steamutils 1.5.6 → 1.5.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (233) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.prettierrc.json +3 -3
  4. package/SteamClient.js +3184 -3184
  5. package/_steamproto.js +39 -39
  6. package/axios.js +84 -84
  7. package/bufferHelpers.js +115 -115
  8. package/cheerio.js +103 -103
  9. package/const.js +518 -518
  10. package/create_proto.js +96 -96
  11. package/create_remote_file.js +153 -153
  12. package/full_steamproto.js +39 -39
  13. package/helpers/protos.js +48 -48
  14. package/index.js +1 -1
  15. package/package.json +1 -1
  16. package/protos/csgo/base_gcmessages.proto +553 -553
  17. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  18. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  19. package/protos/csgo/clientmessages.proto +48 -48
  20. package/protos/csgo/connectionless_netmessages.proto +17 -17
  21. package/protos/csgo/cs_gameevents.proto +35 -35
  22. package/protos/csgo/cs_usercmd.proto +34 -34
  23. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  24. package/protos/csgo/demo.proto +165 -165
  25. package/protos/csgo/econ_gcmessages.proto +219 -219
  26. package/protos/csgo/enums_clientserver.proto +1529 -1529
  27. package/protos/csgo/fatdemo.proto +125 -125
  28. package/protos/csgo/gameevents.proto +120 -120
  29. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  30. package/protos/csgo/gcsystemmsgs.proto +243 -243
  31. package/protos/csgo/netmessages.proto +618 -618
  32. package/protos/csgo/networkbasetypes.proto +246 -246
  33. package/protos/csgo/networksystem_protomessages.proto +17 -17
  34. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  35. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  36. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  37. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  38. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  39. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  40. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  41. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  42. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  43. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  44. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  45. package/protos/csgo/te.proto +259 -259
  46. package/protos/csgo/uifontfile_format.proto +13 -13
  47. package/protos/csgo/usercmd.proto +39 -39
  48. package/protos/csgo/usermessages.proto +752 -752
  49. package/protos/google/protobuf/descriptor.proto +281 -281
  50. package/protos/steam/clientmetrics.proto +45 -45
  51. package/protos/steam/content_manifest.proto +62 -62
  52. package/protos/steam/contenthubs.proto +41 -41
  53. package/protos/steam/encrypted_app_ticket.proto +10 -10
  54. package/protos/steam/enums.proto +501 -501
  55. package/protos/steam/enums_clientserver.proto +1508 -1508
  56. package/protos/steam/enums_productinfo.proto +14 -14
  57. package/protos/steam/htmlmessages.proto +1039 -1039
  58. package/protos/steam/offline_ticket.proto +8 -8
  59. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  60. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  61. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  62. package/protos/steam/steammessages_appoverview.proto +204 -204
  63. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  64. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  65. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  66. package/protos/steam/steammessages_client_objects.proto +649 -649
  67. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  68. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  69. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  70. package/protos/steam/steammessages_clientserver.proto +392 -392
  71. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  72. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  73. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  74. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  75. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  76. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  77. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  78. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  79. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  80. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  81. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  82. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  83. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  84. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  85. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  86. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  87. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  88. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  89. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  90. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  91. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  92. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  93. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  94. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  95. package/protos/steam/steammessages_hiddevices.proto +157 -157
  96. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  97. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  98. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  99. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  100. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  101. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  102. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  103. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  104. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  105. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  106. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  107. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  108. package/protos/steam/steammessages_remoteclient.proto +100 -100
  109. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  110. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  111. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  112. package/protos/steam/steammessages_remoteplay.proto +975 -975
  113. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  114. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  115. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  116. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  117. package/protos/steam/steammessages_siteserverui.proto +130 -130
  118. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  119. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  120. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  121. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  122. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  123. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  124. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  125. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  126. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  127. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  128. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  129. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  130. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  131. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  132. package/protos/steam/webuimessages_achievements.proto +29 -29
  133. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  134. package/protos/steam/webuimessages_gamescope.proto +57 -57
  135. package/protos/steam/webuimessages_steamengine.proto +41 -41
  136. package/protos/steam/webuimessages_steamos.proto +114 -114
  137. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  138. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  139. package/protos/steam/webuimessages_transport.proto +22 -22
  140. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  141. package/protos/webui/common.proto +4024 -4024
  142. package/protos/webui/service_accountcart.proto +153 -153
  143. package/protos/webui/service_accountlinking.proto +27 -27
  144. package/protos/webui/service_accountprivacy.proto +42 -42
  145. package/protos/webui/service_accountprivateapps.proto +34 -34
  146. package/protos/webui/service_auction.proto +97 -97
  147. package/protos/webui/service_authentication.proto +222 -222
  148. package/protos/webui/service_authenticationsupport.proto +74 -74
  149. package/protos/webui/service_broadcast.proto +562 -562
  150. package/protos/webui/service_chat.proto +11 -11
  151. package/protos/webui/service_chatroom.proto +810 -810
  152. package/protos/webui/service_chatusability.proto +107 -107
  153. package/protos/webui/service_checkout.proto +84 -84
  154. package/protos/webui/service_clan.proto +41 -41
  155. package/protos/webui/service_clanchatrooms.proto +25 -25
  156. package/protos/webui/service_clanfaqs.proto +202 -202
  157. package/protos/webui/service_clientcomm.proto +151 -151
  158. package/protos/webui/service_clientmetrics.proto +22 -22
  159. package/protos/webui/service_cloud.proto +222 -222
  160. package/protos/webui/service_cloudconfigstore.proto +51 -51
  161. package/protos/webui/service_cloudgaming.proto +30 -30
  162. package/protos/webui/service_community.proto +365 -365
  163. package/protos/webui/service_dailydeal.proto +89 -89
  164. package/protos/webui/service_econ.proto +134 -134
  165. package/protos/webui/service_embedded.proto +24 -24
  166. package/protos/webui/service_experimentservice.proto +6 -6
  167. package/protos/webui/service_familygroups.proto +355 -355
  168. package/protos/webui/service_fovasvideo.proto +15 -15
  169. package/protos/webui/service_friendmessages.proto +133 -133
  170. package/protos/webui/service_friendslist.proto +70 -70
  171. package/protos/webui/service_gamenotes.proto +15 -15
  172. package/protos/webui/service_gamerecording.proto +265 -265
  173. package/protos/webui/service_gamerecordingclip.proto +85 -85
  174. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  175. package/protos/webui/service_helprequestlogs.proto +16 -16
  176. package/protos/webui/service_loyaltyrewards.proto +252 -252
  177. package/protos/webui/service_marketingmessages.proto +215 -215
  178. package/protos/webui/service_mobileapp.proto +18 -18
  179. package/protos/webui/service_mobileauth.proto +24 -24
  180. package/protos/webui/service_mobiledevice.proto +26 -26
  181. package/protos/webui/service_mobileperaccount.proto +31 -31
  182. package/protos/webui/service_news.proto +110 -110
  183. package/protos/webui/service_parental.proto +258 -258
  184. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  185. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  186. package/protos/webui/service_phone.proto +51 -51
  187. package/protos/webui/service_physicalgoods.proto +15 -15
  188. package/protos/webui/service_player.proto +918 -918
  189. package/protos/webui/service_promotioneventinvites.proto +109 -109
  190. package/protos/webui/service_promotionplanning.proto +186 -186
  191. package/protos/webui/service_promotionstats.proto +23 -23
  192. package/protos/webui/service_publishedfile.proto +714 -714
  193. package/protos/webui/service_publishing.proto +200 -200
  194. package/protos/webui/service_quest.proto +127 -127
  195. package/protos/webui/service_salefeature.proto +373 -373
  196. package/protos/webui/service_saleitemrewards.proto +54 -54
  197. package/protos/webui/service_shoppingcart.proto +152 -152
  198. package/protos/webui/service_steamawards.proto +76 -76
  199. package/protos/webui/service_steamcharts.proto +75 -75
  200. package/protos/webui/service_steamengine.proto +36 -36
  201. package/protos/webui/service_steamlearn.proto +876 -876
  202. package/protos/webui/service_steamnotification.proto +73 -73
  203. package/protos/webui/service_steamtv.proto +495 -495
  204. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  205. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  206. package/protos/webui/service_storagedevicemanager.proto +104 -104
  207. package/protos/webui/service_store.proto +359 -359
  208. package/protos/webui/service_storeappsimilarity.proto +76 -76
  209. package/protos/webui/service_storebrowse.proto +103 -103
  210. package/protos/webui/service_storemarketing.proto +44 -44
  211. package/protos/webui/service_storequery.proto +103 -103
  212. package/protos/webui/service_storesales.proto +87 -87
  213. package/protos/webui/service_storetopsellers.proto +44 -44
  214. package/protos/webui/service_systemmanager.proto +11 -11
  215. package/protos/webui/service_test_transporterror.proto +6 -6
  216. package/protos/webui/service_transportauth.proto +17 -17
  217. package/protos/webui/service_transportvalidation.proto +69 -69
  218. package/protos/webui/service_twofactor.proto +170 -170
  219. package/protos/webui/service_useraccount.proto +142 -142
  220. package/protos/webui/service_usergameactivity.proto +34 -34
  221. package/protos/webui/service_usergamenotes.proto +70 -70
  222. package/protos/webui/service_usernews.proto +68 -68
  223. package/protos/webui/service_userreviews.proto +97 -97
  224. package/protos/webui/service_video.proto +50 -50
  225. package/protos/webui/service_videoclip.proto +62 -62
  226. package/protos/webui/service_voicechat.proto +139 -139
  227. package/protos/webui/service_webrtc.proto +52 -52
  228. package/remote.js +2240 -2240
  229. package/steamproto.js +146 -146
  230. package/utils.js +32 -1
  231. package/.idea/gbrowser_project.xml +0 -11
  232. package/.idea/git_toolbox_blame.xml +0 -6
  233. package/.idea/git_toolbox_prj.xml +0 -15
@@ -1,246 +1,246 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
10
- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
16
- net_Disconnect = 1;
17
- net_SplitScreenUser = 3;
18
- net_Tick = 4;
19
- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
22
- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
24
- net_SpawnGroup_SetCreationTick = 11;
25
- net_SpawnGroup_Unload = 12;
26
- net_SpawnGroup_LoadCompleted = 13;
27
- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
54
- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
58
-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
75
- optional int32 b = 3;
76
- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- optional uint32 expected_long_tick = 10;
123
- optional string expected_long_tick_reason = 11;
124
- }
125
-
126
- message CNETMsg_StringCmd {
127
- optional string command = 1;
128
- optional uint32 prediction_sync = 2;
129
- }
130
-
131
- message CNETMsg_SetConVar {
132
- optional .CMsg_CVars convars = 1;
133
- }
134
-
135
- message CNETMsg_SignonState {
136
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
- optional uint32 spawn_count = 2;
138
- optional uint32 num_server_players = 3;
139
- repeated string players_networkids = 4;
140
- optional string map_name = 5;
141
- optional string addons = 6;
142
- }
143
-
144
- message CSVCMsg_GameEvent {
145
- message key_t {
146
- optional int32 type = 1;
147
- optional string val_string = 2;
148
- optional float val_float = 3;
149
- optional int32 val_long = 4;
150
- optional int32 val_short = 5;
151
- optional int32 val_byte = 6;
152
- optional bool val_bool = 7;
153
- optional uint64 val_uint64 = 8;
154
- }
155
-
156
- optional string event_name = 1;
157
- optional int32 eventid = 2;
158
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
- }
160
-
161
- message CSVCMsgList_GameEvents {
162
- message event_t {
163
- optional int32 tick = 1;
164
- optional .CSVCMsg_GameEvent event = 2;
165
- }
166
-
167
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
- }
169
-
170
- message CNETMsg_SpawnGroup_Load {
171
- optional string worldname = 1;
172
- optional string entitylumpname = 2;
173
- optional string entityfiltername = 3;
174
- optional uint32 spawngrouphandle = 4;
175
- optional uint32 spawngroupownerhandle = 5;
176
- optional .CMsgVector world_offset_pos = 6;
177
- optional .CMsgQAngle world_offset_angle = 7;
178
- optional bytes spawngroupmanifest = 8;
179
- optional uint32 flags = 9;
180
- optional int32 tickcount = 10;
181
- optional bool manifestincomplete = 11;
182
- optional string localnamefixup = 12;
183
- optional string parentnamefixup = 13;
184
- optional int32 manifestloadpriority = 14;
185
- optional uint32 worldgroupid = 15;
186
- optional uint32 creationsequence = 16;
187
- optional string savegamefilename = 17;
188
- optional uint32 spawngroupparenthandle = 18;
189
- optional bool leveltransition = 19;
190
- optional string worldgroupname = 20;
191
- }
192
-
193
- message CNETMsg_SpawnGroup_ManifestUpdate {
194
- optional uint32 spawngrouphandle = 1;
195
- optional bytes spawngroupmanifest = 2;
196
- optional bool manifestincomplete = 3;
197
- }
198
-
199
- message CNETMsg_SpawnGroup_SetCreationTick {
200
- optional uint32 spawngrouphandle = 1;
201
- optional int32 tickcount = 2;
202
- optional uint32 creationsequence = 3;
203
- }
204
-
205
- message CNETMsg_SpawnGroup_Unload {
206
- optional uint32 spawngrouphandle = 1;
207
- optional uint32 flags = 2;
208
- optional int32 tickcount = 3;
209
- }
210
-
211
- message CNETMsg_SpawnGroup_LoadCompleted {
212
- optional uint32 spawngrouphandle = 1;
213
- }
214
-
215
- message CSVCMsg_GameSessionConfiguration {
216
- optional bool is_multiplayer = 1;
217
- optional bool is_loadsavegame = 2;
218
- optional bool is_background_map = 3;
219
- optional bool is_headless = 4;
220
- optional uint32 min_client_limit = 5;
221
- optional uint32 max_client_limit = 6;
222
- optional uint32 max_clients = 7;
223
- optional fixed32 tick_interval = 8;
224
- optional string hostname = 9;
225
- optional string savegamename = 10;
226
- optional string s1_mapname = 11;
227
- optional string gamemode = 12;
228
- optional string server_ip_address = 13;
229
- optional bytes data = 14;
230
- optional bool is_localonly = 15;
231
- optional bool no_steam_server = 19;
232
- optional bool is_transition = 16;
233
- optional string previouslevel = 17;
234
- optional string landmarkname = 18;
235
- }
236
-
237
- message CNETMsg_DebugOverlay {
238
- optional int32 etype = 1;
239
- repeated .CMsgVector vectors = 2;
240
- repeated .CMsgRGBA colors = 3;
241
- repeated float dimensions = 4;
242
- repeated float times = 5;
243
- repeated bool bools = 6;
244
- repeated uint64 uint64s = 7;
245
- repeated string strings = 8;
246
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ optional uint32 expected_long_tick = 10;
123
+ optional string expected_long_tick_reason = 11;
124
+ }
125
+
126
+ message CNETMsg_StringCmd {
127
+ optional string command = 1;
128
+ optional uint32 prediction_sync = 2;
129
+ }
130
+
131
+ message CNETMsg_SetConVar {
132
+ optional .CMsg_CVars convars = 1;
133
+ }
134
+
135
+ message CNETMsg_SignonState {
136
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
+ optional uint32 spawn_count = 2;
138
+ optional uint32 num_server_players = 3;
139
+ repeated string players_networkids = 4;
140
+ optional string map_name = 5;
141
+ optional string addons = 6;
142
+ }
143
+
144
+ message CSVCMsg_GameEvent {
145
+ message key_t {
146
+ optional int32 type = 1;
147
+ optional string val_string = 2;
148
+ optional float val_float = 3;
149
+ optional int32 val_long = 4;
150
+ optional int32 val_short = 5;
151
+ optional int32 val_byte = 6;
152
+ optional bool val_bool = 7;
153
+ optional uint64 val_uint64 = 8;
154
+ }
155
+
156
+ optional string event_name = 1;
157
+ optional int32 eventid = 2;
158
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
+ }
160
+
161
+ message CSVCMsgList_GameEvents {
162
+ message event_t {
163
+ optional int32 tick = 1;
164
+ optional .CSVCMsg_GameEvent event = 2;
165
+ }
166
+
167
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
+ }
169
+
170
+ message CNETMsg_SpawnGroup_Load {
171
+ optional string worldname = 1;
172
+ optional string entitylumpname = 2;
173
+ optional string entityfiltername = 3;
174
+ optional uint32 spawngrouphandle = 4;
175
+ optional uint32 spawngroupownerhandle = 5;
176
+ optional .CMsgVector world_offset_pos = 6;
177
+ optional .CMsgQAngle world_offset_angle = 7;
178
+ optional bytes spawngroupmanifest = 8;
179
+ optional uint32 flags = 9;
180
+ optional int32 tickcount = 10;
181
+ optional bool manifestincomplete = 11;
182
+ optional string localnamefixup = 12;
183
+ optional string parentnamefixup = 13;
184
+ optional int32 manifestloadpriority = 14;
185
+ optional uint32 worldgroupid = 15;
186
+ optional uint32 creationsequence = 16;
187
+ optional string savegamefilename = 17;
188
+ optional uint32 spawngroupparenthandle = 18;
189
+ optional bool leveltransition = 19;
190
+ optional string worldgroupname = 20;
191
+ }
192
+
193
+ message CNETMsg_SpawnGroup_ManifestUpdate {
194
+ optional uint32 spawngrouphandle = 1;
195
+ optional bytes spawngroupmanifest = 2;
196
+ optional bool manifestincomplete = 3;
197
+ }
198
+
199
+ message CNETMsg_SpawnGroup_SetCreationTick {
200
+ optional uint32 spawngrouphandle = 1;
201
+ optional int32 tickcount = 2;
202
+ optional uint32 creationsequence = 3;
203
+ }
204
+
205
+ message CNETMsg_SpawnGroup_Unload {
206
+ optional uint32 spawngrouphandle = 1;
207
+ optional uint32 flags = 2;
208
+ optional int32 tickcount = 3;
209
+ }
210
+
211
+ message CNETMsg_SpawnGroup_LoadCompleted {
212
+ optional uint32 spawngrouphandle = 1;
213
+ }
214
+
215
+ message CSVCMsg_GameSessionConfiguration {
216
+ optional bool is_multiplayer = 1;
217
+ optional bool is_loadsavegame = 2;
218
+ optional bool is_background_map = 3;
219
+ optional bool is_headless = 4;
220
+ optional uint32 min_client_limit = 5;
221
+ optional uint32 max_client_limit = 6;
222
+ optional uint32 max_clients = 7;
223
+ optional fixed32 tick_interval = 8;
224
+ optional string hostname = 9;
225
+ optional string savegamename = 10;
226
+ optional string s1_mapname = 11;
227
+ optional string gamemode = 12;
228
+ optional string server_ip_address = 13;
229
+ optional bytes data = 14;
230
+ optional bool is_localonly = 15;
231
+ optional bool no_steam_server = 19;
232
+ optional bool is_transition = 16;
233
+ optional string previouslevel = 17;
234
+ optional string landmarkname = 18;
235
+ }
236
+
237
+ message CNETMsg_DebugOverlay {
238
+ optional int32 etype = 1;
239
+ repeated .CMsgVector vectors = 2;
240
+ repeated .CMsgRGBA colors = 3;
241
+ repeated float dimensions = 4;
242
+ repeated float times = 5;
243
+ repeated bool bools = 6;
244
+ repeated uint64 uint64s = 7;
245
+ repeated string strings = 8;
246
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }