stimeo-ui 0.8.0 → 0.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +163 -0
- package/dist/controllers/accordion_controller.js.map +1 -1
- package/dist/controllers/alert_dialog_controller.js +17 -7
- package/dist/controllers/alert_dialog_controller.js.map +1 -1
- package/dist/controllers/announcer_controller.js +1 -1
- package/dist/controllers/announcer_controller.js.map +1 -1
- package/dist/controllers/auto_submit_controller.js.map +1 -1
- package/dist/controllers/avatar_controller.js.map +1 -1
- package/dist/controllers/breadcrumb_controller.js.map +1 -1
- package/dist/controllers/bulk_select_controller.d.ts +62 -15
- package/dist/controllers/bulk_select_controller.js +139 -28
- package/dist/controllers/bulk_select_controller.js.map +1 -1
- package/dist/controllers/calendar_controller.js.map +1 -1
- package/dist/controllers/carousel_controller.js.map +1 -1
- package/dist/controllers/character_counter_controller.js.map +1 -1
- package/dist/controllers/clipboard_controller.d.ts +48 -15
- package/dist/controllers/clipboard_controller.js +102 -20
- package/dist/controllers/clipboard_controller.js.map +1 -1
- package/dist/controllers/collapsible_controller.d.ts +1 -1
- package/dist/controllers/collapsible_controller.js +1 -1
- package/dist/controllers/collapsible_controller.js.map +1 -1
- package/dist/controllers/color_picker_controller.d.ts +37 -6
- package/dist/controllers/color_picker_controller.js +180 -43
- package/dist/controllers/color_picker_controller.js.map +1 -1
- package/dist/controllers/combobox_controller.js.map +1 -1
- package/dist/controllers/command_palette_controller.js +15 -5
- package/dist/controllers/command_palette_controller.js.map +1 -1
- package/dist/controllers/conditional_fields_controller.js.map +1 -1
- package/dist/controllers/confirm_controller.js +15 -5
- package/dist/controllers/confirm_controller.js.map +1 -1
- package/dist/controllers/context_menu_controller.d.ts +5 -4
- package/dist/controllers/context_menu_controller.js.map +1 -1
- package/dist/controllers/count_up_controller.js.map +1 -1
- package/dist/controllers/countdown_controller.js +1 -1
- package/dist/controllers/countdown_controller.js.map +1 -1
- package/dist/controllers/data_grid_controller.d.ts +25 -9
- package/dist/controllers/data_grid_controller.js +151 -25
- package/dist/controllers/data_grid_controller.js.map +1 -1
- package/dist/controllers/date_range_picker_controller.js.map +1 -1
- package/dist/controllers/dialog_controller.js +15 -5
- package/dist/controllers/dialog_controller.js.map +1 -1
- package/dist/controllers/direct_upload_controller.d.ts +2 -2
- package/dist/controllers/direct_upload_controller.js +1 -5
- package/dist/controllers/direct_upload_controller.js.map +1 -1
- package/dist/controllers/dismissible_controller.js.map +1 -1
- package/dist/controllers/drawer_controller.d.ts +2 -2
- package/dist/controllers/drawer_controller.js +17 -7
- package/dist/controllers/drawer_controller.js.map +1 -1
- package/dist/controllers/editable_controller.d.ts +34 -9
- package/dist/controllers/editable_controller.js +83 -30
- package/dist/controllers/editable_controller.js.map +1 -1
- package/dist/controllers/file_dropzone_controller.js.map +1 -1
- package/dist/controllers/filter_controller.d.ts +15 -3
- package/dist/controllers/filter_controller.js +32 -1
- package/dist/controllers/filter_controller.js.map +1 -1
- package/dist/controllers/flash_controller.js.map +1 -1
- package/dist/controllers/focus_controller.d.ts +5 -0
- package/dist/controllers/focus_controller.js +45 -7
- package/dist/controllers/focus_controller.js.map +1 -1
- package/dist/controllers/form_field_controller.js +1 -1
- package/dist/controllers/form_field_controller.js.map +1 -1
- package/dist/controllers/form_validation_controller.js.map +1 -1
- package/dist/controllers/frame_loading_controller.js.map +1 -1
- package/dist/controllers/highlight_controller.js.map +1 -1
- package/dist/controllers/input_mask_controller.js.map +1 -1
- package/dist/controllers/intersection_controller.d.ts +4 -3
- package/dist/controllers/intersection_controller.js.map +1 -1
- package/dist/controllers/lazy_frame_controller.d.ts +2 -2
- package/dist/controllers/lazy_frame_controller.js.map +1 -1
- package/dist/controllers/listbox_controller.js.map +1 -1
- package/dist/controllers/masonry_controller.d.ts +36 -5
- package/dist/controllers/masonry_controller.js +129 -17
- package/dist/controllers/masonry_controller.js.map +1 -1
- package/dist/controllers/menu_controller.d.ts +1 -1
- package/dist/controllers/menu_controller.js.map +1 -1
- package/dist/controllers/menubar_controller.js +2 -2
- package/dist/controllers/menubar_controller.js.map +1 -1
- package/dist/controllers/meter_controller.d.ts +1 -1
- package/dist/controllers/meter_controller.js.map +1 -1
- package/dist/controllers/multi_select_controller.js +1 -1
- package/dist/controllers/multi_select_controller.js.map +1 -1
- package/dist/controllers/navigation_menu_controller.js.map +1 -1
- package/dist/controllers/nested_form_controller.js.map +1 -1
- package/dist/controllers/number_input_controller.js.map +1 -1
- package/dist/controllers/otp_controller.d.ts +4 -1
- package/dist/controllers/otp_controller.js +29 -16
- package/dist/controllers/otp_controller.js.map +1 -1
- package/dist/controllers/overflow_indicator_controller.js.map +1 -1
- package/dist/controllers/overflow_menu_controller.js +2 -2
- package/dist/controllers/overflow_menu_controller.js.map +1 -1
- package/dist/controllers/pagination_controller.d.ts +1 -1
- package/dist/controllers/pagination_controller.js.map +1 -1
- package/dist/controllers/password_reveal_controller.d.ts +27 -2
- package/dist/controllers/password_reveal_controller.js +102 -3
- package/dist/controllers/password_reveal_controller.js.map +1 -1
- package/dist/controllers/password_strength_controller.d.ts +71 -17
- package/dist/controllers/password_strength_controller.js +287 -42
- package/dist/controllers/password_strength_controller.js.map +1 -1
- package/dist/controllers/pointer_drag_controller.d.ts +3 -2
- package/dist/controllers/pointer_drag_controller.js.map +1 -1
- package/dist/controllers/popover_controller.js.map +1 -1
- package/dist/controllers/portal_controller.d.ts +1 -1
- package/dist/controllers/portal_controller.js.map +1 -1
- package/dist/controllers/progress_controller.js.map +1 -1
- package/dist/controllers/radio_group_controller.js.map +1 -1
- package/dist/controllers/range_slider_controller.js.map +1 -1
- package/dist/controllers/rating_controller.js.map +1 -1
- package/dist/controllers/read_more_controller.js.map +1 -1
- package/dist/controllers/relative_time_controller.js.map +1 -1
- package/dist/controllers/reset_before_cache_controller.d.ts +26 -4
- package/dist/controllers/reset_before_cache_controller.js +51 -5
- package/dist/controllers/reset_before_cache_controller.js.map +1 -1
- package/dist/controllers/resizable_controller.d.ts +23 -7
- package/dist/controllers/resizable_controller.js +128 -55
- package/dist/controllers/resizable_controller.js.map +1 -1
- package/dist/controllers/roving_controller.d.ts +2 -1
- package/dist/controllers/roving_controller.js.map +1 -1
- package/dist/controllers/scroll_area_controller.js.map +1 -1
- package/dist/controllers/scroll_restore_controller.d.ts +33 -11
- package/dist/controllers/scroll_restore_controller.js +127 -27
- package/dist/controllers/scroll_restore_controller.js.map +1 -1
- package/dist/controllers/scroll_visibility_controller.d.ts +42 -10
- package/dist/controllers/scroll_visibility_controller.js +167 -14
- package/dist/controllers/scroll_visibility_controller.js.map +1 -1
- package/dist/controllers/scrollspy_controller.js.map +1 -1
- package/dist/controllers/separator_controller.js.map +1 -1
- package/dist/controllers/sidebar_controller.js +15 -5
- package/dist/controllers/sidebar_controller.js.map +1 -1
- package/dist/controllers/skeleton_controller.js.map +1 -1
- package/dist/controllers/slider_controller.js.map +1 -1
- package/dist/controllers/spinner_controller.js.map +1 -1
- package/dist/controllers/step_indicator_controller.js +0 -5
- package/dist/controllers/step_indicator_controller.js.map +1 -1
- package/dist/controllers/stick_to_bottom_controller.d.ts +3 -2
- package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
- package/dist/controllers/submit_once_controller.js.map +1 -1
- package/dist/controllers/switch_controller.js.map +1 -1
- package/dist/controllers/tabs_controller.js.map +1 -1
- package/dist/controllers/tags_input_controller.js.map +1 -1
- package/dist/controllers/textarea_autosize_controller.js.map +1 -1
- package/dist/controllers/theme_controller.d.ts +32 -6
- package/dist/controllers/theme_controller.js +151 -40
- package/dist/controllers/theme_controller.js.map +1 -1
- package/dist/controllers/time_picker_controller.js.map +1 -1
- package/dist/controllers/toast_controller.d.ts +2 -2
- package/dist/controllers/toast_controller.js +2 -2
- package/dist/controllers/toast_controller.js.map +1 -1
- package/dist/controllers/toggle_group_controller.js.map +1 -1
- package/dist/controllers/toolbar_controller.js.map +1 -1
- package/dist/controllers/transition_controller.d.ts +11 -7
- package/dist/controllers/transition_controller.js +79 -15
- package/dist/controllers/transition_controller.js.map +1 -1
- package/dist/controllers/tree_view_controller.js.map +1 -1
- package/dist/index.d.ts +6 -3
- package/dist/index.js +1612 -529
- package/dist/index.js.map +1 -1
- package/dist/inspector/cli.d.ts +3 -4
- package/dist/inspector/cli.js +3 -0
- package/dist/inspector/cli.js.map +1 -1
- package/dist/inspector/cli_bin.js +8 -5
- package/dist/inspector/cli_bin.js.map +1 -1
- package/dist/inspector/examples.json +25 -25
- package/dist/inspector/manifest.json +18 -11
- package/dist/positioning/index.d.ts +18 -4
- package/dist/positioning/index.js +84 -25
- package/dist/positioning/index.js.map +1 -1
- package/package.json +5 -5
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@@ -53,7 +53,7 @@ declare class CollapsibleController extends Controller<HTMLElement> {
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* `open` Value disagrees. An already-open region remains open without a
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* close/reopen cycle. The Value only seeds a genuinely fresh render where no
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* state attribute is present yet; any opening animation in that case belongs to
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* the consumer's CSS.
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* the consumer's CSS.
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*/
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connect(): void;
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disconnect(): void;
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@@ -217,7 +217,7 @@ var CollapsibleController = class extends Controller {
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* `open` Value disagrees. An already-open region remains open without a
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* close/reopen cycle. The Value only seeds a genuinely fresh render where no
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* state attribute is present yet; any opening animation in that case belongs to
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* the consumer's CSS.
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*/
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connect() {
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this.#connected = true;
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* Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/** Computed transition fields needed to determine when an element has settled. */\nexport type TransitionStyle = Pick<\n CSSStyleDeclaration,\n \"transitionProperty\" | \"transitionDuration\" | \"transitionDelay\"\n>;\n\n/** Parsed transition property paired with its effective duration and delay. */\ninterface TransitionTiming {\n property: string;\n totalMs: number;\n}\n\n/** Parses a CSS `<time>` into milliseconds, returning `0` for malformed values. */\nfunction timeMs(value: string): number {\n const trimmed = value.trim();\n const amount = Number.parseFloat(trimmed);\n if (!Number.isFinite(amount)) return 0;\n if (trimmed.endsWith(\"ms\")) return amount;\n if (trimmed.endsWith(\"s\")) return amount * 1000;\n return 0;\n}\n\n/** Splits a computed comma-separated CSS list into normalized, non-empty items. */\nfunction cssList(value: string): string[] {\n return value\n .split(\",\")\n .map((item) => item.trim())\n .filter(Boolean);\n}\n\n/**\n * Pairs transition properties, durations, and delays using CSS list repetition.\n *\n * The `transition-property` list determines the number of transitions. Shorter\n * duration/delay lists repeat, while extra values are ignored. A negative delay\n * shortens the remaining wall-clock time, and a non-positive total is settled.\n */\nfunction transitionTimings(style: TransitionStyle): TransitionTiming[] {\n const properties = cssList(style.transitionProperty);\n const durations = cssList(style.transitionDuration).map(timeMs);\n const delays = cssList(style.transitionDelay).map(timeMs);\n const effectiveProperties =\n properties.length > 0\n ? properties\n : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => \"all\");\n const effectiveDurations = durations.length > 0 ? durations : [0];\n const effectiveDelays = delays.length > 0 ? delays : [0];\n\n return effectiveProperties\n .filter((property) => property !== \"none\")\n .map((property, index) => ({\n property,\n totalMs: Math.max(\n 0,\n (effectiveDurations[index % effectiveDurations.length] ?? 0) +\n (effectiveDelays[index % effectiveDelays.length] ?? 0),\n ),\n }));\n}\n\n/** Maximum total over already-parsed timings (0 when the list is empty). */\nfunction maxTotalMs(timings: TransitionTiming[]): number {\n return timings.reduce((max, { totalMs }) => Math.max(max, totalMs), 0);\n}\n\n/** Maximum effective transition duration plus delay, in milliseconds. */\nexport function maxTransitionTotalMs(style: TransitionStyle): number {\n return maxTotalMs(transitionTimings(style));\n}\n\n/** Optional tuning for a single {@link TransitionCompletion.wait} call. */\nexport interface TransitionWaitOptions {\n /**\n * Positive wall-clock override (ms) for the bounded fallback, replacing the\n * auto-computed `max + 50ms` timer verbatim. It also keeps the wait armed for\n * a computed 0ms transition (no synchronous completion): the consumer asserts\n * a transition budget that computed styles cannot see. Non-positive and\n * non-finite (`NaN` / `Infinity`) values are ignored.\n */\n timeoutMs?: number;\n}\n\n/**\n * Owns one cancellable wait for an element's CSS transitions to settle.\n *\n * When available, active CSS transitions provide their expanded property names.\n * Tracking those names lets shorthand declarations settle from their longhand\n * terminal events. A terminal event from an interrupted phase is ignored while a\n * replacement transition for the same property is still active. Because that set\n * is sampled when the wait is armed, a property whose transition only starts a\n * frame later would otherwise be settled over; the still-running set is therefore\n * re-read before completing and adopted when it is not yet empty. Without Web\n * Animations data, explicit transition properties retain the declared-property\n * behavior and the ambiguous `transition-property: all` form waits until the\n * computed maximum wall-clock time. A `max + 50ms` timeout is always armed\n * because browsers emit no terminal event when a property never transitions, an\n * ancestor disappears, or rendering is otherwise interrupted; a consumer with\n * better knowledge can replace that fallback via\n * {@link TransitionWaitOptions.timeoutMs}.\n */\nexport class TransitionCompletion {\n readonly #timers = new SafeTimeout();\n #element: HTMLElement | null = null;\n #complete: (() => void) | null = null;\n #pendingProperties: Set<string> | null = null;\n #deadline = 0;\n\n /**\n * Replaces any prior wait and invokes `complete` synchronously for a 0ms\n * transition (including when `getComputedStyle` is unavailable).\n *\n * With a positive `options.timeoutMs` the synchronous fast-path is skipped and\n * the override replaces the auto-computed fallback (see {@link TransitionWaitOptions}).\n */\n wait(element: HTMLElement, complete: () => void, options: TransitionWaitOptions = {}): void {\n this.cancel();\n\n const requested = options.timeoutMs ?? 0;\n const override = Number.isFinite(requested) && requested > 0 ? requested : 0;\n // A non-browser / partial-DOM environment cannot report a computable\n // transition, which is indistinguishable from a 0ms one.\n const timings =\n typeof window.getComputedStyle === \"function\"\n ? transitionTimings(window.getComputedStyle(element))\n : [];\n const maximum = maxTotalMs(timings);\n if (maximum <= 0 && override <= 0) {\n complete();\n return;\n }\n\n this.#element = element;\n this.#complete = complete;\n this.#deadline = Date.now() + maximum;\n const activeProperties = this.#activeTransitionProperties(element);\n this.#pendingProperties =\n activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);\n element.addEventListener(\"transitionend\", this.#onTerminal);\n element.addEventListener(\"transitioncancel\", this.#onTerminal);\n this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);\n }\n\n /** Cancels the pending wait without invoking its completion callback. */\n cancel(): void {\n this.#complete = null;\n this.#teardown();\n }\n\n /**\n * Handles terminal events from the observed element only.\n *\n * For explicit property lists, every declared positive-time property must\n * settle. For `all`, no reliable property set exists, so an event can finish\n * only after the computed maximum time; the safety timeout owns the usual path.\n */\n readonly #onTerminal = (event: Event): void => {\n if (event.target !== this.#element) return;\n const transitionEvent = event as TransitionEvent;\n // A pseudo-element's transition is reported with its originating element\n // as `target`; it must not settle the element's own transition.\n if (transitionEvent.pseudoElement) return;\n\n if (this.#pendingProperties) {\n const propertyName = transitionEvent.propertyName;\n const active = this.#activeTransitionProperties(this.#element);\n // An interrupted transition queues its cancel event before the replacement\n // phase starts, but dispatch can happen after the new wait is armed. The\n // replacement is then the active transition for this property, so the stale\n // terminal event must not settle the new phase.\n if (active.has(propertyName)) return;\n if (!this.#pendingProperties.delete(propertyName)) return;\n if (this.#pendingProperties.size > 0) return;\n // The tracked set is an arm-time snapshot, so a transition the phase starts\n // one frame later is absent from it. Re-reading the still-running set before\n // settling adopts those stragglers instead of completing over them; the\n // fallback timer stays armed, so this cannot extend the wait unboundedly.\n if (active.size > 0) {\n this.#pendingProperties = active;\n return;\n }\n this.#finish();\n return;\n }\n\n if (Date.now() >= this.#deadline) this.#finish();\n };\n\n /**\n * Returns active CSS transition properties expanded to the names reported by\n * terminal events. CSS animations and pseudo-element effects are excluded.\n */\n #activeTransitionProperties(element: HTMLElement | null): Set<string> {\n if (!element || typeof element.getAnimations !== \"function\") return new Set();\n\n try {\n const properties = element.getAnimations().flatMap((animation) => {\n if (animation.playState === \"idle\" || animation.playState === \"finished\") return [];\n const effect = animation.effect as KeyframeEffect | null;\n // A pseudo-element effect names the originating element as its target, so\n // `target` alone cannot separate it. Its terminal events are ignored, so\n // tracking its properties would only strand the wait on the fallback.\n if (effect?.pseudoElement) return [];\n const target = effect?.target;\n if (target && target !== element) return [];\n const property = (animation as Partial<CSSTransition>).transitionProperty;\n return typeof property === \"string\" && property.length > 0 ? [property] : [];\n });\n return new Set(properties);\n } catch {\n // Partial DOM implementations can expose getAnimations without supporting\n // it. The declared-property tracker and bounded timer remain safe fallbacks.\n return new Set();\n }\n }\n\n /** Returns explicit positive-time properties, or `null` for the ambiguous `all`. */\n #explicitPendingProperties(timings: TransitionTiming[]): Set<string> | null {\n if (timings.some(({ property }) => property === \"all\")) return null;\n const pending = new Set(\n timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property),\n );\n // An empty set is only reachable through a timeout override (a 0ms transition\n // otherwise completes synchronously). With nothing to track, fall back to the\n // deadline rule so any terminal event can settle the wait, exactly like `all`.\n return pending.size > 0 ? pending : null;\n }\n\n /** Completes exactly once, releasing listeners and the fallback before the callback. */\n #finish(): void {\n const complete = this.#complete;\n if (!complete) return;\n this.#complete = null;\n this.#teardown();\n complete();\n }\n\n /** Releases the exact element listeners and timer owned by the current wait. */\n #teardown(): void {\n this.#timers.clearAll();\n this.#element?.removeEventListener(\"transitionend\", this.#onTerminal);\n this.#element?.removeEventListener(\"transitioncancel\", this.#onTerminal);\n this.#element = null;\n this.#pendingProperties = null;\n this.#deadline = 0;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { TransitionCompletion } from \"../utils/transition_completion\";\n\n/**\n * Headless, accessible single-disclosure (collapsible) behavior.\n *\n * Markup contract (identifier: `stimeo--collapsible`):\n * <div data-controller=\"stimeo--collapsible\">\n * <button data-stimeo--collapsible-target=\"trigger\"\n * data-action=\"stimeo--collapsible#toggle\"\n * aria-expanded=\"false\" aria-controls=\"more\">Show details</button>\n * <div id=\"more\" data-stimeo--collapsible-target=\"content\"\n * data-state=\"closed\" hidden>…</div>\n * </div>\n *\n * Implements the WAI-ARIA APG **Disclosure** pattern for a single inline region.\n * Unlike {@link AccordionController} it manages exactly one trigger/content pair\n * with no sibling coordination, and unlike a dropdown the content expands in\n * flow and never closes on an outside click.\n *\n * @remarks\n * Behavior only — the consumer owns the height transition and all decoration.\n * The controller keeps the open lifecycle ordered so `hidden` (effectively\n * `display:none`) never blocks measurement or the transition:\n * - **Open**: drop `hidden` → measure the natural height into\n * `--stimeo--collapsible-content-height` → set `data-state=\"open\"`.\n * - **Close**: set `data-state=\"closed\"` (CSS shrinks the height) → re-apply\n * `hidden` once the transition settles. With no transition (or reduced motion,\n * which the consumer's CSS expresses as a zero duration) it is applied\n * immediately; an owned fallback covers missing terminal events.\n */\nexport class CollapsibleController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"content\"];\n static override values = {\n open: { type: Boolean, default: false },\n };\n static actions = [\"toggle\"] as const;\n\n declare readonly triggerTarget: HTMLElement;\n declare readonly contentTarget: HTMLElement;\n declare readonly hasTriggerTarget: boolean;\n declare readonly hasContentTarget: boolean;\n\n declare openValue: boolean;\n\n /** Owns the cancellable close-transition wait and its bounded fallback. */\n readonly #transition = new TransitionCompletion();\n /** Distinguishes dynamic target churn from the callbacks that precede `connect()`. */\n #connected = false;\n\n /**\n * Establishes the initial open/closed state without waiting for a close transition.\n *\n * The DOM is the source of truth on reconnect (Turbo cache restore / morph): an\n * **explicit** state attribute — `aria-expanded=\"true\"`/`\"false\"` (or, with no\n * trigger, `data-state=\"open\"`/`\"closed\"`) — is honored verbatim so a region the\n * user opened *or* closed survives a back-navigation, even when the declarative\n * `open` Value disagrees. An already-open region remains open without a\n * close/reopen cycle. The Value only seeds a genuinely fresh render where no\n * state attribute is present yet; any opening animation in that case belongs to\n * the consumer's CSS. Mirrors `sidebar`'s `#restoreCollapsed`.\n */\n override connect(): void {\n this.#connected = true;\n this.#apply(this.#initialOpen(), false);\n }\n\n /** Resolves the connect-time state: explicit DOM state wins, else the `open` Value. */\n #initialOpen(): boolean {\n if (this.hasTriggerTarget) {\n const expanded = this.triggerTarget.getAttribute(\"aria-expanded\");\n if (expanded === \"true\") return true;\n if (expanded === \"false\") return false;\n } else if (this.hasContentTarget) {\n const state = this.contentTarget.getAttribute(\"data-state\");\n if (state === \"open\") return true;\n if (state === \"closed\") return false;\n }\n return this.openValue;\n }\n\n override disconnect(): void {\n this.#connected = false;\n this.#transition.cancel();\n }\n\n /** Reconciles a replacement trigger target with the content's live state. */\n triggerTargetConnected(trigger: HTMLElement): void {\n if (!this.#connected || !this.hasContentTarget) return;\n trigger.setAttribute(\n \"aria-expanded\",\n this.contentTarget.getAttribute(\"data-state\") === \"open\" ? \"true\" : \"false\",\n );\n }\n\n /** Reconciles a replacement content target with the disclosure's live state. */\n contentTargetConnected(content: HTMLElement): void {\n if (!this.#connected) return;\n this.#transition.cancel();\n const open = this.hasTriggerTarget\n ? this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\"\n : content.getAttribute(\"data-state\") === \"open\";\n this.#applyContent(content, open, false);\n }\n\n /** Cancels a wait tied to a content target that was removed or replaced. */\n contentTargetDisconnected(): void {\n this.#transition.cancel();\n }\n\n /** Toggles the region open/closed. Bound via `data-action` (click). */\n toggle(): void {\n this.#apply(!this.#isOpen, true);\n }\n\n /**\n * Whether the region is logically open. Read from `aria-expanded` (not the\n * content's `hidden`) so a click *during* a close transition — when `hidden`\n * is still deferred — correctly reopens instead of re-closing.\n */\n get #isOpen(): boolean {\n if (this.hasTriggerTarget) {\n return this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\";\n }\n return this.hasContentTarget && this.contentTarget.getAttribute(\"data-state\") === \"open\";\n }\n\n /**\n * Drives the disclosure to `open`, syncing the trigger's `aria-expanded` and\n * the content's `hidden` / `data-state` / height variable in an order where\n * `hidden` never blocks measurement or the transition.\n *\n * @param open - Target state.\n * @param waitForCloseTransition - When `false` (initial `connect`) the close\n * path applies `hidden` immediately. This flag does not suppress consumer CSS\n * on the open path.\n */\n #apply(open: boolean, waitForCloseTransition: boolean): void {\n if (this.hasTriggerTarget) {\n this.triggerTarget.setAttribute(\"aria-expanded\", open ? \"true\" : \"false\");\n }\n if (!this.hasContentTarget) return;\n\n const content = this.contentTarget;\n this.#transition.cancel();\n this.#applyContent(content, open, waitForCloseTransition);\n }\n\n /** Reflects one content target without relying on a later target lookup. */\n #applyContent(content: HTMLElement, open: boolean, waitForCloseTransition: boolean): void {\n if (open) {\n content.hidden = false;\n // Measure the natural height only once it is laid out (hidden removed) so\n // the consumer's `height` transition has a concrete target to animate to.\n content.style.setProperty(\n \"--stimeo--collapsible-content-height\",\n `${content.scrollHeight}px`,\n );\n content.setAttribute(\"data-state\", \"open\");\n return;\n }\n\n content.setAttribute(\"data-state\", \"closed\");\n if (waitForCloseTransition) {\n this.#applyHiddenAfterTransition(content);\n } else {\n content.hidden = true;\n }\n }\n\n /**\n * Re-applies `hidden` once the close transition settles. Guarded against a\n * reopen mid-transition; the shared waiter also guarantees a bounded fallback\n * when the browser emits no terminal transition event.\n */\n #applyHiddenAfterTransition(content: HTMLElement): void {\n this.#transition.wait(content, () => {\n if (content.getAttribute(\"data-state\") === \"closed\") {\n content.hidden = true;\n }\n });\n }\n}\n"]}
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* Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/** Computed transition fields needed to determine when an element has settled. */\nexport type TransitionStyle = Pick<\n CSSStyleDeclaration,\n \"transitionProperty\" | \"transitionDuration\" | \"transitionDelay\"\n>;\n\n/** Parsed transition property paired with its effective duration and delay. */\ninterface TransitionTiming {\n property: string;\n totalMs: number;\n}\n\n/** Parses a CSS `<time>` into milliseconds, returning `0` for malformed values. */\nfunction timeMs(value: string): number {\n const trimmed = value.trim();\n const amount = Number.parseFloat(trimmed);\n if (!Number.isFinite(amount)) return 0;\n if (trimmed.endsWith(\"ms\")) return amount;\n if (trimmed.endsWith(\"s\")) return amount * 1000;\n return 0;\n}\n\n/** Splits a computed comma-separated CSS list into normalized, non-empty items. */\nfunction cssList(value: string): string[] {\n return value\n .split(\",\")\n .map((item) => item.trim())\n .filter(Boolean);\n}\n\n/**\n * Pairs transition properties, durations, and delays using CSS list repetition.\n *\n * The `transition-property` list determines the number of transitions. Shorter\n * duration/delay lists repeat, while extra values are ignored. A negative delay\n * shortens the remaining wall-clock time, and a non-positive total is settled.\n */\nfunction transitionTimings(style: TransitionStyle): TransitionTiming[] {\n const properties = cssList(style.transitionProperty);\n const durations = cssList(style.transitionDuration).map(timeMs);\n const delays = cssList(style.transitionDelay).map(timeMs);\n const effectiveProperties =\n properties.length > 0\n ? properties\n : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => \"all\");\n const effectiveDurations = durations.length > 0 ? durations : [0];\n const effectiveDelays = delays.length > 0 ? delays : [0];\n\n return effectiveProperties\n .filter((property) => property !== \"none\")\n .map((property, index) => ({\n property,\n totalMs: Math.max(\n 0,\n (effectiveDurations[index % effectiveDurations.length] ?? 0) +\n (effectiveDelays[index % effectiveDelays.length] ?? 0),\n ),\n }));\n}\n\n/** Maximum total over already-parsed timings (0 when the list is empty). */\nfunction maxTotalMs(timings: TransitionTiming[]): number {\n return timings.reduce((max, { totalMs }) => Math.max(max, totalMs), 0);\n}\n\n/** Maximum effective transition duration plus delay, in milliseconds. */\nexport function maxTransitionTotalMs(style: TransitionStyle): number {\n return maxTotalMs(transitionTimings(style));\n}\n\n/** Optional tuning for a single {@link TransitionCompletion.wait} call. */\nexport interface TransitionWaitOptions {\n /**\n * Positive wall-clock override (ms) for the bounded fallback, replacing the\n * auto-computed `max + 50ms` timer verbatim. It also keeps the wait armed for\n * a computed 0ms transition (no synchronous completion): the consumer asserts\n * a transition budget that computed styles cannot see. Non-positive and\n * non-finite (`NaN` / `Infinity`) values are ignored.\n */\n timeoutMs?: number;\n}\n\n/**\n * Owns one cancellable wait for an element's CSS transitions to settle.\n *\n * When available, active CSS transitions provide their expanded property names.\n * Tracking those names lets shorthand declarations settle from their longhand\n * terminal events. A terminal event from an interrupted phase is ignored while a\n * replacement transition for the same property is still active. Because that set\n * is sampled when the wait is armed, a property whose transition only starts a\n * frame later would otherwise be settled over; the still-running set is therefore\n * re-read before completing and adopted when it is not yet empty. Without Web\n * Animations data, explicit transition properties retain the declared-property\n * behavior and the ambiguous `transition-property: all` form waits until the\n * computed maximum wall-clock time. A `max + 50ms` timeout is always armed\n * because browsers emit no terminal event when a property never transitions, an\n * ancestor disappears, or rendering is otherwise interrupted; a consumer with\n * better knowledge can replace that fallback via\n * {@link TransitionWaitOptions.timeoutMs}.\n */\nexport class TransitionCompletion {\n readonly #timers = new SafeTimeout();\n #element: HTMLElement | null = null;\n #complete: (() => void) | null = null;\n #pendingProperties: Set<string> | null = null;\n #deadline = 0;\n\n /**\n * Replaces any prior wait and invokes `complete` synchronously for a 0ms\n * transition (including when `getComputedStyle` is unavailable).\n *\n * With a positive `options.timeoutMs` the synchronous fast-path is skipped and\n * the override replaces the auto-computed fallback (see {@link TransitionWaitOptions}).\n */\n wait(element: HTMLElement, complete: () => void, options: TransitionWaitOptions = {}): void {\n this.cancel();\n\n const requested = options.timeoutMs ?? 0;\n const override = Number.isFinite(requested) && requested > 0 ? requested : 0;\n // A non-browser / partial-DOM environment cannot report a computable\n // transition, which is indistinguishable from a 0ms one.\n const timings =\n typeof window.getComputedStyle === \"function\"\n ? transitionTimings(window.getComputedStyle(element))\n : [];\n const maximum = maxTotalMs(timings);\n if (maximum <= 0 && override <= 0) {\n complete();\n return;\n }\n\n this.#element = element;\n this.#complete = complete;\n this.#deadline = Date.now() + maximum;\n const activeProperties = this.#activeTransitionProperties(element);\n this.#pendingProperties =\n activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);\n element.addEventListener(\"transitionend\", this.#onTerminal);\n element.addEventListener(\"transitioncancel\", this.#onTerminal);\n this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);\n }\n\n /** Cancels the pending wait without invoking its completion callback. */\n cancel(): void {\n this.#complete = null;\n this.#teardown();\n }\n\n /**\n * Handles terminal events from the observed element only.\n *\n * For explicit property lists, every declared positive-time property must\n * settle. For `all`, no reliable property set exists, so an event can finish\n * only after the computed maximum time; the safety timeout owns the usual path.\n */\n readonly #onTerminal = (event: Event): void => {\n if (event.target !== this.#element) return;\n const transitionEvent = event as TransitionEvent;\n // A pseudo-element's transition is reported with its originating element\n // as `target`; it must not settle the element's own transition.\n if (transitionEvent.pseudoElement) return;\n\n if (this.#pendingProperties) {\n const propertyName = transitionEvent.propertyName;\n const active = this.#activeTransitionProperties(this.#element);\n // An interrupted transition queues its cancel event before the replacement\n // phase starts, but dispatch can happen after the new wait is armed. The\n // replacement is then the active transition for this property, so the stale\n // terminal event must not settle the new phase.\n if (active.has(propertyName)) return;\n if (!this.#pendingProperties.delete(propertyName)) return;\n if (this.#pendingProperties.size > 0) return;\n // The tracked set is an arm-time snapshot, so a transition the phase starts\n // one frame later is absent from it. Re-reading the still-running set before\n // settling adopts those stragglers instead of completing over them; the\n // fallback timer stays armed, so this cannot extend the wait unboundedly.\n if (active.size > 0) {\n this.#pendingProperties = active;\n return;\n }\n this.#finish();\n return;\n }\n\n if (Date.now() >= this.#deadline) this.#finish();\n };\n\n /**\n * Returns active CSS transition properties expanded to the names reported by\n * terminal events. CSS animations and pseudo-element effects are excluded.\n */\n #activeTransitionProperties(element: HTMLElement | null): Set<string> {\n if (!element || typeof element.getAnimations !== \"function\") return new Set();\n\n try {\n const properties = element.getAnimations().flatMap((animation) => {\n if (animation.playState === \"idle\" || animation.playState === \"finished\") return [];\n const effect = animation.effect as KeyframeEffect | null;\n // A pseudo-element effect names the originating element as its target, so\n // `target` alone cannot separate it. Its terminal events are ignored, so\n // tracking its properties would only strand the wait on the fallback.\n if (effect?.pseudoElement) return [];\n const target = effect?.target;\n if (target && target !== element) return [];\n const property = (animation as Partial<CSSTransition>).transitionProperty;\n return typeof property === \"string\" && property.length > 0 ? [property] : [];\n });\n return new Set(properties);\n } catch {\n // Partial DOM implementations can expose getAnimations without supporting\n // it. The declared-property tracker and bounded timer remain safe fallbacks.\n return new Set();\n }\n }\n\n /** Returns explicit positive-time properties, or `null` for the ambiguous `all`. */\n #explicitPendingProperties(timings: TransitionTiming[]): Set<string> | null {\n if (timings.some(({ property }) => property === \"all\")) return null;\n const pending = new Set(\n timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property),\n );\n // An empty set is only reachable through a timeout override (a 0ms transition\n // otherwise completes synchronously). With nothing to track, fall back to the\n // deadline rule so any terminal event can settle the wait, exactly like `all`.\n return pending.size > 0 ? pending : null;\n }\n\n /** Completes exactly once, releasing listeners and the fallback before the callback. */\n #finish(): void {\n const complete = this.#complete;\n if (!complete) return;\n this.#complete = null;\n this.#teardown();\n complete();\n }\n\n /** Releases the exact element listeners and timer owned by the current wait. */\n #teardown(): void {\n this.#timers.clearAll();\n this.#element?.removeEventListener(\"transitionend\", this.#onTerminal);\n this.#element?.removeEventListener(\"transitioncancel\", this.#onTerminal);\n this.#element = null;\n this.#pendingProperties = null;\n this.#deadline = 0;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { TransitionCompletion } from \"../utils/transition_completion\";\n\n/**\n * Headless, accessible single-disclosure (collapsible) behavior.\n *\n * Markup contract (identifier: `stimeo--collapsible`):\n * <div data-controller=\"stimeo--collapsible\">\n * <button data-stimeo--collapsible-target=\"trigger\"\n * data-action=\"stimeo--collapsible#toggle\"\n * aria-expanded=\"false\" aria-controls=\"more\">Show details</button>\n * <div id=\"more\" data-stimeo--collapsible-target=\"content\"\n * data-state=\"closed\" hidden>…</div>\n * </div>\n *\n * Implements the WAI-ARIA APG **Disclosure** pattern for a single inline region.\n * Unlike {@link AccordionController} it manages exactly one trigger/content pair\n * with no sibling coordination, and unlike a dropdown the content expands in\n * flow and never closes on an outside click.\n *\n * @remarks\n * Behavior only — the consumer owns the height transition and all decoration.\n * The controller keeps the open lifecycle ordered so `hidden` (effectively\n * `display:none`) never blocks measurement or the transition:\n * - **Open**: drop `hidden` → measure the natural height into\n * `--stimeo--collapsible-content-height` → set `data-state=\"open\"`.\n * - **Close**: set `data-state=\"closed\"` (CSS shrinks the height) → re-apply\n * `hidden` once the transition settles. With no transition (or reduced motion,\n * which the consumer's CSS expresses as a zero duration) it is applied\n * immediately; an owned fallback covers missing terminal events.\n */\nexport class CollapsibleController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"content\"];\n static override values = {\n open: { type: Boolean, default: false },\n };\n static actions = [\"toggle\"] as const;\n\n declare readonly triggerTarget: HTMLElement;\n declare readonly contentTarget: HTMLElement;\n declare readonly hasTriggerTarget: boolean;\n declare readonly hasContentTarget: boolean;\n\n declare openValue: boolean;\n\n /** Owns the cancellable close-transition wait and its bounded fallback. */\n readonly #transition = new TransitionCompletion();\n /** Distinguishes dynamic target churn from the callbacks that precede `connect()`. */\n #connected = false;\n\n /**\n * Establishes the initial open/closed state without waiting for a close transition.\n *\n * The DOM is the source of truth on reconnect (Turbo cache restore / morph): an\n * **explicit** state attribute — `aria-expanded=\"true\"`/`\"false\"` (or, with no\n * trigger, `data-state=\"open\"`/`\"closed\"`) — is honored verbatim so a region the\n * user opened *or* closed survives a back-navigation, even when the declarative\n * `open` Value disagrees. An already-open region remains open without a\n * close/reopen cycle. The Value only seeds a genuinely fresh render where no\n * state attribute is present yet; any opening animation in that case belongs to\n * the consumer's CSS.\n */\n override connect(): void {\n this.#connected = true;\n this.#apply(this.#initialOpen(), false);\n }\n\n /** Resolves the connect-time state: explicit DOM state wins, else the `open` Value. */\n #initialOpen(): boolean {\n if (this.hasTriggerTarget) {\n const expanded = this.triggerTarget.getAttribute(\"aria-expanded\");\n if (expanded === \"true\") return true;\n if (expanded === \"false\") return false;\n } else if (this.hasContentTarget) {\n const state = this.contentTarget.getAttribute(\"data-state\");\n if (state === \"open\") return true;\n if (state === \"closed\") return false;\n }\n return this.openValue;\n }\n\n override disconnect(): void {\n this.#connected = false;\n this.#transition.cancel();\n }\n\n /** Reconciles a replacement trigger target with the content's live state. */\n triggerTargetConnected(trigger: HTMLElement): void {\n if (!this.#connected || !this.hasContentTarget) return;\n trigger.setAttribute(\n \"aria-expanded\",\n this.contentTarget.getAttribute(\"data-state\") === \"open\" ? \"true\" : \"false\",\n );\n }\n\n /** Reconciles a replacement content target with the disclosure's live state. */\n contentTargetConnected(content: HTMLElement): void {\n if (!this.#connected) return;\n this.#transition.cancel();\n const open = this.hasTriggerTarget\n ? this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\"\n : content.getAttribute(\"data-state\") === \"open\";\n this.#applyContent(content, open, false);\n }\n\n /** Cancels a wait tied to a content target that was removed or replaced. */\n contentTargetDisconnected(): void {\n this.#transition.cancel();\n }\n\n /** Toggles the region open/closed. Bound via `data-action` (click). */\n toggle(): void {\n this.#apply(!this.#isOpen, true);\n }\n\n /**\n * Whether the region is logically open. Read from `aria-expanded` (not the\n * content's `hidden`) so a click *during* a close transition — when `hidden`\n * is still deferred — correctly reopens instead of re-closing.\n */\n get #isOpen(): boolean {\n if (this.hasTriggerTarget) {\n return this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\";\n }\n return this.hasContentTarget && this.contentTarget.getAttribute(\"data-state\") === \"open\";\n }\n\n /**\n * Drives the disclosure to `open`, syncing the trigger's `aria-expanded` and\n * the content's `hidden` / `data-state` / height variable in an order where\n * `hidden` never blocks measurement or the transition.\n *\n * @param open - Target state.\n * @param waitForCloseTransition - When `false` (initial `connect`) the close\n * path applies `hidden` immediately. This flag does not suppress consumer CSS\n * on the open path.\n */\n #apply(open: boolean, waitForCloseTransition: boolean): void {\n if (this.hasTriggerTarget) {\n this.triggerTarget.setAttribute(\"aria-expanded\", open ? \"true\" : \"false\");\n }\n if (!this.hasContentTarget) return;\n\n const content = this.contentTarget;\n this.#transition.cancel();\n this.#applyContent(content, open, waitForCloseTransition);\n }\n\n /** Reflects one content target without relying on a later target lookup. */\n #applyContent(content: HTMLElement, open: boolean, waitForCloseTransition: boolean): void {\n if (open) {\n content.hidden = false;\n // Measure the natural height only once it is laid out (hidden removed) so\n // the consumer's `height` transition has a concrete target to animate to.\n content.style.setProperty(\n \"--stimeo--collapsible-content-height\",\n `${content.scrollHeight}px`,\n );\n content.setAttribute(\"data-state\", \"open\");\n return;\n }\n\n content.setAttribute(\"data-state\", \"closed\");\n if (waitForCloseTransition) {\n this.#applyHiddenAfterTransition(content);\n } else {\n content.hidden = true;\n }\n }\n\n /**\n * Re-applies `hidden` once the close transition settles. Guarded against a\n * reopen mid-transition; the shared waiter also guarantees a bounded fallback\n * when the browser emits no terminal transition event.\n */\n #applyHiddenAfterTransition(content: HTMLElement): void {\n this.#transition.wait(content, () => {\n if (content.getAttribute(\"data-state\") === \"closed\") {\n content.hidden = true;\n }\n });\n }\n}\n"]}
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@@ -8,6 +8,7 @@ import { Controller } from '@hotwired/stimulus';
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8
8
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* data-stimeo--color-picker-value-value="#3366cc">
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9
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* <div role="slider" aria-label="Hue" data-channel="hue" tabindex="0"
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* aria-valuemin="0" aria-valuemax="360" aria-valuenow="210"
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* data-value-text="Hue {value} degrees"
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* data-stimeo--color-picker-target="slider"
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* data-action="keydown->stimeo--color-picker#onKeydown
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* pointerdown->stimeo--color-picker#onPointerDown"></div>
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@@ -38,18 +39,36 @@ import { Controller } from '@hotwired/stimulus';
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38
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* here reads `direction`. A gradient has no logical `to` keyword, so mirroring
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* one means swapping `to right`/`to left` under a `:dir(rtl)` selector.
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*
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-
*
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-
*
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-
*
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*
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* A channel slider announces its bounds from its own `aria-valuemin`/`aria-valuemax`,
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* falling back per channel when they are absent or blank; the resolved pair is
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* written back, so assistive tech never hears the `slider` role's 0–100 default
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45
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* over a hue that reaches 360. `aria-valuetext` is filled from the slider's
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46
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* `data-value-text` template — `{value}` is the channel value — which
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+
* keeps the announced wording i18n-neutral; without a template the text is English.
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+
*
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+
* A drag belongs to the pointer that started it: only a primary button opens one,
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50
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+
* and {@link OwnedPointerSession} filters movement and termination by that
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51
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+
* `pointerId`, so a second finger neither steers nor cuts the gesture. Its
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+
* listeners are released on drag end, when the slider leaves, and on `disconnect()`
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+
* (Turbo navigation included).
|
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*
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55
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* The `value` Value carries the color in both directions: every settled color is
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+
* written back, so a Turbo cache restore and a form submission both carry the color
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+
* the user picked. An outside write — application code or a morph — re-seeds the
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+
* model and reports `reconcile`. The ARIA attributes, `--stimeo--color`, and the
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+
* mirrored input values are this controller's own output and stay in the DOM as
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* written, which is what makes the restored snapshot show the current color.
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*
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* The internal model is integer HSL(A), so a hex → HSL → hex round-trip is not
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* exactly bijective: a typed hex can normalize to a near (not identical) value
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64
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* once the HSL sliders are touched. This keeps the model small and zero-dep; use a
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* dedicated color library on the consumer side if exact hex preservation matters.
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*
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+
* While `alpha` is disabled the model stays opaque and an alpha slider authored
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* anyway edits nothing, so the hex and `change`'s `rgba.a` never disagree.
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*
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* A color the user set through a slider or the hex input is reported as
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-
* `stimeo--color-picker:change`.
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* `stimeo--color-picker:change`. Changing `alpha` or `value` at runtime can move the
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72
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* committed color without a user edit, and that arrives as
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* `stimeo--color-picker:reconcile` with the same detail. Neither fires on connect.
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*/
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@@ -86,9 +105,21 @@ declare class ColorPickerController extends Controller<HTMLElement> {
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86
105
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disconnect(): void;
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106
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/** Repaints when application code (or a Turbo morph) changes `alpha` at runtime. */
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alphaValueChanged(): void;
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+
/** Adopts a color application code (or a Turbo morph) put in `value` at runtime. */
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+
valueValueChanged(): void;
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/** Hydrates a channel slider inserted or replaced at runtime. */
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+
sliderTargetConnected(slider: HTMLElement): void;
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+
/** Ends a gesture whose geometry target disappeared or ceased being a target. */
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+
sliderTargetDisconnected(slider: HTMLElement): void;
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+
/** Fills a hex input inserted or replaced at runtime with the current color. */
|
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+
hexTargetConnected(hex: HTMLInputElement): void;
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+
/** Fills a form field inserted or replaced at runtime with the current color. */
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+
fieldTargetConnected(field: HTMLInputElement): void;
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118
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+
/** Publishes the current color on a preview inserted or replaced at runtime. */
|
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119
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+
previewTargetConnected(preview: HTMLElement): void;
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120
|
/** Keyboard stepping on the focused channel slider (APG Slider model). */
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121
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onKeydown(event: KeyboardEvent): void;
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91
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-
/** Begins a
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122
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+
/** Begins a primary-button drag on a channel slider, owned by its own pointer. */
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123
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onPointerDown(event: PointerEvent): void;
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124
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/** Parses the hex input on confirm and syncs every channel + surface. */
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125
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onHexInput(): void;
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@@ -58,8 +58,62 @@ var MicrotaskCoalescer = class {
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58
58
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}
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59
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};
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+
// src/utils/owned_pointer_session.ts
|
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62
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+
var OwnedPointerSession = class {
|
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63
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+
pointerId;
|
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64
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+
#owner;
|
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65
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+
#handlers;
|
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66
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+
#abort = new AbortController();
|
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+
#active = true;
|
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68
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+
constructor(start, owner, handlers) {
|
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+
this.pointerId = start.pointerId;
|
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+
this.#owner = owner;
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+
this.#handlers = handlers;
|
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+
const { signal } = this.#abort;
|
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73
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+
owner.ownerDocument.addEventListener("pointermove", this.#onMove, { signal });
|
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74
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+
owner.ownerDocument.addEventListener("pointerup", this.#onEndEvent, { signal });
|
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75
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+
owner.ownerDocument.addEventListener("pointercancel", this.#onEndEvent, { signal });
|
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+
owner.addEventListener("lostpointercapture", this.#onLostCapture, { signal });
|
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+
try {
|
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78
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+
owner.setPointerCapture?.(this.pointerId);
|
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79
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+
} catch {
|
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80
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+
}
|
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81
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+
}
|
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+
/** Whether this session still owns its pointer and listeners. */
|
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83
|
+
get active() {
|
|
84
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+
return this.#active;
|
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85
|
+
}
|
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86
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+
/** Whether `event` belongs to the initiating pointer of the live session. */
|
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87
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+
owns(event) {
|
|
88
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+
return this.#active && event.pointerId === this.pointerId;
|
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89
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+
}
|
|
90
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+
/** Releases capture/listeners and invokes the end callback exactly once. */
|
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91
|
+
end() {
|
|
92
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+
if (!this.#active) return;
|
|
93
|
+
this.#active = false;
|
|
94
|
+
this.#abort.abort();
|
|
95
|
+
try {
|
|
96
|
+
this.#owner.releasePointerCapture?.(this.pointerId);
|
|
97
|
+
} catch {
|
|
98
|
+
}
|
|
99
|
+
this.#handlers.end?.();
|
|
100
|
+
}
|
|
101
|
+
#onMove = (event) => {
|
|
102
|
+
if (this.owns(event)) this.#handlers.move(event);
|
|
103
|
+
};
|
|
104
|
+
#onEndEvent = (event) => {
|
|
105
|
+
if (this.owns(event)) this.end();
|
|
106
|
+
};
|
|
107
|
+
#onLostCapture = (event) => {
|
|
108
|
+
const pointerId = event.pointerId;
|
|
109
|
+
if (typeof pointerId === "number" && pointerId !== this.pointerId) return;
|
|
110
|
+
this.end();
|
|
111
|
+
};
|
|
112
|
+
};
|
|
113
|
+
|
|
61
114
|
// src/controllers/color_picker_controller.ts
|
|
62
115
|
var COLOR_PROPERTY = "--stimeo--color";
|
|
116
|
+
var VALUE_TEXT_ATTRIBUTE = "data-value-text";
|
|
63
117
|
var CHANNEL_RANGE = {
|
|
64
118
|
hue: [0, 360],
|
|
65
119
|
saturation: [0, 100],
|
|
@@ -79,10 +133,10 @@ var ColorPickerController = class extends Controller {
|
|
|
79
133
|
get #mirrored() {
|
|
80
134
|
return this.logicalTrackValue && isRtl(this.element);
|
|
81
135
|
}
|
|
82
|
-
/** The current color in the editing model. */
|
|
136
|
+
/** The current color in the editing model; its alpha is 100 while `alpha` is off. */
|
|
83
137
|
#color = { hue: 0, saturation: 0, lightness: 0, alpha: 100 };
|
|
84
|
-
/**
|
|
85
|
-
#
|
|
138
|
+
/** The pointer that owns the live drag, with the slider whose geometry maps it. */
|
|
139
|
+
#drag = null;
|
|
86
140
|
/** Color the last repaint settled on, so a configuration-driven move is reported once. */
|
|
87
141
|
#committedHex = null;
|
|
88
142
|
/**
|
|
@@ -93,25 +147,48 @@ var ColorPickerController = class extends Controller {
|
|
|
93
147
|
/** Seeds the model from the initial hex value and renders every surface. */
|
|
94
148
|
connect() {
|
|
95
149
|
this.#repaint.activate();
|
|
96
|
-
|
|
97
|
-
if (parsed) this.#color = this.alphaValue ? parsed : { ...parsed, alpha: 100 };
|
|
150
|
+
this.#adoptValue();
|
|
98
151
|
this.#render();
|
|
99
152
|
}
|
|
100
153
|
/** Cancels any active pointer drag so document listeners never leak. */
|
|
101
154
|
disconnect() {
|
|
102
155
|
this.#repaint.cancel();
|
|
103
|
-
this.#
|
|
104
|
-
this.#dragAbort = null;
|
|
156
|
+
this.#endDrag();
|
|
105
157
|
}
|
|
106
158
|
/** Repaints when application code (or a Turbo morph) changes `alpha` at runtime. */
|
|
107
159
|
alphaValueChanged() {
|
|
108
160
|
this.#repaint.schedule();
|
|
109
161
|
}
|
|
162
|
+
/** Adopts a color application code (or a Turbo morph) put in `value` at runtime. */
|
|
163
|
+
valueValueChanged() {
|
|
164
|
+
if (this.valueValue === this.#committedHex) return;
|
|
165
|
+
this.#repaint.schedule();
|
|
166
|
+
}
|
|
167
|
+
/** Hydrates a channel slider inserted or replaced at runtime. */
|
|
168
|
+
sliderTargetConnected(slider) {
|
|
169
|
+
this.#renderSlider(slider);
|
|
170
|
+
}
|
|
171
|
+
/** Ends a gesture whose geometry target disappeared or ceased being a target. */
|
|
172
|
+
sliderTargetDisconnected(slider) {
|
|
173
|
+
if (this.#drag?.slider === slider) this.#endDrag();
|
|
174
|
+
}
|
|
175
|
+
/** Fills a hex input inserted or replaced at runtime with the current color. */
|
|
176
|
+
hexTargetConnected(hex) {
|
|
177
|
+
this.#mirrorColor(hex, this.#hexString());
|
|
178
|
+
}
|
|
179
|
+
/** Fills a form field inserted or replaced at runtime with the current color. */
|
|
180
|
+
fieldTargetConnected(field) {
|
|
181
|
+
this.#mirrorColor(field, this.#hexString());
|
|
182
|
+
}
|
|
183
|
+
/** Publishes the current color on a preview inserted or replaced at runtime. */
|
|
184
|
+
previewTargetConnected(preview) {
|
|
185
|
+
this.#publishColor(preview, this.#hexString());
|
|
186
|
+
}
|
|
110
187
|
/** Keyboard stepping on the focused channel slider (APG Slider model). */
|
|
111
188
|
onKeydown(event) {
|
|
112
189
|
if (isReservedArrowChord(event)) return;
|
|
113
190
|
const slider = event.currentTarget;
|
|
114
|
-
const channel = this.#
|
|
191
|
+
const channel = this.#editableChannel(slider);
|
|
115
192
|
if (!channel) return;
|
|
116
193
|
const [min, max] = this.#rangeOf(slider, channel);
|
|
117
194
|
const value = this.#color[channel];
|
|
@@ -143,34 +220,36 @@ var ColorPickerController = class extends Controller {
|
|
|
143
220
|
event.preventDefault();
|
|
144
221
|
this.#setChannel(channel, next, min, max);
|
|
145
222
|
}
|
|
146
|
-
/** Begins a
|
|
223
|
+
/** Begins a primary-button drag on a channel slider, owned by its own pointer. */
|
|
147
224
|
onPointerDown(event) {
|
|
225
|
+
if (event.button !== 0 || this.#drag) return;
|
|
148
226
|
const slider = event.currentTarget;
|
|
149
|
-
const channel = this.#
|
|
227
|
+
const channel = this.#editableChannel(slider);
|
|
150
228
|
if (!channel) return;
|
|
151
|
-
event.preventDefault();
|
|
152
|
-
slider.focus();
|
|
153
229
|
const [min, max] = this.#rangeOf(slider, channel);
|
|
154
230
|
const mirrored = this.#mirrored;
|
|
155
231
|
const update = (clientX) => {
|
|
156
232
|
const rect = slider.getBoundingClientRect();
|
|
157
|
-
if (rect.width === 0) return;
|
|
233
|
+
if (rect.width === 0) return false;
|
|
158
234
|
const offset = Math.min(1, Math.max(0, (clientX - rect.left) / rect.width));
|
|
159
235
|
const fraction = mirrored ? 1 - offset : offset;
|
|
160
236
|
this.#setChannel(channel, min + fraction * (max - min), min, max);
|
|
237
|
+
return true;
|
|
161
238
|
};
|
|
162
|
-
update(event.clientX);
|
|
163
|
-
|
|
164
|
-
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
239
|
+
if (!update(event.clientX)) return;
|
|
240
|
+
event.preventDefault();
|
|
241
|
+
slider.focus();
|
|
242
|
+
const drag = { pointer: null, slider };
|
|
243
|
+
drag.pointer = new OwnedPointerSession(event, slider, {
|
|
244
|
+
move: (move) => {
|
|
245
|
+
if (slider.isConnected) update(move.clientX);
|
|
246
|
+
else this.#endDrag();
|
|
247
|
+
},
|
|
248
|
+
end: () => {
|
|
249
|
+
if (this.#drag === drag) this.#drag = null;
|
|
250
|
+
}
|
|
251
|
+
});
|
|
252
|
+
this.#drag = drag;
|
|
174
253
|
}
|
|
175
254
|
/** Parses the hex input on confirm and syncs every channel + surface. */
|
|
176
255
|
onHexInput() {
|
|
@@ -180,9 +259,22 @@ var ColorPickerController = class extends Controller {
|
|
|
180
259
|
this.hexTarget.value = this.#hexString();
|
|
181
260
|
return;
|
|
182
261
|
}
|
|
183
|
-
this.#color = this
|
|
262
|
+
this.#color = this.#opaqueUnlessEnabled(parsed);
|
|
184
263
|
this.#commitColor();
|
|
185
264
|
}
|
|
265
|
+
/** Replaces the model with the color `value` names, leaving an unparsable one alone. */
|
|
266
|
+
#adoptValue() {
|
|
267
|
+
const parsed = hexToHsla(this.valueValue);
|
|
268
|
+
if (parsed) this.#color = this.#opaqueUnlessEnabled(parsed);
|
|
269
|
+
}
|
|
270
|
+
/**
|
|
271
|
+
* The model a parsed color implies: alpha only survives while its channel is
|
|
272
|
+
* enabled, because `hexString()` would otherwise emit `#RRGGBB` while `change`
|
|
273
|
+
* reported `rgba.a < 1`.
|
|
274
|
+
*/
|
|
275
|
+
#opaqueUnlessEnabled(parsed) {
|
|
276
|
+
return this.alphaValue ? parsed : { ...parsed, alpha: 100 };
|
|
277
|
+
}
|
|
186
278
|
/** Clamps and snaps one channel to an integer, then re-renders + emits change. */
|
|
187
279
|
#setChannel(channel, raw, min, max) {
|
|
188
280
|
this.#color[channel] = Math.round(Math.min(max, Math.max(min, raw)));
|
|
@@ -201,32 +293,57 @@ var ColorPickerController = class extends Controller {
|
|
|
201
293
|
}
|
|
202
294
|
}
|
|
203
295
|
/**
|
|
204
|
-
* Reflects the model onto sliders, the hex input, preview,
|
|
296
|
+
* Reflects the model onto sliders, the hex input, preview, form field, and the
|
|
297
|
+
* `value` Value it serializes into.
|
|
205
298
|
*
|
|
206
299
|
* @stimeoRenderRoot
|
|
207
300
|
*/
|
|
208
301
|
#render() {
|
|
209
|
-
for (const slider of this.sliderTargets)
|
|
210
|
-
const channel = this.#channelOf(slider);
|
|
211
|
-
if (!channel) continue;
|
|
212
|
-
const value = this.#color[channel];
|
|
213
|
-
slider.setAttribute("aria-valuenow", String(value));
|
|
214
|
-
slider.setAttribute("aria-valuetext", valueText(channel, value));
|
|
215
|
-
}
|
|
302
|
+
for (const slider of this.sliderTargets) this.#renderSlider(slider);
|
|
216
303
|
const hex = this.#hexString();
|
|
217
304
|
this.#committedHex = hex;
|
|
218
|
-
if (this.
|
|
219
|
-
|
|
220
|
-
for (const
|
|
221
|
-
this.
|
|
305
|
+
if (this.valueValue !== hex) this.valueValue = hex;
|
|
306
|
+
if (this.hasHexTarget) this.#mirrorColor(this.hexTarget, hex);
|
|
307
|
+
for (const field of this.fieldTargets) this.#mirrorColor(field, hex);
|
|
308
|
+
for (const preview of this.previewTargets) this.#publishColor(preview, hex);
|
|
309
|
+
this.#publishColor(this.element, hex);
|
|
310
|
+
}
|
|
311
|
+
/** Writes one slider's announced range, value, and value text, skipping equal ones. */
|
|
312
|
+
#renderSlider(slider) {
|
|
313
|
+
const channel = this.#channelOf(slider);
|
|
314
|
+
if (!channel) return;
|
|
315
|
+
const [min, max] = this.#rangeOf(slider, channel);
|
|
316
|
+
const value = this.#color[channel];
|
|
317
|
+
const attributes = {
|
|
318
|
+
"aria-valuemin": String(min),
|
|
319
|
+
"aria-valuemax": String(max),
|
|
320
|
+
"aria-valuenow": String(value),
|
|
321
|
+
"aria-valuetext": this.#valueText(slider, channel, value)
|
|
322
|
+
};
|
|
323
|
+
for (const [name, next] of Object.entries(attributes)) {
|
|
324
|
+
if (slider.getAttribute(name) !== next) slider.setAttribute(name, next);
|
|
325
|
+
}
|
|
326
|
+
}
|
|
327
|
+
/** Mirrors the color into an input, leaving an already-equal value untouched. */
|
|
328
|
+
#mirrorColor(input, hex) {
|
|
329
|
+
if (input.value !== hex) input.value = hex;
|
|
330
|
+
}
|
|
331
|
+
/** Publishes the color as the consumer's CSS hook, skipping an equal value. */
|
|
332
|
+
#publishColor(element, hex) {
|
|
333
|
+
if (element.style.getPropertyValue(COLOR_PROPERTY) !== hex) {
|
|
334
|
+
element.style.setProperty(COLOR_PROPERTY, hex);
|
|
335
|
+
}
|
|
222
336
|
}
|
|
223
337
|
/**
|
|
224
|
-
* Repaints after
|
|
225
|
-
* settled on. Disabling alpha drops it from the model
|
|
226
|
-
*
|
|
338
|
+
* Repaints after a declarative input changed at runtime and reports a color this
|
|
339
|
+
* controller settled on. Disabling alpha drops it from the model and an outside
|
|
340
|
+
* `value` names another color, so the committed color can move without a user
|
|
341
|
+
* edit; `change` stays reserved for the picker's own actions.
|
|
227
342
|
*/
|
|
228
343
|
#reconcileColor() {
|
|
229
344
|
const previous = this.#committedHex;
|
|
345
|
+
if (previous !== null && this.valueValue !== previous) this.#adoptValue();
|
|
346
|
+
if (!this.alphaValue) this.#color.alpha = 100;
|
|
230
347
|
this.#render();
|
|
231
348
|
if (previous !== null && this.#committedHex !== previous) {
|
|
232
349
|
this.dispatch("reconcile", { detail: this.#settledDetail() });
|
|
@@ -247,7 +364,27 @@ var ColorPickerController = class extends Controller {
|
|
|
247
364
|
/** Reads a slider's `data-channel`, if it is a known channel. */
|
|
248
365
|
#channelOf(slider) {
|
|
249
366
|
const channel = slider.getAttribute("data-channel");
|
|
250
|
-
return channel && channel
|
|
367
|
+
return channel && Object.hasOwn(CHANNEL_RANGE, channel) ? channel : null;
|
|
368
|
+
}
|
|
369
|
+
/**
|
|
370
|
+
* The channel a slider edits, or null when this picker edits none through it. An
|
|
371
|
+
* alpha slider authored while `alpha` is off edits nothing: moving it would leave
|
|
372
|
+
* the model translucent behind an opaque `#RRGGBB`.
|
|
373
|
+
*/
|
|
374
|
+
#editableChannel(slider) {
|
|
375
|
+
const channel = this.#channelOf(slider);
|
|
376
|
+
return channel === "alpha" && !this.alphaValue ? null : channel;
|
|
377
|
+
}
|
|
378
|
+
/** The channel's announced text: the slider's template, or the built-in English. */
|
|
379
|
+
#valueText(slider, channel, value) {
|
|
380
|
+
const template = slider.getAttribute(VALUE_TEXT_ATTRIBUTE);
|
|
381
|
+
return template ? template.replaceAll("{value}", String(value)) : defaultValueText(channel, value);
|
|
382
|
+
}
|
|
383
|
+
/** Ends the live drag so no further movement of that pointer reaches the model. */
|
|
384
|
+
#endDrag() {
|
|
385
|
+
const drag = this.#drag;
|
|
386
|
+
this.#drag = null;
|
|
387
|
+
drag?.pointer?.end();
|
|
251
388
|
}
|
|
252
389
|
/**
|
|
253
390
|
* A slider's `[min, max]` from aria-valuemin/max, falling back per channel.
|
|
@@ -263,7 +400,7 @@ var ColorPickerController = class extends Controller {
|
|
|
263
400
|
];
|
|
264
401
|
}
|
|
265
402
|
};
|
|
266
|
-
function
|
|
403
|
+
function defaultValueText(channel, value) {
|
|
267
404
|
const label = channel.charAt(0).toUpperCase() + channel.slice(1);
|
|
268
405
|
const unit = channel === "hue" ? "degrees" : "percent";
|
|
269
406
|
return `${label} ${value} ${unit}`;
|