stimeo-ui 0.2.1 → 0.3.0

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Files changed (184) hide show
  1. package/CHANGELOG.md +104 -0
  2. package/dist/cable/index.d.ts +16 -16
  3. package/dist/cable/index.js.map +1 -1
  4. package/dist/controllers/accordion_controller.js +10 -0
  5. package/dist/controllers/accordion_controller.js.map +1 -1
  6. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  7. package/dist/controllers/breadcrumb_controller.d.ts +97 -10
  8. package/dist/controllers/breadcrumb_controller.js +225 -13
  9. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  10. package/dist/controllers/calendar_controller.d.ts +11 -1
  11. package/dist/controllers/calendar_controller.js +89 -22
  12. package/dist/controllers/calendar_controller.js.map +1 -1
  13. package/dist/controllers/carousel_controller.d.ts +16 -1
  14. package/dist/controllers/carousel_controller.js +47 -6
  15. package/dist/controllers/carousel_controller.js.map +1 -1
  16. package/dist/controllers/collapsible_controller.js +2 -2
  17. package/dist/controllers/collapsible_controller.js.map +1 -1
  18. package/dist/controllers/color_picker_controller.d.ts +12 -1
  19. package/dist/controllers/color_picker_controller.js +46 -7
  20. package/dist/controllers/color_picker_controller.js.map +1 -1
  21. package/dist/controllers/combobox_controller.d.ts +14 -1
  22. package/dist/controllers/combobox_controller.js +162 -23
  23. package/dist/controllers/combobox_controller.js.map +1 -1
  24. package/dist/controllers/command_palette_controller.d.ts +2 -0
  25. package/dist/controllers/command_palette_controller.js +194 -17
  26. package/dist/controllers/command_palette_controller.js.map +1 -1
  27. package/dist/controllers/confirm_controller.js.map +1 -1
  28. package/dist/controllers/context_menu_controller.d.ts +7 -6
  29. package/dist/controllers/context_menu_controller.js +32 -10
  30. package/dist/controllers/context_menu_controller.js.map +1 -1
  31. package/dist/controllers/count_up_controller.js.map +1 -1
  32. package/dist/controllers/data_grid_controller.d.ts +19 -1
  33. package/dist/controllers/data_grid_controller.js +82 -4
  34. package/dist/controllers/data_grid_controller.js.map +1 -1
  35. package/dist/controllers/date_range_picker_controller.d.ts +1 -0
  36. package/dist/controllers/date_range_picker_controller.js +27 -3
  37. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  38. package/dist/controllers/dialog_controller.js.map +1 -1
  39. package/dist/controllers/dismissible_controller.js.map +1 -1
  40. package/dist/controllers/drawer_controller.js.map +1 -1
  41. package/dist/controllers/dropdown_controller.d.ts +1 -2
  42. package/dist/controllers/dropdown_controller.js.map +1 -1
  43. package/dist/controllers/editable_controller.js +1 -0
  44. package/dist/controllers/editable_controller.js.map +1 -1
  45. package/dist/controllers/focus_controller.d.ts +1 -1
  46. package/dist/controllers/focus_controller.js.map +1 -1
  47. package/dist/controllers/form_field_controller.js.map +1 -1
  48. package/dist/controllers/form_validation_controller.js +1 -1
  49. package/dist/controllers/form_validation_controller.js.map +1 -1
  50. package/dist/controllers/highlight_controller.js.map +1 -1
  51. package/dist/controllers/hover_card_controller.d.ts +1 -1
  52. package/dist/controllers/hover_card_controller.js.map +1 -1
  53. package/dist/controllers/intersection_controller.js +36 -11
  54. package/dist/controllers/intersection_controller.js.map +1 -1
  55. package/dist/controllers/lazy_frame_controller.js +31 -10
  56. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  57. package/dist/controllers/listbox_controller.d.ts +9 -2
  58. package/dist/controllers/listbox_controller.js +257 -53
  59. package/dist/controllers/listbox_controller.js.map +1 -1
  60. package/dist/controllers/local_time_controller.js +2 -2
  61. package/dist/controllers/local_time_controller.js.map +1 -1
  62. package/dist/controllers/menu_controller.d.ts +29 -11
  63. package/dist/controllers/menu_controller.js +104 -17
  64. package/dist/controllers/menu_controller.js.map +1 -1
  65. package/dist/controllers/menubar_controller.d.ts +91 -11
  66. package/dist/controllers/menubar_controller.js +415 -63
  67. package/dist/controllers/menubar_controller.js.map +1 -1
  68. package/dist/controllers/meter_controller.js.map +1 -1
  69. package/dist/controllers/multi_select_controller.d.ts +31 -5
  70. package/dist/controllers/multi_select_controller.js +312 -29
  71. package/dist/controllers/multi_select_controller.js.map +1 -1
  72. package/dist/controllers/navigation_menu_controller.d.ts +65 -18
  73. package/dist/controllers/navigation_menu_controller.js +154 -27
  74. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  75. package/dist/controllers/nested_form_controller.d.ts +4 -5
  76. package/dist/controllers/nested_form_controller.js.map +1 -1
  77. package/dist/controllers/number_input_controller.d.ts +1 -1
  78. package/dist/controllers/number_input_controller.js +7 -0
  79. package/dist/controllers/number_input_controller.js.map +1 -1
  80. package/dist/controllers/otp_controller.js +18 -1
  81. package/dist/controllers/otp_controller.js.map +1 -1
  82. package/dist/controllers/overflow_indicator_controller.d.ts +3 -2
  83. package/dist/controllers/overflow_indicator_controller.js +81 -13
  84. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  85. package/dist/controllers/overflow_menu_controller.d.ts +78 -19
  86. package/dist/controllers/overflow_menu_controller.js +381 -57
  87. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  88. package/dist/controllers/pagination_controller.d.ts +36 -5
  89. package/dist/controllers/pagination_controller.js +163 -32
  90. package/dist/controllers/pagination_controller.js.map +1 -1
  91. package/dist/controllers/persist_controller.js +6 -6
  92. package/dist/controllers/persist_controller.js.map +1 -1
  93. package/dist/controllers/pointer_drag_controller.d.ts +2 -3
  94. package/dist/controllers/pointer_drag_controller.js +9 -1
  95. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  96. package/dist/controllers/popover_controller.d.ts +1 -2
  97. package/dist/controllers/popover_controller.js +2 -2
  98. package/dist/controllers/popover_controller.js.map +1 -1
  99. package/dist/controllers/portal_controller.d.ts +4 -4
  100. package/dist/controllers/portal_controller.js.map +1 -1
  101. package/dist/controllers/progress_controller.js.map +1 -1
  102. package/dist/controllers/radio_group_controller.js +22 -3
  103. package/dist/controllers/radio_group_controller.js.map +1 -1
  104. package/dist/controllers/range_slider_controller.d.ts +14 -4
  105. package/dist/controllers/range_slider_controller.js +32 -6
  106. package/dist/controllers/range_slider_controller.js.map +1 -1
  107. package/dist/controllers/rating_controller.js +16 -2
  108. package/dist/controllers/rating_controller.js.map +1 -1
  109. package/dist/controllers/read_more_controller.js +63 -19
  110. package/dist/controllers/read_more_controller.js.map +1 -1
  111. package/dist/controllers/reading_progress_controller.js.map +1 -1
  112. package/dist/controllers/resizable_controller.d.ts +3 -1
  113. package/dist/controllers/resizable_controller.js +65 -1
  114. package/dist/controllers/resizable_controller.js.map +1 -1
  115. package/dist/controllers/roving_controller.js +17 -2
  116. package/dist/controllers/roving_controller.js.map +1 -1
  117. package/dist/controllers/scroll_area_controller.js +86 -12
  118. package/dist/controllers/scroll_area_controller.js.map +1 -1
  119. package/dist/controllers/scroll_restore_controller.js +1 -1
  120. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  121. package/dist/controllers/scroll_visibility_controller.d.ts +6 -3
  122. package/dist/controllers/scroll_visibility_controller.js +33 -3
  123. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  124. package/dist/controllers/scrollspy_controller.d.ts +64 -15
  125. package/dist/controllers/scrollspy_controller.js +346 -73
  126. package/dist/controllers/scrollspy_controller.js.map +1 -1
  127. package/dist/controllers/separator_controller.d.ts +20 -5
  128. package/dist/controllers/separator_controller.js +9 -0
  129. package/dist/controllers/separator_controller.js.map +1 -1
  130. package/dist/controllers/sidebar_controller.d.ts +1 -1
  131. package/dist/controllers/sidebar_controller.js.map +1 -1
  132. package/dist/controllers/skeleton_controller.js +1 -1
  133. package/dist/controllers/skeleton_controller.js.map +1 -1
  134. package/dist/controllers/slider_controller.d.ts +11 -1
  135. package/dist/controllers/slider_controller.js +32 -6
  136. package/dist/controllers/slider_controller.js.map +1 -1
  137. package/dist/controllers/sortable_controller.d.ts +3 -1
  138. package/dist/controllers/sortable_controller.js +34 -3
  139. package/dist/controllers/sortable_controller.js.map +1 -1
  140. package/dist/controllers/spinner_controller.js +1 -1
  141. package/dist/controllers/spinner_controller.js.map +1 -1
  142. package/dist/controllers/stick_to_bottom_controller.d.ts +5 -6
  143. package/dist/controllers/stick_to_bottom_controller.js +2 -1
  144. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  145. package/dist/controllers/sticky_observer_controller.js +32 -11
  146. package/dist/controllers/sticky_observer_controller.js.map +1 -1
  147. package/dist/controllers/submit_once_controller.d.ts +2 -2
  148. package/dist/controllers/submit_once_controller.js.map +1 -1
  149. package/dist/controllers/switch_controller.js +1 -0
  150. package/dist/controllers/switch_controller.js.map +1 -1
  151. package/dist/controllers/tabs_controller.d.ts +11 -3
  152. package/dist/controllers/tabs_controller.js +26 -3
  153. package/dist/controllers/tabs_controller.js.map +1 -1
  154. package/dist/controllers/tags_input_controller.js +22 -2
  155. package/dist/controllers/tags_input_controller.js.map +1 -1
  156. package/dist/controllers/theme_controller.d.ts +1 -1
  157. package/dist/controllers/theme_controller.js +22 -3
  158. package/dist/controllers/theme_controller.js.map +1 -1
  159. package/dist/controllers/time_picker_controller.js +20 -1
  160. package/dist/controllers/time_picker_controller.js.map +1 -1
  161. package/dist/controllers/toast_controller.d.ts +4 -5
  162. package/dist/controllers/toast_controller.js +4 -5
  163. package/dist/controllers/toast_controller.js.map +1 -1
  164. package/dist/controllers/toggle_group_controller.js +23 -2
  165. package/dist/controllers/toggle_group_controller.js.map +1 -1
  166. package/dist/controllers/toolbar_controller.d.ts +53 -13
  167. package/dist/controllers/toolbar_controller.js +230 -31
  168. package/dist/controllers/toolbar_controller.js.map +1 -1
  169. package/dist/controllers/tooltip_controller.d.ts +1 -1
  170. package/dist/controllers/tooltip_controller.js.map +1 -1
  171. package/dist/controllers/transition_controller.js.map +1 -1
  172. package/dist/controllers/tree_view_controller.d.ts +87 -6
  173. package/dist/controllers/tree_view_controller.js +467 -51
  174. package/dist/controllers/tree_view_controller.js.map +1 -1
  175. package/dist/index.js +3514 -689
  176. package/dist/index.js.map +1 -1
  177. package/dist/inspector/cli.d.ts +375 -39
  178. package/dist/inspector/cli.js +228 -14
  179. package/dist/inspector/cli.js.map +1 -1
  180. package/dist/inspector/cli_bin.js +419 -48
  181. package/dist/inspector/cli_bin.js.map +1 -1
  182. package/dist/inspector/examples.json +24 -24
  183. package/dist/inspector/manifest.json +1040 -125
  184. package/package.json +5 -6
@@ -2,6 +2,17 @@ import { Controller } from '@hotwired/stimulus';
2
2
 
3
3
  // src/controllers/navigation_menu_controller.ts
4
4
 
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+ // src/utils/logical_scroll.ts
6
+ function isRtl(element) {
7
+ return window.getComputedStyle(element).direction === "rtl";
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+ }
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+
10
+ // src/utils/arrow_step.ts
11
+ function isReservedArrowChord(event, allow = []) {
12
+ if (!event.key.startsWith("Arrow")) return false;
13
+ return event.altKey && !allow.includes("alt") || event.ctrlKey && !allow.includes("ctrl") || event.metaKey && !allow.includes("meta") || event.shiftKey && !allow.includes("shift");
14
+ }
15
+
5
16
  // src/utils/escape_layer.ts
6
17
  function claimsWhileFocusWithin(element) {
7
18
  return () => {
@@ -157,27 +168,52 @@ var NavigationMenuController = class extends Controller {
157
168
  #hoverTimers = new SafeTimeout();
158
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  /**
159
170
  * Elements currently carrying hover listeners. Removal always mirrors this
160
- * set (not a recomputed target snapshot), so add/remove stays symmetric even
161
- * when targets churn between connect and disconnect.
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+ * set (not a recomputed target snapshot), so a rebuild driven by target churn
172
+ * can never strand a listener on an element that stopped being a target.
162
173
  */
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174
  #hoverWired = /* @__PURE__ */ new Set();
175
+ /**
176
+ * The trigger whose hover region the pointer currently occupies, if any. Only
177
+ * the click semantics under `openOnHover` read it (see {@link toggle}).
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+ */
179
+ #hoveredTrigger = null;
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+ /**
181
+ * Whether the controller is between `connect()` and `disconnect()`. Stimulus
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+ * disconnects the controller **before** disconnecting its targets, so the
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+ * target callbacks below also fire during teardown; without this flag their
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+ * rebuild would re-wire hover listeners onto an already-disconnected nav.
185
+ */
186
+ #connected = false;
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  /** Escape-stack membership while any panel is open; the shared resolver dismisses via it. */
165
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  #escapeLayer = new EscapeLayer();
166
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  /** Establishes the closed baseline and the dismissal listeners. */
167
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  connect() {
191
+ this.#connected = true;
168
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  this.#closeAll();
169
- document.addEventListener("click", this.#onOutsideClick);
193
+ document.addEventListener("click", this.#onOutsideClick, true);
170
194
  this.element.addEventListener("focusout", this.#onFocusOut);
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  if (this.openOnHoverValue) this.#addHoverListeners();
172
196
  }
173
- /** Removes every listener, pending hover timer, and stack membership registered while connected. */
197
+ /** Removes every listener, pending hover timer, and stack membership taken while connected. */
174
198
  disconnect() {
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+ this.#connected = false;
175
200
  this.#escapeLayer.deactivate();
176
- document.removeEventListener("click", this.#onOutsideClick);
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+ document.removeEventListener("click", this.#onOutsideClick, true);
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  this.element.removeEventListener("focusout", this.#onFocusOut);
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  this.#removeHoverListeners();
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  this.#hoverTimers.clearAll();
180
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  }
206
+ /**
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+ * Follows a runtime flip of `openOnHover` (a morph or a scripted attribute
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+ * change) by wiring or unwiring the hover listeners in place. Stimulus also
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+ * fires this once before `connect()`, which the `#connected` guard skips —
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+ * `connect()` owns the initial wiring.
211
+ */
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+ openOnHoverValueChanged() {
213
+ if (!this.#connected) return;
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+ if (this.openOnHoverValue) this.#addHoverListeners();
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+ else this.#removeHoverListeners();
216
+ }
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  /** Re-wires hover listeners when a target is added after connect (Turbo Streams etc.). */
182
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  triggerTargetConnected() {
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  this.#rewireHoverListeners();
@@ -202,31 +238,65 @@ var NavigationMenuController = class extends Controller {
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  hoverAreaTargetDisconnected() {
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  this.#rewireHoverListeners();
204
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  }
205
- /** Toggles a trigger's panel (single-open). Bound via `data-action` (click). */
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+ /**
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+ * Toggles a trigger's panel (single-open). Bound via `data-action` (click).
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+ *
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+ * An explicit activation always wins over a scheduled hover open/close, so any
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+ * pending hover timer is dropped first — otherwise a close scheduled just
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+ * before the click would fire into the freshly opened panel.
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+ *
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+ * Under `openOnHover`, closing a panel the pointer itself is holding open is
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+ * refused: the pointer stays put, `mouseenter` does not re-fire, and the panel
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+ * would be unopenable until the pointer left and came back. Keyboard
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+ * activation (pointer elsewhere) still toggles it closed, and `Escape` and
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+ * outside clicks dismiss either way.
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+ */
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  toggle(event) {
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  const trigger = event.currentTarget;
208
- if (this.#isExpanded(trigger)) {
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- this.#closePanel(trigger);
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- } else {
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+ this.#hoverTimers.clearAll();
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+ if (!this.#isExpanded(trigger)) {
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  this.#openPanel(trigger);
259
+ return;
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  }
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+ if (this.openOnHoverValue && this.#hoveredTrigger === trigger) return;
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+ this.#closePanel(trigger);
213
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  }
214
- /** `ArrowLeft`/`ArrowRight` move focus between triggers (keeping Tab order). */
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+ /**
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+ * `ArrowLeft`/`ArrowRight` move focus between triggers (keeping Tab order).
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+ *
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+ * Only navigable triggers are destinations, so a `hidden` or disabled item
268
+ * never swallows the press. A modified arrow belongs to the browser or OS
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+ * (`Alt+←`/`Alt+→` is history back/forward), and with no destination at all
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+ * (a single-trigger nav) the press is left to the page — `preventDefault()` is
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+ * called only when focus actually moves, keeping the scroll-suppression
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+ * contract honest.
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+ */
215
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  onTriggerKeydown(event) {
216
- const triggers = this.triggerTargets;
217
- const index = triggers.indexOf(event.currentTarget);
218
- if (index === -1) return;
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- const length = triggers.length;
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- if (event.key === "ArrowRight") {
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- event.preventDefault();
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- triggers[(index + 1) % length]?.focus();
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- } else if (event.key === "ArrowLeft") {
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- event.preventDefault();
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- triggers[(index - 1 + length) % length]?.focus();
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- }
275
+ if (event.defaultPrevented) return;
276
+ if (event.key !== "ArrowRight" && event.key !== "ArrowLeft") return;
277
+ if (isReservedArrowChord(event)) return;
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+ const current = event.currentTarget;
279
+ const triggers = this.triggerTargets.filter(
280
+ (trigger) => trigger === current || this.#isNavigable(trigger)
281
+ );
282
+ const index = triggers.indexOf(current);
283
+ if (index === -1 || triggers.length < 2) return;
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+ event.preventDefault();
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+ const forward = isRtl(this.element) ? "ArrowLeft" : "ArrowRight";
286
+ const step = event.key === forward ? 1 : -1;
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+ triggers[(index + step + triggers.length) % triggers.length]?.focus();
227
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  }
228
- /** Opens `trigger`'s panel, closing any other open panel first. */
289
+ /**
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+ * Opens `trigger`'s panel, closing any other open panel first. Re-opening an
291
+ * already-open panel only re-asserts the Escape layer: the close/open
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+ * round-trip would rewrite `aria-expanded` and `hidden` for no state change.
293
+ */
229
294
  #openPanel(trigger) {
295
+ if (trigger.getAttribute("aria-disabled") === "true") return;
296
+ if (this.#isExpanded(trigger)) {
297
+ this.#syncEscapeLayer();
298
+ return;
299
+ }
230
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  this.#closeAll();
231
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  const panel = this.#panelFor(trigger);
232
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  if (!panel) return;
@@ -241,10 +311,30 @@ var NavigationMenuController = class extends Controller {
241
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  trigger.setAttribute("aria-expanded", "false");
242
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  this.#syncEscapeLayer();
243
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  }
244
- /** Closes every open panel. */
314
+ /**
315
+ * Closes every open panel and normalizes `aria-expanded="false"` on **all**
316
+ * triggers, so a trigger whose panel was hidden by other means cannot keep
317
+ * advertising an open panel.
318
+ */
245
319
  #closeAll() {
246
320
  for (const trigger of this.triggerTargets) this.#closePanel(trigger);
247
321
  }
322
+ /**
323
+ * Whether a trigger can receive arrow-key focus: not `hidden`, not a natively
324
+ * `disabled` control (mirrors `toolbar`). CSS-only visibility cannot be
325
+ * detected headlessly and stays the consumer's responsibility.
326
+ *
327
+ * **`aria-disabled="true"` stays reachable.** APG separates the attributes by
328
+ * intent: `disabled` is for controls a neighbour makes inferable, while
329
+ * `aria-disabled` marks one that must remain *discoverable* — and a nav
330
+ * section the user cannot even arrow to is a section they cannot learn exists.
331
+ * Opening is suppressed separately, so the trigger announces itself and does
332
+ * nothing.
333
+ */
334
+ #isNavigable(trigger) {
335
+ if (trigger.hasAttribute("hidden")) return false;
336
+ return !trigger.disabled;
337
+ }
248
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  /**
249
339
  * Aligns Escape-stack membership with the open state: joins (or re-asserts to
250
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  * the top) while a panel is open, leaves once none is. Re-asserting when the
@@ -260,10 +350,15 @@ var NavigationMenuController = class extends Controller {
260
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  this.#escapeLayer.deactivate();
261
351
  }
262
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  }
263
- /** Closes any open panel and returns focus to its trigger (Escape path). */
353
+ /**
354
+ * Closes any open panel and returns focus to its trigger (Escape path). A
355
+ * pending hover open would otherwise re-open the panel the user just
356
+ * dismissed, so the reservation is dropped with it.
357
+ */
264
358
  #closeAndRestore() {
265
359
  const open = this.#openTrigger;
266
360
  if (!open) return;
361
+ this.#hoverTimers.clearAll();
267
362
  this.#closePanel(open);
268
363
  open.focus();
269
364
  }
@@ -288,8 +383,9 @@ var NavigationMenuController = class extends Controller {
288
383
  #onPointerEnter = (event) => {
289
384
  const trigger = this.#triggerForHover(event.currentTarget);
290
385
  if (!trigger) return;
386
+ this.#hoveredTrigger = trigger;
291
387
  this.#hoverTimers.clearAll();
292
- this.#hoverTimers.set(() => this.#openPanel(trigger), this.hoverDelayValue);
388
+ this.#hoverTimers.set(() => this.#openFromHover(trigger), this.hoverDelayValue);
293
389
  };
294
390
  /**
295
391
  * Closes the open panel after the hover delay (hover mode) — unless the
@@ -300,9 +396,37 @@ var NavigationMenuController = class extends Controller {
300
396
  #onPointerLeave = (event) => {
301
397
  const next = event instanceof MouseEvent ? event.relatedTarget : null;
302
398
  if (next instanceof Node && this.#hoverElements.some((el) => el.contains(next))) return;
399
+ this.#hoveredTrigger = null;
303
400
  this.#hoverTimers.clearAll();
304
- this.#hoverTimers.set(() => this.#closeAll(), this.hoverDelayValue);
401
+ this.#hoverTimers.set(() => this.#closeFromHover(), this.hoverDelayValue);
305
402
  };
403
+ /**
404
+ * Hover-driven open. Switching panels would hide the outgoing one, so focus
405
+ * standing inside it is handed back to its trigger first: pointer movement
406
+ * must never send focus to the body (the keyboard user would lose their
407
+ * place). Focus outside the closing panel is left alone.
408
+ */
409
+ #openFromHover(trigger) {
410
+ if (trigger.getAttribute("aria-disabled") === "true") return;
411
+ const open = this.#openTrigger;
412
+ if (open && open !== trigger && this.#holdsFocus(this.#panelFor(open))) open.focus();
413
+ this.#openPanel(trigger);
414
+ }
415
+ /**
416
+ * Hover-driven close: skipped while focus sits inside the panel it would hide,
417
+ * for the same no-focus-loss reason (cf. `hover_card`'s delayed close). The
418
+ * panel then stays open until `Escape`, an outside click, or focus leaving the
419
+ * nav dismisses it — all of which restore or keep focus deliberately.
420
+ */
421
+ #closeFromHover() {
422
+ const open = this.#openTrigger;
423
+ if (open && this.#holdsFocus(this.#panelFor(open))) return;
424
+ this.#closeAll();
425
+ }
426
+ /** Whether `panel` exists and currently contains the focused element. */
427
+ #holdsFocus(panel) {
428
+ return panel?.contains(document.activeElement) ?? false;
429
+ }
306
430
  /** Wires hover open/close on each hover element (opt-in), tracking what was wired. */
307
431
  #addHoverListeners() {
308
432
  for (const element of this.#hoverElements) {
@@ -318,14 +442,17 @@ var NavigationMenuController = class extends Controller {
318
442
  element.removeEventListener("mouseleave", this.#onPointerLeave);
319
443
  }
320
444
  this.#hoverWired.clear();
445
+ this.#hoveredTrigger = null;
321
446
  }
322
447
  /**
323
448
  * Rebuilds the hover wiring from the current targets. Target callbacks call
324
449
  * this so items added or removed after connect (e.g. a Turbo Stream append)
325
450
  * participate in hover; the wired-set removal keeps the rebuild symmetric.
451
+ * Stimulus fires those callbacks during teardown too, hence the `#connected`
452
+ * guard — a rebuild after `disconnect()` would resurrect the listeners.
326
453
  */
327
454
  #rewireHoverListeners() {
328
- if (!this.openOnHoverValue) return;
455
+ if (!this.#connected || !this.openOnHoverValue) return;
329
456
  this.#removeHoverListeners();
330
457
  this.#addHoverListeners();
331
458
  }
@@ -1 +1 @@
1
- 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* Single resolver for layered Escape dismissal.\n *\n * Every Escape-dismissable overlay layer (modal focus traps, disclosure\n * overlays like dropdown/popover/menu, and hover-triggered transient layers)\n * registers here while it is open. One document-level listener per document\n * resolves each press to exactly one owner and invokes that layer's\n * {@link EscapeLayerOptions.onDismiss} — controllers never listen for a\n * dismissing Escape themselves.\n *\n * @remarks\n * Each document owns an activation-ordered stack. The owner of a press is the\n * **topmost layer whose {@link EscapeLayerOptions.claims} passes**; a layer\n * that declines is transparent, so a background overlay opened behind a modal\n * never blocks it. Because a layer opened from within another is necessarily\n * activated later, LIFO order is also inner-first for nested layers — no DOM\n * inspection is needed.\n *\n * The shared listener runs in the document bubble phase and honors\n * `event.defaultPrevented`, so an element-level widget handler that consumes\n * Escape first (an editor cancelling its edit, a combobox closing its list)\n * always wins over every registered layer — the deepest-first half of the\n * shared layered-Escape contract. A keydown that is part of an IME composition\n * (`event.isComposing`) cancels the composition, never a layer, and is ignored\n * here for every layer at once.\n *\n * A WeakMap keeps documents collectible; the listener is installed only while\n * a document's stack is non-empty, and controller lifecycle hooks guarantee\n * that disconnected layers never remain registered.\n */\n\n/** Behavior a layer registers when it activates. */\nexport interface EscapeLayerOptions {\n /**\n * Dismisses the layer. Called by the shared resolver when this layer owns a\n * press; the resolver has already consumed the event (`preventDefault()`),\n * so the callback only needs to close and place focus per the widget's\n * contract.\n */\n onDismiss: () => void;\n /**\n * Whether the layer claims the current press. Evaluated per press, so it can\n * depend on live state (e.g. \"focus is inside me or fell to the body\"). A\n * declining layer is skipped and the next layer down is consulted; omitting\n * it means the layer always claims while active.\n */\n claims?: () => boolean;\n}\n\n/** A document's stack plus the one shared listener bound to it. */\ninterface EscapeLayerRegistry {\n stack: EscapeLayer[];\n onKeydown: (event: KeyboardEvent) => void;\n}\n\n/**\n * Claims predicate shared by the click-opened disclosure overlays (dropdown /\n * popover / navigation-menu / menu / context-menu / menubar): the layer claims\n * a press while focus is inside `element`, or after focus fell to the body —\n * a click on non-focusable overlay content blurs to `<body>`, and Escape must\n * still close the overlay (the \"body-focus rescue\"). A press made after focus\n * moved to another interactive element is declined, so closing never yanks\n * focus away from where the user deliberately went.\n */\nexport function claimsWhileFocusWithin(element: Element): () => boolean {\n return () => {\n const active = element.ownerDocument.activeElement;\n return active === null || active === element.ownerDocument.body || element.contains(active);\n };\n}\n\nexport class EscapeLayer {\n static readonly #registries = new WeakMap<Document, EscapeLayerRegistry>();\n\n #ownerDocument: Document | null = null;\n /** Dismissal callback while active; `null` when inactive. */\n #onDismiss: (() => void) | null = null;\n /** Live predicate deciding whether the layer claims a press; `null` = always. */\n #claims: (() => boolean) | null = null;\n\n /**\n * Activates this layer at the top of its document's Escape stack, installing\n * the document's shared resolver listener if this is its first layer.\n * Re-activating an already-active layer moves it to the top.\n */\n activate(ownerDocument: Document = document, options: EscapeLayerOptions): void {\n this.deactivate();\n let registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) {\n registry = EscapeLayer.#createRegistry();\n EscapeLayer.#registries.set(ownerDocument, registry);\n ownerDocument.addEventListener(\"keydown\", registry.onKeydown);\n }\n registry.stack.push(this);\n this.#ownerDocument = ownerDocument;\n this.#onDismiss = options.onDismiss;\n this.#claims = options.claims ?? null;\n }\n\n /**\n * Removes this layer from its document's Escape stack, uninstalling the\n * shared listener when the stack empties. Safe to call when inactive.\n */\n deactivate(): void {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return;\n\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (registry) {\n const index = registry.stack.lastIndexOf(this);\n if (index >= 0) registry.stack.splice(index, 1);\n if (registry.stack.length === 0) {\n ownerDocument.removeEventListener(\"keydown\", registry.onKeydown);\n EscapeLayer.#registries.delete(ownerDocument);\n }\n }\n this.#ownerDocument = null;\n this.#onDismiss = null;\n this.#claims = null;\n }\n\n /**\n * Whether this active layer would own a press right now: it is the topmost\n * layer whose {@link EscapeLayerOptions.claims} passes. Exposed for tests\n * and diagnostics — production dismissal goes through the shared listener.\n */\n get ownsEscape(): boolean {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return false;\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) return false;\n return EscapeLayer.#resolveOwner(registry.stack) === this;\n }\n\n /** Builds a document's registry with its shared resolver listener. */\n static #createRegistry(): EscapeLayerRegistry {\n const registry: EscapeLayerRegistry = {\n stack: [],\n onKeydown: (event: KeyboardEvent): void => {\n if (event.key !== \"Escape\" || event.defaultPrevented || event.isComposing) return;\n const owner = EscapeLayer.#resolveOwner(registry.stack);\n if (!owner) return;\n event.preventDefault();\n owner.#onDismiss?.();\n },\n };\n return registry;\n }\n\n /** The topmost stack layer whose claims predicate passes, or `null`. */\n static #resolveOwner(stack: EscapeLayer[]): EscapeLayer | null {\n for (let index = stack.length - 1; index >= 0; index--) {\n const layer = stack[index];\n if (!layer) continue;\n if (layer.#claims && !layer.#claims()) continue;\n return layer;\n }\n return null;\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { claimsWhileFocusWithin, EscapeLayer } from \"../utils/escape_layer\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless, accessible **navigation menu** behavior (disclosure navigation).\n *\n * Markup contract (identifier: `stimeo--navigation-menu`):\n * <nav data-controller=\"stimeo--navigation-menu\" aria-label=\"Main\">\n * <ul>\n * <li>\n * <button data-stimeo--navigation-menu-target=\"trigger\"\n * aria-expanded=\"false\" aria-controls=\"nav-products\"\n * data-action=\"click->stimeo--navigation-menu#toggle\n * keydown->stimeo--navigation-menu#onTriggerKeydown\">\n * Products\n * </button>\n * <div id=\"nav-products\" data-stimeo--navigation-menu-target=\"panel\" hidden>\n * <a href=\"/a\">Product A</a><a href=\"/b\">Product B</a>\n * </div>\n * </li>\n * </ul>\n * </nav>\n *\n * Implements the WAI-ARIA APG **Disclosure** navigation pattern: each top-level\n * button toggles its sub-panel (`aria-expanded` + `hidden` synced), only one panel\n * is open at a time, and the panel content is a plain set of links (not a\n * `role=\"menu\"`). Focus is **not** trapped — `Tab` moves through the links\n * naturally. `Escape` closes the open panel and returns focus to its trigger.\n * While a panel is open the nav is a layer on the shared {@link EscapeLayer}\n * stack; it claims a press only while focus is inside the nav or fell to the\n * body (a click on non-focusable panel content), so one keypress closes exactly\n * one layer (the shared layered-Escape contract). An outside click, or focus\n * leaving the nav for a known external destination, closes it. `ArrowLeft`/\n * `ArrowRight` move focus between triggers without rewriting `tabindex` (they\n * keep their natural Tab order). Hover open/close is opt-in via `openOnHover`.\n *\n * By default the hover region is each trigger and its panel. An optional\n * `hoverArea` target widens it: mark a wrapper that contains a trigger (e.g. the\n * `<li>` holding a top-level *link*, its disclosure button, and its panel — the\n * APG \"Disclosure Navigation with Top-Level Links\" arrangement) and hovering\n * anywhere over that wrapper opens the contained trigger's panel. A trigger or\n * panel inside a `hoverArea` defers to the wrapper (its own edges stop scheduling\n * open/close), so pointer movement within the area never flickers the panel.\n * Keep a trigger's panel inside its `hoverArea`: a panel left outside simply\n * falls back to the default two-region behavior — moving straight across a\n * shared edge never schedules a close (the leave handler checks\n * `relatedTarget`), and `hoverDelay` bridges the pointer's travel across an\n * actual gap. Targets added or removed while connected (e.g. a Turbo Stream\n * append) re-wire the hover listeners via Stimulus target callbacks.\n * `hoverArea` has no effect unless `openOnHover` is enabled.\n *\n * @remarks\n * Behavior only. Panel layout, mega-menu styling, and animation are the\n * consumer's CSS. Static placement is CSS; viewport-edge collision avoidance is\n * delegated to the opt-in `stimeo-ui/positioning` module (never imported here, so\n * the core stays zero-dependency). For an app command menu with arrow roving and\n * `role=\"menu\"`, use `stimeo--menubar` instead.\n */\nexport class NavigationMenuController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"panel\", \"hoverArea\"];\n static override values = {\n openOnHover: { type: Boolean, default: false },\n hoverDelay: { type: Number, default: 150 },\n };\n static actions = [\"onTriggerKeydown\", \"toggle\"] as const;\n\n declare readonly triggerTargets: HTMLElement[];\n declare readonly panelTargets: HTMLElement[];\n declare readonly hoverAreaTargets: HTMLElement[];\n\n declare openOnHoverValue: boolean;\n declare hoverDelayValue: number;\n\n /** Open/close delay timers for hover mode; cleared together on disconnect. */\n readonly #hoverTimers = new SafeTimeout();\n\n /**\n * Elements currently carrying hover listeners. Removal always mirrors this\n * set (not a recomputed target snapshot), so add/remove stays symmetric even\n * when targets churn between connect and disconnect.\n */\n readonly #hoverWired = new Set<HTMLElement>();\n\n /** Escape-stack membership while any panel is open; the shared resolver dismisses via it. */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Establishes the closed baseline and the dismissal listeners. */\n override connect(): void {\n this.#closeAll();\n document.addEventListener(\"click\", this.#onOutsideClick);\n this.element.addEventListener(\"focusout\", this.#onFocusOut);\n if (this.openOnHoverValue) this.#addHoverListeners();\n }\n\n /** Removes every listener, pending hover timer, and stack membership registered while connected. */\n override disconnect(): void {\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"click\", this.#onOutsideClick);\n this.element.removeEventListener(\"focusout\", this.#onFocusOut);\n this.#removeHoverListeners();\n this.#hoverTimers.clearAll();\n }\n\n /** Re-wires hover listeners when a target is added after connect (Turbo Streams etc.). */\n triggerTargetConnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** Re-wires hover listeners when a target is removed while connected. */\n triggerTargetDisconnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetConnected}. */\n panelTargetConnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetDisconnected}. */\n panelTargetDisconnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetConnected}. */\n hoverAreaTargetConnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetDisconnected}. */\n hoverAreaTargetDisconnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** Toggles a trigger's panel (single-open). Bound via `data-action` (click). */\n toggle(event: Event): void {\n const trigger = event.currentTarget as HTMLElement;\n if (this.#isExpanded(trigger)) {\n this.#closePanel(trigger);\n } else {\n this.#openPanel(trigger);\n }\n }\n\n /** `ArrowLeft`/`ArrowRight` move focus between triggers (keeping Tab order). */\n onTriggerKeydown(event: KeyboardEvent): void {\n const triggers = this.triggerTargets;\n const index = triggers.indexOf(event.currentTarget as HTMLElement);\n if (index === -1) return;\n const length = triggers.length;\n\n if (event.key === \"ArrowRight\") {\n event.preventDefault();\n triggers[(index + 1) % length]?.focus();\n } else if (event.key === \"ArrowLeft\") {\n event.preventDefault();\n triggers[(index - 1 + length) % length]?.focus();\n }\n }\n\n /** Opens `trigger`'s panel, closing any other open panel first. */\n #openPanel(trigger: HTMLElement): void {\n this.#closeAll();\n const panel = this.#panelFor(trigger);\n if (!panel) return;\n panel.hidden = false;\n trigger.setAttribute(\"aria-expanded\", \"true\");\n this.#syncEscapeLayer();\n }\n\n /** Closes `trigger`'s panel and reflects the collapsed state. */\n #closePanel(trigger: HTMLElement): void {\n const panel = this.#panelFor(trigger);\n if (panel) panel.hidden = true;\n trigger.setAttribute(\"aria-expanded\", \"false\");\n this.#syncEscapeLayer();\n }\n\n /** Closes every open panel. */\n #closeAll(): void {\n for (const trigger of this.triggerTargets) this.#closePanel(trigger);\n }\n\n /**\n * Aligns Escape-stack membership with the open state: joins (or re-asserts to\n * the top) while a panel is open, leaves once none is. Re-asserting when the\n * user switches panels is deliberate — the nav is again the newest layer.\n */\n #syncEscapeLayer(): void {\n if (this.#isAnyOpen) {\n this.#escapeLayer.activate(document, {\n onDismiss: () => this.#closeAndRestore(),\n claims: claimsWhileFocusWithin(this.element),\n });\n } else {\n this.#escapeLayer.deactivate();\n }\n }\n\n /** Closes any open panel and returns focus to its trigger (Escape path). */\n #closeAndRestore(): void {\n const open = this.#openTrigger;\n if (!open) return;\n this.#closePanel(open);\n open.focus();\n }\n\n /** Closes panels when a click lands outside the nav element. */\n readonly #onOutsideClick = (event: MouseEvent): void => {\n if (this.#isAnyOpen && !this.element.contains(event.target as Node)) this.#closeAll();\n };\n\n /**\n * Closes (without restoring focus) when focus leaves the nav for a known\n * external destination. A null/non-Node destination is indeterminate:\n * browsers use it for clicks on non-focusable content and for window\n * deactivation, so those never close the nav here (matching the popover\n * convention) — the outside-click handler decides pointer dismissal, and the\n * Escape stack's body-focus claim keeps keyboard dismissal working.\n */\n readonly #onFocusOut = (event: FocusEvent): void => {\n const next = event.relatedTarget;\n if (!(next instanceof Node) || this.element.contains(next)) return;\n this.#closeAll();\n };\n\n /** Opens a trigger's panel after the hover delay (hover mode). */\n readonly #onPointerEnter = (event: Event): void => {\n const trigger = this.#triggerForHover(event.currentTarget as HTMLElement);\n if (!trigger) return;\n this.#hoverTimers.clearAll();\n this.#hoverTimers.set(() => this.#openPanel(trigger), this.hoverDelayValue);\n };\n\n /**\n * Closes the open panel after the hover delay (hover mode) — unless the\n * pointer moved directly into another part of the hover region (an adjacent\n * trigger, panel, or hoverArea): crossing a shared edge must not schedule a\n * spurious close, e.g. a hoverArea whose panel sits outside it as a sibling.\n */\n readonly #onPointerLeave = (event: Event): void => {\n const next = event instanceof MouseEvent ? event.relatedTarget : null;\n if (next instanceof Node && this.#hoverElements.some((el) => el.contains(next))) return;\n this.#hoverTimers.clearAll();\n this.#hoverTimers.set(() => this.#closeAll(), this.hoverDelayValue);\n };\n\n /** Wires hover open/close on each hover element (opt-in), tracking what was wired. */\n #addHoverListeners(): void {\n for (const element of this.#hoverElements) {\n element.addEventListener(\"mouseenter\", this.#onPointerEnter);\n element.addEventListener(\"mouseleave\", this.#onPointerLeave);\n this.#hoverWired.add(element);\n }\n }\n\n /** Removes the hover listeners from exactly the elements that were wired. */\n #removeHoverListeners(): void {\n for (const element of this.#hoverWired) {\n element.removeEventListener(\"mouseenter\", this.#onPointerEnter);\n element.removeEventListener(\"mouseleave\", this.#onPointerLeave);\n }\n this.#hoverWired.clear();\n }\n\n /**\n * Rebuilds the hover wiring from the current targets. Target callbacks call\n * this so items added or removed after connect (e.g. a Turbo Stream append)\n * participate in hover; the wired-set removal keeps the rebuild symmetric.\n */\n #rewireHoverListeners(): void {\n if (!this.openOnHoverValue) return;\n this.#removeHoverListeners();\n this.#addHoverListeners();\n }\n\n /**\n * Elements that participate in hover: each `hoverArea`, plus every trigger and\n * panel **not** wrapped by one. A wrapped trigger/panel must defer to its\n * wrapper — its own mouseleave would otherwise schedule a close while the\n * pointer is still inside the area (mouseenter does not re-fire on the wrapper\n * when moving among its descendants), flickering the panel shut.\n */\n get #hoverElements(): HTMLElement[] {\n const areas = this.hoverAreaTargets;\n const covered = (element: HTMLElement): boolean => areas.some((area) => area.contains(element));\n return [\n ...areas,\n ...this.triggerTargets.filter((trigger) => !covered(trigger)),\n ...this.panelTargets.filter((panel) => !covered(panel)),\n ];\n }\n\n /**\n * Resolves the trigger for a hovered element: the trigger itself, the trigger\n * controlling a hovered panel, or the first trigger contained in a hovered\n * `hoverArea` wrapper.\n */\n #triggerForHover(element: HTMLElement): HTMLElement | null {\n if (this.triggerTargets.includes(element)) return element;\n if (this.panelTargets.includes(element)) {\n return this.triggerTargets.find((trigger) => this.#panelFor(trigger) === element) ?? null;\n }\n if (this.hoverAreaTargets.includes(element)) {\n return this.triggerTargets.find((trigger) => element.contains(trigger)) ?? null;\n }\n return null;\n }\n\n /** The panel controlled by `trigger` (matched by `aria-controls`/`id`). */\n #panelFor(trigger: HTMLElement): HTMLElement | null {\n const id = trigger.getAttribute(\"aria-controls\");\n // Resolve against this controller's own panel targets (not a global id\n // lookup) so it stays scoped to this nav instance.\n return id ? (this.panelTargets.find((panel) => panel.id === id) ?? null) : null;\n }\n\n /** Whether `trigger`'s panel is currently expanded. */\n #isExpanded(trigger: HTMLElement): boolean {\n return trigger.getAttribute(\"aria-expanded\") === \"true\";\n }\n\n /** The trigger whose panel is currently open, if any. */\n get #openTrigger(): HTMLElement | null {\n return this.triggerTargets.find((trigger) => this.#isExpanded(trigger)) ?? null;\n }\n\n /** Whether any panel is currently open. */\n get #isAnyOpen(): boolean {\n return this.#openTrigger !== null;\n }\n}\n"]}
1
+ 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Normalized scroll position and maximum distance on one logical axis. */\nexport interface LogicalScrollMetrics {\n position: number;\n max: number;\n}\n\n/**\n * Whether horizontal scrolling on `element` follows right-to-left inline flow.\n *\n * Resolved from the **computed** `direction`, so the authoring contract is the\n * usual `dir=\"rtl\"` (or a stylesheet) on the element or any ancestor.\n *\n * Scope: horizontal writing modes. A vertical writing mode (`writing-mode:\n * vertical-rl`) also inverts the horizontal axis, which this check does not\n * model — vertical writing modes are out of scope for the scroll utilities\n * (their consumers describe axes as horizontal/vertical, not inline/block).\n */\nexport function isRtl(element: Element): boolean {\n return window.getComputedStyle(element).direction === \"rtl\";\n}\n\n/**\n * Returns scroll distance from the logical start edge.\n *\n * CSSOM View exposes standards-mode RTL horizontal offsets as `0` at the inline\n * start (right) and increasingly negative values toward the inline end (left).\n * The normalized position is always clamped to `[0, max]`, which also absorbs\n * Safari's elastic overscroll values.\n */\nexport function logicalScrollMetrics(\n element: HTMLElement,\n horizontal: boolean,\n): LogicalScrollMetrics {\n const max = Math.max(\n 0,\n horizontal\n ? element.scrollWidth - element.clientWidth\n : element.scrollHeight - element.clientHeight,\n );\n const raw = horizontal ? element.scrollLeft : element.scrollTop;\n const position = horizontal && isRtl(element) ? -raw : raw;\n return { position: Math.min(max, Math.max(0, position)), max };\n}\n\n/**\n * Converts a logical start/end delta to the physical value accepted by\n * `Element.scrollBy`.\n */\nexport function physicalScrollDelta(\n element: HTMLElement,\n horizontal: boolean,\n logicalDelta: number,\n): number {\n return horizontal && isRtl(element) ? -logicalDelta : logicalDelta;\n}\n","import { isRtl } from \"./logical_scroll\";\n\n/**\n * Turns an arrow key into a **logical** step: `+1` for \"next\", `-1` for\n * \"previous\", `0` when the key names neither.\n *\n * APG defines the horizontal pair as *next / previous* and says a vertical\n * arrangement swaps in Down/Up for the same meaning — so the pair is one axis's\n * spelling of an order, and the order reverses with the writing direction. Only\n * the horizontal pair reverses. Down/Up name an axis the writing direction does\n * not mirror, and returning them unchanged is the point: many controllers fold\n * both pairs into one branch, where swapping the branches under RTL would flip\n * the vertical axis too — a bug that reads as \"the arrows work\" until someone\n * presses Down.\n *\n * **Direction is read from the element the caller passes, which should be the\n * container that lays the items out** — not the focused child. A child may carry\n * its own `dir` (an LTR input inside an RTL form is ordinary authoring), and\n * probing per handler makes two handlers disagree at the boundary between them.\n *\n * This decides direction only. Whether the axis is even active (an\n * `orientation=\"horizontal\"` widget ignoring Down/Up), how far the step lands,\n * and what wrapping does all stay with the caller.\n *\n * **It encodes the list-order convention: `ArrowDown` is *next*.** Widgets that\n * pair the arrows by *value* instead — `ArrowUp` meaning \"more\", as a rating or a\n * slider does — must not use this, or their vertical axis inverts. Reverse the\n * horizontal pair on its own there.\n *\n * @example\n * ```ts\n * const step = logicalArrowStep(event.key, this.element);\n * if (step === 0) return;\n * this.#roving.setActive(rovingMove(current, length, step, \"wrap\"), { focus: true });\n * ```\n */\nexport function logicalArrowStep(key: string, element: Element): 1 | -1 | 0 {\n if (key === \"ArrowDown\") return 1;\n if (key === \"ArrowUp\") return -1;\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return 0;\n const forward = isRtl(element) ? \"ArrowLeft\" : \"ArrowRight\";\n return key === forward ? 1 : -1;\n}\n\n/**\n * Rewrites `key` so an existing LTR-shaped branch keeps working under RTL:\n * `ArrowRight` and `ArrowLeft` trade places, everything else passes through.\n *\n * The alternative — negating a delta — silently breaks handlers whose two\n * horizontal branches are **not mirror images**. A grid that clamps one edge but\n * not the other, or a segmented field guarding `index > 0` on one side and\n * `index < length - 1` on the other, ends up applying the wrong guard to the\n * wrong direction. Swapping the key leaves each branch, guards and all, exactly\n * where its author put it.\n *\n * Same rule as {@link logicalArrowStep} about which element to read: pass the\n * container that lays the items out, not the focused child.\n *\n * @example\n * ```ts\n * switch (logicalArrowKey(event.key, this.element)) {\n * case \"ArrowLeft\": // \"previous\" — whatever direction that is on screen\n * ```\n */\nexport function logicalArrowKey(key: string, element: Element): string {\n if (key !== \"ArrowRight\" && key !== \"ArrowLeft\") return key;\n if (!isRtl(element)) return key;\n return key === \"ArrowRight\" ? \"ArrowLeft\" : \"ArrowRight\";\n}\n\n/** Modifiers a widget may claim on an arrow key, named for the `allow` list. */\nexport type ArrowModifier = \"alt\" | \"ctrl\" | \"meta\" | \"shift\";\n\n/**\n * True when an arrow key arrived carrying a modifier the widget must leave to\n * the browser: return without calling `preventDefault()` and without moving any\n * state.\n *\n * A bare arrow belongs to the widget; a chorded one usually does not.\n * `Alt`/`Meta` plus a horizontal arrow is history back/forward on every desktop\n * browser, and a widget that swallows it makes the shortcut work or not\n * depending on where focus happens to sit — a coin-flip the user cannot see.\n *\n * `allow` is for the combinations APG assigns to a pattern **and the widget\n * actually implements** — today only Combobox's optional `Alt+Down`/`Alt+Up`.\n * Listing one the widget does not implement defeats the point: the chord then\n * runs the plain-arrow branch, which is exactly what this guard exists to stop.\n * Non-arrow keys return `false`, so chorded letters and\n * `Control+Home`/`Control+End` are untouched.\n *\n * @example\n * ```ts\n * if (isReservedArrowChord(event)) return;\n * ```\n */\nexport function isReservedArrowChord(\n event: KeyboardEvent,\n allow: readonly ArrowModifier[] = [],\n): boolean {\n if (!event.key.startsWith(\"Arrow\")) return false;\n return (\n (event.altKey && !allow.includes(\"alt\")) ||\n (event.ctrlKey && !allow.includes(\"ctrl\")) ||\n (event.metaKey && !allow.includes(\"meta\")) ||\n (event.shiftKey && !allow.includes(\"shift\"))\n );\n}\n","/**\n * Single resolver for layered Escape dismissal.\n *\n * Every Escape-dismissable overlay layer (modal focus traps, disclosure\n * overlays like dropdown/popover/menu, and hover-triggered transient layers)\n * registers here while it is open. One document-level listener per document\n * resolves each press to exactly one owner and invokes that layer's\n * {@link EscapeLayerOptions.onDismiss} — controllers never listen for a\n * dismissing Escape themselves.\n *\n * @remarks\n * Each document owns an activation-ordered stack. The owner of a press is the\n * **topmost layer whose {@link EscapeLayerOptions.claims} passes**; a layer\n * that declines is transparent, so a background overlay opened behind a modal\n * never blocks it. Because a layer opened from within another is necessarily\n * activated later, LIFO order is also inner-first for nested layers — no DOM\n * inspection is needed.\n *\n * The shared listener runs in the document bubble phase and honors\n * `event.defaultPrevented`, so an element-level widget handler that consumes\n * Escape first (an editor cancelling its edit, a combobox closing its list)\n * always wins over every registered layer — the deepest handler resolves the\n * press. A keydown that is part of an IME composition (`event.isComposing`)\n * cancels the composition, never a layer, and is ignored here for every layer\n * at once.\n *\n * A WeakMap keeps documents collectible; the listener is installed only while\n * a document's stack is non-empty, and controller lifecycle hooks guarantee\n * that disconnected layers never remain registered.\n */\n\n/** Behavior a layer registers when it activates. */\nexport interface EscapeLayerOptions {\n /**\n * Dismisses the layer. Called by the shared resolver when this layer owns a\n * press; the resolver has already consumed the event (`preventDefault()`),\n * so the callback only needs to close and place focus per the widget's\n * contract.\n */\n onDismiss: () => void;\n /**\n * Whether the layer claims the current press. Evaluated per press, so it can\n * depend on live state (e.g. \"focus is inside me or fell to the body\"). A\n * declining layer is skipped and the next layer down is consulted; omitting\n * it means the layer always claims while active.\n */\n claims?: () => boolean;\n}\n\n/** A document's stack plus the one shared listener bound to it. */\ninterface EscapeLayerRegistry {\n stack: EscapeLayer[];\n onKeydown: (event: KeyboardEvent) => void;\n}\n\n/**\n * Claims predicate shared by the click-opened disclosure overlays (dropdown /\n * popover / navigation-menu / menu / context-menu / menubar): the layer claims\n * a press while focus is inside `element`, or after focus fell to the body —\n * a click on non-focusable overlay content blurs to `<body>`, and Escape must\n * still close the overlay (the \"body-focus rescue\"). A press made after focus\n * moved to another interactive element is declined, so closing never yanks\n * focus away from where the user deliberately went.\n */\nexport function claimsWhileFocusWithin(element: Element): () => boolean {\n return () => {\n const active = element.ownerDocument.activeElement;\n return active === null || active === element.ownerDocument.body || element.contains(active);\n };\n}\n\nexport class EscapeLayer {\n static readonly #registries = new WeakMap<Document, EscapeLayerRegistry>();\n\n #ownerDocument: Document | null = null;\n /** Dismissal callback while active; `null` when inactive. */\n #onDismiss: (() => void) | null = null;\n /** Live predicate deciding whether the layer claims a press; `null` = always. */\n #claims: (() => boolean) | null = null;\n\n /**\n * Activates this layer at the top of its document's Escape stack, installing\n * the document's shared resolver listener if this is its first layer.\n * Re-activating an already-active layer moves it to the top.\n */\n activate(ownerDocument: Document = document, options: EscapeLayerOptions): void {\n this.deactivate();\n let registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) {\n registry = EscapeLayer.#createRegistry();\n EscapeLayer.#registries.set(ownerDocument, registry);\n ownerDocument.addEventListener(\"keydown\", registry.onKeydown);\n }\n registry.stack.push(this);\n this.#ownerDocument = ownerDocument;\n this.#onDismiss = options.onDismiss;\n this.#claims = options.claims ?? null;\n }\n\n /**\n * Removes this layer from its document's Escape stack, uninstalling the\n * shared listener when the stack empties. Safe to call when inactive.\n */\n deactivate(): void {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return;\n\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (registry) {\n const index = registry.stack.lastIndexOf(this);\n if (index >= 0) registry.stack.splice(index, 1);\n if (registry.stack.length === 0) {\n ownerDocument.removeEventListener(\"keydown\", registry.onKeydown);\n EscapeLayer.#registries.delete(ownerDocument);\n }\n }\n this.#ownerDocument = null;\n this.#onDismiss = null;\n this.#claims = null;\n }\n\n /**\n * Whether this active layer would own a press right now: it is the topmost\n * layer whose {@link EscapeLayerOptions.claims} passes. Exposed for tests\n * and diagnostics — production dismissal goes through the shared listener.\n */\n get ownsEscape(): boolean {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return false;\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) return false;\n return EscapeLayer.#resolveOwner(registry.stack) === this;\n }\n\n /** Builds a document's registry with its shared resolver listener. */\n static #createRegistry(): EscapeLayerRegistry {\n const registry: EscapeLayerRegistry = {\n stack: [],\n onKeydown: (event: KeyboardEvent): void => {\n if (event.key !== \"Escape\" || event.defaultPrevented || event.isComposing) return;\n const owner = EscapeLayer.#resolveOwner(registry.stack);\n if (!owner) return;\n event.preventDefault();\n owner.#onDismiss?.();\n },\n };\n return registry;\n }\n\n /** The topmost stack layer whose claims predicate passes, or `null`. */\n static #resolveOwner(stack: EscapeLayer[]): EscapeLayer | null {\n for (let index = stack.length - 1; index >= 0; index--) {\n const layer = stack[index];\n if (!layer) continue;\n if (layer.#claims && !layer.#claims()) continue;\n return layer;\n }\n return null;\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { isReservedArrowChord } from \"../utils/arrow_step\";\nimport { claimsWhileFocusWithin, EscapeLayer } from \"../utils/escape_layer\";\nimport { isRtl } from \"../utils/logical_scroll\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless, accessible **navigation menu** behavior (disclosure navigation).\n *\n * Markup contract (identifier: `stimeo--navigation-menu`):\n * <nav data-controller=\"stimeo--navigation-menu\" aria-label=\"Main\">\n * <ul>\n * <li>\n * <button data-stimeo--navigation-menu-target=\"trigger\"\n * aria-expanded=\"false\" aria-controls=\"nav-products\"\n * data-action=\"click->stimeo--navigation-menu#toggle\n * keydown->stimeo--navigation-menu#onTriggerKeydown\">\n * Products\n * </button>\n * <div id=\"nav-products\" data-stimeo--navigation-menu-target=\"panel\" hidden>\n * <a href=\"/a\">Product A</a><a href=\"/b\">Product B</a>\n * </div>\n * </li>\n * </ul>\n * </nav>\n *\n * Implements the WAI-ARIA APG **Disclosure** navigation pattern: each top-level\n * button toggles its sub-panel (`aria-expanded` + `hidden` synced), only one panel\n * is open at a time, and the panel content is a plain set of links (not a\n * `role=\"menu\"`). Focus is **not** trapped — `Tab` moves through the links\n * naturally. `Escape` closes the open panel and returns focus to its trigger.\n * While a panel is open the nav is a layer on the shared {@link EscapeLayer}\n * stack; it claims a press only while focus is inside the nav or fell to the\n * body (a click on non-focusable panel content), so one keypress closes exactly\n * one layer. An outside click, or focus leaving the nav for a known external\n * destination, closes it. `ArrowLeft`/`ArrowRight` move focus between the\n * *navigable* triggers without rewriting `tabindex` (they keep their natural Tab\n * order); a modified press (`Alt`/`Ctrl`/`Meta`/`Shift`, e.g. the browser's\n * `Alt+←` history back) is left to the browser. Hover open/close is opt-in via\n * `openOnHover`.\n *\n * Every `panel` must be a **descendant of the nav element**: Stimulus resolves\n * targets within the controller's own scope, so a panel moved outside it (a\n * portal) never becomes a `panel` target and its trigger then opens nothing.\n *\n * By default the hover region is each trigger and its panel. An optional\n * `hoverArea` target widens it: mark a wrapper that contains **exactly one**\n * trigger (e.g. the `<li>` holding a top-level *link*, its disclosure button, and\n * its panel — the APG \"Disclosure Navigation with Top-Level Links\" arrangement)\n * and hovering anywhere over that wrapper opens the contained trigger's panel.\n * Wrapping several triggers at once (marking the whole `<ul>`, say) is not\n * supported: every hover over the area then resolves to the *first* contained\n * trigger. A trigger or panel inside a `hoverArea` defers to the wrapper (its own\n * edges stop scheduling open/close), so pointer movement within the area never\n * flickers the panel. Keep a trigger's panel inside its `hoverArea`: a panel left\n * outside simply falls back to the default two-region behavior — moving straight\n * across a shared edge never schedules a close (the leave handler checks\n * `relatedTarget`), and `hoverDelay` bridges the pointer's travel across an\n * actual gap. Targets added or removed **while connected** (e.g. a Turbo Stream\n * append) re-wire the hover listeners via Stimulus target callbacks; the same\n * callbacks also run during Stimulus teardown, so they no-op once disconnected.\n * Flipping `openOnHover` at runtime wires or unwires the listeners in place.\n * `hoverArea` has no effect unless `openOnHover` is enabled.\n *\n * Pointer-driven closing never hides focused content — hiding the panel would\n * take the focused link with it and drop focus to the body. So a hover *leave*\n * keeps the panel open while focus is inside it, and a hover *switch* to another\n * trigger returns focus to the outgoing trigger before hiding its panel. For the\n * same reason, while `openOnHover` is on, a click on a trigger whose hover region\n * the pointer currently occupies is a no-op: closing it would leave it unopenable\n * until the pointer left and re-entered (`mouseenter` does not re-fire in place).\n * `Escape` and outside clicks dismiss regardless.\n *\n * @remarks\n * Behavior only. Panel layout, mega-menu styling, and animation are the\n * consumer's CSS. Static placement is CSS; viewport-edge collision avoidance is\n * delegated to the opt-in `stimeo-ui/positioning` module (never imported here, so\n * the core stays zero-dependency). For an app command menu with arrow roving and\n * `role=\"menu\"`, use `stimeo--menubar` instead.\n */\nexport class NavigationMenuController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"panel\", \"hoverArea\"];\n static override values = {\n openOnHover: { type: Boolean, default: false },\n hoverDelay: { type: Number, default: 150 },\n };\n static actions = [\"onTriggerKeydown\", \"toggle\"] as const;\n\n declare readonly triggerTargets: HTMLElement[];\n declare readonly panelTargets: HTMLElement[];\n declare readonly hoverAreaTargets: HTMLElement[];\n\n declare openOnHoverValue: boolean;\n declare hoverDelayValue: number;\n\n /** Open/close delay timers for hover mode; cleared together on disconnect. */\n readonly #hoverTimers = new SafeTimeout();\n\n /**\n * Elements currently carrying hover listeners. Removal always mirrors this\n * set (not a recomputed target snapshot), so a rebuild driven by target churn\n * can never strand a listener on an element that stopped being a target.\n */\n readonly #hoverWired = new Set<HTMLElement>();\n\n /**\n * The trigger whose hover region the pointer currently occupies, if any. Only\n * the click semantics under `openOnHover` read it (see {@link toggle}).\n */\n #hoveredTrigger: HTMLElement | null = null;\n\n /**\n * Whether the controller is between `connect()` and `disconnect()`. Stimulus\n * disconnects the controller **before** disconnecting its targets, so the\n * target callbacks below also fire during teardown; without this flag their\n * rebuild would re-wire hover listeners onto an already-disconnected nav.\n */\n #connected = false;\n\n /** Escape-stack membership while any panel is open; the shared resolver dismisses via it. */\n readonly #escapeLayer = new EscapeLayer();\n\n /** Establishes the closed baseline and the dismissal listeners. */\n override connect(): void {\n this.#connected = true;\n this.#closeAll();\n document.addEventListener(\"click\", this.#onOutsideClick, true);\n this.element.addEventListener(\"focusout\", this.#onFocusOut);\n if (this.openOnHoverValue) this.#addHoverListeners();\n }\n\n /** Removes every listener, pending hover timer, and stack membership taken while connected. */\n override disconnect(): void {\n this.#connected = false;\n this.#escapeLayer.deactivate();\n document.removeEventListener(\"click\", this.#onOutsideClick, true);\n this.element.removeEventListener(\"focusout\", this.#onFocusOut);\n this.#removeHoverListeners();\n this.#hoverTimers.clearAll();\n }\n\n /**\n * Follows a runtime flip of `openOnHover` (a morph or a scripted attribute\n * change) by wiring or unwiring the hover listeners in place. Stimulus also\n * fires this once before `connect()`, which the `#connected` guard skips —\n * `connect()` owns the initial wiring.\n */\n openOnHoverValueChanged(): void {\n if (!this.#connected) return;\n if (this.openOnHoverValue) this.#addHoverListeners();\n else this.#removeHoverListeners();\n }\n\n /** Re-wires hover listeners when a target is added after connect (Turbo Streams etc.). */\n triggerTargetConnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** Re-wires hover listeners when a target is removed while connected. */\n triggerTargetDisconnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetConnected}. */\n panelTargetConnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetDisconnected}. */\n panelTargetDisconnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetConnected}. */\n hoverAreaTargetConnected(): void {\n this.#rewireHoverListeners();\n }\n\n /** See {@link NavigationMenuController.triggerTargetDisconnected}. */\n hoverAreaTargetDisconnected(): void {\n this.#rewireHoverListeners();\n }\n\n /**\n * Toggles a trigger's panel (single-open). Bound via `data-action` (click).\n *\n * An explicit activation always wins over a scheduled hover open/close, so any\n * pending hover timer is dropped first — otherwise a close scheduled just\n * before the click would fire into the freshly opened panel.\n *\n * Under `openOnHover`, closing a panel the pointer itself is holding open is\n * refused: the pointer stays put, `mouseenter` does not re-fire, and the panel\n * would be unopenable until the pointer left and came back. Keyboard\n * activation (pointer elsewhere) still toggles it closed, and `Escape` and\n * outside clicks dismiss either way.\n */\n toggle(event: Event): void {\n const trigger = event.currentTarget as HTMLElement;\n this.#hoverTimers.clearAll();\n if (!this.#isExpanded(trigger)) {\n this.#openPanel(trigger);\n return;\n }\n if (this.openOnHoverValue && this.#hoveredTrigger === trigger) return;\n this.#closePanel(trigger);\n }\n\n /**\n * `ArrowLeft`/`ArrowRight` move focus between triggers (keeping Tab order).\n *\n * Only navigable triggers are destinations, so a `hidden` or disabled item\n * never swallows the press. A modified arrow belongs to the browser or OS\n * (`Alt+←`/`Alt+→` is history back/forward), and with no destination at all\n * (a single-trigger nav) the press is left to the page — `preventDefault()` is\n * called only when focus actually moves, keeping the scroll-suppression\n * contract honest.\n */\n onTriggerKeydown(event: KeyboardEvent): void {\n // A descendant widget that already claimed the key must not ALSO move the\n // trigger focus — composition depends on this yield. It runs ahead of the\n // modifier check, so a claimed press is yielded whether or not it carries a\n // modifier.\n if (event.defaultPrevented) return;\n if (event.key !== \"ArrowRight\" && event.key !== \"ArrowLeft\") return;\n if (isReservedArrowChord(event)) return;\n\n const current = event.currentTarget as HTMLElement;\n // The focused trigger stays in the ring even when it is not navigable\n // itself, so arrows still lead *out* of a trigger disabled while focused.\n const triggers = this.triggerTargets.filter(\n (trigger) => trigger === current || this.#isNavigable(trigger),\n );\n const index = triggers.indexOf(current);\n if (index === -1 || triggers.length < 2) return;\n\n event.preventDefault();\n // Logical, not physical: the triggers are an ordered row, so which one is\n // \"next\" follows the writing direction. Read from the controller element —\n // the nav lays the triggers out, and a trigger may carry its own `dir`.\n const forward = isRtl(this.element) ? \"ArrowLeft\" : \"ArrowRight\";\n const step = event.key === forward ? 1 : -1;\n triggers[(index + step + triggers.length) % triggers.length]?.focus();\n }\n\n /**\n * Opens `trigger`'s panel, closing any other open panel first. Re-opening an\n * already-open panel only re-asserts the Escape layer: the close/open\n * round-trip would rewrite `aria-expanded` and `hidden` for no state change.\n */\n #openPanel(trigger: HTMLElement): void {\n // Guarded here rather than in `toggle`, because hover reaches this method\n // without going through it. Reaching an `aria-disabled` trigger is what the\n // attribute asks for — opening its panel is the activation it forbids, and\n // opening a popup counts as activation.\n if (trigger.getAttribute(\"aria-disabled\") === \"true\") return;\n if (this.#isExpanded(trigger)) {\n this.#syncEscapeLayer();\n return;\n }\n this.#closeAll();\n const panel = this.#panelFor(trigger);\n if (!panel) return;\n panel.hidden = false;\n trigger.setAttribute(\"aria-expanded\", \"true\");\n this.#syncEscapeLayer();\n }\n\n /** Closes `trigger`'s panel and reflects the collapsed state. */\n #closePanel(trigger: HTMLElement): void {\n const panel = this.#panelFor(trigger);\n if (panel) panel.hidden = true;\n trigger.setAttribute(\"aria-expanded\", \"false\");\n this.#syncEscapeLayer();\n }\n\n /**\n * Closes every open panel and normalizes `aria-expanded=\"false\"` on **all**\n * triggers, so a trigger whose panel was hidden by other means cannot keep\n * advertising an open panel.\n */\n #closeAll(): void {\n for (const trigger of this.triggerTargets) this.#closePanel(trigger);\n }\n\n /**\n * Whether a trigger can receive arrow-key focus: not `hidden`, not a natively\n * `disabled` control (mirrors `toolbar`). CSS-only visibility cannot be\n * detected headlessly and stays the consumer's responsibility.\n *\n * **`aria-disabled=\"true\"` stays reachable.** APG separates the attributes by\n * intent: `disabled` is for controls a neighbour makes inferable, while\n * `aria-disabled` marks one that must remain *discoverable* — and a nav\n * section the user cannot even arrow to is a section they cannot learn exists.\n * Opening is suppressed separately, so the trigger announces itself and does\n * nothing.\n */\n #isNavigable(trigger: HTMLElement): boolean {\n if (trigger.hasAttribute(\"hidden\")) return false;\n return !(trigger as HTMLButtonElement | HTMLInputElement).disabled;\n }\n\n /**\n * Aligns Escape-stack membership with the open state: joins (or re-asserts to\n * the top) while a panel is open, leaves once none is. Re-asserting when the\n * user switches panels is deliberate — the nav is again the newest layer.\n */\n #syncEscapeLayer(): void {\n if (this.#isAnyOpen) {\n this.#escapeLayer.activate(document, {\n onDismiss: () => this.#closeAndRestore(),\n claims: claimsWhileFocusWithin(this.element),\n });\n } else {\n this.#escapeLayer.deactivate();\n }\n }\n\n /**\n * Closes any open panel and returns focus to its trigger (Escape path). A\n * pending hover open would otherwise re-open the panel the user just\n * dismissed, so the reservation is dropped with it.\n */\n #closeAndRestore(): void {\n const open = this.#openTrigger;\n if (!open) return;\n this.#hoverTimers.clearAll();\n this.#closePanel(open);\n open.focus();\n }\n\n /** Closes panels when a click lands outside the nav element. */\n readonly #onOutsideClick = (event: MouseEvent): void => {\n if (this.#isAnyOpen && !this.element.contains(event.target as Node)) this.#closeAll();\n };\n\n /**\n * Closes (without restoring focus) when focus leaves the nav for a known\n * external destination. A null/non-Node destination is indeterminate:\n * browsers use it for clicks on non-focusable content and for window\n * deactivation, so those never close the nav here (matching the popover\n * convention) — the outside-click handler decides pointer dismissal, and the\n * Escape stack's body-focus claim keeps keyboard dismissal working.\n */\n readonly #onFocusOut = (event: FocusEvent): void => {\n const next = event.relatedTarget;\n if (!(next instanceof Node) || this.element.contains(next)) return;\n this.#closeAll();\n };\n\n /** Opens a trigger's panel after the hover delay (hover mode). */\n readonly #onPointerEnter = (event: Event): void => {\n const trigger = this.#triggerForHover(event.currentTarget as HTMLElement);\n if (!trigger) return;\n this.#hoveredTrigger = trigger;\n this.#hoverTimers.clearAll();\n this.#hoverTimers.set(() => this.#openFromHover(trigger), this.hoverDelayValue);\n };\n\n /**\n * Closes the open panel after the hover delay (hover mode) — unless the\n * pointer moved directly into another part of the hover region (an adjacent\n * trigger, panel, or hoverArea): crossing a shared edge must not schedule a\n * spurious close, e.g. a hoverArea whose panel sits outside it as a sibling.\n */\n readonly #onPointerLeave = (event: Event): void => {\n const next = event instanceof MouseEvent ? event.relatedTarget : null;\n if (next instanceof Node && this.#hoverElements.some((el) => el.contains(next))) return;\n this.#hoveredTrigger = null;\n this.#hoverTimers.clearAll();\n this.#hoverTimers.set(() => this.#closeFromHover(), this.hoverDelayValue);\n };\n\n /**\n * Hover-driven open. Switching panels would hide the outgoing one, so focus\n * standing inside it is handed back to its trigger first: pointer movement\n * must never send focus to the body (the keyboard user would lose their\n * place). Focus outside the closing panel is left alone.\n */\n #openFromHover(trigger: HTMLElement): void {\n // Checked before the rescue below, not only inside `#openPanel`. The rescue\n // exists to get focus out of a panel that is about to be hidden; when the\n // destination refuses to open, nothing is hidden and moving focus buys\n // nothing — it just walks the caret out of a panel that stays open.\n if (trigger.getAttribute(\"aria-disabled\") === \"true\") return;\n const open = this.#openTrigger;\n if (open && open !== trigger && this.#holdsFocus(this.#panelFor(open))) open.focus();\n this.#openPanel(trigger);\n }\n\n /**\n * Hover-driven close: skipped while focus sits inside the panel it would hide,\n * for the same no-focus-loss reason (cf. `hover_card`'s delayed close). The\n * panel then stays open until `Escape`, an outside click, or focus leaving the\n * nav dismisses it — all of which restore or keep focus deliberately.\n */\n #closeFromHover(): void {\n const open = this.#openTrigger;\n if (open && this.#holdsFocus(this.#panelFor(open))) return;\n this.#closeAll();\n }\n\n /** Whether `panel` exists and currently contains the focused element. */\n #holdsFocus(panel: HTMLElement | null): boolean {\n return panel?.contains(document.activeElement) ?? false;\n }\n\n /** Wires hover open/close on each hover element (opt-in), tracking what was wired. */\n #addHoverListeners(): void {\n for (const element of this.#hoverElements) {\n element.addEventListener(\"mouseenter\", this.#onPointerEnter);\n element.addEventListener(\"mouseleave\", this.#onPointerLeave);\n this.#hoverWired.add(element);\n }\n }\n\n /** Removes the hover listeners from exactly the elements that were wired. */\n #removeHoverListeners(): void {\n for (const element of this.#hoverWired) {\n element.removeEventListener(\"mouseenter\", this.#onPointerEnter);\n element.removeEventListener(\"mouseleave\", this.#onPointerLeave);\n }\n this.#hoverWired.clear();\n this.#hoveredTrigger = null;\n }\n\n /**\n * Rebuilds the hover wiring from the current targets. Target callbacks call\n * this so items added or removed after connect (e.g. a Turbo Stream append)\n * participate in hover; the wired-set removal keeps the rebuild symmetric.\n * Stimulus fires those callbacks during teardown too, hence the `#connected`\n * guard — a rebuild after `disconnect()` would resurrect the listeners.\n */\n #rewireHoverListeners(): void {\n if (!this.#connected || !this.openOnHoverValue) return;\n this.#removeHoverListeners();\n this.#addHoverListeners();\n }\n\n /**\n * Elements that participate in hover: each `hoverArea`, plus every trigger and\n * panel **not** wrapped by one. A wrapped trigger/panel must defer to its\n * wrapper — its own mouseleave would otherwise schedule a close while the\n * pointer is still inside the area (mouseenter does not re-fire on the wrapper\n * when moving among its descendants), flickering the panel shut.\n */\n get #hoverElements(): HTMLElement[] {\n const areas = this.hoverAreaTargets;\n const covered = (element: HTMLElement): boolean => areas.some((area) => area.contains(element));\n return [\n ...areas,\n ...this.triggerTargets.filter((trigger) => !covered(trigger)),\n ...this.panelTargets.filter((panel) => !covered(panel)),\n ];\n }\n\n /**\n * Resolves the trigger for a hovered element: the trigger itself, the trigger\n * controlling a hovered panel, or the first trigger contained in a hovered\n * `hoverArea` wrapper.\n */\n #triggerForHover(element: HTMLElement): HTMLElement | null {\n if (this.triggerTargets.includes(element)) return element;\n if (this.panelTargets.includes(element)) {\n return this.triggerTargets.find((trigger) => this.#panelFor(trigger) === element) ?? null;\n }\n if (this.hoverAreaTargets.includes(element)) {\n return this.triggerTargets.find((trigger) => element.contains(trigger)) ?? null;\n }\n return null;\n }\n\n /** The panel controlled by `trigger` (matched by `aria-controls`/`id`). */\n #panelFor(trigger: HTMLElement): HTMLElement | null {\n const id = trigger.getAttribute(\"aria-controls\");\n // Resolve against this controller's own panel targets (not a global id\n // lookup) so it stays scoped to this nav instance.\n return id ? (this.panelTargets.find((panel) => panel.id === id) ?? null) : null;\n }\n\n /** Whether `trigger`'s panel is currently expanded. */\n #isExpanded(trigger: HTMLElement): boolean {\n return trigger.getAttribute(\"aria-expanded\") === \"true\";\n }\n\n /** The trigger whose panel is currently open, if any. */\n get #openTrigger(): HTMLElement | null {\n return this.triggerTargets.find((trigger) => this.#isExpanded(trigger)) ?? null;\n }\n\n /** Whether any panel is currently open. */\n get #isAnyOpen(): boolean {\n return this.#openTrigger !== null;\n }\n}\n"]}
@@ -28,11 +28,10 @@ import { Controller } from '@hotwired/stimulus';
28
28
  * (inserted nodes + each `_destroy` hidden input); there is no module-scope index
29
29
  * counter, so the controller stays idempotent across Turbo swaps. Remove buttons
30
30
  * are handled by **delegation** on the container, so dynamically-added rows work
31
- * without per-row `data-action` (see `stimulus-lifecycle-turbo`). Adding a row moves
32
- * focus to its first control and removing returns focus to a neighbor (WCAG 2.2
33
- * 2.4.3); count changes are announced through the shared `stimeo--announcer`
34
- * (WCAG 2.2 4.1.3) when `announce` + `countMessage` are set. The delegated listener
35
- * is removed on `disconnect()`.
31
+ * without per-row `data-action`. Adding a row moves focus to its first control and
32
+ * removing returns focus to a neighbor (WCAG 2.2 2.4.3); count changes are announced
33
+ * through the shared `stimeo--announcer` (WCAG 2.2 4.1.3) when `announce` +
34
+ * `countMessage` are set. The delegated listener is removed on `disconnect()`.
36
35
  */
37
36
  declare class NestedFormController extends Controller<HTMLElement> {
38
37
  #private;
@@ -1 +1 @@
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The\n * Headless successor to the cocoon / nested_form gems: clone a `<template>` row,\n * renumber its index, and remove rows by flagging `_destroy` (persisted) or\n * dropping them from the DOM (unsaved).\n *\n * Markup contract (identifier: `stimeo--nested-form`):\n * <div data-controller=\"stimeo--nested-form\" data-stimeo--nested-form-min-value=\"1\">\n * <div data-stimeo--nested-form-target=\"list\">\n * <!-- existing rows; a persisted row carries a _destroy flag + remove button -->\n * </div>\n * <template data-stimeo--nested-form-target=\"template\">\n * <fieldset>\n * <input name=\"order[items_attributes][__INDEX__][name]\">\n * <button type=\"button\" data-stimeo--nested-form-target=\"remove\">Remove</button>\n * </fieldset>\n * </template>\n * <button type=\"button\" data-stimeo--nested-form-target=\"add\"\n * data-action=\"click->stimeo--nested-form#add\">Add</button>\n * </div>\n *\n * @remarks\n * Behavior only — server-side `accepts_nested_attributes_for`, per-field\n * validation, and reordering are out of scope. Row state lives **only** in the DOM\n * (inserted nodes + each `_destroy` hidden input); there is no module-scope index\n * counter, so the controller stays idempotent across Turbo swaps. Remove buttons\n * are handled by **delegation** on the container, so dynamically-added rows work\n * without per-row `data-action` (see `stimulus-lifecycle-turbo`). Adding a row moves\n * focus to its first control and removing returns focus to a neighbor (WCAG 2.2\n * 2.4.3); count changes are announced through the shared `stimeo--announcer`\n * (WCAG 2.2 4.1.3) when `announce` + `countMessage` are set. The delegated listener\n * is removed on `disconnect()`.\n */\nexport class NestedFormController extends Controller<HTMLElement> {\n static override targets = [\"list\", \"template\", \"add\", \"remove\", \"destroyFlag\"];\n static override values = {\n min: { type: Number, default: 0 },\n max: { type: Number, default: 0 },\n indexPlaceholder: { type: String, default: \"__INDEX__\" },\n announce: { type: Boolean, default: true },\n countMessage: { type: String, default: \"\" },\n };\n static actions = [\"add\"] as const;\n static events = [\"add\", \"remove\"] as const;\n\n declare readonly listTarget: HTMLElement;\n declare readonly templateTarget: HTMLTemplateElement;\n declare readonly addTarget: HTMLButtonElement;\n declare readonly hasListTarget: boolean;\n declare readonly hasTemplateTarget: boolean;\n declare readonly hasAddTarget: boolean;\n\n declare minValue: number;\n declare maxValue: number;\n declare indexPlaceholderValue: string;\n declare announceValue: boolean;\n declare countMessageValue: string;\n\n /** Monotonic source for unique row indices; never a row-state counter. */\n #lastIndex = 0;\n\n /** Delegated click handler for the per-row remove buttons (dynamic-safe). */\n readonly #onClick = (event: Event): void => {\n const target = event.target as HTMLElement | null;\n const button = target?.closest('[data-stimeo--nested-form-target=\"remove\"]');\n if (!button || !this.element.contains(button)) return;\n const row = this.#rowContaining(button);\n if (row) this.#removeRow(row);\n };\n\n override connect(): void {\n this.element.addEventListener(\"click\", this.#onClick);\n this.#refresh();\n }\n\n override disconnect(): void {\n this.element.removeEventListener(\"click\", this.#onClick);\n }\n\n /**\n * Clones the template row, replaces the index placeholder with a unique value,\n * appends it, focuses its first control, and announces the new count. No-ops at\n * `max`.\n */\n add(): void {\n if (!this.hasTemplateTarget || !this.hasListTarget || this.#atMax) return;\n\n const index = this.#nextIndex();\n const markup = this.templateTarget.innerHTML.replaceAll(\n this.indexPlaceholderValue,\n String(index),\n );\n this.listTarget.insertAdjacentHTML(\"beforeend\", markup);\n const row = this.listTarget.lastElementChild as HTMLElement | null;\n if (!row) return;\n\n this.#refresh();\n this.#firstControl(row)?.focus();\n this.dispatch(\"add\", { detail: { index, element: row } });\n this.#announce();\n }\n\n /**\n * Removes a row: a persisted row (one carrying a `destroyFlag`) has its flag set\n * to `1` and is hidden so Rails destroys it on submit; an unsaved row is dropped\n * from the DOM. Returns focus to a neighboring row. No-ops at `min`.\n */\n #removeRow(row: HTMLElement): void {\n if (this.#effectiveRows.length <= this.minValue) return;\n\n const neighbors = this.#effectiveRows;\n const position = neighbors.indexOf(row);\n const neighbor = neighbors[position + 1] ?? neighbors[position - 1] ?? null;\n\n const flag = row.querySelector<HTMLInputElement>(\n '[data-stimeo--nested-form-target=\"destroyFlag\"]',\n );\n const persisted = flag !== null;\n if (persisted) {\n flag.value = \"1\";\n row.hidden = true;\n } else {\n row.remove();\n }\n\n this.#refresh();\n const focusTarget = neighbor\n ? this.#firstControl(neighbor)\n : this.hasAddTarget\n ? this.addTarget\n : null;\n focusTarget?.focus();\n this.dispatch(\"remove\", { detail: { element: row, persisted } });\n this.#announce();\n }\n\n /** Recomputes the live count and the min/max state hooks from the DOM. */\n #refresh(): void {\n const count = this.#effectiveRows.length;\n this.element.setAttribute(\"data-nested-count\", String(count));\n this.#reflect(\"data-nested-at-max\", this.maxValue > 0 && count >= this.maxValue);\n this.#reflect(\"data-nested-at-min\", count <= this.minValue);\n if (this.hasAddTarget) this.addTarget.disabled = this.#atMax;\n }\n\n /** Bridges the count change to the shared announcer when configured. */\n #announce(): void {\n if (!this.announceValue || !this.countMessageValue) return;\n const message = this.countMessageValue.replaceAll(\n \"{count}\",\n String(this.#effectiveRows.length),\n );\n window.dispatchEvent(new CustomEvent(\"stimeo--announcer:announce\", { detail: { message } }));\n }\n\n /** Sets `attribute` to `\"true\"` when `on`, else removes it. */\n #reflect(attribute: string, on: boolean): void {\n if (on) this.element.setAttribute(attribute, \"true\");\n else this.element.removeAttribute(attribute);\n }\n\n /** A strictly-increasing unique index (collision-free even on rapid adds). */\n #nextIndex(): number {\n const index = Math.max(Date.now(), this.#lastIndex + 1);\n this.#lastIndex = index;\n return index;\n }\n\n get #atMax(): boolean {\n return this.maxValue > 0 && this.#effectiveRows.length >= this.maxValue;\n }\n\n /** Direct child rows of the list that are not flagged for destruction. */\n get #effectiveRows(): HTMLElement[] {\n return (Array.from(this.listTarget.children) as HTMLElement[]).filter((row) => !row.hidden);\n }\n\n /** The nearest ancestor of `el` that is a direct child of the list, else null. */\n #rowContaining(el: Element): HTMLElement | null {\n let node: Element | null = el;\n while (node && node.parentElement !== this.listTarget) {\n node = node.parentElement;\n }\n return node as HTMLElement | null;\n }\n\n /** First visible focusable control inside `row` (skips hidden inputs). */\n #firstControl(row: HTMLElement): HTMLElement | null {\n return row.querySelector<HTMLElement>(\n 'input:not([type=\"hidden\"]), select, textarea, button, [tabindex]',\n );\n }\n}\n"]}
1
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The\n * Headless successor to the cocoon / nested_form gems: clone a `<template>` row,\n * renumber its index, and remove rows by flagging `_destroy` (persisted) or\n * dropping them from the DOM (unsaved).\n *\n * Markup contract (identifier: `stimeo--nested-form`):\n * <div data-controller=\"stimeo--nested-form\" data-stimeo--nested-form-min-value=\"1\">\n * <div data-stimeo--nested-form-target=\"list\">\n * <!-- existing rows; a persisted row carries a _destroy flag + remove button -->\n * </div>\n * <template data-stimeo--nested-form-target=\"template\">\n * <fieldset>\n * <input name=\"order[items_attributes][__INDEX__][name]\">\n * <button type=\"button\" data-stimeo--nested-form-target=\"remove\">Remove</button>\n * </fieldset>\n * </template>\n * <button type=\"button\" data-stimeo--nested-form-target=\"add\"\n * data-action=\"click->stimeo--nested-form#add\">Add</button>\n * </div>\n *\n * @remarks\n * Behavior only — server-side `accepts_nested_attributes_for`, per-field\n * validation, and reordering are out of scope. Row state lives **only** in the DOM\n * (inserted nodes + each `_destroy` hidden input); there is no module-scope index\n * counter, so the controller stays idempotent across Turbo swaps. Remove buttons\n * are handled by **delegation** on the container, so dynamically-added rows work\n * without per-row `data-action`. Adding a row moves focus to its first control and\n * removing returns focus to a neighbor (WCAG 2.2 2.4.3); count changes are announced\n * through the shared `stimeo--announcer` (WCAG 2.2 4.1.3) when `announce` +\n * `countMessage` are set. The delegated listener is removed on `disconnect()`.\n */\nexport class NestedFormController extends Controller<HTMLElement> {\n static override targets = [\"list\", \"template\", \"add\", \"remove\", \"destroyFlag\"];\n static override values = {\n min: { type: Number, default: 0 },\n max: { type: Number, default: 0 },\n indexPlaceholder: { type: String, default: \"__INDEX__\" },\n announce: { type: Boolean, default: true },\n countMessage: { type: String, default: \"\" },\n };\n static actions = [\"add\"] as const;\n static events = [\"add\", \"remove\"] as const;\n\n declare readonly listTarget: HTMLElement;\n declare readonly templateTarget: HTMLTemplateElement;\n declare readonly addTarget: HTMLButtonElement;\n declare readonly hasListTarget: boolean;\n declare readonly hasTemplateTarget: boolean;\n declare readonly hasAddTarget: boolean;\n\n declare minValue: number;\n declare maxValue: number;\n declare indexPlaceholderValue: string;\n declare announceValue: boolean;\n declare countMessageValue: string;\n\n /** Monotonic source for unique row indices; never a row-state counter. */\n #lastIndex = 0;\n\n /** Delegated click handler for the per-row remove buttons (dynamic-safe). */\n readonly #onClick = (event: Event): void => {\n const target = event.target as HTMLElement | null;\n const button = target?.closest('[data-stimeo--nested-form-target=\"remove\"]');\n if (!button || !this.element.contains(button)) return;\n const row = this.#rowContaining(button);\n if (row) this.#removeRow(row);\n };\n\n override connect(): void {\n this.element.addEventListener(\"click\", this.#onClick);\n this.#refresh();\n }\n\n override disconnect(): void {\n this.element.removeEventListener(\"click\", this.#onClick);\n }\n\n /**\n * Clones the template row, replaces the index placeholder with a unique value,\n * appends it, focuses its first control, and announces the new count. No-ops at\n * `max`.\n */\n add(): void {\n if (!this.hasTemplateTarget || !this.hasListTarget || this.#atMax) return;\n\n const index = this.#nextIndex();\n const markup = this.templateTarget.innerHTML.replaceAll(\n this.indexPlaceholderValue,\n String(index),\n );\n this.listTarget.insertAdjacentHTML(\"beforeend\", markup);\n const row = this.listTarget.lastElementChild as HTMLElement | null;\n if (!row) return;\n\n this.#refresh();\n this.#firstControl(row)?.focus();\n this.dispatch(\"add\", { detail: { index, element: row } });\n this.#announce();\n }\n\n /**\n * Removes a row: a persisted row (one carrying a `destroyFlag`) has its flag set\n * to `1` and is hidden so Rails destroys it on submit; an unsaved row is dropped\n * from the DOM. Returns focus to a neighboring row. No-ops at `min`.\n */\n #removeRow(row: HTMLElement): void {\n if (this.#effectiveRows.length <= this.minValue) return;\n\n const neighbors = this.#effectiveRows;\n const position = neighbors.indexOf(row);\n const neighbor = neighbors[position + 1] ?? neighbors[position - 1] ?? null;\n\n const flag = row.querySelector<HTMLInputElement>(\n '[data-stimeo--nested-form-target=\"destroyFlag\"]',\n );\n const persisted = flag !== null;\n if (persisted) {\n flag.value = \"1\";\n row.hidden = true;\n } else {\n row.remove();\n }\n\n this.#refresh();\n const focusTarget = neighbor\n ? this.#firstControl(neighbor)\n : this.hasAddTarget\n ? this.addTarget\n : null;\n focusTarget?.focus();\n this.dispatch(\"remove\", { detail: { element: row, persisted } });\n this.#announce();\n }\n\n /** Recomputes the live count and the min/max state hooks from the DOM. */\n #refresh(): void {\n const count = this.#effectiveRows.length;\n this.element.setAttribute(\"data-nested-count\", String(count));\n this.#reflect(\"data-nested-at-max\", this.maxValue > 0 && count >= this.maxValue);\n this.#reflect(\"data-nested-at-min\", count <= this.minValue);\n if (this.hasAddTarget) this.addTarget.disabled = this.#atMax;\n }\n\n /** Bridges the count change to the shared announcer when configured. */\n #announce(): void {\n if (!this.announceValue || !this.countMessageValue) return;\n const message = this.countMessageValue.replaceAll(\n \"{count}\",\n String(this.#effectiveRows.length),\n );\n window.dispatchEvent(new CustomEvent(\"stimeo--announcer:announce\", { detail: { message } }));\n }\n\n /** Sets `attribute` to `\"true\"` when `on`, else removes it. */\n #reflect(attribute: string, on: boolean): void {\n if (on) this.element.setAttribute(attribute, \"true\");\n else this.element.removeAttribute(attribute);\n }\n\n /** A strictly-increasing unique index (collision-free even on rapid adds). */\n #nextIndex(): number {\n const index = Math.max(Date.now(), this.#lastIndex + 1);\n this.#lastIndex = index;\n return index;\n }\n\n get #atMax(): boolean {\n return this.maxValue > 0 && this.#effectiveRows.length >= this.maxValue;\n }\n\n /** Direct child rows of the list that are not flagged for destruction. */\n get #effectiveRows(): HTMLElement[] {\n return (Array.from(this.listTarget.children) as HTMLElement[]).filter((row) => !row.hidden);\n }\n\n /** The nearest ancestor of `el` that is a direct child of the list, else null. */\n #rowContaining(el: Element): HTMLElement | null {\n let node: Element | null = el;\n while (node && node.parentElement !== this.listTarget) {\n node = node.parentElement;\n }\n return node as HTMLElement | null;\n }\n\n /** First visible focusable control inside `row` (skips hidden inputs). */\n #firstControl(row: HTMLElement): HTMLElement | null {\n return row.querySelector<HTMLElement>(\n 'input:not([type=\"hidden\"]), select, textarea, button, [tabindex]',\n );\n }\n}\n"]}
@@ -23,7 +23,7 @@ import { Controller } from '@hotwired/stimulus';
23
23
  * Implements the WAI-ARIA APG **Spinbutton** pattern. The arrow/step logic is
24
24
  * fully owned by the controller (not delegated to the browser's native number
25
25
  * stepping) so the behavior is identical for a native `<input type="number">` and
26
- * a custom `role="spinbutton"` host, and deterministic under happy-dom.
26
+ * a custom `role="spinbutton"` host.
27
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  *
28
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  * @remarks
29
29
  * Behavior only — the consumer styles the field and buttons. The input is the
@@ -2,6 +2,12 @@ import { Controller } from '@hotwired/stimulus';
2
2
 
3
3
  // src/controllers/number_input_controller.ts
4
4
 
5
+ // src/utils/arrow_step.ts
6
+ function isReservedArrowChord(event, allow = []) {
7
+ if (!event.key.startsWith("Arrow")) return false;
8
+ return event.altKey && !allow.includes("alt") || event.ctrlKey && !allow.includes("ctrl") || event.metaKey && !allow.includes("meta") || event.shiftKey && !allow.includes("shift");
9
+ }
10
+
5
11
  // src/utils/safe_timeout.ts
6
12
  var TimerRegistry = class {
7
13
  /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */
@@ -148,6 +154,7 @@ var NumberInputController = class _NumberInputController extends Controller {
148
154
  }
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  /** Keyboard stepping per the APG spinbutton model. */
150
156
  onKeydown(event) {
157
+ if (isReservedArrowChord(event)) return;
151
158
  const page = this.pageStepValue > 0 ? this.pageStepValue : this.stepValue * 10;
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159
  let next = null;
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  switch (event.key) {