strata-css 1.0.4 → 1.2.6

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@@ -0,0 +1,188 @@
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+ // Ambient declarations for the Three.js APIs used by chart.ts.
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+ // Covers only what the plugin needs — not the full three.js surface.
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+ // THREE is provided at runtime via CDN (window.THREE).
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+
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+ declare namespace THREE {
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+ class Color {
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+ constructor(color?: string | number)
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+ set(color: string | number): this
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+ }
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+
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+ class Vector2 {
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+ x: number
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+ y: number
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+ constructor(x?: number, y?: number)
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+ set(x: number, y: number): this
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+ }
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+
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+ interface Intersection {
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+ object: Object3D
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+ point: Vector3
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+ distance: number
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+ }
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+
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+ class Raycaster {
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+ setFromCamera(coords: Vector2, camera: Camera): void
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+ intersectObjects(objects: Object3D[], recursive?: boolean): Intersection[]
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+ }
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+
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+ class Vector3 {
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+ x: number
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+ y: number
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+ z: number
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+ constructor(x?: number, y?: number, z?: number)
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+ set(x: number, y: number, z: number): this
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+ copy(v: Vector3): this
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+ clone(): Vector3
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+ lerpVectors(v1: Vector3, v2: Vector3, t: number): this
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+ project(camera: Camera): this
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+ }
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+
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+ class Euler {
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+ x: number
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+ y: number
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+ z: number
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+ }
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+
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+ class Object3D {
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+ position: Vector3
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+ rotation: Euler
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+ scale: Vector3
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+ visible: boolean
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+ userData: Record<string, unknown>
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+ castShadow: boolean
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+ isMesh: boolean
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+ traverse(callback: (obj: Object3D) => void): void
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+ }
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+
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+ class Camera extends Object3D {
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+ lookAt(x: number | Vector3, y?: number, z?: number): void
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+ updateProjectionMatrix(): void
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+ }
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+
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+ class PerspectiveCamera extends Camera {
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+ aspect: number
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+ fov: number
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+ constructor(fov?: number, aspect?: number, near?: number, far?: number)
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+ }
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+
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+ class OrthographicCamera extends Camera {
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+ left: number
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+ right: number
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+ top: number
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+ bottom: number
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+ constructor(left?: number, right?: number, top?: number, bottom?: number, near?: number, far?: number)
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+ }
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+
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+ class Light extends Object3D {}
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+
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+ class AmbientLight extends Light {
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+ constructor(color?: number | string, intensity?: number)
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+ }
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+
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+ class DirectionalLight extends Light {
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+ constructor(color?: number | string, intensity?: number)
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+ }
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+
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+ class BufferGeometry {
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+ dispose(): void
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+ setFromPoints(points: Vector3[]): this
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+ }
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+
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+ class BoxGeometry extends BufferGeometry {
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+ constructor(w?: number, h?: number, d?: number)
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+ }
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+
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+ class SphereGeometry extends BufferGeometry {
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+ constructor(radius?: number, widthSeg?: number, heightSeg?: number)
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+ }
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+
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+ class CylinderGeometry extends BufferGeometry {
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+ constructor(
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+ radiusTop?: number, radiusBottom?: number, height?: number,
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+ radialSeg?: number, heightSeg?: number, openEnded?: boolean,
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+ thetaStart?: number, thetaLength?: number,
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+ )
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+ }
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+
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+ class CanvasTexture {
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+ constructor(canvas: HTMLCanvasElement)
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+ dispose(): void
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+ }
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+
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+ class Material {
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+ dispose(): void
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+ }
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+
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+ class MeshLambertMaterial extends Material {
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+ color: Color
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+ emissive: Color
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+ emissiveIntensity: number
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+ constructor(params?: { color?: Color | string | number; emissive?: Color | string | number })
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+ }
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+
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+ class LineBasicMaterial extends Material {
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+ color: Color
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+ constructor(params?: { color?: Color | string | number; linewidth?: number })
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+ }
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+
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+ class SpriteMaterial extends Material {
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+ map: CanvasTexture | null
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+ transparent: boolean
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+ constructor(params?: { map?: CanvasTexture; transparent?: boolean })
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+ }
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+
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+ class Mesh extends Object3D {
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+ geometry: BufferGeometry
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+ material: Material | Material[]
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+ constructor(geometry?: BufferGeometry, material?: Material)
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+ }
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+
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+ class Line extends Object3D {
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+ geometry: BufferGeometry
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+ material: Material | Material[]
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+ constructor(geometry?: BufferGeometry, material?: Material)
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+ }
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+
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+ class Sprite extends Object3D {
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+ material: SpriteMaterial
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+ constructor(material?: SpriteMaterial)
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+ }
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+
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+ class Group extends Object3D {
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+ add(...objects: Object3D[]): this
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+ remove(...objects: Object3D[]): this
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+ }
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+
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+ class Scene extends Object3D {
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+ background: Color | null
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+ add(...objects: Object3D[]): this
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+ remove(...objects: Object3D[]): this
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+ }
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+
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+ class WebGLRenderer {
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+ domElement: HTMLCanvasElement
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+ shadowMap: { enabled: boolean }
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+ constructor(params?: { antialias?: boolean; alpha?: boolean })
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+ setPixelRatio(ratio: number): void
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+ setSize(w: number, h: number): void
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+ render(scene: Scene, camera: Camera): void
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+ dispose(): void
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+ }
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+
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+ class GridHelper extends Object3D {
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+ constructor(size?: number, divisions?: number, color1?: number, color2?: number)
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+ }
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+
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+ // OrbitControls — optional, loaded separately via CDN
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+ const OrbitControls: (new (camera: Camera, domElement: HTMLElement) => {
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+ enabled: boolean
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+ enablePan: boolean
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+ enableZoom: boolean
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+ enableDamping: boolean
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+ dampingFactor: number
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+ object: Camera
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+ update(): void
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+ dispose(): void
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+ }) | undefined
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+ }
@@ -0,0 +1,19 @@
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+ {
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+ "compilerOptions": {
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+ "target": "ES2017",
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+ "module": "None",
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+ "ignoreDeprecations": "6.0",
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+ "lib": ["ES2017", "DOM", "DOM.Iterable"],
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+ "strict": true,
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+ "noImplicitAny": true,
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+ "strictNullChecks": true,
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+ "outFile": "../../../../packages/chart/chart.js",
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+ "rootDir": "./src",
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+ "declaration": false,
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+ "sourceMap": false,
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+ "removeComments": false,
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+ "skipLibCheck": true
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+ },
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+ "include": ["src/**/*.ts", "src/**/*.d.ts"],
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+ "exclude": ["node_modules"]
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+ }
@@ -0,0 +1,7 @@
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+ /* Strata runtime marker — signals to standalone Strata plugins that
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+ Strata is present, suppressing their standalone CSS token definitions. */
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+ ;(function () {
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+ if (typeof document !== 'undefined') {
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+ document.documentElement.setAttribute('data-strata', '')
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+ }
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+ })()
@@ -1,15 +1,19 @@
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- /*!
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- * Strata Components — Entry Point
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- *
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- * This file is the bundle manifest.
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- * The build script concatenates all files in src/js/components/ (in filename order)
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- * and writes the result to dist/strata.components.js.
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- *
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- * To add a new component:
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- * 1. Create src/js/components/[name].js
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- * 2. Run: npm run build
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- *
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- * Current components:
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- * modal.js Modal (data-st-toggle, data-st-dismiss, data-st-backdrop)
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- * skeleton.js — Skeleton (Strata.skeleton.init / show / reveal / toggle)
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- */
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+ /*!
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+ * Strata Components — Entry Point
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+ *
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+ * This file is the bundle manifest.
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+ * The build script concatenates all files in src/js/components/ (in filename order)
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+ * and writes the result to dist/strata.components.js.
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+ *
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+ * To add a new component:
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+ * 1. Create src/js/components/[name].js
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+ * 2. Run: npm run build
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+ *
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+ * Current components:
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+ * init.js Runtime marker (sets data-strata on <html> for plugin detection)
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+ *
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+ * Sourced from packages/ (single source of truth for Strata + standalone):
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+ * modal/modal.js — Modal (Strata.Modal / StrataModal)
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+ * skeleton-loader/skeleton-loader.js — Skeleton (Strata.skeleton / SkeletonLoader)
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+ * chart/chart.js — Chart (Strata.Chart / StrataChart) — requires Three.js
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+ */