stimeo-ui 0.9.0 → 0.10.0

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Files changed (152) hide show
  1. package/CHANGELOG.md +74 -0
  2. package/dist/controllers/accordion_controller.js.map +1 -1
  3. package/dist/controllers/alert_dialog_controller.js +17 -7
  4. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  5. package/dist/controllers/announcer_controller.js +1 -1
  6. package/dist/controllers/announcer_controller.js.map +1 -1
  7. package/dist/controllers/auto_submit_controller.js.map +1 -1
  8. package/dist/controllers/avatar_controller.js.map +1 -1
  9. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  10. package/dist/controllers/bulk_select_controller.js +2 -2
  11. package/dist/controllers/bulk_select_controller.js.map +1 -1
  12. package/dist/controllers/calendar_controller.js.map +1 -1
  13. package/dist/controllers/carousel_controller.js.map +1 -1
  14. package/dist/controllers/character_counter_controller.js.map +1 -1
  15. package/dist/controllers/clipboard_controller.js.map +1 -1
  16. package/dist/controllers/collapsible_controller.d.ts +1 -1
  17. package/dist/controllers/collapsible_controller.js +1 -1
  18. package/dist/controllers/collapsible_controller.js.map +1 -1
  19. package/dist/controllers/color_picker_controller.d.ts +1 -1
  20. package/dist/controllers/color_picker_controller.js.map +1 -1
  21. package/dist/controllers/combobox_controller.js.map +1 -1
  22. package/dist/controllers/command_palette_controller.js +15 -5
  23. package/dist/controllers/command_palette_controller.js.map +1 -1
  24. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  25. package/dist/controllers/confirm_controller.js +15 -5
  26. package/dist/controllers/confirm_controller.js.map +1 -1
  27. package/dist/controllers/context_menu_controller.d.ts +5 -4
  28. package/dist/controllers/context_menu_controller.js.map +1 -1
  29. package/dist/controllers/count_up_controller.js.map +1 -1
  30. package/dist/controllers/countdown_controller.js +1 -1
  31. package/dist/controllers/countdown_controller.js.map +1 -1
  32. package/dist/controllers/data_grid_controller.js +1 -1
  33. package/dist/controllers/data_grid_controller.js.map +1 -1
  34. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  35. package/dist/controllers/dialog_controller.js +15 -5
  36. package/dist/controllers/dialog_controller.js.map +1 -1
  37. package/dist/controllers/direct_upload_controller.d.ts +2 -2
  38. package/dist/controllers/direct_upload_controller.js +1 -5
  39. package/dist/controllers/direct_upload_controller.js.map +1 -1
  40. package/dist/controllers/dismissible_controller.js.map +1 -1
  41. package/dist/controllers/drawer_controller.d.ts +2 -2
  42. package/dist/controllers/drawer_controller.js +17 -7
  43. package/dist/controllers/drawer_controller.js.map +1 -1
  44. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  45. package/dist/controllers/flash_controller.js.map +1 -1
  46. package/dist/controllers/focus_controller.d.ts +5 -0
  47. package/dist/controllers/focus_controller.js +45 -7
  48. package/dist/controllers/focus_controller.js.map +1 -1
  49. package/dist/controllers/form_field_controller.js +1 -1
  50. package/dist/controllers/form_field_controller.js.map +1 -1
  51. package/dist/controllers/form_validation_controller.js.map +1 -1
  52. package/dist/controllers/frame_loading_controller.js.map +1 -1
  53. package/dist/controllers/highlight_controller.js.map +1 -1
  54. package/dist/controllers/input_mask_controller.js.map +1 -1
  55. package/dist/controllers/intersection_controller.d.ts +4 -3
  56. package/dist/controllers/intersection_controller.js.map +1 -1
  57. package/dist/controllers/lazy_frame_controller.d.ts +2 -2
  58. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  59. package/dist/controllers/listbox_controller.js.map +1 -1
  60. package/dist/controllers/masonry_controller.d.ts +3 -1
  61. package/dist/controllers/masonry_controller.js.map +1 -1
  62. package/dist/controllers/menu_controller.d.ts +1 -1
  63. package/dist/controllers/menu_controller.js.map +1 -1
  64. package/dist/controllers/menubar_controller.js +2 -2
  65. package/dist/controllers/menubar_controller.js.map +1 -1
  66. package/dist/controllers/meter_controller.d.ts +1 -1
  67. package/dist/controllers/meter_controller.js.map +1 -1
  68. package/dist/controllers/multi_select_controller.js +1 -1
  69. package/dist/controllers/multi_select_controller.js.map +1 -1
  70. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  71. package/dist/controllers/nested_form_controller.js.map +1 -1
  72. package/dist/controllers/number_input_controller.js.map +1 -1
  73. package/dist/controllers/otp_controller.js.map +1 -1
  74. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  75. package/dist/controllers/overflow_menu_controller.js +2 -2
  76. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  77. package/dist/controllers/pagination_controller.d.ts +1 -1
  78. package/dist/controllers/pagination_controller.js.map +1 -1
  79. package/dist/controllers/password_reveal_controller.d.ts +27 -2
  80. package/dist/controllers/password_reveal_controller.js +102 -3
  81. package/dist/controllers/password_reveal_controller.js.map +1 -1
  82. package/dist/controllers/password_strength_controller.d.ts +71 -17
  83. package/dist/controllers/password_strength_controller.js +287 -42
  84. package/dist/controllers/password_strength_controller.js.map +1 -1
  85. package/dist/controllers/pointer_drag_controller.d.ts +3 -2
  86. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  87. package/dist/controllers/popover_controller.js.map +1 -1
  88. package/dist/controllers/portal_controller.d.ts +1 -1
  89. package/dist/controllers/portal_controller.js.map +1 -1
  90. package/dist/controllers/progress_controller.js.map +1 -1
  91. package/dist/controllers/radio_group_controller.js.map +1 -1
  92. package/dist/controllers/range_slider_controller.js.map +1 -1
  93. package/dist/controllers/rating_controller.js.map +1 -1
  94. package/dist/controllers/read_more_controller.js.map +1 -1
  95. package/dist/controllers/relative_time_controller.js.map +1 -1
  96. package/dist/controllers/reset_before_cache_controller.d.ts +1 -2
  97. package/dist/controllers/reset_before_cache_controller.js.map +1 -1
  98. package/dist/controllers/resizable_controller.d.ts +1 -1
  99. package/dist/controllers/resizable_controller.js +1 -1
  100. package/dist/controllers/resizable_controller.js.map +1 -1
  101. package/dist/controllers/roving_controller.d.ts +2 -1
  102. package/dist/controllers/roving_controller.js.map +1 -1
  103. package/dist/controllers/scroll_area_controller.js.map +1 -1
  104. package/dist/controllers/scroll_restore_controller.d.ts +33 -11
  105. package/dist/controllers/scroll_restore_controller.js +127 -27
  106. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  107. package/dist/controllers/scroll_visibility_controller.d.ts +42 -10
  108. package/dist/controllers/scroll_visibility_controller.js +167 -14
  109. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  110. package/dist/controllers/scrollspy_controller.js.map +1 -1
  111. package/dist/controllers/separator_controller.js.map +1 -1
  112. package/dist/controllers/sidebar_controller.js +15 -5
  113. package/dist/controllers/sidebar_controller.js.map +1 -1
  114. package/dist/controllers/skeleton_controller.js.map +1 -1
  115. package/dist/controllers/slider_controller.js.map +1 -1
  116. package/dist/controllers/spinner_controller.js.map +1 -1
  117. package/dist/controllers/step_indicator_controller.js +0 -5
  118. package/dist/controllers/step_indicator_controller.js.map +1 -1
  119. package/dist/controllers/stick_to_bottom_controller.d.ts +3 -2
  120. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  121. package/dist/controllers/submit_once_controller.js.map +1 -1
  122. package/dist/controllers/switch_controller.js.map +1 -1
  123. package/dist/controllers/tabs_controller.js.map +1 -1
  124. package/dist/controllers/tags_input_controller.js.map +1 -1
  125. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  126. package/dist/controllers/theme_controller.d.ts +32 -6
  127. package/dist/controllers/theme_controller.js +151 -40
  128. package/dist/controllers/theme_controller.js.map +1 -1
  129. package/dist/controllers/time_picker_controller.js.map +1 -1
  130. package/dist/controllers/toast_controller.d.ts +2 -2
  131. package/dist/controllers/toast_controller.js +2 -2
  132. package/dist/controllers/toast_controller.js.map +1 -1
  133. package/dist/controllers/toggle_group_controller.js.map +1 -1
  134. package/dist/controllers/toolbar_controller.js.map +1 -1
  135. package/dist/controllers/transition_controller.d.ts +11 -7
  136. package/dist/controllers/transition_controller.js +79 -15
  137. package/dist/controllers/transition_controller.js.map +1 -1
  138. package/dist/controllers/tree_view_controller.js.map +1 -1
  139. package/dist/index.d.ts +6 -3
  140. package/dist/index.js +740 -178
  141. package/dist/index.js.map +1 -1
  142. package/dist/inspector/cli.d.ts +3 -4
  143. package/dist/inspector/cli.js +1 -0
  144. package/dist/inspector/cli.js.map +1 -1
  145. package/dist/inspector/cli_bin.js +6 -5
  146. package/dist/inspector/cli_bin.js.map +1 -1
  147. package/dist/inspector/examples.json +3 -3
  148. package/dist/inspector/manifest.json +7 -4
  149. package/dist/positioning/index.d.ts +18 -4
  150. package/dist/positioning/index.js +84 -25
  151. package/dist/positioning/index.js.map +1 -1
  152. package/package.json +5 -5
package/CHANGELOG.md CHANGED
@@ -7,6 +7,79 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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  While the version is `0.x`, the public API (the `stimeo--*` data attributes) may
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  change between releases.
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+ ## [0.10.0] - 2026-08-31
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+
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+ Minor release with no new components. Eight existing ones are reworked — anchored,
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+ focus, password-reveal, password-strength, scroll-restore, scroll-visibility,
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+ theme, and transition — and a shared change to the focus trap reaches the six
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+ modal overlays too. Most of them changed a contract, so read Removed and Changed
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+ before upgrading. The Inspector manifest stays on schema v12.
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+
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+ ### Removed
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+
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+ - theme: the `mode` action param. Options declare their mode with
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+ `data-value="light|dark|system"` — migrate every option or it can never become
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+ the selection.
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+ - password-strength: the live region on the `label` target. Drop its `aria-live`,
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+ seat a `stimeo--announcer` on the page, and set `announceText`.
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+ - focus: `[autofocus]` initial focus and the optional scroll lock, neither of
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+ which was ever implemented. Initial focus is the `initial` target, else the
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+ first focusable descendant, else the container.
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+
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+ ### Added
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+
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+ - password-strength: `announceText` (`{level}` / `{score}` / `{max}` / `{band}`),
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+ a `setScore` action for a score computed outside the built-in heuristic, and a
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+ `reconcile` event.
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+ - `stimeo check` warns when a page uses password-strength with no
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+ `stimeo--announcer`.
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+
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+ ### Changed
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+
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+ - alert-dialog, command-palette, confirm, dialog, drawer, sidebar, and focus:
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+ background isolation walks from the element up to `<body>` and inerts each
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+ ancestor's other children, so one nested below `<body>` isolates its own branch.
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+ - transition: declare a token as a stage Value **or** author it as a standing
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+ class, not both — a token already on the element is the consumer's and is never
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+ applied or removed. `connect()` no longer strips half-applied stage classes.
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+ - A half-applied state is rewound before Turbo caches the page, silently:
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+ transition's stage classes, focus's `data-focus-trapped`, password-reveal's
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+ revealed field, and everything password-strength derives from the field value.
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+ - focus reads its declarations at fixed moments: only `trap` is watched, `auto`
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+ and `inert` are read when the trap turns on, and `restore` when it turns off.
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+ - A declaration that cannot be read falls back to its default instead of poisoning
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+ the widget — anchored's `placement` / `offset` / `padding`, theme's `mode` /
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+ `target`, scroll-visibility's `offset` / `root` / `focusSelector`,
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+ password-strength's `minScore` / `levels`.
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+ - Targets and declarations swapped in at runtime are followed: anchored's `anchor`
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+ / `floating`, password-reveal's `input` / `toggle`, password-strength's targets,
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+ theme's options, scroll-visibility's `element` / `offset` / `mode`, and
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+ scroll-restore's `key` / `axis`.
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+ - Events report transitions only — theme's `change` when `mode` or `resolved`
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+ actually moved, scroll-visibility's `change` on a real visibility change
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+ (connecting is silent), password-strength's announcement when the level changes.
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+ A scroll with no vertical movement leaves scroll-visibility alone.
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+ - Smaller contract shifts: password-strength's `data-strength` bands anchor both
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+ ends of the declared scale (a level count other than four moves the boundaries)
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+ and its `meter` target needs an accessible name; scroll-restore always restores
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+ instantly (so `scroll-behavior: smooth` no longer animates it) and writes
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+ nothing for an element it never restored and the reader never scrolled; theme writes
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+ `aria-pressed` only on a button and passes modified `Home` / `End` through.
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+
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+ ### Fixed
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+
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+ - transition: `enter()` from `hidden` runs the CSS transition instead of popping
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+ in, so `entered` arrives on the real terminal event rather than the safety
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+ timeout.
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+ - A control that owns focus is no longer hidden or stranded: scroll-visibility
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+ holds the hide until it blurs and `toTop` focuses without scrolling, and focus's
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+ state hook and events follow the controller's own record of trapping.
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+ - Stored and measured state holds: scroll-restore keeps a saved offset that a
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+ clamped restore would have overwritten and never republishes it under a new
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+ `key`; password-reveal arms the `autoHide` it skipped on an already-revealed
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+ field; anchored measures a target swapped in at runtime and writes no stale
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+ placement after teardown.
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+
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  ## [0.9.0] - 2026-08-28
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  Minor release with no new components. Ten existing ones are reworked —
@@ -783,6 +856,7 @@ Initial public alpha: 101 behavior-only, accessible Stimulus controllers driven
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  by `data-*` attributes, shipping no CSS. Published to npm (with provenance) and
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  RubyGems.
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+ [0.10.0]: https://github.com/taiyaky/stimeo-ui/releases/tag/v0.10.0
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  [0.9.0]: https://github.com/taiyaky/stimeo-ui/releases/tag/v0.9.0
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  [0.8.0]: https://github.com/taiyaky/stimeo-ui/releases/tag/v0.8.0
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  [0.7.0]: https://github.com/taiyaky/stimeo-ui/releases/tag/v0.7.0
@@ -1 +1 @@
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Only\n * the horizontal pair reverses. Down/Up name an axis the writing direction does\n * not mirror, and returning them unchanged is the point: many controllers fold\n * both pairs into one branch, where swapping the branches under RTL would flip\n * the vertical axis too — a bug that reads as \"the arrows work\" until someone\n * presses Down.\n *\n * **Direction is read from the element the caller passes, which should be the\n * container that lays the items out** — not the focused child. A child may carry\n * its own `dir` (an LTR input inside an RTL form is ordinary authoring), and\n * probing per handler makes two handlers disagree at the boundary between them.\n *\n * This decides direction only. Whether the axis is even active (an\n * `orientation=\"horizontal\"` widget ignoring Down/Up), how far the step lands,\n * and what wrapping does all stay with the caller.\n *\n * **It encodes the list-order convention: `ArrowDown` is *next*.** Widgets that\n * pair the arrows by *value* instead — `ArrowUp` meaning \"more\", as a rating or a\n * slider does — must not use this, or their vertical axis inverts. Reverse the\n * horizontal pair on its own there.\n *\n * @example\n * ```ts\n * const step = logicalArrowStep(event.key, this.element);\n * if (step === 0) return;\n * this.#roving.setActive(rovingMove(current, length, step, \"wrap\"), { focus: true });\n * ```\n */\nexport function logicalArrowStep(key: string, element: Element): 1 | -1 | 0 {\n if (key === \"ArrowDown\") return 1;\n if (key === \"ArrowUp\") return -1;\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return 0;\n const forward = isRtl(element) ? \"ArrowLeft\" : \"ArrowRight\";\n return key === forward ? 1 : -1;\n}\n\n/**\n * Rewrites `key` so an existing LTR-shaped branch keeps working under RTL:\n * `ArrowRight` and `ArrowLeft` trade places, everything else passes through.\n *\n * The alternative — negating a delta — silently breaks handlers whose two\n * horizontal branches are **not mirror images**. A grid that clamps one edge but\n * not the other, or a segmented field guarding `index > 0` on one side and\n * `index < length - 1` on the other, ends up applying the wrong guard to the\n * wrong direction. Swapping the key leaves each branch, guards and all, exactly\n * where its author put it.\n *\n * Same rule as {@link logicalArrowStep} about which element to read: pass the\n * container that lays the items out, not the focused child.\n *\n * @example\n * ```ts\n * switch (logicalArrowKey(event.key, this.element)) {\n * case \"ArrowLeft\": // \"previous\" — whatever direction that is on screen\n * ```\n */\nexport function logicalArrowKey(key: string, element: Element): string {\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return key;\n if (!isRtl(element)) return key;\n return key === \"ArrowRight\" ? \"ArrowLeft\" : \"ArrowRight\";\n}\n\n/** Modifiers a widget may claim on an arrow key, named for the `allow` list. */\nexport type ArrowModifier = \"alt\" | \"ctrl\" | \"meta\" | \"shift\";\n\n/**\n * True when an arrow key arrived carrying a modifier the widget must leave to\n * the browser: return without calling `preventDefault()` and without moving any\n * state.\n *\n * A bare arrow belongs to the widget; a chorded one usually does not.\n * `Alt`/`Meta` plus a horizontal arrow is history back/forward on every desktop\n * browser, and a widget that swallows it makes the shortcut work or not\n * depending on where focus happens to sit — a coin-flip the user cannot see.\n *\n * `allow` is for the combinations APG assigns to a pattern **and the widget\n * actually implements** — today only Combobox's optional `Alt+Down`/`Alt+Up`.\n * Listing one the widget does not implement defeats the point: the chord then\n * runs the plain-arrow branch, which is exactly what this guard exists to stop.\n * Non-arrow keys return `false`, so chorded letters and\n * `Control+Home`/`Control+End` are untouched.\n *\n * @example\n * ```ts\n * if (isReservedArrowChord(event)) return;\n * ```\n */\nexport function isReservedArrowChord(\n event: KeyboardEvent,\n allow: readonly ArrowModifier[] = [],\n): boolean {\n if (!event.key.startsWith(\"Arrow\")) return false;\n return (\n (event.altKey && !allow.includes(\"alt\")) ||\n (event.ctrlKey && !allow.includes(\"ctrl\")) ||\n (event.metaKey && !allow.includes(\"meta\")) ||\n (event.shiftKey && !allow.includes(\"shift\"))\n );\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { isReservedArrowChord } from \"../utils/arrow_step\";\n\n/**\n * Headless, accessible accordion behavior.\n *\n * Markup contract (identifier: `stimeo--accordion`):\n * <div data-controller=\"stimeo--accordion\">\n * <h3>\n * <button id=\"trigger-1\"\n * data-stimeo--accordion-target=\"trigger\"\n * data-action=\"stimeo--accordion#toggle\n * keydown->stimeo--accordion#onKeydown\"\n * aria-expanded=\"false\" aria-controls=\"panel-1\">Section 1</button>\n * </h3>\n * <div id=\"panel-1\" data-stimeo--accordion-target=\"panel\"\n * role=\"region\" aria-labelledby=\"trigger-1\" hidden>…</div>\n * <!-- repeat header/panel pairs -->\n * </div>\n *\n * Implements the WAI-ARIA APG **Accordion** pattern. Each header button is\n * associated with its panel through `aria-controls`; the panel's `id` is the\n * single source of truth for the pairing, so headers and panels need not be\n * adjacent siblings.\n *\n * @remarks\n * Multiple panels may be open at once (this is the APG-allowed default). State\n * is reflected through `aria-expanded` on the header and the `hidden` attribute\n * on the panel — never through visual styling, which the consumer owns.\n *\n * Behavior provided:\n * - Click a header to toggle its panel (`aria-expanded` + `hidden` reflect state).\n * - `ArrowDown`/`ArrowUp` move focus between headers; `Home`/`End` jump to the\n * first/last header. Hidden headers (including those inside a hidden subtree,\n * e.g. a section a filter collapsed) are skipped so focus stays perceivable.\n * - {@link expandAll} / {@link collapseAll} open or close every panel at once,\n * for an optional \"expand all / collapse all\" control pair anywhere in scope.\n */\nexport class AccordionController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"panel\"];\n static actions = [\"collapseAll\", \"expandAll\", \"onKeydown\", \"toggle\"] as const;\n\n declare readonly triggerTargets: HTMLButtonElement[];\n declare readonly panelTargets: HTMLElement[];\n\n /** Toggles the panel controlled by the activated header. */\n toggle(event: Event): void {\n const trigger = event.currentTarget as HTMLButtonElement;\n const panel = this.#panelFor(trigger);\n if (!panel) return;\n\n this.#setExpanded(trigger, panel, trigger.getAttribute(\"aria-expanded\") !== \"true\");\n }\n\n /** Opens every panel. Bound via `data-action` on an \"expand all\" control. */\n expandAll(): void {\n this.#setAll(true);\n }\n\n /** Closes every panel. Bound via `data-action` on a \"collapse all\" control. */\n collapseAll(): void {\n this.#setAll(false);\n }\n\n /** Drives every header/panel pair to the same expanded state. */\n #setAll(open: boolean): void {\n for (const trigger of this.triggerTargets) {\n const panel = this.#panelFor(trigger);\n if (panel) this.#setExpanded(trigger, panel, open);\n }\n }\n\n /** Reflects one header/panel pair's state through `aria-expanded` + `hidden`. */\n #setExpanded(trigger: HTMLButtonElement, panel: HTMLElement, open: boolean): void {\n trigger.setAttribute(\"aria-expanded\", open ? \"true\" : \"false\");\n panel.hidden = !open;\n }\n\n /**\n * Moves focus between headers per the APG keyboard model, skipping any header\n * that is hidden or nested in a hidden subtree. A consumer may hide whole\n * sections (e.g. an `stimeo--filter` that collapses empty groups), and an\n * unperceivable header must never become an arrow-key target — otherwise\n * `.focus()` lands on nothing and navigation appears to stall.\n */\n onKeydown(event: KeyboardEvent): void {\n // A descendant widget that already claimed the key (a grabbed drag handle, a\n // nested menu) must not ALSO act on it — composition depends on this yield.\n if (event.defaultPrevented) return;\n if (isReservedArrowChord(event)) return;\n const current = event.currentTarget as HTMLButtonElement;\n if (this.triggerTargets.indexOf(current) === -1) return;\n\n // `closest(\"[hidden]\")` catches both a directly-hidden header and one inside a\n // hidden ancestor (the filter-group case); navigate over the visible set only.\n const navigable = this.triggerTargets.filter((trigger) => trigger.closest(\"[hidden]\") === null);\n const here = navigable.indexOf(current);\n if (here === -1) return;\n\n let next: HTMLButtonElement | undefined;\n switch (event.key) {\n case \"ArrowDown\":\n next = navigable[(here + 1) % navigable.length];\n break;\n case \"ArrowUp\":\n next = navigable[(here - 1 + navigable.length) % navigable.length];\n break;\n case \"Home\":\n next = navigable[0];\n break;\n case \"End\":\n next = navigable[navigable.length - 1];\n break;\n default:\n return;\n }\n\n event.preventDefault();\n next?.focus();\n }\n\n /** Resolves the panel a header controls via its `aria-controls` reference. */\n #panelFor(trigger: HTMLButtonElement): HTMLElement | null {\n const id = trigger.getAttribute(\"aria-controls\");\n return id ? (this.panelTargets.find((panel) => panel.id === id) ?? null) : null;\n }\n}\n"]}
1
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Only\n * the horizontal pair reverses. Down/Up name an axis the writing direction does\n * not mirror, and returning them unchanged is the point: many controllers fold\n * both pairs into one branch, where swapping the branches under RTL would flip\n * the vertical axis too — a bug that reads as \"the arrows work\" until someone\n * presses Down.\n *\n * **Direction is read from the element the caller passes, which should be the\n * container that lays the items out** — not the focused child. A child may carry\n * its own `dir` (an LTR input inside an RTL form is ordinary authoring), and\n * probing per handler makes two handlers disagree at the boundary between them.\n *\n * This decides direction only. Whether the axis is even active (an\n * `orientation=\"horizontal\"` widget ignoring Down/Up), how far the step lands,\n * and what wrapping does all stay with the caller.\n *\n * **It encodes the list-order convention: `ArrowDown` is *next*.** Widgets that\n * pair the arrows by *value* instead — `ArrowUp` meaning \"more\", as a rating or a\n * slider does — must not use this, or their vertical axis inverts. Reverse the\n * horizontal pair on its own there.\n *\n * @example\n * ```ts\n * const step = logicalArrowStep(event.key, this.element);\n * if (step === 0) return;\n * this.#roving.setActive(rovingMove(current, length, step, \"wrap\"), { focus: true });\n * ```\n */\nexport function logicalArrowStep(key: string, element: Element): 1 | -1 | 0 {\n if (key === \"ArrowDown\") return 1;\n if (key === \"ArrowUp\") return -1;\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return 0;\n const forward = isRtl(element) ? \"ArrowLeft\" : \"ArrowRight\";\n return key === forward ? 1 : -1;\n}\n\n/**\n * Rewrites `key` so an existing LTR-shaped branch keeps working under RTL:\n * `ArrowRight` and `ArrowLeft` trade places, everything else passes through.\n *\n * The alternative — negating a delta — silently breaks handlers whose two\n * horizontal branches are **not mirror images**. A grid that clamps one edge but\n * not the other, or a segmented field guarding `index > 0` on one side and\n * `index < length - 1` on the other, ends up applying the wrong guard to the\n * wrong direction. Swapping the key leaves each branch, guards and all, exactly\n * where its author put it.\n *\n * Same rule as {@link logicalArrowStep} about which element to read: pass the\n * container that lays the items out, not the focused child.\n *\n * @example\n * ```ts\n * switch (logicalArrowKey(event.key, this.element)) {\n * case \"ArrowLeft\": // \"previous\" — whatever direction that is on screen\n * ```\n */\nexport function logicalArrowKey(key: string, element: Element): string {\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return key;\n if (!isRtl(element)) return key;\n return key === \"ArrowRight\" ? \"ArrowLeft\" : \"ArrowRight\";\n}\n\n/** Modifiers a widget may claim on an arrow key, named for the `allow` list. */\nexport type ArrowModifier = \"alt\" | \"ctrl\" | \"meta\" | \"shift\";\n\n/**\n * True when an arrow key arrived carrying a modifier the widget must leave to\n * the browser: return without calling `preventDefault()` and without moving any\n * state.\n *\n * A bare arrow belongs to the widget; a chorded one usually does not.\n * `Alt`/`Meta` plus a horizontal arrow is history back/forward on every desktop\n * browser, and a widget that swallows it makes the shortcut work or not\n * depending on where focus happens to sit — a coin-flip the user cannot see.\n *\n * `allow` is for the combinations APG assigns to a pattern **and the widget\n * actually implements** — today only Combobox's optional `Alt+Down`/`Alt+Up`.\n * Listing one the widget does not implement defeats the point: the chord then\n * runs the plain-arrow branch, which is exactly what this guard exists to stop.\n * Non-arrow keys return `false`, so chorded letters and\n * `Control+Home`/`Control+End` are untouched.\n *\n * @example\n * ```ts\n * if (isReservedArrowChord(event)) return;\n * ```\n */\nexport function isReservedArrowChord(\n event: KeyboardEvent,\n allow: readonly ArrowModifier[] = [],\n): boolean {\n if (!event.key.startsWith(\"Arrow\")) return false;\n return (\n (event.altKey && !allow.includes(\"alt\")) ||\n (event.ctrlKey && !allow.includes(\"ctrl\")) ||\n (event.metaKey && !allow.includes(\"meta\")) ||\n (event.shiftKey && !allow.includes(\"shift\"))\n );\n}\n\n/**\n * True when a press arrived carrying any modifier, for the keys the browser and\n * the OS own outright: return without calling `preventDefault()` and without\n * moving any state.\n *\n * `Control+Home` and `Control+End` jump the document to its ends, and a widget\n * that swallows them makes the shortcut work or not depending on where focus\n * happens to sit. {@link isReservedArrowChord} answers the same question for the\n * arrows, but returns `false` for every other key so that this one can decide.\n *\n * There is no `allow` list here on purpose. APG assigns no modifier chord to\n * `Home`/`End`, so a widget that wanted one would be claiming a combination the\n * pattern never gave it.\n *\n * @example\n * ```ts\n * case \"Home\":\n * case \"End\":\n * if (hasModifierChord(event)) return;\n * ```\n */\nexport function hasModifierChord(event: KeyboardEvent): boolean {\n return event.altKey || event.ctrlKey || event.metaKey || event.shiftKey;\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { isReservedArrowChord } from \"../utils/arrow_step\";\n\n/**\n * Headless, accessible accordion behavior.\n *\n * Markup contract (identifier: `stimeo--accordion`):\n * <div data-controller=\"stimeo--accordion\">\n * <h3>\n * <button id=\"trigger-1\"\n * data-stimeo--accordion-target=\"trigger\"\n * data-action=\"stimeo--accordion#toggle\n * keydown->stimeo--accordion#onKeydown\"\n * aria-expanded=\"false\" aria-controls=\"panel-1\">Section 1</button>\n * </h3>\n * <div id=\"panel-1\" data-stimeo--accordion-target=\"panel\"\n * role=\"region\" aria-labelledby=\"trigger-1\" hidden>…</div>\n * <!-- repeat header/panel pairs -->\n * </div>\n *\n * Implements the WAI-ARIA APG **Accordion** pattern. Each header button is\n * associated with its panel through `aria-controls`; the panel's `id` is the\n * single source of truth for the pairing, so headers and panels need not be\n * adjacent siblings.\n *\n * @remarks\n * Multiple panels may be open at once (this is the APG-allowed default). State\n * is reflected through `aria-expanded` on the header and the `hidden` attribute\n * on the panel — never through visual styling, which the consumer owns.\n *\n * Behavior provided:\n * - Click a header to toggle its panel (`aria-expanded` + `hidden` reflect state).\n * - `ArrowDown`/`ArrowUp` move focus between headers; `Home`/`End` jump to the\n * first/last header. Hidden headers (including those inside a hidden subtree,\n * e.g. a section a filter collapsed) are skipped so focus stays perceivable.\n * - {@link expandAll} / {@link collapseAll} open or close every panel at once,\n * for an optional \"expand all / collapse all\" control pair anywhere in scope.\n */\nexport class AccordionController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"panel\"];\n static actions = [\"collapseAll\", \"expandAll\", \"onKeydown\", \"toggle\"] as const;\n\n declare readonly triggerTargets: HTMLButtonElement[];\n declare readonly panelTargets: HTMLElement[];\n\n /** Toggles the panel controlled by the activated header. */\n toggle(event: Event): void {\n const trigger = event.currentTarget as HTMLButtonElement;\n const panel = this.#panelFor(trigger);\n if (!panel) return;\n\n this.#setExpanded(trigger, panel, trigger.getAttribute(\"aria-expanded\") !== \"true\");\n }\n\n /** Opens every panel. Bound via `data-action` on an \"expand all\" control. */\n expandAll(): void {\n this.#setAll(true);\n }\n\n /** Closes every panel. Bound via `data-action` on a \"collapse all\" control. */\n collapseAll(): void {\n this.#setAll(false);\n }\n\n /** Drives every header/panel pair to the same expanded state. */\n #setAll(open: boolean): void {\n for (const trigger of this.triggerTargets) {\n const panel = this.#panelFor(trigger);\n if (panel) this.#setExpanded(trigger, panel, open);\n }\n }\n\n /** Reflects one header/panel pair's state through `aria-expanded` + `hidden`. */\n #setExpanded(trigger: HTMLButtonElement, panel: HTMLElement, open: boolean): void {\n trigger.setAttribute(\"aria-expanded\", open ? \"true\" : \"false\");\n panel.hidden = !open;\n }\n\n /**\n * Moves focus between headers per the APG keyboard model, skipping any header\n * that is hidden or nested in a hidden subtree. A consumer may hide whole\n * sections (e.g. an `stimeo--filter` that collapses empty groups), and an\n * unperceivable header must never become an arrow-key target — otherwise\n * `.focus()` lands on nothing and navigation appears to stall.\n */\n onKeydown(event: KeyboardEvent): void {\n // A descendant widget that already claimed the key (a grabbed drag handle, a\n // nested menu) must not ALSO act on it — composition depends on this yield.\n if (event.defaultPrevented) return;\n if (isReservedArrowChord(event)) return;\n const current = event.currentTarget as HTMLButtonElement;\n if (this.triggerTargets.indexOf(current) === -1) return;\n\n // `closest(\"[hidden]\")` catches both a directly-hidden header and one inside a\n // hidden ancestor (the filter-group case); navigate over the visible set only.\n const navigable = this.triggerTargets.filter((trigger) => trigger.closest(\"[hidden]\") === null);\n const here = navigable.indexOf(current);\n if (here === -1) return;\n\n let next: HTMLButtonElement | undefined;\n switch (event.key) {\n case \"ArrowDown\":\n next = navigable[(here + 1) % navigable.length];\n break;\n case \"ArrowUp\":\n next = navigable[(here - 1 + navigable.length) % navigable.length];\n break;\n case \"Home\":\n next = navigable[0];\n break;\n case \"End\":\n next = navigable[navigable.length - 1];\n break;\n default:\n return;\n }\n\n event.preventDefault();\n next?.focus();\n }\n\n /** Resolves the panel a header controls via its `aria-controls` reference. */\n #panelFor(trigger: HTMLButtonElement): HTMLElement | null {\n const id = trigger.getAttribute(\"aria-controls\");\n return id ? (this.panelTargets.find((panel) => panel.id === id) ?? null) : null;\n }\n}\n"]}
@@ -315,15 +315,25 @@ var FocusTrap = class {
315
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  * content cannot be focused or reached by assistive technology, honoring the
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  * `aria-modal="true"` contract. An element that was *already* `inert` is left
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  * untracked so `#releaseBackground` does not wrongly clear it.
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+ *
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+ * The walk climbs from the container to `body` and inerts each ancestor's other
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+ * children. Scanning only `body`'s children would skip the branch the container
321
+ * sits in — everything beside it inside that branch is background too, and a
322
+ * nested container is the ordinary case.
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  */
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  #isolateBackground() {
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  const container = this.#getContainer();
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  this.#inertedSiblings = [];
322
- for (const sibling of Array.from(document.body.children)) {
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- if (!(sibling instanceof HTMLElement)) continue;
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- if (sibling.contains(container) || sibling.inert) continue;
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- sibling.inert = true;
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- this.#inertedSiblings.push(sibling);
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+ for (let node = container; node !== document.body; ) {
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+ const parent = node.parentElement;
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+ if (!parent) break;
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+ for (const sibling of Array.from(parent.children)) {
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+ if (!(sibling instanceof HTMLElement)) continue;
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+ if (sibling === node || sibling.inert) continue;
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+ sibling.inert = true;
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+ this.#inertedSiblings.push(sibling);
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+ }
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+ node = parent;
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  }
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  }
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  /** Reverts the `inert` flags applied by `#isolateBackground`. */
@@ -361,8 +371,8 @@ var AlertDialogController = class extends Controller {
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  static actions = ["cancel", "confirm", "open"];
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  static events = ["cancel", "confirm"];
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  /**
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- * Owns the modal side effects. Escape is routed through {@link cancel} so it
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- * emits the same event as the cancel button (tagged `"escape"`); focus falls
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+ * Owns the modal side effects. Escape takes the same cancel path as
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+ * {@link cancel} and emits the same event, tagged `"escape"` instead of `"user"`; focus falls
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  * back to the trigger when nothing was focused before opening.
367
377
  */
368
378
  #trap = new FocusTrap(() => this.dialogTarget, {
@@ -1 +1 @@
1
- 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* Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way (the `MicrotaskCoalescer` split).\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/**\n * Single resolver for layered Escape dismissal.\n *\n * Every Escape-dismissable overlay layer (modal focus traps, disclosure\n * overlays like dropdown/popover/menu, and hover-triggered transient layers)\n * registers here while it is open. One document-level listener per document\n * resolves each press to exactly one owner and invokes that layer's\n * {@link EscapeLayerOptions.onDismiss} — controllers never listen for a\n * dismissing Escape themselves.\n *\n * @remarks\n * Each document owns an activation-ordered stack. The owner of a press is the\n * **topmost layer whose {@link EscapeLayerOptions.claims} passes**; a layer\n * that declines is transparent, so a background overlay opened behind a modal\n * never blocks it. Because a layer opened from within another is necessarily\n * activated later, LIFO order is also inner-first for nested layers — no DOM\n * inspection is needed.\n *\n * The shared listener runs in the document bubble phase and honors\n * `event.defaultPrevented`, so an element-level widget handler that consumes\n * Escape first (an editor cancelling its edit, a combobox closing its list)\n * always wins over every registered layer — the deepest handler resolves the\n * press. A keydown that is part of an IME composition (`event.isComposing`)\n * cancels the composition, never a layer, and is ignored here for every layer\n * at once.\n *\n * A WeakMap keeps documents collectible; the listener is installed only while\n * a document's stack is non-empty, and controller lifecycle hooks guarantee\n * that disconnected layers never remain registered.\n */\n\n/** Behavior a layer registers when it activates. */\nexport interface EscapeLayerOptions {\n /**\n * Dismisses the layer. Called by the shared resolver when this layer owns a\n * press; the resolver has already consumed the event (`preventDefault()`),\n * so the callback only needs to close and place focus per the widget's\n * contract.\n */\n onDismiss: () => void;\n /**\n * Whether the layer claims the current press. Evaluated per press, so it can\n * depend on live state (e.g. \"focus is inside me or fell to the body\"). A\n * declining layer is skipped and the next layer down is consulted; omitting\n * it means the layer always claims while active.\n */\n claims?: () => boolean;\n}\n\n/** A document's stack plus the one shared listener bound to it. */\ninterface EscapeLayerRegistry {\n stack: EscapeLayer[];\n onKeydown: (event: KeyboardEvent) => void;\n}\n\n/**\n * Claims predicate shared by the click-opened disclosure overlays (dropdown /\n * popover / navigation-menu / menu / context-menu / menubar): the layer claims\n * a press while focus is inside `element`, or after focus fell to the body —\n * a click on non-focusable overlay content blurs to `<body>`, and Escape must\n * still close the overlay (the \"body-focus rescue\"). A press made after focus\n * moved to another interactive element is declined, so closing never yanks\n * focus away from where the user deliberately went.\n */\nexport function claimsWhileFocusWithin(element: Element): () => boolean {\n return () => {\n const active = element.ownerDocument.activeElement;\n return active === null || active === element.ownerDocument.body || element.contains(active);\n };\n}\n\nexport class EscapeLayer {\n static readonly #registries = new WeakMap<Document, EscapeLayerRegistry>();\n\n #ownerDocument: Document | null = null;\n /** Dismissal callback while active; `null` when inactive. */\n #onDismiss: (() => void) | null = null;\n /** Live predicate deciding whether the layer claims a press; `null` = always. */\n #claims: (() => boolean) | null = null;\n\n /**\n * Activates this layer at the top of its document's Escape stack, installing\n * the document's shared resolver listener if this is its first layer.\n * Re-activating an already-active layer moves it to the top.\n */\n activate(ownerDocument: Document = document, options: EscapeLayerOptions): void {\n this.deactivate();\n let registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) {\n registry = EscapeLayer.#createRegistry();\n EscapeLayer.#registries.set(ownerDocument, registry);\n ownerDocument.addEventListener(\"keydown\", registry.onKeydown);\n }\n registry.stack.push(this);\n this.#ownerDocument = ownerDocument;\n this.#onDismiss = options.onDismiss;\n this.#claims = options.claims ?? null;\n }\n\n /**\n * Removes this layer from its document's Escape stack, uninstalling the\n * shared listener when the stack empties. Safe to call when inactive.\n */\n deactivate(): void {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return;\n\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (registry) {\n const index = registry.stack.lastIndexOf(this);\n if (index >= 0) registry.stack.splice(index, 1);\n if (registry.stack.length === 0) {\n ownerDocument.removeEventListener(\"keydown\", registry.onKeydown);\n EscapeLayer.#registries.delete(ownerDocument);\n }\n }\n this.#ownerDocument = null;\n this.#onDismiss = null;\n this.#claims = null;\n }\n\n /**\n * Whether this active layer would own a press right now: it is the topmost\n * layer whose {@link EscapeLayerOptions.claims} passes. Exposed for tests\n * and diagnostics — production dismissal goes through the shared listener.\n */\n get ownsEscape(): boolean {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return false;\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) return false;\n return EscapeLayer.#resolveOwner(registry.stack) === this;\n }\n\n /** Builds a document's registry with its shared resolver listener. */\n static #createRegistry(): EscapeLayerRegistry {\n const registry: EscapeLayerRegistry = {\n stack: [],\n onKeydown: (event: KeyboardEvent): void => {\n if (event.key !== \"Escape\" || event.defaultPrevented || event.isComposing) return;\n const owner = EscapeLayer.#resolveOwner(registry.stack);\n if (!owner) return;\n event.preventDefault();\n owner.#onDismiss?.();\n },\n };\n return registry;\n }\n\n /** The topmost stack layer whose claims predicate passes, or `null`. */\n static #resolveOwner(stack: EscapeLayer[]): EscapeLayer | null {\n for (let index = stack.length - 1; index >= 0; index--) {\n const layer = stack[index];\n if (!layer) continue;\n if (layer.#claims && !layer.#claims()) continue;\n return layer;\n }\n return null;\n }\n}\n","/**\n * Whether a disabled `<fieldset>` ancestor actually reaches `control`.\n *\n * HTML exempts the contents of a fieldset's **first direct-child `<legend>`**, and\n * the exemption is per fieldset — a control legal in one legend can still be\n * disabled by a second, outer fieldset, so the walk continues upward.\n *\n * Exported for the consumer that needs this rule *without* the rest of\n * {@link canTakeFocus}: `toolbar` bounds its own `hidden` walk at the toolbar\n * root, which is a different rule, so it composes the two itself.\n */\nexport function inheritsFieldsetDisabled(control: HTMLElement): boolean {\n let fieldset: Element | null = control.closest(\"fieldset[disabled]\");\n while (fieldset) {\n const legend = Array.from(fieldset.children).find((child) => child.tagName === \"LEGEND\");\n if (!legend?.contains(control)) return true;\n fieldset = fieldset.parentElement?.closest(\"fieldset[disabled]\") ?? null;\n }\n return false;\n}\n\n/**\n * Whether an element can actually take focus, checked **before** `focus()` runs.\n *\n * A controller that must move focus off a control it is about to disable or hide\n * picks a destination and calls `focus()` on it. If that destination cannot take\n * focus, the call **fails silently**: `hidden` and natively `disabled` elements\n * swallow it, so the caret stays in the subtree that is disappearing and lands on\n * `<body>` a frame later — the exact outcome the rescue exists to prevent, minus\n * any signal that it happened.\n *\n * Testing after the fact is the obvious alternative and is deliberately not the\n * rule. Reading `document.activeElement` back only works in a real browser, and\n * looping over candidates that way performs a real focus move per failure —\n * observable to assistive technology. Checking first costs nothing and catches\n * the cases that actually occur.\n *\n * **`aria-disabled` is not disqualifying.** It is the attribute an author uses\n * for a control that must stay *discoverable*, and the roving contract keeps\n * such items reachable. Only the three conditions that make the platform refuse\n * focus are checked: `hidden` / `inert` (an ancestor's counts),\n * `input[type=\"hidden\"]`, the native `disabled` property, and `disabled`\n * inherited from an ancestor `fieldset`. CSS-only invisibility is handled by\n * {@link isRenderedForFocus} when a consumer needs sequential-focus semantics.\n *\n * Reading `:disabled` instead of walking the fieldset chain would be shorter, but\n * that pseudo-class is not evaluated consistently outside real browsers and this\n * has to be right headlessly too. happy-dom in particular focuses a `<button>`\n * inside a disabled fieldset where a real engine refuses, so the inheritance is\n * spelled out rather than delegated.\n *\n * What a consumer does when nothing survives is its own call: some fall back to\n * their landmark, while a widget whose caret already sits somewhere legitimate\n * refuses the move outright rather than relocating it.\n *\n * @example\n * ```ts\n * const target = candidates.find(canTakeFocus);\n * if (target) target.focus();\n * else {\n * this.#tabindex.lend(this.element); // nothing left: fall back to the landmark\n * this.element.focus();\n * }\n * ```\n *\n * @param element - the candidate destination\n */\nexport function canTakeFocus(element: HTMLElement): boolean {\n if (element.closest(\"[hidden], [inert]\")) return false;\n if (element instanceof HTMLInputElement && element.type === \"hidden\") return false;\n if (!(\"disabled\" in element)) return true;\n if ((element as HTMLElement & { disabled: boolean }).disabled) return false;\n return !inheritsFieldsetDisabled(element);\n}\n\n/** Elements whose semantics or authored attributes can place them in sequential focus order. */\nexport const TAB_STOP_CANDIDATE_SELECTOR = [\n \"a[href]\",\n \"area[href]\",\n \"button\",\n \"input\",\n \"select\",\n \"textarea\",\n \"summary\",\n \"iframe\",\n \"audio[controls]\",\n \"video[controls]\",\n \"[tabindex]\",\n \"[contenteditable]\",\n].join(\",\");\n\n/** Optional browser visibility API used to exclude CSS-hidden candidates. */\ninterface VisibilityCheckable {\n checkVisibility?: (options?: { visibilityProperty?: boolean }) => boolean;\n}\n\n/** Whether CSS visibility allows an otherwise eligible element to participate in focus order. */\nexport function isRenderedForFocus(element: HTMLElement): boolean {\n const check = (element as HTMLElement & VisibilityCheckable).checkVisibility;\n return typeof check === \"function\" ? check.call(element, { visibilityProperty: true }) : true;\n}\n\n/** Parses an authored `tabindex`; invalid syntax has no explicit focus-order meaning. */\nfunction authoredTabindex(element: HTMLElement): number | null {\n const value = element.getAttribute(\"tabindex\");\n if (value === null || !/^[+-]?\\d+$/.test(value.trim())) return null;\n return Number(value);\n}\n\n/** Whether the element's native semantics place it in sequential focus order. */\nfunction hasNativeTabStop(element: HTMLElement): boolean {\n if (element instanceof HTMLAnchorElement || element instanceof HTMLAreaElement) {\n return element.hasAttribute(\"href\");\n }\n if (\n element instanceof HTMLButtonElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement\n ) {\n return true;\n }\n if (element instanceof HTMLInputElement) return element.type !== \"hidden\";\n if (element instanceof HTMLIFrameElement) return true;\n if (element.tagName === \"AUDIO\" || element.tagName === \"VIDEO\") {\n return element.hasAttribute(\"controls\");\n }\n if (element instanceof HTMLElement && element.tagName === \"SUMMARY\") {\n const details = element.parentElement;\n return (\n details instanceof HTMLDetailsElement &&\n Array.from(details.children).find((child) => child.tagName === \"SUMMARY\") === element\n );\n }\n return false;\n}\n\n/** Whether an explicit `contenteditable` value creates an editable tab stop. */\nfunction hasEditableTabStop(element: HTMLElement): boolean {\n const value = element.getAttribute(\"contenteditable\")?.toLowerCase();\n return value === \"\" || value === \"true\" || value === \"plaintext-only\";\n}\n\n/**\n * Whether an element is a usable sequential Tab stop right now.\n *\n * Native semantics, authored `tabindex`, editable hosts, inherited disabled state,\n * HTML `hidden`/`inert`, and CSS visibility are evaluated together. `aria-disabled`\n * remains focusable because it communicates unavailability without removing the\n * control from discovery order.\n */\nexport function isTabStop(element: HTMLElement): boolean {\n if (!canTakeFocus(element) || !isRenderedForFocus(element)) return false;\n\n const tabindex = authoredTabindex(element);\n if (tabindex !== null) return tabindex >= 0;\n return hasNativeTabStop(element) || hasEditableTabStop(element);\n}\n\n/** Returns every usable sequential Tab stop below `root` in document order. */\nexport function tabStopsWithin(root: ParentNode): HTMLElement[] {\n return Array.from(root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)).filter(\n isTabStop,\n );\n}\n\n/** Returns the first usable sequential Tab stop below `root`, if one exists. */\nexport function firstTabStop(root: ParentNode): HTMLElement | null {\n for (const candidate of root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)) {\n if (isTabStop(candidate)) return candidate;\n }\n return null;\n}\n\n/** Whether `root` contains at least one usable sequential Tab stop. */\nexport function hasTabStop(root: ParentNode): boolean {\n return firstTabStop(root) !== null;\n}\n","import { BeforeCacheReset } from \"./before_cache_reset\";\nimport { EscapeLayer } from \"./escape_layer\";\nimport { tabStopsWithin } from \"./focus_candidate\";\n\n/**\n * Modal focus-trap primitive shared by the modal-overlay controllers\n * (dialog / alert-dialog / confirm / drawer / command-palette / sidebar); the\n * non-modal focus scope (focus) reuses it with the modal side effects opted out.\n *\n * The WAI-ARIA APG modal pattern is more than \"cycle Tab inside a box\": a modal\n * also locks background scroll, makes the rest of the page `inert` (so assistive\n * technology and pointer/Tab cannot reach it, honoring `aria-modal=\"true\"`),\n * sends focus inside on open, and restores it to the opener on close — and every\n * one of those side effects must be reverted if the element is torn down while\n * open (a Turbo navigation mid-dialog) and kept out of the snapshot Turbo\n * caches (`turbo:before-cache`). {@link FocusTrap} owns that whole modal\n * lifecycle so each controller only decides *when* to open/close and *what*\n * \"close\" means.\n *\n * It is intentionally **policy-free about closing**. Escape semantics differ per\n * widget (a plain dialog just closes; an alert-dialog closes *as a cancel* with a\n * reason; a drawer runs an exit transition), so the trap merely forwards Escape\n * to an {@link FocusTrapOptions.onEscape | onEscape} callback and never decides on\n * its own what closing entails.\n *\n * @remarks\n * The container is read through a getter so a controller can hand over a Stimulus\n * target without worrying about when the trap instance is constructed relative to\n * `connect()`.\n */\n\n/** Behavior hooks a controller supplies when constructing a {@link FocusTrap}. */\nexport interface FocusTrapOptions {\n /**\n * Called when `Escape` is pressed while the trap is active. When omitted,\n * `Escape` is left alone (the trap never joins the Escape stack). Dismissal\n * is resolved by the shared {@link EscapeLayer}: an Escape already consumed\n * by an inner handler is ignored, and among active layers the most recently\n * activated claiming one owns the press. The resolver consumes the event\n * before invoking the callback.\n */\n onEscape?: () => void;\n /**\n * Returns the element to focus when the trap activates. When it returns `null`\n * (or is omitted), the first focusable descendant is used, falling back to the\n * container itself (made programmatically focusable with `tabindex=-1`).\n */\n initialFocus?: () => HTMLElement | null;\n /**\n * Returns the element to focus on deactivation when nothing was focused before\n * the trap opened (e.g. the trigger). The element focused *before* opening\n * always takes precedence.\n */\n fallbackFocus?: () => HTMLElement | null;\n /**\n * Lock background scroll (`body` overflow) while active. Defaults to `true` for\n * the modal overlays; a lighter focus scope passes `false`. Read on `activate`.\n */\n lockScroll?: boolean | (() => boolean);\n /**\n * Make background siblings `inert` while active (the `aria-modal` isolation).\n * Defaults to `true` for the modal overlays; a soft focus scope can opt out so\n * the background stays reachable while `Tab` still cycles inside. Read on `activate`.\n */\n isolate?: boolean | (() => boolean);\n /**\n * Move focus inside on `activate`. Defaults to `true`; a focus scope that only\n * wants the `Tab` boundary (no focus move) passes `false`. Read on `activate`.\n */\n autoFocus?: boolean | (() => boolean);\n}\n\n/**\n * Owns the modal side effects (scroll lock, background `inert`, focus trap, focus\n * restore) for a single container, applied on {@link activate} and reverted on\n * {@link deactivate}.\n */\nexport class FocusTrap {\n /** The element focused before activation, restored on deactivation. */\n #previouslyFocused: HTMLElement | null = null;\n /** The body's inline `overflow` before locking, restored on deactivation. */\n #previousBodyOverflow = \"\";\n /** Whether scroll was locked this activation (so it is only restored if applied). */\n #scrollLocked = false;\n /** Background siblings made `inert` while active, restored on deactivation. */\n #inertedSiblings: HTMLElement[] = [];\n /** Whether the modal side effects are currently applied. */\n #activeState = false;\n /** Registers the trap on the shared Escape stack while active (see {@link EscapeLayer}). */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Returns the trapped element; called on every operation for the live target. */\n readonly #getContainer: () => HTMLElement;\n /** Closing/focus hooks; see {@link FocusTrapOptions}. */\n readonly #options: FocusTrapOptions;\n\n /**\n * @param getContainer - Returns the trapped element. Called on every operation\n * so the live target is always used.\n * @param options - Closing/focus hooks; see {@link FocusTrapOptions}.\n */\n constructor(getContainer: () => HTMLElement, options: FocusTrapOptions = {}) {\n this.#getContainer = getContainer;\n this.#options = options;\n }\n\n /** Whether the trap is currently active. */\n get active(): boolean {\n return this.#activeState;\n }\n\n /**\n * Applies the trap: records the current focus, optionally locks background scroll\n * and makes background siblings `inert`, listens for `Tab`/`Escape`, and (unless\n * `autoFocus` is off) moves focus inside. No-ops if already active.\n */\n activate(): void {\n if (this.#activeState) return;\n this.#activeState = true;\n // Record the opener so it can be refocused on close. `<body>` (the default\n // active element when nothing is focused) is treated as \"nothing\", so the\n // fallback target — typically the trigger — wins in that case.\n const active = document.activeElement;\n this.#previouslyFocused =\n active instanceof HTMLElement && active !== document.body ? active : null;\n if (this.#flag(this.#options.lockScroll, true)) {\n this.#previousBodyOverflow = document.body.style.overflow;\n document.body.style.overflow = \"hidden\";\n this.#scrollLocked = true;\n }\n if (this.#flag(this.#options.isolate, true)) this.#isolateBackground();\n document.addEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.activate();\n const onEscape = this.#options.onEscape;\n if (onEscape) this.#escapeLayer.activate(document, { onDismiss: () => onEscape() });\n if (this.#flag(this.#options.autoFocus, true)) this.#focusInitial();\n }\n\n /**\n * Reverts every side effect applied by {@link activate}. No-ops if inactive, so\n * a controller can call it defensively from both `close()` and `disconnect()`.\n *\n * @param restoreFocus - Move focus back to the opener (default `true`). Pass\n * `false` on teardown (`disconnect`), where yanking focus is undesirable.\n */\n deactivate({ restoreFocus = true }: { restoreFocus?: boolean } = {}): void {\n if (!this.#activeState) return;\n this.#activeState = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.deactivate();\n if (this.#scrollLocked) {\n document.body.style.overflow = this.#previousBodyOverflow;\n this.#scrollLocked = false;\n }\n this.#releaseBackground();\n if (restoreFocus) {\n const target = this.#previouslyFocused ?? this.#options.fallbackFocus?.() ?? null;\n target?.focus();\n }\n }\n\n /** Resolves a boolean-or-getter option, defaulting when it was not provided. */\n #flag(option: boolean | (() => boolean) | undefined, fallback: boolean): boolean {\n if (option === undefined) return fallback;\n return typeof option === \"function\" ? option() : option;\n }\n\n /**\n * Reverts the side effects just before Turbo caches the page snapshot, so an\n * overlay left open does not bake the scroll lock into `body[style]` — a\n * restored page would feed that locked value back into {@link activate} as the\n * baseline, and closing would then never unlock the page. Markup state stays\n * untouched (restore-open designs reopen against a clean baseline), and focus\n * is left alone mid-navigation. The listener lives only while active.\n */\n readonly #beforeCache = new BeforeCacheReset(() => this.deactivate({ restoreFocus: false }));\n\n /**\n * Handles `Tab` (focus trap) while active. `Escape` dismissal is owned by the\n * shared {@link EscapeLayer} resolver, so Tab trapping stays independent of\n * which layer currently owns Escape.\n */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n if (event.key === \"Tab\") this.#trapTab(event);\n };\n\n /** Keeps `Tab` focus cycling within the container's focusable elements. */\n #trapTab(event: KeyboardEvent): void {\n const focusable = this.#focusableElements();\n if (focusable.length === 0) {\n event.preventDefault();\n return;\n }\n const first = focusable[0];\n const last = focusable[focusable.length - 1];\n const active = document.activeElement;\n\n // If focus has somehow escaped the container, pull it back to the first item.\n if (!(active instanceof Node) || !this.#getContainer().contains(active)) {\n event.preventDefault();\n first?.focus();\n return;\n }\n\n if (event.shiftKey && active === first) {\n event.preventDefault();\n last?.focus();\n } else if (!event.shiftKey && active === last) {\n event.preventDefault();\n first?.focus();\n }\n }\n\n /**\n * Marks every element outside the container's subtree as `inert` so background\n * content cannot be focused or reached by assistive technology, honoring the\n * `aria-modal=\"true\"` contract. An element that was *already* `inert` is left\n * untracked so `#releaseBackground` does not wrongly clear it.\n */\n #isolateBackground(): void {\n const container = this.#getContainer();\n this.#inertedSiblings = [];\n for (const sibling of Array.from(document.body.children)) {\n if (!(sibling instanceof HTMLElement)) continue;\n if (sibling.contains(container) || sibling.inert) continue;\n sibling.inert = true;\n this.#inertedSiblings.push(sibling);\n }\n }\n\n /** Reverts the `inert` flags applied by `#isolateBackground`. */\n #releaseBackground(): void {\n for (const sibling of this.#inertedSiblings) {\n sibling.inert = false;\n }\n this.#inertedSiblings = [];\n }\n\n /** Moves focus to the initial target, the first focusable, or the container. */\n #focusInitial(): void {\n const preferred = this.#options.initialFocus?.();\n if (preferred) {\n preferred.focus();\n return;\n }\n const focusable = this.#focusableElements();\n if (focusable[0]) {\n focusable[0].focus();\n return;\n }\n const container = this.#getContainer();\n container.tabIndex = -1;\n container.focus();\n }\n\n /** Collects the container's currently focusable descendants in DOM order. */\n #focusableElements(): HTMLElement[] {\n return tabStopsWithin(this.#getContainer());\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { FocusTrap } from \"../utils/focus_trap\";\n\n/** Reason carried by the `cancel` event: an explicit cancel vs. the Escape key. */\ntype CancelReason = \"user\" | \"escape\";\n\n/**\n * Headless, accessible **alert dialog** behavior.\n *\n * Markup contract (identifier: `stimeo--alert-dialog`):\n * <div data-controller=\"stimeo--alert-dialog\">\n * <button data-stimeo--alert-dialog-target=\"trigger\"\n * data-action=\"click->stimeo--alert-dialog#open\">Delete…</button>\n * <div data-stimeo--alert-dialog-target=\"dialog\" role=\"alertdialog\"\n * aria-modal=\"true\" aria-labelledby=\"t\" aria-describedby=\"d\" hidden>\n * <h2 id=\"t\">…</h2><p id=\"d\">…</p>\n * <button data-stimeo--alert-dialog-target=\"initialFocus\"\n * data-action=\"click->stimeo--alert-dialog#cancel\">Cancel</button>\n * <button data-action=\"click->stimeo--alert-dialog#confirm\">Delete</button>\n * </div>\n * </div>\n *\n * Implements the WAI-ARIA APG **Alert Dialog** pattern. It is the same modal as\n * `stimeo--dialog` with two deliberate differences that suit an *interrupting\n * confirmation*: it never closes on a backdrop click (an accidental dismissal\n * would be dangerous), and it exposes explicit {@link confirm}/{@link cancel}\n * actions that emit events so the consumer only writes the message and \"what to\n * do on confirm\".\n *\n * `cancel` dispatches `{ reason: \"user\" | \"escape\" }`; `confirm` carries no detail.\n *\n * @remarks\n * Behavior only. The modal lifecycle (focus trap, scroll lock, background\n * `inert`, focus restore, teardown reversal) is delegated to the shared\n * {@link FocusTrap}. The only closing affordances are the confirm/cancel actions\n * and `Escape` (which cancels) — there is intentionally no backdrop close.\n *\n * Behavior provided:\n * - {@link open} shows the dialog and moves focus to the `initialFocus` target\n * (the least destructive action, by convention), else the first focusable\n * element.\n * - `Tab`/`Shift+Tab` cycle focus within the dialog (focus trap).\n * - {@link confirm} closes and dispatches `stimeo--alert-dialog:confirm`.\n * - {@link cancel} and `Escape` close and dispatch `stimeo--alert-dialog:cancel`\n * with a `reason` of `\"user\"` / `\"escape\"`. Focus returns to the opener.\n */\nexport class AlertDialogController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"dialog\", \"initialFocus\"];\n static actions = [\"cancel\", \"confirm\", \"open\"] as const;\n static events = [\"cancel\", \"confirm\"] as const;\n\n declare readonly triggerTarget: HTMLElement;\n declare readonly dialogTarget: HTMLElement;\n declare readonly initialFocusTarget: HTMLElement;\n declare readonly hasTriggerTarget: boolean;\n declare readonly hasDialogTarget: boolean;\n declare readonly hasInitialFocusTarget: boolean;\n\n /**\n * Owns the modal side effects. Escape is routed through {@link cancel} so it\n * emits the same event as the cancel button (tagged `\"escape\"`); focus falls\n * back to the trigger when nothing was focused before opening.\n */\n readonly #trap = new FocusTrap(() => this.dialogTarget, {\n onEscape: () => this.#requestCancel(\"escape\"),\n initialFocus: () => (this.hasInitialFocusTarget ? this.initialFocusTarget : null),\n fallbackFocus: () => (this.hasTriggerTarget ? this.triggerTarget : null),\n });\n\n /** Starts closed (idempotently reflects the closed state on the markup). */\n override connect(): void {\n if (this.hasDialogTarget) this.dialogTarget.hidden = true;\n }\n\n /** Reverts the modal side effects if torn down while open (Turbo navigation). */\n override disconnect(): void {\n this.#trap.deactivate({ restoreFocus: false });\n }\n\n /** Opens the dialog, traps focus, and locks background scroll. */\n open(): void {\n if (!this.hasDialogTarget || this.#isOpen) return;\n this.dialogTarget.hidden = false;\n this.#trap.activate();\n }\n\n /** Confirms: closes and dispatches `confirm`. Bound via `data-action`. */\n confirm(): void {\n if (!this.#isOpen) return;\n this.dispatch(\"confirm\");\n this.#closeDialog();\n }\n\n /** Cancels (user action): closes and dispatches `cancel` with `reason: \"user\"`. */\n cancel(): void {\n this.#requestCancel(\"user\");\n }\n\n /** Shared cancel path used by both the cancel action and the Escape key. */\n #requestCancel(reason: CancelReason): void {\n if (!this.#isOpen) return;\n this.dispatch(\"cancel\", { detail: { reason } });\n this.#closeDialog();\n }\n\n /** Hides the dialog and reverts the modal side effects (restoring focus). */\n #closeDialog(): void {\n this.dialogTarget.hidden = true;\n this.#trap.deactivate();\n }\n\n /** Whether the dialog is currently visible. */\n get #isOpen(): boolean {\n return this.hasDialogTarget && !this.dialogTarget.hidden;\n }\n}\n"]}
1
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* Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way.\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/**\n * Single resolver for layered Escape dismissal.\n *\n * Every Escape-dismissable overlay layer (modal focus traps, disclosure\n * overlays like dropdown/popover/menu, and hover-triggered transient layers)\n * registers here while it is open. One document-level listener per document\n * resolves each press to exactly one owner and invokes that layer's\n * {@link EscapeLayerOptions.onDismiss} — controllers never listen for a\n * dismissing Escape themselves.\n *\n * @remarks\n * Each document owns an activation-ordered stack. The owner of a press is the\n * **topmost layer whose {@link EscapeLayerOptions.claims} passes**; a layer\n * that declines is transparent, so a background overlay opened behind a modal\n * never blocks it. Because a layer opened from within another is necessarily\n * activated later, LIFO order is also inner-first for nested layers — no DOM\n * inspection is needed.\n *\n * The shared listener runs in the document bubble phase and honors\n * `event.defaultPrevented`, so an element-level widget handler that consumes\n * Escape first (an editor cancelling its edit, a combobox closing its list)\n * always wins over every registered layer — the deepest handler resolves the\n * press. A keydown that is part of an IME composition (`event.isComposing`)\n * cancels the composition, never a layer, and is ignored here for every layer\n * at once.\n *\n * A WeakMap keeps documents collectible; the listener is installed only while\n * a document's stack is non-empty, and controller lifecycle hooks guarantee\n * that disconnected layers never remain registered.\n */\n\n/** Behavior a layer registers when it activates. */\nexport interface EscapeLayerOptions {\n /**\n * Dismisses the layer. Called by the shared resolver when this layer owns a\n * press; the resolver has already consumed the event (`preventDefault()`),\n * so the callback only needs to close and place focus per the widget's\n * contract.\n */\n onDismiss: () => void;\n /**\n * Whether the layer claims the current press. Evaluated per press, so it can\n * depend on live state (e.g. \"focus is inside me or fell to the body\"). A\n * declining layer is skipped and the next layer down is consulted; omitting\n * it means the layer always claims while active.\n */\n claims?: () => boolean;\n}\n\n/** A document's stack plus the one shared listener bound to it. */\ninterface EscapeLayerRegistry {\n stack: EscapeLayer[];\n onKeydown: (event: KeyboardEvent) => void;\n}\n\n/**\n * Claims predicate shared by the click-opened disclosure overlays (dropdown /\n * popover / navigation-menu / menu / context-menu / menubar): the layer claims\n * a press while focus is inside `element`, or after focus fell to the body —\n * a click on non-focusable overlay content blurs to `<body>`, and Escape must\n * still close the overlay (the \"body-focus rescue\"). A press made after focus\n * moved to another interactive element is declined, so closing never yanks\n * focus away from where the user deliberately went.\n */\nexport function claimsWhileFocusWithin(element: Element): () => boolean {\n return () => {\n const active = element.ownerDocument.activeElement;\n return active === null || active === element.ownerDocument.body || element.contains(active);\n };\n}\n\nexport class EscapeLayer {\n static readonly #registries = new WeakMap<Document, EscapeLayerRegistry>();\n\n #ownerDocument: Document | null = null;\n /** Dismissal callback while active; `null` when inactive. */\n #onDismiss: (() => void) | null = null;\n /** Live predicate deciding whether the layer claims a press; `null` = always. */\n #claims: (() => boolean) | null = null;\n\n /**\n * Activates this layer at the top of its document's Escape stack, installing\n * the document's shared resolver listener if this is its first layer.\n * Re-activating an already-active layer moves it to the top.\n */\n activate(ownerDocument: Document = document, options: EscapeLayerOptions): void {\n this.deactivate();\n let registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) {\n registry = EscapeLayer.#createRegistry();\n EscapeLayer.#registries.set(ownerDocument, registry);\n ownerDocument.addEventListener(\"keydown\", registry.onKeydown);\n }\n registry.stack.push(this);\n this.#ownerDocument = ownerDocument;\n this.#onDismiss = options.onDismiss;\n this.#claims = options.claims ?? null;\n }\n\n /**\n * Removes this layer from its document's Escape stack, uninstalling the\n * shared listener when the stack empties. Safe to call when inactive.\n */\n deactivate(): void {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return;\n\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (registry) {\n const index = registry.stack.lastIndexOf(this);\n if (index >= 0) registry.stack.splice(index, 1);\n if (registry.stack.length === 0) {\n ownerDocument.removeEventListener(\"keydown\", registry.onKeydown);\n EscapeLayer.#registries.delete(ownerDocument);\n }\n }\n this.#ownerDocument = null;\n this.#onDismiss = null;\n this.#claims = null;\n }\n\n /**\n * Whether this active layer would own a press right now: it is the topmost\n * layer whose {@link EscapeLayerOptions.claims} passes. Exposed for tests\n * and diagnostics — production dismissal goes through the shared listener.\n */\n get ownsEscape(): boolean {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return false;\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) return false;\n return EscapeLayer.#resolveOwner(registry.stack) === this;\n }\n\n /** Builds a document's registry with its shared resolver listener. */\n static #createRegistry(): EscapeLayerRegistry {\n const registry: EscapeLayerRegistry = {\n stack: [],\n onKeydown: (event: KeyboardEvent): void => {\n if (event.key !== \"Escape\" || event.defaultPrevented || event.isComposing) return;\n const owner = EscapeLayer.#resolveOwner(registry.stack);\n if (!owner) return;\n event.preventDefault();\n owner.#onDismiss?.();\n },\n };\n return registry;\n }\n\n /** The topmost stack layer whose claims predicate passes, or `null`. */\n static #resolveOwner(stack: EscapeLayer[]): EscapeLayer | null {\n for (let index = stack.length - 1; index >= 0; index--) {\n const layer = stack[index];\n if (!layer) continue;\n if (layer.#claims && !layer.#claims()) continue;\n return layer;\n }\n return null;\n }\n}\n","/**\n * Whether a disabled `<fieldset>` ancestor actually reaches `control`.\n *\n * HTML exempts the contents of a fieldset's **first direct-child `<legend>`**, and\n * the exemption is per fieldset — a control legal in one legend can still be\n * disabled by a second, outer fieldset, so the walk continues upward.\n *\n * Exported on its own for callers that need the disabled-inheritance rule without\n * the rest of {@link canTakeFocus} — a control's availability check, or a `hidden`\n * walk bounded at a widget root, which is a different rule to compose with.\n */\nexport function inheritsFieldsetDisabled(control: HTMLElement): boolean {\n let fieldset: Element | null = control.closest(\"fieldset[disabled]\");\n while (fieldset) {\n const legend = Array.from(fieldset.children).find((child) => child.tagName === \"LEGEND\");\n if (!legend?.contains(control)) return true;\n fieldset = fieldset.parentElement?.closest(\"fieldset[disabled]\") ?? null;\n }\n return false;\n}\n\n/**\n * Whether an element can actually take focus, checked **before** `focus()` runs.\n *\n * A controller that must move focus off a control it is about to disable or hide\n * picks a destination and calls `focus()` on it. If that destination cannot take\n * focus, the call **fails silently**: `hidden` and natively `disabled` elements\n * swallow it, so the caret stays in the subtree that is disappearing and lands on\n * `<body>` a frame later — the exact outcome the rescue exists to prevent, minus\n * any signal that it happened.\n *\n * Testing after the fact is the obvious alternative and is deliberately not the\n * rule. Reading `document.activeElement` back only works in a real browser, and\n * looping over candidates that way performs a real focus move per failure —\n * observable to assistive technology. Checking first costs nothing and catches\n * the cases that actually occur.\n *\n * **`aria-disabled` is not disqualifying.** It is the attribute an author uses\n * for a control that must stay *discoverable*, and the roving contract keeps\n * such items reachable. Only the three conditions that make the platform refuse\n * focus are checked: `hidden` / `inert` (an ancestor's counts),\n * `input[type=\"hidden\"]`, the native `disabled` property, and `disabled`\n * inherited from an ancestor `fieldset`. CSS-only invisibility is handled by\n * {@link isRenderedForFocus} when a consumer needs sequential-focus semantics.\n *\n * Reading `:disabled` instead of walking the fieldset chain would be shorter, but\n * that pseudo-class is not evaluated consistently outside real browsers and this\n * has to be right headlessly too. happy-dom in particular focuses a `<button>`\n * inside a disabled fieldset where a real engine refuses, so the inheritance is\n * spelled out rather than delegated.\n *\n * What a consumer does when nothing survives is its own call: some fall back to\n * their landmark, while a widget whose caret already sits somewhere legitimate\n * refuses the move outright rather than relocating it.\n *\n * @example\n * ```ts\n * const target = candidates.find(canTakeFocus);\n * if (target) target.focus();\n * else {\n * this.#tabindex.lend(this.element); // nothing left: fall back to the landmark\n * this.element.focus();\n * }\n * ```\n *\n * @param element - the candidate destination\n */\nexport function canTakeFocus(element: HTMLElement): boolean {\n if (element.closest(\"[hidden], [inert]\")) return false;\n if (element instanceof HTMLInputElement && element.type === \"hidden\") return false;\n if (!(\"disabled\" in element)) return true;\n if ((element as HTMLElement & { disabled: boolean }).disabled) return false;\n return !inheritsFieldsetDisabled(element);\n}\n\n/** Elements whose semantics or authored attributes can place them in sequential focus order. */\nexport const TAB_STOP_CANDIDATE_SELECTOR = [\n \"a[href]\",\n \"area[href]\",\n \"button\",\n \"input\",\n \"select\",\n \"textarea\",\n \"summary\",\n \"iframe\",\n \"audio[controls]\",\n \"video[controls]\",\n \"[tabindex]\",\n \"[contenteditable]\",\n].join(\",\");\n\n/** Optional browser visibility API used to exclude CSS-hidden candidates. */\ninterface VisibilityCheckable {\n checkVisibility?: (options?: { visibilityProperty?: boolean }) => boolean;\n}\n\n/** Whether CSS visibility allows an otherwise eligible element to participate in focus order. */\nexport function isRenderedForFocus(element: HTMLElement): boolean {\n const check = (element as HTMLElement & VisibilityCheckable).checkVisibility;\n return typeof check === \"function\" ? check.call(element, { visibilityProperty: true }) : true;\n}\n\n/** Parses an authored `tabindex`; invalid syntax has no explicit focus-order meaning. */\nfunction authoredTabindex(element: HTMLElement): number | null {\n const value = element.getAttribute(\"tabindex\");\n if (value === null || !/^[+-]?\\d+$/.test(value.trim())) return null;\n return Number(value);\n}\n\n/** Whether the element's native semantics place it in sequential focus order. */\nfunction hasNativeTabStop(element: HTMLElement): boolean {\n if (element instanceof HTMLAnchorElement || element instanceof HTMLAreaElement) {\n return element.hasAttribute(\"href\");\n }\n if (\n element instanceof HTMLButtonElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement\n ) {\n return true;\n }\n if (element instanceof HTMLInputElement) return element.type !== \"hidden\";\n if (element instanceof HTMLIFrameElement) return true;\n if (element.tagName === \"AUDIO\" || element.tagName === \"VIDEO\") {\n return element.hasAttribute(\"controls\");\n }\n if (element instanceof HTMLElement && element.tagName === \"SUMMARY\") {\n const details = element.parentElement;\n return (\n details instanceof HTMLDetailsElement &&\n Array.from(details.children).find((child) => child.tagName === \"SUMMARY\") === element\n );\n }\n return false;\n}\n\n/** Whether an explicit `contenteditable` value creates an editable tab stop. */\nfunction hasEditableTabStop(element: HTMLElement): boolean {\n const value = element.getAttribute(\"contenteditable\")?.toLowerCase();\n return value === \"\" || value === \"true\" || value === \"plaintext-only\";\n}\n\n/**\n * Whether an element is a usable sequential Tab stop right now.\n *\n * Native semantics, authored `tabindex`, editable hosts, inherited disabled state,\n * HTML `hidden`/`inert`, and CSS visibility are evaluated together. `aria-disabled`\n * remains focusable because it communicates unavailability without removing the\n * control from discovery order.\n */\nexport function isTabStop(element: HTMLElement): boolean {\n if (!canTakeFocus(element) || !isRenderedForFocus(element)) return false;\n\n const tabindex = authoredTabindex(element);\n if (tabindex !== null) return tabindex >= 0;\n return hasNativeTabStop(element) || hasEditableTabStop(element);\n}\n\n/** Returns every usable sequential Tab stop below `root` in document order. */\nexport function tabStopsWithin(root: ParentNode): HTMLElement[] {\n return Array.from(root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)).filter(\n isTabStop,\n );\n}\n\n/** Returns the first usable sequential Tab stop below `root`, if one exists. */\nexport function firstTabStop(root: ParentNode): HTMLElement | null {\n for (const candidate of root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)) {\n if (isTabStop(candidate)) return candidate;\n }\n return null;\n}\n\n/** Whether `root` contains at least one usable sequential Tab stop. */\nexport function hasTabStop(root: ParentNode): boolean {\n return firstTabStop(root) !== null;\n}\n","import { BeforeCacheReset } from \"./before_cache_reset\";\nimport { EscapeLayer } from \"./escape_layer\";\nimport { tabStopsWithin } from \"./focus_candidate\";\n\n/**\n * Modal focus-trap primitive shared by the modal-overlay controllers\n * (dialog / alert-dialog / confirm / drawer / command-palette / sidebar); the\n * non-modal focus scope (focus) reuses it with the modal side effects opted out.\n *\n * The WAI-ARIA APG modal pattern is more than \"cycle Tab inside a box\": a modal\n * also locks background scroll, makes the rest of the page `inert` (so assistive\n * technology and pointer/Tab cannot reach it, honoring `aria-modal=\"true\"`),\n * sends focus inside on open, and restores it to the opener on close — and every\n * one of those side effects must be reverted if the element is torn down while\n * open (a Turbo navigation mid-dialog) and kept out of the snapshot Turbo\n * caches (`turbo:before-cache`). {@link FocusTrap} owns that whole modal\n * lifecycle so each controller only decides *when* to open/close and *what*\n * \"close\" means.\n *\n * It is intentionally **policy-free about closing**. Escape semantics differ per\n * widget (a plain dialog just closes; an alert-dialog closes *as a cancel* with a\n * reason; a drawer runs an exit transition), so the trap merely forwards Escape\n * to an {@link FocusTrapOptions.onEscape | onEscape} callback and never decides on\n * its own what closing entails.\n *\n * @remarks\n * The container is read through a getter so a controller can hand over a Stimulus\n * target without worrying about when the trap instance is constructed relative to\n * `connect()`.\n */\n\n/** Behavior hooks a controller supplies when constructing a {@link FocusTrap}. */\nexport interface FocusTrapOptions {\n /**\n * Called when `Escape` is pressed while the trap is active. When omitted,\n * `Escape` is left alone (the trap never joins the Escape stack). Dismissal\n * is resolved by the shared {@link EscapeLayer}: an Escape already consumed\n * by an inner handler is ignored, and among active layers the most recently\n * activated claiming one owns the press. The resolver consumes the event\n * before invoking the callback.\n */\n onEscape?: () => void;\n /**\n * Returns the element to focus when the trap activates. When it returns `null`\n * (or is omitted), the first focusable descendant is used, falling back to the\n * container itself (made programmatically focusable with `tabindex=-1`).\n */\n initialFocus?: () => HTMLElement | null;\n /**\n * Returns the element to focus on deactivation when nothing was focused before\n * the trap opened (e.g. the trigger). The element focused *before* opening\n * always takes precedence.\n */\n fallbackFocus?: () => HTMLElement | null;\n /**\n * Lock background scroll (`body` overflow) while active. Defaults to `true` for\n * the modal overlays; a lighter focus scope passes `false`. Read on `activate`.\n */\n lockScroll?: boolean | (() => boolean);\n /**\n * Make background siblings `inert` while active (the `aria-modal` isolation).\n * Defaults to `true` for the modal overlays; a soft focus scope can opt out so\n * the background stays reachable while `Tab` still cycles inside. Read on `activate`.\n */\n isolate?: boolean | (() => boolean);\n /**\n * Move focus inside on `activate`. Defaults to `true`; a focus scope that only\n * wants the `Tab` boundary (no focus move) passes `false`. Read on `activate`.\n */\n autoFocus?: boolean | (() => boolean);\n}\n\n/**\n * Owns the modal side effects (scroll lock, background `inert`, focus trap, focus\n * restore) for a single container, applied on {@link activate} and reverted on\n * {@link deactivate}.\n */\nexport class FocusTrap {\n /** The element focused before activation, restored on deactivation. */\n #previouslyFocused: HTMLElement | null = null;\n /** The body's inline `overflow` before locking, restored on deactivation. */\n #previousBodyOverflow = \"\";\n /** Whether scroll was locked this activation (so it is only restored if applied). */\n #scrollLocked = false;\n /** Background siblings made `inert` while active, restored on deactivation. */\n #inertedSiblings: HTMLElement[] = [];\n /** Whether the modal side effects are currently applied. */\n #activeState = false;\n /** Registers the trap on the shared Escape stack while active (see {@link EscapeLayer}). */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Returns the trapped element; called on every operation for the live target. */\n readonly #getContainer: () => HTMLElement;\n /** Closing/focus hooks; see {@link FocusTrapOptions}. */\n readonly #options: FocusTrapOptions;\n\n /**\n * @param getContainer - Returns the trapped element. Called on every operation\n * so the live target is always used.\n * @param options - Closing/focus hooks; see {@link FocusTrapOptions}.\n */\n constructor(getContainer: () => HTMLElement, options: FocusTrapOptions = {}) {\n this.#getContainer = getContainer;\n this.#options = options;\n }\n\n /** Whether the trap is currently active. */\n get active(): boolean {\n return this.#activeState;\n }\n\n /**\n * Applies the trap: records the current focus, optionally locks background scroll\n * and makes background siblings `inert`, listens for `Tab`/`Escape`, and (unless\n * `autoFocus` is off) moves focus inside. No-ops if already active.\n */\n activate(): void {\n if (this.#activeState) return;\n this.#activeState = true;\n // Record the opener so it can be refocused on close. `<body>` (the default\n // active element when nothing is focused) is treated as \"nothing\", so the\n // fallback target — typically the trigger — wins in that case.\n const active = document.activeElement;\n this.#previouslyFocused =\n active instanceof HTMLElement && active !== document.body ? active : null;\n if (this.#flag(this.#options.lockScroll, true)) {\n this.#previousBodyOverflow = document.body.style.overflow;\n document.body.style.overflow = \"hidden\";\n this.#scrollLocked = true;\n }\n if (this.#flag(this.#options.isolate, true)) this.#isolateBackground();\n document.addEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.activate();\n const onEscape = this.#options.onEscape;\n if (onEscape) this.#escapeLayer.activate(document, { onDismiss: () => onEscape() });\n if (this.#flag(this.#options.autoFocus, true)) this.#focusInitial();\n }\n\n /**\n * Reverts every side effect applied by {@link activate}. No-ops if inactive, so\n * a controller can call it defensively from both `close()` and `disconnect()`.\n *\n * @param restoreFocus - Move focus back to the opener (default `true`). Pass\n * `false` on teardown (`disconnect`), where yanking focus is undesirable.\n */\n deactivate({ restoreFocus = true }: { restoreFocus?: boolean } = {}): void {\n if (!this.#activeState) return;\n this.#activeState = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"keydown\", this.#onKeydown);\n this.#beforeCache.deactivate();\n if (this.#scrollLocked) {\n document.body.style.overflow = this.#previousBodyOverflow;\n this.#scrollLocked = false;\n }\n this.#releaseBackground();\n if (restoreFocus) {\n const target = this.#previouslyFocused ?? this.#options.fallbackFocus?.() ?? null;\n target?.focus();\n }\n }\n\n /** Resolves a boolean-or-getter option, defaulting when it was not provided. */\n #flag(option: boolean | (() => boolean) | undefined, fallback: boolean): boolean {\n if (option === undefined) return fallback;\n return typeof option === \"function\" ? option() : option;\n }\n\n /**\n * Reverts the side effects just before Turbo caches the page snapshot, so an\n * overlay left open does not bake the scroll lock into `body[style]` — a\n * restored page would feed that locked value back into {@link activate} as the\n * baseline, and closing would then never unlock the page. Markup state stays\n * untouched (restore-open designs reopen against a clean baseline), and focus\n * is left alone mid-navigation. The listener lives only while active.\n */\n readonly #beforeCache = new BeforeCacheReset(() => this.deactivate({ restoreFocus: false }));\n\n /**\n * Handles `Tab` (focus trap) while active. `Escape` dismissal is owned by the\n * shared {@link EscapeLayer} resolver, so Tab trapping stays independent of\n * which layer currently owns Escape.\n */\n readonly #onKeydown = (event: KeyboardEvent): void => {\n if (event.key === \"Tab\") this.#trapTab(event);\n };\n\n /** Keeps `Tab` focus cycling within the container's focusable elements. */\n #trapTab(event: KeyboardEvent): void {\n const focusable = this.#focusableElements();\n if (focusable.length === 0) {\n event.preventDefault();\n return;\n }\n const first = focusable[0];\n const last = focusable[focusable.length - 1];\n const active = document.activeElement;\n\n // If focus has somehow escaped the container, pull it back to the first item.\n if (!(active instanceof Node) || !this.#getContainer().contains(active)) {\n event.preventDefault();\n first?.focus();\n return;\n }\n\n if (event.shiftKey && active === first) {\n event.preventDefault();\n last?.focus();\n } else if (!event.shiftKey && active === last) {\n event.preventDefault();\n first?.focus();\n }\n }\n\n /**\n * Marks every element outside the container's subtree as `inert` so background\n * content cannot be focused or reached by assistive technology, honoring the\n * `aria-modal=\"true\"` contract. An element that was *already* `inert` is left\n * untracked so `#releaseBackground` does not wrongly clear it.\n *\n * The walk climbs from the container to `body` and inerts each ancestor's other\n * children. Scanning only `body`'s children would skip the branch the container\n * sits in — everything beside it inside that branch is background too, and a\n * nested container is the ordinary case.\n */\n #isolateBackground(): void {\n const container = this.#getContainer();\n this.#inertedSiblings = [];\n for (let node: HTMLElement = container; node !== document.body; ) {\n const parent = node.parentElement;\n if (!parent) break;\n for (const sibling of Array.from(parent.children)) {\n if (!(sibling instanceof HTMLElement)) continue;\n if (sibling === node || sibling.inert) continue;\n sibling.inert = true;\n this.#inertedSiblings.push(sibling);\n }\n node = parent;\n }\n }\n\n /** Reverts the `inert` flags applied by `#isolateBackground`. */\n #releaseBackground(): void {\n for (const sibling of this.#inertedSiblings) {\n sibling.inert = false;\n }\n this.#inertedSiblings = [];\n }\n\n /** Moves focus to the initial target, the first focusable, or the container. */\n #focusInitial(): void {\n const preferred = this.#options.initialFocus?.();\n if (preferred) {\n preferred.focus();\n return;\n }\n const focusable = this.#focusableElements();\n if (focusable[0]) {\n focusable[0].focus();\n return;\n }\n const container = this.#getContainer();\n container.tabIndex = -1;\n container.focus();\n }\n\n /** Collects the container's currently focusable descendants in DOM order. */\n #focusableElements(): HTMLElement[] {\n return tabStopsWithin(this.#getContainer());\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { FocusTrap } from \"../utils/focus_trap\";\n\n/** Reason carried by the `cancel` event: an explicit cancel vs. the Escape key. */\ntype CancelReason = \"user\" | \"escape\";\n\n/**\n * Headless, accessible **alert dialog** behavior.\n *\n * Markup contract (identifier: `stimeo--alert-dialog`):\n * <div data-controller=\"stimeo--alert-dialog\">\n * <button data-stimeo--alert-dialog-target=\"trigger\"\n * data-action=\"click->stimeo--alert-dialog#open\">Delete…</button>\n * <div data-stimeo--alert-dialog-target=\"dialog\" role=\"alertdialog\"\n * aria-modal=\"true\" aria-labelledby=\"t\" aria-describedby=\"d\" hidden>\n * <h2 id=\"t\">…</h2><p id=\"d\">…</p>\n * <button data-stimeo--alert-dialog-target=\"initialFocus\"\n * data-action=\"click->stimeo--alert-dialog#cancel\">Cancel</button>\n * <button data-action=\"click->stimeo--alert-dialog#confirm\">Delete</button>\n * </div>\n * </div>\n *\n * Implements the WAI-ARIA APG **Alert Dialog** pattern. It is the same modal as\n * `stimeo--dialog` with two deliberate differences that suit an *interrupting\n * confirmation*: it never closes on a backdrop click (an accidental dismissal\n * would be dangerous), and it exposes explicit {@link confirm}/{@link cancel}\n * actions that emit events so the consumer only writes the message and \"what to\n * do on confirm\".\n *\n * `cancel` dispatches `{ reason: \"user\" | \"escape\" }`; `confirm` carries no detail.\n *\n * @remarks\n * Behavior only. The modal lifecycle (focus trap, scroll lock, background\n * `inert`, focus restore, teardown reversal) is delegated to the shared\n * {@link FocusTrap}. The only closing affordances are the confirm/cancel actions\n * and `Escape` (which cancels) — there is intentionally no backdrop close.\n *\n * Behavior provided:\n * - {@link open} shows the dialog and moves focus to the `initialFocus` target\n * (the least destructive action, by convention), else the first focusable\n * element.\n * - `Tab`/`Shift+Tab` cycle focus within the dialog (focus trap).\n * - {@link confirm} closes and dispatches `stimeo--alert-dialog:confirm`.\n * - {@link cancel} and `Escape` close and dispatch `stimeo--alert-dialog:cancel`\n * with a `reason` of `\"user\"` / `\"escape\"`. Focus returns to the opener.\n */\nexport class AlertDialogController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"dialog\", \"initialFocus\"];\n static actions = [\"cancel\", \"confirm\", \"open\"] as const;\n static events = [\"cancel\", \"confirm\"] as const;\n\n declare readonly triggerTarget: HTMLElement;\n declare readonly dialogTarget: HTMLElement;\n declare readonly initialFocusTarget: HTMLElement;\n declare readonly hasTriggerTarget: boolean;\n declare readonly hasDialogTarget: boolean;\n declare readonly hasInitialFocusTarget: boolean;\n\n /**\n * Owns the modal side effects. Escape takes the same cancel path as\n * {@link cancel} and emits the same event, tagged `\"escape\"` instead of `\"user\"`; focus falls\n * back to the trigger when nothing was focused before opening.\n */\n readonly #trap = new FocusTrap(() => this.dialogTarget, {\n onEscape: () => this.#requestCancel(\"escape\"),\n initialFocus: () => (this.hasInitialFocusTarget ? this.initialFocusTarget : null),\n fallbackFocus: () => (this.hasTriggerTarget ? this.triggerTarget : null),\n });\n\n /** Starts closed (idempotently reflects the closed state on the markup). */\n override connect(): void {\n if (this.hasDialogTarget) this.dialogTarget.hidden = true;\n }\n\n /** Reverts the modal side effects if torn down while open (Turbo navigation). */\n override disconnect(): void {\n this.#trap.deactivate({ restoreFocus: false });\n }\n\n /** Opens the dialog, traps focus, and locks background scroll. */\n open(): void {\n if (!this.hasDialogTarget || this.#isOpen) return;\n this.dialogTarget.hidden = false;\n this.#trap.activate();\n }\n\n /** Confirms: closes and dispatches `confirm`. Bound via `data-action`. */\n confirm(): void {\n if (!this.#isOpen) return;\n this.dispatch(\"confirm\");\n this.#closeDialog();\n }\n\n /** Cancels (user action): closes and dispatches `cancel` with `reason: \"user\"`. */\n cancel(): void {\n this.#requestCancel(\"user\");\n }\n\n /** Shared cancel path used by both the cancel action and the Escape key. */\n #requestCancel(reason: CancelReason): void {\n if (!this.#isOpen) return;\n this.dispatch(\"cancel\", { detail: { reason } });\n this.#closeDialog();\n }\n\n /** Hides the dialog and reverts the modal side effects (restoring focus). */\n #closeDialog(): void {\n this.dialogTarget.hidden = true;\n this.#trap.deactivate();\n }\n\n /** Whether the dialog is currently visible. */\n get #isOpen(): boolean {\n return this.hasDialogTarget && !this.dialogTarget.hidden;\n }\n}\n"]}
@@ -338,7 +338,7 @@ var AnnouncerController = class extends Controller {
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  }
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  /**
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  * Arms `region`'s single pending timer. Callers reach here with the slot
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- * already free — `#announce` releases it, and a fired timer clears its own
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+ * already free — `#drain` releases it before writing, and a fired timer clears its own
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  * entry below — so this does not cancel again.
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  */
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  #schedule(region, callback, delay) {