super-three 0.161.0 → 0.163.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +822 -1332
- package/build/three.module.js +820 -1328
- package/build/three.module.min.js +1 -1
- package/examples/jsm/controls/DragControls.js +91 -30
- package/examples/jsm/controls/OrbitControls.js +32 -6
- package/examples/jsm/controls/TransformControls.js +9 -9
- package/examples/jsm/exporters/GLTFExporter.js +30 -3
- package/examples/jsm/exporters/USDZExporter.js +15 -0
- package/examples/jsm/geometries/TextGeometry.js +10 -2
- package/examples/jsm/interactive/HTMLMesh.js +7 -9
- package/examples/jsm/interactive/InteractiveGroup.js +15 -25
- package/examples/jsm/libs/fflate.module.js +694 -496
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +1 -8723
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +1 -8734
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/libs/tween.module.js +32 -14
- package/examples/jsm/lines/LineMaterial.js +0 -2
- package/examples/jsm/loaders/3DMLoader.js +13 -21
- package/examples/jsm/loaders/3MFLoader.js +2 -0
- package/examples/jsm/loaders/EXRLoader.js +89 -19
- package/examples/jsm/loaders/FBXLoader.js +1 -1
- package/examples/jsm/loaders/GLTFLoader.js +6 -0
- package/examples/jsm/loaders/KTX2Loader.js +2 -6
- package/examples/jsm/loaders/LUT3dlLoader.js +0 -15
- package/examples/jsm/loaders/LUTCubeLoader.js +0 -14
- package/examples/jsm/loaders/LUTImageLoader.js +0 -14
- package/examples/jsm/loaders/RGBMLoader.js +16 -0
- package/examples/jsm/loaders/VOXLoader.js +9 -2
- package/examples/jsm/loaders/VRMLLoader.js +6 -2
- package/examples/jsm/misc/GPUComputationRenderer.js +0 -6
- package/examples/jsm/misc/ProgressiveLightMap.js +1 -0
- package/examples/jsm/nodes/Nodes.js +15 -8
- package/examples/jsm/nodes/accessors/AccessorsUtils.js +10 -0
- package/examples/jsm/nodes/accessors/BatchNode.js +78 -0
- package/examples/jsm/nodes/accessors/ClippingNode.js +144 -0
- package/examples/jsm/nodes/accessors/InstanceNode.js +25 -2
- package/examples/jsm/nodes/accessors/MaterialNode.js +2 -2
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +2 -12
- package/examples/jsm/nodes/accessors/MorphNode.js +20 -10
- package/examples/jsm/nodes/accessors/NormalNode.js +12 -2
- package/examples/jsm/nodes/accessors/ReferenceNode.js +87 -29
- package/examples/jsm/nodes/accessors/RendererReferenceNode.js +29 -0
- package/examples/jsm/nodes/accessors/SkinningNode.js +31 -10
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +18 -0
- package/examples/jsm/nodes/accessors/TangentNode.js +8 -2
- package/examples/jsm/nodes/accessors/TextureNode.js +30 -7
- package/examples/jsm/nodes/accessors/UniformsNode.js +140 -0
- package/examples/jsm/nodes/code/CodeNode.js +6 -0
- package/examples/jsm/nodes/core/AssignNode.js +68 -12
- package/examples/jsm/nodes/core/Node.js +67 -6
- package/examples/jsm/nodes/core/NodeBuilder.js +23 -24
- package/examples/jsm/nodes/core/NodeFrame.js +8 -8
- package/examples/jsm/nodes/core/NodeUtils.js +2 -2
- package/examples/jsm/nodes/core/TempNode.js +1 -1
- package/examples/jsm/nodes/core/UniformNode.js +20 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +30 -1
- package/examples/jsm/nodes/display/NormalMapNode.js +3 -5
- package/examples/jsm/nodes/display/PassNode.js +17 -1
- package/examples/jsm/nodes/display/ToneMappingNode.js +8 -4
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +6 -0
- package/examples/jsm/nodes/fog/FogExp2Node.js +4 -5
- package/examples/jsm/nodes/fog/FogNode.js +13 -3
- package/examples/jsm/nodes/fog/FogRangeNode.js +4 -3
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +1 -1
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +12 -69
- package/examples/jsm/nodes/materials/NodeMaterial.js +70 -17
- package/examples/jsm/nodes/math/CondNode.js +42 -7
- package/examples/jsm/nodes/math/MathNode.js +20 -0
- package/examples/jsm/nodes/pmrem/PMREMNode.js +193 -0
- package/examples/jsm/nodes/pmrem/PMREMUtils.js +288 -0
- package/examples/jsm/nodes/shadernode/ShaderNode.js +1 -1
- package/examples/jsm/nodes/utils/ArrayElementNode.js +0 -6
- package/examples/jsm/nodes/utils/EquirectUVNode.js +1 -1
- package/examples/jsm/nodes/utils/LoopNode.js +2 -0
- package/examples/jsm/nodes/utils/StorageArrayElementNode.js +91 -0
- package/examples/jsm/objects/QuadMesh.js +7 -23
- package/examples/jsm/physics/RapierPhysics.js +4 -4
- package/examples/jsm/postprocessing/GlitchPass.js +0 -3
- package/examples/jsm/postprocessing/LUTPass.js +5 -71
- package/examples/jsm/postprocessing/OutputPass.js +2 -0
- package/examples/jsm/postprocessing/SAOPass.js +0 -1
- package/examples/jsm/postprocessing/SSAOPass.js +0 -3
- package/examples/jsm/renderers/common/Animation.js +3 -0
- package/examples/jsm/renderers/common/Background.js +3 -3
- package/examples/jsm/renderers/common/ClippingContext.js +165 -0
- package/examples/jsm/renderers/common/Info.js +11 -19
- package/examples/jsm/renderers/common/PostProcessing.js +12 -4
- package/examples/jsm/renderers/common/RenderContext.js +3 -1
- package/examples/jsm/renderers/common/RenderContexts.js +2 -13
- package/examples/jsm/renderers/common/RenderObject.js +46 -3
- package/examples/jsm/renderers/common/RenderObjects.js +2 -0
- package/examples/jsm/renderers/common/Renderer.js +113 -39
- package/examples/jsm/renderers/common/StorageBufferAttribute.js +2 -2
- package/examples/jsm/renderers/common/StorageInstancedBufferAttribute.js +17 -0
- package/examples/jsm/renderers/common/Textures.js +3 -13
- package/examples/jsm/renderers/common/UniformsGroup.js +6 -4
- package/examples/jsm/renderers/common/extras/PMREMGenerator.js +777 -0
- package/examples/jsm/renderers/common/nodes/NodeStorageBuffer.js +23 -0
- package/examples/jsm/renderers/common/nodes/NodeUniformBuffer.js +23 -0
- package/examples/jsm/renderers/common/nodes/Nodes.js +6 -18
- package/examples/jsm/renderers/webgl/WebGLBackend.js +174 -30
- package/examples/jsm/renderers/webgl/WebGLBufferRenderer.js +141 -0
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +136 -11
- package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +8 -2
- package/examples/jsm/renderers/webgl/utils/WebGLConstants.js +1 -0
- package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +90 -0
- package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +3 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +0 -2
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +0 -2
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +67 -37
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +20 -43
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +32 -1
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +18 -4
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +94 -20
- package/examples/jsm/shaders/OutputShader.js +4 -0
- package/examples/jsm/utils/GPUStatsPanel.js +10 -45
- package/examples/jsm/utils/SkeletonUtils.js +14 -3
- package/examples/jsm/utils/TextureUtils.js +1 -1
- package/examples/jsm/webxr/VRButton.js +13 -5
- package/examples/jsm/webxr/XRButton.js +0 -1
- package/examples/jsm/webxr/XRControllerModelFactory.js +8 -0
- package/package.json +4 -3
- package/src/Three.Legacy.js +20 -0
- package/src/Three.js +0 -2
- package/src/animation/AnimationClip.js +1 -1
- package/src/constants.js +4 -7
- package/src/core/BufferAttribute.js +0 -11
- package/src/core/BufferGeometry.js +23 -29
- package/src/core/Object3D.js +21 -7
- package/src/core/Raycaster.js +18 -4
- package/src/core/RenderTarget.js +44 -21
- package/src/extras/PMREMGenerator.js +11 -0
- package/src/extras/curves/EllipseCurve.js +2 -2
- package/src/helpers/SpotLightHelper.js +18 -1
- package/src/loaders/DataTextureLoader.js +0 -4
- package/src/loaders/MaterialLoader.js +1 -0
- package/src/loaders/ObjectLoader.js +4 -1
- package/src/materials/Material.js +2 -1
- package/src/materials/MeshBasicMaterial.js +3 -0
- package/src/materials/MeshLambertMaterial.js +3 -0
- package/src/materials/MeshPhongMaterial.js +3 -0
- package/src/materials/MeshStandardMaterial.js +3 -0
- package/src/materials/ShaderMaterial.js +0 -4
- package/src/math/Quaternion.js +13 -12
- package/src/math/Spherical.js +4 -5
- package/src/math/Vector3.js +7 -7
- package/src/objects/BatchedMesh.js +4 -3
- package/src/objects/InstancedMesh.js +63 -0
- package/src/objects/Mesh.js +0 -1
- package/src/renderers/WebGLCubeRenderTarget.js +1 -10
- package/src/renderers/WebGLRenderer.js +70 -136
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -0
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +2 -10
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +2 -16
- package/src/renderers/shaders/ShaderChunk/map_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +14 -0
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +11 -2
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +32 -22
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +23 -0
- package/src/renderers/shaders/ShaderChunk.js +2 -0
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +3 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +1 -0
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +1 -0
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +1 -0
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +1 -0
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -0
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +1 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +1 -0
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +1 -0
- package/src/renderers/shaders/ShaderLib/points.glsl.js +1 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -0
- package/src/renderers/shaders/ShaderLib.js +3 -2
- package/src/renderers/shaders/UniformsLib.js +1 -0
- package/src/renderers/shaders/UniformsUtils.js +10 -1
- package/src/renderers/webgl/WebGLAttributes.js +6 -33
- package/src/renderers/webgl/WebGLBackground.js +18 -0
- package/src/renderers/webgl/WebGLBindingStates.js +14 -51
- package/src/renderers/webgl/WebGLBufferRenderer.js +3 -25
- package/src/renderers/webgl/WebGLCapabilities.js +2 -12
- package/src/renderers/webgl/WebGLCubeUVMaps.js +10 -6
- package/src/renderers/webgl/WebGLExtensions.js +4 -19
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +3 -25
- package/src/renderers/webgl/WebGLLights.js +6 -32
- package/src/renderers/webgl/WebGLMaterials.js +26 -4
- package/src/renderers/webgl/WebGLMorphtargets.js +79 -210
- package/src/renderers/webgl/WebGLProgram.js +30 -48
- package/src/renderers/webgl/WebGLPrograms.js +5 -14
- package/src/renderers/webgl/WebGLRenderStates.js +8 -6
- package/src/renderers/webgl/WebGLState.js +21 -75
- package/src/renderers/webgl/WebGLTextures.js +143 -275
- package/src/renderers/webgl/WebGLUniformsGroups.js +1 -1
- package/src/renderers/webgl/WebGLUtils.js +6 -57
- package/src/renderers/webxr/WebXRDepthSensing.js +2 -3
- package/src/renderers/webxr/WebXRManager.js +2 -2
- package/src/scenes/Scene.js +14 -0
- package/src/textures/Texture.js +6 -24
- package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -37
- package/src/renderers/WebGL1Renderer.js +0 -7
- package/src/renderers/WebGLMultipleRenderTargets.js +0 -82
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@@ -2,49 +2,63 @@ import Node, { addNodeClass } from '../core/Node.js';
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|
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|
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|
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|
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|
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@@ -88,9 +106,11 @@ class SkinningNode extends Node {
|
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}
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update() {
|
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|
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|
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|
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|
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|
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|
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|
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|
@@ -98,6 +118,7 @@ class SkinningNode extends Node {
|
|
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|
|
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|
export default SkinningNode;
|
|
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|
|
|
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|
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export const skinning =
|
|
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|
+
export const skinning = ( skinnedMesh ) => nodeObject( new SkinningNode( skinnedMesh ) );
|
|
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|
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export const skinningReference = ( skinnedMesh ) => nodeObject( new SkinningNode( skinnedMesh, true ) );
|
|
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|
|
|
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|
addNodeClass( 'SkinningNode', SkinningNode );
|
|
@@ -3,6 +3,7 @@ import { bufferAttribute } from './BufferAttributeNode.js';
|
|
|
3
3
|
import { addNodeClass } from '../core/Node.js';
|
|
4
4
|
import { nodeObject } from '../shadernode/ShaderNode.js';
|
|
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5
|
import { varying } from '../core/VaryingNode.js';
|
|
6
|
+
import { storageElement } from '../utils/StorageArrayElementNode.js';
|
|
6
7
|
|
|
7
8
|
class StorageBufferNode extends BufferNode {
|
|
8
9
|
|
|
@@ -12,6 +13,8 @@ class StorageBufferNode extends BufferNode {
|
|
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12
13
|
|
|
13
14
|
this.isStorageBufferNode = true;
|
|
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15
|
|
|
16
|
+
this.bufferObject = false;
|
|
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|
+
|
|
15
18
|
this._attribute = null;
|
|
16
19
|
this._varying = null;
|
|
17
20
|
|
|
@@ -23,6 +26,20 @@ class StorageBufferNode extends BufferNode {
|
|
|
23
26
|
|
|
24
27
|
}
|
|
25
28
|
|
|
29
|
+
element( indexNode ) {
|
|
30
|
+
|
|
31
|
+
return storageElement( this, indexNode );
|
|
32
|
+
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
setBufferObject( value ) {
|
|
36
|
+
|
|
37
|
+
this.bufferObject = value;
|
|
38
|
+
|
|
39
|
+
return this;
|
|
40
|
+
|
|
41
|
+
}
|
|
42
|
+
|
|
26
43
|
generate( builder ) {
|
|
27
44
|
|
|
28
45
|
if ( builder.isAvailable( 'storageBuffer' ) ) return super.generate( builder );
|
|
@@ -50,5 +67,6 @@ class StorageBufferNode extends BufferNode {
|
|
|
50
67
|
export default StorageBufferNode;
|
|
51
68
|
|
|
52
69
|
export const storage = ( value, type, count ) => nodeObject( new StorageBufferNode( value, type, count ) );
|
|
70
|
+
export const storageObject = ( value, type, count ) => nodeObject( new StorageBufferNode( value, type, count ).setBufferObject( true ) );
|
|
53
71
|
|
|
54
72
|
addNodeClass( 'StorageBufferNode', StorageBufferNode );
|
|
@@ -5,7 +5,7 @@ import { varying } from '../core/VaryingNode.js';
|
|
|
5
5
|
import { normalize } from '../math/MathNode.js';
|
|
6
6
|
import { cameraViewMatrix } from './CameraNode.js';
|
|
7
7
|
import { modelViewMatrix } from './ModelNode.js';
|
|
8
|
-
import { nodeImmutable } from '../shadernode/ShaderNode.js';
|
|
8
|
+
import { nodeImmutable, vec4 } from '../shadernode/ShaderNode.js';
|
|
9
9
|
|
|
10
10
|
class TangentNode extends Node {
|
|
11
11
|
|
|
@@ -48,13 +48,19 @@ class TangentNode extends Node {
|
|
|
48
48
|
|
|
49
49
|
outputNode = attribute( 'tangent', 'vec4' );
|
|
50
50
|
|
|
51
|
+
if ( builder.geometry.hasAttribute( 'tangent' ) === false ) {
|
|
52
|
+
|
|
53
|
+
builder.geometry.computeTangents();
|
|
54
|
+
|
|
55
|
+
}
|
|
56
|
+
|
|
51
57
|
} else if ( scope === TangentNode.LOCAL ) {
|
|
52
58
|
|
|
53
59
|
outputNode = varying( tangentGeometry.xyz );
|
|
54
60
|
|
|
55
61
|
} else if ( scope === TangentNode.VIEW ) {
|
|
56
62
|
|
|
57
|
-
const vertexNode = modelViewMatrix.mul( tangentLocal ).xyz;
|
|
63
|
+
const vertexNode = modelViewMatrix.mul( vec4( tangentLocal, 0 ) ).xyz;
|
|
58
64
|
outputNode = normalize( varying( vertexNode ) );
|
|
59
65
|
|
|
60
66
|
} else if ( scope === TangentNode.WORLD ) {
|
|
@@ -25,10 +25,34 @@ class TextureNode extends UniformNode {
|
|
|
25
25
|
this.updateMatrix = false;
|
|
26
26
|
this.updateType = NodeUpdateType.NONE;
|
|
27
27
|
|
|
28
|
+
this.referenceNode = null;
|
|
29
|
+
|
|
30
|
+
this._value = value;
|
|
31
|
+
|
|
28
32
|
this.setUpdateMatrix( uvNode === null );
|
|
29
33
|
|
|
30
34
|
}
|
|
31
35
|
|
|
36
|
+
set value( value ) {
|
|
37
|
+
|
|
38
|
+
if ( this.referenceNode ) {
|
|
39
|
+
|
|
40
|
+
this.referenceNode.value = value;
|
|
41
|
+
|
|
42
|
+
} else {
|
|
43
|
+
|
|
44
|
+
this._value = value;
|
|
45
|
+
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
get value() {
|
|
51
|
+
|
|
52
|
+
return this.referenceNode ? this.referenceNode.value : this._value;
|
|
53
|
+
|
|
54
|
+
}
|
|
55
|
+
|
|
32
56
|
getUniformHash( /*builder*/ ) {
|
|
33
57
|
|
|
34
58
|
return this.value.uuid;
|
|
@@ -55,7 +79,7 @@ class TextureNode extends UniformNode {
|
|
|
55
79
|
|
|
56
80
|
}
|
|
57
81
|
|
|
58
|
-
updateReference( /*
|
|
82
|
+
updateReference( /*state*/ ) {
|
|
59
83
|
|
|
60
84
|
return this.value;
|
|
61
85
|
|
|
@@ -126,12 +150,6 @@ class TextureNode extends UniformNode {
|
|
|
126
150
|
|
|
127
151
|
}
|
|
128
152
|
|
|
129
|
-
if ( levelNode !== null && builder.context.getTextureLevelAlgorithm !== undefined ) {
|
|
130
|
-
|
|
131
|
-
levelNode = builder.context.getTextureLevelAlgorithm( this, levelNode );
|
|
132
|
-
|
|
133
|
-
}
|
|
134
|
-
|
|
135
153
|
//
|
|
136
154
|
|
|
137
155
|
properties.uvNode = uvNode;
|
|
@@ -264,6 +282,7 @@ class TextureNode extends UniformNode {
|
|
|
264
282
|
|
|
265
283
|
const textureNode = this.clone();
|
|
266
284
|
textureNode.uvNode = uvNode;
|
|
285
|
+
textureNode.referenceNode = this;
|
|
267
286
|
|
|
268
287
|
return nodeObject( textureNode );
|
|
269
288
|
|
|
@@ -273,6 +292,7 @@ class TextureNode extends UniformNode {
|
|
|
273
292
|
|
|
274
293
|
const textureNode = this.clone();
|
|
275
294
|
textureNode.levelNode = levelNode.mul( maxMipLevel( textureNode ) );
|
|
295
|
+
textureNode.referenceNode = this;
|
|
276
296
|
|
|
277
297
|
return nodeObject( textureNode );
|
|
278
298
|
|
|
@@ -282,6 +302,7 @@ class TextureNode extends UniformNode {
|
|
|
282
302
|
|
|
283
303
|
const textureNode = this.clone();
|
|
284
304
|
textureNode.levelNode = levelNode;
|
|
305
|
+
textureNode.referenceNode = this;
|
|
285
306
|
|
|
286
307
|
return textureNode;
|
|
287
308
|
|
|
@@ -297,6 +318,7 @@ class TextureNode extends UniformNode {
|
|
|
297
318
|
|
|
298
319
|
const textureNode = this.clone();
|
|
299
320
|
textureNode.compareNode = nodeObject( compareNode );
|
|
321
|
+
textureNode.referenceNode = this;
|
|
300
322
|
|
|
301
323
|
return nodeObject( textureNode );
|
|
302
324
|
|
|
@@ -306,6 +328,7 @@ class TextureNode extends UniformNode {
|
|
|
306
328
|
|
|
307
329
|
const textureNode = this.clone();
|
|
308
330
|
textureNode.depthNode = nodeObject( depthNode );
|
|
331
|
+
textureNode.referenceNode = this;
|
|
309
332
|
|
|
310
333
|
return nodeObject( textureNode );
|
|
311
334
|
|
|
@@ -0,0 +1,140 @@
|
|
|
1
|
+
import { addNodeClass } from '../core/Node.js';
|
|
2
|
+
import { nodeObject } from '../shadernode/ShaderNode.js';
|
|
3
|
+
import { NodeUpdateType } from '../core/constants.js';
|
|
4
|
+
import { getValueType } from '../core/NodeUtils.js';
|
|
5
|
+
import ArrayElementNode from '../utils/ArrayElementNode.js';
|
|
6
|
+
import BufferNode from './BufferNode.js';
|
|
7
|
+
|
|
8
|
+
class UniformsElementNode extends ArrayElementNode {
|
|
9
|
+
|
|
10
|
+
constructor( arrayBuffer, indexNode ) {
|
|
11
|
+
|
|
12
|
+
super( arrayBuffer, indexNode );
|
|
13
|
+
|
|
14
|
+
this.isArrayBufferElementNode = true;
|
|
15
|
+
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
getNodeType( builder ) {
|
|
19
|
+
|
|
20
|
+
return this.node.getElementType( builder );
|
|
21
|
+
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
generate( builder ) {
|
|
25
|
+
|
|
26
|
+
const snippet = super.generate( builder );
|
|
27
|
+
const type = this.getNodeType();
|
|
28
|
+
|
|
29
|
+
return builder.format( snippet, 'vec4', type );
|
|
30
|
+
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
class UniformsNode extends BufferNode {
|
|
36
|
+
|
|
37
|
+
constructor( value, elementType = null ) {
|
|
38
|
+
|
|
39
|
+
super( null, 'vec4' );
|
|
40
|
+
|
|
41
|
+
this.array = value;
|
|
42
|
+
this.elementType = elementType;
|
|
43
|
+
|
|
44
|
+
this._elementType = null;
|
|
45
|
+
this._elementLength = 0;
|
|
46
|
+
|
|
47
|
+
this.updateType = NodeUpdateType.RENDER;
|
|
48
|
+
|
|
49
|
+
this.isArrayBufferNode = true;
|
|
50
|
+
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
getElementType() {
|
|
54
|
+
|
|
55
|
+
return this.elementType || this._elementType;
|
|
56
|
+
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
getElementLength() {
|
|
60
|
+
|
|
61
|
+
return this._elementLength;
|
|
62
|
+
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
update( /*frame*/ ) {
|
|
66
|
+
|
|
67
|
+
const { array, value } = this;
|
|
68
|
+
|
|
69
|
+
const elementLength = this.getElementLength();
|
|
70
|
+
const elementType = this.getElementType();
|
|
71
|
+
|
|
72
|
+
if ( elementLength === 1 ) {
|
|
73
|
+
|
|
74
|
+
for ( let i = 0; i < array.length; i ++ ) {
|
|
75
|
+
|
|
76
|
+
const index = i * 4;
|
|
77
|
+
|
|
78
|
+
value[ index ] = array[ i ];
|
|
79
|
+
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
} else if ( elementType === 'color' ) {
|
|
83
|
+
|
|
84
|
+
for ( let i = 0; i < array.length; i ++ ) {
|
|
85
|
+
|
|
86
|
+
const index = i * 4;
|
|
87
|
+
const vector = array[ i ];
|
|
88
|
+
|
|
89
|
+
value[ index ] = vector.r;
|
|
90
|
+
value[ index + 1 ] = vector.g;
|
|
91
|
+
value[ index + 2 ] = vector.b || 0;
|
|
92
|
+
//value[ index + 3 ] = vector.a || 0;
|
|
93
|
+
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
} else {
|
|
97
|
+
|
|
98
|
+
for ( let i = 0; i < array.length; i ++ ) {
|
|
99
|
+
|
|
100
|
+
const index = i * 4;
|
|
101
|
+
const vector = array[ i ];
|
|
102
|
+
|
|
103
|
+
value[ index ] = vector.x;
|
|
104
|
+
value[ index + 1 ] = vector.y;
|
|
105
|
+
value[ index + 2 ] = vector.z || 0;
|
|
106
|
+
value[ index + 3 ] = vector.w || 0;
|
|
107
|
+
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
setup( builder ) {
|
|
115
|
+
|
|
116
|
+
const length = this.array.length;
|
|
117
|
+
|
|
118
|
+
this._elementType = this.elementType === null ? getValueType( this.array[ 0 ] ) : this.elementType;
|
|
119
|
+
this._elementLength = builder.getTypeLength( this._elementType );
|
|
120
|
+
|
|
121
|
+
this.value = new Float32Array( length * 4 );
|
|
122
|
+
this.bufferCount = length;
|
|
123
|
+
|
|
124
|
+
return super.setup( builder );
|
|
125
|
+
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
element( indexNode ) {
|
|
129
|
+
|
|
130
|
+
return nodeObject( new UniformsElementNode( this, nodeObject( indexNode ) ) );
|
|
131
|
+
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
export default UniformsNode;
|
|
137
|
+
|
|
138
|
+
export const uniforms = ( values, nodeType ) => nodeObject( new UniformsNode( values, nodeType ) );
|
|
139
|
+
|
|
140
|
+
addNodeClass( 'UniformsNode', UniformsNode );
|