summer-engine 2.2.0 → 2.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +1 -1
- package/.claude-plugin/plugin.json +20 -5
- package/.codex-plugin/plugin.json +15 -5
- package/.cursor-plugin/plugin.json +15 -5
- package/.factory-plugin/plugin.json +2 -2
- package/.opencode/INSTALL.md +1 -1
- package/CHANGELOG.md +27 -6
- package/CLAUDE.md +2 -2
- package/GEMINI.md +2 -3
- package/README.md +82 -58
- package/_persona/summer/SKILL.md +5 -6
- package/commands/gameskill.md +103 -0
- package/dist/bin/summer.js +12 -4
- package/dist/commands/create.js +2 -0
- package/dist/commands/doctor.js +71 -1
- package/dist/commands/install.d.ts +17 -0
- package/dist/commands/install.js +63 -4
- package/dist/commands/memory.d.ts +14 -0
- package/dist/commands/memory.js +196 -0
- package/dist/commands/setup.js +12 -2
- package/dist/commands/skills.js +205 -8
- package/dist/commands/status.js +3 -0
- package/dist/lib/agent-config.d.ts +2 -2
- package/dist/lib/agent-config.js +298 -5
- package/dist/lib/api-client.d.ts +13 -0
- package/dist/lib/api-client.js +63 -26
- package/dist/lib/async-op-lifecycle.d.ts +60 -0
- package/dist/lib/async-op-lifecycle.js +83 -0
- package/dist/lib/project-memory.d.ts +33 -0
- package/dist/lib/project-memory.js +220 -0
- package/dist/lib/skills-registry.d.ts +134 -61
- package/dist/lib/skills-registry.js +106 -4
- package/dist/lib/version-check.d.ts +106 -0
- package/dist/lib/version-check.js +338 -0
- package/dist/mcp/server.d.ts +2 -0
- package/dist/mcp/server.js +81 -0
- package/dist/mcp/tools/debug-tools.js +32 -2
- package/dist/mcp/tools/project-tools.js +18 -6
- package/dist/mcp/tools/with-engine.d.ts +14 -0
- package/dist/mcp/tools/with-engine.js +52 -7
- package/gemini-extension.json +2 -2
- package/hooks/pre-commit-doctor.sh +0 -0
- package/hooks/run-hook.cmd +0 -0
- package/hooks/session-start.sh +0 -0
- package/package.json +6 -4
- package/skills/2d-assets/character-portrait/SKILL.md +1 -1
- package/skills/2d-assets/concept-art/SKILL.md +1 -1
- package/skills/2d-assets/create-asset-sheet/SKILL.md +163 -0
- package/skills/2d-assets/instantiate-asset-pack/SKILL.md +245 -0
- package/skills/2d-assets/pixel-art/SKILL.md +1 -1
- package/skills/2d-assets/skybox-panorama/SKILL.md +1 -1
- package/skills/2d-assets/sprite-sheet/SKILL.md +1 -1
- package/skills/2d-assets/tileable-texture/SKILL.md +1 -1
- package/skills/2d-assets/ui-graphics/SKILL.md +1 -1
- package/skills/2d-assets/use-widget-asset/SKILL.md +217 -0
- package/skills/3d-assets/character-model/SKILL.md +1 -1
- package/skills/3d-assets/organic-model/SKILL.md +1 -1
- package/skills/3d-assets/prop-model/SKILL.md +1 -1
- package/skills/3d-assets/vehicle-model/SKILL.md +1 -1
- package/skills/README.md +37 -30
- package/skills/ai-and-npcs/design-npc/SKILL.md +6 -6
- package/skills/animation/animation-tree/SKILL.md +2 -2
- package/skills/animation/facial-and-lipsync/SKILL.md +1 -1
- package/skills/animation/generate-motion/SKILL.md +1 -1
- package/skills/animation/procedural-animation/SKILL.md +2 -2
- package/skills/audio/adaptive-music/SKILL.md +1 -1
- package/skills/audio/audio-direction/SKILL.md +5 -5
- package/skills/audio/sound-effect/SKILL.md +2 -2
- package/skills/audio/voice-line/SKILL.md +25 -3
- package/skills/character-controllers/fps-controller/SKILL.md +5 -5
- package/skills/debugging/debug/SKILL.md +39 -1
- package/skills/deployment/export-and-ship/SKILL.md +4 -4
- package/skills/gameplay-mechanics/auto-fire-targeting/SKILL.md +170 -0
- package/skills/gameplay-mechanics/design-mechanic/SKILL.md +8 -8
- package/skills/level-design/design-level/SKILL.md +5 -5
- package/skills/level-design/scene-to-level/SKILL.md +125 -0
- package/skills/multiplayer-and-networking/host-authoritative-state/SKILL.md +4 -4
- package/skills/multiplayer-and-networking/peer-to-peer-multiplayer/SKILL.md +4 -4
- package/skills/multiplayer-and-networking/setup-multiplayer/SKILL.md +7 -7
- package/skills/performance/tune-performance/SKILL.md +5 -5
- package/skills/rendering-and-lighting/3d-lighting/SKILL.md +1 -1
- package/skills/rendering-and-lighting/art-direction/SKILL.md +5 -5
- package/skills/scene-and-project/brainstorm-game/SKILL.md +4 -4
- package/skills/scene-and-project/play/SKILL.md +1 -1
- package/skills/scene-and-project/scene-composition/SKILL.md +30 -1
- package/skills/scripting-patterns/gdscript-patterns/SKILL.md +53 -0
- package/skills/ui-and-ux/ui-basics/SKILL.md +1 -1
- package/skills/video/animated-loop/SKILL.md +1 -1
- package/skills/video/cinematic-cutscene/SKILL.md +1 -1
- package/skills/video/trailer-shot/SKILL.md +1 -1
- package/skills/visual-effects/game-feel/SKILL.md +6 -6
- package/skills/workflow/brainstorming/SKILL.md +164 -0
- package/skills/workflow/brainstorming/scripts/frame-template.html +214 -0
- package/skills/workflow/brainstorming/scripts/helper.js +88 -0
- package/skills/workflow/brainstorming/scripts/server.cjs +354 -0
- package/skills/workflow/brainstorming/scripts/start-server.sh +148 -0
- package/skills/workflow/brainstorming/scripts/stop-server.sh +56 -0
- package/skills/workflow/brainstorming/spec-document-reviewer-prompt.md +49 -0
- package/skills/workflow/brainstorming/visual-companion.md +287 -0
- package/skills/workflow/debugging-game-feel/SKILL.md +174 -0
- package/skills/workflow/diagnosing-perf-regressions/SKILL.md +190 -0
- package/skills/workflow/dispatching-parallel-agents/SKILL.md +182 -0
- package/skills/workflow/gameskill/SKILL.md +111 -0
- package/skills/workflow/investigating-bugs/CREATION-LOG.md +119 -0
- package/skills/workflow/investigating-bugs/SKILL.md +296 -0
- package/skills/workflow/investigating-bugs/condition-based-waiting-example.ts +158 -0
- package/skills/workflow/investigating-bugs/condition-based-waiting.md +115 -0
- package/skills/workflow/investigating-bugs/defense-in-depth.md +122 -0
- package/skills/workflow/investigating-bugs/find-polluter.sh +63 -0
- package/skills/workflow/investigating-bugs/root-cause-tracing.md +169 -0
- package/skills/workflow/investigating-bugs/test-academic.md +14 -0
- package/skills/workflow/investigating-bugs/test-pressure-1.md +58 -0
- package/skills/workflow/investigating-bugs/test-pressure-2.md +68 -0
- package/skills/workflow/investigating-bugs/test-pressure-3.md +69 -0
- package/skills/workflow/playtesting-a-feature/SKILL.md +173 -0
- package/skills/{_meta → workflow}/skill-create/SKILL.md +32 -22
- package/skills/{_meta → workflow}/skill-improve/SKILL.md +9 -10
- package/skills/{_meta → workflow}/skill-test/SKILL.md +12 -12
- package/skills/{_meta → workflow}/using-summer/SKILL.md +5 -2
- package/skills/workflow/verification-before-completion/SKILL.md +139 -0
- package/skills/workflow/writing-plans/SKILL.md +152 -0
- package/skills/workflow/writing-plans/plan-document-reviewer-prompt.md +49 -0
- package/skills/workflow/writing-skills/SKILL.md +655 -0
- package/skills/workflow/writing-skills/anthropic-best-practices.md +1150 -0
- package/skills/workflow/writing-skills/examples/CLAUDE_MD_TESTING.md +189 -0
- package/skills/workflow/writing-skills/graphviz-conventions.dot +172 -0
- package/skills/workflow/writing-skills/persuasion-principles.md +187 -0
- package/skills/workflow/writing-skills/render-graphs.js +168 -0
- package/skills/workflow/writing-skills/testing-skills-with-subagents.md +384 -0
- package/dist/commands/assets.d.ts +0 -2
- package/dist/commands/assets.js +0 -189
- package/dist/commands/debug.d.ts +0 -2
- package/dist/commands/debug.js +0 -127
- package/dist/commands/doctor.test.d.ts +0 -1
- package/dist/commands/doctor.test.js +0 -29
- package/dist/commands/project.d.ts +0 -2
- package/dist/commands/project.js +0 -170
- package/dist/commands/scene.d.ts +0 -2
- package/dist/commands/scene.js +0 -290
- package/dist/lib/agent-config.test.d.ts +0 -1
- package/dist/lib/agent-config.test.js +0 -80
- package/dist/lib/format.test.d.ts +0 -1
- package/dist/lib/format.test.js +0 -36
- package/dist/lib/plugin-manifests.test.d.ts +0 -1
- package/dist/lib/plugin-manifests.test.js +0 -134
- package/dist/lib/with-engine.d.ts +0 -14
- package/dist/lib/with-engine.js +0 -109
- package/skills/_shared/collaborative-protocol.md +0 -50
- package/skills/_shared/gd-style.md +0 -121
- package/skills/_shared/godot-version.md +0 -32
- package/skills/_shared/mcp-tools-reference.md +0 -133
- package/skills/_shared/summer-folder.md +0 -44
- package/skills/_shared/template-registry.md +0 -40
- package/skills/_tests/runner.md +0 -90
- package/skills/_tests/specs/3d-lighting.md +0 -19
- package/skills/_tests/specs/art-direction.md +0 -115
- package/skills/_tests/specs/asset-strategy.md +0 -19
- package/skills/_tests/specs/audio-direction.md +0 -123
- package/skills/_tests/specs/brainstorm-game.md +0 -99
- package/skills/_tests/specs/debug.md +0 -94
- package/skills/_tests/specs/design-level.md +0 -113
- package/skills/_tests/specs/design-mechanic.md +0 -112
- package/skills/_tests/specs/design-npc.md +0 -143
- package/skills/_tests/specs/export-and-ship.md +0 -114
- package/skills/_tests/specs/fps-controller.md +0 -113
- package/skills/_tests/specs/gdscript-patterns.md +0 -19
- package/skills/_tests/specs/host-authoritative-state.md +0 -104
- package/skills/_tests/specs/make-game.md +0 -19
- package/skills/_tests/specs/peer-to-peer-multiplayer.md +0 -99
- package/skills/_tests/specs/play.md +0 -88
- package/skills/_tests/specs/scene-composition.md +0 -19
- package/skills/_tests/specs/setup-multiplayer.md +0 -106
- package/skills/_tests/specs/tune-performance.md +0 -104
- package/skills/_tests/specs/ui-basics.md +0 -19
- package/skills/_tests/specs/vfx.md +0 -116
- package/skills/catalog.yaml +0 -991
package/skills/catalog.yaml
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# Summer Skill Library Catalog
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# Canonical registry of every skill. Source of truth for `summer skills list` and `summer skills install`.
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# Status: HAVE = ships today, NEXT = next wave, LATER = roadmap.
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# When adding/changing a skill, update this file in the same commit.
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version: 1
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generated: 2026-05-10
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skills:
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# ── character-controllers ──
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- name: fps-controller
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category: character-controllers
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status: HAVE
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template-id: template-3d-fps
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public: true
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recommended: true
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last-tested: 2026-05-05
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- name: tps-controller
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category: character-controllers
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status: NEXT
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template-id: template-3d-tps
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public: true
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recommended: false
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- name: platformer-2d
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category: character-controllers
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status: NEXT
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template-id: template-2d-platformer
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public: true
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recommended: false
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- name: platformer-3d
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category: character-controllers
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status: NEXT
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template-id: template-3d-platformer
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public: true
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recommended: false
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- name: top-down-2d
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category: character-controllers
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status: NEXT
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public: true
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recommended: false
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- name: vehicle-arcade
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category: character-controllers
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status: LATER
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public: true
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- name: flying-and-swimming
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category: character-controllers
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status: LATER
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public: true
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# ── gameplay-mechanics ──
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- name: design-mechanic
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category: gameplay-mechanics
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status: HAVE
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public: true
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recommended: true
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user-invocable: true
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last-tested: 2026-05-05
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- name: melee-combat
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category: gameplay-mechanics
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status: NEXT
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public: true
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- name: ranged-projectile-combat
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category: gameplay-mechanics
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status: NEXT
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public: true
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category: gameplay-mechanics
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status: NEXT
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public: true
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category: gameplay-mechanics
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status: NEXT
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public: true
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- name: inventory-system
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category: gameplay-mechanics
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status: NEXT
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public: true
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- name: dialogue-system
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category: gameplay-mechanics
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public: true
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- name: save-load
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category: gameplay-mechanics
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status: NEXT
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public: true
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- name: interaction-prompts
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category: gameplay-mechanics
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status: NEXT
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public: true
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- name: crafting-system
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category: gameplay-mechanics
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status: LATER
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public: true
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- name: quest-system
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category: gameplay-mechanics
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status: LATER
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public: true
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- name: progression-and-skill-trees
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category: gameplay-mechanics
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public: true
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- name: economy-currency
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category: gameplay-mechanics
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status: HAVE
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public: true
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recommended: true
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last-tested: 2026-05-09
|
|
183
|
-
- name: godot-project-conventions
|
|
184
|
-
category: scene-and-project
|
|
185
|
-
status: NEXT
|
|
186
|
-
public: true
|
|
187
|
-
- name: summer-mcp-bootstrap
|
|
188
|
-
category: scene-and-project
|
|
189
|
-
status: NEXT
|
|
190
|
-
public: true
|
|
191
|
-
- name: git-lfs-for-games
|
|
192
|
-
category: scene-and-project
|
|
193
|
-
status: NEXT
|
|
194
|
-
public: true
|
|
195
|
-
- name: scene-instancing-patterns
|
|
196
|
-
category: scene-and-project
|
|
197
|
-
status: NEXT
|
|
198
|
-
public: true
|
|
199
|
-
- name: level-streaming
|
|
200
|
-
category: scene-and-project
|
|
201
|
-
status: LATER
|
|
202
|
-
public: true
|
|
203
|
-
- name: nested-scenes
|
|
204
|
-
category: scene-and-project
|
|
205
|
-
status: LATER
|
|
206
|
-
public: true
|
|
207
|
-
|
|
208
|
-
# ── rendering-and-lighting ──
|
|
209
|
-
- name: art-direction
|
|
210
|
-
category: rendering-and-lighting
|
|
211
|
-
status: HAVE
|
|
212
|
-
public: true
|
|
213
|
-
recommended: true
|
|
214
|
-
user-invocable: true
|
|
215
|
-
last-tested: 2026-05-05
|
|
216
|
-
- name: 3d-lighting
|
|
217
|
-
category: rendering-and-lighting
|
|
218
|
-
status: HAVE
|
|
219
|
-
public: true
|
|
220
|
-
recommended: true
|
|
221
|
-
last-tested: 2026-05-05
|
|
222
|
-
- name: pbr-materials
|
|
223
|
-
category: rendering-and-lighting
|
|
224
|
-
status: NEXT
|
|
225
|
-
public: true
|
|
226
|
-
- name: world-environment-and-sky
|
|
227
|
-
category: rendering-and-lighting
|
|
228
|
-
status: NEXT
|
|
229
|
-
public: true
|
|
230
|
-
- name: baked-vs-realtime-lighting
|
|
231
|
-
category: rendering-and-lighting
|
|
232
|
-
status: NEXT
|
|
233
|
-
public: true
|
|
234
|
-
- name: volumetric-fog
|
|
235
|
-
category: rendering-and-lighting
|
|
236
|
-
status: LATER
|
|
237
|
-
public: true
|
|
238
|
-
- name: ssr-glass-water
|
|
239
|
-
category: rendering-and-lighting
|
|
240
|
-
status: LATER
|
|
241
|
-
public: true
|
|
242
|
-
- name: light-probes
|
|
243
|
-
category: rendering-and-lighting
|
|
244
|
-
status: LATER
|
|
245
|
-
public: true
|
|
246
|
-
- name: gi-sdfgi
|
|
247
|
-
category: rendering-and-lighting
|
|
248
|
-
status: LATER
|
|
249
|
-
public: true
|
|
250
|
-
|
|
251
|
-
# ── shaders ──
|
|
252
|
-
- name: shader-basics
|
|
253
|
-
category: shaders
|
|
254
|
-
status: NEXT
|
|
255
|
-
public: true
|
|
256
|
-
- name: surface-shaders
|
|
257
|
-
category: shaders
|
|
258
|
-
status: NEXT
|
|
259
|
-
public: true
|
|
260
|
-
- name: screen-space-effects
|
|
261
|
-
category: shaders
|
|
262
|
-
status: NEXT
|
|
263
|
-
public: true
|
|
264
|
-
- name: fresnel-and-rim-light
|
|
265
|
-
category: shaders
|
|
266
|
-
status: NEXT
|
|
267
|
-
public: true
|
|
268
|
-
- name: dissolve-effect
|
|
269
|
-
category: shaders
|
|
270
|
-
status: NEXT
|
|
271
|
-
public: true
|
|
272
|
-
- name: water-shader
|
|
273
|
-
category: shaders
|
|
274
|
-
status: NEXT
|
|
275
|
-
public: true
|
|
276
|
-
- name: outline-shader
|
|
277
|
-
category: shaders
|
|
278
|
-
status: NEXT
|
|
279
|
-
public: true
|
|
280
|
-
- name: hologram-shader
|
|
281
|
-
category: shaders
|
|
282
|
-
status: LATER
|
|
283
|
-
public: true
|
|
284
|
-
- name: toon-shading
|
|
285
|
-
category: shaders
|
|
286
|
-
status: LATER
|
|
287
|
-
public: true
|
|
288
|
-
- name: compute-shaders
|
|
289
|
-
category: shaders
|
|
290
|
-
status: LATER
|
|
291
|
-
public: true
|
|
292
|
-
|
|
293
|
-
# ── visual-effects ──
|
|
294
|
-
- name: game-feel
|
|
295
|
-
category: visual-effects
|
|
296
|
-
status: HAVE
|
|
297
|
-
public: true
|
|
298
|
-
recommended: true
|
|
299
|
-
user-invocable: true
|
|
300
|
-
last-tested: 2026-05-10
|
|
301
|
-
- name: fire
|
|
302
|
-
category: visual-effects
|
|
303
|
-
status: HAVE
|
|
304
|
-
public: true
|
|
305
|
-
recommended: true
|
|
306
|
-
user-invocable: true
|
|
307
|
-
last-tested: 2026-05-10
|
|
308
|
-
- name: muzzle-flash
|
|
309
|
-
category: visual-effects
|
|
310
|
-
status: HAVE
|
|
311
|
-
public: true
|
|
312
|
-
recommended: true
|
|
313
|
-
user-invocable: true
|
|
314
|
-
last-tested: 2026-05-10
|
|
315
|
-
- name: water-ripple
|
|
316
|
-
category: visual-effects
|
|
317
|
-
status: HAVE
|
|
318
|
-
public: true
|
|
319
|
-
recommended: false
|
|
320
|
-
user-invocable: true
|
|
321
|
-
last-tested: 2026-05-10
|
|
322
|
-
- name: lightning
|
|
323
|
-
category: visual-effects
|
|
324
|
-
status: HAVE
|
|
325
|
-
public: true
|
|
326
|
-
recommended: false
|
|
327
|
-
user-invocable: true
|
|
328
|
-
last-tested: 2026-05-10
|
|
329
|
-
- name: dissolve
|
|
330
|
-
category: visual-effects
|
|
331
|
-
status: HAVE
|
|
332
|
-
public: true
|
|
333
|
-
recommended: false
|
|
334
|
-
user-invocable: true
|
|
335
|
-
last-tested: 2026-05-10
|
|
336
|
-
- name: smoke
|
|
337
|
-
category: visual-effects
|
|
338
|
-
status: HAVE
|
|
339
|
-
public: true
|
|
340
|
-
recommended: false
|
|
341
|
-
user-invocable: true
|
|
342
|
-
last-tested: 2026-05-10
|
|
343
|
-
- name: hit-spark
|
|
344
|
-
category: visual-effects
|
|
345
|
-
status: HAVE
|
|
346
|
-
public: true
|
|
347
|
-
recommended: false
|
|
348
|
-
user-invocable: true
|
|
349
|
-
last-tested: 2026-05-10
|
|
350
|
-
- name: magic-glow
|
|
351
|
-
category: visual-effects
|
|
352
|
-
status: HAVE
|
|
353
|
-
public: true
|
|
354
|
-
recommended: false
|
|
355
|
-
user-invocable: true
|
|
356
|
-
last-tested: 2026-05-10
|
|
357
|
-
- name: gpuparticles-3d-basics
|
|
358
|
-
category: visual-effects
|
|
359
|
-
status: NEXT
|
|
360
|
-
public: true
|
|
361
|
-
- name: hit-impact-flashes
|
|
362
|
-
category: visual-effects
|
|
363
|
-
status: NEXT
|
|
364
|
-
public: true
|
|
365
|
-
- name: trail-renderers
|
|
366
|
-
category: visual-effects
|
|
367
|
-
status: NEXT
|
|
368
|
-
public: true
|
|
369
|
-
- name: muzzle-flashes
|
|
370
|
-
category: visual-effects
|
|
371
|
-
status: NEXT
|
|
372
|
-
public: true
|
|
373
|
-
- name: explosion-recipes
|
|
374
|
-
category: visual-effects
|
|
375
|
-
status: NEXT
|
|
376
|
-
public: true
|
|
377
|
-
- name: magic-spell-effects
|
|
378
|
-
category: visual-effects
|
|
379
|
-
status: LATER
|
|
380
|
-
public: true
|
|
381
|
-
- name: weather-fx
|
|
382
|
-
category: visual-effects
|
|
383
|
-
status: LATER
|
|
384
|
-
public: true
|
|
385
|
-
- name: decals
|
|
386
|
-
category: visual-effects
|
|
387
|
-
status: LATER
|
|
388
|
-
public: true
|
|
389
|
-
|
|
390
|
-
# ── post-processing ──
|
|
391
|
-
- name: bloom-and-glow
|
|
392
|
-
category: post-processing
|
|
393
|
-
status: NEXT
|
|
394
|
-
public: true
|
|
395
|
-
- name: color-grading
|
|
396
|
-
category: post-processing
|
|
397
|
-
status: NEXT
|
|
398
|
-
public: true
|
|
399
|
-
- name: screen-shake
|
|
400
|
-
category: post-processing
|
|
401
|
-
status: NEXT
|
|
402
|
-
public: true
|
|
403
|
-
- name: camera-effects
|
|
404
|
-
category: post-processing
|
|
405
|
-
status: NEXT
|
|
406
|
-
public: true
|
|
407
|
-
|
|
408
|
-
# ── animation ──
|
|
409
|
-
- name: generate-motion
|
|
410
|
-
category: animation
|
|
411
|
-
status: HAVE
|
|
412
|
-
public: true
|
|
413
|
-
recommended: true
|
|
414
|
-
user-invocable: true
|
|
415
|
-
last-tested: 2026-05-10
|
|
416
|
-
- name: retarget
|
|
417
|
-
category: animation
|
|
418
|
-
status: HAVE
|
|
419
|
-
public: true
|
|
420
|
-
recommended: false
|
|
421
|
-
user-invocable: true
|
|
422
|
-
last-tested: 2026-05-10
|
|
423
|
-
- name: animation-tree
|
|
424
|
-
category: animation
|
|
425
|
-
status: HAVE
|
|
426
|
-
public: true
|
|
427
|
-
recommended: false
|
|
428
|
-
user-invocable: true
|
|
429
|
-
last-tested: 2026-05-10
|
|
430
|
-
- name: procedural-animation
|
|
431
|
-
category: animation
|
|
432
|
-
status: HAVE
|
|
433
|
-
public: true
|
|
434
|
-
recommended: false
|
|
435
|
-
user-invocable: true
|
|
436
|
-
last-tested: 2026-05-10
|
|
437
|
-
- name: facial-and-lipsync
|
|
438
|
-
category: animation
|
|
439
|
-
status: HAVE
|
|
440
|
-
public: true
|
|
441
|
-
recommended: false
|
|
442
|
-
user-invocable: true
|
|
443
|
-
last-tested: 2026-05-10
|
|
444
|
-
- name: animation-tree-basics
|
|
445
|
-
category: animation
|
|
446
|
-
status: NEXT
|
|
447
|
-
public: true
|
|
448
|
-
- name: state-machine-anim
|
|
449
|
-
category: animation
|
|
450
|
-
status: NEXT
|
|
451
|
-
public: true
|
|
452
|
-
- name: retargeting
|
|
453
|
-
category: animation
|
|
454
|
-
status: NEXT
|
|
455
|
-
public: true
|
|
456
|
-
- name: procedural-animation-ik
|
|
457
|
-
category: animation
|
|
458
|
-
status: LATER
|
|
459
|
-
public: true
|
|
460
|
-
- name: root-motion
|
|
461
|
-
category: animation
|
|
462
|
-
status: LATER
|
|
463
|
-
public: true
|
|
464
|
-
- name: lip-sync
|
|
465
|
-
category: animation
|
|
466
|
-
status: LATER
|
|
467
|
-
public: true
|
|
468
|
-
|
|
469
|
-
# ── audio ──
|
|
470
|
-
- name: audio-direction
|
|
471
|
-
category: audio
|
|
472
|
-
status: HAVE
|
|
473
|
-
public: true
|
|
474
|
-
recommended: true
|
|
475
|
-
user-invocable: true
|
|
476
|
-
last-tested: 2026-05-05
|
|
477
|
-
- name: sound-effect
|
|
478
|
-
category: audio
|
|
479
|
-
status: HAVE
|
|
480
|
-
public: true
|
|
481
|
-
recommended: true
|
|
482
|
-
user-invocable: true
|
|
483
|
-
last-tested: 2026-05-10
|
|
484
|
-
- name: music-track
|
|
485
|
-
category: audio
|
|
486
|
-
status: HAVE
|
|
487
|
-
public: true
|
|
488
|
-
recommended: true
|
|
489
|
-
user-invocable: true
|
|
490
|
-
last-tested: 2026-05-10
|
|
491
|
-
- name: ambient-bed
|
|
492
|
-
category: audio
|
|
493
|
-
status: HAVE
|
|
494
|
-
public: true
|
|
495
|
-
recommended: false
|
|
496
|
-
user-invocable: true
|
|
497
|
-
last-tested: 2026-05-10
|
|
498
|
-
- name: voice-line
|
|
499
|
-
category: audio
|
|
500
|
-
status: HAVE
|
|
501
|
-
public: true
|
|
502
|
-
recommended: true
|
|
503
|
-
user-invocable: true
|
|
504
|
-
last-tested: 2026-05-10
|
|
505
|
-
- name: adaptive-music
|
|
506
|
-
category: audio
|
|
507
|
-
status: HAVE
|
|
508
|
-
public: true
|
|
509
|
-
recommended: false
|
|
510
|
-
user-invocable: true
|
|
511
|
-
last-tested: 2026-05-10
|
|
512
|
-
- name: audio-bus-setup
|
|
513
|
-
category: audio
|
|
514
|
-
status: NEXT
|
|
515
|
-
public: true
|
|
516
|
-
- name: 3d-spatial-audio
|
|
517
|
-
category: audio
|
|
518
|
-
status: NEXT
|
|
519
|
-
public: true
|
|
520
|
-
- name: sfx-pipeline
|
|
521
|
-
category: audio
|
|
522
|
-
status: NEXT
|
|
523
|
-
public: true
|
|
524
|
-
- name: footstep-systems
|
|
525
|
-
category: audio
|
|
526
|
-
status: NEXT
|
|
527
|
-
public: true
|
|
528
|
-
- name: dynamic-music-stingers
|
|
529
|
-
category: audio
|
|
530
|
-
status: LATER
|
|
531
|
-
public: true
|
|
532
|
-
- name: audio-occlusion
|
|
533
|
-
category: audio
|
|
534
|
-
status: LATER
|
|
535
|
-
public: true
|
|
536
|
-
|
|
537
|
-
# ── 2d-assets ──
|
|
538
|
-
- name: concept-art
|
|
539
|
-
category: 2d-assets
|
|
540
|
-
status: HAVE
|
|
541
|
-
public: true
|
|
542
|
-
recommended: true
|
|
543
|
-
user-invocable: true
|
|
544
|
-
last-tested: 2026-05-10
|
|
545
|
-
- name: character-portrait
|
|
546
|
-
category: 2d-assets
|
|
547
|
-
status: HAVE
|
|
548
|
-
public: true
|
|
549
|
-
recommended: true
|
|
550
|
-
user-invocable: true
|
|
551
|
-
last-tested: 2026-05-10
|
|
552
|
-
- name: pixel-art
|
|
553
|
-
category: 2d-assets
|
|
554
|
-
status: HAVE
|
|
555
|
-
public: true
|
|
556
|
-
recommended: true
|
|
557
|
-
user-invocable: true
|
|
558
|
-
last-tested: 2026-05-10
|
|
559
|
-
- name: ui-graphics
|
|
560
|
-
category: 2d-assets
|
|
561
|
-
status: HAVE
|
|
562
|
-
public: true
|
|
563
|
-
recommended: false
|
|
564
|
-
user-invocable: true
|
|
565
|
-
last-tested: 2026-05-10
|
|
566
|
-
- name: tileable-texture
|
|
567
|
-
category: 2d-assets
|
|
568
|
-
status: HAVE
|
|
569
|
-
public: true
|
|
570
|
-
recommended: false
|
|
571
|
-
user-invocable: true
|
|
572
|
-
last-tested: 2026-05-10
|
|
573
|
-
- name: sprite-sheet
|
|
574
|
-
category: 2d-assets
|
|
575
|
-
status: HAVE
|
|
576
|
-
public: true
|
|
577
|
-
recommended: false
|
|
578
|
-
user-invocable: true
|
|
579
|
-
last-tested: 2026-05-10
|
|
580
|
-
- name: skybox-panorama
|
|
581
|
-
category: 2d-assets
|
|
582
|
-
status: HAVE
|
|
583
|
-
public: true
|
|
584
|
-
recommended: false
|
|
585
|
-
user-invocable: true
|
|
586
|
-
last-tested: 2026-05-10
|
|
587
|
-
|
|
588
|
-
# ── 3d-assets ──
|
|
589
|
-
- name: prop-model
|
|
590
|
-
category: 3d-assets
|
|
591
|
-
status: HAVE
|
|
592
|
-
public: true
|
|
593
|
-
recommended: true
|
|
594
|
-
user-invocable: true
|
|
595
|
-
last-tested: 2026-05-10
|
|
596
|
-
- name: character-model
|
|
597
|
-
category: 3d-assets
|
|
598
|
-
status: HAVE
|
|
599
|
-
public: true
|
|
600
|
-
recommended: true
|
|
601
|
-
user-invocable: true
|
|
602
|
-
last-tested: 2026-05-10
|
|
603
|
-
- name: environment-kit
|
|
604
|
-
category: 3d-assets
|
|
605
|
-
status: HAVE
|
|
606
|
-
public: true
|
|
607
|
-
recommended: false
|
|
608
|
-
user-invocable: true
|
|
609
|
-
last-tested: 2026-05-10
|
|
610
|
-
- name: vehicle-model
|
|
611
|
-
category: 3d-assets
|
|
612
|
-
status: HAVE
|
|
613
|
-
public: true
|
|
614
|
-
recommended: false
|
|
615
|
-
user-invocable: true
|
|
616
|
-
last-tested: 2026-05-10
|
|
617
|
-
- name: organic-model
|
|
618
|
-
category: 3d-assets
|
|
619
|
-
status: HAVE
|
|
620
|
-
public: true
|
|
621
|
-
recommended: false
|
|
622
|
-
user-invocable: true
|
|
623
|
-
last-tested: 2026-05-10
|
|
624
|
-
|
|
625
|
-
# ── video ──
|
|
626
|
-
- name: cinematic-cutscene
|
|
627
|
-
category: video
|
|
628
|
-
status: HAVE
|
|
629
|
-
public: true
|
|
630
|
-
recommended: true
|
|
631
|
-
user-invocable: true
|
|
632
|
-
last-tested: 2026-05-10
|
|
633
|
-
- name: trailer-shot
|
|
634
|
-
category: video
|
|
635
|
-
status: HAVE
|
|
636
|
-
public: true
|
|
637
|
-
recommended: false
|
|
638
|
-
user-invocable: true
|
|
639
|
-
last-tested: 2026-05-10
|
|
640
|
-
- name: animated-loop
|
|
641
|
-
category: video
|
|
642
|
-
status: HAVE
|
|
643
|
-
public: true
|
|
644
|
-
recommended: false
|
|
645
|
-
user-invocable: true
|
|
646
|
-
last-tested: 2026-05-10
|
|
647
|
-
|
|
648
|
-
# ── physics ──
|
|
649
|
-
- name: rigid-bodies
|
|
650
|
-
category: physics
|
|
651
|
-
status: NEXT
|
|
652
|
-
public: true
|
|
653
|
-
- name: character-physics
|
|
654
|
-
category: physics
|
|
655
|
-
status: NEXT
|
|
656
|
-
public: true
|
|
657
|
-
- name: area-triggers
|
|
658
|
-
category: physics
|
|
659
|
-
status: NEXT
|
|
660
|
-
public: true
|
|
661
|
-
- name: raycasting-patterns
|
|
662
|
-
category: physics
|
|
663
|
-
status: NEXT
|
|
664
|
-
public: true
|
|
665
|
-
- name: shapecasting
|
|
666
|
-
category: physics
|
|
667
|
-
status: NEXT
|
|
668
|
-
public: true
|
|
669
|
-
- name: joints-and-constraints
|
|
670
|
-
category: physics
|
|
671
|
-
status: LATER
|
|
672
|
-
public: true
|
|
673
|
-
- name: buoyancy
|
|
674
|
-
category: physics
|
|
675
|
-
status: LATER
|
|
676
|
-
public: true
|
|
677
|
-
- name: destructible-objects
|
|
678
|
-
category: physics
|
|
679
|
-
status: LATER
|
|
680
|
-
public: true
|
|
681
|
-
|
|
682
|
-
# ── multiplayer-and-networking ──
|
|
683
|
-
- name: setup-multiplayer
|
|
684
|
-
category: multiplayer-and-networking
|
|
685
|
-
status: HAVE
|
|
686
|
-
public: true
|
|
687
|
-
recommended: true
|
|
688
|
-
user-invocable: true
|
|
689
|
-
last-tested: 2026-05-05
|
|
690
|
-
- name: peer-to-peer-multiplayer
|
|
691
|
-
category: multiplayer-and-networking
|
|
692
|
-
status: HAVE
|
|
693
|
-
public: true
|
|
694
|
-
recommended: true
|
|
695
|
-
user-invocable: true
|
|
696
|
-
last-tested: 2026-05-05
|
|
697
|
-
- name: host-authoritative-state
|
|
698
|
-
category: multiplayer-and-networking
|
|
699
|
-
status: HAVE
|
|
700
|
-
public: true
|
|
701
|
-
recommended: true
|
|
702
|
-
user-invocable: true
|
|
703
|
-
last-tested: 2026-05-05
|
|
704
|
-
- name: multiplayerapi-basics
|
|
705
|
-
category: multiplayer-and-networking
|
|
706
|
-
status: NEXT
|
|
707
|
-
public: true
|
|
708
|
-
- name: client-server-pattern
|
|
709
|
-
category: multiplayer-and-networking
|
|
710
|
-
status: NEXT
|
|
711
|
-
public: true
|
|
712
|
-
- name: enet-vs-websocket
|
|
713
|
-
category: multiplayer-and-networking
|
|
714
|
-
status: NEXT
|
|
715
|
-
public: true
|
|
716
|
-
- name: peer-replication
|
|
717
|
-
category: multiplayer-and-networking
|
|
718
|
-
status: NEXT
|
|
719
|
-
public: true
|
|
720
|
-
- name: state-sync
|
|
721
|
-
category: multiplayer-and-networking
|
|
722
|
-
status: LATER
|
|
723
|
-
public: true
|
|
724
|
-
- name: lag-compensation
|
|
725
|
-
category: multiplayer-and-networking
|
|
726
|
-
status: LATER
|
|
727
|
-
public: true
|
|
728
|
-
- name: lobby-and-matchmaking
|
|
729
|
-
category: multiplayer-and-networking
|
|
730
|
-
status: LATER
|
|
731
|
-
public: true
|
|
732
|
-
|
|
733
|
-
# ── ai-and-npcs ──
|
|
734
|
-
- name: design-npc
|
|
735
|
-
category: ai-and-npcs
|
|
736
|
-
status: HAVE
|
|
737
|
-
public: true
|
|
738
|
-
recommended: true
|
|
739
|
-
user-invocable: true
|
|
740
|
-
last-tested: 2026-05-05
|
|
741
|
-
- name: navmesh-pathfinding
|
|
742
|
-
category: ai-and-npcs
|
|
743
|
-
status: NEXT
|
|
744
|
-
public: true
|
|
745
|
-
- name: behavior-trees
|
|
746
|
-
category: ai-and-npcs
|
|
747
|
-
status: NEXT
|
|
748
|
-
public: true
|
|
749
|
-
- name: state-machine-npc
|
|
750
|
-
category: ai-and-npcs
|
|
751
|
-
status: NEXT
|
|
752
|
-
public: true
|
|
753
|
-
- name: llm-driven-dialogue
|
|
754
|
-
category: ai-and-npcs
|
|
755
|
-
status: NEXT
|
|
756
|
-
public: true
|
|
757
|
-
- name: perception-sight-and-hearing
|
|
758
|
-
category: ai-and-npcs
|
|
759
|
-
status: NEXT
|
|
760
|
-
public: true
|
|
761
|
-
- name: group-tactics
|
|
762
|
-
category: ai-and-npcs
|
|
763
|
-
status: LATER
|
|
764
|
-
public: true
|
|
765
|
-
- name: boss-patterns
|
|
766
|
-
category: ai-and-npcs
|
|
767
|
-
status: LATER
|
|
768
|
-
public: true
|
|
769
|
-
|
|
770
|
-
# ── level-design ──
|
|
771
|
-
- name: design-level
|
|
772
|
-
category: level-design
|
|
773
|
-
status: HAVE
|
|
774
|
-
public: true
|
|
775
|
-
recommended: true
|
|
776
|
-
user-invocable: true
|
|
777
|
-
last-tested: 2026-05-05
|
|
778
|
-
- name: gridmap-building
|
|
779
|
-
category: level-design
|
|
780
|
-
status: NEXT
|
|
781
|
-
public: true
|
|
782
|
-
- name: grid-snapping
|
|
783
|
-
category: level-design
|
|
784
|
-
status: NEXT
|
|
785
|
-
public: true
|
|
786
|
-
- name: modular-environments
|
|
787
|
-
category: level-design
|
|
788
|
-
status: LATER
|
|
789
|
-
public: true
|
|
790
|
-
- name: procedural-rooms
|
|
791
|
-
category: level-design
|
|
792
|
-
status: LATER
|
|
793
|
-
public: true
|
|
794
|
-
- name: occlusion-culling-zones
|
|
795
|
-
category: level-design
|
|
796
|
-
status: LATER
|
|
797
|
-
public: true
|
|
798
|
-
- name: open-world-streaming
|
|
799
|
-
category: level-design
|
|
800
|
-
status: LATER
|
|
801
|
-
public: true
|
|
802
|
-
|
|
803
|
-
# ── performance ──
|
|
804
|
-
- name: tune-performance
|
|
805
|
-
category: performance
|
|
806
|
-
status: HAVE
|
|
807
|
-
public: true
|
|
808
|
-
recommended: true
|
|
809
|
-
user-invocable: true
|
|
810
|
-
last-tested: 2026-05-05
|
|
811
|
-
- name: profiling-godot
|
|
812
|
-
category: performance
|
|
813
|
-
status: NEXT
|
|
814
|
-
public: true
|
|
815
|
-
- name: draw-call-batching
|
|
816
|
-
category: performance
|
|
817
|
-
status: NEXT
|
|
818
|
-
public: true
|
|
819
|
-
- name: gdscript-hotpaths
|
|
820
|
-
category: performance
|
|
821
|
-
status: LATER
|
|
822
|
-
public: true
|
|
823
|
-
- name: texture-streaming
|
|
824
|
-
category: performance
|
|
825
|
-
status: LATER
|
|
826
|
-
public: true
|
|
827
|
-
- name: lod-and-culling
|
|
828
|
-
category: performance
|
|
829
|
-
status: LATER
|
|
830
|
-
public: true
|
|
831
|
-
- name: mobile-optimization
|
|
832
|
-
category: performance
|
|
833
|
-
status: LATER
|
|
834
|
-
public: true
|
|
835
|
-
|
|
836
|
-
# ── ui-and-ux ──
|
|
837
|
-
- name: ui-basics
|
|
838
|
-
category: ui-and-ux
|
|
839
|
-
status: HAVE
|
|
840
|
-
public: true
|
|
841
|
-
recommended: true
|
|
842
|
-
last-tested: 2026-05-05
|
|
843
|
-
- name: control-anchors-and-containers
|
|
844
|
-
category: ui-and-ux
|
|
845
|
-
status: NEXT
|
|
846
|
-
public: true
|
|
847
|
-
- name: theme-resources
|
|
848
|
-
category: ui-and-ux
|
|
849
|
-
status: NEXT
|
|
850
|
-
public: true
|
|
851
|
-
- name: main-menu
|
|
852
|
-
category: ui-and-ux
|
|
853
|
-
status: NEXT
|
|
854
|
-
public: true
|
|
855
|
-
- name: pause-menu
|
|
856
|
-
category: ui-and-ux
|
|
857
|
-
status: NEXT
|
|
858
|
-
public: true
|
|
859
|
-
- name: hud-patterns
|
|
860
|
-
category: ui-and-ux
|
|
861
|
-
status: NEXT
|
|
862
|
-
public: true
|
|
863
|
-
- name: inventory-ui
|
|
864
|
-
category: ui-and-ux
|
|
865
|
-
status: LATER
|
|
866
|
-
public: true
|
|
867
|
-
- name: responsive-ui
|
|
868
|
-
category: ui-and-ux
|
|
869
|
-
status: LATER
|
|
870
|
-
public: true
|
|
871
|
-
- name: localization-ui
|
|
872
|
-
category: ui-and-ux
|
|
873
|
-
status: LATER
|
|
874
|
-
public: true
|
|
875
|
-
- name: controller-navigation
|
|
876
|
-
category: ui-and-ux
|
|
877
|
-
status: LATER
|
|
878
|
-
public: true
|
|
879
|
-
|
|
880
|
-
# ── asset-pipeline ──
|
|
881
|
-
- name: asset-strategy
|
|
882
|
-
category: asset-pipeline
|
|
883
|
-
status: HAVE
|
|
884
|
-
public: true
|
|
885
|
-
recommended: true
|
|
886
|
-
last-tested: 2026-05-05
|
|
887
|
-
- name: import-from-url
|
|
888
|
-
category: asset-pipeline
|
|
889
|
-
status: NEXT
|
|
890
|
-
public: true
|
|
891
|
-
- name: texture-import-pipeline
|
|
892
|
-
category: asset-pipeline
|
|
893
|
-
status: NEXT
|
|
894
|
-
public: true
|
|
895
|
-
- name: normal-bump-roughness
|
|
896
|
-
category: asset-pipeline
|
|
897
|
-
status: NEXT
|
|
898
|
-
public: true
|
|
899
|
-
- name: attribution-and-licensing
|
|
900
|
-
category: asset-pipeline
|
|
901
|
-
status: NEXT
|
|
902
|
-
public: true
|
|
903
|
-
- name: 3d-mesh-cleanup
|
|
904
|
-
category: asset-pipeline
|
|
905
|
-
status: LATER
|
|
906
|
-
public: true
|
|
907
|
-
- name: trim-sheets
|
|
908
|
-
category: asset-pipeline
|
|
909
|
-
status: LATER
|
|
910
|
-
public: true
|
|
911
|
-
- name: rigging-from-markers
|
|
912
|
-
category: asset-pipeline
|
|
913
|
-
status: LATER
|
|
914
|
-
public: true
|
|
915
|
-
|
|
916
|
-
# ── input-and-controls ──
|
|
917
|
-
- name: input-map-fundamentals
|
|
918
|
-
category: input-and-controls
|
|
919
|
-
status: NEXT
|
|
920
|
-
public: true
|
|
921
|
-
- name: gamepad-support
|
|
922
|
-
category: input-and-controls
|
|
923
|
-
status: NEXT
|
|
924
|
-
public: true
|
|
925
|
-
- name: action-buffering
|
|
926
|
-
category: input-and-controls
|
|
927
|
-
status: LATER
|
|
928
|
-
public: true
|
|
929
|
-
- name: rebindable-controls
|
|
930
|
-
category: input-and-controls
|
|
931
|
-
status: LATER
|
|
932
|
-
public: true
|
|
933
|
-
- name: accessibility-input
|
|
934
|
-
category: input-and-controls
|
|
935
|
-
status: LATER
|
|
936
|
-
public: true
|
|
937
|
-
|
|
938
|
-
# ── debugging ──
|
|
939
|
-
- name: debug
|
|
940
|
-
category: debugging
|
|
941
|
-
status: HAVE
|
|
942
|
-
public: true
|
|
943
|
-
recommended: true
|
|
944
|
-
user-invocable: true
|
|
945
|
-
last-tested: 2026-05-05
|
|
946
|
-
- name: debugger-basics
|
|
947
|
-
category: debugging
|
|
948
|
-
status: NEXT
|
|
949
|
-
public: true
|
|
950
|
-
- name: perf-investigation
|
|
951
|
-
category: debugging
|
|
952
|
-
status: LATER
|
|
953
|
-
public: true
|
|
954
|
-
|
|
955
|
-
# ── deployment ──
|
|
956
|
-
- name: export-and-ship
|
|
957
|
-
category: deployment
|
|
958
|
-
status: HAVE
|
|
959
|
-
public: true
|
|
960
|
-
recommended: true
|
|
961
|
-
user-invocable: true
|
|
962
|
-
last-tested: 2026-05-05
|
|
963
|
-
- name: export-presets
|
|
964
|
-
category: deployment
|
|
965
|
-
status: NEXT
|
|
966
|
-
public: true
|
|
967
|
-
- name: web-html5-export
|
|
968
|
-
category: deployment
|
|
969
|
-
status: NEXT
|
|
970
|
-
public: true
|
|
971
|
-
- name: steam-uploader
|
|
972
|
-
category: deployment
|
|
973
|
-
status: LATER
|
|
974
|
-
public: true
|
|
975
|
-
- name: itch-uploader
|
|
976
|
-
category: deployment
|
|
977
|
-
status: LATER
|
|
978
|
-
public: true
|
|
979
|
-
- name: mobile-export
|
|
980
|
-
category: deployment
|
|
981
|
-
status: LATER
|
|
982
|
-
public: true
|
|
983
|
-
|
|
984
|
-
# ── _persona ──
|
|
985
|
-
- name: summer
|
|
986
|
-
category: _persona
|
|
987
|
-
status: HAVE
|
|
988
|
-
public: true
|
|
989
|
-
recommended: true
|
|
990
|
-
user-invocable: true
|
|
991
|
-
last-tested: 2026-05-10
|