storyink 0.3.2 → 0.3.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +19 -0
- package/README.md +2 -1
- package/dist/chunks/{index-5qmjsg8w.js → index-wpcz893s.js} +10 -5
- package/dist/chunks/{index-n3gf4fyb.js → index-xmj21twd.js} +122 -30
- package/dist/cli.js +130 -33
- package/dist/core/index.js +9 -1
- package/dist/index.js +10 -2
- package/dist/node/index.js +2 -2
- package/dist/types/core/index.d.ts +1 -1
- package/dist/types/core/render/Story.d.ts +13 -1
- package/dist/types/core/story/state.d.ts +22 -0
- package/dist/types/generated/meta.d.ts +1 -1
- package/dist/types/generated/viewer.d.ts +1 -1
- package/docs/spec.md +19 -2
- package/package.json +1 -1
package/dist/core/index.js
CHANGED
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@@ -10,6 +10,7 @@ import {
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MESSAGE_KINDS,
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PARTICIPANT_KINDS,
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STEP_BEAT,
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STEP_MOVE,
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STORY_MOTIONS,
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StoryinkError,
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VERSION,
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@@ -50,7 +51,10 @@ import {
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simplify,
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simplifyError,
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stepAt,
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stepBoundary,
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stepFocus,
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stepMoveSpeed,
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stepMoveTarget,
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steppedIndex,
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steppedSchedule,
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steppedStop,
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@@ -62,7 +66,7 @@ import {
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validate,
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wirePath,
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wrap
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} from "../chunks/index-
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} from "../chunks/index-xmj21twd.js";
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export {
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ARROWS,
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CAMERA,
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@@ -74,6 +78,7 @@ export {
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MESSAGE_KINDS,
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PARTICIPANT_KINDS,
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STEP_BEAT,
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STEP_MOVE,
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STORY_MOTIONS,
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StoryinkError,
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VERSION,
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@@ -113,7 +118,10 @@ export {
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simplify,
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simplifyError,
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stepAt,
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stepBoundary,
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stepFocus,
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stepMoveSpeed,
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stepMoveTarget,
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steppedIndex,
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steppedSchedule,
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steppedStop,
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package/dist/index.js
CHANGED
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@@ -8,7 +8,7 @@ import {
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snapshot,
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writeAnimatedSvg,
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writeDiagram
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} from "./chunks/index-
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} from "./chunks/index-wpcz893s.js";
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import {
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ARROWS,
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CAMERA,
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@@ -20,6 +20,7 @@ import {
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MESSAGE_KINDS,
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PARTICIPANT_KINDS,
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STEP_BEAT,
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STEP_MOVE,
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STORY_MOTIONS,
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StoryinkError,
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VERSION,
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@@ -60,7 +61,10 @@ import {
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simplify,
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simplifyError,
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stepAt,
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stepBoundary,
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stepFocus,
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stepMoveSpeed,
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stepMoveTarget,
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steppedIndex,
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steppedSchedule,
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steppedStop,
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@@ -72,7 +76,7 @@ import {
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validate,
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wirePath,
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wrap
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} from "./chunks/index-
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} from "./chunks/index-xmj21twd.js";
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// src/plugin.ts
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import fs2 from "node:fs";
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import path2 from "node:path";
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@@ -373,6 +377,7 @@ export {
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PARTICIPANT_KINDS,
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PLUGIN_ID,
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STEP_BEAT,
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STEP_MOVE,
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STORY_MOTIONS,
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StoryinkError,
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VERSION,
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@@ -417,7 +422,10 @@ export {
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simplifyError,
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snapshot,
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stepAt,
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stepBoundary,
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stepFocus,
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stepMoveSpeed,
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stepMoveTarget,
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steppedIndex,
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steppedSchedule,
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steppedStop,
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package/dist/node/index.js
CHANGED
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@@ -10,8 +10,8 @@ import {
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snapshot,
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writeAnimatedSvg,
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writeDiagram
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} from "../chunks/index-
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import"../chunks/index-
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} from "../chunks/index-wpcz893s.js";
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import"../chunks/index-xmj21twd.js";
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export {
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browserVersion,
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findBrowser,
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@@ -10,7 +10,7 @@ export { renderSvg, renderHtml, toScene, fontCss, StoryinkError, type SvgOptions
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export { parseHash, type HashParams } from "./render/App.js";
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export * as tokens from "../theme/tokens.js";
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export { VERSION } from "../generated/meta.js";
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export { storyState, restFrame, beatTimes, counterValue, steppedSchedule, steppedIndex, steppedStop, steppedTime, STEP_BEAT, type StateOptions, type SteppedStop } from "./story/state.js";
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export { storyState, restFrame, beatTimes, counterValue, steppedSchedule, steppedIndex, steppedStop, steppedTime, STEP_BEAT, STEP_MOVE, stepBoundary, stepMoveTarget, stepMoveSpeed, type StateOptions, type SteppedStop } from "./story/state.js";
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export { CAMERA, cameraAt, cameraAtEnd, centreOn, clampCamera, deadZoneRect, fitCamera, fitIsReadable, followStep, inView, readableScale, stepAt, stepFocus, toScreen, type Camera, type Viewport } from "./story/camera.js";
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export { compileStory, resolveEdge, readTime, type CompileResult } from "./story/compile.js";
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export { autoStory } from "./story/auto.js";
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@@ -15,7 +15,19 @@ export interface StoryControls {
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toggle: () => void;
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seek: (t: number) => void;
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replay: () => void;
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/**
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* → / ←: full motion plays forward (1×) or backward (2×) to the next / previous step (or chapter)
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* boundary and pauses; resolves when the move ends or is interrupted. Reduced motion jumps.
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*/
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step: (dir: 1 | -1, chapters?: boolean) => Promise<void>;
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/** The clock and mode now (the rendered `t` / `mode` can lag by a frame). */
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now: () => number;
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modeNow: () => Mode;
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/** The running step move, if any. */
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moving: () => {
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dir: 1 | -1;
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target: number;
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} | null;
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ungate: () => void;
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/** Render synchronously at another time (for exporting a specific frame). */
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frameAt: (t: number) => Frame;
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* Before the first step: 0. At or after the end: the duration (final frame).
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*/
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export declare function steppedTime(tl: Timeline, t: number): number;
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/** Animated step moves (→ / ←): backward speed (story seconds per second) and the reverse ease (s). */
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export declare const STEP_MOVE: {
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readonly back: 2;
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readonly ease: 0.12;
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readonly minSpeed: 0.3;
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};
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/** The next boundary strictly past `from` in direction `dir` (0 and `duration` are the ends). */
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export declare function stepBoundary(list: number[], from: number, dir: 1 | -1, duration: number): number;
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/**
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* Target of an animated step move. A press in the direction of a running move extends it to the
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* following boundary; otherwise (no move, or the opposite direction) it heads to the boundary
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* adjacent to `now`.
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*/
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export declare function stepMoveTarget(list: number[], now: number, dir: 1 | -1, duration: number, current?: {
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dir: 1 | -1;
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target: number;
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}): number;
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/**
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* Speed of a move at a moment: forward plays at 1×; backward at `STEP_MOVE.back`× with a short
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* bounce-free ease in and out (never below `minSpeed` of full so it always arrives).
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*/
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export declare function stepMoveSpeed(dir: 1 | -1, elapsed: number, remaining: number): number;
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@@ -1 +1 @@
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export declare const VERSION = "0.3.
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export declare const VERSION = "0.3.3";
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