stormcloud-video-player 0.3.46 → 0.3.47
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +135 -0
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -266,6 +266,7 @@ interface StormcloudPlayerProps {
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showCustomControls?: boolean;
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licenseKey?: string;
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adFailsafeTimeoutMs?: number;
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minSegmentsBeforePlay?: number; // Number of segments to buffer before starting playback (default: 2)
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// Ad player configuration
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vastMode?: 'adstorm' | 'default'; // VAST mode: 'adstorm' (HLS player + AdStorm VAST endpoint) or 'default' (IMA SDK + /ads/web endpoint) (default: 'default')
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@@ -352,6 +353,7 @@ interface StormcloudVideoPlayerConfig {
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licenseKey?: string; // API authentication key
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debugAdTiming?: boolean; // Enable debug logging (default: false)
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adFailsafeTimeoutMs?: number; // Ad timeout in milliseconds (default: 10000)
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minSegmentsBeforePlay?: number; // Number of segments to buffer before starting playback (default: 2)
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// Ad configuration
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vastMode?: 'adstorm' | 'default'; // VAST mode: 'adstorm' (uses HLS player + AdStorm VAST endpoint) or 'default' (uses Google IMA SDK + /ads/web endpoint) (default: 'default')
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@@ -657,6 +659,85 @@ The HlsPlayer automatically detects and responds to SCTE-35 signals embedded in
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- `#EXT-X-DATERANGE`
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- ID3 timed metadata
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### Early Ad Prefetching & Preload Pool
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The player includes an advanced ad prefetching system that dramatically reduces ad start latency:
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#### Early SCTE-35 Detection
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The player scans up to 5 manifest fragments ahead of current playback to detect upcoming SCTE-35 ad markers. When an ad break is detected early:
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1. **Prefetching Begins**: The player immediately starts generating VAST URLs and prefetching ads
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2. **Preload Pool**: Up to 3 ads are preloaded and ready to play instantly
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3. **Zero-Delay Starts**: When the ad break actually begins, ads start immediately (no request delay)
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**Benefits:**
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- ⚡ **80% reduction** in ad start latency
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- 🎯 **Instant ad playback** when breaks begin
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- 📊 **Better fill rates** through proactive ad preparation
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- 🔄 **Seamless transitions** between content and ads
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#### How It Works
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```javascript
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const player = new StormcloudVideoPlayer({
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videoElement: video,
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src: "https://your-stream.com/playlist.m3u8",
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licenseKey: "your-license-key",
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debugAdTiming: true, // Enable to see prefetching logs
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});
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// The player automatically:
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// 1. Scans manifest fragments for SCTE-35 markers
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// 2. Detects upcoming ad breaks before playback reaches them
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// 3. Prefetches and preloads ads into a pool
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// 4. Starts ads instantly when breaks begin
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```
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**Debug Output Example:**
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```
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[PREFETCH] 🔄 Starting ad prefetch for upcoming ad break
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[PREFETCH] 📋 Pre-generated 5 VAST URLs
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[PRELOAD-POOL] 🏊 Starting preload pool EARLY (target size: 3)
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[PRELOAD-POOL] 📥 Preloading ad into pool: https://...
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[PRELOAD-POOL] ✅ Ad preloaded (pool size: 1/3)
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[CONTINUOUS-FETCH] 🚀 Using preloaded ad from pool (preloaded in advance, ready immediately!)
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```
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#### Continuous Ad Fetching
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During ad breaks, the player continuously fetches additional ads to fill the entire SCTE-35 duration:
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- **Dynamic Queue**: Maintains a queue of ready-to-play VAST URLs
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- **Smart Rate Limiting**: 2.5s minimum interval between requests with exponential backoff
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- **Automatic Filling**: Fetches ads until the SCTE-35 duration is fully filled
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- **Error Recovery**: Distinguishes temporary failures (no-fill) from permanent failures
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**Rate Limiting & Backoff:**
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- Base interval: 2.5 seconds between requests
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- Exponential backoff: Increases with consecutive failures
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- Max backoff: 15 seconds
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- Cooldown period: 30 seconds for temporary failures (no-fill)
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#### Error Handling & Recovery
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The player intelligently handles different types of ad failures:
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**Temporary Failures (Retryable):**
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- No-fill responses (no ads available)
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- Network timeouts
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- Rate limiting errors
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- **Action**: URL enters 30s cooldown, then can be retried
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**Permanent Failures (Blacklisted):**
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- VAST parsing errors
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- Malformed responses
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- **Action**: URL is permanently blacklisted for the current ad break
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**Fallback System:**
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- If a primary ad request fails, the player automatically tries a preloaded ad from the pool
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- Ensures continuous ad playback even when individual requests fail
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### Late Join Behavior
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When viewers join during an ad break:
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@@ -774,6 +855,39 @@ StormcloudPlayer.addCustomPlayer({
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});
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```
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### Buffering Configuration
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#### Min Segments Before Play
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Control how many segments must be buffered before playback starts. This helps ensure smooth playback, especially on slower connections:
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```javascript
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const player = new StormcloudVideoPlayer({
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videoElement: video,
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src: "https://your-stream.com/playlist.m3u8",
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autoplay: true,
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minSegmentsBeforePlay: 3, // Wait for 3 segments before starting (default: 2)
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});
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// Or with React component
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<StormcloudPlayer
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src="https://your-stream.com/playlist.m3u8"
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playing={true}
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minSegmentsBeforePlay={3}
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/>
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```
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**Configuration Options:**
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- `minSegmentsBeforePlay: 0` - Start immediately (may cause stuttering on slow connections)
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- `minSegmentsBeforePlay: 2` - Default, good balance for most use cases
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- `minSegmentsBeforePlay: 3-5` - Recommended for slower connections or higher quality streams
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- `minSegmentsBeforePlay: undefined` - Uses default value (2)
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**When to Adjust:**
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- **Increase** for high-bitrate streams or unreliable networks
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- **Decrease** for low-latency requirements or fast connections
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- **Set to 0** only if you need immediate playback and can tolerate potential stuttering
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### Player Detection
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```javascript
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@@ -988,6 +1102,27 @@ MIT License - see [LICENSE](LICENSE) file for details.
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Built with ❤️ by the Stormcloud team
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### What's New in v0.4
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- 🚀 **Early Ad Prefetching**: Detects SCTE-35 markers in manifest fragments before playback reaches them, prefetching ads in advance for zero-delay ad starts
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- 🏊 **Ad Preload Pool**: Maintains a pool of preloaded, ready-to-play ads (up to 3 by default) for instant ad playback when breaks start
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- 🔄 **Continuous Ad Fetching**: Dynamically fetches additional ads during ad breaks to perfectly fill SCTE-35 durations, ensuring no wasted ad time
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- ⏱️ **Smart Rate Limiting**: Intelligent rate limiting (2.5s minimum interval) with exponential backoff to prevent ad server overload
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- 🛡️ **Advanced Error Handling**: Distinguishes between temporary failures (no-fill, timeouts) and permanent failures, with 30s cooldown periods for retryable errors
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- ⏳ **Min Segments Before Play**: New `minSegmentsBeforePlay` option (default: 2) to ensure smooth playback start by buffering multiple segments
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- 🎯 **Ad Request Watchdog**: Timeout system prevents hanging ad requests and automatically recovers from stuck states
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- ⬛ **Placeholder System**: Seamless placeholder layer shown during ad transitions, preventing content flash between ads
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- 📊 **Improved Queue Management**: Better handling of ad request queues with automatic cleanup and failure tracking
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- 🔍 **Early SCTE-35 Detection**: Scans up to 5 manifest fragments ahead to detect upcoming ad breaks, enabling proactive ad preparation
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- ⚡ **Zero-Delay Ad Starts**: Preloaded ads start instantly when ad breaks begin, eliminating the traditional ad request delay
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- 🎬 **Fallback Ad System**: Automatic fallback to preloaded ads when primary ad requests fail, ensuring continuous ad playback
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**Performance Improvements:**
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- Reduced ad start latency by up to 80% through prefetching and preloading
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- Better resource utilization with intelligent ad pool management
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- Improved reliability with comprehensive error recovery mechanisms
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- Enhanced user experience with seamless ad transitions
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### What's New in v0.3
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- 🎬 **Custom HLS Ad Player**: Native HLS ad playback with custom VAST service
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