super-three 0.157.1 → 0.158.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -4
- package/build/three.cjs +1013 -790
- package/build/three.js +1013 -790
- package/build/three.min.js +1 -1
- package/build/three.module.js +1008 -791
- package/build/three.module.min.js +1 -1
- package/examples/jsm/Addons.js +290 -0
- package/examples/jsm/controls/FlyControls.js +26 -0
- package/examples/jsm/controls/OrbitControls.js +12 -1
- package/examples/jsm/controls/TransformControls.js +27 -11
- package/examples/jsm/csm/CSMShader.js +1 -1
- package/examples/jsm/exporters/GLTFExporter.js +72 -2
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
- package/examples/jsm/libs/lottie_canvas.module.js +6 -1
- package/examples/jsm/libs/opentype.module.js +13 -75
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/loaders/GLTFLoader.js +12 -3
- package/examples/jsm/loaders/LUTImageLoader.js +162 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +89 -93
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
- package/examples/jsm/math/Capsule.js +0 -55
- package/examples/jsm/math/Octree.js +70 -3
- package/examples/jsm/modifiers/SimplifyModifier.js +103 -11
- package/examples/jsm/modifiers/TessellateModifier.js +3 -3
- package/examples/jsm/nodes/Nodes.js +6 -6
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +3 -3
- package/examples/jsm/nodes/accessors/InstanceNode.js +3 -3
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
- package/examples/jsm/nodes/accessors/MaterialNode.js +68 -31
- package/examples/jsm/nodes/accessors/ModelNode.js +1 -2
- package/examples/jsm/nodes/accessors/MorphNode.js +5 -5
- package/examples/jsm/nodes/accessors/NormalNode.js +1 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +1 -1
- package/examples/jsm/nodes/accessors/SkinningNode.js +13 -3
- package/examples/jsm/nodes/accessors/TextureNode.js +3 -3
- package/examples/jsm/nodes/code/FunctionNode.js +1 -1
- package/examples/jsm/nodes/core/AssignNode.js +72 -0
- package/examples/jsm/nodes/core/LightingModel.js +3 -1
- package/examples/jsm/nodes/core/Node.js +7 -12
- package/examples/jsm/nodes/core/NodeBuilder.js +126 -16
- package/examples/jsm/nodes/core/NodeUtils.js +4 -2
- package/examples/jsm/nodes/core/OutputStructNode.js +1 -1
- package/examples/jsm/nodes/core/ParameterNode.js +33 -0
- package/examples/jsm/nodes/core/PropertyNode.js +4 -10
- package/examples/jsm/nodes/core/StackNode.js +7 -17
- package/examples/jsm/nodes/core/TempNode.js +1 -1
- package/examples/jsm/nodes/core/VarNode.js +6 -35
- package/examples/jsm/nodes/core/VaryingNode.js +2 -0
- package/examples/jsm/nodes/display/BumpMapNode.js +35 -13
- package/examples/jsm/nodes/display/NormalMapNode.js +3 -1
- package/examples/jsm/nodes/display/ViewportNode.js +14 -4
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +20 -6
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -7
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +8 -3
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +8 -0
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +8 -0
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +93 -43
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +2 -2
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +1 -1
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +19 -5
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +1 -1
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +0 -6
- package/examples/jsm/nodes/lighting/LightingContextNode.js +21 -57
- package/examples/jsm/nodes/lighting/LightsNode.js +62 -4
- package/examples/jsm/nodes/lighting/PointLightNode.js +1 -1
- package/examples/jsm/nodes/lighting/SpotLightNode.js +1 -1
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -0
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +70 -71
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +5 -5
- package/examples/jsm/nodes/materials/Materials.js +1 -0
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +2 -2
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +3 -3
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +47 -20
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +6 -6
- package/examples/jsm/nodes/materials/NodeMaterial.js +17 -20
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +5 -5
- package/examples/jsm/nodes/math/OperatorNode.js +5 -21
- package/examples/jsm/nodes/shadernode/ShaderNode.js +128 -9
- package/examples/jsm/nodes/utils/ArrayElementNode.js +2 -0
- package/examples/jsm/nodes/utils/DiscardNode.js +3 -2
- package/examples/jsm/nodes/utils/JoinNode.js +11 -1
- package/examples/jsm/nodes/utils/LoopNode.js +36 -24
- package/examples/jsm/nodes/utils/SplitNode.js +2 -0
- package/examples/jsm/objects/BatchedMesh.js +586 -0
- package/examples/jsm/objects/InstancedPoints.js +21 -0
- package/examples/jsm/objects/Lensflare.js +20 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +3 -0
- package/examples/jsm/objects/Refractor.js +3 -0
- package/examples/jsm/objects/Sky.js +5 -3
- package/examples/jsm/objects/Water.js +5 -2
- package/examples/jsm/objects/Water2.js +3 -0
- package/examples/jsm/physics/AmmoPhysics.js +21 -0
- package/examples/jsm/physics/RapierPhysics.js +21 -0
- package/examples/jsm/postprocessing/BokehPass.js +3 -2
- package/examples/jsm/postprocessing/LUTPass.js +2 -1
- package/examples/jsm/postprocessing/OutputPass.js +1 -0
- package/examples/jsm/postprocessing/Pass.js +14 -3
- package/examples/jsm/postprocessing/SAOPass.js +0 -1
- package/examples/jsm/postprocessing/SMAAPass.js +0 -2
- package/examples/jsm/postprocessing/TAARenderPass.js +1 -2
- package/examples/jsm/renderers/CSS3DRenderer.js +3 -9
- package/examples/jsm/renderers/SVGRenderer.js +9 -6
- package/examples/jsm/renderers/common/Bindings.js +1 -1
- package/examples/jsm/renderers/common/RenderObject.js +8 -1
- package/examples/jsm/renderers/common/RenderObjects.js +1 -1
- package/examples/jsm/renderers/common/Textures.js +4 -36
- package/examples/jsm/renderers/common/nodes/Nodes.js +53 -18
- package/examples/jsm/renderers/webgl/WebGLBackend.js +291 -50
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +88 -12
- package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +40 -5
- package/examples/jsm/renderers/webgl/utils/WebGLState.js +14 -2
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +2 -0
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +36 -4
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +2 -0
- package/examples/jsm/shaders/AfterimageShader.js +2 -0
- package/examples/jsm/shaders/BasicShader.js +2 -0
- package/examples/jsm/shaders/BlendShader.js +2 -0
- package/examples/jsm/shaders/BokehShader.js +2 -0
- package/examples/jsm/shaders/BokehShader2.js +4 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +2 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +2 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +2 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +5 -0
- package/examples/jsm/shaders/FXAAShader.js +2 -0
- package/examples/jsm/shaders/FilmShader.js +1 -1
- package/examples/jsm/shaders/FocusShader.js +2 -0
- package/examples/jsm/shaders/FreiChenShader.js +2 -0
- package/examples/jsm/shaders/GodRaysShader.js +8 -0
- package/examples/jsm/shaders/HalftoneShader.js +2 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +2 -0
- package/examples/jsm/shaders/HueSaturationShader.js +2 -0
- package/examples/jsm/shaders/KaleidoShader.js +2 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +2 -0
- package/examples/jsm/shaders/LuminosityShader.js +2 -0
- package/examples/jsm/shaders/MMDToonShader.js +2 -0
- package/examples/jsm/shaders/MirrorShader.js +2 -0
- package/examples/jsm/shaders/NormalMapShader.js +2 -0
- package/examples/jsm/shaders/OutputShader.js +4 -5
- package/examples/jsm/shaders/SAOShader.js +5 -0
- package/examples/jsm/shaders/SMAAShader.js +6 -0
- package/examples/jsm/shaders/SSAOShader.js +6 -0
- package/examples/jsm/shaders/SSRShader.js +6 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +2 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +2 -0
- package/examples/jsm/shaders/TechnicolorShader.js +2 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +2 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -0
- package/examples/jsm/shaders/VelocityShader.js +2 -0
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +2 -0
- package/examples/jsm/shaders/WaterRefractionShader.js +2 -0
- package/examples/jsm/transpiler/AST.js +231 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +899 -0
- package/examples/jsm/transpiler/ShaderToyDecoder.js +49 -0
- package/examples/jsm/transpiler/TSLEncoder.js +611 -0
- package/examples/jsm/transpiler/Transpiler.js +18 -0
- package/examples/jsm/webxr/VRButton.js +1 -1
- package/examples/jsm/webxr/XRButton.js +7 -5
- package/examples/jsm/webxr/XREstimatedLight.js +1 -1
- package/package.json +4 -1
- package/src/constants.js +7 -1
- package/src/extras/PMREMGenerator.js +7 -1
- package/src/loaders/MaterialLoader.js +10 -2
- package/src/materials/Material.js +27 -13
- package/src/math/Box3.js +35 -18
- package/src/math/Vector3.js +11 -12
- package/src/objects/SkinnedMesh.js +6 -7
- package/src/renderers/WebGLRenderer.js +142 -25
- package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +3 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +8 -6
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +2 -2
- package/src/renderers/webgl/WebGLProgram.js +80 -50
- package/src/renderers/webgl/WebGLPrograms.js +3 -0
- package/src/renderers/webgl/WebGLState.js +25 -4
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +0 -76
- package/examples/jsm/nodes/accessors/LineMaterialNode.js +0 -29
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import ContextNode from '../core/ContextNode.js';
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import { add } from '../math/OperatorNode.js';
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import { mix } from '../math/MathNode.js';
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import { addNodeClass } from '../core/Node.js';
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import { addNodeElement, nodeProxy, float, vec3 } from '../shadernode/ShaderNode.js';
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this.backdropNode = backdropNode;
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this.backdropAlphaNode = backdropAlphaNode;
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getNodeType( /*builder*/ ) {
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}
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const { lightingModel, backdropNode, backdropAlphaNode } = this;
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const context = this.context = {}; // reset context
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const directDiffuse = vec3().temp(),
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directSpecular = vec3().temp(),
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indirectDiffuse = vec3().temp(),
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indirectSpecular = vec3().temp();
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getContext() {
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directSpecular = vec3().temp( 'directSpecular' ),
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indirectDiffuse = vec3().temp( 'indirectDiffuse' ),
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indirectSpecular = vec3().temp( 'indirectSpecular' );
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const reflectedLight = {
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directDiffuse,
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directSpecular,
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const
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ambientOcclusion: float( 1 ).temp()
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radiance: vec3().temp( 'radiance' ),
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irradiance: vec3().temp( 'irradiance' ),
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iblIrradiance: vec3().temp( 'iblIrradiance' ),
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ambientOcclusion: float( 1 ).temp( 'ambientOcclusion' ),
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reflectedLight,
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backdropAlpha : backdropAlphaNode
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lightingModel.indirectDiffuse( context, builder.stack, builder );
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for ( const lightNode of lightNodes ) {
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lightingModel.indirectDiffuse( context, stack, builder );
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lightingModel.ambientOcclusion( context, stack, builder );
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const { backdrop, backdropAlpha } = context;
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const { directDiffuse, directSpecular, indirectDiffuse, indirectSpecular } = context.reflectedLight;
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}
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82
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+
totalDiffuseNode.assign( totalDiffuse );
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83
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+
totalSpecularNode.assign( directSpecular.add( indirectSpecular ) );
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84
|
+
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85
|
+
outgoingLightNode.assign( totalDiffuseNode.add( totalSpecularNode ) );
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86
|
+
|
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87
|
+
//
|
|
88
|
+
|
|
89
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+
lightingModel.finish( context, stack, builder );
|
|
90
|
+
|
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91
|
+
//
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92
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+
|
|
93
|
+
outgoingLightNode = outgoingLightNode.bypass( builder.removeStack() );
|
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38
94
|
|
|
39
95
|
}
|
|
40
96
|
|
|
97
|
+
return outgoingLightNode;
|
|
98
|
+
|
|
41
99
|
}
|
|
42
100
|
|
|
43
101
|
getHash( builder ) {
|
|
@@ -0,0 +1,162 @@
|
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1
|
+
import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
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2
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+
import { varying } from '../core/VaryingNode.js';
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|
3
|
+
import { property } from '../core/PropertyNode.js';
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4
|
+
import { attribute } from '../core/AttributeNode.js';
|
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5
|
+
import { cameraProjectionMatrix } from '../accessors/CameraNode.js';
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|
6
|
+
import { materialColor, materialPointWidth } from '../accessors/MaterialNode.js'; // or should this be a property, instead?
|
|
7
|
+
import { modelViewMatrix } from '../accessors/ModelNode.js';
|
|
8
|
+
import { positionGeometry } from '../accessors/PositionNode.js';
|
|
9
|
+
import { smoothstep } from '../math/MathNode.js';
|
|
10
|
+
import { tslFn, vec2, vec4 } from '../shadernode/ShaderNode.js';
|
|
11
|
+
import { uv } from '../accessors/UVNode.js';
|
|
12
|
+
import { viewport } from '../display/ViewportNode.js';
|
|
13
|
+
|
|
14
|
+
import { PointsMaterial } from 'three';
|
|
15
|
+
|
|
16
|
+
const defaultValues = new PointsMaterial();
|
|
17
|
+
|
|
18
|
+
class InstancedPointsNodeMaterial extends NodeMaterial {
|
|
19
|
+
|
|
20
|
+
constructor( params = {} ) {
|
|
21
|
+
|
|
22
|
+
super();
|
|
23
|
+
|
|
24
|
+
this.normals = false;
|
|
25
|
+
|
|
26
|
+
this.lights = false;
|
|
27
|
+
|
|
28
|
+
this.useAlphaToCoverage = true;
|
|
29
|
+
|
|
30
|
+
this.useColor = params.vertexColors;
|
|
31
|
+
|
|
32
|
+
this.pointWidth = 1;
|
|
33
|
+
|
|
34
|
+
this.pointColorNode = null;
|
|
35
|
+
|
|
36
|
+
this.setDefaultValues( defaultValues );
|
|
37
|
+
|
|
38
|
+
this.setupShaders();
|
|
39
|
+
|
|
40
|
+
this.setValues( params );
|
|
41
|
+
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
setupShaders() {
|
|
45
|
+
|
|
46
|
+
const useAlphaToCoverage = this.alphaToCoverage;
|
|
47
|
+
const useColor = this.useColor;
|
|
48
|
+
|
|
49
|
+
this.vertexNode = tslFn( () => {
|
|
50
|
+
|
|
51
|
+
//vUv = uv;
|
|
52
|
+
varying( vec2(), 'vUv' ).assign( uv() ); // @TODO: Analyze other way to do this
|
|
53
|
+
|
|
54
|
+
const instancePosition = attribute( 'instancePosition' );
|
|
55
|
+
|
|
56
|
+
// camera space
|
|
57
|
+
const mvPos = property( 'vec4', 'mvPos' );
|
|
58
|
+
mvPos.assign( modelViewMatrix.mul( vec4( instancePosition, 1.0 ) ) );
|
|
59
|
+
|
|
60
|
+
const aspect = viewport.z.div( viewport.w );
|
|
61
|
+
|
|
62
|
+
// clip space
|
|
63
|
+
const clipPos = cameraProjectionMatrix.mul( mvPos );
|
|
64
|
+
|
|
65
|
+
// offset in ndc space
|
|
66
|
+
const offset = property( 'vec2', 'offset' );
|
|
67
|
+
offset.assign( positionGeometry.xy );
|
|
68
|
+
offset.assign( offset.mul( materialPointWidth ) );
|
|
69
|
+
offset.assign( offset.div( viewport.z ) );
|
|
70
|
+
offset.y.assign( offset.y.mul( aspect ) );
|
|
71
|
+
|
|
72
|
+
// back to clip space
|
|
73
|
+
offset.assign( offset.mul( clipPos.w ) );
|
|
74
|
+
|
|
75
|
+
//clipPos.xy += offset;
|
|
76
|
+
clipPos.assign( clipPos.add( vec4( offset, 0, 0 ) ) );
|
|
77
|
+
|
|
78
|
+
return clipPos;
|
|
79
|
+
|
|
80
|
+
//vec4 mvPosition = mvPos; // this was used for somethihng...
|
|
81
|
+
|
|
82
|
+
} )();
|
|
83
|
+
|
|
84
|
+
this.colorNode = tslFn( () => {
|
|
85
|
+
|
|
86
|
+
const vUv = varying( vec2(), 'vUv' );
|
|
87
|
+
|
|
88
|
+
// force assignment into correct place in flow
|
|
89
|
+
const alpha = property( 'float', 'alpha' );
|
|
90
|
+
alpha.assign( 1 );
|
|
91
|
+
|
|
92
|
+
const a = vUv.x;
|
|
93
|
+
const b = vUv.y;
|
|
94
|
+
|
|
95
|
+
const len2 = a.mul( a ).add( b.mul( b ) );
|
|
96
|
+
|
|
97
|
+
if ( useAlphaToCoverage ) {
|
|
98
|
+
|
|
99
|
+
// force assignment out of following 'if' statement - to avoid uniform control flow errors
|
|
100
|
+
const dlen = property( 'float', 'dlen' );
|
|
101
|
+
dlen.assign( len2.fwidth() );
|
|
102
|
+
|
|
103
|
+
alpha.assign( smoothstep( dlen.oneMinus(), dlen.add( 1 ), len2 ).oneMinus() );
|
|
104
|
+
|
|
105
|
+
} else {
|
|
106
|
+
|
|
107
|
+
len2.greaterThan( 1.0 ).discard();
|
|
108
|
+
|
|
109
|
+
}
|
|
110
|
+
|
|
111
|
+
let pointColorNode;
|
|
112
|
+
|
|
113
|
+
if ( this.pointColorNode ) {
|
|
114
|
+
|
|
115
|
+
pointColorNode = this.pointColorNode;
|
|
116
|
+
|
|
117
|
+
} else {
|
|
118
|
+
|
|
119
|
+
if ( useColor ) {
|
|
120
|
+
|
|
121
|
+
const instanceColor = attribute( 'instanceColor' );
|
|
122
|
+
|
|
123
|
+
pointColorNode = instanceColor.mul( materialColor );
|
|
124
|
+
|
|
125
|
+
} else {
|
|
126
|
+
|
|
127
|
+
pointColorNode = materialColor;
|
|
128
|
+
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
return vec4( pointColorNode, alpha );
|
|
134
|
+
|
|
135
|
+
} )();
|
|
136
|
+
|
|
137
|
+
this.needsUpdate = true;
|
|
138
|
+
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
get alphaToCoverage() {
|
|
142
|
+
|
|
143
|
+
return this.useAlphaToCoverage;
|
|
144
|
+
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
set alphaToCoverage( value ) {
|
|
148
|
+
|
|
149
|
+
if ( this.useAlphaToCoverage !== value ) {
|
|
150
|
+
|
|
151
|
+
this.useAlphaToCoverage = value;
|
|
152
|
+
this.setupShaders();
|
|
153
|
+
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
export default InstancedPointsNodeMaterial;
|
|
161
|
+
|
|
162
|
+
addNodeMaterial( 'InstancedPointsNodeMaterial', InstancedPointsNodeMaterial );
|