stimeo-ui 0.13.0 → 0.15.0

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Files changed (143) hide show
  1. package/CHANGELOG.md +73 -5
  2. package/dist/cable/index.d.ts +1 -1
  3. package/dist/cable/index.js +60 -14
  4. package/dist/cable/index.js.map +1 -1
  5. package/dist/controllers/accordion_controller.d.ts +1 -1
  6. package/dist/controllers/accordion_controller.js.map +1 -1
  7. package/dist/controllers/announcer_controller.js +88 -61
  8. package/dist/controllers/announcer_controller.js.map +1 -1
  9. package/dist/controllers/auto_submit_controller.js +40 -5
  10. package/dist/controllers/auto_submit_controller.js.map +1 -1
  11. package/dist/controllers/breadcrumb_controller.js +29 -3
  12. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  13. package/dist/controllers/calendar_controller.d.ts +20 -4
  14. package/dist/controllers/calendar_controller.js +51 -10
  15. package/dist/controllers/calendar_controller.js.map +1 -1
  16. package/dist/controllers/carousel_controller.js +8 -6
  17. package/dist/controllers/carousel_controller.js.map +1 -1
  18. package/dist/controllers/checkbox_controller.js +27 -2
  19. package/dist/controllers/checkbox_controller.js.map +1 -1
  20. package/dist/controllers/clipboard_controller.d.ts +1 -1
  21. package/dist/controllers/clipboard_controller.js.map +1 -1
  22. package/dist/controllers/collapsible_controller.d.ts +1 -1
  23. package/dist/controllers/collapsible_controller.js.map +1 -1
  24. package/dist/controllers/conditional_fields_controller.js +36 -7
  25. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  26. package/dist/controllers/count_up_controller.js.map +1 -1
  27. package/dist/controllers/currency_input_controller.d.ts +4 -2
  28. package/dist/controllers/currency_input_controller.js +77 -25
  29. package/dist/controllers/currency_input_controller.js.map +1 -1
  30. package/dist/controllers/date_range_picker_controller.d.ts +10 -3
  31. package/dist/controllers/date_range_picker_controller.js +43 -10
  32. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  33. package/dist/controllers/dialog_controller.d.ts +2 -2
  34. package/dist/controllers/dialog_controller.js.map +1 -1
  35. package/dist/controllers/direct_upload_controller.js +21 -10
  36. package/dist/controllers/direct_upload_controller.js.map +1 -1
  37. package/dist/controllers/dirty_form_controller.js +32 -12
  38. package/dist/controllers/dirty_form_controller.js.map +1 -1
  39. package/dist/controllers/dismissible_controller.d.ts +1 -1
  40. package/dist/controllers/dismissible_controller.js.map +1 -1
  41. package/dist/controllers/dropdown_controller.d.ts +1 -1
  42. package/dist/controllers/dropdown_controller.js.map +1 -1
  43. package/dist/controllers/flash_controller.js +145 -43
  44. package/dist/controllers/flash_controller.js.map +1 -1
  45. package/dist/controllers/form_field_controller.js +7 -1
  46. package/dist/controllers/form_field_controller.js.map +1 -1
  47. package/dist/controllers/frame_loading_controller.js +29 -6
  48. package/dist/controllers/frame_loading_controller.js.map +1 -1
  49. package/dist/controllers/highlight_controller.js +63 -23
  50. package/dist/controllers/highlight_controller.js.map +1 -1
  51. package/dist/controllers/input_mask_controller.d.ts +3 -2
  52. package/dist/controllers/input_mask_controller.js +33 -12
  53. package/dist/controllers/input_mask_controller.js.map +1 -1
  54. package/dist/controllers/intersection_controller.js +10 -5
  55. package/dist/controllers/intersection_controller.js.map +1 -1
  56. package/dist/controllers/lazy_frame_controller.js +10 -5
  57. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  58. package/dist/controllers/local_time_controller.d.ts +3 -2
  59. package/dist/controllers/local_time_controller.js +43 -11
  60. package/dist/controllers/local_time_controller.js.map +1 -1
  61. package/dist/controllers/masonry_controller.d.ts +4 -4
  62. package/dist/controllers/masonry_controller.js +32 -14
  63. package/dist/controllers/masonry_controller.js.map +1 -1
  64. package/dist/controllers/menu_controller.js +10 -2
  65. package/dist/controllers/menu_controller.js.map +1 -1
  66. package/dist/controllers/menubar_controller.js +10 -2
  67. package/dist/controllers/menubar_controller.js.map +1 -1
  68. package/dist/controllers/navigation_menu_controller.js +8 -2
  69. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  70. package/dist/controllers/optimistic_controller.js +28 -4
  71. package/dist/controllers/optimistic_controller.js.map +1 -1
  72. package/dist/controllers/otp_controller.js +23 -10
  73. package/dist/controllers/otp_controller.js.map +1 -1
  74. package/dist/controllers/overflow_indicator_controller.js +31 -8
  75. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  76. package/dist/controllers/overflow_menu_controller.js +39 -4
  77. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  78. package/dist/controllers/password_reveal_controller.d.ts +1 -1
  79. package/dist/controllers/password_reveal_controller.js.map +1 -1
  80. package/dist/controllers/pointer_drag_controller.js +10 -3
  81. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  82. package/dist/controllers/portal_controller.js +21 -10
  83. package/dist/controllers/portal_controller.js.map +1 -1
  84. package/dist/controllers/radio_group_controller.js +11 -3
  85. package/dist/controllers/radio_group_controller.js.map +1 -1
  86. package/dist/controllers/read_more_controller.d.ts +1 -1
  87. package/dist/controllers/read_more_controller.js +31 -5
  88. package/dist/controllers/read_more_controller.js.map +1 -1
  89. package/dist/controllers/reading_progress_controller.js +65 -19
  90. package/dist/controllers/reading_progress_controller.js.map +1 -1
  91. package/dist/controllers/relative_time_controller.js +40 -9
  92. package/dist/controllers/relative_time_controller.js.map +1 -1
  93. package/dist/controllers/reset_before_cache_controller.js +23 -10
  94. package/dist/controllers/reset_before_cache_controller.js.map +1 -1
  95. package/dist/controllers/resizable_controller.js +7 -2
  96. package/dist/controllers/resizable_controller.js.map +1 -1
  97. package/dist/controllers/roving_controller.js +7 -3
  98. package/dist/controllers/roving_controller.js.map +1 -1
  99. package/dist/controllers/scroll_area_controller.js +70 -26
  100. package/dist/controllers/scroll_area_controller.js.map +1 -1
  101. package/dist/controllers/scroll_restore_controller.js +37 -16
  102. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  103. package/dist/controllers/scroll_visibility_controller.d.ts +1 -1
  104. package/dist/controllers/scroll_visibility_controller.js +71 -42
  105. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  106. package/dist/controllers/scrollspy_controller.d.ts +1 -1
  107. package/dist/controllers/scrollspy_controller.js +76 -32
  108. package/dist/controllers/scrollspy_controller.js.map +1 -1
  109. package/dist/controllers/smart_sticky_header_controller.js +72 -37
  110. package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
  111. package/dist/controllers/stick_to_bottom_controller.js +29 -3
  112. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  113. package/dist/controllers/sticky_observer_controller.js +10 -5
  114. package/dist/controllers/sticky_observer_controller.js.map +1 -1
  115. package/dist/controllers/submit_once_controller.js +29 -6
  116. package/dist/controllers/submit_once_controller.js.map +1 -1
  117. package/dist/controllers/switch_controller.d.ts +1 -1
  118. package/dist/controllers/switch_controller.js.map +1 -1
  119. package/dist/controllers/tabs_controller.d.ts +1 -1
  120. package/dist/controllers/tabs_controller.js.map +1 -1
  121. package/dist/controllers/textarea_autosize_controller.js +29 -3
  122. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  123. package/dist/controllers/theme_controller.d.ts +2 -3
  124. package/dist/controllers/theme_controller.js +23 -13
  125. package/dist/controllers/theme_controller.js.map +1 -1
  126. package/dist/controllers/toast_controller.d.ts +3 -0
  127. package/dist/controllers/toast_controller.js +136 -73
  128. package/dist/controllers/toast_controller.js.map +1 -1
  129. package/dist/controllers/toggle_group_controller.js +11 -3
  130. package/dist/controllers/toggle_group_controller.js.map +1 -1
  131. package/dist/controllers/toolbar_controller.js +7 -3
  132. package/dist/controllers/toolbar_controller.js.map +1 -1
  133. package/dist/controllers/transition_controller.js.map +1 -1
  134. package/dist/index.js +629 -597
  135. package/dist/index.js.map +1 -1
  136. package/dist/inspector/cli.d.ts +38 -1
  137. package/dist/inspector/cli.js +80 -7
  138. package/dist/inspector/cli.js.map +1 -1
  139. package/dist/inspector/cli_bin.js +103 -7
  140. package/dist/inspector/cli_bin.js.map +1 -1
  141. package/dist/inspector/examples.json +5 -5
  142. package/dist/inspector/manifest.json +131 -3
  143. package/package.json +9 -11
@@ -1 +1 @@
1
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* Sends one message to the page's shared `stimeo--announcer`.\n *\n * A component that has to reach assistive tech does not carry a live region of its\n * own: a region only announces what changes *after* assistive tech already knows\n * about it, which a region that appears (or is un-hidden) with its message cannot\n * satisfy. The one region that can is the announcer sitting in the page from the\n * start, so state changes are handed to it as an event and it does the reading.\n *\n * The event goes to `window` because the announcer is usually a sibling high in the\n * document rather than an ancestor of the component dispatching it.\n *\n * Wording comes from the consumer — the library ships no English strings — so an\n * empty message is silently dropped and nothing is announced.\n *\n * @example\n * ```ts\n * announce(this.announceTextValue, { assertive: false });\n * ```\n */\nexport function announce(message: string, options: { assertive?: boolean } = {}): void {\n const text = message.trim();\n if (text.length === 0) return;\n window.dispatchEvent(\n new CustomEvent(\"stimeo--announcer:announce\", {\n detail: { message: text, assertive: options.assertive === true },\n }),\n );\n}\n\n/**\n * Fills `{name}` placeholders in an announcement template from `values`.\n *\n * The same substitution the value-text templates use, so a consumer writes\n * `\"{percent}% complete\"` in one attribute and gets the same rules everywhere. A\n * placeholder with no matching entry is left as authored rather than blanked, which\n * keeps a typo visible instead of silently swallowing the word.\n */\nexport function fillTemplate(template: string, values: Record<string, string | number>): string {\n return template.replace(/\\{([a-zA-Z][a-zA-Z0-9]*)\\}/g, (match, name: string) => {\n const replacement = values[name];\n return replacement === undefined ? match : String(replacement);\n });\n}\n","/**\n * Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way.\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/**\n * Adds an attribute default without displacing an authored value.\n *\n * Attribute presence — including an authored empty string — is the ownership\n * boundary. The return value lets a caller remember that it supplied the\n * default when that caller must later restore the authored state.\n *\n * @param element - Element that owns the attribute\n * @param name - Attribute name\n * @param value - Value to write only when the attribute is absent\n * @returns Whether this call added the attribute\n */\nexport function setDefaultAttribute(element: Element, name: string, value: string): boolean {\n if (element.hasAttribute(name)) return false;\n element.setAttribute(name, value);\n return true;\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { announce } from \"../utils/announce\";\nimport { BeforeCacheReset } from \"../utils/before_cache_reset\";\nimport { setDefaultAttribute } from \"../utils/default_attribute\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * The `data-state` values this controller writes itself. Any other value on the\n * attribute was authored by the consumer and is left alone.\n */\nconst TRANSIENT_STATES = new Set([\"copied\", \"error\"]);\n\n/**\n * Headless copy-to-clipboard behavior with a completion slot and a screen-reader\n * announcement.\n *\n * Markup contract (identifier: `stimeo--clipboard`):\n * <div data-controller=\"stimeo--clipboard\"\n * data-stimeo--clipboard-feedback-duration-value=\"2000\"\n * data-stimeo--clipboard-announce-copied-text-value=\"Copied to clipboard\"\n * data-stimeo--clipboard-announce-error-text-value=\"Copy failed\">\n * <input type=\"text\" value=\"https://example.com\" readonly\n * data-stimeo--clipboard-target=\"source\">\n * <button type=\"button\" data-stimeo--clipboard-target=\"button\"\n * data-action=\"stimeo--clipboard#copy\">Copy</button>\n * <span data-stimeo--clipboard-target=\"feedback\"></span>\n * </div>\n *\n * No dedicated APG pattern; this follows the Button practice plus a status message\n * ({@link https://www.w3.org/WAI/WCAG22/Understanding/status-changes.html | WCAG 2.2 SC 4.1.3}).\n * The copy uses the standard `navigator.clipboard` API (no extra dependency); every\n * failure mode — an API the browser withholds outside a secure context as much as a\n * rejected permission — settles the same way, as `data-state=\"error\"` plus the\n * `copy` event's `success: false`.\n *\n * Targets: `source` (the text to copy, when `text` is not set), `button` (the\n * control that triggers `copy`), `feedback` (the **visible** completion slot).\n *\n * Values: `text` (copy this instead of reading `source`), `feedbackDuration` (ms the\n * completion state is held; `0` or less arms no timer, so it stands until the next\n * copy — a reconnect and the before-cache rewind still clear it), `copiedLabel` /\n * `errorLabel` (what the visible slot shows), `announceCopiedText` /\n * `announceErrorText` (what assistive tech hears; empty announces nothing).\n *\n * @remarks\n * Behavior only — icon swaps and styling are the consumer's, keyed off `data-state`\n * (`idle` / `copied` / `error`).\n *\n * **The `feedback` slot must not carry live-region semantics.** Announcing is the\n * page's shared `stimeo--announcer` job: it is seated before the change it reads,\n * which a slot filled on demand cannot be, and it already collapses a repeat of the\n * same wording so a second copy is still heard. A `role=\"status\"` on the slot as\n * well would say everything twice.\n *\n * `copied` and `error` are transient: the timer that clears them belongs to one\n * connection, so a fresh `connect()` that finds either — a restored snapshot, an\n * in-page move — returns to `idle`, and the state is rewound before Turbo caches\n * the page (`BeforeCacheReset`). The rewind is silent: it discards nothing a\n * reconnect does not derive again.\n */\nexport class ClipboardController extends Controller<HTMLElement> {\n static override targets = [\"source\", \"button\", \"feedback\"];\n static override values = {\n text: { type: String, default: \"\" },\n feedbackDuration: { type: Number, default: 2000 },\n copiedLabel: { type: String, default: \"Copied\" },\n errorLabel: { type: String, default: \"Copy failed\" },\n announceCopiedText: { type: String, default: \"\" },\n announceErrorText: { type: String, default: \"\" },\n };\n static actions = [\"copy\"] as const;\n static events = [\"copy\"] as const;\n\n declare readonly sourceTarget: HTMLElement;\n declare readonly buttonTarget: HTMLElement;\n declare readonly feedbackTarget: HTMLElement;\n declare readonly hasSourceTarget: boolean;\n declare readonly hasButtonTarget: boolean;\n declare readonly hasFeedbackTarget: boolean;\n\n declare textValue: string;\n declare feedbackDurationValue: number;\n declare copiedLabelValue: string;\n declare errorLabelValue: string;\n declare announceCopiedTextValue: string;\n declare announceErrorTextValue: string;\n\n /**\n * The pending return to idle — the only timer this controller schedules, so\n * `clearAll()` is exactly \"drop the auto-clear\" and needs no id of its own.\n */\n readonly #timers = new SafeTimeout();\n\n /** Returns the completion state to idle for the snapshot Turbo takes. */\n readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n\n /**\n * Whether this connection is still live. `copy()` suspends on the Clipboard API,\n * and a teardown that lands while it is suspended must win: the continuation\n * would otherwise write to an element nobody owns and arm a timer past the\n * `clearAll()` that was supposed to be the last word.\n */\n #connected = false;\n\n override connect(): void {\n this.#connected = true;\n this.#adopt();\n this.#beforeCache.activate();\n }\n\n override disconnect(): void {\n this.#connected = false;\n this.#beforeCache.deactivate();\n this.#timers.clearAll();\n }\n\n /**\n * Copies the resolved text and reports the outcome. Bound via `data-action`\n * (click). Dispatches `stimeo--clipboard:copy` with `{ success, text }` once per\n * completed attempt — including on failure — so consumers can react either way.\n * An attempt whose connection ended while it was in flight reports nothing.\n */\n async copy(): Promise<void> {\n const text = this.#resolveText();\n let success = false;\n try {\n await navigator.clipboard.writeText(text);\n success = true;\n } catch {\n success = false;\n }\n if (!this.#connected) return;\n\n this.#reportResult(success);\n this.dispatch(\"copy\", { detail: { success, text } });\n }\n\n /**\n * The text to copy: the explicit `text` value when set, otherwise the source\n * target's current value (inputs/textareas) or text content.\n */\n #resolveText(): string {\n if (this.textValue.length > 0) return this.textValue;\n if (!this.hasSourceTarget) return \"\";\n const source = this.sourceTarget;\n if (source instanceof HTMLInputElement || source instanceof HTMLTextAreaElement) {\n return source.value;\n }\n return source.textContent ?? \"\";\n }\n\n /**\n * Reads the current state back from the DOM.\n *\n * A `copied` or `error` found at connect time is this controller's own output\n * from a connection that is gone, and so is the timer that would have cleared it\n * — nothing else would ever return the element to `idle`. Any other authored\n * value belongs to the consumer and only a missing attribute takes the default.\n */\n #adopt(): void {\n if (this.#inTransientState()) {\n this.#reset();\n return;\n }\n setDefaultAttribute(this.element, \"data-state\", \"idle\");\n }\n\n /** Whether `data-state` currently holds one of the values this controller writes. */\n #inTransientState(): boolean {\n const state = this.element.getAttribute(\"data-state\");\n return state !== null && TRANSIENT_STATES.has(state);\n }\n\n /**\n * Returns the completion state to idle for the snapshot Turbo is about to take,\n * so a page reached with the Back button does not report a copy that happened\n * before the navigation. Only a state this controller wrote is rewound — an\n * authored one is the consumer's and has to survive into the snapshot, exactly as\n * `connect()` leaves it alone. State only — no `copy` is dispatched, which would\n * claim a fresh copy ran.\n */\n #rewind(): void {\n if (!this.#inTransientState()) return;\n this.#timers.clearAll();\n this.#reset();\n }\n\n /** Reflects the result, announces it, and schedules the return to idle. */\n #reportResult(success: boolean): void {\n this.element.setAttribute(\"data-state\", success ? \"copied\" : \"error\");\n if (this.hasFeedbackTarget) {\n this.feedbackTarget.textContent = success ? this.copiedLabelValue : this.errorLabelValue;\n }\n announce(success ? this.announceCopiedTextValue : this.announceErrorTextValue);\n\n // Drop any in-flight reset so consecutive copies restart the full window\n // rather than having the earlier timer clear the new result prematurely.\n this.#timers.clearAll();\n if (this.feedbackDurationValue > 0) {\n this.#timers.set(() => this.#reset(), this.feedbackDurationValue);\n }\n }\n\n /** Returns to the idle state and empties the completion slot. */\n #reset(): void {\n this.element.setAttribute(\"data-state\", \"idle\");\n if (this.hasFeedbackTarget) {\n this.feedbackTarget.textContent = \"\";\n }\n }\n}\n"]}
1
+ 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* Sends one message to the page's shared `stimeo--announcer`.\n *\n * A component that has to reach assistive tech does not carry a live region of its\n * own: a region only announces what changes *after* assistive tech already knows\n * about it, which a region that appears (or is un-hidden) with its message cannot\n * satisfy. The one region that can is the announcer sitting in the page from the\n * start, so state changes are handed to it as an event and it does the reading.\n *\n * The event goes to `window` because the announcer is usually a sibling high in the\n * document rather than an ancestor of the component dispatching it.\n *\n * Wording comes from the consumer — the library ships no English strings — so an\n * empty message is silently dropped and nothing is announced.\n *\n * @example\n * ```ts\n * announce(this.announceTextValue, { assertive: false });\n * ```\n */\nexport function announce(message: string, options: { assertive?: boolean } = {}): void {\n const text = message.trim();\n if (text.length === 0) return;\n window.dispatchEvent(\n new CustomEvent(\"stimeo--announcer:announce\", {\n detail: { message: text, assertive: options.assertive === true },\n }),\n );\n}\n\n/**\n * Fills `{name}` placeholders in an announcement template from `values`.\n *\n * The same substitution the value-text templates use, so a consumer writes\n * `\"{percent}% complete\"` in one attribute and gets the same rules everywhere. A\n * placeholder with no matching entry is left as authored rather than blanked, which\n * keeps a typo visible instead of silently swallowing the word.\n */\nexport function fillTemplate(template: string, values: Record<string, string | number>): string {\n return template.replace(/\\{([a-zA-Z][a-zA-Z0-9]*)\\}/g, (match, name: string) => {\n const replacement = values[name];\n return replacement === undefined ? match : String(replacement);\n });\n}\n","/**\n * Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way.\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/**\n * Adds an attribute default without displacing an authored value.\n *\n * Attribute presence — including an authored empty string — is the ownership\n * boundary. The return value lets a caller remember that it supplied the\n * default when that caller must later restore the authored state.\n *\n * @param element - Element that owns the attribute\n * @param name - Attribute name\n * @param value - Value to write only when the attribute is absent\n * @returns Whether this call added the attribute\n */\nexport function setDefaultAttribute(element: Element, name: string, value: string): boolean {\n if (element.hasAttribute(name)) return false;\n element.setAttribute(name, value);\n return true;\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { announce } from \"../utils/announce\";\nimport { BeforeCacheReset } from \"../utils/before_cache_reset\";\nimport { setDefaultAttribute } from \"../utils/default_attribute\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * The `data-state` values this controller writes itself. Any other value on the\n * attribute was authored by the consumer and is left alone.\n */\nconst TRANSIENT_STATES = new Set([\"copied\", \"error\"]);\n\n/**\n * Headless copy-to-clipboard behavior with a completion slot and a screen-reader\n * announcement.\n *\n * Markup contract (identifier: `stimeo--clipboard`):\n * <div data-controller=\"stimeo--clipboard\"\n * data-stimeo--clipboard-feedback-duration-value=\"2000\"\n * data-stimeo--clipboard-announce-copied-text-value=\"Copied to clipboard\"\n * data-stimeo--clipboard-announce-error-text-value=\"Copy failed\">\n * <input type=\"text\" value=\"https://example.com\" readonly\n * data-stimeo--clipboard-target=\"source\">\n * <button type=\"button\" data-stimeo--clipboard-target=\"button\"\n * data-action=\"click->stimeo--clipboard#copy\">Copy</button>\n * <span data-stimeo--clipboard-target=\"feedback\"></span>\n * </div>\n *\n * No dedicated APG pattern; this follows the Button practice plus a status message\n * ({@link https://www.w3.org/WAI/WCAG22/Understanding/status-changes.html | WCAG 2.2 SC 4.1.3}).\n * The copy uses the standard `navigator.clipboard` API (no extra dependency); every\n * failure mode — an API the browser withholds outside a secure context as much as a\n * rejected permission — settles the same way, as `data-state=\"error\"` plus the\n * `copy` event's `success: false`.\n *\n * Targets: `source` (the text to copy, when `text` is not set), `button` (the\n * control that triggers `copy`), `feedback` (the **visible** completion slot).\n *\n * Values: `text` (copy this instead of reading `source`), `feedbackDuration` (ms the\n * completion state is held; `0` or less arms no timer, so it stands until the next\n * copy — a reconnect and the before-cache rewind still clear it), `copiedLabel` /\n * `errorLabel` (what the visible slot shows), `announceCopiedText` /\n * `announceErrorText` (what assistive tech hears; empty announces nothing).\n *\n * @remarks\n * Behavior only — icon swaps and styling are the consumer's, keyed off `data-state`\n * (`idle` / `copied` / `error`).\n *\n * **The `feedback` slot must not carry live-region semantics.** Announcing is the\n * page's shared `stimeo--announcer` job: it is seated before the change it reads,\n * which a slot filled on demand cannot be, and it already collapses a repeat of the\n * same wording so a second copy is still heard. A `role=\"status\"` on the slot as\n * well would say everything twice.\n *\n * `copied` and `error` are transient: the timer that clears them belongs to one\n * connection, so a fresh `connect()` that finds either — a restored snapshot, an\n * in-page move — returns to `idle`, and the state is rewound before Turbo caches\n * the page (`BeforeCacheReset`). The rewind is silent: it discards nothing a\n * reconnect does not derive again.\n */\nexport class ClipboardController extends Controller<HTMLElement> {\n static override targets = [\"source\", \"button\", \"feedback\"];\n static override values = {\n text: { type: String, default: \"\" },\n feedbackDuration: { type: Number, default: 2000 },\n copiedLabel: { type: String, default: \"Copied\" },\n errorLabel: { type: String, default: \"Copy failed\" },\n announceCopiedText: { type: String, default: \"\" },\n announceErrorText: { type: String, default: \"\" },\n };\n static actions = [\"copy\"] as const;\n static events = [\"copy\"] as const;\n\n declare readonly sourceTarget: HTMLElement;\n declare readonly buttonTarget: HTMLElement;\n declare readonly feedbackTarget: HTMLElement;\n declare readonly hasSourceTarget: boolean;\n declare readonly hasButtonTarget: boolean;\n declare readonly hasFeedbackTarget: boolean;\n\n declare textValue: string;\n declare feedbackDurationValue: number;\n declare copiedLabelValue: string;\n declare errorLabelValue: string;\n declare announceCopiedTextValue: string;\n declare announceErrorTextValue: string;\n\n /**\n * The pending return to idle — the only timer this controller schedules, so\n * `clearAll()` is exactly \"drop the auto-clear\" and needs no id of its own.\n */\n readonly #timers = new SafeTimeout();\n\n /** Returns the completion state to idle for the snapshot Turbo takes. */\n readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n\n /**\n * Whether this connection is still live. `copy()` suspends on the Clipboard API,\n * and a teardown that lands while it is suspended must win: the continuation\n * would otherwise write to an element nobody owns and arm a timer past the\n * `clearAll()` that was supposed to be the last word.\n */\n #connected = false;\n\n override connect(): void {\n this.#connected = true;\n this.#adopt();\n this.#beforeCache.activate();\n }\n\n override disconnect(): void {\n this.#connected = false;\n this.#beforeCache.deactivate();\n this.#timers.clearAll();\n }\n\n /**\n * Copies the resolved text and reports the outcome. Bound via `data-action`\n * (click). Dispatches `stimeo--clipboard:copy` with `{ success, text }` once per\n * completed attempt — including on failure — so consumers can react either way.\n * An attempt whose connection ended while it was in flight reports nothing.\n */\n async copy(): Promise<void> {\n const text = this.#resolveText();\n let success = false;\n try {\n await navigator.clipboard.writeText(text);\n success = true;\n } catch {\n success = false;\n }\n if (!this.#connected) return;\n\n this.#reportResult(success);\n this.dispatch(\"copy\", { detail: { success, text } });\n }\n\n /**\n * The text to copy: the explicit `text` value when set, otherwise the source\n * target's current value (inputs/textareas) or text content.\n */\n #resolveText(): string {\n if (this.textValue.length > 0) return this.textValue;\n if (!this.hasSourceTarget) return \"\";\n const source = this.sourceTarget;\n if (source instanceof HTMLInputElement || source instanceof HTMLTextAreaElement) {\n return source.value;\n }\n return source.textContent ?? \"\";\n }\n\n /**\n * Reads the current state back from the DOM.\n *\n * A `copied` or `error` found at connect time is this controller's own output\n * from a connection that is gone, and so is the timer that would have cleared it\n * — nothing else would ever return the element to `idle`. Any other authored\n * value belongs to the consumer and only a missing attribute takes the default.\n */\n #adopt(): void {\n if (this.#inTransientState()) {\n this.#reset();\n return;\n }\n setDefaultAttribute(this.element, \"data-state\", \"idle\");\n }\n\n /** Whether `data-state` currently holds one of the values this controller writes. */\n #inTransientState(): boolean {\n const state = this.element.getAttribute(\"data-state\");\n return state !== null && TRANSIENT_STATES.has(state);\n }\n\n /**\n * Returns the completion state to idle for the snapshot Turbo is about to take,\n * so a page reached with the Back button does not report a copy that happened\n * before the navigation. Only a state this controller wrote is rewound — an\n * authored one is the consumer's and has to survive into the snapshot, exactly as\n * `connect()` leaves it alone. State only — no `copy` is dispatched, which would\n * claim a fresh copy ran.\n */\n #rewind(): void {\n if (!this.#inTransientState()) return;\n this.#timers.clearAll();\n this.#reset();\n }\n\n /** Reflects the result, announces it, and schedules the return to idle. */\n #reportResult(success: boolean): void {\n this.element.setAttribute(\"data-state\", success ? \"copied\" : \"error\");\n if (this.hasFeedbackTarget) {\n this.feedbackTarget.textContent = success ? this.copiedLabelValue : this.errorLabelValue;\n }\n announce(success ? this.announceCopiedTextValue : this.announceErrorTextValue);\n\n // Drop any in-flight reset so consecutive copies restart the full window\n // rather than having the earlier timer clear the new result prematurely.\n this.#timers.clearAll();\n if (this.feedbackDurationValue > 0) {\n this.#timers.set(() => this.#reset(), this.feedbackDurationValue);\n }\n }\n\n /** Returns to the idle state and empties the completion slot. */\n #reset(): void {\n this.element.setAttribute(\"data-state\", \"idle\");\n if (this.hasFeedbackTarget) {\n this.feedbackTarget.textContent = \"\";\n }\n }\n}\n"]}
@@ -6,7 +6,7 @@ import { Controller } from '@hotwired/stimulus';
6
6
  * Markup contract (identifier: `stimeo--collapsible`):
7
7
  * <div data-controller="stimeo--collapsible">
8
8
  * <button data-stimeo--collapsible-target="trigger"
9
- * data-action="stimeo--collapsible#toggle"
9
+ * data-action="click->stimeo--collapsible#toggle"
10
10
  * aria-expanded="false" aria-controls="more">Show details</button>
11
11
  * <div id="more" data-stimeo--collapsible-target="content"
12
12
  * data-state="closed" hidden>…</div>
@@ -1 +1 @@
1
- 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* Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/** Computed transition fields needed to determine when an element has settled. */\nexport type TransitionStyle = Pick<\n CSSStyleDeclaration,\n \"transitionProperty\" | \"transitionDuration\" | \"transitionDelay\"\n>;\n\n/** Parsed transition property paired with its effective duration and delay. */\ninterface TransitionTiming {\n property: string;\n totalMs: number;\n}\n\n/** Parses a CSS `<time>` into milliseconds, returning `0` for malformed values. */\nfunction timeMs(value: string): number {\n const trimmed = value.trim();\n const amount = Number.parseFloat(trimmed);\n if (!Number.isFinite(amount)) return 0;\n if (trimmed.endsWith(\"ms\")) return amount;\n if (trimmed.endsWith(\"s\")) return amount * 1000;\n return 0;\n}\n\n/** Splits a computed comma-separated CSS list into normalized, non-empty items. */\nfunction cssList(value: string): string[] {\n return value\n .split(\",\")\n .map((item) => item.trim())\n .filter(Boolean);\n}\n\n/**\n * Pairs transition properties, durations, and delays using CSS list repetition.\n *\n * The `transition-property` list determines the number of transitions. Shorter\n * duration/delay lists repeat, while extra values are ignored. A negative delay\n * shortens the remaining wall-clock time, and a non-positive total is settled.\n */\nfunction transitionTimings(style: TransitionStyle): TransitionTiming[] {\n const properties = cssList(style.transitionProperty);\n const durations = cssList(style.transitionDuration).map(timeMs);\n const delays = cssList(style.transitionDelay).map(timeMs);\n const effectiveProperties =\n properties.length > 0\n ? properties\n : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => \"all\");\n const effectiveDurations = durations.length > 0 ? durations : [0];\n const effectiveDelays = delays.length > 0 ? delays : [0];\n\n return effectiveProperties\n .filter((property) => property !== \"none\")\n .map((property, index) => ({\n property,\n totalMs: Math.max(\n 0,\n (effectiveDurations[index % effectiveDurations.length] ?? 0) +\n (effectiveDelays[index % effectiveDelays.length] ?? 0),\n ),\n }));\n}\n\n/** Maximum total over already-parsed timings (0 when the list is empty). */\nfunction maxTotalMs(timings: TransitionTiming[]): number {\n return timings.reduce((max, { totalMs }) => Math.max(max, totalMs), 0);\n}\n\n/** Maximum effective transition duration plus delay, in milliseconds. */\nexport function maxTransitionTotalMs(style: TransitionStyle): number {\n return maxTotalMs(transitionTimings(style));\n}\n\n/** Optional tuning for a single {@link TransitionCompletion.wait} call. */\nexport interface TransitionWaitOptions {\n /**\n * Positive wall-clock override (ms) for the bounded fallback, replacing the\n * auto-computed `max + 50ms` timer verbatim. It also keeps the wait armed for\n * a computed 0ms transition (no synchronous completion): the consumer asserts\n * a transition budget that computed styles cannot see. Non-positive and\n * non-finite (`NaN` / `Infinity`) values are ignored.\n */\n timeoutMs?: number;\n}\n\n/**\n * Owns one cancellable wait for an element's CSS transitions to settle.\n *\n * When available, active CSS transitions provide their expanded property names.\n * Tracking those names lets shorthand declarations settle from their longhand\n * terminal events. A terminal event from an interrupted phase is ignored while a\n * replacement transition for the same property is still active. Because that set\n * is sampled when the wait is armed, a property whose transition only starts a\n * frame later would otherwise be settled over; the still-running set is therefore\n * re-read before completing and adopted when it is not yet empty. Without Web\n * Animations data, explicit transition properties retain the declared-property\n * behavior and the ambiguous `transition-property: all` form waits until the\n * computed maximum wall-clock time. A `max + 50ms` timeout is always armed\n * because browsers emit no terminal event when a property never transitions, an\n * ancestor disappears, or rendering is otherwise interrupted; a consumer with\n * better knowledge can replace that fallback via\n * {@link TransitionWaitOptions.timeoutMs}.\n */\nexport class TransitionCompletion {\n readonly #timers = new SafeTimeout();\n #element: HTMLElement | null = null;\n #complete: (() => void) | null = null;\n #pendingProperties: Set<string> | null = null;\n #deadline = 0;\n\n /**\n * Replaces any prior wait and invokes `complete` synchronously for a 0ms\n * transition (including when `getComputedStyle` is unavailable).\n *\n * With a positive `options.timeoutMs` the synchronous fast-path is skipped and\n * the override replaces the auto-computed fallback (see {@link TransitionWaitOptions}).\n */\n wait(element: HTMLElement, complete: () => void, options: TransitionWaitOptions = {}): void {\n this.cancel();\n\n const requested = options.timeoutMs ?? 0;\n const override = Number.isFinite(requested) && requested > 0 ? requested : 0;\n // A non-browser / partial-DOM environment cannot report a computable\n // transition, which is indistinguishable from a 0ms one.\n const timings =\n typeof window.getComputedStyle === \"function\"\n ? transitionTimings(window.getComputedStyle(element))\n : [];\n const maximum = maxTotalMs(timings);\n if (maximum <= 0 && override <= 0) {\n complete();\n return;\n }\n\n this.#element = element;\n this.#complete = complete;\n this.#deadline = Date.now() + maximum;\n const activeProperties = this.#activeTransitionProperties(element);\n this.#pendingProperties =\n activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);\n element.addEventListener(\"transitionend\", this.#onTerminal);\n element.addEventListener(\"transitioncancel\", this.#onTerminal);\n this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);\n }\n\n /** Cancels the pending wait without invoking its completion callback. */\n cancel(): void {\n this.#complete = null;\n this.#teardown();\n }\n\n /**\n * Handles terminal events from the observed element only.\n *\n * For explicit property lists, every declared positive-time property must\n * settle. For `all`, no reliable property set exists, so an event can finish\n * only after the computed maximum time; the safety timeout owns the usual path.\n */\n readonly #onTerminal = (event: Event): void => {\n if (event.target !== this.#element) return;\n const transitionEvent = event as TransitionEvent;\n // A pseudo-element's transition is reported with its originating element\n // as `target`; it must not settle the element's own transition.\n if (transitionEvent.pseudoElement) return;\n\n if (this.#pendingProperties) {\n const propertyName = transitionEvent.propertyName;\n const active = this.#activeTransitionProperties(this.#element);\n // An interrupted transition queues its cancel event before the replacement\n // phase starts, but dispatch can happen after the new wait is armed. The\n // replacement is then the active transition for this property, so the stale\n // terminal event must not settle the new phase.\n if (active.has(propertyName)) return;\n if (!this.#pendingProperties.delete(propertyName)) return;\n if (this.#pendingProperties.size > 0) return;\n // The tracked set is an arm-time snapshot, so a transition the phase starts\n // one frame later is absent from it. Re-reading the still-running set before\n // settling adopts those stragglers instead of completing over them; the\n // fallback timer stays armed, so this cannot extend the wait unboundedly.\n if (active.size > 0) {\n this.#pendingProperties = active;\n return;\n }\n this.#finish();\n return;\n }\n\n if (Date.now() >= this.#deadline) this.#finish();\n };\n\n /**\n * Returns active CSS transition properties expanded to the names reported by\n * terminal events. CSS animations and pseudo-element effects are excluded.\n */\n #activeTransitionProperties(element: HTMLElement | null): Set<string> {\n if (!element || typeof element.getAnimations !== \"function\") return new Set();\n\n try {\n const properties = element.getAnimations().flatMap((animation) => {\n if (animation.playState === \"idle\" || animation.playState === \"finished\") return [];\n const effect = animation.effect as KeyframeEffect | null;\n // A pseudo-element effect names the originating element as its target, so\n // `target` alone cannot separate it. Its terminal events are ignored, so\n // tracking its properties would only strand the wait on the fallback.\n if (effect?.pseudoElement) return [];\n const target = effect?.target;\n if (target && target !== element) return [];\n const property = (animation as Partial<CSSTransition>).transitionProperty;\n return typeof property === \"string\" && property.length > 0 ? [property] : [];\n });\n return new Set(properties);\n } catch {\n // Partial DOM implementations can expose getAnimations without supporting\n // it. The declared-property tracker and bounded timer remain safe fallbacks.\n return new Set();\n }\n }\n\n /** Returns explicit positive-time properties, or `null` for the ambiguous `all`. */\n #explicitPendingProperties(timings: TransitionTiming[]): Set<string> | null {\n if (timings.some(({ property }) => property === \"all\")) return null;\n const pending = new Set(\n timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property),\n );\n // An empty set is only reachable through a timeout override (a 0ms transition\n // otherwise completes synchronously). With nothing to track, fall back to the\n // deadline rule so any terminal event can settle the wait, exactly like `all`.\n return pending.size > 0 ? pending : null;\n }\n\n /** Completes exactly once, releasing listeners and the fallback before the callback. */\n #finish(): void {\n const complete = this.#complete;\n if (!complete) return;\n this.#complete = null;\n this.#teardown();\n complete();\n }\n\n /** Releases the exact element listeners and timer owned by the current wait. */\n #teardown(): void {\n this.#timers.clearAll();\n this.#element?.removeEventListener(\"transitionend\", this.#onTerminal);\n this.#element?.removeEventListener(\"transitioncancel\", this.#onTerminal);\n this.#element = null;\n this.#pendingProperties = null;\n this.#deadline = 0;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { TransitionCompletion } from \"../utils/transition_completion\";\n\n/**\n * Headless, accessible single-disclosure (collapsible) behavior.\n *\n * Markup contract (identifier: `stimeo--collapsible`):\n * <div data-controller=\"stimeo--collapsible\">\n * <button data-stimeo--collapsible-target=\"trigger\"\n * data-action=\"stimeo--collapsible#toggle\"\n * aria-expanded=\"false\" aria-controls=\"more\">Show details</button>\n * <div id=\"more\" data-stimeo--collapsible-target=\"content\"\n * data-state=\"closed\" hidden>…</div>\n * </div>\n *\n * Implements the WAI-ARIA APG **Disclosure** pattern for a single inline region.\n * Unlike {@link AccordionController} it manages exactly one trigger/content pair\n * with no sibling coordination, and unlike a dropdown the content expands in\n * flow and never closes on an outside click.\n *\n * @remarks\n * Behavior only — the consumer owns the height transition and all decoration.\n * The controller keeps the open lifecycle ordered so `hidden` (effectively\n * `display:none`) never blocks measurement or the transition:\n * - **Open**: drop `hidden` → measure the natural height into\n * `--stimeo--collapsible-content-height` → set `data-state=\"open\"`.\n * - **Close**: set `data-state=\"closed\"` (CSS shrinks the height) → re-apply\n * `hidden` once the transition settles. With no transition (or reduced motion,\n * which the consumer's CSS expresses as a zero duration) it is applied\n * immediately; an owned fallback covers missing terminal events.\n */\nexport class CollapsibleController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"content\"];\n static override values = {\n open: { type: Boolean, default: false },\n };\n static actions = [\"toggle\"] as const;\n\n declare readonly triggerTarget: HTMLElement;\n declare readonly contentTarget: HTMLElement;\n declare readonly hasTriggerTarget: boolean;\n declare readonly hasContentTarget: boolean;\n\n declare openValue: boolean;\n\n /** Owns the cancellable close-transition wait and its bounded fallback. */\n readonly #transition = new TransitionCompletion();\n /** Distinguishes dynamic target churn from the callbacks that precede `connect()`. */\n #connected = false;\n\n /**\n * Establishes the initial open/closed state without waiting for a close transition.\n *\n * The DOM is the source of truth on reconnect (Turbo cache restore / morph): an\n * **explicit** state attribute — `aria-expanded=\"true\"`/`\"false\"` (or, with no\n * trigger, `data-state=\"open\"`/`\"closed\"`) — is honored verbatim so a region the\n * user opened *or* closed survives a back-navigation, even when the declarative\n * `open` Value disagrees. An already-open region remains open without a\n * close/reopen cycle. The Value only seeds a genuinely fresh render where no\n * state attribute is present yet; any opening animation in that case belongs to\n * the consumer's CSS.\n */\n override connect(): void {\n this.#connected = true;\n this.#apply(this.#initialOpen(), false);\n }\n\n /** Resolves the connect-time state: explicit DOM state wins, else the `open` Value. */\n #initialOpen(): boolean {\n if (this.hasTriggerTarget) {\n const expanded = this.triggerTarget.getAttribute(\"aria-expanded\");\n if (expanded === \"true\") return true;\n if (expanded === \"false\") return false;\n } else if (this.hasContentTarget) {\n const state = this.contentTarget.getAttribute(\"data-state\");\n if (state === \"open\") return true;\n if (state === \"closed\") return false;\n }\n return this.openValue;\n }\n\n override disconnect(): void {\n this.#connected = false;\n this.#transition.cancel();\n }\n\n /** Reconciles a replacement trigger target with the content's live state. */\n triggerTargetConnected(trigger: HTMLElement): void {\n if (!this.#connected || !this.hasContentTarget) return;\n trigger.setAttribute(\n \"aria-expanded\",\n this.contentTarget.getAttribute(\"data-state\") === \"open\" ? \"true\" : \"false\",\n );\n }\n\n /** Reconciles a replacement content target with the disclosure's live state. */\n contentTargetConnected(content: HTMLElement): void {\n if (!this.#connected) return;\n this.#transition.cancel();\n const open = this.hasTriggerTarget\n ? this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\"\n : content.getAttribute(\"data-state\") === \"open\";\n this.#applyContent(content, open, false);\n }\n\n /** Cancels a wait tied to a content target that was removed or replaced. */\n contentTargetDisconnected(): void {\n this.#transition.cancel();\n }\n\n /** Toggles the region open/closed. Bound via `data-action` (click). */\n toggle(): void {\n this.#apply(!this.#isOpen, true);\n }\n\n /**\n * Whether the region is logically open. Read from `aria-expanded` (not the\n * content's `hidden`) so a click *during* a close transition — when `hidden`\n * is still deferred — correctly reopens instead of re-closing.\n */\n get #isOpen(): boolean {\n if (this.hasTriggerTarget) {\n return this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\";\n }\n return this.hasContentTarget && this.contentTarget.getAttribute(\"data-state\") === \"open\";\n }\n\n /**\n * Drives the disclosure to `open`, syncing the trigger's `aria-expanded` and\n * the content's `hidden` / `data-state` / height variable in an order where\n * `hidden` never blocks measurement or the transition.\n *\n * @param open - Target state.\n * @param waitForCloseTransition - When `false` (initial `connect`) the close\n * path applies `hidden` immediately. This flag does not suppress consumer CSS\n * on the open path.\n */\n #apply(open: boolean, waitForCloseTransition: boolean): void {\n if (this.hasTriggerTarget) {\n this.triggerTarget.setAttribute(\"aria-expanded\", open ? \"true\" : \"false\");\n }\n if (!this.hasContentTarget) return;\n\n const content = this.contentTarget;\n this.#transition.cancel();\n this.#applyContent(content, open, waitForCloseTransition);\n }\n\n /** Reflects one content target without relying on a later target lookup. */\n #applyContent(content: HTMLElement, open: boolean, waitForCloseTransition: boolean): void {\n if (open) {\n content.hidden = false;\n // Measure the natural height only once it is laid out (hidden removed) so\n // the consumer's `height` transition has a concrete target to animate to.\n content.style.setProperty(\n \"--stimeo--collapsible-content-height\",\n `${content.scrollHeight}px`,\n );\n content.setAttribute(\"data-state\", \"open\");\n return;\n }\n\n content.setAttribute(\"data-state\", \"closed\");\n if (waitForCloseTransition) {\n this.#applyHiddenAfterTransition(content);\n } else {\n content.hidden = true;\n }\n }\n\n /**\n * Re-applies `hidden` once the close transition settles. Guarded against a\n * reopen mid-transition; the shared waiter also guarantees a bounded fallback\n * when the browser emits no terminal transition event.\n */\n #applyHiddenAfterTransition(content: HTMLElement): void {\n this.#transition.wait(content, () => {\n if (content.getAttribute(\"data-state\") === \"closed\") {\n content.hidden = true;\n }\n });\n }\n}\n"]}
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* Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/** Computed transition fields needed to determine when an element has settled. */\nexport type TransitionStyle = Pick<\n CSSStyleDeclaration,\n \"transitionProperty\" | \"transitionDuration\" | \"transitionDelay\"\n>;\n\n/** Parsed transition property paired with its effective duration and delay. */\ninterface TransitionTiming {\n property: string;\n totalMs: number;\n}\n\n/** Parses a CSS `<time>` into milliseconds, returning `0` for malformed values. */\nfunction timeMs(value: string): number {\n const trimmed = value.trim();\n const amount = Number.parseFloat(trimmed);\n if (!Number.isFinite(amount)) return 0;\n if (trimmed.endsWith(\"ms\")) return amount;\n if (trimmed.endsWith(\"s\")) return amount * 1000;\n return 0;\n}\n\n/** Splits a computed comma-separated CSS list into normalized, non-empty items. */\nfunction cssList(value: string): string[] {\n return value\n .split(\",\")\n .map((item) => item.trim())\n .filter(Boolean);\n}\n\n/**\n * Pairs transition properties, durations, and delays using CSS list repetition.\n *\n * The `transition-property` list determines the number of transitions. Shorter\n * duration/delay lists repeat, while extra values are ignored. A negative delay\n * shortens the remaining wall-clock time, and a non-positive total is settled.\n */\nfunction transitionTimings(style: TransitionStyle): TransitionTiming[] {\n const properties = cssList(style.transitionProperty);\n const durations = cssList(style.transitionDuration).map(timeMs);\n const delays = cssList(style.transitionDelay).map(timeMs);\n const effectiveProperties =\n properties.length > 0\n ? properties\n : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => \"all\");\n const effectiveDurations = durations.length > 0 ? durations : [0];\n const effectiveDelays = delays.length > 0 ? delays : [0];\n\n return effectiveProperties\n .filter((property) => property !== \"none\")\n .map((property, index) => ({\n property,\n totalMs: Math.max(\n 0,\n (effectiveDurations[index % effectiveDurations.length] ?? 0) +\n (effectiveDelays[index % effectiveDelays.length] ?? 0),\n ),\n }));\n}\n\n/** Maximum total over already-parsed timings (0 when the list is empty). */\nfunction maxTotalMs(timings: TransitionTiming[]): number {\n return timings.reduce((max, { totalMs }) => Math.max(max, totalMs), 0);\n}\n\n/** Maximum effective transition duration plus delay, in milliseconds. */\nexport function maxTransitionTotalMs(style: TransitionStyle): number {\n return maxTotalMs(transitionTimings(style));\n}\n\n/** Optional tuning for a single {@link TransitionCompletion.wait} call. */\nexport interface TransitionWaitOptions {\n /**\n * Positive wall-clock override (ms) for the bounded fallback, replacing the\n * auto-computed `max + 50ms` timer verbatim. It also keeps the wait armed for\n * a computed 0ms transition (no synchronous completion): the consumer asserts\n * a transition budget that computed styles cannot see. Non-positive and\n * non-finite (`NaN` / `Infinity`) values are ignored.\n */\n timeoutMs?: number;\n}\n\n/**\n * Owns one cancellable wait for an element's CSS transitions to settle.\n *\n * When available, active CSS transitions provide their expanded property names.\n * Tracking those names lets shorthand declarations settle from their longhand\n * terminal events. A terminal event from an interrupted phase is ignored while a\n * replacement transition for the same property is still active. Because that set\n * is sampled when the wait is armed, a property whose transition only starts a\n * frame later would otherwise be settled over; the still-running set is therefore\n * re-read before completing and adopted when it is not yet empty. Without Web\n * Animations data, explicit transition properties retain the declared-property\n * behavior and the ambiguous `transition-property: all` form waits until the\n * computed maximum wall-clock time. A `max + 50ms` timeout is always armed\n * because browsers emit no terminal event when a property never transitions, an\n * ancestor disappears, or rendering is otherwise interrupted; a consumer with\n * better knowledge can replace that fallback via\n * {@link TransitionWaitOptions.timeoutMs}.\n */\nexport class TransitionCompletion {\n readonly #timers = new SafeTimeout();\n #element: HTMLElement | null = null;\n #complete: (() => void) | null = null;\n #pendingProperties: Set<string> | null = null;\n #deadline = 0;\n\n /**\n * Replaces any prior wait and invokes `complete` synchronously for a 0ms\n * transition (including when `getComputedStyle` is unavailable).\n *\n * With a positive `options.timeoutMs` the synchronous fast-path is skipped and\n * the override replaces the auto-computed fallback (see {@link TransitionWaitOptions}).\n */\n wait(element: HTMLElement, complete: () => void, options: TransitionWaitOptions = {}): void {\n this.cancel();\n\n const requested = options.timeoutMs ?? 0;\n const override = Number.isFinite(requested) && requested > 0 ? requested : 0;\n // A non-browser / partial-DOM environment cannot report a computable\n // transition, which is indistinguishable from a 0ms one.\n const timings =\n typeof window.getComputedStyle === \"function\"\n ? transitionTimings(window.getComputedStyle(element))\n : [];\n const maximum = maxTotalMs(timings);\n if (maximum <= 0 && override <= 0) {\n complete();\n return;\n }\n\n this.#element = element;\n this.#complete = complete;\n this.#deadline = Date.now() + maximum;\n const activeProperties = this.#activeTransitionProperties(element);\n this.#pendingProperties =\n activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);\n element.addEventListener(\"transitionend\", this.#onTerminal);\n element.addEventListener(\"transitioncancel\", this.#onTerminal);\n this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);\n }\n\n /** Cancels the pending wait without invoking its completion callback. */\n cancel(): void {\n this.#complete = null;\n this.#teardown();\n }\n\n /**\n * Handles terminal events from the observed element only.\n *\n * For explicit property lists, every declared positive-time property must\n * settle. For `all`, no reliable property set exists, so an event can finish\n * only after the computed maximum time; the safety timeout owns the usual path.\n */\n readonly #onTerminal = (event: Event): void => {\n if (event.target !== this.#element) return;\n const transitionEvent = event as TransitionEvent;\n // A pseudo-element's transition is reported with its originating element\n // as `target`; it must not settle the element's own transition.\n if (transitionEvent.pseudoElement) return;\n\n if (this.#pendingProperties) {\n const propertyName = transitionEvent.propertyName;\n const active = this.#activeTransitionProperties(this.#element);\n // An interrupted transition queues its cancel event before the replacement\n // phase starts, but dispatch can happen after the new wait is armed. The\n // replacement is then the active transition for this property, so the stale\n // terminal event must not settle the new phase.\n if (active.has(propertyName)) return;\n if (!this.#pendingProperties.delete(propertyName)) return;\n if (this.#pendingProperties.size > 0) return;\n // The tracked set is an arm-time snapshot, so a transition the phase starts\n // one frame later is absent from it. Re-reading the still-running set before\n // settling adopts those stragglers instead of completing over them; the\n // fallback timer stays armed, so this cannot extend the wait unboundedly.\n if (active.size > 0) {\n this.#pendingProperties = active;\n return;\n }\n this.#finish();\n return;\n }\n\n if (Date.now() >= this.#deadline) this.#finish();\n };\n\n /**\n * Returns active CSS transition properties expanded to the names reported by\n * terminal events. CSS animations and pseudo-element effects are excluded.\n */\n #activeTransitionProperties(element: HTMLElement | null): Set<string> {\n if (!element || typeof element.getAnimations !== \"function\") return new Set();\n\n try {\n const properties = element.getAnimations().flatMap((animation) => {\n if (animation.playState === \"idle\" || animation.playState === \"finished\") return [];\n const effect = animation.effect as KeyframeEffect | null;\n // A pseudo-element effect names the originating element as its target, so\n // `target` alone cannot separate it. Its terminal events are ignored, so\n // tracking its properties would only strand the wait on the fallback.\n if (effect?.pseudoElement) return [];\n const target = effect?.target;\n if (target && target !== element) return [];\n const property = (animation as Partial<CSSTransition>).transitionProperty;\n return typeof property === \"string\" && property.length > 0 ? [property] : [];\n });\n return new Set(properties);\n } catch {\n // Partial DOM implementations can expose getAnimations without supporting\n // it. The declared-property tracker and bounded timer remain safe fallbacks.\n return new Set();\n }\n }\n\n /** Returns explicit positive-time properties, or `null` for the ambiguous `all`. */\n #explicitPendingProperties(timings: TransitionTiming[]): Set<string> | null {\n if (timings.some(({ property }) => property === \"all\")) return null;\n const pending = new Set(\n timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property),\n );\n // An empty set is only reachable through a timeout override (a 0ms transition\n // otherwise completes synchronously). With nothing to track, fall back to the\n // deadline rule so any terminal event can settle the wait, exactly like `all`.\n return pending.size > 0 ? pending : null;\n }\n\n /** Completes exactly once, releasing listeners and the fallback before the callback. */\n #finish(): void {\n const complete = this.#complete;\n if (!complete) return;\n this.#complete = null;\n this.#teardown();\n complete();\n }\n\n /** Releases the exact element listeners and timer owned by the current wait. */\n #teardown(): void {\n this.#timers.clearAll();\n this.#element?.removeEventListener(\"transitionend\", this.#onTerminal);\n this.#element?.removeEventListener(\"transitioncancel\", this.#onTerminal);\n this.#element = null;\n this.#pendingProperties = null;\n this.#deadline = 0;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { TransitionCompletion } from \"../utils/transition_completion\";\n\n/**\n * Headless, accessible single-disclosure (collapsible) behavior.\n *\n * Markup contract (identifier: `stimeo--collapsible`):\n * <div data-controller=\"stimeo--collapsible\">\n * <button data-stimeo--collapsible-target=\"trigger\"\n * data-action=\"click->stimeo--collapsible#toggle\"\n * aria-expanded=\"false\" aria-controls=\"more\">Show details</button>\n * <div id=\"more\" data-stimeo--collapsible-target=\"content\"\n * data-state=\"closed\" hidden>…</div>\n * </div>\n *\n * Implements the WAI-ARIA APG **Disclosure** pattern for a single inline region.\n * Unlike {@link AccordionController} it manages exactly one trigger/content pair\n * with no sibling coordination, and unlike a dropdown the content expands in\n * flow and never closes on an outside click.\n *\n * @remarks\n * Behavior only — the consumer owns the height transition and all decoration.\n * The controller keeps the open lifecycle ordered so `hidden` (effectively\n * `display:none`) never blocks measurement or the transition:\n * - **Open**: drop `hidden` → measure the natural height into\n * `--stimeo--collapsible-content-height` → set `data-state=\"open\"`.\n * - **Close**: set `data-state=\"closed\"` (CSS shrinks the height) → re-apply\n * `hidden` once the transition settles. With no transition (or reduced motion,\n * which the consumer's CSS expresses as a zero duration) it is applied\n * immediately; an owned fallback covers missing terminal events.\n */\nexport class CollapsibleController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"content\"];\n static override values = {\n open: { type: Boolean, default: false },\n };\n static actions = [\"toggle\"] as const;\n\n declare readonly triggerTarget: HTMLElement;\n declare readonly contentTarget: HTMLElement;\n declare readonly hasTriggerTarget: boolean;\n declare readonly hasContentTarget: boolean;\n\n declare openValue: boolean;\n\n /** Owns the cancellable close-transition wait and its bounded fallback. */\n readonly #transition = new TransitionCompletion();\n /** Distinguishes dynamic target churn from the callbacks that precede `connect()`. */\n #connected = false;\n\n /**\n * Establishes the initial open/closed state without waiting for a close transition.\n *\n * The DOM is the source of truth on reconnect (Turbo cache restore / morph): an\n * **explicit** state attribute — `aria-expanded=\"true\"`/`\"false\"` (or, with no\n * trigger, `data-state=\"open\"`/`\"closed\"`) — is honored verbatim so a region the\n * user opened *or* closed survives a back-navigation, even when the declarative\n * `open` Value disagrees. An already-open region remains open without a\n * close/reopen cycle. The Value only seeds a genuinely fresh render where no\n * state attribute is present yet; any opening animation in that case belongs to\n * the consumer's CSS.\n */\n override connect(): void {\n this.#connected = true;\n this.#apply(this.#initialOpen(), false);\n }\n\n /** Resolves the connect-time state: explicit DOM state wins, else the `open` Value. */\n #initialOpen(): boolean {\n if (this.hasTriggerTarget) {\n const expanded = this.triggerTarget.getAttribute(\"aria-expanded\");\n if (expanded === \"true\") return true;\n if (expanded === \"false\") return false;\n } else if (this.hasContentTarget) {\n const state = this.contentTarget.getAttribute(\"data-state\");\n if (state === \"open\") return true;\n if (state === \"closed\") return false;\n }\n return this.openValue;\n }\n\n override disconnect(): void {\n this.#connected = false;\n this.#transition.cancel();\n }\n\n /** Reconciles a replacement trigger target with the content's live state. */\n triggerTargetConnected(trigger: HTMLElement): void {\n if (!this.#connected || !this.hasContentTarget) return;\n trigger.setAttribute(\n \"aria-expanded\",\n this.contentTarget.getAttribute(\"data-state\") === \"open\" ? \"true\" : \"false\",\n );\n }\n\n /** Reconciles a replacement content target with the disclosure's live state. */\n contentTargetConnected(content: HTMLElement): void {\n if (!this.#connected) return;\n this.#transition.cancel();\n const open = this.hasTriggerTarget\n ? this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\"\n : content.getAttribute(\"data-state\") === \"open\";\n this.#applyContent(content, open, false);\n }\n\n /** Cancels a wait tied to a content target that was removed or replaced. */\n contentTargetDisconnected(): void {\n this.#transition.cancel();\n }\n\n /** Toggles the region open/closed. Bound via `data-action` (click). */\n toggle(): void {\n this.#apply(!this.#isOpen, true);\n }\n\n /**\n * Whether the region is logically open. Read from `aria-expanded` (not the\n * content's `hidden`) so a click *during* a close transition — when `hidden`\n * is still deferred — correctly reopens instead of re-closing.\n */\n get #isOpen(): boolean {\n if (this.hasTriggerTarget) {\n return this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\";\n }\n return this.hasContentTarget && this.contentTarget.getAttribute(\"data-state\") === \"open\";\n }\n\n /**\n * Drives the disclosure to `open`, syncing the trigger's `aria-expanded` and\n * the content's `hidden` / `data-state` / height variable in an order where\n * `hidden` never blocks measurement or the transition.\n *\n * @param open - Target state.\n * @param waitForCloseTransition - When `false` (initial `connect`) the close\n * path applies `hidden` immediately. This flag does not suppress consumer CSS\n * on the open path.\n */\n #apply(open: boolean, waitForCloseTransition: boolean): void {\n if (this.hasTriggerTarget) {\n this.triggerTarget.setAttribute(\"aria-expanded\", open ? \"true\" : \"false\");\n }\n if (!this.hasContentTarget) return;\n\n const content = this.contentTarget;\n this.#transition.cancel();\n this.#applyContent(content, open, waitForCloseTransition);\n }\n\n /** Reflects one content target without relying on a later target lookup. */\n #applyContent(content: HTMLElement, open: boolean, waitForCloseTransition: boolean): void {\n if (open) {\n content.hidden = false;\n // Measure the natural height only once it is laid out (hidden removed) so\n // the consumer's `height` transition has a concrete target to animate to.\n content.style.setProperty(\n \"--stimeo--collapsible-content-height\",\n `${content.scrollHeight}px`,\n );\n content.setAttribute(\"data-state\", \"open\");\n return;\n }\n\n content.setAttribute(\"data-state\", \"closed\");\n if (waitForCloseTransition) {\n this.#applyHiddenAfterTransition(content);\n } else {\n content.hidden = true;\n }\n }\n\n /**\n * Re-applies `hidden` once the close transition settles. Guarded against a\n * reopen mid-transition; the shared waiter also guarantees a bounded fallback\n * when the browser emits no terminal transition event.\n */\n #applyHiddenAfterTransition(content: HTMLElement): void {\n this.#transition.wait(content, () => {\n if (content.getAttribute(\"data-state\") === \"closed\") {\n content.hidden = true;\n }\n });\n }\n}\n"]}
@@ -2,6 +2,12 @@ import { Controller } from '@hotwired/stimulus';
2
2
 
3
3
  // src/controllers/conditional_fields_controller.ts
4
4
 
5
+ // src/utils/event_owner.ts
6
+ function ownerIndex(candidates, node) {
7
+ if (!(node instanceof Node)) return -1;
8
+ return candidates.findIndex((candidate) => candidate.contains(node));
9
+ }
10
+
5
11
  // src/utils/focus_candidate.ts
6
12
  function inheritsFieldsetDisabled(control) {
7
13
  let fieldset = control.closest("fieldset[disabled]");
@@ -20,6 +26,30 @@ function canTakeFocus(element) {
20
26
  return !inheritsFieldsetDisabled(element);
21
27
  }
22
28
 
29
+ // src/utils/listener_set.ts
30
+ var ListenerSet = class {
31
+ /** The generation every `add` joins until the next `dispose()`. */
32
+ #abort = new AbortController();
33
+ /**
34
+ * Attaches `handler` to the open generation, exactly as the caller spelled it.
35
+ *
36
+ * The set supplies the signal, so `options` carries everything else the DOM
37
+ * accepts — `capture` included, which has to match at release time and no
38
+ * longer has a second place to drift from.
39
+ */
40
+ add(target, type, handler, options) {
41
+ target.addEventListener(type, handler, { ...options, signal: this.#abort.signal });
42
+ }
43
+ /**
44
+ * Releases every listener of the open generation, synchronously, and opens the
45
+ * next one. Idempotent, and safe before anything has been added.
46
+ */
47
+ dispose() {
48
+ this.#abort.abort();
49
+ this.#abort = new AbortController();
50
+ }
51
+ };
52
+
23
53
  // src/utils/microtask_coalescer.ts
24
54
  var MicrotaskCoalescer = class {
25
55
  #run;
@@ -144,6 +174,7 @@ var ConditionalFieldsController = class extends Controller {
144
174
  #observing = false;
145
175
  /** Coalesces one target/morph/mutation batch into one full DOM reconciliation. */
146
176
  #reconcile = new MicrotaskCoalescer(() => this.#reconcileDom());
177
+ #listeners = new ListenerSet();
147
178
  /** Provides the last-resort focus landmark without claiming an authored tabindex. */
148
179
  #rootTabindex = new TabindexLoan();
149
180
  /** Watches retained targets and controls whose declarative or reflected state changed. */
@@ -182,9 +213,9 @@ var ConditionalFieldsController = class extends Controller {
182
213
  subtree: true
183
214
  });
184
215
  this.#observing = true;
185
- this.element.addEventListener("change", this.#onTriggerInput);
186
- this.element.addEventListener("input", this.#onTriggerInput);
187
- this.element.addEventListener("turbo:morph-element", this.#onMorph);
216
+ this.#listeners.add(this.element, "change", this.#onTriggerInput);
217
+ this.#listeners.add(this.element, "input", this.#onTriggerInput);
218
+ this.#listeners.add(this.element, "turbo:morph-element", this.#onMorph);
188
219
  document.addEventListener("reset", this.#onReset, true);
189
220
  }
190
221
  /** Releases all external resources and returns the temporary focus landmark loan. */
@@ -192,9 +223,7 @@ var ConditionalFieldsController = class extends Controller {
192
223
  this.#reconcile.cancel();
193
224
  this.#observing = false;
194
225
  this.#observer.disconnect();
195
- this.element.removeEventListener("change", this.#onTriggerInput);
196
- this.element.removeEventListener("input", this.#onTriggerInput);
197
- this.element.removeEventListener("turbo:morph-element", this.#onMorph);
226
+ this.#listeners.dispose();
198
227
  document.removeEventListener("reset", this.#onReset, true);
199
228
  this.#rootTabindex.returnAll();
200
229
  }
@@ -393,7 +422,7 @@ var ConditionalFieldsController = class extends Controller {
393
422
  }
394
423
  /** Whether an authored mutation target belongs to a trigger, region, or managed control. */
395
424
  #elementAffectsState(target, triggers, regions) {
396
- return triggers.some((trigger) => trigger === target || trigger.contains(target)) || regions.some((region) => region === target || region.contains(target));
425
+ return ownerIndex(triggers, target) !== -1 || ownerIndex(regions, target) !== -1;
397
426
  }
398
427
  /** Whether a form owns at least one current trigger, including `form=` associations. */
399
428
  #hasTriggerOwnedBy(form) {