steamworks.js-timmy 0.1.5 → 0.1.6
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- package/dist/linux64/client.d.ts +1 -0
- package/dist/linux64/steamworksjs.linux-x64-gnu.node +0 -0
- package/dist/osx/client.d.ts +1 -0
- package/dist/osx/steamworksjs.darwin-arm64.node +0 -0
- package/dist/osx/steamworksjs.darwin-x64.node +0 -0
- package/dist/win64/client.d.ts +1 -0
- package/dist/win64/steamworksjs.win32-x64-msvc.node +0 -0
- package/package.json +1 -1
package/dist/linux64/client.d.ts
CHANGED
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@@ -565,6 +565,7 @@ export declare namespace input {
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/** Rotational Velocity Z axis */
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rotVelZ: number
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}
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+
export function setInputActionManifestFilePath(path: string): void
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export function shutdown(): void
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export const enum VibrateSide {
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Left = 0,
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package/dist/osx/client.d.ts
CHANGED
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@@ -565,6 +565,7 @@ export declare namespace input {
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/** Rotational Velocity Z axis */
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566
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rotVelZ: number
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567
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}
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568
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+
export function setInputActionManifestFilePath(path: string): void
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export function shutdown(): void
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export const enum VibrateSide {
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Left = 0,
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Binary file
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package/dist/win64/client.d.ts
CHANGED
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@@ -565,6 +565,7 @@ export declare namespace input {
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565
565
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/** Rotational Velocity Z axis */
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566
566
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rotVelZ: number
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567
567
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}
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568
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+
export function setInputActionManifestFilePath(path: string): void
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568
569
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export function shutdown(): void
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569
570
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export const enum VibrateSide {
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570
571
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Left = 0,
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Binary file
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