steamutils 1.5.29 → 1.5.33

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (232) hide show
  1. package/.idea/codeStyles/Project.xml +0 -1
  2. package/.prettierrc.json +3 -3
  3. package/SteamClient.js +3151 -3129
  4. package/axios.js +84 -84
  5. package/bufferHelpers.js +115 -115
  6. package/cheerio.js +103 -103
  7. package/const.js +570 -570
  8. package/create_proto.js +96 -96
  9. package/helpers/protos.js +48 -48
  10. package/index.js +8025 -8025
  11. package/package.json +1 -1
  12. package/protos/csgo/base_gcmessages.proto +553 -553
  13. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  14. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  15. package/protos/csgo/clientmessages.proto +48 -48
  16. package/protos/csgo/connectionless_netmessages.proto +17 -17
  17. package/protos/csgo/cs_gameevents.proto +35 -35
  18. package/protos/csgo/cs_usercmd.proto +34 -34
  19. package/protos/csgo/cstrike15_gcmessages.proto +39 -0
  20. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  21. package/protos/csgo/demo.proto +165 -165
  22. package/protos/csgo/econ_gcmessages.proto +219 -219
  23. package/protos/csgo/enums_clientserver.proto +1529 -1529
  24. package/protos/csgo/fatdemo.proto +125 -125
  25. package/protos/csgo/gameevents.proto +120 -120
  26. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  27. package/protos/csgo/gcsystemmsgs.proto +243 -243
  28. package/protos/csgo/netmessages.proto +618 -618
  29. package/protos/csgo/networkbasetypes.proto +246 -246
  30. package/protos/csgo/networksystem_protomessages.proto +17 -17
  31. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  32. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  33. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  34. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  35. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  36. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  37. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  38. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  39. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  40. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  41. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  42. package/protos/csgo/te.proto +259 -259
  43. package/protos/csgo/uifontfile_format.proto +13 -13
  44. package/protos/csgo/usercmd.proto +39 -39
  45. package/protos/csgo/usermessages.proto +752 -752
  46. package/protos/google/protobuf/descriptor.proto +281 -281
  47. package/protos/steam/clientmetrics.proto +45 -45
  48. package/protos/steam/content_manifest.proto +62 -62
  49. package/protos/steam/contenthubs.proto +41 -41
  50. package/protos/steam/encrypted_app_ticket.proto +10 -10
  51. package/protos/steam/enums.proto +501 -501
  52. package/protos/steam/enums_clientserver.proto +1508 -1508
  53. package/protos/steam/enums_productinfo.proto +14 -14
  54. package/protos/steam/htmlmessages.proto +1039 -1039
  55. package/protos/steam/offline_ticket.proto +8 -8
  56. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  57. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  58. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  59. package/protos/steam/steammessages_appoverview.proto +204 -204
  60. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  61. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  62. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  63. package/protos/steam/steammessages_client_objects.proto +649 -649
  64. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  65. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  66. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  67. package/protos/steam/steammessages_clientserver.proto +392 -392
  68. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  69. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  70. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  71. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  72. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  73. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  74. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  75. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  76. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  77. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  78. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  79. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  80. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  81. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  82. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  83. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  84. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  85. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  86. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  87. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  88. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  89. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  90. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  91. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  92. package/protos/steam/steammessages_hiddevices.proto +157 -157
  93. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  94. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  95. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  96. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  97. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  98. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  99. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  100. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  101. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  102. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  103. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  104. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  105. package/protos/steam/steammessages_remoteclient.proto +100 -100
  106. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  107. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  108. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  109. package/protos/steam/steammessages_remoteplay.proto +975 -975
  110. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  111. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  112. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  113. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  114. package/protos/steam/steammessages_siteserverui.proto +130 -130
  115. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  116. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  117. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  118. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  119. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  120. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  121. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  122. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  123. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  124. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  125. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  126. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  127. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  128. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  129. package/protos/steam/webuimessages_achievements.proto +29 -29
  130. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  131. package/protos/steam/webuimessages_gamescope.proto +57 -57
  132. package/protos/steam/webuimessages_steamengine.proto +41 -41
  133. package/protos/steam/webuimessages_steamos.proto +114 -114
  134. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  135. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  136. package/protos/steam/webuimessages_transport.proto +22 -22
  137. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  138. package/protos/webui/common.proto +4024 -4024
  139. package/protos/webui/service_accountcart.proto +153 -153
  140. package/protos/webui/service_accountlinking.proto +27 -27
  141. package/protos/webui/service_accountprivacy.proto +42 -42
  142. package/protos/webui/service_accountprivateapps.proto +34 -34
  143. package/protos/webui/service_auction.proto +97 -97
  144. package/protos/webui/service_authentication.proto +222 -222
  145. package/protos/webui/service_authenticationsupport.proto +74 -74
  146. package/protos/webui/service_broadcast.proto +562 -562
  147. package/protos/webui/service_chat.proto +11 -11
  148. package/protos/webui/service_chatroom.proto +810 -810
  149. package/protos/webui/service_chatusability.proto +107 -107
  150. package/protos/webui/service_checkout.proto +84 -84
  151. package/protos/webui/service_clan.proto +41 -41
  152. package/protos/webui/service_clanchatrooms.proto +25 -25
  153. package/protos/webui/service_clanfaqs.proto +202 -202
  154. package/protos/webui/service_clientcomm.proto +151 -151
  155. package/protos/webui/service_clientmetrics.proto +22 -22
  156. package/protos/webui/service_cloud.proto +222 -222
  157. package/protos/webui/service_cloudconfigstore.proto +51 -51
  158. package/protos/webui/service_cloudgaming.proto +30 -30
  159. package/protos/webui/service_community.proto +365 -365
  160. package/protos/webui/service_dailydeal.proto +89 -89
  161. package/protos/webui/service_econ.proto +134 -134
  162. package/protos/webui/service_embedded.proto +24 -24
  163. package/protos/webui/service_experimentservice.proto +6 -6
  164. package/protos/webui/service_familygroups.proto +355 -355
  165. package/protos/webui/service_fovasvideo.proto +15 -15
  166. package/protos/webui/service_friendmessages.proto +133 -133
  167. package/protos/webui/service_friendslist.proto +70 -70
  168. package/protos/webui/service_gamenotes.proto +15 -15
  169. package/protos/webui/service_gamerecording.proto +265 -265
  170. package/protos/webui/service_gamerecordingclip.proto +85 -85
  171. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  172. package/protos/webui/service_helprequestlogs.proto +16 -16
  173. package/protos/webui/service_loyaltyrewards.proto +252 -252
  174. package/protos/webui/service_marketingmessages.proto +215 -215
  175. package/protos/webui/service_mobileapp.proto +18 -18
  176. package/protos/webui/service_mobileauth.proto +24 -24
  177. package/protos/webui/service_mobiledevice.proto +26 -26
  178. package/protos/webui/service_mobileperaccount.proto +31 -31
  179. package/protos/webui/service_news.proto +110 -110
  180. package/protos/webui/service_parental.proto +258 -258
  181. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  182. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  183. package/protos/webui/service_phone.proto +51 -51
  184. package/protos/webui/service_physicalgoods.proto +15 -15
  185. package/protos/webui/service_player.proto +918 -918
  186. package/protos/webui/service_promotioneventinvites.proto +109 -109
  187. package/protos/webui/service_promotionplanning.proto +186 -186
  188. package/protos/webui/service_promotionstats.proto +23 -23
  189. package/protos/webui/service_publishedfile.proto +714 -714
  190. package/protos/webui/service_publishing.proto +200 -200
  191. package/protos/webui/service_quest.proto +127 -127
  192. package/protos/webui/service_salefeature.proto +373 -373
  193. package/protos/webui/service_saleitemrewards.proto +54 -54
  194. package/protos/webui/service_shoppingcart.proto +152 -152
  195. package/protos/webui/service_steamawards.proto +76 -76
  196. package/protos/webui/service_steamcharts.proto +75 -75
  197. package/protos/webui/service_steamengine.proto +36 -36
  198. package/protos/webui/service_steamlearn.proto +876 -876
  199. package/protos/webui/service_steamnotification.proto +73 -73
  200. package/protos/webui/service_steamtv.proto +495 -495
  201. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  202. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  203. package/protos/webui/service_storagedevicemanager.proto +104 -104
  204. package/protos/webui/service_store.proto +359 -359
  205. package/protos/webui/service_storeappsimilarity.proto +76 -76
  206. package/protos/webui/service_storebrowse.proto +103 -103
  207. package/protos/webui/service_storemarketing.proto +44 -44
  208. package/protos/webui/service_storequery.proto +103 -103
  209. package/protos/webui/service_storesales.proto +87 -87
  210. package/protos/webui/service_storetopsellers.proto +44 -44
  211. package/protos/webui/service_systemmanager.proto +11 -11
  212. package/protos/webui/service_test_transporterror.proto +6 -6
  213. package/protos/webui/service_transportauth.proto +17 -17
  214. package/protos/webui/service_transportvalidation.proto +69 -69
  215. package/protos/webui/service_twofactor.proto +170 -170
  216. package/protos/webui/service_useraccount.proto +142 -142
  217. package/protos/webui/service_usergameactivity.proto +34 -34
  218. package/protos/webui/service_usergamenotes.proto +70 -70
  219. package/protos/webui/service_usernews.proto +68 -68
  220. package/protos/webui/service_userreviews.proto +97 -97
  221. package/protos/webui/service_video.proto +50 -50
  222. package/protos/webui/service_videoclip.proto +62 -62
  223. package/protos/webui/service_voicechat.proto +139 -139
  224. package/protos/webui/service_webrtc.proto +52 -52
  225. package/remote.js +2268 -2268
  226. package/steamproto.js +150 -150
  227. package/.idea/deployment.xml +0 -14
  228. package/.idea/inspectionProfiles/Project_Default.xml +0 -6
  229. package/.idea/jsLibraryMappings.xml +0 -6
  230. package/.idea/jsLinters/eslint.xml +0 -6
  231. package/.idea/prettier.xml +0 -7
  232. package/full_steamproto.js +0 -41
@@ -1,246 +1,246 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
10
- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
16
- net_Disconnect = 1;
17
- net_SplitScreenUser = 3;
18
- net_Tick = 4;
19
- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
22
- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
24
- net_SpawnGroup_SetCreationTick = 11;
25
- net_SpawnGroup_Unload = 12;
26
- net_SpawnGroup_LoadCompleted = 13;
27
- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
54
- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
58
-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
75
- optional int32 b = 3;
76
- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- optional uint32 expected_long_tick = 10;
123
- optional string expected_long_tick_reason = 11;
124
- }
125
-
126
- message CNETMsg_StringCmd {
127
- optional string command = 1;
128
- optional uint32 prediction_sync = 2;
129
- }
130
-
131
- message CNETMsg_SetConVar {
132
- optional .CMsg_CVars convars = 1;
133
- }
134
-
135
- message CNETMsg_SignonState {
136
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
- optional uint32 spawn_count = 2;
138
- optional uint32 num_server_players = 3;
139
- repeated string players_networkids = 4;
140
- optional string map_name = 5;
141
- optional string addons = 6;
142
- }
143
-
144
- message CSVCMsg_GameEvent {
145
- message key_t {
146
- optional int32 type = 1;
147
- optional string val_string = 2;
148
- optional float val_float = 3;
149
- optional int32 val_long = 4;
150
- optional int32 val_short = 5;
151
- optional int32 val_byte = 6;
152
- optional bool val_bool = 7;
153
- optional uint64 val_uint64 = 8;
154
- }
155
-
156
- optional string event_name = 1;
157
- optional int32 eventid = 2;
158
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
- }
160
-
161
- message CSVCMsgList_GameEvents {
162
- message event_t {
163
- optional int32 tick = 1;
164
- optional .CSVCMsg_GameEvent event = 2;
165
- }
166
-
167
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
- }
169
-
170
- message CNETMsg_SpawnGroup_Load {
171
- optional string worldname = 1;
172
- optional string entitylumpname = 2;
173
- optional string entityfiltername = 3;
174
- optional uint32 spawngrouphandle = 4;
175
- optional uint32 spawngroupownerhandle = 5;
176
- optional .CMsgVector world_offset_pos = 6;
177
- optional .CMsgQAngle world_offset_angle = 7;
178
- optional bytes spawngroupmanifest = 8;
179
- optional uint32 flags = 9;
180
- optional int32 tickcount = 10;
181
- optional bool manifestincomplete = 11;
182
- optional string localnamefixup = 12;
183
- optional string parentnamefixup = 13;
184
- optional int32 manifestloadpriority = 14;
185
- optional uint32 worldgroupid = 15;
186
- optional uint32 creationsequence = 16;
187
- optional string savegamefilename = 17;
188
- optional uint32 spawngroupparenthandle = 18;
189
- optional bool leveltransition = 19;
190
- optional string worldgroupname = 20;
191
- }
192
-
193
- message CNETMsg_SpawnGroup_ManifestUpdate {
194
- optional uint32 spawngrouphandle = 1;
195
- optional bytes spawngroupmanifest = 2;
196
- optional bool manifestincomplete = 3;
197
- }
198
-
199
- message CNETMsg_SpawnGroup_SetCreationTick {
200
- optional uint32 spawngrouphandle = 1;
201
- optional int32 tickcount = 2;
202
- optional uint32 creationsequence = 3;
203
- }
204
-
205
- message CNETMsg_SpawnGroup_Unload {
206
- optional uint32 spawngrouphandle = 1;
207
- optional uint32 flags = 2;
208
- optional int32 tickcount = 3;
209
- }
210
-
211
- message CNETMsg_SpawnGroup_LoadCompleted {
212
- optional uint32 spawngrouphandle = 1;
213
- }
214
-
215
- message CSVCMsg_GameSessionConfiguration {
216
- optional bool is_multiplayer = 1;
217
- optional bool is_loadsavegame = 2;
218
- optional bool is_background_map = 3;
219
- optional bool is_headless = 4;
220
- optional uint32 min_client_limit = 5;
221
- optional uint32 max_client_limit = 6;
222
- optional uint32 max_clients = 7;
223
- optional fixed32 tick_interval = 8;
224
- optional string hostname = 9;
225
- optional string savegamename = 10;
226
- optional string s1_mapname = 11;
227
- optional string gamemode = 12;
228
- optional string server_ip_address = 13;
229
- optional bytes data = 14;
230
- optional bool is_localonly = 15;
231
- optional bool no_steam_server = 19;
232
- optional bool is_transition = 16;
233
- optional string previouslevel = 17;
234
- optional string landmarkname = 18;
235
- }
236
-
237
- message CNETMsg_DebugOverlay {
238
- optional int32 etype = 1;
239
- repeated .CMsgVector vectors = 2;
240
- repeated .CMsgRGBA colors = 3;
241
- repeated float dimensions = 4;
242
- repeated float times = 5;
243
- repeated bool bools = 6;
244
- repeated uint64 uint64s = 7;
245
- repeated string strings = 8;
246
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ optional uint32 expected_long_tick = 10;
123
+ optional string expected_long_tick_reason = 11;
124
+ }
125
+
126
+ message CNETMsg_StringCmd {
127
+ optional string command = 1;
128
+ optional uint32 prediction_sync = 2;
129
+ }
130
+
131
+ message CNETMsg_SetConVar {
132
+ optional .CMsg_CVars convars = 1;
133
+ }
134
+
135
+ message CNETMsg_SignonState {
136
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
+ optional uint32 spawn_count = 2;
138
+ optional uint32 num_server_players = 3;
139
+ repeated string players_networkids = 4;
140
+ optional string map_name = 5;
141
+ optional string addons = 6;
142
+ }
143
+
144
+ message CSVCMsg_GameEvent {
145
+ message key_t {
146
+ optional int32 type = 1;
147
+ optional string val_string = 2;
148
+ optional float val_float = 3;
149
+ optional int32 val_long = 4;
150
+ optional int32 val_short = 5;
151
+ optional int32 val_byte = 6;
152
+ optional bool val_bool = 7;
153
+ optional uint64 val_uint64 = 8;
154
+ }
155
+
156
+ optional string event_name = 1;
157
+ optional int32 eventid = 2;
158
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
+ }
160
+
161
+ message CSVCMsgList_GameEvents {
162
+ message event_t {
163
+ optional int32 tick = 1;
164
+ optional .CSVCMsg_GameEvent event = 2;
165
+ }
166
+
167
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
+ }
169
+
170
+ message CNETMsg_SpawnGroup_Load {
171
+ optional string worldname = 1;
172
+ optional string entitylumpname = 2;
173
+ optional string entityfiltername = 3;
174
+ optional uint32 spawngrouphandle = 4;
175
+ optional uint32 spawngroupownerhandle = 5;
176
+ optional .CMsgVector world_offset_pos = 6;
177
+ optional .CMsgQAngle world_offset_angle = 7;
178
+ optional bytes spawngroupmanifest = 8;
179
+ optional uint32 flags = 9;
180
+ optional int32 tickcount = 10;
181
+ optional bool manifestincomplete = 11;
182
+ optional string localnamefixup = 12;
183
+ optional string parentnamefixup = 13;
184
+ optional int32 manifestloadpriority = 14;
185
+ optional uint32 worldgroupid = 15;
186
+ optional uint32 creationsequence = 16;
187
+ optional string savegamefilename = 17;
188
+ optional uint32 spawngroupparenthandle = 18;
189
+ optional bool leveltransition = 19;
190
+ optional string worldgroupname = 20;
191
+ }
192
+
193
+ message CNETMsg_SpawnGroup_ManifestUpdate {
194
+ optional uint32 spawngrouphandle = 1;
195
+ optional bytes spawngroupmanifest = 2;
196
+ optional bool manifestincomplete = 3;
197
+ }
198
+
199
+ message CNETMsg_SpawnGroup_SetCreationTick {
200
+ optional uint32 spawngrouphandle = 1;
201
+ optional int32 tickcount = 2;
202
+ optional uint32 creationsequence = 3;
203
+ }
204
+
205
+ message CNETMsg_SpawnGroup_Unload {
206
+ optional uint32 spawngrouphandle = 1;
207
+ optional uint32 flags = 2;
208
+ optional int32 tickcount = 3;
209
+ }
210
+
211
+ message CNETMsg_SpawnGroup_LoadCompleted {
212
+ optional uint32 spawngrouphandle = 1;
213
+ }
214
+
215
+ message CSVCMsg_GameSessionConfiguration {
216
+ optional bool is_multiplayer = 1;
217
+ optional bool is_loadsavegame = 2;
218
+ optional bool is_background_map = 3;
219
+ optional bool is_headless = 4;
220
+ optional uint32 min_client_limit = 5;
221
+ optional uint32 max_client_limit = 6;
222
+ optional uint32 max_clients = 7;
223
+ optional fixed32 tick_interval = 8;
224
+ optional string hostname = 9;
225
+ optional string savegamename = 10;
226
+ optional string s1_mapname = 11;
227
+ optional string gamemode = 12;
228
+ optional string server_ip_address = 13;
229
+ optional bytes data = 14;
230
+ optional bool is_localonly = 15;
231
+ optional bool no_steam_server = 19;
232
+ optional bool is_transition = 16;
233
+ optional string previouslevel = 17;
234
+ optional string landmarkname = 18;
235
+ }
236
+
237
+ message CNETMsg_DebugOverlay {
238
+ optional int32 etype = 1;
239
+ repeated .CMsgVector vectors = 2;
240
+ repeated .CMsgRGBA colors = 3;
241
+ repeated float dimensions = 4;
242
+ repeated float times = 5;
243
+ repeated bool bools = 6;
244
+ repeated uint64 uint64s = 7;
245
+ repeated string strings = 8;
246
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }