summer-engine 2.3.0 → 2.5.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (176) hide show
  1. package/.claude-plugin/marketplace.json +1 -1
  2. package/.claude-plugin/plugin.json +20 -5
  3. package/.codex-plugin/plugin.json +15 -5
  4. package/.cursor-plugin/plugin.json +15 -5
  5. package/.factory-plugin/plugin.json +2 -2
  6. package/.opencode/INSTALL.md +1 -1
  7. package/CHANGELOG.md +27 -6
  8. package/CLAUDE.md +2 -2
  9. package/GEMINI.md +2 -3
  10. package/README.md +51 -30
  11. package/_persona/summer/SKILL.md +5 -6
  12. package/commands/gameskill.md +103 -0
  13. package/dist/bin/summer.js +12 -4
  14. package/dist/commands/create.js +2 -0
  15. package/dist/commands/doctor.js +71 -1
  16. package/dist/commands/install.d.ts +17 -0
  17. package/dist/commands/install.js +63 -4
  18. package/dist/commands/memory.d.ts +14 -0
  19. package/dist/commands/memory.js +196 -0
  20. package/dist/commands/setup.js +8 -2
  21. package/dist/commands/skills.js +90 -6
  22. package/dist/commands/status.js +3 -0
  23. package/dist/lib/agent-config.d.ts +2 -2
  24. package/dist/lib/agent-config.js +134 -7
  25. package/dist/lib/api-client.d.ts +13 -0
  26. package/dist/lib/api-client.js +63 -26
  27. package/dist/lib/async-op-lifecycle.d.ts +60 -0
  28. package/dist/lib/async-op-lifecycle.js +83 -0
  29. package/dist/lib/project-memory.d.ts +33 -0
  30. package/dist/lib/project-memory.js +220 -0
  31. package/dist/lib/skills-registry.d.ts +134 -61
  32. package/dist/lib/skills-registry.js +102 -4
  33. package/dist/lib/version-check.d.ts +106 -0
  34. package/dist/lib/version-check.js +338 -0
  35. package/dist/mcp/server.d.ts +2 -0
  36. package/dist/mcp/server.js +81 -0
  37. package/dist/mcp/tools/debug-tools.js +32 -2
  38. package/dist/mcp/tools/project-tools.js +18 -6
  39. package/dist/mcp/tools/with-engine.d.ts +14 -0
  40. package/dist/mcp/tools/with-engine.js +52 -7
  41. package/gemini-extension.json +2 -2
  42. package/hooks/pre-commit-doctor.sh +0 -0
  43. package/hooks/run-hook.cmd +0 -0
  44. package/hooks/session-start.sh +0 -0
  45. package/package.json +6 -4
  46. package/skills/2d-assets/character-portrait/SKILL.md +1 -1
  47. package/skills/2d-assets/concept-art/SKILL.md +1 -1
  48. package/skills/2d-assets/create-asset-sheet/SKILL.md +163 -0
  49. package/skills/2d-assets/instantiate-asset-pack/SKILL.md +245 -0
  50. package/skills/2d-assets/pixel-art/SKILL.md +1 -1
  51. package/skills/2d-assets/skybox-panorama/SKILL.md +1 -1
  52. package/skills/2d-assets/sprite-sheet/SKILL.md +1 -1
  53. package/skills/2d-assets/tileable-texture/SKILL.md +1 -1
  54. package/skills/2d-assets/ui-graphics/SKILL.md +1 -1
  55. package/skills/2d-assets/use-widget-asset/SKILL.md +217 -0
  56. package/skills/3d-assets/character-model/SKILL.md +1 -1
  57. package/skills/3d-assets/organic-model/SKILL.md +1 -1
  58. package/skills/3d-assets/prop-model/SKILL.md +1 -1
  59. package/skills/3d-assets/vehicle-model/SKILL.md +1 -1
  60. package/skills/README.md +37 -30
  61. package/skills/ai-and-npcs/design-npc/SKILL.md +6 -6
  62. package/skills/animation/animation-tree/SKILL.md +2 -2
  63. package/skills/animation/facial-and-lipsync/SKILL.md +1 -1
  64. package/skills/animation/generate-motion/SKILL.md +1 -1
  65. package/skills/animation/procedural-animation/SKILL.md +2 -2
  66. package/skills/audio/adaptive-music/SKILL.md +1 -1
  67. package/skills/audio/audio-direction/SKILL.md +5 -5
  68. package/skills/audio/sound-effect/SKILL.md +2 -2
  69. package/skills/audio/voice-line/SKILL.md +25 -3
  70. package/skills/character-controllers/fps-controller/SKILL.md +5 -5
  71. package/skills/debugging/debug/SKILL.md +39 -1
  72. package/skills/deployment/export-and-ship/SKILL.md +4 -4
  73. package/skills/gameplay-mechanics/auto-fire-targeting/SKILL.md +170 -0
  74. package/skills/gameplay-mechanics/design-mechanic/SKILL.md +8 -8
  75. package/skills/level-design/design-level/SKILL.md +5 -5
  76. package/skills/level-design/scene-to-level/SKILL.md +125 -0
  77. package/skills/multiplayer-and-networking/host-authoritative-state/SKILL.md +4 -4
  78. package/skills/multiplayer-and-networking/peer-to-peer-multiplayer/SKILL.md +4 -4
  79. package/skills/multiplayer-and-networking/setup-multiplayer/SKILL.md +7 -7
  80. package/skills/performance/tune-performance/SKILL.md +5 -5
  81. package/skills/rendering-and-lighting/3d-lighting/SKILL.md +1 -1
  82. package/skills/rendering-and-lighting/art-direction/SKILL.md +5 -5
  83. package/skills/scene-and-project/brainstorm-game/SKILL.md +4 -4
  84. package/skills/scene-and-project/play/SKILL.md +1 -1
  85. package/skills/scene-and-project/scene-composition/SKILL.md +30 -1
  86. package/skills/scripting-patterns/gdscript-patterns/SKILL.md +53 -0
  87. package/skills/ui-and-ux/ui-basics/SKILL.md +1 -1
  88. package/skills/video/animated-loop/SKILL.md +1 -1
  89. package/skills/video/cinematic-cutscene/SKILL.md +1 -1
  90. package/skills/video/trailer-shot/SKILL.md +1 -1
  91. package/skills/visual-effects/game-feel/SKILL.md +6 -6
  92. package/skills/workflow/brainstorming/SKILL.md +164 -0
  93. package/skills/workflow/brainstorming/scripts/frame-template.html +214 -0
  94. package/skills/workflow/brainstorming/scripts/helper.js +88 -0
  95. package/skills/workflow/brainstorming/scripts/server.cjs +354 -0
  96. package/skills/workflow/brainstorming/scripts/start-server.sh +148 -0
  97. package/skills/workflow/brainstorming/scripts/stop-server.sh +56 -0
  98. package/skills/workflow/brainstorming/spec-document-reviewer-prompt.md +49 -0
  99. package/skills/workflow/brainstorming/visual-companion.md +287 -0
  100. package/skills/workflow/debugging-game-feel/SKILL.md +174 -0
  101. package/skills/workflow/diagnosing-perf-regressions/SKILL.md +190 -0
  102. package/skills/workflow/dispatching-parallel-agents/SKILL.md +182 -0
  103. package/skills/workflow/gameskill/SKILL.md +111 -0
  104. package/skills/workflow/investigating-bugs/CREATION-LOG.md +119 -0
  105. package/skills/workflow/investigating-bugs/SKILL.md +296 -0
  106. package/skills/workflow/investigating-bugs/condition-based-waiting-example.ts +158 -0
  107. package/skills/workflow/investigating-bugs/condition-based-waiting.md +115 -0
  108. package/skills/workflow/investigating-bugs/defense-in-depth.md +122 -0
  109. package/skills/workflow/investigating-bugs/find-polluter.sh +63 -0
  110. package/skills/workflow/investigating-bugs/root-cause-tracing.md +169 -0
  111. package/skills/workflow/investigating-bugs/test-academic.md +14 -0
  112. package/skills/workflow/investigating-bugs/test-pressure-1.md +58 -0
  113. package/skills/workflow/investigating-bugs/test-pressure-2.md +68 -0
  114. package/skills/workflow/investigating-bugs/test-pressure-3.md +69 -0
  115. package/skills/workflow/playtesting-a-feature/SKILL.md +173 -0
  116. package/skills/{_meta → workflow}/skill-create/SKILL.md +32 -22
  117. package/skills/{_meta → workflow}/skill-improve/SKILL.md +9 -10
  118. package/skills/{_meta → workflow}/skill-test/SKILL.md +12 -12
  119. package/skills/{_meta → workflow}/using-summer/SKILL.md +5 -2
  120. package/skills/workflow/verification-before-completion/SKILL.md +139 -0
  121. package/skills/workflow/writing-plans/SKILL.md +152 -0
  122. package/skills/workflow/writing-plans/plan-document-reviewer-prompt.md +49 -0
  123. package/skills/workflow/writing-skills/SKILL.md +655 -0
  124. package/skills/workflow/writing-skills/anthropic-best-practices.md +1150 -0
  125. package/skills/workflow/writing-skills/examples/CLAUDE_MD_TESTING.md +189 -0
  126. package/skills/workflow/writing-skills/graphviz-conventions.dot +172 -0
  127. package/skills/workflow/writing-skills/persuasion-principles.md +187 -0
  128. package/skills/workflow/writing-skills/render-graphs.js +168 -0
  129. package/skills/workflow/writing-skills/testing-skills-with-subagents.md +384 -0
  130. package/dist/commands/assets.d.ts +0 -2
  131. package/dist/commands/assets.js +0 -189
  132. package/dist/commands/debug.d.ts +0 -2
  133. package/dist/commands/debug.js +0 -127
  134. package/dist/commands/doctor.test.d.ts +0 -1
  135. package/dist/commands/doctor.test.js +0 -29
  136. package/dist/commands/project.d.ts +0 -2
  137. package/dist/commands/project.js +0 -170
  138. package/dist/commands/scene.d.ts +0 -2
  139. package/dist/commands/scene.js +0 -290
  140. package/dist/lib/agent-config.test.d.ts +0 -1
  141. package/dist/lib/agent-config.test.js +0 -80
  142. package/dist/lib/format.test.d.ts +0 -1
  143. package/dist/lib/format.test.js +0 -36
  144. package/dist/lib/plugin-manifests.test.d.ts +0 -1
  145. package/dist/lib/plugin-manifests.test.js +0 -134
  146. package/dist/lib/with-engine.d.ts +0 -14
  147. package/dist/lib/with-engine.js +0 -109
  148. package/skills/_shared/collaborative-protocol.md +0 -50
  149. package/skills/_shared/gd-style.md +0 -121
  150. package/skills/_shared/godot-version.md +0 -32
  151. package/skills/_shared/mcp-tools-reference.md +0 -133
  152. package/skills/_shared/summer-folder.md +0 -44
  153. package/skills/_shared/template-registry.md +0 -40
  154. package/skills/_tests/runner.md +0 -90
  155. package/skills/_tests/specs/3d-lighting.md +0 -19
  156. package/skills/_tests/specs/art-direction.md +0 -115
  157. package/skills/_tests/specs/asset-strategy.md +0 -19
  158. package/skills/_tests/specs/audio-direction.md +0 -123
  159. package/skills/_tests/specs/brainstorm-game.md +0 -99
  160. package/skills/_tests/specs/debug.md +0 -94
  161. package/skills/_tests/specs/design-level.md +0 -113
  162. package/skills/_tests/specs/design-mechanic.md +0 -112
  163. package/skills/_tests/specs/design-npc.md +0 -143
  164. package/skills/_tests/specs/export-and-ship.md +0 -114
  165. package/skills/_tests/specs/fps-controller.md +0 -113
  166. package/skills/_tests/specs/gdscript-patterns.md +0 -19
  167. package/skills/_tests/specs/host-authoritative-state.md +0 -104
  168. package/skills/_tests/specs/make-game.md +0 -19
  169. package/skills/_tests/specs/peer-to-peer-multiplayer.md +0 -99
  170. package/skills/_tests/specs/play.md +0 -88
  171. package/skills/_tests/specs/scene-composition.md +0 -19
  172. package/skills/_tests/specs/setup-multiplayer.md +0 -106
  173. package/skills/_tests/specs/tune-performance.md +0 -104
  174. package/skills/_tests/specs/ui-basics.md +0 -19
  175. package/skills/_tests/specs/vfx.md +0 -116
  176. package/skills/catalog.yaml +0 -991
@@ -1,991 +0,0 @@
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- # Summer Skill Library Catalog
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- # Canonical registry of every skill. Source of truth for `summer skills list` and `summer skills install`.
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- # Status: HAVE = ships today, NEXT = next wave, LATER = roadmap.
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- # When adding/changing a skill, update this file in the same commit.
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-
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- version: 1
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- generated: 2026-05-10
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-
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- skills:
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- # ── character-controllers ──
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- - name: fps-controller
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- category: character-controllers
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- status: HAVE
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- template-id: template-3d-fps
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- public: true
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- recommended: true
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- last-tested: 2026-05-05
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- - name: tps-controller
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- category: character-controllers
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- status: NEXT
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- template-id: template-3d-tps
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- public: true
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- recommended: false
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- - name: platformer-2d
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- category: character-controllers
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- status: NEXT
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- template-id: template-2d-platformer
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- public: true
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- recommended: false
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- - name: platformer-3d
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- category: character-controllers
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- status: NEXT
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- template-id: template-3d-platformer
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- public: true
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- recommended: false
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- - name: top-down-2d
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- category: character-controllers
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- status: NEXT
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- public: true
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- recommended: false
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- - name: vehicle-arcade
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- category: character-controllers
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- status: LATER
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- public: true
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- - name: flying-and-swimming
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- category: character-controllers
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- status: LATER
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- public: true
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-
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- # ── gameplay-mechanics ──
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- - name: design-mechanic
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- category: gameplay-mechanics
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- status: HAVE
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- public: true
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- recommended: true
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- user-invocable: true
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- last-tested: 2026-05-05
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- - name: melee-combat
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- category: gameplay-mechanics
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- status: NEXT
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- public: true
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- - name: ranged-projectile-combat
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- category: gameplay-mechanics
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- status: NEXT
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- public: true
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- - name: hitboxes-and-hurtboxes
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- category: gameplay-mechanics
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- status: NEXT
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- public: true
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- - name: damage-numbers
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- category: gameplay-mechanics
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- status: NEXT
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- public: true
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- - name: inventory-system
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- category: gameplay-mechanics
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- status: NEXT
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- public: true
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- - name: dialogue-system
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- category: gameplay-mechanics
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- status: NEXT
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- public: true
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- - name: save-load
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- category: gameplay-mechanics
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- status: NEXT
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- public: true
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- - name: interaction-prompts
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- category: gameplay-mechanics
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- status: NEXT
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- public: true
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- - name: crafting-system
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- category: gameplay-mechanics
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- status: LATER
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- public: true
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- - name: quest-system
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- category: gameplay-mechanics
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- status: LATER
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- public: true
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- - name: progression-and-skill-trees
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- category: gameplay-mechanics
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- status: LATER
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- public: true
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- - name: economy-currency
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- category: gameplay-mechanics
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- status: LATER
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- public: true
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-
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- # ── scripting-patterns ──
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- - name: gdscript-patterns
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- category: scripting-patterns
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- status: HAVE
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- public: true
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- recommended: true
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- last-tested: 2026-05-05
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- - name: signal-patterns
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- category: scripting-patterns
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- status: NEXT
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- public: true
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- recommended: false
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- - name: state-machine-patterns
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- category: scripting-patterns
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- status: NEXT
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- public: true
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- recommended: false
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- - name: autoloads-and-singletons
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- category: scripting-patterns
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- status: NEXT
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- public: true
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- - name: error-recovery
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- category: scripting-patterns
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- status: NEXT
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- public: true
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- - name: gdextension-cpp-bindings
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- category: scripting-patterns
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- status: LATER
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- public: true
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- - name: godot-csharp-interop
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- category: scripting-patterns
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- status: LATER
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- public: true
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-
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- # ── scene-and-project ──
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- - name: brainstorm-game
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- category: scene-and-project
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- status: HAVE
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- public: true
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- recommended: true
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- user-invocable: true
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- last-tested: 2026-05-05
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- - name: new-project
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- category: scene-and-project
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- status: HAVE
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- public: true
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- recommended: true
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- user-invocable: true
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- last-tested: 2026-05-09
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- - name: browse-templates
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- category: scene-and-project
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- status: HAVE
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- public: true
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- recommended: true
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- user-invocable: true
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- last-tested: 2026-05-09
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- - name: scene-composition
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- category: scene-and-project
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- status: HAVE
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- public: true
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- recommended: true
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- last-tested: 2026-05-05
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- - name: play
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- category: scene-and-project
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- status: HAVE
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- public: true
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- recommended: true
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- user-invocable: true
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- last-tested: 2026-05-05
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- - name: make-game
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- category: scene-and-project
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- status: HAVE
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- public: true
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- recommended: true
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- user-invocable: true
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- last-tested: 2026-05-09
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- - name: godot-project-conventions
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- category: scene-and-project
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- status: NEXT
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- public: true
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- - name: summer-mcp-bootstrap
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- category: scene-and-project
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- status: NEXT
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- public: true
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- - name: git-lfs-for-games
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- category: scene-and-project
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- status: NEXT
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- public: true
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- - name: scene-instancing-patterns
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- category: scene-and-project
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- status: NEXT
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- public: true
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- - name: level-streaming
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- category: scene-and-project
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- status: LATER
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- public: true
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- - name: nested-scenes
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- category: scene-and-project
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- status: LATER
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- public: true
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-
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- # ── rendering-and-lighting ──
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- - name: art-direction
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- category: rendering-and-lighting
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- status: HAVE
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- public: true
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- recommended: true
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- user-invocable: true
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- last-tested: 2026-05-05
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- - name: 3d-lighting
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- category: rendering-and-lighting
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- status: HAVE
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- public: true
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- recommended: true
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- last-tested: 2026-05-05
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- - name: pbr-materials
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- category: rendering-and-lighting
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- status: NEXT
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- public: true
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- - name: world-environment-and-sky
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- category: rendering-and-lighting
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- status: NEXT
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- public: true
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- - name: baked-vs-realtime-lighting
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- category: rendering-and-lighting
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- status: NEXT
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- public: true
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- - name: volumetric-fog
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- category: rendering-and-lighting
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- status: LATER
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- public: true
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- - name: ssr-glass-water
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- category: rendering-and-lighting
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- status: LATER
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- public: true
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- - name: light-probes
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- category: rendering-and-lighting
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- status: LATER
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- public: true
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- - name: gi-sdfgi
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- category: rendering-and-lighting
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- status: LATER
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- public: true
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-
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- # ── shaders ──
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- - name: shader-basics
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- category: shaders
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- status: NEXT
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- public: true
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- - name: surface-shaders
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- category: shaders
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- status: NEXT
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- public: true
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- - name: screen-space-effects
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- category: shaders
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- status: NEXT
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- public: true
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- - name: fresnel-and-rim-light
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- category: shaders
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- status: NEXT
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- public: true
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- - name: dissolve-effect
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- category: shaders
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- status: NEXT
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- public: true
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- - name: water-shader
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- category: shaders
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- status: NEXT
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- public: true
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- - name: outline-shader
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- category: shaders
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- status: NEXT
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- public: true
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- - name: hologram-shader
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- category: shaders
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- status: LATER
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- public: true
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- - name: toon-shading
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- category: shaders
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- status: LATER
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- public: true
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- - name: compute-shaders
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- category: shaders
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- status: LATER
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- public: true
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-
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- # ── visual-effects ──
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- - name: game-feel
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- category: visual-effects
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- status: HAVE
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- public: true
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- recommended: true
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- user-invocable: true
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- last-tested: 2026-05-10
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- - name: fire
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- category: visual-effects
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- status: HAVE
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- public: true
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- recommended: true
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- user-invocable: true
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- last-tested: 2026-05-10
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- - name: muzzle-flash
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- category: visual-effects
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- status: HAVE
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- public: true
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- recommended: true
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- user-invocable: true
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- last-tested: 2026-05-10
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- - name: water-ripple
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- category: visual-effects
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- status: HAVE
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- public: true
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- recommended: false
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- user-invocable: true
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- last-tested: 2026-05-10
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- - name: lightning
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- category: visual-effects
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- status: HAVE
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- public: true
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- recommended: false
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- user-invocable: true
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- last-tested: 2026-05-10
329
- - name: dissolve
330
- category: visual-effects
331
- status: HAVE
332
- public: true
333
- recommended: false
334
- user-invocable: true
335
- last-tested: 2026-05-10
336
- - name: smoke
337
- category: visual-effects
338
- status: HAVE
339
- public: true
340
- recommended: false
341
- user-invocable: true
342
- last-tested: 2026-05-10
343
- - name: hit-spark
344
- category: visual-effects
345
- status: HAVE
346
- public: true
347
- recommended: false
348
- user-invocable: true
349
- last-tested: 2026-05-10
350
- - name: magic-glow
351
- category: visual-effects
352
- status: HAVE
353
- public: true
354
- recommended: false
355
- user-invocable: true
356
- last-tested: 2026-05-10
357
- - name: gpuparticles-3d-basics
358
- category: visual-effects
359
- status: NEXT
360
- public: true
361
- - name: hit-impact-flashes
362
- category: visual-effects
363
- status: NEXT
364
- public: true
365
- - name: trail-renderers
366
- category: visual-effects
367
- status: NEXT
368
- public: true
369
- - name: muzzle-flashes
370
- category: visual-effects
371
- status: NEXT
372
- public: true
373
- - name: explosion-recipes
374
- category: visual-effects
375
- status: NEXT
376
- public: true
377
- - name: magic-spell-effects
378
- category: visual-effects
379
- status: LATER
380
- public: true
381
- - name: weather-fx
382
- category: visual-effects
383
- status: LATER
384
- public: true
385
- - name: decals
386
- category: visual-effects
387
- status: LATER
388
- public: true
389
-
390
- # ── post-processing ──
391
- - name: bloom-and-glow
392
- category: post-processing
393
- status: NEXT
394
- public: true
395
- - name: color-grading
396
- category: post-processing
397
- status: NEXT
398
- public: true
399
- - name: screen-shake
400
- category: post-processing
401
- status: NEXT
402
- public: true
403
- - name: camera-effects
404
- category: post-processing
405
- status: NEXT
406
- public: true
407
-
408
- # ── animation ──
409
- - name: generate-motion
410
- category: animation
411
- status: HAVE
412
- public: true
413
- recommended: true
414
- user-invocable: true
415
- last-tested: 2026-05-10
416
- - name: retarget
417
- category: animation
418
- status: HAVE
419
- public: true
420
- recommended: false
421
- user-invocable: true
422
- last-tested: 2026-05-10
423
- - name: animation-tree
424
- category: animation
425
- status: HAVE
426
- public: true
427
- recommended: false
428
- user-invocable: true
429
- last-tested: 2026-05-10
430
- - name: procedural-animation
431
- category: animation
432
- status: HAVE
433
- public: true
434
- recommended: false
435
- user-invocable: true
436
- last-tested: 2026-05-10
437
- - name: facial-and-lipsync
438
- category: animation
439
- status: HAVE
440
- public: true
441
- recommended: false
442
- user-invocable: true
443
- last-tested: 2026-05-10
444
- - name: animation-tree-basics
445
- category: animation
446
- status: NEXT
447
- public: true
448
- - name: state-machine-anim
449
- category: animation
450
- status: NEXT
451
- public: true
452
- - name: retargeting
453
- category: animation
454
- status: NEXT
455
- public: true
456
- - name: procedural-animation-ik
457
- category: animation
458
- status: LATER
459
- public: true
460
- - name: root-motion
461
- category: animation
462
- status: LATER
463
- public: true
464
- - name: lip-sync
465
- category: animation
466
- status: LATER
467
- public: true
468
-
469
- # ── audio ──
470
- - name: audio-direction
471
- category: audio
472
- status: HAVE
473
- public: true
474
- recommended: true
475
- user-invocable: true
476
- last-tested: 2026-05-05
477
- - name: sound-effect
478
- category: audio
479
- status: HAVE
480
- public: true
481
- recommended: true
482
- user-invocable: true
483
- last-tested: 2026-05-10
484
- - name: music-track
485
- category: audio
486
- status: HAVE
487
- public: true
488
- recommended: true
489
- user-invocable: true
490
- last-tested: 2026-05-10
491
- - name: ambient-bed
492
- category: audio
493
- status: HAVE
494
- public: true
495
- recommended: false
496
- user-invocable: true
497
- last-tested: 2026-05-10
498
- - name: voice-line
499
- category: audio
500
- status: HAVE
501
- public: true
502
- recommended: true
503
- user-invocable: true
504
- last-tested: 2026-05-10
505
- - name: adaptive-music
506
- category: audio
507
- status: HAVE
508
- public: true
509
- recommended: false
510
- user-invocable: true
511
- last-tested: 2026-05-10
512
- - name: audio-bus-setup
513
- category: audio
514
- status: NEXT
515
- public: true
516
- - name: 3d-spatial-audio
517
- category: audio
518
- status: NEXT
519
- public: true
520
- - name: sfx-pipeline
521
- category: audio
522
- status: NEXT
523
- public: true
524
- - name: footstep-systems
525
- category: audio
526
- status: NEXT
527
- public: true
528
- - name: dynamic-music-stingers
529
- category: audio
530
- status: LATER
531
- public: true
532
- - name: audio-occlusion
533
- category: audio
534
- status: LATER
535
- public: true
536
-
537
- # ── 2d-assets ──
538
- - name: concept-art
539
- category: 2d-assets
540
- status: HAVE
541
- public: true
542
- recommended: true
543
- user-invocable: true
544
- last-tested: 2026-05-10
545
- - name: character-portrait
546
- category: 2d-assets
547
- status: HAVE
548
- public: true
549
- recommended: true
550
- user-invocable: true
551
- last-tested: 2026-05-10
552
- - name: pixel-art
553
- category: 2d-assets
554
- status: HAVE
555
- public: true
556
- recommended: true
557
- user-invocable: true
558
- last-tested: 2026-05-10
559
- - name: ui-graphics
560
- category: 2d-assets
561
- status: HAVE
562
- public: true
563
- recommended: false
564
- user-invocable: true
565
- last-tested: 2026-05-10
566
- - name: tileable-texture
567
- category: 2d-assets
568
- status: HAVE
569
- public: true
570
- recommended: false
571
- user-invocable: true
572
- last-tested: 2026-05-10
573
- - name: sprite-sheet
574
- category: 2d-assets
575
- status: HAVE
576
- public: true
577
- recommended: false
578
- user-invocable: true
579
- last-tested: 2026-05-10
580
- - name: skybox-panorama
581
- category: 2d-assets
582
- status: HAVE
583
- public: true
584
- recommended: false
585
- user-invocable: true
586
- last-tested: 2026-05-10
587
-
588
- # ── 3d-assets ──
589
- - name: prop-model
590
- category: 3d-assets
591
- status: HAVE
592
- public: true
593
- recommended: true
594
- user-invocable: true
595
- last-tested: 2026-05-10
596
- - name: character-model
597
- category: 3d-assets
598
- status: HAVE
599
- public: true
600
- recommended: true
601
- user-invocable: true
602
- last-tested: 2026-05-10
603
- - name: environment-kit
604
- category: 3d-assets
605
- status: HAVE
606
- public: true
607
- recommended: false
608
- user-invocable: true
609
- last-tested: 2026-05-10
610
- - name: vehicle-model
611
- category: 3d-assets
612
- status: HAVE
613
- public: true
614
- recommended: false
615
- user-invocable: true
616
- last-tested: 2026-05-10
617
- - name: organic-model
618
- category: 3d-assets
619
- status: HAVE
620
- public: true
621
- recommended: false
622
- user-invocable: true
623
- last-tested: 2026-05-10
624
-
625
- # ── video ──
626
- - name: cinematic-cutscene
627
- category: video
628
- status: HAVE
629
- public: true
630
- recommended: true
631
- user-invocable: true
632
- last-tested: 2026-05-10
633
- - name: trailer-shot
634
- category: video
635
- status: HAVE
636
- public: true
637
- recommended: false
638
- user-invocable: true
639
- last-tested: 2026-05-10
640
- - name: animated-loop
641
- category: video
642
- status: HAVE
643
- public: true
644
- recommended: false
645
- user-invocable: true
646
- last-tested: 2026-05-10
647
-
648
- # ── physics ──
649
- - name: rigid-bodies
650
- category: physics
651
- status: NEXT
652
- public: true
653
- - name: character-physics
654
- category: physics
655
- status: NEXT
656
- public: true
657
- - name: area-triggers
658
- category: physics
659
- status: NEXT
660
- public: true
661
- - name: raycasting-patterns
662
- category: physics
663
- status: NEXT
664
- public: true
665
- - name: shapecasting
666
- category: physics
667
- status: NEXT
668
- public: true
669
- - name: joints-and-constraints
670
- category: physics
671
- status: LATER
672
- public: true
673
- - name: buoyancy
674
- category: physics
675
- status: LATER
676
- public: true
677
- - name: destructible-objects
678
- category: physics
679
- status: LATER
680
- public: true
681
-
682
- # ── multiplayer-and-networking ──
683
- - name: setup-multiplayer
684
- category: multiplayer-and-networking
685
- status: HAVE
686
- public: true
687
- recommended: true
688
- user-invocable: true
689
- last-tested: 2026-05-05
690
- - name: peer-to-peer-multiplayer
691
- category: multiplayer-and-networking
692
- status: HAVE
693
- public: true
694
- recommended: true
695
- user-invocable: true
696
- last-tested: 2026-05-05
697
- - name: host-authoritative-state
698
- category: multiplayer-and-networking
699
- status: HAVE
700
- public: true
701
- recommended: true
702
- user-invocable: true
703
- last-tested: 2026-05-05
704
- - name: multiplayerapi-basics
705
- category: multiplayer-and-networking
706
- status: NEXT
707
- public: true
708
- - name: client-server-pattern
709
- category: multiplayer-and-networking
710
- status: NEXT
711
- public: true
712
- - name: enet-vs-websocket
713
- category: multiplayer-and-networking
714
- status: NEXT
715
- public: true
716
- - name: peer-replication
717
- category: multiplayer-and-networking
718
- status: NEXT
719
- public: true
720
- - name: state-sync
721
- category: multiplayer-and-networking
722
- status: LATER
723
- public: true
724
- - name: lag-compensation
725
- category: multiplayer-and-networking
726
- status: LATER
727
- public: true
728
- - name: lobby-and-matchmaking
729
- category: multiplayer-and-networking
730
- status: LATER
731
- public: true
732
-
733
- # ── ai-and-npcs ──
734
- - name: design-npc
735
- category: ai-and-npcs
736
- status: HAVE
737
- public: true
738
- recommended: true
739
- user-invocable: true
740
- last-tested: 2026-05-05
741
- - name: navmesh-pathfinding
742
- category: ai-and-npcs
743
- status: NEXT
744
- public: true
745
- - name: behavior-trees
746
- category: ai-and-npcs
747
- status: NEXT
748
- public: true
749
- - name: state-machine-npc
750
- category: ai-and-npcs
751
- status: NEXT
752
- public: true
753
- - name: llm-driven-dialogue
754
- category: ai-and-npcs
755
- status: NEXT
756
- public: true
757
- - name: perception-sight-and-hearing
758
- category: ai-and-npcs
759
- status: NEXT
760
- public: true
761
- - name: group-tactics
762
- category: ai-and-npcs
763
- status: LATER
764
- public: true
765
- - name: boss-patterns
766
- category: ai-and-npcs
767
- status: LATER
768
- public: true
769
-
770
- # ── level-design ──
771
- - name: design-level
772
- category: level-design
773
- status: HAVE
774
- public: true
775
- recommended: true
776
- user-invocable: true
777
- last-tested: 2026-05-05
778
- - name: gridmap-building
779
- category: level-design
780
- status: NEXT
781
- public: true
782
- - name: grid-snapping
783
- category: level-design
784
- status: NEXT
785
- public: true
786
- - name: modular-environments
787
- category: level-design
788
- status: LATER
789
- public: true
790
- - name: procedural-rooms
791
- category: level-design
792
- status: LATER
793
- public: true
794
- - name: occlusion-culling-zones
795
- category: level-design
796
- status: LATER
797
- public: true
798
- - name: open-world-streaming
799
- category: level-design
800
- status: LATER
801
- public: true
802
-
803
- # ── performance ──
804
- - name: tune-performance
805
- category: performance
806
- status: HAVE
807
- public: true
808
- recommended: true
809
- user-invocable: true
810
- last-tested: 2026-05-05
811
- - name: profiling-godot
812
- category: performance
813
- status: NEXT
814
- public: true
815
- - name: draw-call-batching
816
- category: performance
817
- status: NEXT
818
- public: true
819
- - name: gdscript-hotpaths
820
- category: performance
821
- status: LATER
822
- public: true
823
- - name: texture-streaming
824
- category: performance
825
- status: LATER
826
- public: true
827
- - name: lod-and-culling
828
- category: performance
829
- status: LATER
830
- public: true
831
- - name: mobile-optimization
832
- category: performance
833
- status: LATER
834
- public: true
835
-
836
- # ── ui-and-ux ──
837
- - name: ui-basics
838
- category: ui-and-ux
839
- status: HAVE
840
- public: true
841
- recommended: true
842
- last-tested: 2026-05-05
843
- - name: control-anchors-and-containers
844
- category: ui-and-ux
845
- status: NEXT
846
- public: true
847
- - name: theme-resources
848
- category: ui-and-ux
849
- status: NEXT
850
- public: true
851
- - name: main-menu
852
- category: ui-and-ux
853
- status: NEXT
854
- public: true
855
- - name: pause-menu
856
- category: ui-and-ux
857
- status: NEXT
858
- public: true
859
- - name: hud-patterns
860
- category: ui-and-ux
861
- status: NEXT
862
- public: true
863
- - name: inventory-ui
864
- category: ui-and-ux
865
- status: LATER
866
- public: true
867
- - name: responsive-ui
868
- category: ui-and-ux
869
- status: LATER
870
- public: true
871
- - name: localization-ui
872
- category: ui-and-ux
873
- status: LATER
874
- public: true
875
- - name: controller-navigation
876
- category: ui-and-ux
877
- status: LATER
878
- public: true
879
-
880
- # ── asset-pipeline ──
881
- - name: asset-strategy
882
- category: asset-pipeline
883
- status: HAVE
884
- public: true
885
- recommended: true
886
- last-tested: 2026-05-05
887
- - name: import-from-url
888
- category: asset-pipeline
889
- status: NEXT
890
- public: true
891
- - name: texture-import-pipeline
892
- category: asset-pipeline
893
- status: NEXT
894
- public: true
895
- - name: normal-bump-roughness
896
- category: asset-pipeline
897
- status: NEXT
898
- public: true
899
- - name: attribution-and-licensing
900
- category: asset-pipeline
901
- status: NEXT
902
- public: true
903
- - name: 3d-mesh-cleanup
904
- category: asset-pipeline
905
- status: LATER
906
- public: true
907
- - name: trim-sheets
908
- category: asset-pipeline
909
- status: LATER
910
- public: true
911
- - name: rigging-from-markers
912
- category: asset-pipeline
913
- status: LATER
914
- public: true
915
-
916
- # ── input-and-controls ──
917
- - name: input-map-fundamentals
918
- category: input-and-controls
919
- status: NEXT
920
- public: true
921
- - name: gamepad-support
922
- category: input-and-controls
923
- status: NEXT
924
- public: true
925
- - name: action-buffering
926
- category: input-and-controls
927
- status: LATER
928
- public: true
929
- - name: rebindable-controls
930
- category: input-and-controls
931
- status: LATER
932
- public: true
933
- - name: accessibility-input
934
- category: input-and-controls
935
- status: LATER
936
- public: true
937
-
938
- # ── debugging ──
939
- - name: debug
940
- category: debugging
941
- status: HAVE
942
- public: true
943
- recommended: true
944
- user-invocable: true
945
- last-tested: 2026-05-05
946
- - name: debugger-basics
947
- category: debugging
948
- status: NEXT
949
- public: true
950
- - name: perf-investigation
951
- category: debugging
952
- status: LATER
953
- public: true
954
-
955
- # ── deployment ──
956
- - name: export-and-ship
957
- category: deployment
958
- status: HAVE
959
- public: true
960
- recommended: true
961
- user-invocable: true
962
- last-tested: 2026-05-05
963
- - name: export-presets
964
- category: deployment
965
- status: NEXT
966
- public: true
967
- - name: web-html5-export
968
- category: deployment
969
- status: NEXT
970
- public: true
971
- - name: steam-uploader
972
- category: deployment
973
- status: LATER
974
- public: true
975
- - name: itch-uploader
976
- category: deployment
977
- status: LATER
978
- public: true
979
- - name: mobile-export
980
- category: deployment
981
- status: LATER
982
- public: true
983
-
984
- # ── _persona ──
985
- - name: summer
986
- category: _persona
987
- status: HAVE
988
- public: true
989
- recommended: true
990
- user-invocable: true
991
- last-tested: 2026-05-10