stillmade-sdk 0.1.42 → 0.1.43

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (262) hide show
  1. package/.stillmade/sdk-baseline.json +6 -8
  2. package/AGENTS.md +15 -10
  3. package/FRAME_VIEWS.md +113 -0
  4. package/INTERFACE_DESIGN.md +62 -22
  5. package/MOBILE_UI.md +4 -2
  6. package/MODULES.md +152 -6
  7. package/PASTE_TO_LLM.md +35 -25
  8. package/README.md +3 -2
  9. package/SDK.md +994 -550
  10. package/UI_AESTHETIC.md +22 -2
  11. package/blocks/generate/package.js +1 -0
  12. package/blocks/generate/versions/1.0.0/package.js +463 -0
  13. package/docs/build/audio-to-editor.md +36 -0
  14. package/docs/build/block-builder-contract.md +150 -0
  15. package/docs/build/comfyui.md +227 -0
  16. package/docs/build/concepts.md +40 -0
  17. package/docs/build/context.md +159 -0
  18. package/docs/build/cookbook.md +57 -0
  19. package/docs/build/custom-interface.md +617 -0
  20. package/docs/build/data-types.md +83 -0
  21. package/docs/build/frame-views.md +259 -0
  22. package/docs/build/generate-media.md +59 -0
  23. package/docs/build/github-applications.md +314 -0
  24. package/docs/build/hosted-images.md +214 -0
  25. package/docs/build/hosted-music.md +39 -0
  26. package/docs/build/hosted-speech.md +157 -0
  27. package/docs/build/hosted-text.md +246 -0
  28. package/docs/build/image-description.md +49 -0
  29. package/docs/build/interface-design.md +343 -0
  30. package/docs/build/javascript.md +63 -0
  31. package/docs/build/local-preview.md +61 -0
  32. package/docs/build/media-analysis.md +27 -0
  33. package/docs/build/media.md +400 -0
  34. package/docs/build/mobile-ui.md +106 -0
  35. package/docs/build/modules.md +487 -0
  36. package/docs/build/original-blocks.md +70 -0
  37. package/docs/build/outside-apis.md +128 -0
  38. package/docs/build/production-context-templates.md +12 -0
  39. package/docs/build/project-storage.md +94 -0
  40. package/docs/build/quickstart.md +48 -0
  41. package/docs/build/recipes.md +103 -0
  42. package/docs/build/script-handoff.md +45 -0
  43. package/docs/build/script-writer.md +34 -0
  44. package/docs/build/state.md +223 -0
  45. package/docs/build/testing.md +112 -0
  46. package/docs/build/timeline-edits.md +116 -0
  47. package/docs/build/timeline-proposals.md +76 -0
  48. package/docs/build/transcription.md +59 -0
  49. package/docs/build/triggers.md +59 -0
  50. package/docs/build/tutorial.md +52 -0
  51. package/docs/build/typescript.md +34 -0
  52. package/docs/build/video-generation.md +61 -0
  53. package/docs/build/web-reading.md +37 -0
  54. package/docs/build/with-your-ai.md +27 -0
  55. package/docs/changelog.md +9 -0
  56. package/docs/creators.md +21 -0
  57. package/docs/distribute/discovery.md +43 -0
  58. package/docs/distribute/imports.md +58 -0
  59. package/docs/distribute/publishing.md +29 -0
  60. package/docs/distribute/sdk-versions.md +36 -0
  61. package/docs/distribute/selling.md +14 -0
  62. package/docs/distribute/teams.md +60 -0
  63. package/docs/distribute/versioning.md +28 -0
  64. package/docs/examples.md +23 -0
  65. package/docs/gallery.md +26 -0
  66. package/docs/index.md +50 -0
  67. package/docs/native-mcp.md +307 -0
  68. package/docs/project-types/automation.md +43 -0
  69. package/docs/project-types/batches.md +50 -0
  70. package/docs/project-types/build.md +42 -0
  71. package/docs/project-types/completion.md +15 -0
  72. package/docs/project-types/conditions.md +21 -0
  73. package/docs/project-types/hosted-review.md +115 -0
  74. package/docs/project-types/onboarding.md +75 -0
  75. package/docs/project-types/running.md +309 -0
  76. package/docs/project-types/testing.md +72 -0
  77. package/docs/reference/application-artifacts.md +87 -0
  78. package/docs/reference/authoring-guide.md +134 -0
  79. package/docs/reference/browser-applications.md +267 -0
  80. package/docs/reference/capabilities.md +45 -0
  81. package/docs/reference/cli.md +71 -0
  82. package/docs/reference/connection-api.md +59 -0
  83. package/docs/reference/cooperative-jobs.md +13 -0
  84. package/docs/reference/desktop-capabilities.md +172 -0
  85. package/docs/reference/desktop-execution.md +77 -0
  86. package/docs/reference/errors.md +233 -0
  87. package/docs/reference/execution.md +800 -0
  88. package/docs/reference/first-party-blocks.md +40 -0
  89. package/docs/reference/generation-models.md +59 -0
  90. package/docs/reference/limits.md +306 -0
  91. package/docs/reference/manifest-kinds-controls.md +36 -0
  92. package/docs/reference/manifest.md +181 -0
  93. package/docs/reference/operations.md +36 -0
  94. package/docs/reference/package-jobs.md +35 -0
  95. package/docs/reference/parity.md +55 -0
  96. package/docs/reference/permissions.md +86 -0
  97. package/docs/reference/ports.md +26 -0
  98. package/docs/reference/types.md +268 -0
  99. package/docs/reference/universal-resolver.md +303 -0
  100. package/docs/reference/view-bridge.md +60 -0
  101. package/docs/reference/view-rules.md +15 -0
  102. package/docs/reference/workspace-sync.md +25 -0
  103. package/docs/sdk.md +34 -0
  104. package/docs/tools/block-remix.md +211 -0
  105. package/docs/tools/llm.md +2213 -0
  106. package/docs/tools/repository-adaptation.md +613 -0
  107. package/examples/check-clip.stillmade.json +4 -1
  108. package/examples/generate-video.stillmade.json +6 -2
  109. package/examples/research-topic.stillmade.json +5 -1
  110. package/examples/text-workflow.stillmade.json +3 -32
  111. package/examples/timeline-polish.stillmade.json +11 -3
  112. package/examples/transcribe-audio.stillmade.json +11 -3
  113. package/package.json +1 -1
  114. package/packages/block-cli/cli.js +13 -6
  115. package/packages/block-cli/dev-host/assets/host.js +76 -38
  116. package/packages/block-cli/dev-host/assets/index.css +1 -1
  117. package/packages/block-cli/format.js +1 -1
  118. package/packages/block-cli/templates.js +31 -13
  119. package/packages/block-cli/type-packages.js +119 -0
  120. package/packages/block-platform/block-readiness.js +5 -0
  121. package/packages/block-platform/canvas.js +2 -1
  122. package/packages/block-platform/catalog.js +27 -48
  123. package/packages/block-platform/native-host-inventory.js +0 -226
  124. package/packages/block-platform/plain-descriptions.js +1 -25
  125. package/packages/block-platform/project-type-starters.js +13 -53
  126. package/packages/block-platform/script-handoff.js +2 -4
  127. package/packages/block-platform/type-workspace.js +2 -0
  128. package/packages/block-sdk/appearance.js +3 -1
  129. package/packages/block-sdk/block-tier.js +1 -1
  130. package/packages/block-sdk/builder-contract.js +10 -8
  131. package/packages/block-sdk/capabilities.js +1 -1
  132. package/packages/block-sdk/contracts.js +6 -2
  133. package/packages/block-sdk/first-party-identities.js +1 -84
  134. package/packages/block-sdk/first-party-packages.js +3 -85
  135. package/packages/block-sdk/generation-catalog.js +15 -3
  136. package/packages/block-sdk/index.d.ts +2 -1
  137. package/packages/block-sdk/media-analysis-example.js +1 -1
  138. package/packages/block-sdk/mock-host.js +7 -1
  139. package/packages/block-sdk/module-host-calls.js +35 -10
  140. package/packages/block-sdk/module-hosted.js +15 -2
  141. package/packages/block-sdk/module-media-access.js +71 -0
  142. package/packages/block-sdk/module-node.js +1 -1
  143. package/packages/block-sdk/portable-media-actions.js +1 -1
  144. package/packages/block-sdk/runtime.js +1 -1
  145. package/packages/block-sdk/timeline-proposal-example.js +1 -1
  146. package/packages/block-sdk/transcription-example.js +1 -1
  147. package/packages/block-sdk/video-generation-example.js +1 -1
  148. package/packages/block-sdk/view-bridge.js +4 -1
  149. package/packages/block-sdk/view-design.js +17 -14
  150. package/packages/block-sdk/web-example.js +1 -1
  151. package/packages/design-system/block-kit.css +48 -12
  152. package/packages/design-system/block-kit.html +3 -2
  153. package/blocks/mcp-motion-planner/versions/1.1.0/package.js +0 -97
  154. package/blocks/motion-designer/versions/1.0.1/package.js +0 -173318
  155. package/blocks/motion-designer/versions/1.0.2/package.js +0 -173318
  156. package/blocks/motion-frame-review/versions/1.1.1/package.js +0 -465
  157. package/blocks/motion-frame-review/versions/1.1.2/package.snapshot.js +0 -572
  158. package/blocks/narration/package.js +0 -1
  159. package/blocks/narration/versions/1.0.0/package.js +0 -221
  160. package/blocks/narration/versions/1.0.1/package.js +0 -221
  161. package/blocks/native/sm.animated-scene/versions/2.0.0/package.js +0 -475
  162. package/blocks/native/sm.animated-scene/versions/2.1.0/package.js +0 -498
  163. package/blocks/native/sm.animated-scene/versions/2.2.0/package.js +0 -524
  164. package/blocks/native/sm.animated-scene/versions/2.3.0/package.js +0 -618
  165. package/blocks/native/sm.animated-scene/versions/2.3.1/package.js +0 -618
  166. package/blocks/native/sm.animated-scene/versions/2.3.2/package.js +0 -723
  167. package/blocks/native/sm.animated-scene/versions/2.3.3/package.js +0 -723
  168. package/blocks/native/sm.animated-scene/versions/2.3.4/package.js +0 -676
  169. package/blocks/native/sm.animated-scene/versions/2.3.5/package.js +0 -693
  170. package/blocks/native/sm.animated-scene/versions/2.3.6/package.js +0 -700
  171. package/blocks/native/sm.animated-scene/versions/2.3.7/package.js +0 -747
  172. package/blocks/native/sm.animated-scene/versions/2.3.8/package.js +0 -769
  173. package/blocks/native/sm.animated-scene/versions/2.3.9/package.js +0 -769
  174. package/blocks/native/sm.animated-scene-assistant/versions/1.0.0/package.js +0 -183
  175. package/blocks/native/sm.blueprint/versions/2.0.0/package.js +0 -358
  176. package/blocks/native/sm.blueprint/versions/2.1.0/package.js +0 -358
  177. package/blocks/native/sm.blueprint/versions/2.1.1/package.js +0 -358
  178. package/blocks/native/sm.blueprint/versions/2.1.2/package.js +0 -358
  179. package/blocks/native/sm.blueprint/versions/2.1.3/package.js +0 -381
  180. package/blocks/native/sm.blueprint/versions/2.1.4/package.js +0 -381
  181. package/blocks/native/sm.blueprint/versions/2.1.5/package.js +0 -339
  182. package/blocks/native/sm.blueprint/versions/2.1.6/package.js +0 -356
  183. package/blocks/native/sm.blueprint/versions/2.1.7/package.js +0 -363
  184. package/blocks/native/sm.blueprint/versions/2.1.8/package.js +0 -410
  185. package/blocks/native/sm.blueprint/versions/2.1.9/package.js +0 -422
  186. package/blocks/native/sm.blueprint-assistant/versions/1.0.0/package.js +0 -172
  187. package/blocks/native/sm.chat/versions/2.0.0/package.js +0 -144
  188. package/blocks/native/sm.chat/versions/2.0.1/package.js +0 -97
  189. package/blocks/native/sm.chat/versions/2.0.2/package.js +0 -100
  190. package/blocks/native/sm.chat/versions/2.0.3/package.js +0 -100
  191. package/blocks/native/sm.continue-if/versions/1.0.0/package.js +0 -168
  192. package/blocks/native/sm.describe-media/versions/2.0.0/package.js +0 -153
  193. package/blocks/native/sm.describe-media/versions/2.0.1/package.js +0 -156
  194. package/blocks/native/sm.describe-media/versions/2.1.0/package.js +0 -140
  195. package/blocks/native/sm.image-editor/versions/2.0.0/package.js +0 -183
  196. package/blocks/native/sm.image-editor/versions/2.0.1/package.js +0 -190
  197. package/blocks/native/sm.new-items/versions/1.0.0/package.js +0 -191
  198. package/blocks/native/sm.pick-photos/versions/1.0.0/package.js +0 -334
  199. package/blocks/native/sm.quality-audit/versions/1.0.0/package.js +0 -192
  200. package/blocks/native/sm.quality-audit/versions/1.0.1/package.js +0 -192
  201. package/blocks/native/sm.quality-audit/versions/1.0.2/package.js +0 -195
  202. package/blocks/native/sm.research/versions/2.0.0/package.js +0 -175
  203. package/blocks/native/sm.research/versions/2.0.1/package.js +0 -184
  204. package/blocks/native/sm.research/versions/2.0.2/package.js +0 -187
  205. package/blocks/native/sm.script/versions/2.0.0/package.js +0 -144
  206. package/blocks/native/sm.script/versions/2.1.0/package.js +0 -144
  207. package/blocks/native/sm.script/versions/2.1.1/package.js +0 -144
  208. package/blocks/native/sm.script/versions/2.1.2/package.js +0 -105
  209. package/blocks/native/sm.script/versions/2.1.3/package.js +0 -152
  210. package/blocks/native/sm.script/versions/2.1.4/package.js +0 -156
  211. package/blocks/native/sm.script/versions/2.1.5/package.js +0 -156
  212. package/blocks/native/sm.shot-plan/versions/2.0.0/package.js +0 -301
  213. package/blocks/native/sm.shot-plan/versions/2.1.0/package.js +0 -528
  214. package/blocks/native/sm.shot-plan/versions/2.1.1/package.js +0 -528
  215. package/blocks/native/sm.shot-plan/versions/2.1.2/package.js +0 -528
  216. package/blocks/native/sm.shot-plan/versions/2.1.3/package.js +0 -536
  217. package/blocks/native/sm.shot-plan/versions/2.2.0/package.js +0 -800
  218. package/blocks/native/sm.shot-plan/versions/2.2.1/package.js +0 -920
  219. package/blocks/native/sm.shot-plan-assistant/versions/1.0.0/package.js +0 -173
  220. package/blocks/native/sm.stock-search/versions/2.0.0/package.js +0 -174
  221. package/blocks/native/sm.thumbnail/versions/2.0.0/package.js +0 -137
  222. package/blocks/native/sm.thumbnail/versions/2.0.1/package.js +0 -140
  223. package/blocks/native/sm.transcribe/versions/2.0.0/package.js +0 -163
  224. package/blocks/native/sm.transcribe/versions/2.0.1/package.js +0 -168
  225. package/blocks/native/sm.whiteboard-assistant/versions/1.0.0/package.js +0 -175
  226. package/blocks/native/sm.youtube/versions/2.0.0/package.js +0 -217
  227. package/blocks/occasion-story/package.js +0 -1
  228. package/blocks/occasion-story/versions/1.0.0/package.js +0 -1658
  229. package/blocks/occasion-story/versions/1.0.1/package.js +0 -1699
  230. package/blocks/occasion-story/versions/1.0.2/package.js +0 -1682
  231. package/blocks/photo-reel-composer/versions/1.0.0/package.js +0 -3043
  232. package/blocks/photo-reel-composer/versions/1.0.1/package.js +0 -3026
  233. package/blocks/photo-reel-composer/versions/1.0.2/package.js +0 -4149
  234. package/blocks/product-ad-variants/versions/1.0.0/package.js +0 -2911
  235. package/blocks/product-launch-director/versions/1.0.0/package.js +0 -103
  236. package/blocks/release-visuals/package.js +0 -1
  237. package/blocks/release-visuals/versions/1.0.0/package.js +0 -1492
  238. package/blocks/release-visuals/versions/1.0.1/package.js +0 -1517
  239. package/blocks/release-visuals/versions/1.0.2/package.js +0 -1500
  240. package/blocks/screen-recorder/package.js +0 -1
  241. package/blocks/screen-recorder/versions/1.0.0/package.js +0 -223
  242. package/blocks/screen-recorder/versions/1.0.1/package.js +0 -223
  243. package/blocks/short-form-finish/package.js +0 -1
  244. package/blocks/short-form-finish/versions/1.0.0/package.js +0 -1043
  245. package/blocks/short-form-finish/versions/1.0.1/package.js +0 -1043
  246. package/blocks/short-form-finish/versions/1.0.2/package.js +0 -1043
  247. package/blocks/short-form-finish/versions/1.0.3/package.js +0 -1026
  248. package/examples/saas-product-launch-reviewed-source.stillmade.json +0 -383
  249. package/examples/saas-product-launch.stillmade.json +0 -304
  250. package/packages/block-platform/dealer-inventory-video-project-type.js +0 -38
  251. package/packages/block-platform/first-revenue-project-types.js +0 -46
  252. package/packages/block-platform/fixture-starters.js +0 -13
  253. package/packages/block-platform/launch-project-source.js +0 -10
  254. package/packages/block-platform/launch-project.js +0 -30
  255. package/packages/block-platform/motion-project-types.js +0 -55
  256. package/packages/block-platform/motion-starters.js +0 -14
  257. package/packages/block-platform/product-ad-variants-project-type.js +0 -30
  258. package/packages/block-platform/product-launch-updated.js +0 -90
  259. package/packages/block-platform/revenue-review-project-types.js +0 -36
  260. package/packages/block-platform/revenue-review-starters.js +0 -13
  261. package/packages/block-platform/script-writer.js +0 -29
  262. package/packages/block-platform/website-source-block.js +0 -14
@@ -1,223 +0,0 @@
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- // Generated from the owned versioned source by build-package.mjs.
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- export default {
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- "manifest": {
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- "schemaVersion": 1,
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- "sdkVersion": "0.1.0",
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- "id": "stillmade.screen-recorder",
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- "version": "1.0.1",
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- "name": "Screen Recorder",
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- "description": "Record a screen or window in your browser or in StillMade Desktop, keep it on your device, cut out what you do not want, and pass the result on.",
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- "kind": "task",
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- "runtime": "javascript",
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- "entry": "src/run.js",
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- "license": "MIT",
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- "inputs": {
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- "video": {
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- "type": "video",
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- "primary": true,
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- "required": false,
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- "semantic": "source_video",
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- "sources": [
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- "upstream",
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- "user"
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- ],
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- "description": "A video to cut. Leave it empty to record one."
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- },
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- "original": {
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- "type": "video",
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- "required": false,
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- "semantic": "source_video",
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- "sources": [
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- "user"
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- ],
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- "description": "The uncut recording, kept beside the result."
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- }
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- },
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- "outputs": {
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- "video": {
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- "type": "video",
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- "primary": true,
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- "semantic": "edited_video",
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- "description": "The recording with the removed parts cut out, kept on this device until it is passed on."
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- },
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- "original": {
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- "type": "video",
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- "semantic": "source_video",
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- "description": "The uncut recording."
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- }
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- },
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- "permissions": {
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- "project": [],
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- "network": [],
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- "filesystem": [],
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- "secrets": [],
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- "desktop": [
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- "screen.capture",
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- "microphone.capture"
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- ]
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- },
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- "ui": [],
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- "platforms": {
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- "phone": {
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- "supported": false,
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- "reason": "Recording and cutting need a desktop browser or StillMade Desktop."
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- },
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- "browser": {
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- "supported": true
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- },
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- "desktop": {
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- "supported": true
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- }
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- },
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- "provenance": {
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- "notice": "Original source (authorship declared by the packager)\nLicense: MIT\nChanges: Original implementation declared by the packager; no reused repository or dependency code.\nFiles: LICENSE, src/run.js, src/view.json\n\nMIT License\n\nCopyright (c) <year> <copyright holders>\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and \nassociated documentation files (the \"Software\"), to deal in the Software without restriction, including \nwithout limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell \ncopies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the \nfollowing conditions:\n\nThe above copyright notice and this permission notice shall be included in all copies or substantial \nportions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT \nLIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO \nEVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER \nIN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE \nUSE OR OTHER DEALINGS IN THE SOFTWARE.\n",
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- "portableSources": [
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- {
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- "kind": "original",
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- "license": "MIT",
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- "paths": [
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- "LICENSE",
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- "src/run.js",
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- "src/view.json"
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- ],
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- "evidence": [
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- "upstream/0/LICENSE",
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- "upstream/0/src/run.js",
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- "upstream/0/src/view.json"
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- ],
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- "changes": "Original implementation declared by the packager; no reused repository or dependency code."
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- }
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- ]
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- }
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- },
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- "code": "// The interface records, edits and cuts on the device (StillMade.desktop\n// record.start / record.stop / record.cut). This run only hands the chosen\n// video, and the uncut original, on as typed outputs.\nconst video = input.video;\nif (!video) throw new Error('Record a screen or choose a video first.');\nreturn { video: video, original: input.original || video };\n",
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- "view": {
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- "runtime": "frame",
96
- "html": "<main class=\"sm-block sr\">\n <section class=\"sm-stage sr-stage\" id=\"stage\" aria-live=\"polite\">\n <video id=\"player\" class=\"sr-player\" playsinline preload=\"metadata\" hidden></video>\n <div class=\"sm-empty\" id=\"empty\">\n <span class=\"sm-glyph\" data-glyph=\"video\" aria-hidden=\"true\"></span>\n <p>Nothing recorded yet</p>\n </div>\n <div class=\"sr-live\" id=\"meter\" hidden>\n <span class=\"sr-dot\" aria-hidden=\"true\"></span>\n <strong id=\"timer\">0:00.0</strong>\n <span id=\"size\">0 KB</span>\n </div>\n <div id=\"timeline\" class=\"sr-timeline\" role=\"group\" aria-label=\"Recording timeline\" tabindex=\"0\" hidden>\n <div id=\"segments\" class=\"sr-segments\"></div>\n <div id=\"playhead\" class=\"sr-playhead\" aria-hidden=\"true\"></div>\n </div>\n </section>\n <fieldset class=\"sm-choices\" data-compact id=\"sound\">\n <legend>Sound</legend>\n <label><input id=\"mic\" type=\"checkbox\" data-stillmade-share=\"microphone\"><span class=\"sm-glyph\" data-glyph=\"audio\" aria-hidden=\"true\"></span><span>Microphone</span></label>\n <label><input id=\"system\" type=\"checkbox\" data-stillmade-share=\"computerSound\"><span>Computer sound</span></label>\n </fieldset>\n <div class=\"sm-actions\" id=\"tools\" hidden>\n <button type=\"button\" class=\"sm-icon\" id=\"play\" data-stillmade-action=\"play-pause\" aria-label=\"Play\" title=\"Play\"><span class=\"sm-glyph\" data-glyph=\"play\" aria-hidden=\"true\"></span></button>\n <span class=\"sr-time\" id=\"time\">0:00.0 / 0:00.0</span>\n <button type=\"button\" class=\"sm-quiet\" id=\"cut\" data-stillmade-action=\"cut-here\">Cut here</button>\n <button type=\"button\" class=\"sm-quiet\" id=\"toggle\" data-stillmade-action=\"remove-or-keep-part\" disabled>Remove part</button>\n <button type=\"button\" class=\"sm-quiet\" id=\"undo\" data-stillmade-action=\"undo\" disabled>Undo</button>\n <span class=\"sr-time\" id=\"kept\"></span>\n </div>\n <div class=\"sm-actions\">\n <button type=\"button\" class=\"sm-primary\" id=\"action\" data-stillmade-action=\"record-screen\">Record screen</button>\n <button type=\"button\" class=\"sm-quiet\" id=\"secondary\" data-stillmade-action=\"record-again\" hidden>Record again</button>\n <p class=\"sm-status\" id=\"status\" role=\"status\"></p>\n <details class=\"sm-hint\" id=\"why\" hidden><summary aria-label=\"Why\" title=\"Why\"></summary><p id=\"why-text\"></p></details>\n </div>\n <details class=\"sm-more\" id=\"more\">\n <summary>More</summary>\n <div class=\"sm-settings\">\n <fieldset class=\"sm-choices\" data-segmented id=\"resolution\" data-stillmade-share=\"resolution\">\n <legend>Size</legend>\n <label><input type=\"radio\" name=\"resolution\" value=\"1080p\" checked><span>1080p</span></label>\n <label><input type=\"radio\" name=\"resolution\" value=\"source\"><span>Full size</span></label>\n </fieldset>\n <fieldset class=\"sm-choices\" data-compact id=\"playback\" hidden>\n <legend>Playback</legend>\n <label><input id=\"skip\" type=\"checkbox\" checked data-stillmade-local><span>Skip removed parts</span></label>\n </fieldset>\n </div>\n </details>\n</main>\n",
97
- "css": "/* The Block kit (injected by the host) carries the layout; this file only draws\n what the kit has no piece for: the recording meter and the cut timeline. */\n.sr [hidden] { display: none !important; }\n.sr-stage { display: grid; grid-template-rows: minmax(0, 1fr) auto; align-items: stretch; justify-items: stretch; gap: var(--s-2, 8px); }\n.sr-stage > .sm-empty, .sr-live { align-self: center; justify-self: center; }\n.sr-player { width: 100%; height: 100%; min-height: 0; max-height: 100%; object-fit: contain; border-radius: var(--r-2, 4px); background: var(--bg-inset); }\n#sound { --sm-tile: 150px; }\n.sr-live { display: flex; align-items: center; gap: var(--s-3, 12px); font-variant-numeric: tabular-nums; }\n.sr-live strong { font-size: 1.6rem; font-weight: 500; }\n.sr-live span:last-child { color: var(--fg-muted); }\n.sr-dot { width: 12px; height: 12px; border-radius: 50%; background: var(--attention-error, var(--signal)); }\n.sr-time { color: var(--fg-muted); font-size: var(--fs-body-s, .875rem); font-variant-numeric: tabular-nums; }\n/* Kept parts are solid, removed parts hatched, the chosen part outlined. */\n.sr-timeline { position: relative; height: 48px; border-radius: var(--r-3, 8px); background: var(--bg-elev-1); border: 1px solid var(--border-tok); overflow: hidden; touch-action: none; user-select: none; }\n.sr-timeline:focus-visible { outline: 2px solid var(--signal); outline-offset: 2px; }\n.sr-segments { position: absolute; inset: 0; }\n.sr-seg { position: absolute; top: 0; bottom: 0; border: 0; padding: 0; background: var(--fg-muted); opacity: .5; cursor: pointer; }\n.sr-seg[data-kept=\"false\"] { background: repeating-linear-gradient(135deg, transparent 0 6px, var(--border-strong) 6px 8px); opacity: 1; }\n.sr-seg[aria-pressed=\"true\"] { box-shadow: inset 0 0 0 2px var(--fg); opacity: 1; }\n.sr-seg:focus-visible { outline: 2px solid var(--signal); outline-offset: -2px; }\n.sr-handle { position: absolute; top: 0; bottom: 0; width: 16px; margin-left: -8px; cursor: ew-resize; background: transparent; border: 0; padding: 0; }\n.sr-handle::after { content: \"\"; position: absolute; top: 4px; bottom: 4px; left: 6px; width: 4px; border-radius: 2px; background: var(--bg); box-shadow: 0 0 0 1px var(--fg); }\n.sr-handle:hover::after, .sr-handle[data-active=\"true\"]::after { background: var(--fg); }\n.sr-playhead { position: absolute; top: 0; bottom: 0; left: 0; width: 2px; background: var(--fg); pointer-events: none; }\n",
98
- "javascript": "(()=>{\n\"use strict\";\n// The cut editor's model: the recording is an ordered list of segments that\n// together cover it, each kept or removed. A cut splits the segment under the\n// playhead, removing a segment drops it from the result, and dragging a\n// boundary trims both neighbours. Every change returns a new array, so undo\n// keeps the earlier ones. Times are seconds of the source recording.\nconst MIN_SEGMENT = 0.1;\nlet nextSegmentId = 1;\nfunction createSegments(duration) {\n nextSegmentId = 1;\n return [{ id: nextSegmentId++, start: 0, end: duration, kept: true }];\n}\nfunction segmentAt(segments, time) {\n const found = segments.find(segment => time >= segment.start && time < segment.end);\n if (found) return found;\n const last = segments[segments.length - 1];\n return last && time >= last.end ? last : null;\n}\nfunction splitAt(segments, time) {\n const index = segments.findIndex(segment => time > segment.start + MIN_SEGMENT && time < segment.end - MIN_SEGMENT);\n if (index < 0) return segments;\n const segment = segments[index];\n return [...segments.slice(0, index), { ...segment, end: time }, { id: nextSegmentId++, start: time, end: segment.end, kept: segment.kept }, ...segments.slice(index + 1)];\n}\nfunction toggleKept(segments, id) {\n const index = segments.findIndex(segment => segment.id === id);\n if (index < 0) return segments;\n const next = segments.slice();\n next[index] = { ...next[index], kept: !next[index].kept };\n return next;\n}\n/** Moves the boundary before segments[index], clamped so both neighbours keep a minimum length. */\nfunction moveBoundary(segments, index, time) {\n if (index < 1 || index >= segments.length) return segments;\n const left = segments[index - 1], right = segments[index];\n const clamped = Math.min(right.end - MIN_SEGMENT, Math.max(left.start + MIN_SEGMENT, time));\n if (clamped === left.end) return segments;\n const next = segments.slice();\n next[index - 1] = { ...left, end: clamped };\n next[index] = { ...right, start: clamped };\n return next;\n}\n/** Trims the recording's start or end to `time`: the trimmed part becomes a removed segment. */\nfunction trimEdge(segments, edge, time) {\n if (edge === 'start') {\n if (!segments[0].kept) return moveBoundary(segments, 1, time);\n const split = splitAt(segments, time);\n return split === segments ? segments : toggleKept(split, split[0].id);\n }\n const last = segments[segments.length - 1];\n if (!last.kept) return moveBoundary(segments, segments.length - 1, time);\n const split = splitAt(segments, time);\n return split === segments ? segments : toggleKept(split, split[split.length - 1].id);\n}\n/** The kept ranges in order, neighbours merged: what record.cut keeps. */\nfunction keepRanges(segments) {\n const ranges = [];\n for (const segment of segments) {\n if (!segment.kept) continue;\n const last = ranges[ranges.length - 1];\n if (last && Math.abs(last.end - segment.start) < 1e-6) last.end = segment.end;\n else ranges.push({ start: segment.start, end: segment.end });\n }\n return ranges;\n}\nfunction keptDuration(segments) {\n return segments.reduce((sum, segment) => segment.kept ? sum + segment.end - segment.start : sum, 0);\n}\nfunction isWhole(segments) {\n return segments.every(segment => segment.kept);\n}\n/** Where playback continues from `time` when removed parts are skipped: `time` itself when kept, the next kept start, or null when nothing kept follows. */\nfunction nextKeptTime(segments, time) {\n const segment = segmentAt(segments, time);\n if (!segment || segment.kept) return time;\n const later = segments.find(candidate => candidate.kept && candidate.start >= segment.end);\n return later ? later.start : null;\n}\nfunction firstKeptTime(segments) {\n const segment = segments.find(candidate => candidate.kept);\n return segment ? segment.start : 0;\n}\n/** Seconds as m:ss.d */\nfunction formatTime(seconds) {\n const total = Math.max(0, Math.round((Number(seconds) || 0) * 10) / 10);\n const minutes = Math.floor(total / 60), whole = Math.floor(total % 60), tenth = Math.round((total - Math.floor(total)) * 10) % 10;\n return `${minutes}:${String(whole).padStart(2, '0')}.${tenth}`;\n}\nfunction formatBytes(bytes) {\n const value = Number(bytes) || 0;\n return value >= 1024 * 1024 * 1024 ? `${(value / 1024 / 1024 / 1024).toFixed(2)} GB` : value >= 1024 * 1024 ? `${Math.round(value / 1024 / 1024)} MB` : `${Math.max(1, Math.round(value / 1024))} KB`;\n}\n\n// The Screen Recorder interface on the Block kit: the stage shows the recording\n// (a meter while recording, the player and the cut timeline after), one button\n// names the next step, and the status beside it says the state in a few words\n// with the reason behind the (i). The host records; this view only asks.\n// Built into src/view.js with the cut model.\nconst $ = id => document.getElementById(id);\nconst player = $('player'), timeline = $('timeline'), segmentsNode = $('segments'), playhead = $('playhead');\nconst state = { phase: 'ready', source: null, segments: [], undo: [], selected: null, duration: 0, previewUrl: null, dragging: null, poll: null, busy: false, device: null, deviceAsked: false, capacity: null };\n\nconst say = (id, text) => { $(id).textContent = text || ''; };\nconst message = error => String(error && error.message || error || 'Something went wrong.');\nconst sleep = ms => new Promise(resolve => setTimeout(resolve, ms));\n// A few words beside the action, a state dot, and the reason behind the (i).\nfunction status(text, tone, why) {\n const node = $('status');\n node.textContent = text || '';\n if (tone) node.dataset.state = tone; else delete node.dataset.state;\n $('why').hidden = !why; $('why').open = false; say('why-text', why || '');\n}\nconst busy = value => { state.busy = value; for (const id of ['action', 'secondary', 'play', 'cut', 'toggle', 'undo']) $(id).disabled = value || ($(id).dataset.off === 'true'); };\n\n// ── Phases: what the stage, the settings and the action row show ──────────\nconst PHASES = {\n ready: { empty: true, meter: false, player: false, timeline: false, tools: false, sound: true, size: true, playback: false, action: 'Record screen', secondary: '' },\n live: { empty: false, meter: true, player: false, timeline: false, tools: false, sound: false, size: false, playback: false, action: 'Stop and edit', secondary: 'Discard' },\n editor: { empty: false, meter: false, player: true, timeline: true, tools: true, sound: false, size: false, playback: true, action: '', secondary: 'Record again' },\n done: { empty: false, meter: false, player: true, timeline: false, tools: false, sound: false, size: false, playback: false, action: 'Edit again', secondary: 'Record again' },\n};\n// 1.0.1: what the two action buttons do in each phase, for Chat (data-stillmade-action).\nconst NAMES = { ready: ['record-screen', 'record-again'], live: ['stop-and-edit', 'discard-recording'], editor: ['save-recording', 'record-again'], done: ['edit-again', 'record-again'] };\nfunction show(phase) {\n state.phase = phase;\n const p = PHASES[phase];\n $('empty').hidden = !p.empty; $('meter').hidden = !p.meter; player.hidden = !p.player; timeline.hidden = !p.timeline; $('tools').hidden = !p.tools;\n $('sound').hidden = !p.sound; $('resolution').hidden = !p.size; $('playback').hidden = !p.playback; $('more').hidden = !(p.size || p.playback);\n $('secondary').hidden = !p.secondary; if (p.secondary) say('secondary', p.secondary);\n if (p.action) say('action', p.action);\n $('action').dataset.stillmadeAction = NAMES[phase][0]; $('secondary').dataset.stillmadeAction = NAMES[phase][1];\n $('action').dataset.off = 'false';\n if (phase === 'editor') updateButtons(); else if (phase === 'ready') showCapacity();\n $('action').disabled = state.busy || $('action').dataset.off === 'true';\n}\n$('action').addEventListener('click', () => { ({ ready: start, live: stop, editor: save, done: editAgain })[state.phase](); });\n$('secondary').addEventListener('click', () => { if (state.phase === 'live') discard(); else recordAgain(); });\n\n// ── What fits here ─────────────────────────────────────────────────────────\nconst span = seconds => seconds >= 3600 ? Math.round(seconds / 3600) + ' h' : Math.max(1, Math.round(seconds / 60)) + ' min';\nfunction describeDevice(device) {\n if (!device.recorder) return { text: 'This browser cannot record', tone: 'error', why: 'Use a current desktop browser or StillMade Desktop.', off: true };\n const notes = [];\n if (device.cut === 'playback') notes.push('A cut here takes as long as the part you keep.');\n if (device.cut === 'none') notes.push('This browser cannot cut; use the whole recording, or cut it in StillMade Desktop.');\n if (device.platform === 'desktop') return { text: 'Records to disk, up to ' + span(device.budget.seconds), tone: '', why: notes.join(' ') };\n if (device.budget.seconds < 60) return { text: 'Less than a minute fits here', tone: 'error', why: ['Free up storage, or use StillMade Desktop, which records to disk.', ...notes].join(' ') };\n const fit = span(device.budget.seconds);\n return { text: 'About ' + fit + ' fit here', tone: device.budget.seconds < 300 ? 'waiting' : '', why: [fit + ' at 1080p' + (device.budget.bytes ? ' (' + formatBytes(device.budget.bytes) + ')' : '') + ' fit on this device. StillMade Desktop records longer.', ...notes].join(' ') };\n}\nasync function loadDevice() {\n let problem = null;\n try { state.device = await StillMade.desktop('device.info'); } catch (error) { state.device = null; problem = message(error); }\n state.capacity = problem ? { text: 'Could not check what fits here', tone: 'waiting', why: problem } : describeDevice(state.device);\n showCapacity();\n}\nfunction showCapacity() {\n if (state.phase !== 'ready' || !state.capacity) return;\n const capacity = state.capacity;\n status(capacity.text, capacity.tone, capacity.why);\n $('action').dataset.off = String(!!capacity.off); $('action').disabled = state.busy || !!capacity.off;\n}\nconst ENDED = { sharing: 'Sharing ended', time: 'Time limit reached', size: 'Out of space here', disk: 'Could not write to disk' };\nfunction describeLive(live) {\n const limits = live.limits || {};\n if (limits.seconds) {\n const left = Math.max(0, limits.seconds - (live.elapsed || 0) / 1000);\n if (left <= limits.seconds * 0.2) return { text: formatTime(left) + ' left', why: 'The recording stops at ' + span(limits.seconds) + ' and is kept up to that point.' };\n }\n if (limits.bytes) {\n const left = Math.max(0, limits.bytes - (live.bytes || 0));\n if (left <= limits.bytes * 0.2) return { text: formatBytes(left) + ' left', why: 'The recording stops when the space here runs out and is kept up to that point.' };\n }\n return null;\n}\n\n// ── Record ─────────────────────────────────────────────────────────────────\nasync function pollStatus() {\n if (state.phase !== 'live') return;\n try {\n const live = await StillMade.desktop('record.status');\n if (state.phase !== 'live') return;\n if (live.active) {\n say('timer', formatTime((live.elapsed || 0) / 1000));\n say('size', formatBytes(live.bytes));\n if (live.ended) status(ENDED[live.stoppedBy] || 'Recording stopped', 'waiting', (live.message || 'The recording stopped.') + ' Press Stop and edit to keep it.');\n else { const warning = describeLive(live); if (warning) status(warning.text, 'waiting', warning.why); else status('Recording', 'loading'); }\n }\n } catch (error) { status(message(error), 'error'); }\n state.poll = setTimeout(pollStatus, 1000);\n}\nasync function start() {\n busy(true);\n status('Press Start above', 'waiting', 'Then choose the screen or window to record. Nothing is captured before that.');\n try {\n const picked = document.querySelector('input[name=\"resolution\"]:checked');\n await StillMade.desktop('record.start', { kind: 'screen', microphone: $('mic').checked, systemAudio: $('system').checked, resolution: picked ? picked.value : '1080p' });\n say('timer', '0:00.0'); say('size', '0 KB');\n show('live'); status('Recording', 'loading'); pollStatus();\n } catch (error) { status(message(error), 'error'); }\n finally { busy(false); }\n}\nasync function stop() {\n busy(true); clearTimeout(state.poll);\n status('Saving on this device', 'loading');\n try {\n const result = await StillMade.desktop('record.stop');\n const asset = { ...result.asset };\n for (const key of ['duration', 'width', 'height']) if (result[key] && !asset[key]) asset[key] = result[key];\n await openEditor(asset);\n if (result.stoppedBy) status(ENDED[result.stoppedBy] || 'Recording stopped', 'waiting', result.message); else status('');\n } catch (error) { status(message(error), 'error'); pollStatus(); }\n finally { busy(false); }\n}\nasync function discard() {\n busy(true); clearTimeout(state.poll);\n try { await StillMade.desktop('record.cancel'); } catch (error) { /* already gone */ }\n show('ready'); busy(false);\n}\nfunction recordAgain() { closePreview(); state.source = null; show('ready'); loadDevice(); }\n\n// ── Editor ─────────────────────────────────────────────────────────────────\nfunction closePreview() {\n player.pause();\n if (state.previewUrl) { try { StillMade.releaseMedia(state.previewUrl); } catch (error) { /* released */ } state.previewUrl = null; }\n player.removeAttribute('src'); player.load();\n}\nasync function openEditor(source) {\n closePreview();\n state.source = source; state.selected = null; state.undo = [];\n const { url } = await StillMade.previewMedia(source);\n state.previewUrl = url;\n const duration = await new Promise((resolve, reject) => {\n const done = () => { player.onloadedmetadata = null; player.onerror = null; resolve(Number.isFinite(player.duration) && player.duration > 0 ? player.duration : Number(source.duration) || 0); };\n player.onloadedmetadata = done;\n player.onerror = () => reject(new Error('This recording could not be opened for editing.'));\n player.src = url;\n });\n if (!(duration > 0)) throw new Error('The recording has no length to edit.');\n state.duration = duration;\n state.segments = createSegments(duration);\n show('editor'); status('');\n renderTimeline(); updateTime(); updateButtons();\n}\nconst fraction = time => Math.max(0, Math.min(1, time / state.duration));\nfunction renderTimeline() {\n segmentsNode.replaceChildren();\n state.segments.forEach((segment, index) => {\n const node = document.createElement('button');\n node.type = 'button'; node.className = 'sr-seg'; node.dataset.id = String(segment.id); node.dataset.kept = String(segment.kept); node.dataset.stillmadeAction = 'select-part';\n node.setAttribute('aria-pressed', String(state.selected === segment.id));\n node.setAttribute('aria-label', `${segment.kept ? 'Kept' : 'Removed'} part from ${formatTime(segment.start)} to ${formatTime(segment.end)}`);\n node.style.left = `${fraction(segment.start) * 100}%`; node.style.width = `${(fraction(segment.end) - fraction(segment.start)) * 100}%`;\n node.addEventListener('click', event => { state.selected = state.selected === segment.id ? null : segment.id; seekTo(timeAt(event.clientX)); renderTimeline(); updateButtons(); });\n segmentsNode.append(node);\n if (index > 0) {\n const handle = document.createElement('button');\n handle.type = 'button'; handle.className = 'sr-handle'; handle.dataset.index = String(index);\n handle.setAttribute('aria-label', `Move the cut at ${formatTime(segment.start)}`);\n handle.style.left = `${fraction(segment.start) * 100}%`;\n handle.addEventListener('pointerdown', beginDrag);\n segmentsNode.append(handle);\n }\n });\n say('kept', isWhole(state.segments) ? `${formatTime(state.duration)} kept` : `${formatTime(keptDuration(state.segments))} of ${formatTime(state.duration)} kept`);\n}\nfunction timeAt(clientX) {\n const box = timeline.getBoundingClientRect();\n return box.width > 0 ? Math.max(0, Math.min(state.duration, (clientX - box.left) / box.width * state.duration)) : 0;\n}\nfunction beginDrag(event) {\n event.preventDefault(); event.stopPropagation();\n const index = Number(event.currentTarget.dataset.index);\n state.dragging = { index, before: state.segments, handle: event.currentTarget, pointerId: event.pointerId };\n event.currentTarget.setPointerCapture(event.pointerId);\n event.currentTarget.dataset.active = 'true';\n event.currentTarget.addEventListener('pointermove', continueDrag);\n event.currentTarget.addEventListener('pointerup', endDrag);\n event.currentTarget.addEventListener('pointercancel', endDrag);\n}\nfunction continueDrag(event) {\n const drag = state.dragging; if (!drag) return;\n const next = moveBoundary(state.segments, drag.index, timeAt(event.clientX));\n if (next === state.segments) return;\n state.segments = next;\n const boundary = next[drag.index].start;\n drag.handle.style.left = `${fraction(boundary) * 100}%`;\n const left = segmentsNode.querySelector(`.sr-seg[data-id=\"${next[drag.index - 1].id}\"]`), right = segmentsNode.querySelector(`.sr-seg[data-id=\"${next[drag.index].id}\"]`);\n if (left) left.style.width = `${(fraction(boundary) - fraction(next[drag.index - 1].start)) * 100}%`;\n if (right) { right.style.left = `${fraction(boundary) * 100}%`; right.style.width = `${(fraction(next[drag.index].end) - fraction(boundary)) * 100}%`; }\n seekTo(boundary, { quiet: true });\n}\nfunction endDrag(event) {\n const drag = state.dragging; if (!drag) return;\n state.dragging = null;\n drag.handle.dataset.active = 'false';\n drag.handle.removeEventListener('pointermove', continueDrag);\n drag.handle.removeEventListener('pointerup', endDrag);\n drag.handle.removeEventListener('pointercancel', endDrag);\n try { drag.handle.releasePointerCapture(drag.pointerId); } catch (error) { /* released */ }\n if (drag.before !== state.segments) { state.undo.push(drag.before); if (state.undo.length > 100) state.undo.shift(); }\n renderTimeline(); updateButtons();\n}\ntimeline.addEventListener('pointerdown', event => { if (event.target === timeline || event.target === segmentsNode) seekTo(timeAt(event.clientX)); });\nfunction seekTo(time, options) {\n player.currentTime = Math.max(0, Math.min(state.duration, time));\n if (!(options && options.quiet)) updateTime();\n}\nfunction updateTime() {\n const time = player.currentTime || 0;\n playhead.style.transform = `translateX(${fraction(time) * timeline.clientWidth}px)`;\n say('time', `${formatTime(time)} / ${formatTime(state.duration)}`);\n}\nconst playGlyph = paused => { const glyph = $('play').querySelector('.sm-glyph'); glyph.dataset.glyph = paused ? 'play' : 'pause'; $('play').setAttribute('aria-label', paused ? 'Play' : 'Pause'); $('play').title = paused ? 'Play' : 'Pause'; };\nplayer.addEventListener('timeupdate', () => {\n if (state.phase !== 'editor') return;\n if ($('skip').checked && !player.paused) {\n const next = nextKeptTime(state.segments, player.currentTime);\n if (next === null) { player.pause(); }\n else if (next !== player.currentTime) { player.currentTime = next; }\n }\n updateTime();\n});\nplayer.addEventListener('play', () => { if ($('skip').checked) { const next = nextKeptTime(state.segments, player.currentTime); if (next === null) player.currentTime = firstKeptTime(state.segments); else if (next !== player.currentTime) player.currentTime = next; } playGlyph(false); });\nplayer.addEventListener('pause', () => playGlyph(true));\nplayer.addEventListener('ended', () => playGlyph(true));\n$('play').addEventListener('click', () => { if (player.paused) player.play().catch(error => status(message(error), 'error')); else player.pause(); });\nfunction apply(next) {\n if (next === state.segments) return;\n state.undo.push(state.segments); if (state.undo.length > 100) state.undo.shift();\n state.segments = next;\n renderTimeline(); updateButtons();\n}\n$('cut').addEventListener('click', () => { apply(splitAt(state.segments, player.currentTime)); });\n$('toggle').addEventListener('click', () => { if (state.selected !== null) apply(toggleKept(state.segments, state.selected)); });\n$('undo').addEventListener('click', () => { const previous = state.undo.pop(); if (previous) { state.segments = previous; if (!previous.some(segment => segment.id === state.selected)) state.selected = null; renderTimeline(); updateButtons(); } });\ntimeline.addEventListener('keydown', event => {\n if (event.key === 'ArrowLeft' || event.key === 'ArrowRight') { event.preventDefault(); seekTo((player.currentTime || 0) + (event.key === 'ArrowLeft' ? -0.5 : 0.5) * (event.shiftKey ? 10 : 1)); }\n else if (event.key === 'c' || event.key === 'C') { event.preventDefault(); $('cut').click(); }\n else if (event.key === 'Delete' || event.key === 'Backspace') { event.preventDefault(); $('toggle').click(); }\n else if (event.key === ' ') { event.preventDefault(); $('play').click(); }\n});\nfunction updateButtons() {\n const selected = state.segments.find(segment => segment.id === state.selected);\n $('toggle').disabled = state.busy || !selected; $('toggle').dataset.off = String(!selected);\n say('toggle', selected && !selected.kept ? 'Keep part' : 'Remove part');\n $('undo').disabled = state.busy || !state.undo.length; $('undo').dataset.off = String(!state.undo.length);\n const whole = isWhole(state.segments), nothing = keepRanges(state.segments).length === 0;\n say('action', whole ? 'Use the whole recording' : 'Save the cut');\n $('action').disabled = state.busy || nothing; $('action').dataset.off = String(nothing);\n}\nwindow.addEventListener('resize', () => { if (state.phase === 'editor') updateTime(); });\n\n// ── Save ───────────────────────────────────────────────────────────────────\nasync function save() {\n const source = state.source; if (!source) return;\n const keep = keepRanges(state.segments);\n if (!keep.length) { status('Keep at least one part', 'error'); return; }\n busy(true); player.pause();\n try {\n let video = source;\n if (!isWhole(state.segments)) {\n status('Cutting on this device', 'loading');\n let watching = true;\n const watch = async () => { while (watching) { await sleep(700); if (!watching) break; try { const live = await StillMade.desktop('record.status'); if (live.cutting) status(`Cutting ${Math.round(live.cutting.progress * 100)}%`, 'loading'); } catch (error) { /* next tick */ } } };\n watch();\n try { video = (await StillMade.desktop('record.cut', { source, keep })).asset; }\n finally { watching = false; }\n }\n status('Passing it on', 'loading');\n await StillMade.run({ video, original: source });\n show('done');\n if (isWhole(state.segments)) status(`Whole recording, ${formatTime(state.duration)}`, 'success');\n else status(`Saved ${formatTime(keptDuration(state.segments))} of ${formatTime(state.duration)}`, 'success', 'The uncut recording is passed on beside it.');\n } catch (error) { status(message(error), 'error'); }\n finally { busy(false); }\n}\nfunction editAgain() { if (state.source) { show('editor'); status(''); } }\n\n// ── Input: a video from an earlier Step opens straight in the editor ──────\n// onInput first fires once the view is ready, which is also the earliest moment a host call can be made.\nStillMade.onInput(async input => {\n if (!state.deviceAsked) { state.deviceAsked = true; loadDevice(); }\n const video = input && input.video;\n if (!video || state.source || state.phase !== 'ready') return;\n busy(true);\n try { await openEditor(video); status('Video from an earlier Step', '', 'Record again to replace it.'); }\n catch (error) { status(message(error), 'error'); }\n finally { busy(false); }\n});\n\n})();\n"
99
- },
100
- "tests": [
101
- {
102
- "name": "Passes the cut video and the uncut original on",
103
- "input": {
104
- "video": {
105
- "kind": "video",
106
- "assetId": "cut-asset",
107
- "versionId": "cut-v1",
108
- "url": "https://media.example/recording-cut.mp4",
109
- "mimeType": "video/mp4",
110
- "width": 1920,
111
- "height": 1080,
112
- "duration": 61.2,
113
- "bytes": 9000000
114
- },
115
- "original": {
116
- "kind": "video",
117
- "assetId": "recording-asset",
118
- "versionId": "recording-v1",
119
- "url": "https://media.example/recording.mp4",
120
- "mimeType": "video/mp4",
121
- "width": 1920,
122
- "height": 1080,
123
- "duration": 92.4,
124
- "bytes": 9000000
125
- }
126
- },
127
- "expected": {
128
- "video": {
129
- "kind": "video",
130
- "assetId": "cut-asset",
131
- "versionId": "cut-v1",
132
- "url": "https://media.example/recording-cut.mp4",
133
- "mimeType": "video/mp4",
134
- "width": 1920,
135
- "height": 1080,
136
- "duration": 61.2,
137
- "bytes": 9000000
138
- },
139
- "original": {
140
- "kind": "video",
141
- "assetId": "recording-asset",
142
- "versionId": "recording-v1",
143
- "url": "https://media.example/recording.mp4",
144
- "mimeType": "video/mp4",
145
- "width": 1920,
146
- "height": 1080,
147
- "duration": 92.4,
148
- "bytes": 9000000
149
- }
150
- }
151
- },
152
- {
153
- "name": "Uses the video itself as the original when nothing was cut",
154
- "input": {
155
- "video": {
156
- "kind": "video",
157
- "assetId": "recording-asset",
158
- "versionId": "recording-v1",
159
- "url": "https://media.example/recording.mp4",
160
- "mimeType": "video/mp4",
161
- "width": 1920,
162
- "height": 1080,
163
- "duration": 92.4,
164
- "bytes": 9000000
165
- }
166
- },
167
- "expected": {
168
- "video": {
169
- "kind": "video",
170
- "assetId": "recording-asset",
171
- "versionId": "recording-v1",
172
- "url": "https://media.example/recording.mp4",
173
- "mimeType": "video/mp4",
174
- "width": 1920,
175
- "height": 1080,
176
- "duration": 92.4,
177
- "bytes": 9000000
178
- },
179
- "original": {
180
- "kind": "video",
181
- "assetId": "recording-asset",
182
- "versionId": "recording-v1",
183
- "url": "https://media.example/recording.mp4",
184
- "mimeType": "video/mp4",
185
- "width": 1920,
186
- "height": 1080,
187
- "duration": 92.4,
188
- "bytes": 9000000
189
- }
190
- }
191
- }
192
- ],
193
- "portable": {
194
- "format": "stillmade-block/1",
195
- "dependencies": [],
196
- "sources": [
197
- {
198
- "kind": "original",
199
- "license": "MIT",
200
- "paths": [
201
- "LICENSE",
202
- "src/run.js",
203
- "src/view.json"
204
- ],
205
- "evidence": [
206
- "upstream/0/LICENSE",
207
- "upstream/0/src/run.js",
208
- "upstream/0/src/view.json"
209
- ],
210
- "changes": "Original implementation declared by the packager; no reused repository or dependency code."
211
- }
212
- ],
213
- "files": {
214
- "upstream/0/LICENSE": "MIT License\n\nCopyright (c) <year> <copyright holders>\n\nPermission is hereby granted, free of charge, to any person obtaining a copy of this software and \nassociated documentation files (the \"Software\"), to deal in the Software without restriction, including \nwithout limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell \ncopies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the \nfollowing conditions:\n\nThe above copyright notice and this permission notice shall be included in all copies or substantial \nportions of the Software.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT \nLIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO \nEVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER \nIN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE \nUSE OR OTHER DEALINGS IN THE SOFTWARE.\n",
215
- "upstream/0/src/run.js": "// The interface records, edits and cuts on the device (StillMade.desktop\n// record.start / record.stop / record.cut). This run only hands the chosen\n// video, and the uncut original, on as typed outputs.\nconst video = input.video;\nif (!video) throw new Error('Record a screen or choose a video first.');\nreturn { video: video, original: input.original || video };\n",
216
- "upstream/0/src/view.json": "{\n \"runtime\": \"frame\",\n \"html\": \"<main class=\\\"sm-block sr\\\">\\n <section class=\\\"sm-stage sr-stage\\\" id=\\\"stage\\\" aria-live=\\\"polite\\\">\\n <video id=\\\"player\\\" class=\\\"sr-player\\\" playsinline preload=\\\"metadata\\\" hidden></video>\\n <div class=\\\"sm-empty\\\" id=\\\"empty\\\">\\n <span class=\\\"sm-glyph\\\" data-glyph=\\\"video\\\" aria-hidden=\\\"true\\\"></span>\\n <p>Nothing recorded yet</p>\\n </div>\\n <div class=\\\"sr-live\\\" id=\\\"meter\\\" hidden>\\n <span class=\\\"sr-dot\\\" aria-hidden=\\\"true\\\"></span>\\n <strong id=\\\"timer\\\">0:00.0</strong>\\n <span id=\\\"size\\\">0 KB</span>\\n </div>\\n <div id=\\\"timeline\\\" class=\\\"sr-timeline\\\" role=\\\"group\\\" aria-label=\\\"Recording timeline\\\" tabindex=\\\"0\\\" hidden>\\n <div id=\\\"segments\\\" class=\\\"sr-segments\\\"></div>\\n <div id=\\\"playhead\\\" class=\\\"sr-playhead\\\" aria-hidden=\\\"true\\\"></div>\\n </div>\\n </section>\\n <fieldset class=\\\"sm-choices\\\" data-compact id=\\\"sound\\\">\\n <legend>Sound</legend>\\n <label><input id=\\\"mic\\\" type=\\\"checkbox\\\" data-stillmade-share=\\\"microphone\\\"><span class=\\\"sm-glyph\\\" data-glyph=\\\"audio\\\" aria-hidden=\\\"true\\\"></span><span>Microphone</span></label>\\n <label><input id=\\\"system\\\" type=\\\"checkbox\\\" data-stillmade-share=\\\"computerSound\\\"><span>Computer sound</span></label>\\n </fieldset>\\n <div class=\\\"sm-actions\\\" id=\\\"tools\\\" hidden>\\n <button type=\\\"button\\\" class=\\\"sm-icon\\\" id=\\\"play\\\" data-stillmade-action=\\\"play-pause\\\" aria-label=\\\"Play\\\" title=\\\"Play\\\"><span class=\\\"sm-glyph\\\" data-glyph=\\\"play\\\" aria-hidden=\\\"true\\\"></span></button>\\n <span class=\\\"sr-time\\\" id=\\\"time\\\">0:00.0 / 0:00.0</span>\\n <button type=\\\"button\\\" class=\\\"sm-quiet\\\" id=\\\"cut\\\" data-stillmade-action=\\\"cut-here\\\">Cut here</button>\\n <button type=\\\"button\\\" class=\\\"sm-quiet\\\" id=\\\"toggle\\\" data-stillmade-action=\\\"remove-or-keep-part\\\" disabled>Remove part</button>\\n <button type=\\\"button\\\" class=\\\"sm-quiet\\\" id=\\\"undo\\\" data-stillmade-action=\\\"undo\\\" disabled>Undo</button>\\n <span class=\\\"sr-time\\\" id=\\\"kept\\\"></span>\\n </div>\\n <div class=\\\"sm-actions\\\">\\n <button type=\\\"button\\\" class=\\\"sm-primary\\\" id=\\\"action\\\" data-stillmade-action=\\\"record-screen\\\">Record screen</button>\\n <button type=\\\"button\\\" class=\\\"sm-quiet\\\" id=\\\"secondary\\\" data-stillmade-action=\\\"record-again\\\" hidden>Record again</button>\\n <p class=\\\"sm-status\\\" id=\\\"status\\\" role=\\\"status\\\"></p>\\n <details class=\\\"sm-hint\\\" id=\\\"why\\\" hidden><summary aria-label=\\\"Why\\\" title=\\\"Why\\\"></summary><p id=\\\"why-text\\\"></p></details>\\n </div>\\n <details class=\\\"sm-more\\\" id=\\\"more\\\">\\n <summary>More</summary>\\n <div class=\\\"sm-settings\\\">\\n <fieldset class=\\\"sm-choices\\\" data-segmented id=\\\"resolution\\\" data-stillmade-share=\\\"resolution\\\">\\n <legend>Size</legend>\\n <label><input type=\\\"radio\\\" name=\\\"resolution\\\" value=\\\"1080p\\\" checked><span>1080p</span></label>\\n <label><input type=\\\"radio\\\" name=\\\"resolution\\\" value=\\\"source\\\"><span>Full size</span></label>\\n </fieldset>\\n <fieldset class=\\\"sm-choices\\\" data-compact id=\\\"playback\\\" hidden>\\n <legend>Playback</legend>\\n <label><input id=\\\"skip\\\" type=\\\"checkbox\\\" checked data-stillmade-local><span>Skip removed parts</span></label>\\n </fieldset>\\n </div>\\n </details>\\n</main>\\n\",\n \"css\": \"/* The Block kit (injected by the host) carries the layout; this file only draws\\n what the kit has no piece for: the recording meter and the cut timeline. */\\n.sr [hidden] { display: none !important; }\\n.sr-stage { display: grid; grid-template-rows: minmax(0, 1fr) auto; align-items: stretch; justify-items: stretch; gap: var(--s-2, 8px); }\\n.sr-stage > .sm-empty, .sr-live { align-self: center; justify-self: center; }\\n.sr-player { width: 100%; height: 100%; min-height: 0; max-height: 100%; object-fit: contain; border-radius: var(--r-2, 4px); background: var(--bg-inset); }\\n#sound { --sm-tile: 150px; }\\n.sr-live { display: flex; align-items: center; gap: var(--s-3, 12px); font-variant-numeric: tabular-nums; }\\n.sr-live strong { font-size: 1.6rem; font-weight: 500; }\\n.sr-live span:last-child { color: var(--fg-muted); }\\n.sr-dot { width: 12px; height: 12px; border-radius: 50%; background: var(--attention-error, var(--signal)); }\\n.sr-time { color: var(--fg-muted); font-size: var(--fs-body-s, .875rem); font-variant-numeric: tabular-nums; }\\n/* Kept parts are solid, removed parts hatched, the chosen part outlined. */\\n.sr-timeline { position: relative; height: 48px; border-radius: var(--r-3, 8px); background: var(--bg-elev-1); border: 1px solid var(--border-tok); overflow: hidden; touch-action: none; user-select: none; }\\n.sr-timeline:focus-visible { outline: 2px solid var(--signal); outline-offset: 2px; }\\n.sr-segments { position: absolute; inset: 0; }\\n.sr-seg { position: absolute; top: 0; bottom: 0; border: 0; padding: 0; background: var(--fg-muted); opacity: .5; cursor: pointer; }\\n.sr-seg[data-kept=\\\"false\\\"] { background: repeating-linear-gradient(135deg, transparent 0 6px, var(--border-strong) 6px 8px); opacity: 1; }\\n.sr-seg[aria-pressed=\\\"true\\\"] { box-shadow: inset 0 0 0 2px var(--fg); opacity: 1; }\\n.sr-seg:focus-visible { outline: 2px solid var(--signal); outline-offset: -2px; }\\n.sr-handle { position: absolute; top: 0; bottom: 0; width: 16px; margin-left: -8px; cursor: ew-resize; background: transparent; border: 0; padding: 0; }\\n.sr-handle::after { content: \\\"\\\"; position: absolute; top: 4px; bottom: 4px; left: 6px; width: 4px; border-radius: 2px; background: var(--bg); box-shadow: 0 0 0 1px var(--fg); }\\n.sr-handle:hover::after, .sr-handle[data-active=\\\"true\\\"]::after { background: var(--fg); }\\n.sr-playhead { position: absolute; top: 0; bottom: 0; left: 0; width: 2px; background: var(--fg); pointer-events: none; }\\n\",\n \"javascript\": \"(()=>{\\n\\\"use strict\\\";\\n// The cut editor's model: the recording is an ordered list of segments that\\n// together cover it, each kept or removed. A cut splits the segment under the\\n// playhead, removing a segment drops it from the result, and dragging a\\n// boundary trims both neighbours. Every change returns a new array, so undo\\n// keeps the earlier ones. Times are seconds of the source recording.\\nconst MIN_SEGMENT = 0.1;\\nlet nextSegmentId = 1;\\nfunction createSegments(duration) {\\n nextSegmentId = 1;\\n return [{ id: nextSegmentId++, start: 0, end: duration, kept: true }];\\n}\\nfunction segmentAt(segments, time) {\\n const found = segments.find(segment => time >= segment.start && time < segment.end);\\n if (found) return found;\\n const last = segments[segments.length - 1];\\n return last && time >= last.end ? last : null;\\n}\\nfunction splitAt(segments, time) {\\n const index = segments.findIndex(segment => time > segment.start + MIN_SEGMENT && time < segment.end - MIN_SEGMENT);\\n if (index < 0) return segments;\\n const segment = segments[index];\\n return [...segments.slice(0, index), { ...segment, end: time }, { id: nextSegmentId++, start: time, end: segment.end, kept: segment.kept }, ...segments.slice(index + 1)];\\n}\\nfunction toggleKept(segments, id) {\\n const index = segments.findIndex(segment => segment.id === id);\\n if (index < 0) return segments;\\n const next = segments.slice();\\n next[index] = { ...next[index], kept: !next[index].kept };\\n return next;\\n}\\n/** Moves the boundary before segments[index], clamped so both neighbours keep a minimum length. */\\nfunction moveBoundary(segments, index, time) {\\n if (index < 1 || index >= segments.length) return segments;\\n const left = segments[index - 1], right = segments[index];\\n const clamped = Math.min(right.end - MIN_SEGMENT, Math.max(left.start + MIN_SEGMENT, time));\\n if (clamped === left.end) return segments;\\n const next = segments.slice();\\n next[index - 1] = { ...left, end: clamped };\\n next[index] = { ...right, start: clamped };\\n return next;\\n}\\n/** Trims the recording's start or end to `time`: the trimmed part becomes a removed segment. */\\nfunction trimEdge(segments, edge, time) {\\n if (edge === 'start') {\\n if (!segments[0].kept) return moveBoundary(segments, 1, time);\\n const split = splitAt(segments, time);\\n return split === segments ? segments : toggleKept(split, split[0].id);\\n }\\n const last = segments[segments.length - 1];\\n if (!last.kept) return moveBoundary(segments, segments.length - 1, time);\\n const split = splitAt(segments, time);\\n return split === segments ? segments : toggleKept(split, split[split.length - 1].id);\\n}\\n/** The kept ranges in order, neighbours merged: what record.cut keeps. */\\nfunction keepRanges(segments) {\\n const ranges = [];\\n for (const segment of segments) {\\n if (!segment.kept) continue;\\n const last = ranges[ranges.length - 1];\\n if (last && Math.abs(last.end - segment.start) < 1e-6) last.end = segment.end;\\n else ranges.push({ start: segment.start, end: segment.end });\\n }\\n return ranges;\\n}\\nfunction keptDuration(segments) {\\n return segments.reduce((sum, segment) => segment.kept ? sum + segment.end - segment.start : sum, 0);\\n}\\nfunction isWhole(segments) {\\n return segments.every(segment => segment.kept);\\n}\\n/** Where playback continues from `time` when removed parts are skipped: `time` itself when kept, the next kept start, or null when nothing kept follows. */\\nfunction nextKeptTime(segments, time) {\\n const segment = segmentAt(segments, time);\\n if (!segment || segment.kept) return time;\\n const later = segments.find(candidate => candidate.kept && candidate.start >= segment.end);\\n return later ? later.start : null;\\n}\\nfunction firstKeptTime(segments) {\\n const segment = segments.find(candidate => candidate.kept);\\n return segment ? segment.start : 0;\\n}\\n/** Seconds as m:ss.d */\\nfunction formatTime(seconds) {\\n const total = Math.max(0, Math.round((Number(seconds) || 0) * 10) / 10);\\n const minutes = Math.floor(total / 60), whole = Math.floor(total % 60), tenth = Math.round((total - Math.floor(total)) * 10) % 10;\\n return `${minutes}:${String(whole).padStart(2, '0')}.${tenth}`;\\n}\\nfunction formatBytes(bytes) {\\n const value = Number(bytes) || 0;\\n return value >= 1024 * 1024 * 1024 ? `${(value / 1024 / 1024 / 1024).toFixed(2)} GB` : value >= 1024 * 1024 ? `${Math.round(value / 1024 / 1024)} MB` : `${Math.max(1, Math.round(value / 1024))} KB`;\\n}\\n\\n// The Screen Recorder interface on the Block kit: the stage shows the recording\\n// (a meter while recording, the player and the cut timeline after), one button\\n// names the next step, and the status beside it says the state in a few words\\n// with the reason behind the (i). The host records; this view only asks.\\n// Built into src/view.js with the cut model.\\nconst $ = id => document.getElementById(id);\\nconst player = $('player'), timeline = $('timeline'), segmentsNode = $('segments'), playhead = $('playhead');\\nconst state = { phase: 'ready', source: null, segments: [], undo: [], selected: null, duration: 0, previewUrl: null, dragging: null, poll: null, busy: false, device: null, deviceAsked: false, capacity: null };\\n\\nconst say = (id, text) => { $(id).textContent = text || ''; };\\nconst message = error => String(error && error.message || error || 'Something went wrong.');\\nconst sleep = ms => new Promise(resolve => setTimeout(resolve, ms));\\n// A few words beside the action, a state dot, and the reason behind the (i).\\nfunction status(text, tone, why) {\\n const node = $('status');\\n node.textContent = text || '';\\n if (tone) node.dataset.state = tone; else delete node.dataset.state;\\n $('why').hidden = !why; $('why').open = false; say('why-text', why || '');\\n}\\nconst busy = value => { state.busy = value; for (const id of ['action', 'secondary', 'play', 'cut', 'toggle', 'undo']) $(id).disabled = value || ($(id).dataset.off === 'true'); };\\n\\n// ── Phases: what the stage, the settings and the action row show ──────────\\nconst PHASES = {\\n ready: { empty: true, meter: false, player: false, timeline: false, tools: false, sound: true, size: true, playback: false, action: 'Record screen', secondary: '' },\\n live: { empty: false, meter: true, player: false, timeline: false, tools: false, sound: false, size: false, playback: false, action: 'Stop and edit', secondary: 'Discard' },\\n editor: { empty: false, meter: false, player: true, timeline: true, tools: true, sound: false, size: false, playback: true, action: '', secondary: 'Record again' },\\n done: { empty: false, meter: false, player: true, timeline: false, tools: false, sound: false, size: false, playback: false, action: 'Edit again', secondary: 'Record again' },\\n};\\n// 1.0.1: what the two action buttons do in each phase, for Chat (data-stillmade-action).\\nconst NAMES = { ready: ['record-screen', 'record-again'], live: ['stop-and-edit', 'discard-recording'], editor: ['save-recording', 'record-again'], done: ['edit-again', 'record-again'] };\\nfunction show(phase) {\\n state.phase = phase;\\n const p = PHASES[phase];\\n $('empty').hidden = !p.empty; $('meter').hidden = !p.meter; player.hidden = !p.player; timeline.hidden = !p.timeline; $('tools').hidden = !p.tools;\\n $('sound').hidden = !p.sound; $('resolution').hidden = !p.size; $('playback').hidden = !p.playback; $('more').hidden = !(p.size || p.playback);\\n $('secondary').hidden = !p.secondary; if (p.secondary) say('secondary', p.secondary);\\n if (p.action) say('action', p.action);\\n $('action').dataset.stillmadeAction = NAMES[phase][0]; $('secondary').dataset.stillmadeAction = NAMES[phase][1];\\n $('action').dataset.off = 'false';\\n if (phase === 'editor') updateButtons(); else if (phase === 'ready') showCapacity();\\n $('action').disabled = state.busy || $('action').dataset.off === 'true';\\n}\\n$('action').addEventListener('click', () => { ({ ready: start, live: stop, editor: save, done: editAgain })[state.phase](); });\\n$('secondary').addEventListener('click', () => { if (state.phase === 'live') discard(); else recordAgain(); });\\n\\n// ── What fits here ─────────────────────────────────────────────────────────\\nconst span = seconds => seconds >= 3600 ? Math.round(seconds / 3600) + ' h' : Math.max(1, Math.round(seconds / 60)) + ' min';\\nfunction describeDevice(device) {\\n if (!device.recorder) return { text: 'This browser cannot record', tone: 'error', why: 'Use a current desktop browser or StillMade Desktop.', off: true };\\n const notes = [];\\n if (device.cut === 'playback') notes.push('A cut here takes as long as the part you keep.');\\n if (device.cut === 'none') notes.push('This browser cannot cut; use the whole recording, or cut it in StillMade Desktop.');\\n if (device.platform === 'desktop') return { text: 'Records to disk, up to ' + span(device.budget.seconds), tone: '', why: notes.join(' ') };\\n if (device.budget.seconds < 60) return { text: 'Less than a minute fits here', tone: 'error', why: ['Free up storage, or use StillMade Desktop, which records to disk.', ...notes].join(' ') };\\n const fit = span(device.budget.seconds);\\n return { text: 'About ' + fit + ' fit here', tone: device.budget.seconds < 300 ? 'waiting' : '', why: [fit + ' at 1080p' + (device.budget.bytes ? ' (' + formatBytes(device.budget.bytes) + ')' : '') + ' fit on this device. StillMade Desktop records longer.', ...notes].join(' ') };\\n}\\nasync function loadDevice() {\\n let problem = null;\\n try { state.device = await StillMade.desktop('device.info'); } catch (error) { state.device = null; problem = message(error); }\\n state.capacity = problem ? { text: 'Could not check what fits here', tone: 'waiting', why: problem } : describeDevice(state.device);\\n showCapacity();\\n}\\nfunction showCapacity() {\\n if (state.phase !== 'ready' || !state.capacity) return;\\n const capacity = state.capacity;\\n status(capacity.text, capacity.tone, capacity.why);\\n $('action').dataset.off = String(!!capacity.off); $('action').disabled = state.busy || !!capacity.off;\\n}\\nconst ENDED = { sharing: 'Sharing ended', time: 'Time limit reached', size: 'Out of space here', disk: 'Could not write to disk' };\\nfunction describeLive(live) {\\n const limits = live.limits || {};\\n if (limits.seconds) {\\n const left = Math.max(0, limits.seconds - (live.elapsed || 0) / 1000);\\n if (left <= limits.seconds * 0.2) return { text: formatTime(left) + ' left', why: 'The recording stops at ' + span(limits.seconds) + ' and is kept up to that point.' };\\n }\\n if (limits.bytes) {\\n const left = Math.max(0, limits.bytes - (live.bytes || 0));\\n if (left <= limits.bytes * 0.2) return { text: formatBytes(left) + ' left', why: 'The recording stops when the space here runs out and is kept up to that point.' };\\n }\\n return null;\\n}\\n\\n// ── Record ─────────────────────────────────────────────────────────────────\\nasync function pollStatus() {\\n if (state.phase !== 'live') return;\\n try {\\n const live = await StillMade.desktop('record.status');\\n if (state.phase !== 'live') return;\\n if (live.active) {\\n say('timer', formatTime((live.elapsed || 0) / 1000));\\n say('size', formatBytes(live.bytes));\\n if (live.ended) status(ENDED[live.stoppedBy] || 'Recording stopped', 'waiting', (live.message || 'The recording stopped.') + ' Press Stop and edit to keep it.');\\n else { const warning = describeLive(live); if (warning) status(warning.text, 'waiting', warning.why); else status('Recording', 'loading'); }\\n }\\n } catch (error) { status(message(error), 'error'); }\\n state.poll = setTimeout(pollStatus, 1000);\\n}\\nasync function start() {\\n busy(true);\\n status('Press Start above', 'waiting', 'Then choose the screen or window to record. Nothing is captured before that.');\\n try {\\n const picked = document.querySelector('input[name=\\\"resolution\\\"]:checked');\\n await StillMade.desktop('record.start', { kind: 'screen', microphone: $('mic').checked, systemAudio: $('system').checked, resolution: picked ? picked.value : '1080p' });\\n say('timer', '0:00.0'); say('size', '0 KB');\\n show('live'); status('Recording', 'loading'); pollStatus();\\n } catch (error) { status(message(error), 'error'); }\\n finally { busy(false); }\\n}\\nasync function stop() {\\n busy(true); clearTimeout(state.poll);\\n status('Saving on this device', 'loading');\\n try {\\n const result = await StillMade.desktop('record.stop');\\n const asset = { ...result.asset };\\n for (const key of ['duration', 'width', 'height']) if (result[key] && !asset[key]) asset[key] = result[key];\\n await openEditor(asset);\\n if (result.stoppedBy) status(ENDED[result.stoppedBy] || 'Recording stopped', 'waiting', result.message); else status('');\\n } catch (error) { status(message(error), 'error'); pollStatus(); }\\n finally { busy(false); }\\n}\\nasync function discard() {\\n busy(true); clearTimeout(state.poll);\\n try { await StillMade.desktop('record.cancel'); } catch (error) { /* already gone */ }\\n show('ready'); busy(false);\\n}\\nfunction recordAgain() { closePreview(); state.source = null; show('ready'); loadDevice(); }\\n\\n// ── Editor ─────────────────────────────────────────────────────────────────\\nfunction closePreview() {\\n player.pause();\\n if (state.previewUrl) { try { StillMade.releaseMedia(state.previewUrl); } catch (error) { /* released */ } state.previewUrl = null; }\\n player.removeAttribute('src'); player.load();\\n}\\nasync function openEditor(source) {\\n closePreview();\\n state.source = source; state.selected = null; state.undo = [];\\n const { url } = await StillMade.previewMedia(source);\\n state.previewUrl = url;\\n const duration = await new Promise((resolve, reject) => {\\n const done = () => { player.onloadedmetadata = null; player.onerror = null; resolve(Number.isFinite(player.duration) && player.duration > 0 ? player.duration : Number(source.duration) || 0); };\\n player.onloadedmetadata = done;\\n player.onerror = () => reject(new Error('This recording could not be opened for editing.'));\\n player.src = url;\\n });\\n if (!(duration > 0)) throw new Error('The recording has no length to edit.');\\n state.duration = duration;\\n state.segments = createSegments(duration);\\n show('editor'); status('');\\n renderTimeline(); updateTime(); updateButtons();\\n}\\nconst fraction = time => Math.max(0, Math.min(1, time / state.duration));\\nfunction renderTimeline() {\\n segmentsNode.replaceChildren();\\n state.segments.forEach((segment, index) => {\\n const node = document.createElement('button');\\n node.type = 'button'; node.className = 'sr-seg'; node.dataset.id = String(segment.id); node.dataset.kept = String(segment.kept); node.dataset.stillmadeAction = 'select-part';\\n node.setAttribute('aria-pressed', String(state.selected === segment.id));\\n node.setAttribute('aria-label', `${segment.kept ? 'Kept' : 'Removed'} part from ${formatTime(segment.start)} to ${formatTime(segment.end)}`);\\n node.style.left = `${fraction(segment.start) * 100}%`; node.style.width = `${(fraction(segment.end) - fraction(segment.start)) * 100}%`;\\n node.addEventListener('click', event => { state.selected = state.selected === segment.id ? null : segment.id; seekTo(timeAt(event.clientX)); renderTimeline(); updateButtons(); });\\n segmentsNode.append(node);\\n if (index > 0) {\\n const handle = document.createElement('button');\\n handle.type = 'button'; handle.className = 'sr-handle'; handle.dataset.index = String(index);\\n handle.setAttribute('aria-label', `Move the cut at ${formatTime(segment.start)}`);\\n handle.style.left = `${fraction(segment.start) * 100}%`;\\n handle.addEventListener('pointerdown', beginDrag);\\n segmentsNode.append(handle);\\n }\\n });\\n say('kept', isWhole(state.segments) ? `${formatTime(state.duration)} kept` : `${formatTime(keptDuration(state.segments))} of ${formatTime(state.duration)} kept`);\\n}\\nfunction timeAt(clientX) {\\n const box = timeline.getBoundingClientRect();\\n return box.width > 0 ? Math.max(0, Math.min(state.duration, (clientX - box.left) / box.width * state.duration)) : 0;\\n}\\nfunction beginDrag(event) {\\n event.preventDefault(); event.stopPropagation();\\n const index = Number(event.currentTarget.dataset.index);\\n state.dragging = { index, before: state.segments, handle: event.currentTarget, pointerId: event.pointerId };\\n event.currentTarget.setPointerCapture(event.pointerId);\\n event.currentTarget.dataset.active = 'true';\\n event.currentTarget.addEventListener('pointermove', continueDrag);\\n event.currentTarget.addEventListener('pointerup', endDrag);\\n event.currentTarget.addEventListener('pointercancel', endDrag);\\n}\\nfunction continueDrag(event) {\\n const drag = state.dragging; if (!drag) return;\\n const next = moveBoundary(state.segments, drag.index, timeAt(event.clientX));\\n if (next === state.segments) return;\\n state.segments = next;\\n const boundary = next[drag.index].start;\\n drag.handle.style.left = `${fraction(boundary) * 100}%`;\\n const left = segmentsNode.querySelector(`.sr-seg[data-id=\\\"${next[drag.index - 1].id}\\\"]`), right = segmentsNode.querySelector(`.sr-seg[data-id=\\\"${next[drag.index].id}\\\"]`);\\n if (left) left.style.width = `${(fraction(boundary) - fraction(next[drag.index - 1].start)) * 100}%`;\\n if (right) { right.style.left = `${fraction(boundary) * 100}%`; right.style.width = `${(fraction(next[drag.index].end) - fraction(boundary)) * 100}%`; }\\n seekTo(boundary, { quiet: true });\\n}\\nfunction endDrag(event) {\\n const drag = state.dragging; if (!drag) return;\\n state.dragging = null;\\n drag.handle.dataset.active = 'false';\\n drag.handle.removeEventListener('pointermove', continueDrag);\\n drag.handle.removeEventListener('pointerup', endDrag);\\n drag.handle.removeEventListener('pointercancel', endDrag);\\n try { drag.handle.releasePointerCapture(drag.pointerId); } catch (error) { /* released */ }\\n if (drag.before !== state.segments) { state.undo.push(drag.before); if (state.undo.length > 100) state.undo.shift(); }\\n renderTimeline(); updateButtons();\\n}\\ntimeline.addEventListener('pointerdown', event => { if (event.target === timeline || event.target === segmentsNode) seekTo(timeAt(event.clientX)); });\\nfunction seekTo(time, options) {\\n player.currentTime = Math.max(0, Math.min(state.duration, time));\\n if (!(options && options.quiet)) updateTime();\\n}\\nfunction updateTime() {\\n const time = player.currentTime || 0;\\n playhead.style.transform = `translateX(${fraction(time) * timeline.clientWidth}px)`;\\n say('time', `${formatTime(time)} / ${formatTime(state.duration)}`);\\n}\\nconst playGlyph = paused => { const glyph = $('play').querySelector('.sm-glyph'); glyph.dataset.glyph = paused ? 'play' : 'pause'; $('play').setAttribute('aria-label', paused ? 'Play' : 'Pause'); $('play').title = paused ? 'Play' : 'Pause'; };\\nplayer.addEventListener('timeupdate', () => {\\n if (state.phase !== 'editor') return;\\n if ($('skip').checked && !player.paused) {\\n const next = nextKeptTime(state.segments, player.currentTime);\\n if (next === null) { player.pause(); }\\n else if (next !== player.currentTime) { player.currentTime = next; }\\n }\\n updateTime();\\n});\\nplayer.addEventListener('play', () => { if ($('skip').checked) { const next = nextKeptTime(state.segments, player.currentTime); if (next === null) player.currentTime = firstKeptTime(state.segments); else if (next !== player.currentTime) player.currentTime = next; } playGlyph(false); });\\nplayer.addEventListener('pause', () => playGlyph(true));\\nplayer.addEventListener('ended', () => playGlyph(true));\\n$('play').addEventListener('click', () => { if (player.paused) player.play().catch(error => status(message(error), 'error')); else player.pause(); });\\nfunction apply(next) {\\n if (next === state.segments) return;\\n state.undo.push(state.segments); if (state.undo.length > 100) state.undo.shift();\\n state.segments = next;\\n renderTimeline(); updateButtons();\\n}\\n$('cut').addEventListener('click', () => { apply(splitAt(state.segments, player.currentTime)); });\\n$('toggle').addEventListener('click', () => { if (state.selected !== null) apply(toggleKept(state.segments, state.selected)); });\\n$('undo').addEventListener('click', () => { const previous = state.undo.pop(); if (previous) { state.segments = previous; if (!previous.some(segment => segment.id === state.selected)) state.selected = null; renderTimeline(); updateButtons(); } });\\ntimeline.addEventListener('keydown', event => {\\n if (event.key === 'ArrowLeft' || event.key === 'ArrowRight') { event.preventDefault(); seekTo((player.currentTime || 0) + (event.key === 'ArrowLeft' ? -0.5 : 0.5) * (event.shiftKey ? 10 : 1)); }\\n else if (event.key === 'c' || event.key === 'C') { event.preventDefault(); $('cut').click(); }\\n else if (event.key === 'Delete' || event.key === 'Backspace') { event.preventDefault(); $('toggle').click(); }\\n else if (event.key === ' ') { event.preventDefault(); $('play').click(); }\\n});\\nfunction updateButtons() {\\n const selected = state.segments.find(segment => segment.id === state.selected);\\n $('toggle').disabled = state.busy || !selected; $('toggle').dataset.off = String(!selected);\\n say('toggle', selected && !selected.kept ? 'Keep part' : 'Remove part');\\n $('undo').disabled = state.busy || !state.undo.length; $('undo').dataset.off = String(!state.undo.length);\\n const whole = isWhole(state.segments), nothing = keepRanges(state.segments).length === 0;\\n say('action', whole ? 'Use the whole recording' : 'Save the cut');\\n $('action').disabled = state.busy || nothing; $('action').dataset.off = String(nothing);\\n}\\nwindow.addEventListener('resize', () => { if (state.phase === 'editor') updateTime(); });\\n\\n// ── Save ───────────────────────────────────────────────────────────────────\\nasync function save() {\\n const source = state.source; if (!source) return;\\n const keep = keepRanges(state.segments);\\n if (!keep.length) { status('Keep at least one part', 'error'); return; }\\n busy(true); player.pause();\\n try {\\n let video = source;\\n if (!isWhole(state.segments)) {\\n status('Cutting on this device', 'loading');\\n let watching = true;\\n const watch = async () => { while (watching) { await sleep(700); if (!watching) break; try { const live = await StillMade.desktop('record.status'); if (live.cutting) status(`Cutting ${Math.round(live.cutting.progress * 100)}%`, 'loading'); } catch (error) { /* next tick */ } } };\\n watch();\\n try { video = (await StillMade.desktop('record.cut', { source, keep })).asset; }\\n finally { watching = false; }\\n }\\n status('Passing it on', 'loading');\\n await StillMade.run({ video, original: source });\\n show('done');\\n if (isWhole(state.segments)) status(`Whole recording, ${formatTime(state.duration)}`, 'success');\\n else status(`Saved ${formatTime(keptDuration(state.segments))} of ${formatTime(state.duration)}`, 'success', 'The uncut recording is passed on beside it.');\\n } catch (error) { status(message(error), 'error'); }\\n finally { busy(false); }\\n}\\nfunction editAgain() { if (state.source) { show('editor'); status(''); } }\\n\\n// ── Input: a video from an earlier Step opens straight in the editor ──────\\n// onInput first fires once the view is ready, which is also the earliest moment a host call can be made.\\nStillMade.onInput(async input => {\\n if (!state.deviceAsked) { state.deviceAsked = true; loadDevice(); }\\n const video = input && input.video;\\n if (!video || state.source || state.phase !== 'ready') return;\\n busy(true);\\n try { await openEditor(video); status('Video from an earlier Step', '', 'Record again to replace it.'); }\\n catch (error) { status(message(error), 'error'); }\\n finally { busy(false); }\\n});\\n\\n})();\\n\"\n}"
217
- },
218
- "lineage": {
219
- "parents": [],
220
- "changes": "Packaged original Block source for StillMade."
221
- }
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- }
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- };
@@ -1 +0,0 @@
1
- export {default} from './versions/1.0.3/package.js';