string-tune-3d 0.0.7 → 0.0.8

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package/dist/index.d.mts CHANGED
@@ -147,6 +147,8 @@ type ParticleSystemConfig = {
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  color: string;
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  opacity: number;
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  spread: number;
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+ spreadX: number;
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+ spreadY: number;
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  seed: number;
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  emitRate: number;
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  emitBurst: number;
@@ -175,6 +177,7 @@ type ParticleSystemConfig = {
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  instanceDisperseScatterX: number;
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  instanceDisperseScatterY: number;
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  instanceDisperseScatterZ: number;
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+ modelTransitionDuration: number;
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  };
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  interface I3DParticleSystem extends I3DObject {
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  update?(dt: number): void;
@@ -696,15 +699,10 @@ declare class ThreeJSEngine implements I3DEngine {
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  loadFont(url: string): Promise<any>;
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  private loadFontWithConverter;
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  private loadFontWithLoader;
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- /**
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- * Create a Three.js-compatible Font object from FontData
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- */
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  private createFontFromData;
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- /**
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- * Generate Three.js Shapes from FontData for given text
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- * This generates shapes for a SINGLE character only (used by buildLineShapes)
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- */
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  private generateShapesFromFontData;
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+ private getOutlineXMin;
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+ private getOutlineXMax;
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  private parseOutlineToShapes;
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  private reversePath;
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  createTextGeometry(text: string, font: any, options: any): I3DGeometry | null;
@@ -712,13 +710,6 @@ declare class ThreeJSEngine implements I3DEngine {
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  private getGlyphAdvance;
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  private translateShape;
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  private scaleShape;
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- private buildGlyphShapesFromCanvas;
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- private measureFontMetrics;
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- private traceContoursFromAlpha;
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- private simplifyCollinear;
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- private simplifyRdp;
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- private pointLineDistance;
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- private contoursToShapes;
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  private resolveParticleModelGeometry;
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  createParticleSystem(config: ParticleSystemConfig): I3DParticleSystem;
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  simplifyGeometry(geometry: I3DGeometry, quality: number): I3DGeometry | null;
package/dist/index.d.ts CHANGED
@@ -147,6 +147,8 @@ type ParticleSystemConfig = {
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  color: string;
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  opacity: number;
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  spread: number;
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+ spreadX: number;
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+ spreadY: number;
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  seed: number;
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  emitRate: number;
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  emitBurst: number;
@@ -175,6 +177,7 @@ type ParticleSystemConfig = {
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  instanceDisperseScatterX: number;
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  instanceDisperseScatterY: number;
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  instanceDisperseScatterZ: number;
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+ modelTransitionDuration: number;
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  };
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  interface I3DParticleSystem extends I3DObject {
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  update?(dt: number): void;
@@ -696,15 +699,10 @@ declare class ThreeJSEngine implements I3DEngine {
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  loadFont(url: string): Promise<any>;
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  private loadFontWithConverter;
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  private loadFontWithLoader;
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- /**
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- * Create a Three.js-compatible Font object from FontData
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- */
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  private createFontFromData;
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- /**
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- * Generate Three.js Shapes from FontData for given text
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- * This generates shapes for a SINGLE character only (used by buildLineShapes)
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- */
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  private generateShapesFromFontData;
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+ private getOutlineXMin;
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+ private getOutlineXMax;
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  private parseOutlineToShapes;
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  private reversePath;
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  createTextGeometry(text: string, font: any, options: any): I3DGeometry | null;
@@ -712,13 +710,6 @@ declare class ThreeJSEngine implements I3DEngine {
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  private getGlyphAdvance;
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  private translateShape;
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  private scaleShape;
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- private buildGlyphShapesFromCanvas;
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- private measureFontMetrics;
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- private traceContoursFromAlpha;
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- private simplifyCollinear;
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- private simplifyRdp;
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- private pointLineDistance;
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- private contoursToShapes;
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  private resolveParticleModelGeometry;
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  createParticleSystem(config: ParticleSystemConfig): I3DParticleSystem;
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  simplifyGeometry(geometry: I3DGeometry, quality: number): I3DGeometry | null;