steamutils 1.5.20 → 1.5.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (231) hide show
  1. package/.idea/codeStyles/Project.xml +0 -1
  2. package/.idea/gbrowser_project.xml +11 -0
  3. package/.idea/git_toolbox_blame.xml +6 -0
  4. package/.idea/git_toolbox_prj.xml +15 -0
  5. package/.prettierrc.json +3 -3
  6. package/_steamproto.js +39 -39
  7. package/axios.js +84 -84
  8. package/bufferHelpers.js +115 -115
  9. package/cheerio.js +103 -103
  10. package/const.js +569 -569
  11. package/create_proto.js +96 -96
  12. package/full_steamproto.js +39 -39
  13. package/helpers/protos.js +48 -48
  14. package/index.js +8 -3
  15. package/package.json +1 -1
  16. package/protos/csgo/base_gcmessages.proto +553 -553
  17. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  18. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  19. package/protos/csgo/clientmessages.proto +48 -48
  20. package/protos/csgo/connectionless_netmessages.proto +17 -17
  21. package/protos/csgo/cs_gameevents.proto +35 -35
  22. package/protos/csgo/cs_usercmd.proto +34 -34
  23. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  24. package/protos/csgo/demo.proto +165 -165
  25. package/protos/csgo/econ_gcmessages.proto +219 -219
  26. package/protos/csgo/enums_clientserver.proto +1529 -1529
  27. package/protos/csgo/fatdemo.proto +125 -125
  28. package/protos/csgo/gameevents.proto +120 -120
  29. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  30. package/protos/csgo/gcsystemmsgs.proto +243 -243
  31. package/protos/csgo/netmessages.proto +618 -618
  32. package/protos/csgo/networkbasetypes.proto +246 -246
  33. package/protos/csgo/networksystem_protomessages.proto +17 -17
  34. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  35. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  36. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  37. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  38. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  39. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  40. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  41. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  42. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  43. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  44. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  45. package/protos/csgo/te.proto +259 -259
  46. package/protos/csgo/uifontfile_format.proto +13 -13
  47. package/protos/csgo/usercmd.proto +39 -39
  48. package/protos/csgo/usermessages.proto +752 -752
  49. package/protos/google/protobuf/descriptor.proto +281 -281
  50. package/protos/steam/clientmetrics.proto +45 -45
  51. package/protos/steam/content_manifest.proto +62 -62
  52. package/protos/steam/contenthubs.proto +41 -41
  53. package/protos/steam/encrypted_app_ticket.proto +10 -10
  54. package/protos/steam/enums.proto +501 -501
  55. package/protos/steam/enums_clientserver.proto +1508 -1508
  56. package/protos/steam/enums_productinfo.proto +14 -14
  57. package/protos/steam/htmlmessages.proto +1039 -1039
  58. package/protos/steam/offline_ticket.proto +8 -8
  59. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  60. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  61. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  62. package/protos/steam/steammessages_appoverview.proto +204 -204
  63. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  64. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  65. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  66. package/protos/steam/steammessages_client_objects.proto +649 -649
  67. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  68. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  69. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  70. package/protos/steam/steammessages_clientserver.proto +392 -392
  71. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  72. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  73. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  74. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  75. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  76. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  77. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  78. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  79. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  80. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  81. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  82. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  83. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  84. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  85. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  86. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  87. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  88. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  89. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  90. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  91. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  92. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  93. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  94. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  95. package/protos/steam/steammessages_hiddevices.proto +157 -157
  96. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  97. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  98. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  99. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  100. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  101. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  102. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  103. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  104. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  105. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  106. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  107. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  108. package/protos/steam/steammessages_remoteclient.proto +100 -100
  109. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  110. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  111. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  112. package/protos/steam/steammessages_remoteplay.proto +975 -975
  113. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  114. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  115. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  116. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  117. package/protos/steam/steammessages_siteserverui.proto +130 -130
  118. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  119. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  120. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  121. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  122. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  123. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  124. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  125. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  126. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  127. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  128. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  129. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  130. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  131. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  132. package/protos/steam/webuimessages_achievements.proto +29 -29
  133. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  134. package/protos/steam/webuimessages_gamescope.proto +57 -57
  135. package/protos/steam/webuimessages_steamengine.proto +41 -41
  136. package/protos/steam/webuimessages_steamos.proto +114 -114
  137. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  138. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  139. package/protos/steam/webuimessages_transport.proto +22 -22
  140. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  141. package/protos/webui/common.proto +4024 -4024
  142. package/protos/webui/service_accountcart.proto +153 -153
  143. package/protos/webui/service_accountlinking.proto +27 -27
  144. package/protos/webui/service_accountprivacy.proto +42 -42
  145. package/protos/webui/service_accountprivateapps.proto +34 -34
  146. package/protos/webui/service_auction.proto +97 -97
  147. package/protos/webui/service_authentication.proto +222 -222
  148. package/protos/webui/service_authenticationsupport.proto +74 -74
  149. package/protos/webui/service_broadcast.proto +562 -562
  150. package/protos/webui/service_chat.proto +11 -11
  151. package/protos/webui/service_chatroom.proto +810 -810
  152. package/protos/webui/service_chatusability.proto +107 -107
  153. package/protos/webui/service_checkout.proto +84 -84
  154. package/protos/webui/service_clan.proto +41 -41
  155. package/protos/webui/service_clanchatrooms.proto +25 -25
  156. package/protos/webui/service_clanfaqs.proto +202 -202
  157. package/protos/webui/service_clientcomm.proto +151 -151
  158. package/protos/webui/service_clientmetrics.proto +22 -22
  159. package/protos/webui/service_cloud.proto +222 -222
  160. package/protos/webui/service_cloudconfigstore.proto +51 -51
  161. package/protos/webui/service_cloudgaming.proto +30 -30
  162. package/protos/webui/service_community.proto +365 -365
  163. package/protos/webui/service_dailydeal.proto +89 -89
  164. package/protos/webui/service_econ.proto +134 -134
  165. package/protos/webui/service_embedded.proto +24 -24
  166. package/protos/webui/service_experimentservice.proto +6 -6
  167. package/protos/webui/service_familygroups.proto +355 -355
  168. package/protos/webui/service_fovasvideo.proto +15 -15
  169. package/protos/webui/service_friendmessages.proto +133 -133
  170. package/protos/webui/service_friendslist.proto +70 -70
  171. package/protos/webui/service_gamenotes.proto +15 -15
  172. package/protos/webui/service_gamerecording.proto +265 -265
  173. package/protos/webui/service_gamerecordingclip.proto +85 -85
  174. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  175. package/protos/webui/service_helprequestlogs.proto +16 -16
  176. package/protos/webui/service_loyaltyrewards.proto +252 -252
  177. package/protos/webui/service_marketingmessages.proto +215 -215
  178. package/protos/webui/service_mobileapp.proto +18 -18
  179. package/protos/webui/service_mobileauth.proto +24 -24
  180. package/protos/webui/service_mobiledevice.proto +26 -26
  181. package/protos/webui/service_mobileperaccount.proto +31 -31
  182. package/protos/webui/service_news.proto +110 -110
  183. package/protos/webui/service_parental.proto +258 -258
  184. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  185. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  186. package/protos/webui/service_phone.proto +51 -51
  187. package/protos/webui/service_physicalgoods.proto +15 -15
  188. package/protos/webui/service_player.proto +918 -918
  189. package/protos/webui/service_promotioneventinvites.proto +109 -109
  190. package/protos/webui/service_promotionplanning.proto +186 -186
  191. package/protos/webui/service_promotionstats.proto +23 -23
  192. package/protos/webui/service_publishedfile.proto +714 -714
  193. package/protos/webui/service_publishing.proto +200 -200
  194. package/protos/webui/service_quest.proto +127 -127
  195. package/protos/webui/service_salefeature.proto +373 -373
  196. package/protos/webui/service_saleitemrewards.proto +54 -54
  197. package/protos/webui/service_shoppingcart.proto +152 -152
  198. package/protos/webui/service_steamawards.proto +76 -76
  199. package/protos/webui/service_steamcharts.proto +75 -75
  200. package/protos/webui/service_steamengine.proto +36 -36
  201. package/protos/webui/service_steamlearn.proto +876 -876
  202. package/protos/webui/service_steamnotification.proto +73 -73
  203. package/protos/webui/service_steamtv.proto +495 -495
  204. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  205. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  206. package/protos/webui/service_storagedevicemanager.proto +104 -104
  207. package/protos/webui/service_store.proto +359 -359
  208. package/protos/webui/service_storeappsimilarity.proto +76 -76
  209. package/protos/webui/service_storebrowse.proto +103 -103
  210. package/protos/webui/service_storemarketing.proto +44 -44
  211. package/protos/webui/service_storequery.proto +103 -103
  212. package/protos/webui/service_storesales.proto +87 -87
  213. package/protos/webui/service_storetopsellers.proto +44 -44
  214. package/protos/webui/service_systemmanager.proto +11 -11
  215. package/protos/webui/service_test_transporterror.proto +6 -6
  216. package/protos/webui/service_transportauth.proto +17 -17
  217. package/protos/webui/service_transportvalidation.proto +69 -69
  218. package/protos/webui/service_twofactor.proto +170 -170
  219. package/protos/webui/service_useraccount.proto +142 -142
  220. package/protos/webui/service_usergameactivity.proto +34 -34
  221. package/protos/webui/service_usergamenotes.proto +70 -70
  222. package/protos/webui/service_usernews.proto +68 -68
  223. package/protos/webui/service_userreviews.proto +97 -97
  224. package/protos/webui/service_video.proto +50 -50
  225. package/protos/webui/service_videoclip.proto +62 -62
  226. package/protos/webui/service_voicechat.proto +139 -139
  227. package/protos/webui/service_webrtc.proto +52 -52
  228. package/race.js +2241 -0
  229. package/steamproto.js +146 -146
  230. package/utils.js +1234 -1234
  231. package/.idea/deployment.xml +0 -14
@@ -1,259 +1,259 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ETEProtobufIds {
4
- TE_EffectDispatchId = 400;
5
- TE_ArmorRicochetId = 401;
6
- TE_BeamEntPointId = 402;
7
- TE_BeamEntsId = 403;
8
- TE_BeamPointsId = 404;
9
- TE_BeamRingId = 405;
10
- TE_BSPDecalId = 407;
11
- TE_BubblesId = 408;
12
- TE_BubbleTrailId = 409;
13
- TE_DecalId = 410;
14
- TE_WorldDecalId = 411;
15
- TE_EnergySplashId = 412;
16
- TE_FizzId = 413;
17
- TE_ShatterSurfaceId = 414;
18
- TE_GlowSpriteId = 415;
19
- TE_ImpactId = 416;
20
- TE_MuzzleFlashId = 417;
21
- TE_BloodStreamId = 418;
22
- TE_ExplosionId = 419;
23
- TE_DustId = 420;
24
- TE_LargeFunnelId = 421;
25
- TE_SparksId = 422;
26
- TE_PhysicsPropId = 423;
27
- TE_PlayerDecalId = 424;
28
- TE_ProjectedDecalId = 425;
29
- TE_SmokeId = 426;
30
- }
31
-
32
- message CMsgTEArmorRicochet {
33
- optional .CMsgVector pos = 1;
34
- optional .CMsgVector dir = 2;
35
- }
36
-
37
- message CMsgTEBaseBeam {
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- optional fixed64 modelindex = 1;
39
- optional fixed64 haloindex = 2;
40
- optional uint32 startframe = 3;
41
- optional uint32 framerate = 4;
42
- optional float life = 5;
43
- optional float width = 6;
44
- optional float endwidth = 7;
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- optional uint32 fadelength = 8;
46
- optional float amplitude = 9;
47
- optional fixed32 color = 10;
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- optional uint32 speed = 11;
49
- optional uint32 flags = 12;
50
- }
51
-
52
- message CMsgTEBeamEntPoint {
53
- optional .CMsgTEBaseBeam base = 1;
54
- optional uint32 startentity = 2;
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- optional uint32 endentity = 3;
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- optional .CMsgVector start = 4;
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- optional .CMsgVector end = 5;
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- }
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-
60
- message CMsgTEBeamEnts {
61
- optional .CMsgTEBaseBeam base = 1;
62
- optional uint32 startentity = 2;
63
- optional uint32 endentity = 3;
64
- }
65
-
66
- message CMsgTEBeamPoints {
67
- optional .CMsgTEBaseBeam base = 1;
68
- optional .CMsgVector start = 2;
69
- optional .CMsgVector end = 3;
70
- }
71
-
72
- message CMsgTEBeamRing {
73
- optional .CMsgTEBaseBeam base = 1;
74
- optional uint32 startentity = 2;
75
- optional uint32 endentity = 3;
76
- }
77
-
78
- message CMsgTEBSPDecal {
79
- optional .CMsgVector origin = 1;
80
- optional .CMsgVector normal = 2;
81
- optional .CMsgVector saxis = 3;
82
- optional int32 entity = 4 [default = -1];
83
- optional uint32 index = 5;
84
- }
85
-
86
- message CMsgTEBubbles {
87
- optional .CMsgVector mins = 1;
88
- optional .CMsgVector maxs = 2;
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- optional float height = 3;
90
- optional uint32 count = 4;
91
- optional float speed = 5;
92
- }
93
-
94
- message CMsgTEBubbleTrail {
95
- optional .CMsgVector mins = 1;
96
- optional .CMsgVector maxs = 2;
97
- optional float waterz = 3;
98
- optional uint32 count = 4;
99
- optional float speed = 5;
100
- }
101
-
102
- message CMsgTEDecal {
103
- optional .CMsgVector origin = 1;
104
- optional .CMsgVector start = 2;
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- optional int32 entity = 3 [default = -1];
106
- optional uint32 hitbox = 4;
107
- optional uint32 index = 5;
108
- }
109
-
110
- message CMsgEffectData {
111
- optional .CMsgVector origin = 1;
112
- optional .CMsgVector start = 2;
113
- optional .CMsgVector normal = 3;
114
- optional .CMsgQAngle angles = 4;
115
- optional fixed32 entity = 5 [default = 16777215];
116
- optional fixed32 otherentity = 6 [default = 16777215];
117
- optional float scale = 7;
118
- optional float magnitude = 8;
119
- optional float radius = 9;
120
- optional fixed32 surfaceprop = 10;
121
- optional fixed64 effectindex = 11;
122
- optional uint32 damagetype = 12;
123
- optional uint32 material = 13;
124
- optional uint32 hitbox = 14;
125
- optional uint32 color = 15;
126
- optional uint32 flags = 16;
127
- optional int32 attachmentindex = 17;
128
- optional uint32 effectname = 18;
129
- optional uint32 attachmentname = 19;
130
- }
131
-
132
- message CMsgTEEffectDispatch {
133
- optional .CMsgEffectData effectdata = 1;
134
- }
135
-
136
- message CMsgTEEnergySplash {
137
- optional .CMsgVector pos = 1;
138
- optional .CMsgVector dir = 2;
139
- optional bool explosive = 3;
140
- }
141
-
142
- message CMsgTEFizz {
143
- optional int32 entity = 1 [default = -1];
144
- optional uint32 density = 2;
145
- optional int32 current = 3;
146
- }
147
-
148
- message CMsgTEShatterSurface {
149
- optional .CMsgVector origin = 1;
150
- optional .CMsgQAngle angles = 2;
151
- optional .CMsgVector force = 3;
152
- optional .CMsgVector forcepos = 4;
153
- optional float width = 5;
154
- optional float height = 6;
155
- optional float shardsize = 7;
156
- optional uint32 surfacetype = 8;
157
- optional fixed32 frontcolor = 9;
158
- optional fixed32 backcolor = 10;
159
- }
160
-
161
- message CMsgTEGlowSprite {
162
- optional .CMsgVector origin = 1;
163
- optional float scale = 2;
164
- optional float life = 3;
165
- optional uint32 brightness = 4;
166
- }
167
-
168
- message CMsgTEImpact {
169
- optional .CMsgVector origin = 1;
170
- optional .CMsgVector normal = 2;
171
- optional uint32 type = 3;
172
- }
173
-
174
- message CMsgTEMuzzleFlash {
175
- optional .CMsgVector origin = 1;
176
- optional .CMsgQAngle angles = 2;
177
- optional float scale = 3;
178
- optional uint32 type = 4;
179
- }
180
-
181
- message CMsgTEBloodStream {
182
- optional .CMsgVector origin = 1;
183
- optional .CMsgVector direction = 2;
184
- optional fixed32 color = 3;
185
- optional uint32 amount = 4;
186
- }
187
-
188
- message CMsgTEExplosion {
189
- optional .CMsgVector origin = 1;
190
- optional uint32 framerate = 2;
191
- optional uint32 flags = 3;
192
- optional .CMsgVector normal = 4;
193
- optional uint32 materialtype = 5;
194
- optional uint32 radius = 6;
195
- optional uint32 magnitude = 7;
196
- optional float scale = 8;
197
- optional bool affect_ragdolls = 9;
198
- optional string effect_name = 10;
199
- optional uint32 explosion_type = 11;
200
- }
201
-
202
- message CMsgTEDust {
203
- optional .CMsgVector origin = 1;
204
- optional float size = 2;
205
- optional float speed = 3;
206
- optional .CMsgVector direction = 4;
207
- }
208
-
209
- message CMsgTELargeFunnel {
210
- optional .CMsgVector origin = 1;
211
- optional uint32 reversed = 2;
212
- }
213
-
214
- message CMsgTESparks {
215
- optional .CMsgVector origin = 1;
216
- optional uint32 magnitude = 2;
217
- optional uint32 length = 3;
218
- optional .CMsgVector direction = 4;
219
- }
220
-
221
- message CMsgTEPhysicsProp {
222
- optional .CMsgVector origin = 1;
223
- optional .CMsgVector velocity = 2;
224
- optional .CMsgQAngle angles = 3;
225
- optional fixed32 skin = 4;
226
- optional uint32 flags = 5;
227
- optional uint32 effects = 6;
228
- optional fixed32 color = 7;
229
- optional fixed64 modelindex = 8;
230
- optional uint32 unused_breakmodelsnottomake = 9;
231
- optional float scale = 10;
232
- optional .CMsgVector dmgpos = 11;
233
- optional .CMsgVector dmgdir = 12;
234
- optional int32 dmgtype = 13;
235
- }
236
-
237
- message CMsgTEPlayerDecal {
238
- optional .CMsgVector origin = 1;
239
- optional int32 player = 2 [default = -1];
240
- optional int32 entity = 3 [default = -1];
241
- }
242
-
243
- message CMsgTEProjectedDecal {
244
- optional .CMsgVector origin = 1;
245
- optional .CMsgQAngle angles = 2;
246
- optional uint32 index = 3;
247
- optional float distance = 4;
248
- }
249
-
250
- message CMsgTESmoke {
251
- optional .CMsgVector origin = 1;
252
- optional float scale = 2;
253
- }
254
-
255
- message CMsgTEWorldDecal {
256
- optional .CMsgVector origin = 1;
257
- optional .CMsgVector normal = 2;
258
- optional uint32 index = 3;
259
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ETEProtobufIds {
4
+ TE_EffectDispatchId = 400;
5
+ TE_ArmorRicochetId = 401;
6
+ TE_BeamEntPointId = 402;
7
+ TE_BeamEntsId = 403;
8
+ TE_BeamPointsId = 404;
9
+ TE_BeamRingId = 405;
10
+ TE_BSPDecalId = 407;
11
+ TE_BubblesId = 408;
12
+ TE_BubbleTrailId = 409;
13
+ TE_DecalId = 410;
14
+ TE_WorldDecalId = 411;
15
+ TE_EnergySplashId = 412;
16
+ TE_FizzId = 413;
17
+ TE_ShatterSurfaceId = 414;
18
+ TE_GlowSpriteId = 415;
19
+ TE_ImpactId = 416;
20
+ TE_MuzzleFlashId = 417;
21
+ TE_BloodStreamId = 418;
22
+ TE_ExplosionId = 419;
23
+ TE_DustId = 420;
24
+ TE_LargeFunnelId = 421;
25
+ TE_SparksId = 422;
26
+ TE_PhysicsPropId = 423;
27
+ TE_PlayerDecalId = 424;
28
+ TE_ProjectedDecalId = 425;
29
+ TE_SmokeId = 426;
30
+ }
31
+
32
+ message CMsgTEArmorRicochet {
33
+ optional .CMsgVector pos = 1;
34
+ optional .CMsgVector dir = 2;
35
+ }
36
+
37
+ message CMsgTEBaseBeam {
38
+ optional fixed64 modelindex = 1;
39
+ optional fixed64 haloindex = 2;
40
+ optional uint32 startframe = 3;
41
+ optional uint32 framerate = 4;
42
+ optional float life = 5;
43
+ optional float width = 6;
44
+ optional float endwidth = 7;
45
+ optional uint32 fadelength = 8;
46
+ optional float amplitude = 9;
47
+ optional fixed32 color = 10;
48
+ optional uint32 speed = 11;
49
+ optional uint32 flags = 12;
50
+ }
51
+
52
+ message CMsgTEBeamEntPoint {
53
+ optional .CMsgTEBaseBeam base = 1;
54
+ optional uint32 startentity = 2;
55
+ optional uint32 endentity = 3;
56
+ optional .CMsgVector start = 4;
57
+ optional .CMsgVector end = 5;
58
+ }
59
+
60
+ message CMsgTEBeamEnts {
61
+ optional .CMsgTEBaseBeam base = 1;
62
+ optional uint32 startentity = 2;
63
+ optional uint32 endentity = 3;
64
+ }
65
+
66
+ message CMsgTEBeamPoints {
67
+ optional .CMsgTEBaseBeam base = 1;
68
+ optional .CMsgVector start = 2;
69
+ optional .CMsgVector end = 3;
70
+ }
71
+
72
+ message CMsgTEBeamRing {
73
+ optional .CMsgTEBaseBeam base = 1;
74
+ optional uint32 startentity = 2;
75
+ optional uint32 endentity = 3;
76
+ }
77
+
78
+ message CMsgTEBSPDecal {
79
+ optional .CMsgVector origin = 1;
80
+ optional .CMsgVector normal = 2;
81
+ optional .CMsgVector saxis = 3;
82
+ optional int32 entity = 4 [default = -1];
83
+ optional uint32 index = 5;
84
+ }
85
+
86
+ message CMsgTEBubbles {
87
+ optional .CMsgVector mins = 1;
88
+ optional .CMsgVector maxs = 2;
89
+ optional float height = 3;
90
+ optional uint32 count = 4;
91
+ optional float speed = 5;
92
+ }
93
+
94
+ message CMsgTEBubbleTrail {
95
+ optional .CMsgVector mins = 1;
96
+ optional .CMsgVector maxs = 2;
97
+ optional float waterz = 3;
98
+ optional uint32 count = 4;
99
+ optional float speed = 5;
100
+ }
101
+
102
+ message CMsgTEDecal {
103
+ optional .CMsgVector origin = 1;
104
+ optional .CMsgVector start = 2;
105
+ optional int32 entity = 3 [default = -1];
106
+ optional uint32 hitbox = 4;
107
+ optional uint32 index = 5;
108
+ }
109
+
110
+ message CMsgEffectData {
111
+ optional .CMsgVector origin = 1;
112
+ optional .CMsgVector start = 2;
113
+ optional .CMsgVector normal = 3;
114
+ optional .CMsgQAngle angles = 4;
115
+ optional fixed32 entity = 5 [default = 16777215];
116
+ optional fixed32 otherentity = 6 [default = 16777215];
117
+ optional float scale = 7;
118
+ optional float magnitude = 8;
119
+ optional float radius = 9;
120
+ optional fixed32 surfaceprop = 10;
121
+ optional fixed64 effectindex = 11;
122
+ optional uint32 damagetype = 12;
123
+ optional uint32 material = 13;
124
+ optional uint32 hitbox = 14;
125
+ optional uint32 color = 15;
126
+ optional uint32 flags = 16;
127
+ optional int32 attachmentindex = 17;
128
+ optional uint32 effectname = 18;
129
+ optional uint32 attachmentname = 19;
130
+ }
131
+
132
+ message CMsgTEEffectDispatch {
133
+ optional .CMsgEffectData effectdata = 1;
134
+ }
135
+
136
+ message CMsgTEEnergySplash {
137
+ optional .CMsgVector pos = 1;
138
+ optional .CMsgVector dir = 2;
139
+ optional bool explosive = 3;
140
+ }
141
+
142
+ message CMsgTEFizz {
143
+ optional int32 entity = 1 [default = -1];
144
+ optional uint32 density = 2;
145
+ optional int32 current = 3;
146
+ }
147
+
148
+ message CMsgTEShatterSurface {
149
+ optional .CMsgVector origin = 1;
150
+ optional .CMsgQAngle angles = 2;
151
+ optional .CMsgVector force = 3;
152
+ optional .CMsgVector forcepos = 4;
153
+ optional float width = 5;
154
+ optional float height = 6;
155
+ optional float shardsize = 7;
156
+ optional uint32 surfacetype = 8;
157
+ optional fixed32 frontcolor = 9;
158
+ optional fixed32 backcolor = 10;
159
+ }
160
+
161
+ message CMsgTEGlowSprite {
162
+ optional .CMsgVector origin = 1;
163
+ optional float scale = 2;
164
+ optional float life = 3;
165
+ optional uint32 brightness = 4;
166
+ }
167
+
168
+ message CMsgTEImpact {
169
+ optional .CMsgVector origin = 1;
170
+ optional .CMsgVector normal = 2;
171
+ optional uint32 type = 3;
172
+ }
173
+
174
+ message CMsgTEMuzzleFlash {
175
+ optional .CMsgVector origin = 1;
176
+ optional .CMsgQAngle angles = 2;
177
+ optional float scale = 3;
178
+ optional uint32 type = 4;
179
+ }
180
+
181
+ message CMsgTEBloodStream {
182
+ optional .CMsgVector origin = 1;
183
+ optional .CMsgVector direction = 2;
184
+ optional fixed32 color = 3;
185
+ optional uint32 amount = 4;
186
+ }
187
+
188
+ message CMsgTEExplosion {
189
+ optional .CMsgVector origin = 1;
190
+ optional uint32 framerate = 2;
191
+ optional uint32 flags = 3;
192
+ optional .CMsgVector normal = 4;
193
+ optional uint32 materialtype = 5;
194
+ optional uint32 radius = 6;
195
+ optional uint32 magnitude = 7;
196
+ optional float scale = 8;
197
+ optional bool affect_ragdolls = 9;
198
+ optional string effect_name = 10;
199
+ optional uint32 explosion_type = 11;
200
+ }
201
+
202
+ message CMsgTEDust {
203
+ optional .CMsgVector origin = 1;
204
+ optional float size = 2;
205
+ optional float speed = 3;
206
+ optional .CMsgVector direction = 4;
207
+ }
208
+
209
+ message CMsgTELargeFunnel {
210
+ optional .CMsgVector origin = 1;
211
+ optional uint32 reversed = 2;
212
+ }
213
+
214
+ message CMsgTESparks {
215
+ optional .CMsgVector origin = 1;
216
+ optional uint32 magnitude = 2;
217
+ optional uint32 length = 3;
218
+ optional .CMsgVector direction = 4;
219
+ }
220
+
221
+ message CMsgTEPhysicsProp {
222
+ optional .CMsgVector origin = 1;
223
+ optional .CMsgVector velocity = 2;
224
+ optional .CMsgQAngle angles = 3;
225
+ optional fixed32 skin = 4;
226
+ optional uint32 flags = 5;
227
+ optional uint32 effects = 6;
228
+ optional fixed32 color = 7;
229
+ optional fixed64 modelindex = 8;
230
+ optional uint32 unused_breakmodelsnottomake = 9;
231
+ optional float scale = 10;
232
+ optional .CMsgVector dmgpos = 11;
233
+ optional .CMsgVector dmgdir = 12;
234
+ optional int32 dmgtype = 13;
235
+ }
236
+
237
+ message CMsgTEPlayerDecal {
238
+ optional .CMsgVector origin = 1;
239
+ optional int32 player = 2 [default = -1];
240
+ optional int32 entity = 3 [default = -1];
241
+ }
242
+
243
+ message CMsgTEProjectedDecal {
244
+ optional .CMsgVector origin = 1;
245
+ optional .CMsgQAngle angles = 2;
246
+ optional uint32 index = 3;
247
+ optional float distance = 4;
248
+ }
249
+
250
+ message CMsgTESmoke {
251
+ optional .CMsgVector origin = 1;
252
+ optional float scale = 2;
253
+ }
254
+
255
+ message CMsgTEWorldDecal {
256
+ optional .CMsgVector origin = 1;
257
+ optional .CMsgVector normal = 2;
258
+ optional uint32 index = 3;
259
+ }
@@ -1,13 +1,13 @@
1
- message CUIFontFilePB {
2
- optional string font_file_name = 1;
3
- optional bytes opentype_font_data = 2;
4
- }
5
-
6
- message CUIFontFilePackagePB {
7
- message CUIEncryptedFontFilePB {
8
- optional bytes encrypted_contents = 1;
9
- }
10
-
11
- required uint32 package_version = 1;
12
- repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
- }
1
+ message CUIFontFilePB {
2
+ optional string font_file_name = 1;
3
+ optional bytes opentype_font_data = 2;
4
+ }
5
+
6
+ message CUIFontFilePackagePB {
7
+ message CUIEncryptedFontFilePB {
8
+ optional bytes encrypted_contents = 1;
9
+ }
10
+
11
+ required uint32 package_version = 1;
12
+ repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
+ }
@@ -1,39 +1,39 @@
1
- import "networkbasetypes.proto";
2
-
3
- message CInButtonStatePB {
4
- optional uint64 buttonstate1 = 1;
5
- optional uint64 buttonstate2 = 2;
6
- optional uint64 buttonstate3 = 3;
7
- }
8
-
9
- message CSubtickMoveStep {
10
- optional uint64 button = 1;
11
- optional bool pressed = 2;
12
- optional float when = 3;
13
- optional float analog_forward_delta = 4;
14
- optional float analog_left_delta = 5;
15
- }
16
-
17
- message CBaseUserCmdPB {
18
- optional int32 command_number = 1;
19
- optional int32 tick_count = 2;
20
- optional .CInButtonStatePB buttons_pb = 3;
21
- optional .CMsgQAngle viewangles = 4;
22
- optional float forwardmove = 5;
23
- optional float leftmove = 6;
24
- optional float upmove = 7;
25
- optional int32 impulse = 8;
26
- optional int32 weaponselect = 9;
27
- optional int32 random_seed = 10;
28
- optional int32 mousedx = 11;
29
- optional int32 mousedy = 12;
30
- optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
- repeated .CSubtickMoveStep subtick_moves = 18;
32
- optional bytes move_crc = 19;
33
- optional uint32 consumed_server_angle_changes = 20;
34
- optional int32 cmd_flags = 21;
35
- }
36
-
37
- message CUserCmdBasePB {
38
- optional .CBaseUserCmdPB base = 1;
39
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ message CInButtonStatePB {
4
+ optional uint64 buttonstate1 = 1;
5
+ optional uint64 buttonstate2 = 2;
6
+ optional uint64 buttonstate3 = 3;
7
+ }
8
+
9
+ message CSubtickMoveStep {
10
+ optional uint64 button = 1;
11
+ optional bool pressed = 2;
12
+ optional float when = 3;
13
+ optional float analog_forward_delta = 4;
14
+ optional float analog_left_delta = 5;
15
+ }
16
+
17
+ message CBaseUserCmdPB {
18
+ optional int32 command_number = 1;
19
+ optional int32 tick_count = 2;
20
+ optional .CInButtonStatePB buttons_pb = 3;
21
+ optional .CMsgQAngle viewangles = 4;
22
+ optional float forwardmove = 5;
23
+ optional float leftmove = 6;
24
+ optional float upmove = 7;
25
+ optional int32 impulse = 8;
26
+ optional int32 weaponselect = 9;
27
+ optional int32 random_seed = 10;
28
+ optional int32 mousedx = 11;
29
+ optional int32 mousedy = 12;
30
+ optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
+ repeated .CSubtickMoveStep subtick_moves = 18;
32
+ optional bytes move_crc = 19;
33
+ optional uint32 consumed_server_angle_changes = 20;
34
+ optional int32 cmd_flags = 21;
35
+ }
36
+
37
+ message CUserCmdBasePB {
38
+ optional .CBaseUserCmdPB base = 1;
39
+ }