steamworks.js-timmy 0.1.3 → 0.1.4
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package/index.d.ts
CHANGED
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@@ -3,3 +3,55 @@ export function restartAppIfNecessary(appId: number): boolean;
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3
3
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export function electronEnableSteamOverlay(disableEachFrameInvalidation?: boolean): void;
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4
4
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export type Client = typeof import("./client.d");
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5
5
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export const SteamCallback: typeof import("./client.d").callback.SteamCallback;
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6
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export const Ticket: typeof import("./client.d").auth.Ticket;
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7
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export const Handle: typeof import("./client.d").callback.Handle;
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8
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export interface FileInfo {
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9
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name: string;
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10
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size: bigint;
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11
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}
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12
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export const Controller: typeof import("./client.d").input.Controller;
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13
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export interface AnalogActionVector {
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14
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x: number;
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15
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y: number;
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16
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}
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17
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export const InputActionOrigins: typeof import("./client.d").input.InputActionOrigins;
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18
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export const InputType: typeof import("./client.d").input.InputType;
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19
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export interface MotionData {
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20
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/** Absolute Rotation (drift) X axis */
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21
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rotQuatX: number
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22
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/** Absolute Rotation (drift) Y axis */
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rotQuatY: number
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24
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/** Absolute Rotation (drift) Z axis */
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rotQuatZ: number
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/** Absolute Rotation (drift) W axis */
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27
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rotQuatW: number
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28
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/** Positional Acceleration X axis */
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29
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posAccelX: number
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30
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/** Positional Acceleration Y axis */
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posAccelY: number
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32
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/** Positional Acceleration Z axis */
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33
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posAccelZ: number
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34
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/** Rotational Velocity X axis */
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35
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rotVelX: number
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36
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/** Rotational Velocity Y axis */
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rotVelY: number
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/** Rotational Velocity Z axis */
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rotVelZ: number
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40
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}
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42
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export interface PlayerSteamId {
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43
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steamId64: bigint
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44
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steamId32: string
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45
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accountId: number
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46
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}
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47
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48
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export const Lobby: typeof import("./client.d").matchmaking.Lobby;
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49
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export const LobbyType: typeof import("./client.d").matchmaking.LobbyType;
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50
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export interface P2PPacket {
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51
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data: Buffer
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52
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size: number
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53
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steamId: PlayerSteamId
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54
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}
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55
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export const SendType: typeof import("./client.d").networking.SendType;
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56
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export const Dialog: typeof import("./client.d").overlay.Dialog;
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57
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export const StoreFlag: typeof import("./client.d").overlay.StoreFlag;
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