super-three 0.171.0 → 0.172.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/build/three.cjs +157 -49
- package/build/three.core.js +104 -42
- package/build/three.core.min.js +1 -1
- package/build/three.module.js +53 -8
- package/build/three.module.min.js +1 -1
- package/build/three.tsl.js +10 -5
- package/build/three.tsl.min.js +1 -1
- package/build/three.webgpu.js +21191 -1008
- package/build/three.webgpu.min.js +1 -1
- package/build/three.webgpu.nodes.js +21189 -1008
- package/build/three.webgpu.nodes.min.js +1 -1
- package/examples/jsm/Addons.js +0 -5
- package/examples/jsm/animation/CCDIKSolver.js +3 -2
- package/examples/jsm/controls/ArcballControls.js +28 -19
- package/examples/jsm/controls/OrbitControls.js +5 -4
- package/examples/jsm/csm/CSMShadowNode.js +16 -11
- package/examples/jsm/curves/NURBSCurve.js +1 -1
- package/examples/jsm/curves/NURBSUtils.js +3 -0
- package/examples/jsm/effects/OutlineEffect.js +1 -1
- package/examples/jsm/exporters/GLTFExporter.js +11 -7
- package/examples/jsm/exporters/KTX2Exporter.js +1 -1
- package/examples/jsm/exporters/PLYExporter.js +2 -2
- package/examples/jsm/helpers/TextureHelperGPU.js +15 -5
- package/examples/jsm/helpers/VertexNormalsHelper.js +2 -0
- package/examples/jsm/lights/LightProbeGenerator.js +3 -3
- package/examples/jsm/lines/webgpu/LineSegments2.js +15 -6
- package/examples/jsm/loaders/3MFLoader.js +6 -3
- package/examples/jsm/loaders/BVHLoader.js +1 -1
- package/examples/jsm/loaders/ColladaLoader.js +5 -5
- package/examples/jsm/loaders/DDSLoader.js +42 -0
- package/examples/jsm/loaders/GCodeLoader.js +1 -1
- package/examples/jsm/loaders/GLTFLoader.js +22 -2
- package/examples/jsm/loaders/KTX2Loader.js +6 -1
- package/examples/jsm/loaders/KTXLoader.js +4 -4
- package/examples/jsm/loaders/LDrawLoader.js +1 -1
- package/examples/jsm/loaders/LottieLoader.js +1 -1
- package/examples/jsm/loaders/MTLLoader.js +1 -0
- package/examples/jsm/loaders/NRRDLoader.js +1 -1
- package/examples/jsm/loaders/PLYLoader.js +7 -7
- package/examples/jsm/loaders/PVRLoader.js +1 -1
- package/examples/jsm/loaders/SVGLoader.js +2 -2
- package/examples/jsm/loaders/TDSLoader.js +1 -1
- package/examples/jsm/loaders/VRMLLoader.js +7 -7
- package/examples/jsm/loaders/lwo/IFFParser.js +4 -4
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +1 -1
- package/examples/jsm/math/ConvexHull.js +1 -1
- package/examples/jsm/math/OBB.js +17 -0
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +10 -10
- package/examples/jsm/misc/Volume.js +20 -12
- package/examples/jsm/misc/VolumeSlice.js +2 -2
- package/examples/jsm/modifiers/CurveModifier.js +10 -8
- package/examples/jsm/modifiers/CurveModifierGPU.js +9 -7
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -2
- package/examples/jsm/objects/GroundedSkybox.js +4 -4
- package/examples/jsm/objects/Sky.js +2 -2
- package/examples/jsm/objects/SkyMesh.js +3 -3
- package/examples/jsm/objects/Water2.js +1 -1
- package/examples/jsm/objects/Water2Mesh.js +2 -2
- package/examples/jsm/objects/WaterMesh.js +4 -4
- package/examples/jsm/postprocessing/BloomPass.js +2 -2
- package/examples/jsm/postprocessing/EffectComposer.js +1 -2
- package/examples/jsm/postprocessing/OutlinePass.js +4 -4
- package/examples/jsm/postprocessing/SAOPass.js +1 -2
- package/examples/jsm/postprocessing/SMAAPass.js +1 -3
- package/examples/jsm/postprocessing/SSAOPass.js +2 -4
- package/examples/jsm/postprocessing/SSRPass.js +2 -4
- package/examples/jsm/postprocessing/UnrealBloomPass.js +2 -2
- package/examples/jsm/renderers/SVGRenderer.js +6 -4
- package/examples/jsm/shaders/BokehShader2.js +1 -1
- package/examples/jsm/shaders/GodRaysShader.js +3 -3
- package/examples/jsm/shaders/SobelOperatorShader.js +1 -1
- package/examples/jsm/tsl/display/AfterImageNode.js +93 -4
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +46 -2
- package/examples/jsm/tsl/display/AnamorphicNode.js +118 -5
- package/examples/jsm/tsl/display/BleachBypass.js +10 -0
- package/examples/jsm/tsl/display/BloomNode.js +233 -26
- package/examples/jsm/tsl/display/DenoiseNode.js +141 -25
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +80 -1
- package/examples/jsm/tsl/display/DotScreenNode.js +50 -5
- package/examples/jsm/tsl/display/FXAANode.js +52 -3
- package/examples/jsm/tsl/display/FilmNode.js +47 -1
- package/examples/jsm/tsl/display/GTAONode.js +210 -14
- package/examples/jsm/tsl/display/GaussianBlurNode.js +152 -8
- package/examples/jsm/tsl/display/LensflareNode.js +131 -13
- package/examples/jsm/tsl/display/Lut3DNode.js +55 -1
- package/examples/jsm/tsl/display/MotionBlur.js +12 -2
- package/examples/jsm/tsl/display/OutlineNode.js +343 -26
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +36 -2
- package/examples/jsm/tsl/display/PixelationPassNode.js +142 -9
- package/examples/jsm/tsl/display/RGBShiftNode.js +49 -2
- package/examples/jsm/tsl/display/SMAANode.js +187 -46
- package/examples/jsm/tsl/display/SSAAPassNode.js +110 -25
- package/examples/jsm/tsl/display/SSRNode.js +194 -21
- package/examples/jsm/tsl/display/Sepia.js +9 -0
- package/examples/jsm/tsl/display/SobelOperatorNode.js +54 -4
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +79 -3
- package/examples/jsm/tsl/display/StereoPassNode.js +41 -3
- package/examples/jsm/tsl/display/TRAAPassNode.js +116 -21
- package/examples/jsm/tsl/display/TransitionNode.js +71 -6
- package/examples/jsm/tsl/display/hashBlur.js +14 -3
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +40 -34
- package/examples/jsm/utils/BufferGeometryUtils.js +1 -1
- package/examples/jsm/utils/CameraUtils.js +4 -1
- package/examples/jsm/utils/GeometryUtils.js +22 -19
- package/examples/jsm/utils/SceneUtils.js +2 -2
- package/examples/jsm/webxr/XRControllerModelFactory.js +6 -1
- package/examples/jsm/webxr/XREstimatedLight.js +1 -1
- package/package.json +8 -3
- package/src/Three.Core.js +2 -0
- package/src/Three.Legacy.js +0 -21
- package/src/Three.TSL.js +9 -4
- package/src/Three.WebGPU.Nodes.js +2 -2
- package/src/Three.WebGPU.js +2 -2
- package/src/animation/PropertyBinding.js +2 -2
- package/src/cameras/PerspectiveCamera.js +18 -2
- package/src/constants.js +1 -1
- package/src/core/RenderTarget.js +18 -0
- package/src/core/RenderTarget3D.js +22 -0
- package/src/core/RenderTargetArray.js +22 -0
- package/src/extras/Earcut.js +1 -1
- package/src/extras/PMREMGenerator.js +20 -0
- package/src/extras/TextureUtils.js +6 -0
- package/src/helpers/CameraHelper.js +16 -13
- package/src/loaders/nodes/NodeLoader.js +59 -0
- package/src/loaders/nodes/NodeMaterialLoader.js +45 -0
- package/src/loaders/nodes/NodeObjectLoader.js +61 -0
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +72 -19
- package/src/materials/nodes/Line2NodeMaterial.js +128 -34
- package/src/materials/nodes/LineBasicNodeMaterial.js +17 -2
- package/src/materials/nodes/LineDashedNodeMaterial.js +78 -5
- package/src/materials/nodes/MeshBasicNodeMaterial.js +56 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +35 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +22 -2
- package/src/materials/nodes/MeshNormalNodeMaterial.js +21 -2
- package/src/materials/nodes/MeshPhongNodeMaterial.js +64 -1
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +269 -0
- package/src/materials/nodes/MeshSSSNodeMaterial.js +97 -6
- package/src/materials/nodes/MeshStandardNodeMaterial.js +78 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +28 -0
- package/src/materials/nodes/NodeMaterial.js +474 -21
- package/src/materials/nodes/PointsNodeMaterial.js +22 -13
- package/src/materials/nodes/ShadowNodeMaterial.js +29 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +77 -19
- package/src/materials/nodes/VolumeNodeMaterial.js +80 -4
- package/src/materials/nodes/manager/NodeMaterialObserver.js +87 -0
- package/src/nodes/Nodes.js +1 -6
- package/src/nodes/TSL.js +2 -3
- package/src/nodes/accessors/AccessorsUtils.js +27 -0
- package/src/nodes/accessors/Arrays.js +24 -5
- package/src/nodes/accessors/BatchNode.js +39 -3
- package/src/nodes/accessors/Bitangent.js +37 -0
- package/src/nodes/accessors/BufferAttributeNode.js +178 -5
- package/src/nodes/accessors/BufferNode.js +63 -0
- package/src/nodes/accessors/BuiltinNode.js +38 -0
- package/src/nodes/accessors/Camera.js +49 -0
- package/src/nodes/accessors/ClippingNode.js +71 -2
- package/src/nodes/accessors/CubeTextureNode.js +64 -0
- package/src/nodes/accessors/InstanceNode.js +85 -2
- package/src/nodes/accessors/InstancedMeshNode.js +28 -3
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +13 -0
- package/src/nodes/accessors/Lights.js +50 -1
- package/src/nodes/accessors/MaterialNode.js +302 -8
- package/src/nodes/accessors/MaterialProperties.js +7 -0
- package/src/nodes/accessors/MaterialReferenceNode.js +53 -13
- package/src/nodes/accessors/ModelNode.js +100 -5
- package/src/nodes/accessors/ModelViewProjectionNode.js +10 -38
- package/src/nodes/accessors/MorphNode.js +48 -4
- package/src/nodes/accessors/Normal.js +59 -3
- package/src/nodes/accessors/Object3DNode.js +102 -1
- package/src/nodes/accessors/PointUVNode.js +26 -0
- package/src/nodes/accessors/Position.js +53 -4
- package/src/nodes/accessors/ReferenceBaseNode.js +188 -0
- package/src/nodes/accessors/ReferenceNode.js +202 -2
- package/src/nodes/accessors/ReflectVector.js +24 -0
- package/src/nodes/accessors/RendererReferenceNode.js +46 -1
- package/src/nodes/accessors/SceneNode.js +54 -0
- package/src/nodes/accessors/SkinningNode.js +127 -1
- package/src/nodes/accessors/StorageBufferNode.js +168 -4
- package/src/nodes/accessors/StorageTextureNode.js +118 -0
- package/src/nodes/accessors/Tangent.js +36 -0
- package/src/nodes/accessors/Texture3DNode.js +89 -5
- package/src/nodes/accessors/TextureBicubic.js +12 -2
- package/src/nodes/accessors/TextureNode.js +309 -10
- package/src/nodes/accessors/TextureSizeNode.js +42 -0
- package/src/nodes/accessors/UV.js +10 -1
- package/src/nodes/accessors/UniformArrayNode.js +223 -23
- package/src/nodes/accessors/UserDataNode.js +46 -0
- package/src/nodes/accessors/VelocityNode.js +82 -0
- package/src/nodes/accessors/VertexColorNode.js +39 -2
- package/src/nodes/code/CodeNode.js +95 -1
- package/src/nodes/code/ExpressionNode.js +28 -0
- package/src/nodes/code/FunctionCallNode.js +37 -0
- package/src/nodes/code/FunctionNode.js +45 -0
- package/src/nodes/code/ScriptableNode.js +223 -1
- package/src/nodes/code/ScriptableValueNode.js +85 -1
- package/src/nodes/core/AssignNode.js +48 -2
- package/src/nodes/core/AttributeNode.js +43 -0
- package/src/nodes/core/BypassNode.js +47 -2
- package/src/nodes/core/CacheNode.js +53 -2
- package/src/nodes/core/ConstNode.js +24 -0
- package/src/nodes/core/ContextNode.js +65 -0
- package/src/nodes/core/IndexNode.js +68 -7
- package/src/nodes/core/InputNode.js +48 -0
- package/src/nodes/core/LightingModel.js +60 -0
- package/src/nodes/core/MRTNode.js +66 -0
- package/src/nodes/core/Node.js +337 -12
- package/src/nodes/core/NodeAttribute.js +38 -0
- package/src/nodes/core/NodeBuilder.js +945 -15
- package/src/nodes/core/NodeCache.js +41 -2
- package/src/nodes/core/NodeCode.js +31 -0
- package/src/nodes/core/NodeFrame.js +123 -2
- package/src/nodes/core/NodeFunction.js +46 -0
- package/src/nodes/core/NodeFunctionInput.js +44 -0
- package/src/nodes/core/NodeParser.js +11 -0
- package/src/nodes/core/NodeUniform.js +52 -0
- package/src/nodes/core/NodeUtils.js +141 -0
- package/src/nodes/core/NodeVar.js +30 -0
- package/src/nodes/core/NodeVarying.js +28 -0
- package/src/nodes/core/OutputStructNode.js +33 -2
- package/src/nodes/core/ParameterNode.js +28 -0
- package/src/nodes/core/PropertyNode.js +232 -0
- package/src/nodes/core/StackNode.js +78 -0
- package/src/nodes/core/StructTypeNode.js +39 -1
- package/src/nodes/core/TempNode.js +30 -4
- package/src/nodes/core/UniformGroupNode.js +82 -7
- package/src/nodes/core/UniformNode.js +66 -0
- package/src/nodes/core/VarNode.js +52 -0
- package/src/nodes/core/VaryingNode.js +83 -2
- package/src/nodes/core/constants.js +36 -0
- package/src/nodes/display/BumpMapNode.js +37 -0
- package/src/nodes/display/ColorAdjustment.js +53 -11
- package/src/nodes/display/ColorSpaceFunctions.js +16 -0
- package/src/nodes/display/ColorSpaceNode.js +82 -0
- package/src/nodes/display/FrontFacingNode.js +29 -0
- package/src/nodes/display/NormalMapNode.js +43 -0
- package/src/nodes/display/PassNode.js +298 -7
- package/src/nodes/display/PosterizeNode.js +33 -0
- package/src/nodes/display/RenderOutputNode.js +66 -1
- package/src/nodes/display/ScreenNode.js +87 -0
- package/src/nodes/display/ToneMappingFunctions.js +58 -10
- package/src/nodes/display/ToneMappingNode.js +55 -2
- package/src/nodes/display/ToonOutlinePassNode.js +73 -0
- package/src/nodes/display/ViewportDepthNode.js +122 -8
- package/src/nodes/display/ViewportDepthTextureNode.js +23 -0
- package/src/nodes/display/ViewportSharedTextureNode.js +23 -0
- package/src/nodes/display/ViewportTextureNode.js +57 -0
- package/src/nodes/fog/Fog.js +93 -0
- package/src/nodes/functions/BasicLightingModel.js +24 -0
- package/src/nodes/functions/PhongLightingModel.js +34 -2
- package/src/nodes/functions/PhysicalLightingModel.js +167 -8
- package/src/nodes/functions/ShadowMaskModel.js +23 -0
- package/src/nodes/functions/ToonLightingModel.js +20 -0
- package/src/nodes/functions/material/getAlphaHashThreshold.js +1 -3
- package/src/nodes/functions/material/getParallaxCorrectNormal.js +16 -1
- package/src/nodes/geometry/RangeNode.js +54 -2
- package/src/nodes/gpgpu/AtomicFunctionNode.js +157 -1
- package/src/nodes/gpgpu/BarrierNode.js +47 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +126 -0
- package/src/nodes/gpgpu/ComputeNode.js +106 -2
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +115 -6
- package/src/nodes/lighting/AONode.js +18 -0
- package/src/nodes/lighting/AmbientLightNode.js +10 -0
- package/src/nodes/lighting/AnalyticLightNode.js +97 -2
- package/src/nodes/lighting/BasicEnvironmentNode.js +19 -0
- package/src/nodes/lighting/BasicLightMapNode.js +17 -0
- package/src/nodes/lighting/DirectionalLightNode.js +10 -0
- package/src/nodes/lighting/EnvironmentNode.js +18 -0
- package/src/nodes/lighting/HemisphereLightNode.js +31 -0
- package/src/nodes/lighting/IESSpotLightNode.js +11 -0
- package/src/nodes/lighting/IrradianceNode.js +17 -0
- package/src/nodes/lighting/LightProbeNode.js +20 -0
- package/src/nodes/lighting/LightUtils.js +12 -0
- package/src/nodes/lighting/LightingContextNode.js +48 -0
- package/src/nodes/lighting/LightingNode.js +15 -6
- package/src/nodes/lighting/LightsNode.js +132 -1
- package/src/nodes/lighting/PointLightNode.js +32 -1
- package/src/nodes/lighting/PointShadowNode.js +54 -1
- package/src/nodes/lighting/RectAreaLightNode.js +44 -6
- package/src/nodes/lighting/ShadowBaseNode.js +93 -0
- package/src/nodes/lighting/ShadowNode.js +240 -34
- package/src/nodes/lighting/SpotLightNode.js +43 -0
- package/src/nodes/math/ConditionalNode.js +70 -3
- package/src/nodes/math/Hash.js +9 -0
- package/src/nodes/math/MathNode.js +614 -11
- package/src/nodes/math/MathUtils.js +45 -1
- package/src/nodes/math/OperatorNode.js +233 -0
- package/src/nodes/math/TriNoise3D.js +18 -7
- package/src/nodes/parsers/GLSLNodeFunction.js +16 -0
- package/src/nodes/parsers/GLSLNodeParser.js +11 -0
- package/src/nodes/pmrem/PMREMNode.js +133 -0
- package/src/nodes/pmrem/PMREMUtils.js +1 -1
- package/src/nodes/procedural/Checker.js +9 -0
- package/src/nodes/tsl/TSLBase.js +2 -2
- package/src/nodes/utils/ArrayElementNode.js +38 -2
- package/src/nodes/utils/ConvertNode.js +31 -0
- package/src/nodes/utils/CubeMapNode.js +78 -0
- package/src/nodes/utils/Discard.js +16 -0
- package/src/nodes/utils/EquirectUVNode.js +31 -1
- package/src/nodes/utils/FlipNode.js +38 -0
- package/src/nodes/utils/FunctionOverloadingNode.js +53 -1
- package/src/nodes/utils/JoinNode.js +25 -0
- package/src/nodes/utils/LoopNode.js +74 -1
- package/src/nodes/utils/MatcapUVNode.js +17 -0
- package/src/nodes/utils/MaxMipLevelNode.js +49 -0
- package/src/nodes/utils/Oscillators.js +33 -0
- package/src/nodes/utils/Packing.js +17 -0
- package/src/nodes/utils/PostProcessingUtils.js +28 -23
- package/src/nodes/utils/RTTNode.js +123 -2
- package/src/nodes/utils/ReflectorNode.js +174 -4
- package/src/nodes/utils/RemapNode.js +79 -0
- package/src/nodes/utils/RotateNode.js +41 -0
- package/src/nodes/utils/SetNode.js +44 -1
- package/src/nodes/utils/SplitNode.js +55 -3
- package/src/nodes/utils/SpriteSheetUVNode.js +46 -0
- package/src/nodes/utils/SpriteUtils.js +17 -0
- package/src/nodes/utils/StorageArrayElementNode.js +40 -0
- package/src/nodes/utils/Timer.js +19 -0
- package/src/nodes/utils/TriplanarTexturesNode.js +84 -0
- package/src/nodes/utils/UVUtils.js +20 -0
- package/src/nodes/utils/ViewportUtils.js +13 -0
- package/src/objects/BatchedMesh.js +1 -2
- package/src/objects/ClippingGroup.js +49 -0
- package/src/renderers/WebGLRenderer.js +23 -4
- package/src/renderers/common/Animation.js +63 -0
- package/src/renderers/common/Attributes.js +36 -0
- package/src/renderers/common/Backend.js +467 -52
- package/src/renderers/common/Background.js +34 -1
- package/src/renderers/common/BindGroup.js +43 -0
- package/src/renderers/common/Binding.js +35 -0
- package/src/renderers/common/Bindings.js +93 -1
- package/src/renderers/common/Buffer.js +49 -0
- package/src/renderers/common/BufferUtils.js +27 -0
- package/src/renderers/common/BundleGroup.js +57 -0
- package/src/renderers/common/ChainMap.js +38 -1
- package/src/renderers/common/ClippingContext.js +107 -14
- package/src/renderers/common/Color4.js +36 -0
- package/src/renderers/common/ComputePipeline.js +24 -0
- package/src/renderers/common/CubeRenderTarget.js +13 -0
- package/src/renderers/common/DataMap.js +37 -1
- package/src/renderers/common/Geometries.js +98 -0
- package/src/renderers/common/IndirectStorageBufferAttribute.js +25 -2
- package/src/renderers/common/Info.js +87 -0
- package/src/renderers/common/Lighting.js +26 -0
- package/src/renderers/common/Pipeline.js +22 -0
- package/src/renderers/common/Pipelines.js +148 -5
- package/src/renderers/common/PostProcessing.js +75 -3
- package/src/renderers/common/ProgrammableStage.js +60 -2
- package/src/renderers/common/QuadMesh.js +54 -5
- package/src/renderers/common/RenderBundle.js +14 -8
- package/src/renderers/common/RenderBundles.js +33 -10
- package/src/renderers/common/RenderContext.js +169 -4
- package/src/renderers/common/RenderContexts.js +42 -2
- package/src/renderers/common/RenderList.js +178 -0
- package/src/renderers/common/RenderLists.js +31 -0
- package/src/renderers/common/RenderObject.js +328 -4
- package/src/renderers/common/RenderObjects.js +101 -7
- package/src/renderers/common/RenderPipeline.js +24 -0
- package/src/renderers/common/Renderer.js +1096 -31
- package/src/renderers/common/RendererUtils.js +193 -0
- package/src/renderers/common/SampledTexture.js +121 -0
- package/src/renderers/common/Sampler.js +30 -0
- package/src/renderers/common/StorageBuffer.js +24 -0
- package/src/renderers/common/StorageBufferAttribute.js +31 -2
- package/src/renderers/common/StorageInstancedBufferAttribute.js +31 -2
- package/src/renderers/common/StorageTexture.js +38 -0
- package/src/renderers/common/Textures.js +83 -0
- package/src/renderers/common/Uniform.js +188 -2
- package/src/renderers/common/UniformBuffer.js +19 -0
- package/src/renderers/common/UniformsGroup.js +139 -2
- package/src/renderers/common/extras/PMREMGenerator.js +24 -3
- package/src/renderers/common/nodes/NodeBuilderState.js +95 -1
- package/src/renderers/common/nodes/NodeLibrary.js +89 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +91 -2
- package/src/renderers/common/nodes/NodeSampler.js +28 -0
- package/src/renderers/common/nodes/NodeStorageBuffer.js +35 -0
- package/src/renderers/common/nodes/NodeUniform.js +189 -0
- package/src/renderers/common/nodes/NodeUniformBuffer.js +29 -0
- package/src/renderers/common/nodes/NodeUniformsGroup.js +31 -18
- package/src/renderers/common/nodes/Nodes.js +327 -60
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +7 -7
- package/src/renderers/webgl-fallback/WebGLBackend.js +547 -29
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +0 -1
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +1 -1
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +1 -1
- package/src/renderers/webgpu/WebGPUBackend.js +480 -49
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +34 -0
- package/src/renderers/webgpu/WebGPURenderer.js +35 -0
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +20 -8
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +21 -8
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +59 -11
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +17 -0
- package/src/renderers/webgpu/nodes/WGSLNodeParser.js +11 -0
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +10 -8
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +9 -1
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +5 -9
- package/src/renderers/webgpu/utils/WebGPUUtils.js +30 -0
- package/src/renderers/webxr/WebXRDepthSensing.js +1 -1
- package/src/renderers/webxr/WebXRManager.js +7 -1
- package/src/textures/Data3DTexture.js +2 -2
- package/src/textures/Texture.js +4 -0
- package/examples/jsm/animation/MMDAnimationHelper.js +0 -1209
- package/examples/jsm/animation/MMDPhysics.js +0 -1408
- package/examples/jsm/exporters/MMDExporter.js +0 -223
- package/examples/jsm/libs/mmdparser.module.js +0 -11530
- package/examples/jsm/loaders/MMDLoader.js +0 -2298
- package/examples/jsm/shaders/MMDToonShader.js +0 -134
- package/src/nodes/core/UniformGroup.js +0 -13
- package/src/nodes/fog/FogExp2Node.js +0 -35
- package/src/nodes/fog/FogNode.js +0 -50
- package/src/nodes/fog/FogRangeNode.js +0 -36
- package/src/renderers/common/PostProcessingUtils.js +0 -86
|
@@ -1,144 +1,531 @@
|
|
|
1
|
-
let
|
|
2
|
-
let
|
|
3
|
-
let color4 = null;
|
|
1
|
+
let _vector2 = null;
|
|
2
|
+
let _color4 = null;
|
|
4
3
|
|
|
5
4
|
import Color4 from './Color4.js';
|
|
6
5
|
import { Vector2 } from '../../math/Vector2.js';
|
|
7
|
-
import { Vector4 } from '../../math/Vector4.js';
|
|
8
6
|
import { createCanvasElement } from '../../utils.js';
|
|
9
7
|
import { REVISION } from '../../constants.js';
|
|
10
8
|
|
|
9
|
+
/**
|
|
10
|
+
* Most of the rendering related logic is implemented in the
|
|
11
|
+
* {@link module:Renderer} module and related management components.
|
|
12
|
+
* Sometimes it is required though to execute commands which are
|
|
13
|
+
* specific to the current 3D backend (which is WebGPU or WebGL 2).
|
|
14
|
+
* This abstract base class defines an interface that encapsulates
|
|
15
|
+
* all backend-related logic. Derived classes for each backend must
|
|
16
|
+
* implement the interface.
|
|
17
|
+
*
|
|
18
|
+
* @abstract
|
|
19
|
+
* @private
|
|
20
|
+
*/
|
|
11
21
|
class Backend {
|
|
12
22
|
|
|
23
|
+
/**
|
|
24
|
+
* Constructs a new backend.
|
|
25
|
+
*
|
|
26
|
+
* @param {Object} parameters - An object holding parameters for the backend.
|
|
27
|
+
*/
|
|
13
28
|
constructor( parameters = {} ) {
|
|
14
29
|
|
|
30
|
+
/**
|
|
31
|
+
* The parameters of the backend.
|
|
32
|
+
*
|
|
33
|
+
* @type {Object}
|
|
34
|
+
*/
|
|
15
35
|
this.parameters = Object.assign( {}, parameters );
|
|
36
|
+
|
|
37
|
+
/**
|
|
38
|
+
* This weak map holds backend-specific data of objects
|
|
39
|
+
* like textures, attributes or render targets.
|
|
40
|
+
*
|
|
41
|
+
* @type {WeakMap}
|
|
42
|
+
*/
|
|
16
43
|
this.data = new WeakMap();
|
|
44
|
+
|
|
45
|
+
/**
|
|
46
|
+
* A reference to the renderer.
|
|
47
|
+
*
|
|
48
|
+
* @type {Renderer?}
|
|
49
|
+
* @default null
|
|
50
|
+
*/
|
|
17
51
|
this.renderer = null;
|
|
52
|
+
|
|
53
|
+
/**
|
|
54
|
+
* A reference to the canvas element the renderer is drawing to.
|
|
55
|
+
*
|
|
56
|
+
* @type {(HTMLCanvasElement|OffscreenCanvas)?}
|
|
57
|
+
* @default null
|
|
58
|
+
*/
|
|
18
59
|
this.domElement = null;
|
|
19
60
|
|
|
20
61
|
}
|
|
21
62
|
|
|
63
|
+
/**
|
|
64
|
+
* Initializes the backend so it is ready for usage. Concrete backends
|
|
65
|
+
* are supposed to implement their rendering context creation and related
|
|
66
|
+
* operations in this method.
|
|
67
|
+
*
|
|
68
|
+
* @async
|
|
69
|
+
* @param {Renderer} renderer - The renderer.
|
|
70
|
+
* @return {Promise} A Promise that resolves when the backend has been initialized.
|
|
71
|
+
*/
|
|
22
72
|
async init( renderer ) {
|
|
23
73
|
|
|
24
74
|
this.renderer = renderer;
|
|
25
75
|
|
|
26
76
|
}
|
|
27
77
|
|
|
28
|
-
|
|
78
|
+
/**
|
|
79
|
+
* The coordinate system of the backend.
|
|
80
|
+
*
|
|
81
|
+
* @abstract
|
|
82
|
+
* @type {Number}
|
|
83
|
+
* @readonly
|
|
84
|
+
*/
|
|
85
|
+
get coordinateSystem() {}
|
|
29
86
|
|
|
30
|
-
|
|
87
|
+
// render context
|
|
31
88
|
|
|
32
|
-
|
|
89
|
+
/**
|
|
90
|
+
* This method is executed at the beginning of a render call and
|
|
91
|
+
* can be used by the backend to prepare the state for upcoming
|
|
92
|
+
* draw calls.
|
|
93
|
+
*
|
|
94
|
+
* @abstract
|
|
95
|
+
* @param {RenderContext} renderContext - The render context.
|
|
96
|
+
*/
|
|
97
|
+
beginRender( /*renderContext*/ ) {}
|
|
98
|
+
|
|
99
|
+
/**
|
|
100
|
+
* This method is executed at the end of a render call and
|
|
101
|
+
* can be used by the backend to finalize work after draw
|
|
102
|
+
* calls.
|
|
103
|
+
*
|
|
104
|
+
* @abstract
|
|
105
|
+
* @param {RenderContext} renderContext - The render context.
|
|
106
|
+
*/
|
|
107
|
+
finishRender( /*renderContext*/ ) {}
|
|
108
|
+
|
|
109
|
+
/**
|
|
110
|
+
* This method is executed at the beginning of a compute call and
|
|
111
|
+
* can be used by the backend to prepare the state for upcoming
|
|
112
|
+
* compute tasks.
|
|
113
|
+
*
|
|
114
|
+
* @abstract
|
|
115
|
+
* @param {Node|Array<Node>} computeGroup - The compute node(s).
|
|
116
|
+
*/
|
|
117
|
+
beginCompute( /*computeGroup*/ ) {}
|
|
118
|
+
|
|
119
|
+
/**
|
|
120
|
+
* This method is executed at the end of a compute call and
|
|
121
|
+
* can be used by the backend to finalize work after compute
|
|
122
|
+
* tasks.
|
|
123
|
+
*
|
|
124
|
+
* @abstract
|
|
125
|
+
* @param {Node|Array<Node>} computeGroup - The compute node(s).
|
|
126
|
+
*/
|
|
127
|
+
finishCompute( /*computeGroup*/ ) {}
|
|
33
128
|
|
|
34
129
|
// render object
|
|
35
130
|
|
|
131
|
+
/**
|
|
132
|
+
* Executes a draw command for the given render object.
|
|
133
|
+
*
|
|
134
|
+
* @abstract
|
|
135
|
+
* @param {RenderObject} renderObject - The render object to draw.
|
|
136
|
+
* @param {Info} info - Holds a series of statistical information about the GPU memory and the rendering process.
|
|
137
|
+
*/
|
|
36
138
|
draw( /*renderObject, info*/ ) { }
|
|
37
139
|
|
|
140
|
+
// compute node
|
|
141
|
+
|
|
142
|
+
/**
|
|
143
|
+
* Executes a compute command for the given compute node.
|
|
144
|
+
*
|
|
145
|
+
* @abstract
|
|
146
|
+
* @param {Node|Array<Node>} computeGroup - The group of compute nodes of a compute call. Can be a single compute node.
|
|
147
|
+
* @param {Node} computeNode - The compute node.
|
|
148
|
+
* @param {Array<BindGroup>} bindings - The bindings.
|
|
149
|
+
* @param {ComputePipeline} computePipeline - The compute pipeline.
|
|
150
|
+
*/
|
|
151
|
+
compute( /*computeGroup, computeNode, computeBindings, computePipeline*/ ) { }
|
|
152
|
+
|
|
38
153
|
// program
|
|
39
154
|
|
|
155
|
+
/**
|
|
156
|
+
* Creates a shader program from the given programmable stage.
|
|
157
|
+
*
|
|
158
|
+
* @abstract
|
|
159
|
+
* @param {ProgrammableStage} program - The programmable stage.
|
|
160
|
+
*/
|
|
40
161
|
createProgram( /*program*/ ) { }
|
|
41
162
|
|
|
163
|
+
/**
|
|
164
|
+
* Destroys the shader program of the given programmable stage.
|
|
165
|
+
*
|
|
166
|
+
* @abstract
|
|
167
|
+
* @param {ProgrammableStage} program - The programmable stage.
|
|
168
|
+
*/
|
|
42
169
|
destroyProgram( /*program*/ ) { }
|
|
43
170
|
|
|
44
171
|
// bindings
|
|
45
172
|
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
173
|
+
/**
|
|
174
|
+
* Creates bindings from the given bind group definition.
|
|
175
|
+
*
|
|
176
|
+
* @abstract
|
|
177
|
+
* @param {BindGroup} bindGroup - The bind group.
|
|
178
|
+
* @param {Array<BindGroup>} bindings - Array of bind groups.
|
|
179
|
+
* @param {Number} cacheIndex - The cache index.
|
|
180
|
+
* @param {Number} version - The version.
|
|
181
|
+
*/
|
|
182
|
+
createBindings( /*bindGroup, bindings, cacheIndex, version*/ ) { }
|
|
183
|
+
|
|
184
|
+
/**
|
|
185
|
+
* Updates the given bind group definition.
|
|
186
|
+
*
|
|
187
|
+
* @abstract
|
|
188
|
+
* @param {BindGroup} bindGroup - The bind group.
|
|
189
|
+
* @param {Array<BindGroup>} bindings - Array of bind groups.
|
|
190
|
+
* @param {Number} cacheIndex - The cache index.
|
|
191
|
+
* @param {Number} version - The version.
|
|
192
|
+
*/
|
|
193
|
+
updateBindings( /*bindGroup, bindings, cacheIndex, version*/ ) { }
|
|
194
|
+
|
|
195
|
+
/**
|
|
196
|
+
* Updates a buffer binding.
|
|
197
|
+
*
|
|
198
|
+
* @abstract
|
|
199
|
+
* @param {Buffer} binding - The buffer binding to update.
|
|
200
|
+
*/
|
|
201
|
+
updateBinding( /*binding*/ ) { }
|
|
49
202
|
|
|
50
203
|
// pipeline
|
|
51
204
|
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
205
|
+
/**
|
|
206
|
+
* Creates a render pipeline for the given render object.
|
|
207
|
+
*
|
|
208
|
+
* @abstract
|
|
209
|
+
* @param {RenderObject} renderObject - The render object.
|
|
210
|
+
* @param {Array<Promise>} promises - An array of compilation promises which are used in `compileAsync()`.
|
|
211
|
+
*/
|
|
212
|
+
createRenderPipeline( /*renderObject, promises*/ ) { }
|
|
213
|
+
|
|
214
|
+
/**
|
|
215
|
+
* Creates a compute pipeline for the given compute node.
|
|
216
|
+
*
|
|
217
|
+
* @abstract
|
|
218
|
+
* @param {ComputePipeline} computePipeline - The compute pipeline.
|
|
219
|
+
* @param {Array<BindGroup>} bindings - The bindings.
|
|
220
|
+
*/
|
|
221
|
+
createComputePipeline( /*computePipeline, bindings*/ ) { }
|
|
57
222
|
|
|
58
223
|
// cache key
|
|
59
224
|
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
225
|
+
/**
|
|
226
|
+
* Returns `true` if the render pipeline requires an update.
|
|
227
|
+
*
|
|
228
|
+
* @abstract
|
|
229
|
+
* @param {RenderObject} renderObject - The render object.
|
|
230
|
+
* @return {Boolean} Whether the render pipeline requires an update or not.
|
|
231
|
+
*/
|
|
232
|
+
needsRenderUpdate( /*renderObject*/ ) { }
|
|
233
|
+
|
|
234
|
+
/**
|
|
235
|
+
* Returns a cache key that is used to identify render pipelines.
|
|
236
|
+
*
|
|
237
|
+
* @abstract
|
|
238
|
+
* @param {RenderObject} renderObject - The render object.
|
|
239
|
+
* @return {String} The cache key.
|
|
240
|
+
*/
|
|
241
|
+
getRenderCacheKey( /*renderObject*/ ) { }
|
|
63
242
|
|
|
64
243
|
// node builder
|
|
65
244
|
|
|
66
|
-
|
|
245
|
+
/**
|
|
246
|
+
* Returns a node builder for the given render object.
|
|
247
|
+
*
|
|
248
|
+
* @abstract
|
|
249
|
+
* @param {RenderObject} renderObject - The render object.
|
|
250
|
+
* @param {Renderer} renderer - The renderer.
|
|
251
|
+
* @return {NodeBuilder} The node builder.
|
|
252
|
+
*/
|
|
253
|
+
createNodeBuilder( /*renderObject, renderer*/ ) { }
|
|
67
254
|
|
|
68
255
|
// textures
|
|
69
256
|
|
|
257
|
+
/**
|
|
258
|
+
* Creates a sampler for the given texture.
|
|
259
|
+
*
|
|
260
|
+
* @abstract
|
|
261
|
+
* @param {Texture} texture - The texture to create the sampler for.
|
|
262
|
+
*/
|
|
70
263
|
createSampler( /*texture*/ ) { }
|
|
71
264
|
|
|
265
|
+
/**
|
|
266
|
+
* Destroys the sampler for the given texture.
|
|
267
|
+
*
|
|
268
|
+
* @abstract
|
|
269
|
+
* @param {Texture} texture - The texture to destroy the sampler for.
|
|
270
|
+
*/
|
|
271
|
+
destroySampler( /*texture*/ ) {}
|
|
272
|
+
|
|
273
|
+
/**
|
|
274
|
+
* Creates a default texture for the given texture that can be used
|
|
275
|
+
* as a placeholder until the actual texture is ready for usage.
|
|
276
|
+
*
|
|
277
|
+
* @abstract
|
|
278
|
+
* @param {Texture} texture - The texture to create a default texture for.
|
|
279
|
+
*/
|
|
72
280
|
createDefaultTexture( /*texture*/ ) { }
|
|
73
281
|
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
282
|
+
/**
|
|
283
|
+
* Defines a texture on the GPU for the given texture object.
|
|
284
|
+
*
|
|
285
|
+
* @abstract
|
|
286
|
+
* @param {Texture} texture - The texture.
|
|
287
|
+
* @param {Object} [options={}] - Optional configuration parameter.
|
|
288
|
+
*/
|
|
289
|
+
createTexture( /*texture, options={}*/ ) { }
|
|
290
|
+
|
|
291
|
+
/**
|
|
292
|
+
* Uploads the updated texture data to the GPU.
|
|
293
|
+
*
|
|
294
|
+
* @abstract
|
|
295
|
+
* @param {Texture} texture - The texture.
|
|
296
|
+
* @param {Object} [options={}] - Optional configuration parameter.
|
|
297
|
+
*/
|
|
298
|
+
updateTexture( /*texture, options = {}*/ ) { }
|
|
299
|
+
|
|
300
|
+
/**
|
|
301
|
+
* Generates mipmaps for the given texture
|
|
302
|
+
*
|
|
303
|
+
* @abstract
|
|
304
|
+
* @param {Texture} texture - The texture.
|
|
305
|
+
*/
|
|
306
|
+
generateMipmaps( /*texture*/ ) { }
|
|
307
|
+
|
|
308
|
+
/**
|
|
309
|
+
* Destroys the GPU data for the given texture object.
|
|
310
|
+
*
|
|
311
|
+
* @abstract
|
|
312
|
+
* @param {Texture} texture - The texture.
|
|
313
|
+
*/
|
|
314
|
+
destroyTexture( /*texture*/ ) { }
|
|
315
|
+
|
|
316
|
+
/**
|
|
317
|
+
* Returns texture data as a typed array.
|
|
318
|
+
*
|
|
319
|
+
* @abstract
|
|
320
|
+
* @param {Texture} texture - The texture to copy.
|
|
321
|
+
* @param {Number} x - The x coordinate of the copy origin.
|
|
322
|
+
* @param {Number} y - The y coordinate of the copy origin.
|
|
323
|
+
* @param {Number} width - The width of the copy.
|
|
324
|
+
* @param {Number} height - The height of the copy.
|
|
325
|
+
* @param {Number} faceIndex - The face index.
|
|
326
|
+
* @return {TypedArray} The texture data as a typed array.
|
|
327
|
+
*/
|
|
328
|
+
copyTextureToBuffer( /*texture, x, y, width, height, faceIndex*/ ) {}
|
|
329
|
+
|
|
330
|
+
/**
|
|
331
|
+
* Copies data of the given source texture to the given destination texture.
|
|
332
|
+
*
|
|
333
|
+
* @abstract
|
|
334
|
+
* @param {Texture} srcTexture - The source texture.
|
|
335
|
+
* @param {Texture} dstTexture - The destination texture.
|
|
336
|
+
* @param {Vector4?} [srcRegion=null] - The region of the source texture to copy.
|
|
337
|
+
* @param {(Vector2|Vector3)?} [dstPosition=null] - The destination position of the copy.
|
|
338
|
+
* @param {Number} [level=0] - The mip level to copy.
|
|
339
|
+
*/
|
|
340
|
+
copyTextureToTexture( /*srcTexture, dstTexture, srcRegion = null, dstPosition = null, level = 0*/ ) {}
|
|
341
|
+
|
|
342
|
+
/**
|
|
343
|
+
* Copies the current bound framebuffer to the given texture.
|
|
344
|
+
*
|
|
345
|
+
* @abstract
|
|
346
|
+
* @param {Texture} texture - The destination texture.
|
|
347
|
+
* @param {RenderContext} renderContext - The render context.
|
|
348
|
+
* @param {Vector4} rectangle - A four dimensional vector defining the origin and dimension of the copy.
|
|
349
|
+
*/
|
|
350
|
+
copyFramebufferToTexture( /*texture, renderContext, rectangle*/ ) {}
|
|
77
351
|
|
|
78
352
|
// attributes
|
|
79
353
|
|
|
354
|
+
/**
|
|
355
|
+
* Creates the buffer of a shader attribute.
|
|
356
|
+
*
|
|
357
|
+
* @abstract
|
|
358
|
+
* @param {BufferAttribute} attribute - The buffer attribute.
|
|
359
|
+
*/
|
|
80
360
|
createAttribute( /*attribute*/ ) { }
|
|
81
361
|
|
|
362
|
+
/**
|
|
363
|
+
* Creates the buffer of an indexed shader attribute.
|
|
364
|
+
*
|
|
365
|
+
* @abstract
|
|
366
|
+
* @param {BufferAttribute} attribute - The indexed buffer attribute.
|
|
367
|
+
*/
|
|
82
368
|
createIndexAttribute( /*attribute*/ ) { }
|
|
83
369
|
|
|
370
|
+
/**
|
|
371
|
+
* Creates the buffer of a storage attribute.
|
|
372
|
+
*
|
|
373
|
+
* @abstract
|
|
374
|
+
* @param {BufferAttribute} attribute - The buffer attribute.
|
|
375
|
+
*/
|
|
376
|
+
createStorageAttribute( /*attribute*/ ) { }
|
|
377
|
+
|
|
378
|
+
/**
|
|
379
|
+
* Updates the buffer of a shader attribute.
|
|
380
|
+
*
|
|
381
|
+
* @abstract
|
|
382
|
+
* @param {BufferAttribute} attribute - The buffer attribute to update.
|
|
383
|
+
*/
|
|
84
384
|
updateAttribute( /*attribute*/ ) { }
|
|
85
385
|
|
|
386
|
+
/**
|
|
387
|
+
* Destroys the buffer of a shader attribute.
|
|
388
|
+
*
|
|
389
|
+
* @abstract
|
|
390
|
+
* @param {BufferAttribute} attribute - The buffer attribute to destroy.
|
|
391
|
+
*/
|
|
86
392
|
destroyAttribute( /*attribute*/ ) { }
|
|
87
393
|
|
|
88
394
|
// canvas
|
|
89
395
|
|
|
396
|
+
/**
|
|
397
|
+
* Returns the backend's rendering context.
|
|
398
|
+
*
|
|
399
|
+
* @abstract
|
|
400
|
+
* @return {Object} The rendering context.
|
|
401
|
+
*/
|
|
90
402
|
getContext() { }
|
|
91
403
|
|
|
404
|
+
/**
|
|
405
|
+
* Backends can use this method if they have to run
|
|
406
|
+
* logic when the renderer gets resized.
|
|
407
|
+
*
|
|
408
|
+
* @abstract
|
|
409
|
+
*/
|
|
92
410
|
updateSize() { }
|
|
93
411
|
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
412
|
+
/**
|
|
413
|
+
* Updates the viewport with the values from the given render context.
|
|
414
|
+
*
|
|
415
|
+
* @abstract
|
|
416
|
+
* @param {RenderContext} renderContext - The render context.
|
|
417
|
+
*/
|
|
418
|
+
updateViewport( /*renderContext*/ ) {}
|
|
97
419
|
|
|
98
|
-
|
|
99
|
-
|
|
100
|
-
hasFeature( /*name*/ ) { } // return Boolean
|
|
101
|
-
|
|
102
|
-
getInstanceCount( renderObject ) {
|
|
103
|
-
|
|
104
|
-
const { object, geometry } = renderObject;
|
|
105
|
-
|
|
106
|
-
return geometry.isInstancedBufferGeometry ? geometry.instanceCount : ( object.count > 1 ? object.count : 1 );
|
|
107
|
-
|
|
108
|
-
}
|
|
420
|
+
// utils
|
|
109
421
|
|
|
422
|
+
/**
|
|
423
|
+
* Returns `true` if the given 3D object is fully occluded by other
|
|
424
|
+
* 3D objects in the scene. Backends must implement this method by using
|
|
425
|
+
* a Occlusion Query API.
|
|
426
|
+
*
|
|
427
|
+
* @abstract
|
|
428
|
+
* @param {RenderContext} renderContext - The render context.
|
|
429
|
+
* @param {Object3D} object - The 3D object to test.
|
|
430
|
+
* @return {Boolean} Whether the 3D object is fully occluded or not.
|
|
431
|
+
*/
|
|
432
|
+
isOccluded( /*renderContext, object*/ ) {}
|
|
433
|
+
|
|
434
|
+
/**
|
|
435
|
+
* Resolves the time stamp for the given render context and type.
|
|
436
|
+
*
|
|
437
|
+
* @async
|
|
438
|
+
* @abstract
|
|
439
|
+
* @param {RenderContext} renderContext - The render context.
|
|
440
|
+
* @param {String} type - The render context.
|
|
441
|
+
* @return {Promise} A Promise that resolves when the time stamp has been computed.
|
|
442
|
+
*/
|
|
443
|
+
async resolveTimestampAsync( /*renderContext, type*/ ) { }
|
|
444
|
+
|
|
445
|
+
/**
|
|
446
|
+
* Can be used to synchronize CPU operations with GPU tasks. So when this method is called,
|
|
447
|
+
* the CPU waits for the GPU to complete its operation (e.g. a compute task).
|
|
448
|
+
*
|
|
449
|
+
* @async
|
|
450
|
+
* @abstract
|
|
451
|
+
* @return {Promise} A Promise that resolves when synchronization has been finished.
|
|
452
|
+
*/
|
|
453
|
+
async waitForGPU() {}
|
|
454
|
+
|
|
455
|
+
/**
|
|
456
|
+
* Checks if the given feature is supported by the backend.
|
|
457
|
+
*
|
|
458
|
+
* @async
|
|
459
|
+
* @abstract
|
|
460
|
+
* @param {String} name - The feature's name.
|
|
461
|
+
* @return {Promise<Boolean>} A Promise that resolves with a bool that indicates whether the feature is supported or not.
|
|
462
|
+
*/
|
|
463
|
+
async hasFeatureAsync( /*name*/ ) { }
|
|
464
|
+
|
|
465
|
+
/**
|
|
466
|
+
* Checks if the given feature is supported by the backend.
|
|
467
|
+
*
|
|
468
|
+
* @abstract
|
|
469
|
+
* @param {String} name - The feature's name.
|
|
470
|
+
* @return {Boolean} Whether the feature is supported or not.
|
|
471
|
+
*/
|
|
472
|
+
hasFeature( /*name*/ ) {}
|
|
473
|
+
|
|
474
|
+
/**
|
|
475
|
+
* Returns the maximum anisotropy texture filtering value.
|
|
476
|
+
*
|
|
477
|
+
* @abstract
|
|
478
|
+
* @return {Number} The maximum anisotropy texture filtering value.
|
|
479
|
+
*/
|
|
480
|
+
getMaxAnisotropy() {}
|
|
481
|
+
|
|
482
|
+
/**
|
|
483
|
+
* Returns the drawing buffer size.
|
|
484
|
+
*
|
|
485
|
+
* @return {Vector2} The drawing buffer size.
|
|
486
|
+
*/
|
|
110
487
|
getDrawingBufferSize() {
|
|
111
488
|
|
|
112
|
-
|
|
489
|
+
_vector2 = _vector2 || new Vector2();
|
|
113
490
|
|
|
114
|
-
return this.renderer.getDrawingBufferSize(
|
|
115
|
-
|
|
116
|
-
}
|
|
117
|
-
|
|
118
|
-
getScissor() {
|
|
119
|
-
|
|
120
|
-
vector4 = vector4 || new Vector4();
|
|
121
|
-
|
|
122
|
-
return this.renderer.getScissor( vector4 );
|
|
491
|
+
return this.renderer.getDrawingBufferSize( _vector2 );
|
|
123
492
|
|
|
124
493
|
}
|
|
125
494
|
|
|
495
|
+
/**
|
|
496
|
+
* Defines the scissor test.
|
|
497
|
+
*
|
|
498
|
+
* @abstract
|
|
499
|
+
* @param {Boolean} boolean - Whether the scissor test should be enabled or not.
|
|
500
|
+
*/
|
|
126
501
|
setScissorTest( /*boolean*/ ) { }
|
|
127
502
|
|
|
503
|
+
/**
|
|
504
|
+
* Returns the clear color and alpha into a single
|
|
505
|
+
* color object.
|
|
506
|
+
*
|
|
507
|
+
* @return {Color4} The clear color.
|
|
508
|
+
*/
|
|
128
509
|
getClearColor() {
|
|
129
510
|
|
|
130
511
|
const renderer = this.renderer;
|
|
131
512
|
|
|
132
|
-
|
|
513
|
+
_color4 = _color4 || new Color4();
|
|
133
514
|
|
|
134
|
-
renderer.getClearColor(
|
|
515
|
+
renderer.getClearColor( _color4 );
|
|
135
516
|
|
|
136
|
-
|
|
517
|
+
_color4.getRGB( _color4, this.renderer.currentColorSpace );
|
|
137
518
|
|
|
138
|
-
return
|
|
519
|
+
return _color4;
|
|
139
520
|
|
|
140
521
|
}
|
|
141
522
|
|
|
523
|
+
/**
|
|
524
|
+
* Returns the DOM element. If no DOM element exists, the backend
|
|
525
|
+
* creates a new one.
|
|
526
|
+
*
|
|
527
|
+
* @return {HTMLCanvasElement} The DOM element.
|
|
528
|
+
*/
|
|
142
529
|
getDomElement() {
|
|
143
530
|
|
|
144
531
|
let domElement = this.domElement;
|
|
@@ -158,14 +545,25 @@ class Backend {
|
|
|
158
545
|
|
|
159
546
|
}
|
|
160
547
|
|
|
161
|
-
|
|
162
|
-
|
|
548
|
+
/**
|
|
549
|
+
* Sets a dictionary for the given object into the
|
|
550
|
+
* internal data structure.
|
|
551
|
+
*
|
|
552
|
+
* @param {Object} object - The object.
|
|
553
|
+
* @param {Object} value - The dictionary to set.
|
|
554
|
+
*/
|
|
163
555
|
set( object, value ) {
|
|
164
556
|
|
|
165
557
|
this.data.set( object, value );
|
|
166
558
|
|
|
167
559
|
}
|
|
168
560
|
|
|
561
|
+
/**
|
|
562
|
+
* Returns the dictionary for the given object.
|
|
563
|
+
*
|
|
564
|
+
* @param {Object} object - The object.
|
|
565
|
+
* @return {Object} The object's dictionary.
|
|
566
|
+
*/
|
|
169
567
|
get( object ) {
|
|
170
568
|
|
|
171
569
|
let map = this.data.get( object );
|
|
@@ -181,18 +579,35 @@ class Backend {
|
|
|
181
579
|
|
|
182
580
|
}
|
|
183
581
|
|
|
582
|
+
/**
|
|
583
|
+
* Checks if the given object has a dictionary
|
|
584
|
+
* with data defined.
|
|
585
|
+
*
|
|
586
|
+
* @param {Object} object - The object.
|
|
587
|
+
* @return {Boolean} Whether a dictionary for the given object as been defined or not.
|
|
588
|
+
*/
|
|
184
589
|
has( object ) {
|
|
185
590
|
|
|
186
591
|
return this.data.has( object );
|
|
187
592
|
|
|
188
593
|
}
|
|
189
594
|
|
|
595
|
+
/**
|
|
596
|
+
* Deletes an object from the internal data structure.
|
|
597
|
+
*
|
|
598
|
+
* @param {Object} object - The object to delete.
|
|
599
|
+
*/
|
|
190
600
|
delete( object ) {
|
|
191
601
|
|
|
192
602
|
this.data.delete( object );
|
|
193
603
|
|
|
194
604
|
}
|
|
195
605
|
|
|
606
|
+
/**
|
|
607
|
+
* Frees internal resources.
|
|
608
|
+
*
|
|
609
|
+
* @abstract
|
|
610
|
+
*/
|
|
196
611
|
dispose() { }
|
|
197
612
|
|
|
198
613
|
}
|
|
@@ -9,17 +9,50 @@ import { BackSide, LinearSRGBColorSpace } from '../../constants.js';
|
|
|
9
9
|
|
|
10
10
|
const _clearColor = /*@__PURE__*/ new Color4();
|
|
11
11
|
|
|
12
|
+
/**
|
|
13
|
+
* This renderer module manages the background.
|
|
14
|
+
*
|
|
15
|
+
* @private
|
|
16
|
+
* @augments DataMap
|
|
17
|
+
*/
|
|
12
18
|
class Background extends DataMap {
|
|
13
19
|
|
|
20
|
+
/**
|
|
21
|
+
* Constructs a new background management component.
|
|
22
|
+
*
|
|
23
|
+
* @param {Renderer} renderer - The renderer.
|
|
24
|
+
* @param {Nodes} nodes - Renderer component for managing nodes related logic.
|
|
25
|
+
*/
|
|
14
26
|
constructor( renderer, nodes ) {
|
|
15
27
|
|
|
16
28
|
super();
|
|
17
29
|
|
|
30
|
+
/**
|
|
31
|
+
* The renderer.
|
|
32
|
+
*
|
|
33
|
+
* @type {Renderer}
|
|
34
|
+
*/
|
|
18
35
|
this.renderer = renderer;
|
|
36
|
+
|
|
37
|
+
/**
|
|
38
|
+
* Renderer component for managing nodes related logic.
|
|
39
|
+
*
|
|
40
|
+
* @type {Nodes}
|
|
41
|
+
*/
|
|
19
42
|
this.nodes = nodes;
|
|
20
43
|
|
|
21
44
|
}
|
|
22
45
|
|
|
46
|
+
/**
|
|
47
|
+
* Updates the background for the given scene. Depending on how `Scene.background`
|
|
48
|
+
* or `Scene.backgroundNode` are configured, this method might configure a simple clear
|
|
49
|
+
* or add a mesh to the render list for rendering the background as a textured plane
|
|
50
|
+
* or skybox.
|
|
51
|
+
*
|
|
52
|
+
* @param {Scene} scene - The scene.
|
|
53
|
+
* @param {RenderList} renderList - The current render list.
|
|
54
|
+
* @param {RenderContext} renderContext - The current render context.
|
|
55
|
+
*/
|
|
23
56
|
update( scene, renderList, renderContext ) {
|
|
24
57
|
|
|
25
58
|
const renderer = this.renderer;
|
|
@@ -60,7 +93,7 @@ class Background extends DataMap {
|
|
|
60
93
|
getTextureLevel: () => backgroundBlurriness
|
|
61
94
|
} );
|
|
62
95
|
|
|
63
|
-
let viewProj = modelViewProjection
|
|
96
|
+
let viewProj = modelViewProjection;
|
|
64
97
|
viewProj = viewProj.setZ( viewProj.w );
|
|
65
98
|
|
|
66
99
|
const nodeMaterial = new NodeMaterial();
|