Animation.js +2 -2
- package/src/renderers/common/Background.js +11 -0
- package/src/renderers/common/RenderList.js +0 -4
- package/src/renderers/common/RenderObject.js +12 -1
- package/src/renderers/common/Renderer.js +116 -8
- package/src/renderers/common/Textures.js +15 -21
- package/src/renderers/common/TimestampQueryPool.js +1 -0
- package/src/renderers/common/Uniform.js +1 -1
- package/src/renderers/common/UniformsGroup.js +14 -18
- package/src/renderers/common/XRManager.js +154 -25
- package/src/renderers/common/extras/PMREMGenerator.js +29 -22
- package/src/renderers/common/nodes/Nodes.js +13 -3
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -1
- package/src/renderers/webgl/WebGLShadowMap.js +3 -2
- package/src/renderers/webgl/WebGLTextures.js +143 -4
- package/src/renderers/webgl/WebGLUtils.js +1 -3
- package/src/renderers/webgl-fallback/WebGLBackend.js +170 -34
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +75 -7
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +1 -0
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +42 -29
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +22 -21
- package/src/renderers/webgpu/WebGPUBackend.js +442 -127
- package/src/renderers/webgpu/WebGPURenderer.js +7 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +4 -1
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +4 -1
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +75 -27
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +3 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +3 -1
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +18 -5
- package/src/renderers/webgpu/utils/WebGPUConstants.js +1 -1
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +34 -4
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +44 -49
- package/src/renderers/webxr/WebXRController.js +1 -1
- package/src/renderers/webxr/WebXRManager.js +2 -1
- package/src/textures/DepthTexture.js +6 -10
- package/src/textures/Source.js +22 -0
- package/src/textures/Texture.js +118 -1
- package/src/textures/VideoTexture.js +1 -1
- package/examples/jsm/effects/PeppersGhostEffect.js +0 -172
- package/src/core/RenderTargetArray.js +0 -40
package/build/three.module.js
CHANGED
|
@@ -3,8 +3,8 @@
|
|
|
3
3
|
* Copyright 2010-2025 Three.js Authors
|
|
4
4
|
* SPDX-License-Identifier: MIT
|
|
5
5
|
*/
|
|
6
|
-
import { Color, Matrix3, Vector2, mergeUniforms, Vector3, CubeUVReflectionMapping, Mesh, BoxGeometry, ShaderMaterial, cloneUniforms, BackSide, ColorManagement, SRGBTransfer, PlaneGeometry, FrontSide, getUnlitUniformColorSpace, Euler, Matrix4, IntType, RGBAFormat, HalfFloatType, UnsignedByteType, FloatType, Plane, EquirectangularReflectionMapping, EquirectangularRefractionMapping, WebGLCubeRenderTarget, CubeReflectionMapping, CubeRefractionMapping, PerspectiveCamera, NoToneMapping, MeshBasicMaterial, BufferGeometry, BufferAttribute, WebGLRenderTarget, NoBlending, OrthographicCamera, LinearFilter, LinearSRGBColorSpace, warnOnce, arrayNeedsUint32, Uint32BufferAttribute, Uint16BufferAttribute, Vector4, DataArrayTexture, LessEqualCompare, Texture, DepthTexture, Data3DTexture, CubeTexture, GLSL3, CustomToneMapping, NeutralToneMapping, AgXToneMapping, ACESFilmicToneMapping, CineonToneMapping, ReinhardToneMapping, LinearToneMapping, PCFShadowMap, PCFSoftShadowMap, VSMShadowMap, LinearTransfer, AddOperation, MixOperation, MultiplyOperation, ObjectSpaceNormalMap, TangentSpaceNormalMap, NormalBlending, DoubleSide, UniformsUtils, Layers, Frustum, MeshDepthMaterial, RGBADepthPacking, MeshDistanceMaterial, NearestFilter, LessEqualDepth, AddEquation, SubtractEquation, ReverseSubtractEquation, ZeroFactor, OneFactor, SrcColorFactor, SrcAlphaFactor, SrcAlphaSaturateFactor, DstColorFactor, DstAlphaFactor, OneMinusSrcColorFactor, OneMinusSrcAlphaFactor, OneMinusDstColorFactor, OneMinusDstAlphaFactor, ConstantColorFactor, OneMinusConstantColorFactor, ConstantAlphaFactor, OneMinusConstantAlphaFactor, CustomBlending, MultiplyBlending, SubtractiveBlending, AdditiveBlending, CullFaceNone, CullFaceBack, CullFaceFront, NotEqualDepth, GreaterDepth, GreaterEqualDepth, EqualDepth, LessDepth, AlwaysDepth, NeverDepth, MinEquation, MaxEquation, RepeatWrapping, ClampToEdgeWrapping, MirroredRepeatWrapping, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, NeverCompare, AlwaysCompare, LessCompare, EqualCompare, GreaterEqualCompare, GreaterCompare, NotEqualCompare, NoColorSpace, DepthStencilFormat, getByteLength, DepthFormat, UnsignedIntType, UnsignedInt248Type, UnsignedShortType, createElementNS, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedInt5999Type, ByteType, ShortType, AlphaFormat, RGBFormat,
|
|
7
|
-
export { AdditiveAnimationBlendMode, AlwaysStencilFunc, AmbientLight, AnimationAction, AnimationClip, AnimationLoader, AnimationMixer, AnimationObjectGroup, AnimationUtils, ArcCurve, ArrowHelper, AttachedBindMode, Audio, AudioAnalyser, AudioContext, AudioListener, AudioLoader, AxesHelper, BasicDepthPacking, BasicShadowMap, BatchedMesh, Bone, BooleanKeyframeTrack, Box2, Box3, Box3Helper, BoxHelper, BufferGeometryLoader, Cache, Camera, CameraHelper, CanvasTexture, CapsuleGeometry, CatmullRomCurve3, CircleGeometry, Clock, ColorKeyframeTrack, CompressedArrayTexture, CompressedCubeTexture, CompressedTexture, CompressedTextureLoader, ConeGeometry, Controls, CubeCamera, CubeTextureLoader, CubicBezierCurve, CubicBezierCurve3, CubicInterpolant, CullFaceFrontBack, Curve, CurvePath, CylinderGeometry, Cylindrical, DataTexture, DataTextureLoader, DataUtils, DecrementStencilOp, DecrementWrapStencilOp, DefaultLoadingManager, DetachedBindMode, DirectionalLight, DirectionalLightHelper, DiscreteInterpolant, DodecahedronGeometry, DynamicCopyUsage, DynamicDrawUsage, DynamicReadUsage, EdgesGeometry, EllipseCurve, EqualStencilFunc, ExtrudeGeometry, FileLoader, Float16BufferAttribute, Float32BufferAttribute, Fog, FogExp2, FramebufferTexture, GLBufferAttribute, GLSL1, GreaterEqualStencilFunc, GreaterStencilFunc, GridHelper, Group, HemisphereLight, HemisphereLightHelper, IcosahedronGeometry, ImageBitmapLoader, ImageLoader, ImageUtils, IncrementStencilOp, IncrementWrapStencilOp, InstancedBufferAttribute, InstancedBufferGeometry, InstancedInterleavedBuffer, InstancedMesh, Int16BufferAttribute, Int32BufferAttribute, Int8BufferAttribute, InterleavedBuffer, InterleavedBufferAttribute, Interpolant, InterpolateDiscrete, InterpolateLinear, InterpolateSmooth, InvertStencilOp, KeepStencilOp, KeyframeTrack, LOD, LatheGeometry, LessEqualStencilFunc, LessStencilFunc, Light, LightProbe, Line, Line3, LineBasicMaterial, LineCurve, LineCurve3, LineDashedMaterial, LineLoop, LineSegments, LinearInterpolant, LinearMipMapLinearFilter, LinearMipMapNearestFilter, Loader, LoaderUtils, LoadingManager, LoopOnce, LoopPingPong, LoopRepeat, MOUSE, Material, MaterialLoader, MathUtils, Matrix2, MeshLambertMaterial, MeshMatcapMaterial, MeshNormalMaterial, MeshPhongMaterial, MeshPhysicalMaterial, MeshStandardMaterial, MeshToonMaterial, NearestMipMapLinearFilter, NearestMipMapNearestFilter, NeverStencilFunc, NormalAnimationBlendMode, NotEqualStencilFunc, NumberKeyframeTrack, Object3D, ObjectLoader, OctahedronGeometry, Path, PlaneHelper, PointLight, PointLightHelper, Points, PointsMaterial, PolarGridHelper, PolyhedronGeometry, PositionalAudio, PropertyBinding, PropertyMixer, QuadraticBezierCurve, QuadraticBezierCurve3, Quaternion, QuaternionKeyframeTrack, QuaternionLinearInterpolant, RGBDepthPacking, RGBIntegerFormat, RGDepthPacking, RawShaderMaterial, Ray, Raycaster, RectAreaLight, RenderTarget, RenderTarget3D,
|
|
6
|
+
import { Color, Matrix3, Vector2, mergeUniforms, Vector3, CubeUVReflectionMapping, Mesh, BoxGeometry, ShaderMaterial, cloneUniforms, BackSide, ColorManagement, SRGBTransfer, PlaneGeometry, FrontSide, getUnlitUniformColorSpace, Euler, Matrix4, IntType, RGBAFormat, HalfFloatType, UnsignedByteType, FloatType, Plane, EquirectangularReflectionMapping, EquirectangularRefractionMapping, WebGLCubeRenderTarget, CubeReflectionMapping, CubeRefractionMapping, PerspectiveCamera, NoToneMapping, MeshBasicMaterial, BufferGeometry, BufferAttribute, WebGLRenderTarget, NoBlending, OrthographicCamera, LinearFilter, LinearSRGBColorSpace, warnOnce, arrayNeedsUint32, Uint32BufferAttribute, Uint16BufferAttribute, Vector4, DataArrayTexture, LessEqualCompare, Texture, DepthTexture, Data3DTexture, CubeTexture, GLSL3, CustomToneMapping, NeutralToneMapping, AgXToneMapping, ACESFilmicToneMapping, CineonToneMapping, ReinhardToneMapping, LinearToneMapping, PCFShadowMap, PCFSoftShadowMap, VSMShadowMap, LinearTransfer, AddOperation, MixOperation, MultiplyOperation, ObjectSpaceNormalMap, TangentSpaceNormalMap, NormalBlending, DoubleSide, UniformsUtils, Layers, Frustum, MeshDepthMaterial, RGBADepthPacking, MeshDistanceMaterial, NearestFilter, LessEqualDepth, AddEquation, SubtractEquation, ReverseSubtractEquation, ZeroFactor, OneFactor, SrcColorFactor, SrcAlphaFactor, SrcAlphaSaturateFactor, DstColorFactor, DstAlphaFactor, OneMinusSrcColorFactor, OneMinusSrcAlphaFactor, OneMinusDstColorFactor, OneMinusDstAlphaFactor, ConstantColorFactor, OneMinusConstantColorFactor, ConstantAlphaFactor, OneMinusConstantAlphaFactor, CustomBlending, MultiplyBlending, SubtractiveBlending, AdditiveBlending, CullFaceNone, CullFaceBack, CullFaceFront, NotEqualDepth, GreaterDepth, GreaterEqualDepth, EqualDepth, LessDepth, AlwaysDepth, NeverDepth, MinEquation, MaxEquation, RepeatWrapping, ClampToEdgeWrapping, MirroredRepeatWrapping, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, NeverCompare, AlwaysCompare, LessCompare, EqualCompare, GreaterEqualCompare, GreaterCompare, NotEqualCompare, NoColorSpace, DepthStencilFormat, getByteLength, DepthFormat, UnsignedIntType, UnsignedInt248Type, UnsignedShortType, createElementNS, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedInt5999Type, ByteType, ShortType, AlphaFormat, RGBFormat, RedFormat, RedIntegerFormat, RGFormat, RGIntegerFormat, RGBAIntegerFormat, RGB_S3TC_DXT1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGB_PVRTC_4BPPV1_Format, RGB_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_PVRTC_2BPPV1_Format, RGB_ETC1_Format, RGB_ETC2_Format, RGBA_ETC2_EAC_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_10x10_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_BPTC_Format, RGB_BPTC_SIGNED_Format, RGB_BPTC_UNSIGNED_Format, RED_RGTC1_Format, SIGNED_RED_RGTC1_Format, RED_GREEN_RGTC2_Format, SIGNED_RED_GREEN_RGTC2_Format, EventDispatcher, ArrayCamera, WebXRController, RAD2DEG, createCanvasElement, SRGBColorSpace, REVISION, toNormalizedProjectionMatrix, toReversedProjectionMatrix, probeAsync, WebGLCoordinateSystem } from './three.core.js';
|
|
7
|
+
export { AdditiveAnimationBlendMode, AlwaysStencilFunc, AmbientLight, AnimationAction, AnimationClip, AnimationLoader, AnimationMixer, AnimationObjectGroup, AnimationUtils, ArcCurve, ArrowHelper, AttachedBindMode, Audio, AudioAnalyser, AudioContext, AudioListener, AudioLoader, AxesHelper, BasicDepthPacking, BasicShadowMap, BatchedMesh, Bone, BooleanKeyframeTrack, Box2, Box3, Box3Helper, BoxHelper, BufferGeometryLoader, Cache, Camera, CameraHelper, CanvasTexture, CapsuleGeometry, CatmullRomCurve3, CircleGeometry, Clock, ColorKeyframeTrack, CompressedArrayTexture, CompressedCubeTexture, CompressedTexture, CompressedTextureLoader, ConeGeometry, Controls, CubeCamera, CubeTextureLoader, CubicBezierCurve, CubicBezierCurve3, CubicInterpolant, CullFaceFrontBack, Curve, CurvePath, CylinderGeometry, Cylindrical, DataTexture, DataTextureLoader, DataUtils, DecrementStencilOp, DecrementWrapStencilOp, DefaultLoadingManager, DetachedBindMode, DirectionalLight, DirectionalLightHelper, DiscreteInterpolant, DodecahedronGeometry, DynamicCopyUsage, DynamicDrawUsage, DynamicReadUsage, EdgesGeometry, EllipseCurve, EqualStencilFunc, ExtrudeGeometry, FileLoader, Float16BufferAttribute, Float32BufferAttribute, Fog, FogExp2, FramebufferTexture, FrustumArray, GLBufferAttribute, GLSL1, GreaterEqualStencilFunc, GreaterStencilFunc, GridHelper, Group, HemisphereLight, HemisphereLightHelper, IcosahedronGeometry, ImageBitmapLoader, ImageLoader, ImageUtils, IncrementStencilOp, IncrementWrapStencilOp, InstancedBufferAttribute, InstancedBufferGeometry, InstancedInterleavedBuffer, InstancedMesh, Int16BufferAttribute, Int32BufferAttribute, Int8BufferAttribute, InterleavedBuffer, InterleavedBufferAttribute, Interpolant, InterpolateDiscrete, InterpolateLinear, InterpolateSmooth, InterpolationSamplingMode, InterpolationSamplingType, InvertStencilOp, KeepStencilOp, KeyframeTrack, LOD, LatheGeometry, LessEqualStencilFunc, LessStencilFunc, Light, LightProbe, Line, Line3, LineBasicMaterial, LineCurve, LineCurve3, LineDashedMaterial, LineLoop, LineSegments, LinearInterpolant, LinearMipMapLinearFilter, LinearMipMapNearestFilter, Loader, LoaderUtils, LoadingManager, LoopOnce, LoopPingPong, LoopRepeat, MOUSE, Material, MaterialLoader, MathUtils, Matrix2, MeshLambertMaterial, MeshMatcapMaterial, MeshNormalMaterial, MeshPhongMaterial, MeshPhysicalMaterial, MeshStandardMaterial, MeshToonMaterial, NearestMipMapLinearFilter, NearestMipMapNearestFilter, NeverStencilFunc, NormalAnimationBlendMode, NotEqualStencilFunc, NumberKeyframeTrack, Object3D, ObjectLoader, OctahedronGeometry, Path, PlaneHelper, PointLight, PointLightHelper, Points, PointsMaterial, PolarGridHelper, PolyhedronGeometry, PositionalAudio, PropertyBinding, PropertyMixer, QuadraticBezierCurve, QuadraticBezierCurve3, Quaternion, QuaternionKeyframeTrack, QuaternionLinearInterpolant, RGBDepthPacking, RGBIntegerFormat, RGDepthPacking, RawShaderMaterial, Ray, Raycaster, RectAreaLight, RenderTarget, RenderTarget3D, ReplaceStencilOp, RingGeometry, Scene, ShadowMaterial, Shape, ShapeGeometry, ShapePath, ShapeUtils, Skeleton, SkeletonHelper, SkinnedMesh, Source, Sphere, SphereGeometry, Spherical, SphericalHarmonics3, SplineCurve, SpotLight, SpotLightHelper, Sprite, SpriteMaterial, StaticCopyUsage, StaticDrawUsage, StaticReadUsage, StereoCamera, StreamCopyUsage, StreamDrawUsage, StreamReadUsage, StringKeyframeTrack, TOUCH, TetrahedronGeometry, TextureLoader, TextureUtils, TimestampQuery, TorusGeometry, TorusKnotGeometry, Triangle, TriangleFanDrawMode, TriangleStripDrawMode, TrianglesDrawMode, TubeGeometry, UVMapping, Uint8BufferAttribute, Uint8ClampedBufferAttribute, Uniform, UniformsGroup, VectorKeyframeTrack, VideoFrameTexture, VideoTexture, WebGL3DRenderTarget, WebGLArrayRenderTarget, WebGPUCoordinateSystem, WireframeGeometry, WrapAroundEnding, ZeroCurvatureEnding, ZeroSlopeEnding, ZeroStencilOp } from './three.core.js';
|
|
8
8
|
|
|
9
9
|
function WebGLAnimation() {
|
|
10
10
|
|
|
@@ -8775,7 +8775,8 @@ function WebGLShadowMap( renderer, objects, capabilities ) {
|
|
|
8775
8775
|
if ( ( renderer.localClippingEnabled && material.clipShadows === true && Array.isArray( material.clippingPlanes ) && material.clippingPlanes.length !== 0 ) ||
|
|
8776
8776
|
( material.displacementMap && material.displacementScale !== 0 ) ||
|
|
8777
8777
|
( material.alphaMap && material.alphaTest > 0 ) ||
|
|
8778
|
-
( material.map && material.alphaTest > 0 )
|
|
8778
|
+
( material.map && material.alphaTest > 0 ) ||
|
|
8779
|
+
( material.alphaToCoverage === true ) ) {
|
|
8779
8780
|
|
|
8780
8781
|
// in this case we need a unique material instance reflecting the
|
|
8781
8782
|
// appropriate state
|
|
@@ -8821,7 +8822,7 @@ function WebGLShadowMap( renderer, objects, capabilities ) {
|
|
|
8821
8822
|
}
|
|
8822
8823
|
|
|
8823
8824
|
result.alphaMap = material.alphaMap;
|
|
8824
|
-
result.alphaTest = material.alphaTest;
|
|
8825
|
+
result.alphaTest = ( material.alphaToCoverage === true ) ? 0.5 : material.alphaTest; // approximate alphaToCoverage by using a fixed alphaTest value
|
|
8825
8826
|
result.map = material.map;
|
|
8826
8827
|
|
|
8827
8828
|
result.clipShadows = material.clipShadows;
|
|
@@ -11006,6 +11007,114 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
|
|
|
11006
11007
|
|
|
11007
11008
|
}
|
|
11008
11009
|
|
|
11010
|
+
function getRow( index, rowLength, componentStride ) {
|
|
11011
|
+
|
|
11012
|
+
return Math.floor( Math.floor( index / componentStride ) / rowLength );
|
|
11013
|
+
|
|
11014
|
+
}
|
|
11015
|
+
|
|
11016
|
+
function updateTexture( texture, image, glFormat, glType ) {
|
|
11017
|
+
|
|
11018
|
+
const componentStride = 4; // only RGBA supported
|
|
11019
|
+
|
|
11020
|
+
const updateRanges = texture.updateRanges;
|
|
11021
|
+
|
|
11022
|
+
if ( updateRanges.length === 0 ) {
|
|
11023
|
+
|
|
11024
|
+
state.texSubImage2D( _gl.TEXTURE_2D, 0, 0, 0, image.width, image.height, glFormat, glType, image.data );
|
|
11025
|
+
|
|
11026
|
+
} else {
|
|
11027
|
+
|
|
11028
|
+
// Before applying update ranges, we merge any adjacent / overlapping
|
|
11029
|
+
// ranges to reduce load on `gl.texSubImage2D`. Empirically, this has led
|
|
11030
|
+
// to performance improvements for applications which make heavy use of
|
|
11031
|
+
// update ranges. Likely due to GPU command overhead.
|
|
11032
|
+
//
|
|
11033
|
+
// Note that to reduce garbage collection between frames, we merge the
|
|
11034
|
+
// update ranges in-place. This is safe because this method will clear the
|
|
11035
|
+
// update ranges once updated.
|
|
11036
|
+
|
|
11037
|
+
updateRanges.sort( ( a, b ) => a.start - b.start );
|
|
11038
|
+
|
|
11039
|
+
// To merge the update ranges in-place, we work from left to right in the
|
|
11040
|
+
// existing updateRanges array, merging ranges. This may result in a final
|
|
11041
|
+
// array which is smaller than the original. This index tracks the last
|
|
11042
|
+
// index representing a merged range, any data after this index can be
|
|
11043
|
+
// trimmed once the merge algorithm is completed.
|
|
11044
|
+
let mergeIndex = 0;
|
|
11045
|
+
|
|
11046
|
+
for ( let i = 1; i < updateRanges.length; i ++ ) {
|
|
11047
|
+
|
|
11048
|
+
const previousRange = updateRanges[ mergeIndex ];
|
|
11049
|
+
const range = updateRanges[ i ];
|
|
11050
|
+
|
|
11051
|
+
// Only merge if in the same row and overlapping/adjacent
|
|
11052
|
+
const previousEnd = previousRange.start + previousRange.count;
|
|
11053
|
+
const currentRow = getRow( range.start, image.width, componentStride );
|
|
11054
|
+
const previousRow = getRow( previousRange.start, image.width, componentStride );
|
|
11055
|
+
|
|
11056
|
+
// We add one here to merge adjacent ranges. This is safe because ranges
|
|
11057
|
+
// operate over positive integers.
|
|
11058
|
+
if (
|
|
11059
|
+
range.start <= previousEnd + 1 &&
|
|
11060
|
+
currentRow === previousRow &&
|
|
11061
|
+
getRow( range.start + range.count - 1, image.width, componentStride ) === currentRow // ensure range doesn't spill
|
|
11062
|
+
) {
|
|
11063
|
+
|
|
11064
|
+
previousRange.count = Math.max(
|
|
11065
|
+
previousRange.count,
|
|
11066
|
+
range.start + range.count - previousRange.start
|
|
11067
|
+
);
|
|
11068
|
+
|
|
11069
|
+
} else {
|
|
11070
|
+
|
|
11071
|
+
++ mergeIndex;
|
|
11072
|
+
updateRanges[ mergeIndex ] = range;
|
|
11073
|
+
|
|
11074
|
+
}
|
|
11075
|
+
|
|
11076
|
+
|
|
11077
|
+
}
|
|
11078
|
+
|
|
11079
|
+
// Trim the array to only contain the merged ranges.
|
|
11080
|
+
updateRanges.length = mergeIndex + 1;
|
|
11081
|
+
|
|
11082
|
+
const currentUnpackRowLen = _gl.getParameter( _gl.UNPACK_ROW_LENGTH );
|
|
11083
|
+
const currentUnpackSkipPixels = _gl.getParameter( _gl.UNPACK_SKIP_PIXELS );
|
|
11084
|
+
const currentUnpackSkipRows = _gl.getParameter( _gl.UNPACK_SKIP_ROWS );
|
|
11085
|
+
|
|
11086
|
+
_gl.pixelStorei( _gl.UNPACK_ROW_LENGTH, image.width );
|
|
11087
|
+
|
|
11088
|
+
for ( let i = 0, l = updateRanges.length; i < l; i ++ ) {
|
|
11089
|
+
|
|
11090
|
+
const range = updateRanges[ i ];
|
|
11091
|
+
|
|
11092
|
+
const pixelStart = Math.floor( range.start / componentStride );
|
|
11093
|
+
const pixelCount = Math.ceil( range.count / componentStride );
|
|
11094
|
+
|
|
11095
|
+
const x = pixelStart % image.width;
|
|
11096
|
+
const y = Math.floor( pixelStart / image.width );
|
|
11097
|
+
|
|
11098
|
+
// Assumes update ranges refer to contiguous memory
|
|
11099
|
+
const width = pixelCount;
|
|
11100
|
+
const height = 1;
|
|
11101
|
+
|
|
11102
|
+
_gl.pixelStorei( _gl.UNPACK_SKIP_PIXELS, x );
|
|
11103
|
+
_gl.pixelStorei( _gl.UNPACK_SKIP_ROWS, y );
|
|
11104
|
+
|
|
11105
|
+
state.texSubImage2D( _gl.TEXTURE_2D, 0, x, y, width, height, glFormat, glType, image.data );
|
|
11106
|
+
|
|
11107
|
+
}
|
|
11108
|
+
|
|
11109
|
+
texture.clearUpdateRanges();
|
|
11110
|
+
|
|
11111
|
+
_gl.pixelStorei( _gl.UNPACK_ROW_LENGTH, currentUnpackRowLen );
|
|
11112
|
+
_gl.pixelStorei( _gl.UNPACK_SKIP_PIXELS, currentUnpackSkipPixels );
|
|
11113
|
+
_gl.pixelStorei( _gl.UNPACK_SKIP_ROWS, currentUnpackSkipRows );
|
|
11114
|
+
|
|
11115
|
+
}
|
|
11116
|
+
}
|
|
11117
|
+
|
|
11009
11118
|
function setDeferTextureUploads( deferFlag ) {
|
|
11010
11119
|
|
|
11011
11120
|
_deferTextureUploads = deferFlag;
|
|
@@ -11156,7 +11265,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
|
|
|
11156
11265
|
|
|
11157
11266
|
if ( dataReady ) {
|
|
11158
11267
|
|
|
11159
|
-
|
|
11268
|
+
updateTexture( texture, image, glFormat, glType );
|
|
11160
11269
|
|
|
11161
11270
|
}
|
|
11162
11271
|
|
|
@@ -12055,7 +12164,17 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
|
|
|
12055
12164
|
|
|
12056
12165
|
if ( isCube ) throw new Error( 'target.depthTexture not supported in Cube render targets' );
|
|
12057
12166
|
|
|
12058
|
-
|
|
12167
|
+
const mipmaps = renderTarget.texture.mipmaps;
|
|
12168
|
+
|
|
12169
|
+
if ( mipmaps && mipmaps.length > 0 ) {
|
|
12170
|
+
|
|
12171
|
+
setupDepthTexture( renderTargetProperties.__webglFramebuffer[ 0 ], renderTarget );
|
|
12172
|
+
|
|
12173
|
+
} else {
|
|
12174
|
+
|
|
12175
|
+
setupDepthTexture( renderTargetProperties.__webglFramebuffer, renderTarget );
|
|
12176
|
+
|
|
12177
|
+
}
|
|
12059
12178
|
|
|
12060
12179
|
} else {
|
|
12061
12180
|
|
|
@@ -12086,7 +12205,17 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
|
|
|
12086
12205
|
|
|
12087
12206
|
} else {
|
|
12088
12207
|
|
|
12089
|
-
|
|
12208
|
+
const mipmaps = renderTarget.texture.mipmaps;
|
|
12209
|
+
|
|
12210
|
+
if ( mipmaps && mipmaps.length > 0 ) {
|
|
12211
|
+
|
|
12212
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer[ 0 ] );
|
|
12213
|
+
|
|
12214
|
+
} else {
|
|
12215
|
+
|
|
12216
|
+
state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );
|
|
12217
|
+
|
|
12218
|
+
}
|
|
12090
12219
|
|
|
12091
12220
|
if ( renderTargetProperties.__webglDepthbuffer === undefined ) {
|
|
12092
12221
|
|
|
@@ -12422,7 +12551,18 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
|
|
|
12422
12551
|
}
|
|
12423
12552
|
|
|
12424
12553
|
state.bindFramebuffer( _gl.READ_FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer );
|
|
12425
|
-
|
|
12554
|
+
|
|
12555
|
+
const mipmaps = renderTarget.texture.mipmaps;
|
|
12556
|
+
|
|
12557
|
+
if ( mipmaps && mipmaps.length > 0 ) {
|
|
12558
|
+
|
|
12559
|
+
state.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, renderTargetProperties.__webglFramebuffer[ 0 ] );
|
|
12560
|
+
|
|
12561
|
+
} else {
|
|
12562
|
+
|
|
12563
|
+
state.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );
|
|
12564
|
+
|
|
12565
|
+
}
|
|
12426
12566
|
|
|
12427
12567
|
for ( let i = 0; i < textures.length; i ++ ) {
|
|
12428
12568
|
|
|
@@ -12642,8 +12782,6 @@ function WebGLUtils( gl, extensions ) {
|
|
|
12642
12782
|
if ( p === AlphaFormat ) return gl.ALPHA;
|
|
12643
12783
|
if ( p === RGBFormat ) return gl.RGB;
|
|
12644
12784
|
if ( p === RGBAFormat ) return gl.RGBA;
|
|
12645
|
-
if ( p === LuminanceFormat ) return gl.LUMINANCE;
|
|
12646
|
-
if ( p === LuminanceAlphaFormat ) return gl.LUMINANCE_ALPHA;
|
|
12647
12785
|
if ( p === DepthFormat ) return gl.DEPTH_COMPONENT;
|
|
12648
12786
|
if ( p === DepthStencilFormat ) return gl.DEPTH_STENCIL;
|
|
12649
12787
|
|
|
@@ -13289,7 +13427,8 @@ class WebXRManager extends EventDispatcher {
|
|
|
13289
13427
|
/**
|
|
13290
13428
|
* Sets the reference space type. Can be used to configure a spatial relationship with the user's physical
|
|
13291
13429
|
* environment. Depending on how the user moves in 3D space, setting an appropriate reference space can
|
|
13292
|
-
* improve tracking. Default is `local-floor`.
|
|
13430
|
+
* improve tracking. Default is `local-floor`. Valid values can be found here
|
|
13431
|
+
* https://developer.mozilla.org/en-US/docs/Web/API/XRReferenceSpace#reference_space_types.
|
|
13293
13432
|
*
|
|
13294
13433
|
* This method can not be used during a XR session.
|
|
13295
13434
|
*
|
|
@@ -16310,7 +16449,7 @@ class WebGLRenderer {
|
|
|
16310
16449
|
* @param {Object3D} scene - The scene or another type of 3D object to precompile.
|
|
16311
16450
|
* @param {Camera} camera - The camera.
|
|
16312
16451
|
* @param {?Scene} [targetScene=null] - The target scene.
|
|
16313
|
-
* @return {
|
|
16452
|
+
* @return {Set<Material>} The precompiled materials.
|
|
16314
16453
|
*/
|
|
16315
16454
|
this.compile = function ( scene, camera, targetScene = null ) {
|
|
16316
16455
|
|
|
@@ -17923,8 +18062,9 @@ class WebGLRenderer {
|
|
|
17923
18062
|
* @param {number} height - The height of the copy region.
|
|
17924
18063
|
* @param {TypedArray} buffer - The result buffer.
|
|
17925
18064
|
* @param {number} [activeCubeFaceIndex] - The active cube face index.
|
|
18065
|
+
* @param {number} [textureIndex=0] - The texture index of an MRT render target.
|
|
17926
18066
|
*/
|
|
17927
|
-
this.readRenderTargetPixels = function ( renderTarget, x, y, width, height, buffer, activeCubeFaceIndex ) {
|
|
18067
|
+
this.readRenderTargetPixels = function ( renderTarget, x, y, width, height, buffer, activeCubeFaceIndex, textureIndex = 0 ) {
|
|
17928
18068
|
|
|
17929
18069
|
if ( ! ( renderTarget && renderTarget.isWebGLRenderTarget ) ) {
|
|
17930
18070
|
|
|
@@ -17947,7 +18087,7 @@ class WebGLRenderer {
|
|
|
17947
18087
|
|
|
17948
18088
|
try {
|
|
17949
18089
|
|
|
17950
|
-
const texture = renderTarget.
|
|
18090
|
+
const texture = renderTarget.textures[ textureIndex ];
|
|
17951
18091
|
const textureFormat = texture.format;
|
|
17952
18092
|
const textureType = texture.type;
|
|
17953
18093
|
|
|
@@ -17969,6 +18109,10 @@ class WebGLRenderer {
|
|
|
17969
18109
|
|
|
17970
18110
|
if ( ( x >= 0 && x <= ( renderTarget.width - width ) ) && ( y >= 0 && y <= ( renderTarget.height - height ) ) ) {
|
|
17971
18111
|
|
|
18112
|
+
// when using MRT, select the corect color buffer for the subsequent read command
|
|
18113
|
+
|
|
18114
|
+
if ( renderTarget.textures.length > 1 ) _gl.readBuffer( _gl.COLOR_ATTACHMENT0 + textureIndex );
|
|
18115
|
+
|
|
17972
18116
|
_gl.readPixels( x, y, width, height, utils.convert( textureFormat ), utils.convert( textureType ), buffer );
|
|
17973
18117
|
|
|
17974
18118
|
}
|
|
@@ -17999,9 +18143,10 @@ class WebGLRenderer {
|
|
|
17999
18143
|
* @param {number} height - The height of the copy region.
|
|
18000
18144
|
* @param {TypedArray} buffer - The result buffer.
|
|
18001
18145
|
* @param {number} [activeCubeFaceIndex] - The active cube face index.
|
|
18146
|
+
* @param {number} [textureIndex=0] - The texture index of an MRT render target.
|
|
18002
18147
|
* @return {Promise<TypedArray>} A Promise that resolves when the read has been finished. The resolve provides the read data as a typed array.
|
|
18003
18148
|
*/
|
|
18004
|
-
this.readRenderTargetPixelsAsync = async function ( renderTarget, x, y, width, height, buffer, activeCubeFaceIndex ) {
|
|
18149
|
+
this.readRenderTargetPixelsAsync = async function ( renderTarget, x, y, width, height, buffer, activeCubeFaceIndex, textureIndex = 0 ) {
|
|
18005
18150
|
|
|
18006
18151
|
if ( ! ( renderTarget && renderTarget.isWebGLRenderTarget ) ) {
|
|
18007
18152
|
|
|
@@ -18024,7 +18169,7 @@ class WebGLRenderer {
|
|
|
18024
18169
|
// set the active frame buffer to the one we want to read
|
|
18025
18170
|
state.bindFramebuffer( _gl.FRAMEBUFFER, framebuffer );
|
|
18026
18171
|
|
|
18027
|
-
const texture = renderTarget.
|
|
18172
|
+
const texture = renderTarget.textures[ textureIndex ];
|
|
18028
18173
|
const textureFormat = texture.format;
|
|
18029
18174
|
const textureType = texture.type;
|
|
18030
18175
|
|
|
@@ -18043,6 +18188,11 @@ class WebGLRenderer {
|
|
|
18043
18188
|
const glBuffer = _gl.createBuffer();
|
|
18044
18189
|
_gl.bindBuffer( _gl.PIXEL_PACK_BUFFER, glBuffer );
|
|
18045
18190
|
_gl.bufferData( _gl.PIXEL_PACK_BUFFER, buffer.byteLength, _gl.STREAM_READ );
|
|
18191
|
+
|
|
18192
|
+
// when using MRT, select the corect color buffer for the subsequent read command
|
|
18193
|
+
|
|
18194
|
+
if ( renderTarget.textures.length > 1 ) _gl.readBuffer( _gl.COLOR_ATTACHMENT0 + textureIndex );
|
|
18195
|
+
|
|
18046
18196
|
_gl.readPixels( x, y, width, height, utils.convert( textureFormat ), utils.convert( textureType ), 0 );
|
|
18047
18197
|
|
|
18048
18198
|
// reset the frame buffer to the currently set buffer before waiting
|
|
@@ -18078,7 +18228,7 @@ class WebGLRenderer {
|
|
|
18078
18228
|
* Copies pixels from the current bound framebuffer into the given texture.
|
|
18079
18229
|
*
|
|
18080
18230
|
* @param {FramebufferTexture} texture - The texture.
|
|
18081
|
-
* @param {Vector2} position - The start position of the copy operation.
|
|
18231
|
+
* @param {?Vector2} [position=null] - The start position of the copy operation.
|
|
18082
18232
|
* @param {number} [level=0] - The mip level. The default represents the base mip.
|
|
18083
18233
|
*/
|
|
18084
18234
|
this.copyFramebufferToTexture = function ( texture, position = null, level = 0 ) {
|
|
@@ -18109,10 +18259,10 @@ class WebGLRenderer {
|
|
|
18109
18259
|
*
|
|
18110
18260
|
* @param {Texture} srcTexture - The source texture.
|
|
18111
18261
|
* @param {Texture} dstTexture - The destination texture.
|
|
18112
|
-
* @param {Box2|Box3} [srcRegion=null] - A bounding box which describes the source region. Can be two or three-dimensional.
|
|
18113
|
-
* @param {Vector2|Vector3} [dstPosition=null] - A vector that represents the origin of the destination region. Can be two or three-dimensional.
|
|
18114
|
-
* @param {number} srcLevel - The source mipmap level to copy.
|
|
18115
|
-
* @param {number} dstLevel - The destination mipmap level.
|
|
18262
|
+
* @param {?(Box2|Box3)} [srcRegion=null] - A bounding box which describes the source region. Can be two or three-dimensional.
|
|
18263
|
+
* @param {?(Vector2|Vector3)} [dstPosition=null] - A vector that represents the origin of the destination region. Can be two or three-dimensional.
|
|
18264
|
+
* @param {number} [srcLevel=0] - The source mipmap level to copy.
|
|
18265
|
+
* @param {?number} [dstLevel=null] - The destination mipmap level.
|
|
18116
18266
|
*/
|
|
18117
18267
|
this.copyTextureToTexture = function ( srcTexture, dstTexture, srcRegion = null, dstPosition = null, srcLevel = 0, dstLevel = null ) {
|
|
18118
18268
|
|
|
@@ -18485,4 +18635,4 @@ class WebGLRenderer {
|
|
|
18485
18635
|
|
|
18486
18636
|
}
|
|
18487
18637
|
|
|
18488
|
-
export { ACESFilmicToneMapping, AddEquation, AddOperation, AdditiveBlending, AgXToneMapping, AlphaFormat, AlwaysCompare, AlwaysDepth, ArrayCamera, BackSide, BoxGeometry, BufferAttribute, BufferGeometry, ByteType, CineonToneMapping, ClampToEdgeWrapping, Color, ColorManagement, ConstantAlphaFactor, ConstantColorFactor, CubeReflectionMapping, CubeRefractionMapping, CubeTexture, CubeUVReflectionMapping, CullFaceBack, CullFaceFront, CullFaceNone, CustomBlending, CustomToneMapping, Data3DTexture, DataArrayTexture, DepthFormat, DepthStencilFormat, DepthTexture, DoubleSide, DstAlphaFactor, DstColorFactor, EqualCompare, EqualDepth, EquirectangularReflectionMapping, EquirectangularRefractionMapping, Euler, EventDispatcher, FloatType, FrontSide, Frustum, GLSL3, GreaterCompare, GreaterDepth, GreaterEqualCompare, GreaterEqualDepth, HalfFloatType, IntType, Layers, LessCompare, LessDepth, LessEqualCompare, LessEqualDepth, LinearFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, LinearSRGBColorSpace, LinearToneMapping, LinearTransfer,
|
|
18638
|
+
export { ACESFilmicToneMapping, AddEquation, AddOperation, AdditiveBlending, AgXToneMapping, AlphaFormat, AlwaysCompare, AlwaysDepth, ArrayCamera, BackSide, BoxGeometry, BufferAttribute, BufferGeometry, ByteType, CineonToneMapping, ClampToEdgeWrapping, Color, ColorManagement, ConstantAlphaFactor, ConstantColorFactor, CubeReflectionMapping, CubeRefractionMapping, CubeTexture, CubeUVReflectionMapping, CullFaceBack, CullFaceFront, CullFaceNone, CustomBlending, CustomToneMapping, Data3DTexture, DataArrayTexture, DepthFormat, DepthStencilFormat, DepthTexture, DoubleSide, DstAlphaFactor, DstColorFactor, EqualCompare, EqualDepth, EquirectangularReflectionMapping, EquirectangularRefractionMapping, Euler, EventDispatcher, FloatType, FrontSide, Frustum, GLSL3, GreaterCompare, GreaterDepth, GreaterEqualCompare, GreaterEqualDepth, HalfFloatType, IntType, Layers, LessCompare, LessDepth, LessEqualCompare, LessEqualDepth, LinearFilter, LinearMipmapLinearFilter, LinearMipmapNearestFilter, LinearSRGBColorSpace, LinearToneMapping, LinearTransfer, Matrix3, Matrix4, MaxEquation, Mesh, MeshBasicMaterial, MeshDepthMaterial, MeshDistanceMaterial, MinEquation, MirroredRepeatWrapping, MixOperation, MultiplyBlending, MultiplyOperation, NearestFilter, NearestMipmapLinearFilter, NearestMipmapNearestFilter, NeutralToneMapping, NeverCompare, NeverDepth, NoBlending, NoColorSpace, NoToneMapping, NormalBlending, NotEqualCompare, NotEqualDepth, ObjectSpaceNormalMap, OneFactor, OneMinusConstantAlphaFactor, OneMinusConstantColorFactor, OneMinusDstAlphaFactor, OneMinusDstColorFactor, OneMinusSrcAlphaFactor, OneMinusSrcColorFactor, OrthographicCamera, PCFShadowMap, PCFSoftShadowMap, PMREMGenerator, PerspectiveCamera, Plane, PlaneGeometry, RED_GREEN_RGTC2_Format, RED_RGTC1_Format, REVISION, RGBADepthPacking, RGBAFormat, RGBAIntegerFormat, RGBA_ASTC_10x10_Format, RGBA_ASTC_10x5_Format, RGBA_ASTC_10x6_Format, RGBA_ASTC_10x8_Format, RGBA_ASTC_12x10_Format, RGBA_ASTC_12x12_Format, RGBA_ASTC_4x4_Format, RGBA_ASTC_5x4_Format, RGBA_ASTC_5x5_Format, RGBA_ASTC_6x5_Format, RGBA_ASTC_6x6_Format, RGBA_ASTC_8x5_Format, RGBA_ASTC_8x6_Format, RGBA_ASTC_8x8_Format, RGBA_BPTC_Format, RGBA_ETC2_EAC_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT1_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT5_Format, RGBFormat, RGB_BPTC_SIGNED_Format, RGB_BPTC_UNSIGNED_Format, RGB_ETC1_Format, RGB_ETC2_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format, RGFormat, RGIntegerFormat, RedFormat, RedIntegerFormat, ReinhardToneMapping, RepeatWrapping, ReverseSubtractEquation, SIGNED_RED_GREEN_RGTC2_Format, SIGNED_RED_RGTC1_Format, SRGBColorSpace, SRGBTransfer, ShaderChunk, ShaderLib, ShaderMaterial, ShortType, SrcAlphaFactor, SrcAlphaSaturateFactor, SrcColorFactor, SubtractEquation, SubtractiveBlending, TangentSpaceNormalMap, Texture, Uint16BufferAttribute, Uint32BufferAttribute, UniformsLib, UniformsUtils, UnsignedByteType, UnsignedInt248Type, UnsignedInt5999Type, UnsignedIntType, UnsignedShort4444Type, UnsignedShort5551Type, UnsignedShortType, VSMShadowMap, Vector2, Vector3, Vector4, WebGLCoordinateSystem, WebGLCubeRenderTarget, WebGLRenderTarget, WebGLRenderer, WebGLUtils, WebXRController, ZeroFactor, createCanvasElement };
|