super-three 0.171.0 → 0.173.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +1 -1
- package/build/three.cjs +594 -427
- package/build/three.core.js +515 -81
- package/build/three.core.min.js +2 -2
- package/build/three.module.js +79 -350
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +20 -7
- package/build/three.tsl.min.js +2 -2
- package/build/three.webgpu.js +29362 -3427
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +29361 -3427
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/jsm/Addons.js +0 -5
- package/examples/jsm/animation/CCDIKSolver.js +9 -7
- package/examples/jsm/capabilities/WebGPU.js +1 -1
- package/examples/jsm/controls/ArcballControls.js +48 -37
- package/examples/jsm/controls/OrbitControls.js +5 -4
- package/examples/jsm/csm/CSMShadowNode.js +16 -11
- package/examples/jsm/curves/NURBSCurve.js +1 -1
- package/examples/jsm/curves/NURBSUtils.js +3 -0
- package/examples/jsm/effects/OutlineEffect.js +1 -1
- package/examples/jsm/exporters/GLTFExporter.js +34 -29
- package/examples/jsm/exporters/KTX2Exporter.js +1 -1
- package/examples/jsm/exporters/PLYExporter.js +2 -2
- package/examples/jsm/geometries/TextGeometry.js +1 -12
- package/examples/jsm/helpers/TextureHelperGPU.js +15 -5
- package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
- package/examples/jsm/interactive/InteractiveGroup.js +108 -51
- package/examples/jsm/libs/demuxer_mp4.js +109 -0
- package/examples/jsm/lights/LightProbeGenerator.js +3 -3
- package/examples/jsm/lines/webgpu/LineSegments2.js +15 -6
- package/examples/jsm/loaders/3MFLoader.js +6 -3
- package/examples/jsm/loaders/BVHLoader.js +1 -1
- package/examples/jsm/loaders/ColladaLoader.js +5 -5
- package/examples/jsm/loaders/DDSLoader.js +42 -0
- package/examples/jsm/loaders/GCodeLoader.js +4 -2
- package/examples/jsm/loaders/GLTFLoader.js +22 -4
- package/examples/jsm/loaders/KTX2Loader.js +6 -1
- package/examples/jsm/loaders/KTXLoader.js +4 -4
- package/examples/jsm/loaders/LDrawLoader.js +1 -1
- package/examples/jsm/loaders/LottieLoader.js +1 -1
- package/examples/jsm/loaders/MTLLoader.js +1 -0
- package/examples/jsm/loaders/NRRDLoader.js +1 -1
- package/examples/jsm/loaders/PLYLoader.js +7 -7
- package/examples/jsm/loaders/PVRLoader.js +1 -1
- package/examples/jsm/loaders/SVGLoader.js +2 -2
- package/examples/jsm/loaders/TDSLoader.js +1 -2
- package/examples/jsm/loaders/VRMLLoader.js +7 -7
- package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +1 -1
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
- package/examples/jsm/math/ConvexHull.js +1 -1
- package/examples/jsm/math/OBB.js +17 -0
- package/examples/jsm/misc/GPUComputationRenderer.js +6 -7
- package/examples/jsm/misc/ProgressiveLightMap.js +4 -3
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +14 -13
- package/examples/jsm/misc/Volume.js +27 -17
- package/examples/jsm/misc/VolumeSlice.js +7 -5
- package/examples/jsm/modifiers/CurveModifier.js +10 -8
- package/examples/jsm/modifiers/CurveModifierGPU.js +9 -7
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
- package/examples/jsm/objects/GroundedSkybox.js +4 -4
- package/examples/jsm/objects/Sky.js +2 -2
- package/examples/jsm/objects/SkyMesh.js +3 -3
- package/examples/jsm/objects/Water2.js +1 -1
- package/examples/jsm/objects/Water2Mesh.js +2 -2
- package/examples/jsm/objects/WaterMesh.js +29 -24
- package/examples/jsm/physics/JoltPhysics.js +7 -7
- package/examples/jsm/physics/RapierPhysics.js +4 -4
- package/examples/jsm/postprocessing/BloomPass.js +2 -2
- package/examples/jsm/postprocessing/EffectComposer.js +1 -2
- package/examples/jsm/postprocessing/OutlinePass.js +4 -4
- package/examples/jsm/postprocessing/OutputPass.js +2 -0
- package/examples/jsm/postprocessing/SAOPass.js +1 -2
- package/examples/jsm/postprocessing/SMAAPass.js +1 -3
- package/examples/jsm/postprocessing/SSAOPass.js +2 -4
- package/examples/jsm/postprocessing/SSRPass.js +2 -4
- package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
- package/examples/jsm/renderers/SVGRenderer.js +6 -4
- package/examples/jsm/shaders/BokehShader2.js +1 -1
- package/examples/jsm/shaders/GodRaysShader.js +3 -3
- package/examples/jsm/shaders/OutputShader.js +5 -1
- package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
- package/examples/jsm/transpiler/GLSLDecoder.js +2 -2
- package/examples/jsm/transpiler/TSLEncoder.js +2 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +93 -4
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +46 -2
- package/examples/jsm/tsl/display/AnamorphicNode.js +118 -5
- package/examples/jsm/tsl/display/BleachBypass.js +10 -0
- package/examples/jsm/tsl/display/BloomNode.js +233 -26
- package/examples/jsm/tsl/display/DenoiseNode.js +141 -25
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +80 -1
- package/examples/jsm/tsl/display/DotScreenNode.js +50 -5
- package/examples/jsm/tsl/display/FXAANode.js +52 -3
- package/examples/jsm/tsl/display/FilmNode.js +47 -1
- package/examples/jsm/tsl/display/GTAONode.js +210 -14
- package/examples/jsm/tsl/display/GaussianBlurNode.js +152 -8
- package/examples/jsm/tsl/display/LensflareNode.js +131 -13
- package/examples/jsm/tsl/display/Lut3DNode.js +55 -1
- package/examples/jsm/tsl/display/MotionBlur.js +12 -2
- package/examples/jsm/tsl/display/OutlineNode.js +343 -26
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +36 -2
- package/examples/jsm/tsl/display/PixelationPassNode.js +142 -9
- package/examples/jsm/tsl/display/RGBShiftNode.js +49 -2
- package/examples/jsm/tsl/display/SMAANode.js +187 -46
- package/examples/jsm/tsl/display/SSAAPassNode.js +110 -25
- package/examples/jsm/tsl/display/SSRNode.js +194 -21
- package/examples/jsm/tsl/display/Sepia.js +9 -0
- package/examples/jsm/tsl/display/SobelOperatorNode.js +54 -4
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +79 -3
- package/examples/jsm/tsl/display/StereoPassNode.js +41 -3
- package/examples/jsm/tsl/display/TRAAPassNode.js +116 -21
- package/examples/jsm/tsl/display/TransitionNode.js +71 -6
- package/examples/jsm/tsl/display/hashBlur.js +14 -3
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +40 -34
- package/examples/jsm/utils/BufferGeometryUtils.js +1 -1
- package/examples/jsm/utils/CameraUtils.js +4 -1
- package/examples/jsm/utils/GeometryUtils.js +22 -19
- package/examples/jsm/utils/SceneUtils.js +2 -2
- package/examples/jsm/webxr/XRControllerModelFactory.js +6 -1
- package/examples/jsm/webxr/XREstimatedLight.js +1 -1
- package/package.json +8 -3
- package/src/Three.Core.js +4 -0
- package/src/Three.Legacy.js +0 -21
- package/src/Three.TSL.js +18 -5
- package/src/Three.WebGPU.Nodes.js +2 -2
- package/src/Three.WebGPU.js +2 -2
- package/src/animation/PropertyBinding.js +2 -2
- package/src/cameras/ArrayCamera.js +1 -0
- package/src/cameras/PerspectiveCamera.js +18 -2
- package/src/constants.js +6 -1
- package/src/core/BufferAttribute.js +4 -0
- package/src/core/EventDispatcher.js +8 -6
- package/src/core/RenderTarget.js +18 -0
- package/src/core/RenderTarget3D.js +22 -0
- package/src/core/RenderTargetArray.js +22 -0
- package/src/extras/Earcut.js +1 -1
- package/src/extras/ImageUtils.js +1 -11
- package/src/extras/PMREMGenerator.js +20 -0
- package/src/extras/TextureUtils.js +6 -0
- package/src/helpers/CameraHelper.js +16 -13
- package/src/loaders/nodes/NodeLoader.js +59 -0
- package/src/loaders/nodes/NodeMaterialLoader.js +45 -0
- package/src/loaders/nodes/NodeObjectLoader.js +61 -0
- package/src/materials/nodes/Line2NodeMaterial.js +128 -34
- package/src/materials/nodes/LineBasicNodeMaterial.js +17 -2
- package/src/materials/nodes/LineDashedNodeMaterial.js +78 -5
- package/src/materials/nodes/MeshBasicNodeMaterial.js +56 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +35 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +22 -2
- package/src/materials/nodes/MeshNormalNodeMaterial.js +21 -2
- package/src/materials/nodes/MeshPhongNodeMaterial.js +64 -1
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +269 -0
- package/src/materials/nodes/MeshSSSNodeMaterial.js +97 -6
- package/src/materials/nodes/MeshStandardNodeMaterial.js +78 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +28 -0
- package/src/materials/nodes/NodeMaterial.js +476 -23
- package/src/materials/nodes/NodeMaterials.js +0 -1
- package/src/materials/nodes/PointsNodeMaterial.js +121 -10
- package/src/materials/nodes/ShadowNodeMaterial.js +29 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +78 -20
- package/src/materials/nodes/VolumeNodeMaterial.js +80 -4
- package/src/materials/nodes/manager/NodeMaterialObserver.js +95 -0
- package/src/nodes/Nodes.js +5 -6
- package/src/nodes/TSL.js +6 -3
- package/src/nodes/accessors/AccessorsUtils.js +27 -0
- package/src/nodes/accessors/Arrays.js +47 -6
- package/src/nodes/accessors/BatchNode.js +42 -6
- package/src/nodes/accessors/Bitangent.js +37 -0
- package/src/nodes/accessors/BufferAttributeNode.js +178 -5
- package/src/nodes/accessors/BufferNode.js +63 -0
- package/src/nodes/accessors/BuiltinNode.js +38 -0
- package/src/nodes/accessors/Camera.js +113 -3
- package/src/nodes/accessors/ClippingNode.js +71 -2
- package/src/nodes/accessors/CubeTextureNode.js +64 -0
- package/src/nodes/accessors/InstanceNode.js +85 -2
- package/src/nodes/accessors/InstancedMeshNode.js +28 -3
- package/src/nodes/accessors/Lights.js +50 -1
- package/src/nodes/accessors/MaterialNode.js +306 -12
- package/src/nodes/accessors/MaterialProperties.js +7 -0
- package/src/nodes/accessors/MaterialReferenceNode.js +53 -13
- package/src/nodes/accessors/ModelNode.js +100 -5
- package/src/nodes/accessors/ModelViewProjectionNode.js +10 -38
- package/src/nodes/accessors/MorphNode.js +48 -4
- package/src/nodes/accessors/Normal.js +65 -5
- package/src/nodes/accessors/Object3DNode.js +101 -1
- package/src/nodes/accessors/PointUVNode.js +26 -0
- package/src/nodes/accessors/Position.js +56 -7
- package/src/nodes/accessors/ReferenceBaseNode.js +186 -0
- package/src/nodes/accessors/ReferenceNode.js +201 -2
- package/src/nodes/accessors/ReflectVector.js +24 -0
- package/src/nodes/accessors/RendererReferenceNode.js +46 -1
- package/src/nodes/accessors/SceneNode.js +54 -0
- package/src/nodes/accessors/SkinningNode.js +127 -1
- package/src/nodes/accessors/StorageBufferNode.js +209 -8
- package/src/nodes/accessors/StorageTextureNode.js +118 -0
- package/src/nodes/accessors/Tangent.js +38 -2
- package/src/nodes/accessors/Texture3DNode.js +91 -7
- package/src/nodes/accessors/TextureBicubic.js +12 -2
- package/src/nodes/accessors/TextureNode.js +316 -10
- package/src/nodes/accessors/TextureSizeNode.js +42 -0
- package/src/nodes/accessors/UV.js +10 -1
- package/src/nodes/accessors/UniformArrayNode.js +231 -25
- package/src/nodes/accessors/UserDataNode.js +46 -0
- package/src/nodes/accessors/VelocityNode.js +80 -0
- package/src/nodes/accessors/VertexColorNode.js +39 -2
- package/src/nodes/code/CodeNode.js +95 -1
- package/src/nodes/code/ExpressionNode.js +28 -0
- package/src/nodes/code/FunctionCallNode.js +37 -0
- package/src/nodes/code/FunctionNode.js +45 -0
- package/src/nodes/code/ScriptableNode.js +223 -1
- package/src/nodes/code/ScriptableValueNode.js +85 -1
- package/src/nodes/core/ArrayNode.js +125 -0
- package/src/nodes/core/AssignNode.js +48 -2
- package/src/nodes/core/AttributeNode.js +43 -0
- package/src/nodes/core/BypassNode.js +47 -2
- package/src/nodes/core/CacheNode.js +53 -2
- package/src/nodes/core/ConstNode.js +32 -0
- package/src/nodes/core/ContextNode.js +65 -0
- package/src/nodes/core/IndexNode.js +68 -7
- package/src/nodes/core/InputNode.js +48 -0
- package/src/nodes/core/LightingModel.js +60 -0
- package/src/nodes/core/MRTNode.js +66 -0
- package/src/nodes/core/Node.js +350 -12
- package/src/nodes/core/NodeAttribute.js +38 -0
- package/src/nodes/core/NodeBuilder.js +1166 -26
- package/src/nodes/core/NodeCache.js +41 -2
- package/src/nodes/core/NodeCode.js +31 -0
- package/src/nodes/core/NodeFrame.js +123 -2
- package/src/nodes/core/NodeFunction.js +46 -0
- package/src/nodes/core/NodeFunctionInput.js +44 -0
- package/src/nodes/core/NodeParser.js +11 -0
- package/src/nodes/core/NodeUniform.js +52 -0
- package/src/nodes/core/NodeUtils.js +152 -1
- package/src/nodes/core/NodeVar.js +47 -1
- package/src/nodes/core/NodeVarying.js +28 -0
- package/src/nodes/core/OutputStructNode.js +51 -10
- package/src/nodes/core/ParameterNode.js +28 -0
- package/src/nodes/core/PropertyNode.js +232 -0
- package/src/nodes/core/StackNode.js +98 -1
- package/src/nodes/core/StructNode.js +121 -0
- package/src/nodes/core/StructType.js +13 -0
- package/src/nodes/core/StructTypeNode.js +105 -6
- package/src/nodes/core/TempNode.js +31 -5
- package/src/nodes/core/UniformGroupNode.js +82 -7
- package/src/nodes/core/UniformNode.js +66 -0
- package/src/nodes/core/VarNode.js +146 -7
- package/src/nodes/core/VaryingNode.js +100 -3
- package/src/nodes/core/constants.js +36 -0
- package/src/nodes/display/BlendModes.js +88 -1
- package/src/nodes/display/BumpMapNode.js +37 -0
- package/src/nodes/display/ColorAdjustment.js +53 -11
- package/src/nodes/display/ColorSpaceFunctions.js +16 -0
- package/src/nodes/display/ColorSpaceNode.js +82 -0
- package/src/nodes/display/FrontFacingNode.js +29 -0
- package/src/nodes/display/NormalMapNode.js +43 -0
- package/src/nodes/display/PassNode.js +300 -7
- package/src/nodes/display/PosterizeNode.js +33 -0
- package/src/nodes/display/RenderOutputNode.js +66 -1
- package/src/nodes/display/ScreenNode.js +96 -0
- package/src/nodes/display/ToneMappingFunctions.js +58 -10
- package/src/nodes/display/ToneMappingNode.js +55 -2
- package/src/nodes/display/ToonOutlinePassNode.js +73 -0
- package/src/nodes/display/ViewportDepthNode.js +122 -8
- package/src/nodes/display/ViewportDepthTextureNode.js +23 -0
- package/src/nodes/display/ViewportSharedTextureNode.js +23 -0
- package/src/nodes/display/ViewportTextureNode.js +57 -0
- package/src/nodes/fog/Fog.js +110 -0
- package/src/nodes/functions/BasicLightingModel.js +24 -0
- package/src/nodes/functions/PhongLightingModel.js +34 -2
- package/src/nodes/functions/PhysicalLightingModel.js +167 -8
- package/src/nodes/functions/ShadowMaskModel.js +23 -0
- package/src/nodes/functions/ToonLightingModel.js +20 -0
- package/src/nodes/functions/material/getAlphaHashThreshold.js +1 -3
- package/src/nodes/functions/material/getParallaxCorrectNormal.js +16 -1
- package/src/nodes/geometry/RangeNode.js +54 -2
- package/src/nodes/gpgpu/AtomicFunctionNode.js +174 -2
- package/src/nodes/gpgpu/BarrierNode.js +47 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +134 -0
- package/src/nodes/gpgpu/ComputeNode.js +106 -2
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +115 -6
- package/src/nodes/lighting/AONode.js +18 -0
- package/src/nodes/lighting/AmbientLightNode.js +10 -0
- package/src/nodes/lighting/AnalyticLightNode.js +97 -2
- package/src/nodes/lighting/BasicEnvironmentNode.js +19 -0
- package/src/nodes/lighting/BasicLightMapNode.js +17 -0
- package/src/nodes/lighting/DirectionalLightNode.js +10 -0
- package/src/nodes/lighting/EnvironmentNode.js +18 -0
- package/src/nodes/lighting/HemisphereLightNode.js +31 -0
- package/src/nodes/lighting/IESSpotLightNode.js +11 -0
- package/src/nodes/lighting/IrradianceNode.js +17 -0
- package/src/nodes/lighting/LightProbeNode.js +20 -0
- package/src/nodes/lighting/LightUtils.js +12 -0
- package/src/nodes/lighting/LightingContextNode.js +48 -0
- package/src/nodes/lighting/LightingNode.js +15 -6
- package/src/nodes/lighting/LightsNode.js +132 -1
- package/src/nodes/lighting/PointLightNode.js +32 -1
- package/src/nodes/lighting/PointShadowNode.js +54 -1
- package/src/nodes/lighting/RectAreaLightNode.js +44 -6
- package/src/nodes/lighting/ShadowBaseNode.js +93 -0
- package/src/nodes/lighting/ShadowNode.js +241 -35
- package/src/nodes/lighting/SpotLightNode.js +43 -0
- package/src/nodes/math/ConditionalNode.js +78 -4
- package/src/nodes/math/Hash.js +9 -0
- package/src/nodes/math/MathNode.js +627 -11
- package/src/nodes/math/MathUtils.js +45 -1
- package/src/nodes/math/OperatorNode.js +329 -18
- package/src/nodes/math/TriNoise3D.js +18 -7
- package/src/nodes/parsers/GLSLNodeFunction.js +16 -0
- package/src/nodes/parsers/GLSLNodeParser.js +11 -0
- package/src/nodes/pmrem/PMREMNode.js +133 -0
- package/src/nodes/pmrem/PMREMUtils.js +2 -2
- package/src/nodes/procedural/Checker.js +9 -0
- package/src/nodes/shapes/Shapes.js +33 -0
- package/src/nodes/tsl/TSLBase.js +3 -2
- package/src/nodes/tsl/TSLCore.js +22 -2
- package/src/nodes/utils/ArrayElementNode.js +39 -3
- package/src/nodes/utils/ConvertNode.js +31 -0
- package/src/nodes/utils/CubeMapNode.js +78 -0
- package/src/nodes/utils/Discard.js +16 -0
- package/src/nodes/utils/EquirectUVNode.js +31 -1
- package/src/nodes/utils/FlipNode.js +38 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +53 -1
- package/src/nodes/utils/JoinNode.js +25 -0
- package/src/nodes/utils/LoopNode.js +82 -2
- package/src/nodes/utils/MatcapUVNode.js +17 -0
- package/src/nodes/utils/MaxMipLevelNode.js +49 -0
- package/src/nodes/utils/MemberNode.js +68 -0
- package/src/nodes/utils/Oscillators.js +33 -0
- package/src/nodes/utils/Packing.js +17 -0
- package/src/nodes/utils/PostProcessingUtils.js +28 -23
- package/src/nodes/utils/RTTNode.js +123 -2
- package/src/nodes/utils/ReflectorNode.js +174 -4
- package/src/nodes/utils/RemapNode.js +79 -0
- package/src/nodes/utils/RotateNode.js +41 -0
- package/src/nodes/utils/SetNode.js +44 -1
- package/src/nodes/utils/SplitNode.js +55 -3
- package/src/nodes/utils/SpriteSheetUVNode.js +46 -0
- package/src/nodes/utils/SpriteUtils.js +17 -0
- package/src/nodes/utils/StorageArrayElementNode.js +54 -0
- package/src/nodes/utils/Timer.js +40 -0
- package/src/nodes/utils/TriplanarTexturesNode.js +84 -0
- package/src/nodes/utils/UVUtils.js +20 -0
- package/src/nodes/utils/ViewportUtils.js +13 -0
- package/src/objects/BatchedMesh.js +2 -3
- package/src/objects/ClippingGroup.js +49 -0
- package/src/objects/Line.js +6 -6
- package/src/renderers/WebGLRenderer.js +30 -4
- package/src/renderers/common/Animation.js +85 -0
- package/src/renderers/common/Attributes.js +36 -0
- package/src/renderers/common/Backend.js +502 -44
- package/src/renderers/common/Background.js +48 -1
- package/src/renderers/common/BindGroup.js +43 -0
- package/src/renderers/common/Binding.js +35 -0
- package/src/renderers/common/Bindings.js +93 -1
- package/src/renderers/common/Buffer.js +49 -0
- package/src/renderers/common/BufferUtils.js +27 -0
- package/src/renderers/common/BundleGroup.js +57 -0
- package/src/renderers/common/ChainMap.js +45 -6
- package/src/renderers/common/ClippingContext.js +108 -15
- package/src/renderers/common/Color4.js +40 -0
- package/src/renderers/common/ComputePipeline.js +24 -0
- package/src/renderers/common/CubeRenderTarget.js +13 -0
- package/src/renderers/common/DataMap.js +37 -1
- package/src/renderers/common/Geometries.js +91 -14
- package/src/renderers/common/IndirectStorageBufferAttribute.js +25 -2
- package/src/renderers/common/Info.js +78 -35
- package/src/renderers/common/Lighting.js +34 -6
- package/src/renderers/common/Pipeline.js +22 -0
- package/src/renderers/common/Pipelines.js +148 -5
- package/src/renderers/common/PostProcessing.js +99 -11
- package/src/renderers/common/ProgrammableStage.js +60 -2
- package/src/renderers/common/QuadMesh.js +54 -5
- package/src/renderers/common/RenderBundle.js +14 -8
- package/src/renderers/common/RenderBundles.js +39 -10
- package/src/renderers/common/RenderContext.js +201 -2
- package/src/renderers/common/RenderContexts.js +59 -6
- package/src/renderers/common/RenderList.js +178 -0
- package/src/renderers/common/RenderLists.js +40 -3
- package/src/renderers/common/RenderObject.js +400 -17
- package/src/renderers/common/RenderObjects.js +103 -7
- package/src/renderers/common/RenderPipeline.js +24 -0
- package/src/renderers/common/Renderer.js +1170 -86
- package/src/renderers/common/RendererUtils.js +193 -0
- package/src/renderers/common/SampledTexture.js +120 -0
- package/src/renderers/common/Sampler.js +30 -0
- package/src/renderers/common/StorageBuffer.js +24 -0
- package/src/renderers/common/StorageBufferAttribute.js +31 -2
- package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
- package/src/renderers/common/StorageTexture.js +38 -0
- package/src/renderers/common/Textures.js +97 -7
- package/src/renderers/common/TimestampQueryPool.js +39 -0
- package/src/renderers/common/Uniform.js +225 -3
- package/src/renderers/common/UniformBuffer.js +19 -0
- package/src/renderers/common/UniformsGroup.js +141 -2
- package/src/renderers/common/XRManager.js +1193 -0
- package/src/renderers/common/XRRenderTarget.js +74 -0
- package/src/renderers/common/extras/PMREMGenerator.js +76 -10
- package/src/renderers/common/nodes/NodeBuilderState.js +99 -5
- package/src/renderers/common/nodes/NodeLibrary.js +89 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +90 -2
- package/src/renderers/common/nodes/NodeSampler.js +28 -0
- package/src/renderers/common/nodes/NodeStorageBuffer.js +35 -0
- package/src/renderers/common/nodes/NodeUniform.js +243 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +29 -0
- package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
- package/src/renderers/common/nodes/Nodes.js +352 -78
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
- package/src/renderers/webgl/WebGLBackground.js +4 -0
- package/src/renderers/webgl-fallback/WebGLBackend.js +819 -116
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +347 -18
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +58 -1
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +28 -0
- package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +45 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +323 -11
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +168 -22
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +359 -0
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +43 -0
- package/src/renderers/webgpu/WebGPUBackend.js +578 -164
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +36 -0
- package/src/renderers/webgpu/WebGPURenderer.js +36 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +20 -8
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +21 -8
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +674 -52
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +17 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +95 -14
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +94 -1
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +102 -3
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +98 -1
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +262 -18
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +274 -0
- package/src/renderers/webgpu/utils/WebGPUUtils.js +116 -4
- package/src/renderers/webxr/WebXRDepthSensing.js +1 -1
- package/src/renderers/webxr/WebXRManager.js +19 -2
- package/src/textures/Data3DTexture.js +2 -2
- package/src/textures/Texture.js +4 -0
- package/src/textures/VideoFrameTexture.js +35 -0
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1209
- package/examples/jsm/animation/MMDPhysics.js +0 -1408
- package/examples/jsm/exporters/MMDExporter.js +0 -223
- package/examples/jsm/geometries/InstancedPointsGeometry.js +0 -176
- package/examples/jsm/libs/mmdparser.module.js +0 -11530
- package/examples/jsm/loaders/MMDLoader.js +0 -2298
- package/examples/jsm/objects/InstancedPoints.js +0 -19
- package/examples/jsm/shaders/MMDToonShader.js +0 -134
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +0 -156
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +0 -24
- package/src/nodes/core/UniformGroup.js +0 -13
- package/src/nodes/fog/FogExp2Node.js +0 -35
- package/src/nodes/fog/FogNode.js +0 -50
- package/src/nodes/fog/FogRangeNode.js +0 -36
- package/src/renderers/common/PostProcessingUtils.js +0 -86
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*/
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// vec3 transformedNormal declaration
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// vec3 transformedNormal declaration overridden below
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// vec3 transformed declaration
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// vec3 transformed declaration overridden below
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* A helper class for making meshes bend
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this.curveLengthArray = new Array( numberOfCurves );
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/**
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*
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*
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}
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* A helper class for making meshes bend
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* A helper class for making meshes bend around curves
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*/
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constructor( mesh, numberOfCurves = 1 ) {
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updateSplineTexture( this.splineTexture, curve, index );
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@@ -29,7 +29,7 @@ class SimplifyModifier {
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delete geometry.morphAttributes.normal;
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// this modifier can only process indexed and non-indexed
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// this modifier can only process indexed and non-indexed geometries with at least a position attribute
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for ( const name in attributes ) {
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@@ -584,7 +584,7 @@ class Vertex {
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// these will be computed in computeEdgeCostAtVertex()
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+
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}
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@@ -1,9 +1,9 @@
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1
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import { Mesh, MeshBasicMaterial, SphereGeometry, Vector3 } from 'three';
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/**
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-
* A ground-projected skybox. The height is how far the camera that took the photo was above the ground -
|
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-
* a larger value will magnify the downward part of the image. By default the object is centered at the camera,
|
|
6
|
-
* so it is often helpful to set skybox.position.y = height to put the ground at the origin. Set the radius
|
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|
+
* A ground-projected skybox. The height is how far the camera that took the photo was above the ground -
|
|
5
|
+
* a larger value will magnify the downward part of the image. By default the object is centered at the camera,
|
|
6
|
+
* so it is often helpful to set skybox.position.y = height to put the ground at the origin. Set the radius
|
|
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|
* large enough to ensure your user's camera stays inside.
|
|
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|
*/
|
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|
|
|
@@ -18,7 +18,7 @@ class GroundedSkybox extends Mesh {
|
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18
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|
}
|
|
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|
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|
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const geometry = new SphereGeometry( radius, 2 * resolution, resolution );
|
|
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|
-
geometry.scale( 1, 1, -1 );
|
|
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|
+
geometry.scale( 1, 1, - 1 );
|
|
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|
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|
const pos = geometry.getAttribute( 'position' );
|
|
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const tmp = new Vector3();
|
|
@@ -77,7 +77,7 @@ Sky.SkyShader = {
|
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|
// wavelength of used primaries, according to preetham
|
|
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|
const vec3 lambda = vec3( 680E-9, 550E-9, 450E-9 );
|
|
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-
// this pre-
|
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+
// this pre-calculation replaces older TotalRayleigh(vec3 lambda) function:
|
|
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81
|
// (8.0 * pow(pi, 3.0) * pow(pow(n, 2.0) - 1.0, 2.0) * (6.0 + 3.0 * pn)) / (3.0 * N * pow(lambda, vec3(4.0)) * (6.0 - 7.0 * pn))
|
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const vec3 totalRayleigh = vec3( 5.804542996261093E-6, 1.3562911419845635E-5, 3.0265902468824876E-5 );
|
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|
|
@@ -120,7 +120,7 @@ Sky.SkyShader = {
|
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|
float rayleighCoefficient = rayleigh - ( 1.0 * ( 1.0 - vSunfade ) );
|
|
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122
|
|
|
123
|
-
// extinction (
|
|
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|
+
// extinction (absorption + out scattering)
|
|
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|
// rayleigh coefficients
|
|
125
125
|
vBetaR = totalRayleigh * rayleighCoefficient;
|
|
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|
|
|
@@ -47,7 +47,7 @@ class SkyMesh extends Mesh {
|
|
|
47
47
|
|
|
48
48
|
// wavelength of used primaries, according to preetham
|
|
49
49
|
// const lambda = vec3( 680E-9, 550E-9, 450E-9 );
|
|
50
|
-
// this pre-
|
|
50
|
+
// this pre-calculation replaces older TotalRayleigh(vec3 lambda) function:
|
|
51
51
|
// (8.0 * pow(pi, 3.0) * pow(pow(n, 2.0) - 1.0, 2.0) * (6.0 + 3.0 * pn)) / (3.0 * N * pow(lambda, vec3(4.0)) * (6.0 - 7.0 * pn))
|
|
52
52
|
const totalRayleigh = vec3( 5.804542996261093E-6, 1.3562911419845635E-5, 3.0265902468824876E-5 );
|
|
53
53
|
|
|
@@ -85,7 +85,7 @@ class SkyMesh extends Mesh {
|
|
|
85
85
|
|
|
86
86
|
const rayleighCoefficient = this.rayleigh.sub( float( 1.0 ).mul( float( 1.0 ).sub( vSunfade ) ) );
|
|
87
87
|
|
|
88
|
-
// extinction (
|
|
88
|
+
// extinction (absorption + out scattering)
|
|
89
89
|
// rayleigh coefficients
|
|
90
90
|
varyingProperty( 'vec3', 'vBetaR' ).assign( totalRayleigh.mul( rayleighCoefficient ) );
|
|
91
91
|
|
|
@@ -98,7 +98,7 @@ class SkyMesh extends Mesh {
|
|
|
98
98
|
|
|
99
99
|
// position
|
|
100
100
|
|
|
101
|
-
const position = modelViewProjection
|
|
101
|
+
const position = modelViewProjection;
|
|
102
102
|
position.z.assign( position.w ); // set z to camera.far
|
|
103
103
|
|
|
104
104
|
return position;
|
|
@@ -132,7 +132,7 @@ class Water extends Mesh {
|
|
|
132
132
|
this.material.uniforms[ 'reflectivity' ].value = reflectivity;
|
|
133
133
|
this.material.uniforms[ 'textureMatrix' ].value = textureMatrix;
|
|
134
134
|
|
|
135
|
-
//
|
|
135
|
+
// initial values
|
|
136
136
|
|
|
137
137
|
this.material.uniforms[ 'config' ].value.x = 0; // flowMapOffset0
|
|
138
138
|
this.material.uniforms[ 'config' ].value.y = halfCycle; // flowMapOffset1
|
|
@@ -122,8 +122,8 @@ class WaterNode extends TempNode {
|
|
|
122
122
|
const normalUv0 = uvs.mul( this.scale ).add( flow.mul( flowMapOffset0 ) );
|
|
123
123
|
const normalUv1 = uvs.mul( this.scale ).add( flow.mul( flowMapOffset1 ) );
|
|
124
124
|
|
|
125
|
-
const normalColor0 = this.normalMap0.
|
|
126
|
-
const normalColor1 = this.normalMap1.
|
|
125
|
+
const normalColor0 = this.normalMap0.sample( normalUv0 );
|
|
126
|
+
const normalColor1 = this.normalMap1.sample( normalUv1 );
|
|
127
127
|
|
|
128
128
|
// linear interpolate to get the final normal color
|
|
129
129
|
const flowLerp = abs( halfCycle.sub( flowMapOffset0 ) ).div( halfCycle );
|
|
@@ -2,10 +2,10 @@ import {
|
|
|
2
2
|
Color,
|
|
3
3
|
Mesh,
|
|
4
4
|
Vector3,
|
|
5
|
-
|
|
5
|
+
MeshLambertNodeMaterial
|
|
6
6
|
} from 'three/webgpu';
|
|
7
7
|
|
|
8
|
-
import { Fn, add, cameraPosition, div, normalize, positionWorld, sub, time, texture, vec2, vec3,
|
|
8
|
+
import { Fn, add, cameraPosition, div, normalize, positionWorld, sub, time, texture, vec2, vec3, max, dot, reflect, pow, length, float, uniform, reflector, mul, mix, diffuseColor } from 'three/tsl';
|
|
9
9
|
|
|
10
10
|
/**
|
|
11
11
|
* Work based on :
|
|
@@ -18,7 +18,7 @@ class WaterMesh extends Mesh {
|
|
|
18
18
|
|
|
19
19
|
constructor( geometry, options ) {
|
|
20
20
|
|
|
21
|
-
const material = new
|
|
21
|
+
const material = new MeshLambertNodeMaterial();
|
|
22
22
|
|
|
23
23
|
super( geometry, material );
|
|
24
24
|
|
|
@@ -26,7 +26,7 @@ class WaterMesh extends Mesh {
|
|
|
26
26
|
|
|
27
27
|
this.resolution = options.resolution !== undefined ? options.resolution : 0.5;
|
|
28
28
|
|
|
29
|
-
//
|
|
29
|
+
// Uniforms
|
|
30
30
|
|
|
31
31
|
this.waterNormals = texture( options.waterNormals );
|
|
32
32
|
this.alpha = uniform( options.alpha !== undefined ? options.alpha : 1.0 );
|
|
@@ -47,10 +47,10 @@ class WaterMesh extends Mesh {
|
|
|
47
47
|
const uv2 = add( div( uv, vec2( 8907.0, 9803.0 ) ), vec2( div( offset, 101 ), div( offset, 97 ) ) ).toVar();
|
|
48
48
|
const uv3 = sub( div( uv, vec2( 1091.0, 1027.0 ) ), vec2( div( offset, 109 ), div( offset, - 113 ) ) ).toVar();
|
|
49
49
|
|
|
50
|
-
const sample0 = this.waterNormals.
|
|
51
|
-
const sample1 = this.waterNormals.
|
|
52
|
-
const sample2 = this.waterNormals.
|
|
53
|
-
const sample3 = this.waterNormals.
|
|
50
|
+
const sample0 = this.waterNormals.sample( uv0 );
|
|
51
|
+
const sample1 = this.waterNormals.sample( uv1 );
|
|
52
|
+
const sample2 = this.waterNormals.sample( uv2 );
|
|
53
|
+
const sample3 = this.waterNormals.sample( uv3 );
|
|
54
54
|
|
|
55
55
|
const noise = sample0.add( sample1 ).add( sample2 ).add( sample3 );
|
|
56
56
|
|
|
@@ -58,25 +58,32 @@ class WaterMesh extends Mesh {
|
|
|
58
58
|
|
|
59
59
|
} );
|
|
60
60
|
|
|
61
|
-
const
|
|
61
|
+
const noise = getNoise( positionWorld.xz.mul( this.size ) );
|
|
62
|
+
const surfaceNormal = normalize( noise.xzy.mul( 1.5, 1.0, 1.5 ) );
|
|
62
63
|
|
|
63
|
-
|
|
64
|
-
|
|
64
|
+
const worldToEye = cameraPosition.sub( positionWorld );
|
|
65
|
+
const eyeDirection = normalize( worldToEye );
|
|
65
66
|
|
|
66
|
-
|
|
67
|
-
|
|
67
|
+
const reflection = normalize( reflect( this.sunDirection.negate(), surfaceNormal ) );
|
|
68
|
+
const direction = max( 0.0, dot( eyeDirection, reflection ) );
|
|
69
|
+
const specularLight = pow( direction, 100 ).mul( this.sunColor ).mul( 2.0 );
|
|
70
|
+
const diffuseLight = max( dot( this.sunDirection, surfaceNormal ), 0.0 ).mul( this.sunColor ).mul( 0.5 );
|
|
68
71
|
|
|
69
|
-
|
|
70
|
-
const eyeDirection = normalize( worldToEye );
|
|
72
|
+
const distance = length( worldToEye );
|
|
71
73
|
|
|
72
|
-
|
|
73
|
-
const direction = max( 0.0, dot( eyeDirection, reflection ) );
|
|
74
|
-
specularLight.addAssign( pow( direction, 100 ).mul( this.sunColor ).mul( 2.0 ) );
|
|
75
|
-
diffuseLight.addAssign( max( dot( this.sunDirection, surfaceNormal ), 0.0 ).mul( this.sunColor ).mul( 0.5 ) );
|
|
74
|
+
const distortion = surfaceNormal.xz.mul( float( 0.001 ).add( float( 1.0 ).div( distance ) ) ).mul( this.distortionScale );
|
|
76
75
|
|
|
77
|
-
|
|
76
|
+
// Material
|
|
78
77
|
|
|
79
|
-
|
|
78
|
+
material.transparent = true;
|
|
79
|
+
|
|
80
|
+
material.opacityNode = this.alpha;
|
|
81
|
+
|
|
82
|
+
material.shadowPositionNode = positionWorld.add( distortion );
|
|
83
|
+
|
|
84
|
+
material.setupOutgoingLight = () => diffuseColor.rgb; // backwards compatibility
|
|
85
|
+
|
|
86
|
+
material.colorNode = Fn( () => {
|
|
80
87
|
|
|
81
88
|
const mirrorSampler = reflector();
|
|
82
89
|
mirrorSampler.uvNode = mirrorSampler.uvNode.add( distortion );
|
|
@@ -90,12 +97,10 @@ class WaterMesh extends Mesh {
|
|
|
90
97
|
const scatter = max( 0.0, dot( surfaceNormal, eyeDirection ) ).mul( this.waterColor );
|
|
91
98
|
const albedo = mix( this.sunColor.mul( diffuseLight ).mul( 0.3 ).add( scatter ), mirrorSampler.rgb.mul( specularLight ).add( mirrorSampler.rgb.mul( 0.9 ) ).add( vec3( 0.1 ) ), reflectance );
|
|
92
99
|
|
|
93
|
-
return
|
|
100
|
+
return albedo;
|
|
94
101
|
|
|
95
102
|
} )();
|
|
96
103
|
|
|
97
|
-
material.fragmentNode = fragmentNode;
|
|
98
|
-
|
|
99
104
|
}
|
|
100
105
|
|
|
101
106
|
}
|
|
@@ -39,7 +39,7 @@ const NUM_OBJECT_LAYERS = 2;
|
|
|
39
39
|
|
|
40
40
|
function setupCollisionFiltering( settings ) {
|
|
41
41
|
|
|
42
|
-
|
|
42
|
+
const objectFilter = new Jolt.ObjectLayerPairFilterTable( NUM_OBJECT_LAYERS );
|
|
43
43
|
objectFilter.EnableCollision( LAYER_NON_MOVING, LAYER_MOVING );
|
|
44
44
|
objectFilter.EnableCollision( LAYER_MOVING, LAYER_MOVING );
|
|
45
45
|
|
|
@@ -47,7 +47,7 @@ function setupCollisionFiltering( settings ) {
|
|
|
47
47
|
const BP_LAYER_MOVING = new Jolt.BroadPhaseLayer( 1 );
|
|
48
48
|
const NUM_BROAD_PHASE_LAYERS = 2;
|
|
49
49
|
|
|
50
|
-
|
|
50
|
+
const bpInterface = new Jolt.BroadPhaseLayerInterfaceTable( NUM_OBJECT_LAYERS, NUM_BROAD_PHASE_LAYERS );
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51
51
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bpInterface.MapObjectToBroadPhaseLayer( LAYER_NON_MOVING, BP_LAYER_NON_MOVING );
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52
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bpInterface.MapObjectToBroadPhaseLayer( LAYER_MOVING, BP_LAYER_MOVING );
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53
53
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@@ -55,7 +55,7 @@ function setupCollisionFiltering( settings ) {
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55
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settings.mBroadPhaseLayerInterface = bpInterface;
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settings.mObjectVsBroadPhaseLayerFilter = new Jolt.ObjectVsBroadPhaseLayerFilterTable( settings.mBroadPhaseLayerInterface, NUM_BROAD_PHASE_LAYERS, settings.mObjectLayerPairFilter, NUM_OBJECT_LAYERS );
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57
57
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58
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-
}
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58
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+
}
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59
59
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60
60
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async function JoltPhysics() {
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61
61
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@@ -111,8 +111,8 @@ async function JoltPhysics() {
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111
111
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if ( shape === null ) return;
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112
112
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113
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const body = mesh.isInstancedMesh
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114
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-
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115
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-
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114
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+
? createInstancedBody( mesh, mass, restitution, shape )
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115
|
+
: createBody( mesh.position, mesh.quaternion, mass, restitution, shape );
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116
116
|
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117
117
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if ( mass > 0 ) {
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118
118
|
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@@ -175,8 +175,8 @@ async function JoltPhysics() {
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175
175
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176
176
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const physics = mesh.userData.physics;
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177
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178
|
-
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179
|
-
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|
178
|
+
const shape = body.GetShape();
|
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179
|
+
const body2 = createBody( position, { x: 0, y: 0, z: 0, w: 1 }, physics.mass, physics.restitution, shape );
|
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180
180
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181
181
|
bodies[ index ] = body2;
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182
182
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@@ -43,8 +43,8 @@ function getShape( geometry ) {
|
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43
43
|
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44
44
|
// if the buffer is non-indexed, generate an index buffer
|
|
45
45
|
const indices = geometry.getIndex() === null
|
|
46
|
-
|
|
47
|
-
|
|
46
|
+
? Uint32Array.from( Array( parseInt( vertices.length / 3 ) ).keys() )
|
|
47
|
+
: geometry.getIndex().array;
|
|
48
48
|
|
|
49
49
|
return RAPIER.ColliderDesc.trimesh( vertices, indices );
|
|
50
50
|
|
|
@@ -105,8 +105,8 @@ async function RapierPhysics() {
|
|
|
105
105
|
shape.setRestitution( restitution );
|
|
106
106
|
|
|
107
107
|
const body = mesh.isInstancedMesh
|
|
108
|
-
|
|
109
|
-
|
|
108
|
+
? createInstancedBody( mesh, mass, shape )
|
|
109
|
+
: createBody( mesh.position, mesh.quaternion, mass, shape );
|
|
110
110
|
|
|
111
111
|
if ( mass > 0 ) {
|
|
112
112
|
|
|
@@ -71,7 +71,7 @@ class BloomPass extends Pass {
|
|
|
71
71
|
|
|
72
72
|
if ( maskActive ) renderer.state.buffers.stencil.setTest( false );
|
|
73
73
|
|
|
74
|
-
// Render quad with
|
|
74
|
+
// Render quad with blurred scene into texture (convolution pass 1)
|
|
75
75
|
|
|
76
76
|
this.fsQuad.material = this.materialConvolution;
|
|
77
77
|
|
|
@@ -83,7 +83,7 @@ class BloomPass extends Pass {
|
|
|
83
83
|
this.fsQuad.render( renderer );
|
|
84
84
|
|
|
85
85
|
|
|
86
|
-
// Render quad with
|
|
86
|
+
// Render quad with blurred scene into texture (convolution pass 2)
|
|
87
87
|
|
|
88
88
|
this.convolutionUniforms[ 'tDiffuse' ].value = this.renderTargetX.texture;
|
|
89
89
|
this.convolutionUniforms[ 'uImageIncrement' ].value = BloomPass.blurY;
|
|
@@ -7,8 +7,7 @@ import {
|
|
|
7
7
|
} from 'three';
|
|
8
8
|
import { CopyShader } from '../shaders/CopyShader.js';
|
|
9
9
|
import { ShaderPass } from './ShaderPass.js';
|
|
10
|
-
import { MaskPass } from './MaskPass.js';
|
|
11
|
-
import { ClearMaskPass } from './MaskPass.js';
|
|
10
|
+
import { ClearMaskPass, MaskPass } from './MaskPass.js';
|
|
12
11
|
|
|
13
12
|
class EffectComposer {
|
|
14
13
|
|