summer-engine 4.3.0 → 4.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (218) hide show
  1. package/.claude-plugin/marketplace.json +1 -1
  2. package/.claude-plugin/plugin.json +3 -1
  3. package/.codex-plugin/plugin.json +5 -3
  4. package/.cursor-plugin/plugin.json +4 -2
  5. package/.factory-plugin/plugin.json +4 -2
  6. package/AGENTS.md +2 -2
  7. package/CHANGELOG.md +87 -0
  8. package/README.md +67 -27
  9. package/commands/start.md +19 -15
  10. package/commands/summer.md +1 -0
  11. package/dist/cli/command-usage.d.ts +3 -1
  12. package/dist/cli/command-usage.js +10 -4
  13. package/dist/cli/commands/create.d.ts +1 -25
  14. package/dist/cli/commands/create.js +10 -138
  15. package/dist/cli/commands/dev.d.ts +66 -0
  16. package/dist/cli/commands/dev.js +234 -0
  17. package/dist/cli/commands/install.d.ts +15 -58
  18. package/dist/cli/commands/install.js +31 -481
  19. package/dist/cli/commands/login.js +1 -1
  20. package/dist/cli/commands/ops.d.ts +17 -1
  21. package/dist/cli/commands/ops.js +97 -9
  22. package/dist/cli/commands/preview.d.ts +58 -0
  23. package/dist/cli/commands/preview.js +181 -0
  24. package/dist/cli/commands/run.d.ts +1 -17
  25. package/dist/cli/commands/run.js +17 -206
  26. package/dist/cli/index.js +5 -0
  27. package/dist/core/agent-host.d.ts +3 -0
  28. package/dist/core/agent-host.js +1 -1
  29. package/dist/core/api-client.d.ts +10 -2
  30. package/dist/core/api-client.js +13 -8
  31. package/dist/core/capabilities/agent-playbook.js +1 -0
  32. package/dist/core/capabilities/apps.d.ts +9 -9
  33. package/dist/core/capabilities/asset-import.d.ts +4 -1
  34. package/dist/core/capabilities/asset-import.js +15 -6
  35. package/dist/core/capabilities/capture-gameplay.js +1 -1
  36. package/dist/core/capabilities/connect-signal.d.ts +2 -2
  37. package/dist/core/capabilities/content-make/index.d.ts +81 -0
  38. package/dist/core/capabilities/content-make/index.js +706 -0
  39. package/dist/core/capabilities/content-make/media.d.ts +57 -0
  40. package/dist/core/capabilities/content-make/media.js +172 -0
  41. package/dist/core/capabilities/content-make/plan.d.ts +130 -0
  42. package/dist/core/capabilities/content-make/plan.js +433 -0
  43. package/dist/core/capabilities/content-make/render.d.ts +64 -0
  44. package/dist/core/capabilities/content-make/render.js +370 -0
  45. package/dist/core/capabilities/content-make/study.d.ts +13 -0
  46. package/dist/core/capabilities/content-make/study.js +165 -0
  47. package/dist/core/capabilities/content-make/types.d.ts +173 -0
  48. package/dist/core/capabilities/content-make/types.js +6 -0
  49. package/dist/core/capabilities/content-make/voice.d.ts +7 -0
  50. package/dist/core/capabilities/content-make/voice.js +27 -0
  51. package/dist/core/capabilities/events.d.ts +2 -2
  52. package/dist/core/capabilities/export-game.d.ts +4 -1
  53. package/dist/core/capabilities/export-game.js +4 -3
  54. package/dist/core/capabilities/export-presets.d.ts +2 -1
  55. package/dist/core/capabilities/export-presets.js +2 -1
  56. package/dist/core/capabilities/go-live.d.ts +14 -0
  57. package/dist/core/capabilities/go-live.js +408 -0
  58. package/dist/core/capabilities/image-generation.d.ts +6 -6
  59. package/dist/core/capabilities/item-manifest.d.ts +92 -0
  60. package/dist/core/capabilities/item-manifest.js +247 -0
  61. package/dist/core/capabilities/placement.d.ts +7 -7
  62. package/dist/core/capabilities/projects-local.d.ts +68 -0
  63. package/dist/core/capabilities/projects-local.js +172 -0
  64. package/dist/core/capabilities/publish-build.d.ts +13 -2
  65. package/dist/core/capabilities/publish-build.js +87 -21
  66. package/dist/core/capabilities/publish-download.js +1 -1
  67. package/dist/core/capabilities/runtime-control.d.ts +7 -2
  68. package/dist/core/capabilities/runtime-control.js +27 -1
  69. package/dist/core/capabilities/seeing/args.d.ts +2 -2
  70. package/dist/core/capabilities/store-checks.d.ts +45 -0
  71. package/dist/core/capabilities/store-checks.js +85 -0
  72. package/dist/core/capabilities/store-details.d.ts +37 -0
  73. package/dist/core/capabilities/store-details.js +94 -0
  74. package/dist/core/capabilities/summer-bundle.d.ts +21 -2
  75. package/dist/core/capabilities/summer-bundle.js +54 -7
  76. package/dist/core/capabilities/sync-items.d.ts +89 -0
  77. package/dist/core/capabilities/sync-items.js +352 -0
  78. package/dist/core/capabilities/tool-dispatch.js +66 -6
  79. package/dist/core/capabilities/video-ogv.d.ts +49 -0
  80. package/dist/core/capabilities/video-ogv.js +260 -0
  81. package/dist/core/capability-skew.js +2 -2
  82. package/dist/core/cli-usage-beacon.js +26 -2
  83. package/dist/core/cli-usage.d.ts +5 -2
  84. package/dist/core/cli-usage.js +8 -2
  85. package/dist/core/engine-install.d.ts +53 -0
  86. package/dist/core/engine-install.js +93 -0
  87. package/dist/core/engine-installer.d.ts +134 -0
  88. package/dist/core/engine-installer.js +760 -0
  89. package/dist/core/engine-launch.d.ts +126 -0
  90. package/dist/core/engine-launch.js +398 -0
  91. package/dist/core/engine-self-start.d.ts +63 -0
  92. package/dist/core/engine-self-start.js +282 -0
  93. package/dist/core/engine.d.ts +7 -1
  94. package/dist/core/engine.js +9 -2
  95. package/dist/core/error-codes.d.ts +4 -1
  96. package/dist/core/error-codes.js +7 -3
  97. package/dist/core/library-read.d.ts +2 -2
  98. package/dist/core/library-search.d.ts +2 -2
  99. package/dist/core/local-project.d.ts +50 -0
  100. package/dist/core/local-project.js +234 -0
  101. package/dist/core/ops/areas.js +9 -3
  102. package/dist/core/ops/catalog.d.ts +9 -0
  103. package/dist/core/ops/catalog.js +56 -4
  104. package/dist/core/ops/engine-answer.d.ts +4 -1
  105. package/dist/core/ops/engine-answer.js +16 -3
  106. package/dist/core/ops/engine.js +4 -4
  107. package/dist/core/ops/save-files.d.ts +6 -1
  108. package/dist/core/ops/save-files.js +67 -50
  109. package/dist/core/ops/search.js +9 -2
  110. package/dist/core/preview/input.d.ts +35 -0
  111. package/dist/core/preview/input.js +105 -0
  112. package/dist/core/preview/launch-config.d.ts +52 -0
  113. package/dist/core/preview/launch-config.js +137 -0
  114. package/dist/core/preview/page.d.ts +22 -0
  115. package/dist/core/preview/page.js +232 -0
  116. package/dist/core/preview/preview-source.d.ts +179 -0
  117. package/dist/core/preview/preview-source.js +350 -0
  118. package/dist/core/preview/server.d.ts +26 -0
  119. package/dist/core/preview/server.js +218 -0
  120. package/dist/core/telemetry.d.ts +20 -16
  121. package/dist/core/telemetry.js +92 -16
  122. package/dist/core/templates.d.ts +20 -0
  123. package/dist/core/templates.js +300 -3
  124. package/dist/core/tool-profiles.d.ts +2 -2
  125. package/dist/core/tool-profiles.js +1 -0
  126. package/dist/core/usage-fields.d.ts +41 -0
  127. package/dist/core/usage-fields.js +150 -0
  128. package/dist/core/util/sleep.d.ts +3 -0
  129. package/dist/core/util/sleep.js +12 -0
  130. package/dist/mcp/ops-surface.js +28 -2
  131. package/dist/mcp/server.d.ts +14 -4
  132. package/dist/mcp/server.js +42 -8
  133. package/dist/mcp/tool-surface.d.ts +8 -0
  134. package/dist/mcp/tool-surface.js +19 -2
  135. package/dist/mcp/tools/creator-tools.js +92 -14
  136. package/dist/mcp/tools/debug-tools.js +2 -0
  137. package/dist/mcp/tools/local-project-tools.d.ts +6 -0
  138. package/dist/mcp/tools/local-project-tools.js +33 -0
  139. package/dist/mcp/tools/navigation-tools.js +2 -1
  140. package/dist/mcp/tools/project-tools.js +5 -8
  141. package/dist/mcp/tools/seeing-tools.js +1 -1
  142. package/dist/mcp/tools/visual-tools.js +1 -1
  143. package/dist/mcp/tools/with-engine.js +1 -1
  144. package/gemini-extension.json +3 -1
  145. package/library/references/mcp-tools-reference/mcp-tools-reference.md +18 -5
  146. package/library/skills/README.md +12 -8
  147. package/library/skills/animated-loop/SKILL.md +10 -16
  148. package/library/skills/cinematic-cutscene/SKILL.md +7 -18
  149. package/library/skills/headless-scripting/SKILL.md +7 -4
  150. package/library/skills/in-game-purchases/SKILL.md +25 -8
  151. package/library/skills/in-game-purchases/resource.yaml +2 -1
  152. package/library/skills/launch-ready/SKILL.md +351 -0
  153. package/library/skills/launch-ready/resource.yaml +45 -0
  154. package/library/skills/make-content/SKILL.md +202 -0
  155. package/library/skills/make-content/resource.yaml +32 -0
  156. package/library/skills/make-game/SKILL.md +2 -0
  157. package/library/skills/make-game/resource.yaml +2 -1
  158. package/library/skills/navigate-summer/SKILL.md +4 -2
  159. package/library/skills/new-project/SKILL.md +15 -22
  160. package/library/skills/new-project/resource.yaml +2 -1
  161. package/library/skills/painted-25d-world/SKILL.md +366 -0
  162. package/library/skills/painted-25d-world/_building-blocks/blender-route.md +33 -0
  163. package/library/skills/painted-25d-world/_building-blocks/blockout_builder.gd +149 -0
  164. package/library/skills/painted-25d-world/_building-blocks/capture_paint_view.gd +32 -0
  165. package/library/skills/painted-25d-world/_building-blocks/paint_projection.gdshader +23 -0
  166. package/library/skills/painted-25d-world/_building-blocks/paintcam_check.gd +25 -0
  167. package/library/skills/painted-25d-world/_building-blocks/painted_door.gd +17 -0
  168. package/library/skills/painted-25d-world/_building-blocks/painted_location.gd +56 -0
  169. package/library/skills/painted-25d-world/_building-blocks/painted_player.gd +125 -0
  170. package/library/skills/painted-25d-world/_building-blocks/painted_world.gd +111 -0
  171. package/library/skills/painted-25d-world/_building-blocks/tools/cam.py +57 -0
  172. package/library/skills/painted-25d-world/_building-blocks/tools/detail4k.py +81 -0
  173. package/library/skills/painted-25d-world/_building-blocks/tools/overlay.py +17 -0
  174. package/library/skills/painted-25d-world/_building-blocks/tools/preview.py +60 -0
  175. package/library/skills/painted-25d-world/resource.yaml +39 -0
  176. package/library/skills/publish-your-game/SKILL.md +13 -14
  177. package/library/skills/publish-your-game/resource.yaml +4 -3
  178. package/library/skills/release-checklist/SKILL.md +188 -0
  179. package/library/skills/release-checklist/resource.yaml +40 -0
  180. package/library/skills/release-readiness/SKILL.md +1 -1
  181. package/library/skills/release-readiness/resource.yaml +1 -1
  182. package/library/skills/store-art/SKILL.md +1 -1
  183. package/library/skills/store-art/resource.yaml +1 -1
  184. package/library/skills/store-listing/SKILL.md +1 -1
  185. package/library/skills/store-listing/resource.yaml +1 -1
  186. package/library/skills/summer-cli/SKILL.md +2 -0
  187. package/library/skills/summer-store/SKILL.md +295 -39
  188. package/library/skills/summer-store/resource.yaml +9 -3
  189. package/library/skills/trailer-shot/SKILL.md +3 -3
  190. package/library/templates/README.md +5 -0
  191. package/library/tools/content-make/resource.yaml +132 -0
  192. package/library/tools/frame-shot/GUIDE.md +1 -1
  193. package/library/tools/go-live/resource.yaml +67 -0
  194. package/library/tools/import-from-url/GUIDE.md +1 -0
  195. package/library/tools/import-from-url-batch/GUIDE.md +1 -1
  196. package/library/tools/play/GUIDE.md +2 -0
  197. package/library/tools/projects-create-local/resource.yaml +55 -0
  198. package/library/tools/projects-open-local/resource.yaml +51 -0
  199. package/library/tools/publish-build/resource.yaml +3 -3
  200. package/library/tools/screenshot/GUIDE.md +1 -1
  201. package/library/tools/store-set-details/resource.yaml +114 -0
  202. package/library/tools/sync-items/resource.yaml +72 -0
  203. package/package.json +1 -1
  204. package/registry/generated/aliases.json +6 -0
  205. package/registry/generated/counts.json +3 -3
  206. package/registry/generated/gemini-extension.json +3 -1
  207. package/registry/generated/index.json +463 -37
  208. package/registry/generated/marketplace.claude.json +1 -1
  209. package/registry/generated/plugin.claude-directory.json +4 -2
  210. package/registry/generated/plugin.claude.json +3 -1
  211. package/registry/generated/plugin.codex.json +5 -3
  212. package/registry/generated/plugin.cursor.json +4 -2
  213. package/registry/generated/plugin.factory.json +4 -2
  214. package/registry/generated/server.json +2 -2
  215. package/registry/generated/skills-index.md +12 -8
  216. package/registry/generated/skills-registry.json +62 -5
  217. package/registry/operations/legacy-names.json +40 -0
  218. package/registry/operations/public-catalog.json +10144 -387
package/dist/cli/index.js CHANGED
@@ -6,6 +6,7 @@ import { runCommand } from "./commands/run.js";
6
6
  import { openCommand } from "./commands/open.js";
7
7
  import { installCommand } from "./commands/install.js";
8
8
  import { createCommand } from "./commands/create.js";
9
+ import { devCommand } from "./commands/dev.js";
9
10
  import { listCommand } from "./commands/list.js";
10
11
  import { memoryCommand } from "./commands/memory.js";
11
12
  import { skillsCommand } from "./commands/skills.js";
@@ -15,6 +16,7 @@ import { planCommand } from "./commands/plan.js";
15
16
  import { debugCommand } from "./commands/debug.js";
16
17
  import { configCommand } from "./commands/config.js";
17
18
  import { eventsCommand } from "./commands/events.js";
19
+ import { previewCommand } from "./commands/preview.js";
18
20
  import { toolCommand } from "./commands/tool.js";
19
21
  import { opsCliCommands } from "./commands/ops.js";
20
22
  import { getBanner } from "./banner.js";
@@ -36,6 +38,7 @@ export function runCli(mcpCommand) {
36
38
  .action((_opts, command) => {
37
39
  runRootAction(command.args, () => printIntro(version));
38
40
  });
41
+ program.addCommand(devCommand);
39
42
  program.addCommand(installCommand);
40
43
  program.addCommand(loginCommand);
41
44
  program.addCommand(logoutCommand);
@@ -53,6 +56,7 @@ export function runCli(mcpCommand) {
53
56
  program.addCommand(planCommand);
54
57
  program.addCommand(configCommand);
55
58
  program.addCommand(eventsCommand);
59
+ program.addCommand(previewCommand);
56
60
  program.addCommand(toolCommand);
57
61
  // The 4.0 operation catalog (`summer <area> <action>`); SUMMER_SURFACE=v3 leaves it out.
58
62
  if (resolveSurface(undefined) === "v4") {
@@ -76,6 +80,7 @@ function printIntro(version) {
76
80
  console.log(` ${c.brand("\"Install Summer Engine and let's make a game.\"")}`);
77
81
  console.log("");
78
82
  console.log(` ${c.bold("Manual commands")}`);
83
+ console.log(` ${c.dim("$")} npx -y summer-engine@latest dev ${c.dim("# install, create a starter project, open it")}`);
79
84
  console.log(` ${c.dim("$")} npx -y summer-engine@latest setup claude-code --yes`);
80
85
  console.log(` ${c.dim("$")} npx -y summer-engine@latest create 3d-basic my-game`);
81
86
  console.log(` ${c.dim("$")} npx -y summer-engine@latest plan make a small arena shooter`);
@@ -52,6 +52,9 @@ export declare function resolveAgentHost(env?: Env, client?: McpClientInfo | und
52
52
  interface ToolContext {
53
53
  tool: string;
54
54
  surface: ClientSurface;
55
+ /** Usage fields the call noted for its usage line (telemetry.ts noteToolUsage);
56
+ * one object shared with any tool it runs, so the outer call's line has them. */
57
+ usage: Record<string, unknown>;
55
58
  }
56
59
  /** Run one tool call so every Summer request it makes names the tool and surface. */
57
60
  export declare function runWithToolContext<T>(tool: string, surface: ClientSurface, fn: () => T): T;
@@ -160,7 +160,7 @@ export function resolveAgentHost(env = process.env, client = currentMcpClient())
160
160
  const toolContext = new AsyncLocalStorage();
161
161
  /** Run one tool call so every Summer request it makes names the tool and surface. */
162
162
  export function runWithToolContext(tool, surface, fn) {
163
- return toolContext.run({ tool, surface }, fn);
163
+ return toolContext.run({ tool, surface, usage: toolContext.getStore()?.usage ?? {} }, fn);
164
164
  }
165
165
  /** The tool call running now, if any (a tool that runs inside another one sees the outer call). */
166
166
  export function currentToolContext() {
@@ -45,6 +45,14 @@ export type EngineSnapshot = {
45
45
  * (item 4, client-side drift check). */
46
46
  projectMismatch?: boolean;
47
47
  };
48
+ /** Options for a viewport or game capture. */
49
+ export type SnapshotOptions = {
50
+ /** Write the frame into the snapshots folder and return its localPath
51
+ * (default true). The live preview (`summer preview`) passes false: it
52
+ * sends each frame straight to the browser, so polling a few frames a
53
+ * second never fills the temp folder. */
54
+ saveFile?: boolean;
55
+ };
48
56
  type EngineTargetIdentity = {
49
57
  instanceId?: string;
50
58
  projectId?: string;
@@ -199,8 +207,8 @@ export declare class EngineApiClient {
199
207
  * plain error rather than silently claiming "bridge required".
200
208
  */
201
209
  private _bridgeRequiredFromResponse;
202
- viewportSnapshot(): Promise<EngineSnapshot>;
203
- gameSnapshot(): Promise<EngineSnapshot>;
210
+ viewportSnapshot(options?: SnapshotOptions): Promise<EngineSnapshot>;
211
+ gameSnapshot(options?: SnapshotOptions): Promise<EngineSnapshot>;
204
212
  /**
205
213
  * Offscreen scene render via the `ScenePreview` op over /api/ops (no game
206
214
  * boot; physics/animations are static). Mirrors the web previewScene op input
@@ -7,6 +7,7 @@ import { asRecord, boolFrom, numberFrom, stringFrom } from "./util/json.js";
7
7
  import { classifyOpsResponse, pollOpToTerminal, } from "./async-op-lifecycle.js";
8
8
  import { pickPlayDeterminism } from "./capabilities/play-determinism.js";
9
9
  import { honestSceneReceipt } from "./capabilities/engine-receipt.js";
10
+ import { noteBoundProject } from "./usage-fields.js";
10
11
  function findSnapshotPayload(value) {
11
12
  const record = asRecord(value);
12
13
  if (!record)
@@ -139,6 +140,7 @@ export class EngineApiClient {
139
140
  projectIdHash: connection.health.projectIdHash,
140
141
  }, { ...effective });
141
142
  client.lastHealth = connection.health;
143
+ noteBoundProject(connection.health.projectIdHash);
142
144
  return client;
143
145
  }
144
146
  // Bind to whatever project is open right now. On a genuine engine restart the
@@ -157,6 +159,7 @@ export class EngineApiClient {
157
159
  projectIdHash: health.projectIdHash,
158
160
  });
159
161
  client.lastHealth = health;
162
+ noteBoundProject(health.projectIdHash);
160
163
  return client;
161
164
  }
162
165
  }
@@ -169,6 +172,7 @@ export class EngineApiClient {
169
172
  projectIdHash: connection.health.projectIdHash,
170
173
  });
171
174
  client.lastHealth = connection.health;
175
+ noteBoundProject(connection.health.projectIdHash);
172
176
  client.registryDiscovery = { ...discovery };
173
177
  return client;
174
178
  }
@@ -215,6 +219,7 @@ export class EngineApiClient {
215
219
  projectId: health.projectId,
216
220
  projectIdHash: health.projectIdHash,
217
221
  };
222
+ noteBoundProject(health.projectIdHash);
218
223
  return this.targetIdentity.projectIdHash;
219
224
  }
220
225
  /** Identity to attach to a MUTATING command's options so the engine can reject
@@ -584,7 +589,7 @@ export class EngineApiClient {
584
589
  await writeFile(localPath, buffer);
585
590
  return localPath;
586
591
  }
587
- async snapshot(kind) {
592
+ async snapshot(kind, options = {}) {
588
593
  // Block E: /api/snapshot/* is queued (GET -> 202 -> poll /api/ops/result).
589
594
  // The terminal result is the apply dict; the image rides as base64 inside it
590
595
  // (no raw-binary channel). Legacy/dormant engines answer 200 synchronously
@@ -609,11 +614,11 @@ export class EngineApiClient {
609
614
  catch (err) {
610
615
  return { ok: false, error: err instanceof Error ? err.message : String(err) };
611
616
  }
612
- return this._parseSnapshotResponse(response, kind);
617
+ return this._parseSnapshotResponse(response, kind, options.saveFile !== false);
613
618
  }
614
619
  /** Shared: turn an ops/snapshot response envelope into an EngineSnapshot.
615
620
  * Used by viewport/game snapshots and by scenePreview. */
616
- async _parseSnapshotResponse(response, kind) {
621
+ async _parseSnapshotResponse(response, kind, saveFile = true) {
617
622
  const payload = findSnapshotPayload(response);
618
623
  if (!payload) {
619
624
  return {
@@ -635,7 +640,7 @@ export class EngineApiClient {
635
640
  }
636
641
  const { format, mime, ext } = snapshotFormat(payload);
637
642
  const buffer = Buffer.from(base64, "base64");
638
- const localPath = await this.writeSnapshotFile(kind, buffer, ext);
643
+ const localPath = saveFile ? await this.writeSnapshotFile(kind, buffer, ext) : undefined;
639
644
  // Client-side identity drift check (item 4). Current engines validate the
640
645
  // identity query on snapshot reads, but older builds may ignore it. Re-read
641
646
  // health and compare to the bound hash so a frame from a switched project is
@@ -701,11 +706,11 @@ export class EngineApiClient {
701
706
  error: stringFrom(body.error) ?? "Game snapshots require the desktop bridge async transport.",
702
707
  };
703
708
  }
704
- async viewportSnapshot() {
705
- return this.snapshot("viewport");
709
+ async viewportSnapshot(options) {
710
+ return this.snapshot("viewport", options);
706
711
  }
707
- async gameSnapshot() {
708
- return this.snapshot("game");
712
+ async gameSnapshot(options) {
713
+ return this.snapshot("game", options);
709
714
  }
710
715
  /**
711
716
  * Offscreen scene render via the `ScenePreview` op over /api/ops (no game
@@ -17,6 +17,7 @@ export function buildAgentPlaybook(options = {}) {
17
17
  // VISUAL VERIFICATION — pixels are the second signal.
18
18
  // ------------------------------------------------------------------
19
19
  visualVerification: [
20
+ "Opening the Summer editor and playing the game in a window is allowed and expected: summer_play, then summer_screenshot or summer_frame_shot to see the result. Close what you opened when you are done (summer_stop); one editor at a time.",
20
21
  "Use summer_screenshot BEFORE making changes to see the current state, and AFTER every mutation batch or asset import to verify the result. Two signals, two jobs: summer_snapshot_diff proves exact structural facts; the screenshot proves appearance. Run both.",
21
22
  "For lighting, mood, environment, or emissive materials, use summer_screenshot target:'scene' framing:'camera' — it renders through the scene's OWN camera with its REAL WorldEnvironment. The preset framings (iso/top/...) substitute a flat preview environment and CANNOT verify lighting.",
22
23
  "When executing multiple batches, screenshot between them — catch the wrong turn at batch 2, not batch 7.",
@@ -18,9 +18,9 @@ export declare const APP_DOCK_SLOTS: readonly ["left", "right", "bottom"];
18
18
  export declare const appGuideArgsSchema: z.ZodObject<{
19
19
  section: z.ZodDefault<z.ZodEnum<["all", "overview", "manifest", "sdk", "kit", "layout", "design", "examples", "types"]>>;
20
20
  }, "strip", z.ZodTypeAny, {
21
- section: "all" | "examples" | "kit" | "layout" | "manifest" | "overview" | "sdk" | "design" | "types";
21
+ section: "examples" | "all" | "kit" | "layout" | "manifest" | "overview" | "sdk" | "design" | "types";
22
22
  }, {
23
- section?: "all" | "examples" | "kit" | "layout" | "manifest" | "overview" | "sdk" | "design" | "types" | undefined;
23
+ section?: "examples" | "all" | "kit" | "layout" | "manifest" | "overview" | "sdk" | "design" | "types" | undefined;
24
24
  }>;
25
25
  export declare const appListArgsSchema: z.ZodObject<{
26
26
  workspaceId: z.ZodOptional<z.ZodString>;
@@ -112,10 +112,10 @@ export declare const appEventsArgsSchema: z.ZodObject<{
112
112
  after: number;
113
113
  timeoutSeconds: number;
114
114
  appId: string;
115
- kinds?: ("error" | "agent" | "tool" | "feedback")[] | undefined;
115
+ kinds?: ("error" | "tool" | "agent" | "feedback")[] | undefined;
116
116
  }, {
117
117
  appId: string;
118
- kinds?: ("error" | "agent" | "tool" | "feedback")[] | undefined;
118
+ kinds?: ("error" | "tool" | "agent" | "feedback")[] | undefined;
119
119
  after?: number | undefined;
120
120
  timeoutSeconds?: number | undefined;
121
121
  }>;
@@ -195,8 +195,8 @@ export declare const appScreenshotArgsSchema: z.ZodObject<{
195
195
  appId: string;
196
196
  fullPage: boolean;
197
197
  version?: number | undefined;
198
- params?: Record<string, string> | undefined;
199
198
  out?: string | undefined;
199
+ params?: Record<string, string> | undefined;
200
200
  steps?: {
201
201
  wait?: number | undefined;
202
202
  press?: string | undefined;
@@ -205,10 +205,10 @@ export declare const appScreenshotArgsSchema: z.ZodObject<{
205
205
  }, {
206
206
  appId: string;
207
207
  version?: number | undefined;
208
+ out?: string | undefined;
209
+ params?: Record<string, string> | undefined;
208
210
  width?: number | undefined;
209
211
  height?: number | undefined;
210
- params?: Record<string, string> | undefined;
211
- out?: string | undefined;
212
212
  theme?: "light" | "dark" | undefined;
213
213
  steps?: {
214
214
  wait?: number | undefined;
@@ -234,9 +234,9 @@ export declare const appDataArgsSchema: z.ZodObject<{
234
234
  }, {
235
235
  appId: string;
236
236
  ops?: Record<string, unknown>[] | undefined;
237
- limit?: number | undefined;
238
237
  as?: "seed" | "agent" | undefined;
239
238
  collection?: string | undefined;
239
+ limit?: number | undefined;
240
240
  after?: string | undefined;
241
241
  }>;
242
242
  export declare const appToolsArgsSchema: z.ZodObject<{
@@ -251,8 +251,8 @@ export declare const appCallArgsSchema: z.ZodObject<{
251
251
  tool: z.ZodString;
252
252
  input: z.ZodDefault<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
253
253
  }, "strip", z.ZodTypeAny, {
254
- input: Record<string, unknown>;
255
254
  tool: string;
255
+ input: Record<string, unknown>;
256
256
  appId: string;
257
257
  }, {
258
258
  tool: string;
@@ -14,6 +14,8 @@ export type GatewayAsset = {
14
14
  pack?: string | null;
15
15
  packSlug?: string | null;
16
16
  importUrl?: string;
17
+ /** A video's Ogg Theora rendition (summerengine.com names it): the one video file Summer Engine can load. */
18
+ ogvUrl?: string | null;
17
19
  downloadUrl?: string;
18
20
  fileName?: string | null;
19
21
  mimeType?: string | null;
@@ -36,7 +38,6 @@ export interface ImportResolvedAssetArgs {
36
38
  * packs) and, for 3D models with a `parent`, instantiate it into `scenePath`
37
39
  * and save. Throws with a user-facing message on any engine refusal. */
38
40
  export declare function importResolvedAsset(client: EngineApiClient, args: ImportResolvedAssetArgs): Promise<{
39
- success: boolean;
40
41
  assetId: string;
41
42
  asset: string;
42
43
  type: string;
@@ -45,4 +46,6 @@ export declare function importResolvedAsset(client: EngineApiClient, args: Impor
45
46
  parent: string | null;
46
47
  scenePath: string | null;
47
48
  sceneReceipt: unknown;
49
+ note?: string | undefined;
50
+ success: boolean;
48
51
  }>;
@@ -1,4 +1,5 @@
1
1
  import { ToolInputError } from "../tool-errors.js";
2
+ import { importUrls, ogvResPath } from "./video-ogv.js";
2
3
  /** Kenney Cloudinary URL pattern: .../summer_art/kenney/3d/{pack-slug}/{filename}.glb */
3
4
  const KENNEY_URL_PATTERN = /\/kenney\/3d\/([^/]+)\//;
4
5
  function getPackSlugFromUrl(fileUrl) {
@@ -49,6 +50,12 @@ async function buildImportEntriesForAsset(asset, targetPath) {
49
50
  const fileUrl = asset.importUrl || asset.fileUrl;
50
51
  if (!fileUrl)
51
52
  throw new Error("Asset has no import URL.");
53
+ if (asset.ogvUrl) {
54
+ // A video: import its .ogv rendition, the one video file Summer Engine can load.
55
+ const name = asset.fileName || fileNameFromUrl(asset.fileUrl || fileUrl);
56
+ const path = ogvResPath({ url: asset.fileUrl || fileUrl, path: targetPath ?? `res://assets/videos/${name}` });
57
+ return { importPath: path, imports: [{ url: asset.ogvUrl, path }] };
58
+ }
52
59
  const fileName = targetPath?.split("/").pop() || asset.fileName || fileNameFromUrl(fileUrl);
53
60
  const packSlug = asset.packSlug ?? getPackSlugFromUrl(fileUrl) ?? "misc";
54
61
  if (targetPath) {
@@ -88,12 +95,11 @@ export async function importResolvedAsset(client, args) {
88
95
  if (parent && !scenePath) {
89
96
  throw new ToolInputError("scenePath is required when importing an asset into a scene");
90
97
  }
91
- const { imports, importPath } = await buildImportEntriesForAsset(asset, path);
92
- const importResult = imports.length === 1
93
- ? await client.executeOps([
94
- { op: "ImportFromUrl", url: imports[0].url, path: imports[0].path },
95
- ])
96
- : await client.executeOps([{ op: "ImportFromUrlBatch", imports }]);
98
+ const { imports, importPath: plannedPath } = await buildImportEntriesForAsset(asset, path);
99
+ // A video without a rendition is converted to .ogv on the way in (video-ogv.ts).
100
+ const importResult = await importUrls(client, imports, { batch: imports.length > 1 });
101
+ const conversions = importResult?.videoConversions;
102
+ const importPath = conversions?.[conversions.length - 1]?.to ?? plannedPath;
97
103
  const importReceipts = importResult?.results ?? [];
98
104
  const importFailure = importReceipts.find((receipt) => receipt?.ok === false);
99
105
  if (importResult?.status === "error" || importFailure) {
@@ -122,6 +128,9 @@ export async function importResolvedAsset(client, args) {
122
128
  }
123
129
  return {
124
130
  success: true,
131
+ ...(conversions?.length || asset.ogvUrl
132
+ ? { note: `Summer Engine plays video only as Ogg Theora (.ogv), so the video was imported as ${importPath}. Load it from that path.` }
133
+ : {}),
125
134
  assetId: asset.id,
126
135
  asset: asset.title,
127
136
  type: asset.type,
@@ -639,6 +639,6 @@ export async function captureGameplay(input, overrides = {}) {
639
639
  ...(imported && importReason ? { importReason } : {}),
640
640
  durationMs: deps.now().getTime() - started.getTime(),
641
641
  ...(warnings.length ? { warnings } : {}),
642
- next: "Look at each frame before using it. For the store: upload with summer_upload_image_begin/complete and set them as desktop.screenshots or mobile.screenshots (summer_store_set_art). The game's own HUD may show; add no captions, logos or overlays.",
642
+ next: "Look at each frame before using it. For the store: upload with assets.upload_begin and assets.upload_complete and set them as desktop.screenshots or mobile.screenshots (store.set_art). The game's own HUD may show; add no captions, logos or overlays.",
643
643
  };
644
644
  }
@@ -43,14 +43,14 @@ export declare const connectSignalInputSchema: z.ZodObject<{
43
43
  method: z.ZodString;
44
44
  }, "strict", z.ZodTypeAny, {
45
45
  method: string;
46
- scenePath: string;
47
46
  signal: string;
47
+ scenePath: string;
48
48
  emitter: string;
49
49
  receiver: string;
50
50
  }, {
51
51
  method: string;
52
- scenePath: string;
53
52
  signal: string;
53
+ scenePath: string;
54
54
  emitter: string;
55
55
  receiver: string;
56
56
  }>;
@@ -0,0 +1,81 @@
1
+ /**
2
+ * content.make on the person's computer: one finished piece for a game,
3
+ * copied beat for beat from a reference in Summer's library, from the
4
+ * team's own footage, into the team's Review.
5
+ *
6
+ * pick -> study -> footage -> plan -> voice -> render -> checks -> compare -> upload
7
+ *
8
+ * It runs directly (an agent's "clip what we just built"), or it claims the
9
+ * oldest make request Summer's server queued for the team (the daily
10
+ * scheduler, a Change pressed on Today) and reports every stage to it. A
11
+ * make that names revisePieceId revises that piece instead of saving a new one.
12
+ *
13
+ * Every stage leaves its record in the piece's work folder, so a run that
14
+ * stops (missing words, a missing voice-over, a network drop) continues
15
+ * from there with the same workDir. Words are the one thing it never makes
16
+ * up: our lines come from the caller (an agent, or the person), and the
17
+ * reference's own words never reach the piece.
18
+ */
19
+ /** The stage names Summer's server shows live on Today (content.update_make). */
20
+ export type Stage = "pick" | "study" | "footage" | "plan" | "voice" | "render" | "checks" | "compare" | "upload";
21
+ export interface ContentMakeInput {
22
+ teamId?: string;
23
+ contentGameId?: string;
24
+ referenceId?: string;
25
+ referenceFile?: string;
26
+ /** What to make it about (the commits since the last piece, "the new boss"): weighs the pick. */
27
+ note?: string;
28
+ /** Claim a queued make request (the named one, else the team's oldest) and make it. */
29
+ claim?: boolean;
30
+ /** The make request to claim, from content.make. */
31
+ requestId?: string;
32
+ /** The kit learnings (content.get_kit) the words and choices applied. */
33
+ learningIds?: string[];
34
+ footage?: string[];
35
+ voiceFile?: string;
36
+ lines?: string[];
37
+ title?: string;
38
+ caption?: string;
39
+ hashtags?: string[];
40
+ music?: string;
41
+ font?: string;
42
+ workDir?: string;
43
+ out?: string;
44
+ repo?: string;
45
+ stage?: "plan" | "all";
46
+ upload?: boolean;
47
+ replan?: boolean;
48
+ status?: "draft" | "in_review";
49
+ face?: "cli" | "mcp";
50
+ }
51
+ /** One operation on Summer's server: its answer envelope. */
52
+ export type CloudCall = (op: string, input: Record<string, unknown>) => Promise<{
53
+ ok: boolean;
54
+ status?: string;
55
+ result?: unknown;
56
+ error?: {
57
+ code: string;
58
+ message: string;
59
+ details?: unknown;
60
+ };
61
+ }>;
62
+ export interface ContentMakeDeps {
63
+ cloud: CloudCall;
64
+ put: (url: string, file: string, contentType: string) => Promise<void>;
65
+ progress: (stage: Stage, message: string) => void;
66
+ now: () => Date;
67
+ cwd: string;
68
+ }
69
+ export declare function defaultDeps(face?: "cli" | "mcp"): ContentMakeDeps;
70
+ export interface ContentMakeResult {
71
+ ok: true;
72
+ status: "saved" | "planned" | "needs_words" | "needs_changes" | "needs_voice" | "rendered" | "nothing_queued" | "cannot_make";
73
+ workDir?: string;
74
+ referenceId?: string;
75
+ next?: string;
76
+ [key: string]: unknown;
77
+ }
78
+ /** The input from a tool call's arguments (MCP or CLI), unknown fields left out. */
79
+ export declare function contentMakeInput(args: Record<string, unknown>): ContentMakeInput;
80
+ /** Makes one piece; see the header of this file. */
81
+ export declare function contentMake(input: ContentMakeInput, deps?: ContentMakeDeps): Promise<ContentMakeResult>;