steamutils 1.5.12 → 1.5.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (233) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.prettierrc.json +3 -3
  4. package/SteamClient.js +1 -14
  5. package/_steamproto.js +39 -39
  6. package/axios.js +84 -84
  7. package/bufferHelpers.js +115 -115
  8. package/cheerio.js +103 -103
  9. package/const.js +569 -569
  10. package/create_proto.js +96 -96
  11. package/full_steamproto.js +39 -39
  12. package/helpers/protos.js +48 -48
  13. package/index.js +7949 -7949
  14. package/package.json +4 -4
  15. package/protos/csgo/base_gcmessages.proto +553 -553
  16. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  17. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  18. package/protos/csgo/clientmessages.proto +48 -48
  19. package/protos/csgo/connectionless_netmessages.proto +17 -17
  20. package/protos/csgo/cs_gameevents.proto +35 -35
  21. package/protos/csgo/cs_usercmd.proto +34 -34
  22. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  23. package/protos/csgo/demo.proto +165 -165
  24. package/protos/csgo/econ_gcmessages.proto +219 -219
  25. package/protos/csgo/enums_clientserver.proto +1529 -1529
  26. package/protos/csgo/fatdemo.proto +125 -125
  27. package/protos/csgo/gameevents.proto +120 -120
  28. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  29. package/protos/csgo/gcsystemmsgs.proto +243 -243
  30. package/protos/csgo/netmessages.proto +618 -618
  31. package/protos/csgo/networkbasetypes.proto +246 -246
  32. package/protos/csgo/networksystem_protomessages.proto +17 -17
  33. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  34. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  35. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  36. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  37. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  38. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  39. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  40. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  41. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  42. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  43. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  44. package/protos/csgo/te.proto +259 -259
  45. package/protos/csgo/uifontfile_format.proto +13 -13
  46. package/protos/csgo/usercmd.proto +39 -39
  47. package/protos/csgo/usermessages.proto +752 -752
  48. package/protos/google/protobuf/descriptor.proto +281 -281
  49. package/protos/steam/clientmetrics.proto +45 -45
  50. package/protos/steam/content_manifest.proto +62 -62
  51. package/protos/steam/contenthubs.proto +41 -41
  52. package/protos/steam/encrypted_app_ticket.proto +10 -10
  53. package/protos/steam/enums.proto +501 -501
  54. package/protos/steam/enums_clientserver.proto +1508 -1508
  55. package/protos/steam/enums_productinfo.proto +14 -14
  56. package/protos/steam/htmlmessages.proto +1039 -1039
  57. package/protos/steam/offline_ticket.proto +8 -8
  58. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  59. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  60. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  61. package/protos/steam/steammessages_appoverview.proto +204 -204
  62. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  63. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  64. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  65. package/protos/steam/steammessages_client_objects.proto +649 -649
  66. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  67. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  68. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  69. package/protos/steam/steammessages_clientserver.proto +392 -392
  70. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  71. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  72. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  73. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  74. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  75. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  76. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  77. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  78. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  79. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  80. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  81. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  82. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  83. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  84. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  85. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  86. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  87. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  88. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  89. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  90. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  91. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  92. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  93. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  94. package/protos/steam/steammessages_hiddevices.proto +157 -157
  95. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  96. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  97. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  98. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  99. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  100. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  101. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  102. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  103. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  104. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  105. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  106. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  107. package/protos/steam/steammessages_remoteclient.proto +100 -100
  108. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  109. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  110. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  111. package/protos/steam/steammessages_remoteplay.proto +975 -975
  112. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  113. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  114. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  115. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  116. package/protos/steam/steammessages_siteserverui.proto +130 -130
  117. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  118. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  119. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  120. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  121. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  122. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  123. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  124. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  125. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  126. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  127. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  128. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  129. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  130. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  131. package/protos/steam/webuimessages_achievements.proto +29 -29
  132. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  133. package/protos/steam/webuimessages_gamescope.proto +57 -57
  134. package/protos/steam/webuimessages_steamengine.proto +41 -41
  135. package/protos/steam/webuimessages_steamos.proto +114 -114
  136. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  137. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  138. package/protos/steam/webuimessages_transport.proto +22 -22
  139. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  140. package/protos/webui/common.proto +4024 -4024
  141. package/protos/webui/service_accountcart.proto +153 -153
  142. package/protos/webui/service_accountlinking.proto +27 -27
  143. package/protos/webui/service_accountprivacy.proto +42 -42
  144. package/protos/webui/service_accountprivateapps.proto +34 -34
  145. package/protos/webui/service_auction.proto +97 -97
  146. package/protos/webui/service_authentication.proto +222 -222
  147. package/protos/webui/service_authenticationsupport.proto +74 -74
  148. package/protos/webui/service_broadcast.proto +562 -562
  149. package/protos/webui/service_chat.proto +11 -11
  150. package/protos/webui/service_chatroom.proto +810 -810
  151. package/protos/webui/service_chatusability.proto +107 -107
  152. package/protos/webui/service_checkout.proto +84 -84
  153. package/protos/webui/service_clan.proto +41 -41
  154. package/protos/webui/service_clanchatrooms.proto +25 -25
  155. package/protos/webui/service_clanfaqs.proto +202 -202
  156. package/protos/webui/service_clientcomm.proto +151 -151
  157. package/protos/webui/service_clientmetrics.proto +22 -22
  158. package/protos/webui/service_cloud.proto +222 -222
  159. package/protos/webui/service_cloudconfigstore.proto +51 -51
  160. package/protos/webui/service_cloudgaming.proto +30 -30
  161. package/protos/webui/service_community.proto +365 -365
  162. package/protos/webui/service_dailydeal.proto +89 -89
  163. package/protos/webui/service_econ.proto +134 -134
  164. package/protos/webui/service_embedded.proto +24 -24
  165. package/protos/webui/service_experimentservice.proto +6 -6
  166. package/protos/webui/service_familygroups.proto +355 -355
  167. package/protos/webui/service_fovasvideo.proto +15 -15
  168. package/protos/webui/service_friendmessages.proto +133 -133
  169. package/protos/webui/service_friendslist.proto +70 -70
  170. package/protos/webui/service_gamenotes.proto +15 -15
  171. package/protos/webui/service_gamerecording.proto +265 -265
  172. package/protos/webui/service_gamerecordingclip.proto +85 -85
  173. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  174. package/protos/webui/service_helprequestlogs.proto +16 -16
  175. package/protos/webui/service_loyaltyrewards.proto +252 -252
  176. package/protos/webui/service_marketingmessages.proto +215 -215
  177. package/protos/webui/service_mobileapp.proto +18 -18
  178. package/protos/webui/service_mobileauth.proto +24 -24
  179. package/protos/webui/service_mobiledevice.proto +26 -26
  180. package/protos/webui/service_mobileperaccount.proto +31 -31
  181. package/protos/webui/service_news.proto +110 -110
  182. package/protos/webui/service_parental.proto +258 -258
  183. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  184. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  185. package/protos/webui/service_phone.proto +51 -51
  186. package/protos/webui/service_physicalgoods.proto +15 -15
  187. package/protos/webui/service_player.proto +918 -918
  188. package/protos/webui/service_promotioneventinvites.proto +109 -109
  189. package/protos/webui/service_promotionplanning.proto +186 -186
  190. package/protos/webui/service_promotionstats.proto +23 -23
  191. package/protos/webui/service_publishedfile.proto +714 -714
  192. package/protos/webui/service_publishing.proto +200 -200
  193. package/protos/webui/service_quest.proto +127 -127
  194. package/protos/webui/service_salefeature.proto +373 -373
  195. package/protos/webui/service_saleitemrewards.proto +54 -54
  196. package/protos/webui/service_shoppingcart.proto +152 -152
  197. package/protos/webui/service_steamawards.proto +76 -76
  198. package/protos/webui/service_steamcharts.proto +75 -75
  199. package/protos/webui/service_steamengine.proto +36 -36
  200. package/protos/webui/service_steamlearn.proto +876 -876
  201. package/protos/webui/service_steamnotification.proto +73 -73
  202. package/protos/webui/service_steamtv.proto +495 -495
  203. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  204. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  205. package/protos/webui/service_storagedevicemanager.proto +104 -104
  206. package/protos/webui/service_store.proto +359 -359
  207. package/protos/webui/service_storeappsimilarity.proto +76 -76
  208. package/protos/webui/service_storebrowse.proto +103 -103
  209. package/protos/webui/service_storemarketing.proto +44 -44
  210. package/protos/webui/service_storequery.proto +103 -103
  211. package/protos/webui/service_storesales.proto +87 -87
  212. package/protos/webui/service_storetopsellers.proto +44 -44
  213. package/protos/webui/service_systemmanager.proto +11 -11
  214. package/protos/webui/service_test_transporterror.proto +6 -6
  215. package/protos/webui/service_transportauth.proto +17 -17
  216. package/protos/webui/service_transportvalidation.proto +69 -69
  217. package/protos/webui/service_twofactor.proto +170 -170
  218. package/protos/webui/service_useraccount.proto +142 -142
  219. package/protos/webui/service_usergameactivity.proto +34 -34
  220. package/protos/webui/service_usergamenotes.proto +70 -70
  221. package/protos/webui/service_usernews.proto +68 -68
  222. package/protos/webui/service_userreviews.proto +97 -97
  223. package/protos/webui/service_video.proto +50 -50
  224. package/protos/webui/service_videoclip.proto +62 -62
  225. package/protos/webui/service_voicechat.proto +139 -139
  226. package/protos/webui/service_webrtc.proto +52 -52
  227. package/remote.js +2 -2
  228. package/steamproto.js +146 -146
  229. package/utils.js +1150 -1150
  230. package/.idea/gbrowser_project.xml +0 -11
  231. package/.idea/git_toolbox_blame.xml +0 -6
  232. package/.idea/git_toolbox_prj.xml +0 -15
  233. package/race.js +0 -2241
@@ -1,752 +1,752 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EBaseUserMessages {
4
- UM_AchievementEvent = 101;
5
- UM_CloseCaption = 102;
6
- UM_CloseCaptionDirect = 103;
7
- UM_CurrentTimescale = 104;
8
- UM_DesiredTimescale = 105;
9
- UM_Fade = 106;
10
- UM_GameTitle = 107;
11
- UM_HudMsg = 110;
12
- UM_HudText = 111;
13
- UM_ColoredText = 113;
14
- UM_RequestState = 114;
15
- UM_ResetHUD = 115;
16
- UM_Rumble = 116;
17
- UM_SayText = 117;
18
- UM_SayText2 = 118;
19
- UM_SayTextChannel = 119;
20
- UM_Shake = 120;
21
- UM_ShakeDir = 121;
22
- UM_WaterShake = 122;
23
- UM_TextMsg = 124;
24
- UM_ScreenTilt = 125;
25
- UM_VoiceMask = 128;
26
- UM_SendAudio = 130;
27
- UM_ItemPickup = 131;
28
- UM_AmmoDenied = 132;
29
- UM_ShowMenu = 134;
30
- UM_CreditsMsg = 135;
31
- UM_CloseCaptionPlaceholder = 142;
32
- UM_CameraTransition = 143;
33
- UM_AudioParameter = 144;
34
- UM_ParticleManager = 145;
35
- UM_HudError = 146;
36
- UM_CustomGameEvent = 148;
37
- UM_AnimGraphUpdate = 149;
38
- UM_HapticsManagerPulse = 150;
39
- UM_HapticsManagerEffect = 151;
40
- UM_CommandQueueState = 152;
41
- UM_UpdateCssClasses = 153;
42
- UM_ServerFrameTime = 154;
43
- UM_LagCompensationError = 155;
44
- UM_RequestDllStatus = 156;
45
- UM_RequestUtilAction = 157;
46
- UM_UtilActionResponse = 158;
47
- UM_DllStatusResponse = 159;
48
- UM_RequestInventory = 160;
49
- UM_InventoryResponse = 161;
50
- UM_RequestDiagnostic = 162;
51
- UM_DiagnosticResponse = 163;
52
- UM_ExtraUserData = 164;
53
- UM_MAX_BASE = 200;
54
- }
55
-
56
- enum EBaseEntityMessages {
57
- EM_PlayJingle = 136;
58
- EM_ScreenOverlay = 137;
59
- EM_RemoveAllDecals = 138;
60
- EM_PropagateForce = 139;
61
- EM_DoSpark = 140;
62
- EM_FixAngle = 141;
63
- }
64
-
65
- enum eRollType {
66
- ROLL_NONE = -1;
67
- ROLL_STATS = 0;
68
- ROLL_CREDITS = 1;
69
- ROLL_LATE_JOIN_LOGO = 2;
70
- ROLL_OUTTRO = 3;
71
- }
72
-
73
- enum PARTICLE_MESSAGE {
74
- GAME_PARTICLE_MANAGER_EVENT_CREATE = 0;
75
- GAME_PARTICLE_MANAGER_EVENT_UPDATE = 1;
76
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD = 2;
77
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION = 3;
78
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK = 4;
79
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT = 5;
80
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET = 6;
81
- GAME_PARTICLE_MANAGER_EVENT_DESTROY = 7;
82
- GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING = 8;
83
- GAME_PARTICLE_MANAGER_EVENT_RELEASE = 9;
84
- GAME_PARTICLE_MANAGER_EVENT_LATENCY = 10;
85
- GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW = 11;
86
- GAME_PARTICLE_MANAGER_EVENT_FROZEN = 12;
87
- GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT = 13;
88
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION = 14;
89
- GAME_PARTICLE_MANAGER_EVENT_SET_FOW_PROPERTIES = 15;
90
- GAME_PARTICLE_MANAGER_EVENT_SET_TEXT = 16;
91
- GAME_PARTICLE_MANAGER_EVENT_SET_SHOULD_CHECK_FOW = 17;
92
- GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_MODEL = 18;
93
- GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_SNAPSHOT = 19;
94
- GAME_PARTICLE_MANAGER_EVENT_SET_TEXTURE_ATTRIBUTE = 20;
95
- GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_GENERIC_FLAG = 21;
96
- GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_TINT_AND_DESAT = 22;
97
- GAME_PARTICLE_MANAGER_EVENT_DESTROY_NAMED = 23;
98
- GAME_PARTICLE_MANAGER_EVENT_SKIP_TO_TIME = 24;
99
- GAME_PARTICLE_MANAGER_EVENT_CAN_FREEZE = 25;
100
- GAME_PARTICLE_MANAGER_EVENT_SET_NAMED_VALUE_CONTEXT = 26;
101
- GAME_PARTICLE_MANAGER_EVENT_UPDATE_TRANSFORM = 27;
102
- GAME_PARTICLE_MANAGER_EVENT_FREEZE_TRANSITION_OVERRIDE = 28;
103
- GAME_PARTICLE_MANAGER_EVENT_FREEZE_INVOLVING = 29;
104
- }
105
-
106
- enum EHapticPulseType {
107
- VR_HAND_HAPTIC_PULSE_LIGHT = 0;
108
- VR_HAND_HAPTIC_PULSE_MEDIUM = 1;
109
- VR_HAND_HAPTIC_PULSE_STRONG = 2;
110
- }
111
-
112
- message CUserMessageAchievementEvent {
113
- optional uint32 achievement = 1;
114
- }
115
-
116
- message CUserMessageCloseCaption {
117
- optional fixed32 hash = 1;
118
- optional float duration = 2;
119
- optional bool from_player = 3;
120
- optional int32 ent_index = 4 [default = -1];
121
- }
122
-
123
- message CUserMessageCloseCaptionDirect {
124
- optional fixed32 hash = 1;
125
- optional float duration = 2;
126
- optional bool from_player = 3;
127
- optional int32 ent_index = 4 [default = -1];
128
- }
129
-
130
- message CUserMessageCloseCaptionPlaceholder {
131
- optional string string = 1;
132
- optional float duration = 2;
133
- optional bool from_player = 3;
134
- optional int32 ent_index = 4 [default = -1];
135
- }
136
-
137
- message CUserMessageCurrentTimescale {
138
- optional float current = 1;
139
- }
140
-
141
- message CUserMessageDesiredTimescale {
142
- optional float desired = 1;
143
- optional float acceleration = 2;
144
- optional float minblendrate = 3;
145
- optional float blenddeltamultiplier = 4;
146
- }
147
-
148
- message CUserMessageFade {
149
- optional uint32 duration = 1;
150
- optional uint32 hold_time = 2;
151
- optional uint32 flags = 3;
152
- optional fixed32 color = 4;
153
- }
154
-
155
- message CUserMessageShake {
156
- optional uint32 command = 1;
157
- optional float amplitude = 2;
158
- optional float frequency = 3;
159
- optional float duration = 4;
160
- }
161
-
162
- message CUserMessageShakeDir {
163
- optional .CUserMessageShake shake = 1;
164
- optional .CMsgVector direction = 2;
165
- }
166
-
167
- message CUserMessageWaterShake {
168
- optional uint32 command = 1;
169
- optional float amplitude = 2;
170
- optional float frequency = 3;
171
- optional float duration = 4;
172
- }
173
-
174
- message CUserMessageScreenTilt {
175
- optional uint32 command = 1;
176
- optional bool ease_in_out = 2;
177
- optional .CMsgVector angle = 3;
178
- optional float duration = 4;
179
- optional float time = 5;
180
- }
181
-
182
- message CUserMessageSayText {
183
- optional int32 playerindex = 1 [default = -1];
184
- optional string text = 2;
185
- optional bool chat = 3;
186
- }
187
-
188
- message CUserMessageSayText2 {
189
- optional int32 entityindex = 1 [default = -1];
190
- optional bool chat = 2;
191
- optional string messagename = 3;
192
- optional string param1 = 4;
193
- optional string param2 = 5;
194
- optional string param3 = 6;
195
- optional string param4 = 7;
196
- }
197
-
198
- message CUserMessageHudMsg {
199
- optional uint32 channel = 1;
200
- optional float x = 2;
201
- optional float y = 3;
202
- optional fixed32 color1 = 4;
203
- optional fixed32 color2 = 5;
204
- optional uint32 effect = 6;
205
- optional string message = 11;
206
- }
207
-
208
- message CUserMessageHudText {
209
- optional string message = 1;
210
- }
211
-
212
- message CUserMessageTextMsg {
213
- optional uint32 dest = 1;
214
- repeated string param = 2;
215
- }
216
-
217
- message CUserMessageGameTitle {
218
- }
219
-
220
- message CUserMessageResetHUD {
221
- }
222
-
223
- message CUserMessageSendAudio {
224
- optional string soundname = 1;
225
- optional bool stop = 2;
226
- }
227
-
228
- message CUserMessageAudioParameter {
229
- optional uint32 parameter_type = 1;
230
- optional uint32 name_hash_code = 2;
231
- optional float value = 3;
232
- optional uint32 int_value = 4;
233
- }
234
-
235
- message CUserMessageVoiceMask {
236
- repeated uint32 gamerules_masks = 1;
237
- repeated uint32 ban_masks = 2;
238
- optional bool mod_enable = 3;
239
- }
240
-
241
- message CUserMessageRequestState {
242
- }
243
-
244
- message CUserMessageRumble {
245
- optional int32 index = 1;
246
- optional int32 data = 2;
247
- optional int32 flags = 3;
248
- }
249
-
250
- message CUserMessageSayTextChannel {
251
- optional int32 player = 1;
252
- optional int32 channel = 2;
253
- optional string text = 3;
254
- }
255
-
256
- message CUserMessageColoredText {
257
- optional uint32 color = 1;
258
- optional string text = 2;
259
- optional bool reset = 3;
260
- optional int32 context_player_slot = 4 [default = -1];
261
- optional int32 context_value = 5;
262
- optional int32 context_team_id = 6;
263
- }
264
-
265
- message CUserMessageItemPickup {
266
- optional string itemname = 1;
267
- }
268
-
269
- message CUserMessageAmmoDenied {
270
- optional uint32 ammo_id = 1;
271
- }
272
-
273
- message CUserMessageShowMenu {
274
- optional uint32 validslots = 1;
275
- optional uint32 displaytime = 2;
276
- optional bool needmore = 3;
277
- optional string menustring = 4;
278
- }
279
-
280
- message CUserMessageCreditsMsg {
281
- optional .eRollType rolltype = 1 [default = ROLL_NONE];
282
- optional float logo_length = 2;
283
- }
284
-
285
- message CEntityMessagePlayJingle {
286
- optional .CEntityMsg entity_msg = 1;
287
- }
288
-
289
- message CEntityMessageScreenOverlay {
290
- optional bool start_effect = 1;
291
- optional .CEntityMsg entity_msg = 2;
292
- }
293
-
294
- message CEntityMessageRemoveAllDecals {
295
- optional bool remove_decals = 1;
296
- optional .CEntityMsg entity_msg = 2;
297
- }
298
-
299
- message CEntityMessagePropagateForce {
300
- optional .CMsgVector impulse = 1;
301
- optional .CEntityMsg entity_msg = 2;
302
- }
303
-
304
- message CEntityMessageDoSpark {
305
- optional .CMsgVector origin = 1;
306
- optional int32 entityindex = 2 [default = -1];
307
- optional float radius = 3;
308
- optional fixed32 color = 4;
309
- optional uint32 beams = 5;
310
- optional float thick = 6;
311
- optional float duration = 7;
312
- optional .CEntityMsg entity_msg = 8;
313
- }
314
-
315
- message CEntityMessageFixAngle {
316
- optional bool relative = 1;
317
- optional .CMsgQAngle angle = 2;
318
- optional .CEntityMsg entity_msg = 3;
319
- }
320
-
321
- message CUserMessageCameraTransition {
322
- message Transition_DataDriven {
323
- optional string filename = 1;
324
- optional int32 attach_ent_index = 2 [default = -1];
325
- optional float duration = 3;
326
- }
327
-
328
- optional uint32 camera_type = 1;
329
- optional float duration = 2;
330
- optional .CUserMessageCameraTransition.Transition_DataDriven params_data_driven = 3;
331
- }
332
-
333
- message CUserMsg_ParticleManager {
334
- message ReleaseParticleIndex {
335
- }
336
-
337
- message CreateParticle {
338
- optional fixed64 particle_name_index = 1;
339
- optional int32 attach_type = 2;
340
- optional uint32 entity_handle = 3 [default = 16777215];
341
- optional uint32 entity_handle_for_modifiers = 4 [default = 16777215];
342
- optional bool apply_voice_ban_rules = 5;
343
- optional int32 team_behavior = 6;
344
- optional string control_point_configuration = 7;
345
- optional bool cluster = 8;
346
- optional float endcap_time = 9;
347
- }
348
-
349
- message DestroyParticle {
350
- optional bool destroy_immediately = 1;
351
- }
352
-
353
- message DestroyParticleInvolving {
354
- optional bool destroy_immediately = 1;
355
- optional uint32 entity_handle = 3 [default = 16777215];
356
- }
357
-
358
- message DestroyParticleNamed {
359
- optional fixed64 particle_name_index = 1;
360
- optional uint32 entity_handle = 2 [default = 16777215];
361
- optional bool destroy_immediately = 3;
362
- optional bool play_endcap = 4;
363
- }
364
-
365
- message UpdateParticle_OBSOLETE {
366
- optional int32 control_point = 1;
367
- optional .CMsgVector position = 2;
368
- }
369
-
370
- message UpdateParticleFwd_OBSOLETE {
371
- optional int32 control_point = 1;
372
- optional .CMsgVector forward = 2;
373
- }
374
-
375
- message UpdateParticleOrient_OBSOLETE {
376
- optional int32 control_point = 1;
377
- optional .CMsgVector forward = 2;
378
- optional .CMsgVector deprecated_right = 3;
379
- optional .CMsgVector up = 4;
380
- optional .CMsgVector left = 5;
381
- }
382
-
383
- message UpdateParticleTransform {
384
- optional int32 control_point = 1;
385
- optional .CMsgVector position = 2;
386
- optional .CMsgQuaternion orientation = 3;
387
- optional float interpolation_interval = 4;
388
- }
389
-
390
- message UpdateParticleFallback {
391
- optional int32 control_point = 1;
392
- optional .CMsgVector position = 2;
393
- }
394
-
395
- message UpdateParticleOffset {
396
- optional int32 control_point = 1;
397
- optional .CMsgVector origin_offset = 2;
398
- optional .CMsgQAngle angle_offset = 3;
399
- }
400
-
401
- message UpdateParticleEnt {
402
- optional int32 control_point = 1;
403
- optional uint32 entity_handle = 2 [default = 16777215];
404
- optional int32 attach_type = 3;
405
- optional int32 attachment = 4;
406
- optional .CMsgVector fallback_position = 5;
407
- optional bool include_wearables = 6;
408
- optional .CMsgVector offset_position = 7;
409
- optional .CMsgQAngle offset_angles = 8;
410
- }
411
-
412
- message UpdateParticleSetFrozen {
413
- optional bool set_frozen = 1;
414
- optional float transition_duration = 2;
415
- }
416
-
417
- message UpdateParticleShouldDraw {
418
- optional bool should_draw = 1;
419
- }
420
-
421
- message ChangeControlPointAttachment {
422
- optional int32 attachment_old = 1;
423
- optional int32 attachment_new = 2;
424
- optional uint32 entity_handle = 3 [default = 16777215];
425
- }
426
-
427
- message UpdateEntityPosition {
428
- optional uint32 entity_handle = 1 [default = 16777215];
429
- optional .CMsgVector position = 2;
430
- }
431
-
432
- message SetParticleFoWProperties {
433
- optional int32 fow_control_point = 1;
434
- optional int32 fow_control_point2 = 2;
435
- optional float fow_radius = 3;
436
- }
437
-
438
- message SetParticleShouldCheckFoW {
439
- optional bool check_fow = 1;
440
- }
441
-
442
- message SetControlPointModel {
443
- optional int32 control_point = 1;
444
- optional string model_name = 2;
445
- }
446
-
447
- message SetControlPointSnapshot {
448
- optional int32 control_point = 1;
449
- optional string snapshot_name = 2;
450
- }
451
-
452
- message SetParticleText {
453
- optional string text = 1;
454
- }
455
-
456
- message SetTextureAttribute {
457
- optional string attribute_name = 1;
458
- optional string texture_name = 2;
459
- }
460
-
461
- message SetSceneObjectGenericFlag {
462
- optional bool flag_value = 1;
463
- }
464
-
465
- message SetSceneObjectTintAndDesat {
466
- optional fixed32 tint = 1;
467
- optional float desat = 2;
468
- }
469
-
470
- message ParticleSkipToTime {
471
- optional float skip_to_time = 1;
472
- }
473
-
474
- message ParticleCanFreeze {
475
- optional bool can_freeze = 1;
476
- }
477
-
478
- message ParticleFreezeTransitionOverride {
479
- optional float freeze_transition_override = 1;
480
- }
481
-
482
- message FreezeParticleInvolving {
483
- optional bool set_frozen = 1;
484
- optional float transition_duration = 2;
485
- optional uint32 entity_handle = 3 [default = 16777215];
486
- }
487
-
488
- message SetParticleNamedValueContext {
489
- message FloatContextValue {
490
- optional uint32 value_name_hash = 1;
491
- optional float value = 2;
492
- }
493
-
494
- message VectorContextValue {
495
- optional uint32 value_name_hash = 1;
496
- optional .CMsgVector value = 2;
497
- }
498
-
499
- message TransformContextValue {
500
- optional uint32 value_name_hash = 1;
501
- optional .CMsgQAngle angles = 2;
502
- optional .CMsgVector translation = 3;
503
- }
504
-
505
- message EHandleContext {
506
- optional uint32 value_name_hash = 1;
507
- optional uint32 ent_index = 2 [default = 16777215];
508
- }
509
-
510
- repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.FloatContextValue float_values = 1;
511
- repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.VectorContextValue vector_values = 2;
512
- repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.TransformContextValue transform_values = 3;
513
- repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.EHandleContext ehandle_values = 4;
514
- }
515
-
516
- required .PARTICLE_MESSAGE type = 1 [default = GAME_PARTICLE_MANAGER_EVENT_CREATE];
517
- required uint32 index = 2;
518
- optional .CUserMsg_ParticleManager.ReleaseParticleIndex release_particle_index = 3;
519
- optional .CUserMsg_ParticleManager.CreateParticle create_particle = 4;
520
- optional .CUserMsg_ParticleManager.DestroyParticle destroy_particle = 5;
521
- optional .CUserMsg_ParticleManager.DestroyParticleInvolving destroy_particle_involving = 6;
522
- optional .CUserMsg_ParticleManager.UpdateParticle_OBSOLETE update_particle = 7;
523
- optional .CUserMsg_ParticleManager.UpdateParticleFwd_OBSOLETE update_particle_fwd = 8;
524
- optional .CUserMsg_ParticleManager.UpdateParticleOrient_OBSOLETE update_particle_orient = 9;
525
- optional .CUserMsg_ParticleManager.UpdateParticleFallback update_particle_fallback = 10;
526
- optional .CUserMsg_ParticleManager.UpdateParticleOffset update_particle_offset = 11;
527
- optional .CUserMsg_ParticleManager.UpdateParticleEnt update_particle_ent = 12;
528
- optional .CUserMsg_ParticleManager.UpdateParticleShouldDraw update_particle_should_draw = 14;
529
- optional .CUserMsg_ParticleManager.UpdateParticleSetFrozen update_particle_set_frozen = 15;
530
- optional .CUserMsg_ParticleManager.ChangeControlPointAttachment change_control_point_attachment = 16;
531
- optional .CUserMsg_ParticleManager.UpdateEntityPosition update_entity_position = 17;
532
- optional .CUserMsg_ParticleManager.SetParticleFoWProperties set_particle_fow_properties = 18;
533
- optional .CUserMsg_ParticleManager.SetParticleText set_particle_text = 19;
534
- optional .CUserMsg_ParticleManager.SetParticleShouldCheckFoW set_particle_should_check_fow = 20;
535
- optional .CUserMsg_ParticleManager.SetControlPointModel set_control_point_model = 21;
536
- optional .CUserMsg_ParticleManager.SetControlPointSnapshot set_control_point_snapshot = 22;
537
- optional .CUserMsg_ParticleManager.SetTextureAttribute set_texture_attribute = 23;
538
- optional .CUserMsg_ParticleManager.SetSceneObjectGenericFlag set_scene_object_generic_flag = 24;
539
- optional .CUserMsg_ParticleManager.SetSceneObjectTintAndDesat set_scene_object_tint_and_desat = 25;
540
- optional .CUserMsg_ParticleManager.DestroyParticleNamed destroy_particle_named = 26;
541
- optional .CUserMsg_ParticleManager.ParticleSkipToTime particle_skip_to_time = 27;
542
- optional .CUserMsg_ParticleManager.ParticleCanFreeze particle_can_freeze = 28;
543
- optional .CUserMsg_ParticleManager.SetParticleNamedValueContext set_named_value_context = 29;
544
- optional .CUserMsg_ParticleManager.UpdateParticleTransform update_particle_transform = 30;
545
- optional .CUserMsg_ParticleManager.ParticleFreezeTransitionOverride particle_freeze_transition_override = 31;
546
- optional .CUserMsg_ParticleManager.FreezeParticleInvolving freeze_particle_involving = 32;
547
-
548
- extensions 100 to 201;
549
- }
550
-
551
- message CUserMsg_HudError {
552
- optional int32 order_id = 1;
553
- }
554
-
555
- message CUserMsg_CustomGameEvent {
556
- optional string event_name = 1;
557
- optional bytes data = 2;
558
- }
559
-
560
- message CUserMessageHapticsManagerPulse {
561
- optional int32 hand_id = 1;
562
- optional float effect_amplitude = 2;
563
- optional float effect_frequency = 3;
564
- optional float effect_duration = 4;
565
- }
566
-
567
- message CUserMessageHapticsManagerEffect {
568
- optional int32 hand_id = 1;
569
- optional uint32 effect_name_hash_code = 2;
570
- optional float effect_scale = 3;
571
- }
572
-
573
- message CUserMessageAnimStateGraphState {
574
- optional int32 entity_index = 1;
575
- optional bytes data = 2;
576
- }
577
-
578
- message CUserMessageCommandQueueState {
579
- message command_queue_info_t {
580
- optional uint32 commands_queued = 1;
581
- optional uint32 command_queue_desired_size = 2;
582
- optional uint32 starved_command_ticks = 3;
583
- optional int32 time_dilation_percent = 4;
584
- }
585
-
586
- optional int32 player_slot = 1 [default = -1];
587
- optional .CUserMessageCommandQueueState.command_queue_info_t command_queue_info = 2;
588
- }
589
-
590
- message CUserMessageUpdateCssClasses {
591
- optional int32 target_world_panel = 1;
592
- optional string css_classes = 2;
593
- optional bool is_add = 3;
594
- }
595
-
596
- message CUserMessageServerFrameTime {
597
- optional float frame_time = 1;
598
- }
599
-
600
- message CUserMessageLagCompensationError {
601
- optional float distance = 1;
602
- }
603
-
604
- message CUserMessageRequestDllStatus {
605
- optional string dll_action = 1;
606
- optional bool full_report = 2;
607
- }
608
-
609
- message CUserMessageRequestUtilAction {
610
- optional int32 util1 = 2;
611
- optional int32 util2 = 3;
612
- optional int32 util3 = 4;
613
- optional int32 util4 = 5;
614
- optional int32 util5 = 6;
615
- }
616
-
617
- message CUserMessage_UtilMsg_Response {
618
- message ItemDetail {
619
- optional int32 index = 1;
620
- optional int32 hash = 2;
621
- optional int32 crc = 3;
622
- optional string name = 4;
623
- }
624
-
625
- optional fixed32 crc = 1;
626
- optional int32 item_count = 2;
627
- optional fixed32 crc2 = 3;
628
- optional int32 item_count2 = 4;
629
- repeated int32 crc_part = 5;
630
- repeated int32 crc_part2 = 6;
631
- optional int32 client_timestamp = 7;
632
- optional int32 platform = 8;
633
- repeated .CUserMessage_UtilMsg_Response.ItemDetail itemdetails = 9;
634
- optional int32 itemgroup = 10;
635
- optional int32 total_count = 11;
636
- optional int32 total_count2 = 12;
637
- }
638
-
639
- message CUserMessage_DllStatus {
640
- message CVDiagnostic {
641
- optional uint32 id = 1;
642
- optional uint32 extended = 2;
643
- optional uint64 value = 3;
644
- optional string string_value = 4;
645
- }
646
-
647
- message CModule {
648
- optional uint64 base_addr = 1;
649
- optional string name = 2;
650
- optional uint32 size = 3;
651
- optional uint32 timestamp = 4;
652
- }
653
-
654
- optional string file_report = 1;
655
- optional string command_line = 2;
656
- optional uint32 total_files = 3;
657
- optional uint32 process_id = 4;
658
- optional int32 osversion = 5;
659
- optional uint64 client_time = 6;
660
- repeated .CUserMessage_DllStatus.CVDiagnostic diagnostics = 7;
661
- repeated .CUserMessage_DllStatus.CModule modules = 8;
662
- }
663
-
664
- message CUserMessageRequestInventory {
665
- optional int32 inventory = 1;
666
- optional int32 offset = 2;
667
- optional int32 options = 3;
668
- }
669
-
670
- message CUserMessage_Inventory_Response {
671
- message InventoryDetail {
672
- optional int32 index = 1;
673
- optional int64 primary = 2;
674
- optional int64 offset = 3;
675
- optional int64 first = 4;
676
- optional int64 base = 5;
677
- optional string name = 6;
678
- optional string base_name = 7;
679
- optional int32 base_detail = 8;
680
- optional int32 base_time = 9;
681
- optional int32 base_hash = 10;
682
- }
683
-
684
- optional fixed32 crc = 1;
685
- optional int32 item_count = 2;
686
- optional int32 osversion = 5;
687
- optional int32 perf_time = 6;
688
- optional int32 client_timestamp = 7;
689
- optional int32 platform = 8;
690
- repeated .CUserMessage_Inventory_Response.InventoryDetail inventories = 9;
691
- repeated .CUserMessage_Inventory_Response.InventoryDetail inventories2 = 10;
692
- repeated .CUserMessage_Inventory_Response.InventoryDetail inventories3 = 14;
693
- optional int32 inv_type = 11;
694
- optional int32 build_version = 12;
695
- optional int32 instance = 13;
696
- optional int64 start_time = 15;
697
- }
698
-
699
- message CUserMessageRequestDiagnostic {
700
- message Diagnostic {
701
- optional int32 index = 1;
702
- optional int64 offset = 2;
703
- optional int32 param = 3;
704
- optional int32 length = 4;
705
- optional int32 type = 5;
706
- optional int64 base = 6;
707
- optional int64 range = 7;
708
- optional int64 extent = 8;
709
- optional int64 detail = 9;
710
- optional string name = 10;
711
- optional string alias = 11;
712
- optional bytes vardetail = 12;
713
- optional int32 context = 13;
714
- }
715
-
716
- repeated .CUserMessageRequestDiagnostic.Diagnostic diagnostics = 1;
717
- }
718
-
719
- message CUserMessage_Diagnostic_Response {
720
- message Diagnostic {
721
- optional int32 index = 1;
722
- optional int64 offset = 2;
723
- optional int32 param = 3;
724
- optional int32 length = 4;
725
- optional bytes detail = 5;
726
- optional int64 base = 6;
727
- optional int64 range = 7;
728
- optional int32 type = 8;
729
- optional string name = 10;
730
- optional string alias = 11;
731
- optional bytes backup = 12;
732
- optional int32 context = 13;
733
- optional int64 control = 14;
734
- optional int64 augment = 15;
735
- optional int64 placebo = 16;
736
- }
737
-
738
- repeated .CUserMessage_Diagnostic_Response.Diagnostic diagnostics = 1;
739
- optional int32 build_version = 2;
740
- optional int32 instance = 3;
741
- optional int64 start_time = 4;
742
- optional int32 osversion = 5;
743
- optional int32 platform = 6;
744
- }
745
-
746
- message CUserMessage_ExtraUserData {
747
- optional int32 item = 1;
748
- optional int64 value1 = 2;
749
- optional int64 value2 = 3;
750
- repeated bytes detail1 = 4;
751
- repeated bytes detail2 = 5;
752
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EBaseUserMessages {
4
+ UM_AchievementEvent = 101;
5
+ UM_CloseCaption = 102;
6
+ UM_CloseCaptionDirect = 103;
7
+ UM_CurrentTimescale = 104;
8
+ UM_DesiredTimescale = 105;
9
+ UM_Fade = 106;
10
+ UM_GameTitle = 107;
11
+ UM_HudMsg = 110;
12
+ UM_HudText = 111;
13
+ UM_ColoredText = 113;
14
+ UM_RequestState = 114;
15
+ UM_ResetHUD = 115;
16
+ UM_Rumble = 116;
17
+ UM_SayText = 117;
18
+ UM_SayText2 = 118;
19
+ UM_SayTextChannel = 119;
20
+ UM_Shake = 120;
21
+ UM_ShakeDir = 121;
22
+ UM_WaterShake = 122;
23
+ UM_TextMsg = 124;
24
+ UM_ScreenTilt = 125;
25
+ UM_VoiceMask = 128;
26
+ UM_SendAudio = 130;
27
+ UM_ItemPickup = 131;
28
+ UM_AmmoDenied = 132;
29
+ UM_ShowMenu = 134;
30
+ UM_CreditsMsg = 135;
31
+ UM_CloseCaptionPlaceholder = 142;
32
+ UM_CameraTransition = 143;
33
+ UM_AudioParameter = 144;
34
+ UM_ParticleManager = 145;
35
+ UM_HudError = 146;
36
+ UM_CustomGameEvent = 148;
37
+ UM_AnimGraphUpdate = 149;
38
+ UM_HapticsManagerPulse = 150;
39
+ UM_HapticsManagerEffect = 151;
40
+ UM_CommandQueueState = 152;
41
+ UM_UpdateCssClasses = 153;
42
+ UM_ServerFrameTime = 154;
43
+ UM_LagCompensationError = 155;
44
+ UM_RequestDllStatus = 156;
45
+ UM_RequestUtilAction = 157;
46
+ UM_UtilActionResponse = 158;
47
+ UM_DllStatusResponse = 159;
48
+ UM_RequestInventory = 160;
49
+ UM_InventoryResponse = 161;
50
+ UM_RequestDiagnostic = 162;
51
+ UM_DiagnosticResponse = 163;
52
+ UM_ExtraUserData = 164;
53
+ UM_MAX_BASE = 200;
54
+ }
55
+
56
+ enum EBaseEntityMessages {
57
+ EM_PlayJingle = 136;
58
+ EM_ScreenOverlay = 137;
59
+ EM_RemoveAllDecals = 138;
60
+ EM_PropagateForce = 139;
61
+ EM_DoSpark = 140;
62
+ EM_FixAngle = 141;
63
+ }
64
+
65
+ enum eRollType {
66
+ ROLL_NONE = -1;
67
+ ROLL_STATS = 0;
68
+ ROLL_CREDITS = 1;
69
+ ROLL_LATE_JOIN_LOGO = 2;
70
+ ROLL_OUTTRO = 3;
71
+ }
72
+
73
+ enum PARTICLE_MESSAGE {
74
+ GAME_PARTICLE_MANAGER_EVENT_CREATE = 0;
75
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE = 1;
76
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_FORWARD = 2;
77
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ORIENTATION = 3;
78
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_FALLBACK = 4;
79
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENT = 5;
80
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_OFFSET = 6;
81
+ GAME_PARTICLE_MANAGER_EVENT_DESTROY = 7;
82
+ GAME_PARTICLE_MANAGER_EVENT_DESTROY_INVOLVING = 8;
83
+ GAME_PARTICLE_MANAGER_EVENT_RELEASE = 9;
84
+ GAME_PARTICLE_MANAGER_EVENT_LATENCY = 10;
85
+ GAME_PARTICLE_MANAGER_EVENT_SHOULD_DRAW = 11;
86
+ GAME_PARTICLE_MANAGER_EVENT_FROZEN = 12;
87
+ GAME_PARTICLE_MANAGER_EVENT_CHANGE_CONTROL_POINT_ATTACHMENT = 13;
88
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_ENTITY_POSITION = 14;
89
+ GAME_PARTICLE_MANAGER_EVENT_SET_FOW_PROPERTIES = 15;
90
+ GAME_PARTICLE_MANAGER_EVENT_SET_TEXT = 16;
91
+ GAME_PARTICLE_MANAGER_EVENT_SET_SHOULD_CHECK_FOW = 17;
92
+ GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_MODEL = 18;
93
+ GAME_PARTICLE_MANAGER_EVENT_SET_CONTROL_POINT_SNAPSHOT = 19;
94
+ GAME_PARTICLE_MANAGER_EVENT_SET_TEXTURE_ATTRIBUTE = 20;
95
+ GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_GENERIC_FLAG = 21;
96
+ GAME_PARTICLE_MANAGER_EVENT_SET_SCENE_OBJECT_TINT_AND_DESAT = 22;
97
+ GAME_PARTICLE_MANAGER_EVENT_DESTROY_NAMED = 23;
98
+ GAME_PARTICLE_MANAGER_EVENT_SKIP_TO_TIME = 24;
99
+ GAME_PARTICLE_MANAGER_EVENT_CAN_FREEZE = 25;
100
+ GAME_PARTICLE_MANAGER_EVENT_SET_NAMED_VALUE_CONTEXT = 26;
101
+ GAME_PARTICLE_MANAGER_EVENT_UPDATE_TRANSFORM = 27;
102
+ GAME_PARTICLE_MANAGER_EVENT_FREEZE_TRANSITION_OVERRIDE = 28;
103
+ GAME_PARTICLE_MANAGER_EVENT_FREEZE_INVOLVING = 29;
104
+ }
105
+
106
+ enum EHapticPulseType {
107
+ VR_HAND_HAPTIC_PULSE_LIGHT = 0;
108
+ VR_HAND_HAPTIC_PULSE_MEDIUM = 1;
109
+ VR_HAND_HAPTIC_PULSE_STRONG = 2;
110
+ }
111
+
112
+ message CUserMessageAchievementEvent {
113
+ optional uint32 achievement = 1;
114
+ }
115
+
116
+ message CUserMessageCloseCaption {
117
+ optional fixed32 hash = 1;
118
+ optional float duration = 2;
119
+ optional bool from_player = 3;
120
+ optional int32 ent_index = 4 [default = -1];
121
+ }
122
+
123
+ message CUserMessageCloseCaptionDirect {
124
+ optional fixed32 hash = 1;
125
+ optional float duration = 2;
126
+ optional bool from_player = 3;
127
+ optional int32 ent_index = 4 [default = -1];
128
+ }
129
+
130
+ message CUserMessageCloseCaptionPlaceholder {
131
+ optional string string = 1;
132
+ optional float duration = 2;
133
+ optional bool from_player = 3;
134
+ optional int32 ent_index = 4 [default = -1];
135
+ }
136
+
137
+ message CUserMessageCurrentTimescale {
138
+ optional float current = 1;
139
+ }
140
+
141
+ message CUserMessageDesiredTimescale {
142
+ optional float desired = 1;
143
+ optional float acceleration = 2;
144
+ optional float minblendrate = 3;
145
+ optional float blenddeltamultiplier = 4;
146
+ }
147
+
148
+ message CUserMessageFade {
149
+ optional uint32 duration = 1;
150
+ optional uint32 hold_time = 2;
151
+ optional uint32 flags = 3;
152
+ optional fixed32 color = 4;
153
+ }
154
+
155
+ message CUserMessageShake {
156
+ optional uint32 command = 1;
157
+ optional float amplitude = 2;
158
+ optional float frequency = 3;
159
+ optional float duration = 4;
160
+ }
161
+
162
+ message CUserMessageShakeDir {
163
+ optional .CUserMessageShake shake = 1;
164
+ optional .CMsgVector direction = 2;
165
+ }
166
+
167
+ message CUserMessageWaterShake {
168
+ optional uint32 command = 1;
169
+ optional float amplitude = 2;
170
+ optional float frequency = 3;
171
+ optional float duration = 4;
172
+ }
173
+
174
+ message CUserMessageScreenTilt {
175
+ optional uint32 command = 1;
176
+ optional bool ease_in_out = 2;
177
+ optional .CMsgVector angle = 3;
178
+ optional float duration = 4;
179
+ optional float time = 5;
180
+ }
181
+
182
+ message CUserMessageSayText {
183
+ optional int32 playerindex = 1 [default = -1];
184
+ optional string text = 2;
185
+ optional bool chat = 3;
186
+ }
187
+
188
+ message CUserMessageSayText2 {
189
+ optional int32 entityindex = 1 [default = -1];
190
+ optional bool chat = 2;
191
+ optional string messagename = 3;
192
+ optional string param1 = 4;
193
+ optional string param2 = 5;
194
+ optional string param3 = 6;
195
+ optional string param4 = 7;
196
+ }
197
+
198
+ message CUserMessageHudMsg {
199
+ optional uint32 channel = 1;
200
+ optional float x = 2;
201
+ optional float y = 3;
202
+ optional fixed32 color1 = 4;
203
+ optional fixed32 color2 = 5;
204
+ optional uint32 effect = 6;
205
+ optional string message = 11;
206
+ }
207
+
208
+ message CUserMessageHudText {
209
+ optional string message = 1;
210
+ }
211
+
212
+ message CUserMessageTextMsg {
213
+ optional uint32 dest = 1;
214
+ repeated string param = 2;
215
+ }
216
+
217
+ message CUserMessageGameTitle {
218
+ }
219
+
220
+ message CUserMessageResetHUD {
221
+ }
222
+
223
+ message CUserMessageSendAudio {
224
+ optional string soundname = 1;
225
+ optional bool stop = 2;
226
+ }
227
+
228
+ message CUserMessageAudioParameter {
229
+ optional uint32 parameter_type = 1;
230
+ optional uint32 name_hash_code = 2;
231
+ optional float value = 3;
232
+ optional uint32 int_value = 4;
233
+ }
234
+
235
+ message CUserMessageVoiceMask {
236
+ repeated uint32 gamerules_masks = 1;
237
+ repeated uint32 ban_masks = 2;
238
+ optional bool mod_enable = 3;
239
+ }
240
+
241
+ message CUserMessageRequestState {
242
+ }
243
+
244
+ message CUserMessageRumble {
245
+ optional int32 index = 1;
246
+ optional int32 data = 2;
247
+ optional int32 flags = 3;
248
+ }
249
+
250
+ message CUserMessageSayTextChannel {
251
+ optional int32 player = 1;
252
+ optional int32 channel = 2;
253
+ optional string text = 3;
254
+ }
255
+
256
+ message CUserMessageColoredText {
257
+ optional uint32 color = 1;
258
+ optional string text = 2;
259
+ optional bool reset = 3;
260
+ optional int32 context_player_slot = 4 [default = -1];
261
+ optional int32 context_value = 5;
262
+ optional int32 context_team_id = 6;
263
+ }
264
+
265
+ message CUserMessageItemPickup {
266
+ optional string itemname = 1;
267
+ }
268
+
269
+ message CUserMessageAmmoDenied {
270
+ optional uint32 ammo_id = 1;
271
+ }
272
+
273
+ message CUserMessageShowMenu {
274
+ optional uint32 validslots = 1;
275
+ optional uint32 displaytime = 2;
276
+ optional bool needmore = 3;
277
+ optional string menustring = 4;
278
+ }
279
+
280
+ message CUserMessageCreditsMsg {
281
+ optional .eRollType rolltype = 1 [default = ROLL_NONE];
282
+ optional float logo_length = 2;
283
+ }
284
+
285
+ message CEntityMessagePlayJingle {
286
+ optional .CEntityMsg entity_msg = 1;
287
+ }
288
+
289
+ message CEntityMessageScreenOverlay {
290
+ optional bool start_effect = 1;
291
+ optional .CEntityMsg entity_msg = 2;
292
+ }
293
+
294
+ message CEntityMessageRemoveAllDecals {
295
+ optional bool remove_decals = 1;
296
+ optional .CEntityMsg entity_msg = 2;
297
+ }
298
+
299
+ message CEntityMessagePropagateForce {
300
+ optional .CMsgVector impulse = 1;
301
+ optional .CEntityMsg entity_msg = 2;
302
+ }
303
+
304
+ message CEntityMessageDoSpark {
305
+ optional .CMsgVector origin = 1;
306
+ optional int32 entityindex = 2 [default = -1];
307
+ optional float radius = 3;
308
+ optional fixed32 color = 4;
309
+ optional uint32 beams = 5;
310
+ optional float thick = 6;
311
+ optional float duration = 7;
312
+ optional .CEntityMsg entity_msg = 8;
313
+ }
314
+
315
+ message CEntityMessageFixAngle {
316
+ optional bool relative = 1;
317
+ optional .CMsgQAngle angle = 2;
318
+ optional .CEntityMsg entity_msg = 3;
319
+ }
320
+
321
+ message CUserMessageCameraTransition {
322
+ message Transition_DataDriven {
323
+ optional string filename = 1;
324
+ optional int32 attach_ent_index = 2 [default = -1];
325
+ optional float duration = 3;
326
+ }
327
+
328
+ optional uint32 camera_type = 1;
329
+ optional float duration = 2;
330
+ optional .CUserMessageCameraTransition.Transition_DataDriven params_data_driven = 3;
331
+ }
332
+
333
+ message CUserMsg_ParticleManager {
334
+ message ReleaseParticleIndex {
335
+ }
336
+
337
+ message CreateParticle {
338
+ optional fixed64 particle_name_index = 1;
339
+ optional int32 attach_type = 2;
340
+ optional uint32 entity_handle = 3 [default = 16777215];
341
+ optional uint32 entity_handle_for_modifiers = 4 [default = 16777215];
342
+ optional bool apply_voice_ban_rules = 5;
343
+ optional int32 team_behavior = 6;
344
+ optional string control_point_configuration = 7;
345
+ optional bool cluster = 8;
346
+ optional float endcap_time = 9;
347
+ }
348
+
349
+ message DestroyParticle {
350
+ optional bool destroy_immediately = 1;
351
+ }
352
+
353
+ message DestroyParticleInvolving {
354
+ optional bool destroy_immediately = 1;
355
+ optional uint32 entity_handle = 3 [default = 16777215];
356
+ }
357
+
358
+ message DestroyParticleNamed {
359
+ optional fixed64 particle_name_index = 1;
360
+ optional uint32 entity_handle = 2 [default = 16777215];
361
+ optional bool destroy_immediately = 3;
362
+ optional bool play_endcap = 4;
363
+ }
364
+
365
+ message UpdateParticle_OBSOLETE {
366
+ optional int32 control_point = 1;
367
+ optional .CMsgVector position = 2;
368
+ }
369
+
370
+ message UpdateParticleFwd_OBSOLETE {
371
+ optional int32 control_point = 1;
372
+ optional .CMsgVector forward = 2;
373
+ }
374
+
375
+ message UpdateParticleOrient_OBSOLETE {
376
+ optional int32 control_point = 1;
377
+ optional .CMsgVector forward = 2;
378
+ optional .CMsgVector deprecated_right = 3;
379
+ optional .CMsgVector up = 4;
380
+ optional .CMsgVector left = 5;
381
+ }
382
+
383
+ message UpdateParticleTransform {
384
+ optional int32 control_point = 1;
385
+ optional .CMsgVector position = 2;
386
+ optional .CMsgQuaternion orientation = 3;
387
+ optional float interpolation_interval = 4;
388
+ }
389
+
390
+ message UpdateParticleFallback {
391
+ optional int32 control_point = 1;
392
+ optional .CMsgVector position = 2;
393
+ }
394
+
395
+ message UpdateParticleOffset {
396
+ optional int32 control_point = 1;
397
+ optional .CMsgVector origin_offset = 2;
398
+ optional .CMsgQAngle angle_offset = 3;
399
+ }
400
+
401
+ message UpdateParticleEnt {
402
+ optional int32 control_point = 1;
403
+ optional uint32 entity_handle = 2 [default = 16777215];
404
+ optional int32 attach_type = 3;
405
+ optional int32 attachment = 4;
406
+ optional .CMsgVector fallback_position = 5;
407
+ optional bool include_wearables = 6;
408
+ optional .CMsgVector offset_position = 7;
409
+ optional .CMsgQAngle offset_angles = 8;
410
+ }
411
+
412
+ message UpdateParticleSetFrozen {
413
+ optional bool set_frozen = 1;
414
+ optional float transition_duration = 2;
415
+ }
416
+
417
+ message UpdateParticleShouldDraw {
418
+ optional bool should_draw = 1;
419
+ }
420
+
421
+ message ChangeControlPointAttachment {
422
+ optional int32 attachment_old = 1;
423
+ optional int32 attachment_new = 2;
424
+ optional uint32 entity_handle = 3 [default = 16777215];
425
+ }
426
+
427
+ message UpdateEntityPosition {
428
+ optional uint32 entity_handle = 1 [default = 16777215];
429
+ optional .CMsgVector position = 2;
430
+ }
431
+
432
+ message SetParticleFoWProperties {
433
+ optional int32 fow_control_point = 1;
434
+ optional int32 fow_control_point2 = 2;
435
+ optional float fow_radius = 3;
436
+ }
437
+
438
+ message SetParticleShouldCheckFoW {
439
+ optional bool check_fow = 1;
440
+ }
441
+
442
+ message SetControlPointModel {
443
+ optional int32 control_point = 1;
444
+ optional string model_name = 2;
445
+ }
446
+
447
+ message SetControlPointSnapshot {
448
+ optional int32 control_point = 1;
449
+ optional string snapshot_name = 2;
450
+ }
451
+
452
+ message SetParticleText {
453
+ optional string text = 1;
454
+ }
455
+
456
+ message SetTextureAttribute {
457
+ optional string attribute_name = 1;
458
+ optional string texture_name = 2;
459
+ }
460
+
461
+ message SetSceneObjectGenericFlag {
462
+ optional bool flag_value = 1;
463
+ }
464
+
465
+ message SetSceneObjectTintAndDesat {
466
+ optional fixed32 tint = 1;
467
+ optional float desat = 2;
468
+ }
469
+
470
+ message ParticleSkipToTime {
471
+ optional float skip_to_time = 1;
472
+ }
473
+
474
+ message ParticleCanFreeze {
475
+ optional bool can_freeze = 1;
476
+ }
477
+
478
+ message ParticleFreezeTransitionOverride {
479
+ optional float freeze_transition_override = 1;
480
+ }
481
+
482
+ message FreezeParticleInvolving {
483
+ optional bool set_frozen = 1;
484
+ optional float transition_duration = 2;
485
+ optional uint32 entity_handle = 3 [default = 16777215];
486
+ }
487
+
488
+ message SetParticleNamedValueContext {
489
+ message FloatContextValue {
490
+ optional uint32 value_name_hash = 1;
491
+ optional float value = 2;
492
+ }
493
+
494
+ message VectorContextValue {
495
+ optional uint32 value_name_hash = 1;
496
+ optional .CMsgVector value = 2;
497
+ }
498
+
499
+ message TransformContextValue {
500
+ optional uint32 value_name_hash = 1;
501
+ optional .CMsgQAngle angles = 2;
502
+ optional .CMsgVector translation = 3;
503
+ }
504
+
505
+ message EHandleContext {
506
+ optional uint32 value_name_hash = 1;
507
+ optional uint32 ent_index = 2 [default = 16777215];
508
+ }
509
+
510
+ repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.FloatContextValue float_values = 1;
511
+ repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.VectorContextValue vector_values = 2;
512
+ repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.TransformContextValue transform_values = 3;
513
+ repeated .CUserMsg_ParticleManager.SetParticleNamedValueContext.EHandleContext ehandle_values = 4;
514
+ }
515
+
516
+ required .PARTICLE_MESSAGE type = 1 [default = GAME_PARTICLE_MANAGER_EVENT_CREATE];
517
+ required uint32 index = 2;
518
+ optional .CUserMsg_ParticleManager.ReleaseParticleIndex release_particle_index = 3;
519
+ optional .CUserMsg_ParticleManager.CreateParticle create_particle = 4;
520
+ optional .CUserMsg_ParticleManager.DestroyParticle destroy_particle = 5;
521
+ optional .CUserMsg_ParticleManager.DestroyParticleInvolving destroy_particle_involving = 6;
522
+ optional .CUserMsg_ParticleManager.UpdateParticle_OBSOLETE update_particle = 7;
523
+ optional .CUserMsg_ParticleManager.UpdateParticleFwd_OBSOLETE update_particle_fwd = 8;
524
+ optional .CUserMsg_ParticleManager.UpdateParticleOrient_OBSOLETE update_particle_orient = 9;
525
+ optional .CUserMsg_ParticleManager.UpdateParticleFallback update_particle_fallback = 10;
526
+ optional .CUserMsg_ParticleManager.UpdateParticleOffset update_particle_offset = 11;
527
+ optional .CUserMsg_ParticleManager.UpdateParticleEnt update_particle_ent = 12;
528
+ optional .CUserMsg_ParticleManager.UpdateParticleShouldDraw update_particle_should_draw = 14;
529
+ optional .CUserMsg_ParticleManager.UpdateParticleSetFrozen update_particle_set_frozen = 15;
530
+ optional .CUserMsg_ParticleManager.ChangeControlPointAttachment change_control_point_attachment = 16;
531
+ optional .CUserMsg_ParticleManager.UpdateEntityPosition update_entity_position = 17;
532
+ optional .CUserMsg_ParticleManager.SetParticleFoWProperties set_particle_fow_properties = 18;
533
+ optional .CUserMsg_ParticleManager.SetParticleText set_particle_text = 19;
534
+ optional .CUserMsg_ParticleManager.SetParticleShouldCheckFoW set_particle_should_check_fow = 20;
535
+ optional .CUserMsg_ParticleManager.SetControlPointModel set_control_point_model = 21;
536
+ optional .CUserMsg_ParticleManager.SetControlPointSnapshot set_control_point_snapshot = 22;
537
+ optional .CUserMsg_ParticleManager.SetTextureAttribute set_texture_attribute = 23;
538
+ optional .CUserMsg_ParticleManager.SetSceneObjectGenericFlag set_scene_object_generic_flag = 24;
539
+ optional .CUserMsg_ParticleManager.SetSceneObjectTintAndDesat set_scene_object_tint_and_desat = 25;
540
+ optional .CUserMsg_ParticleManager.DestroyParticleNamed destroy_particle_named = 26;
541
+ optional .CUserMsg_ParticleManager.ParticleSkipToTime particle_skip_to_time = 27;
542
+ optional .CUserMsg_ParticleManager.ParticleCanFreeze particle_can_freeze = 28;
543
+ optional .CUserMsg_ParticleManager.SetParticleNamedValueContext set_named_value_context = 29;
544
+ optional .CUserMsg_ParticleManager.UpdateParticleTransform update_particle_transform = 30;
545
+ optional .CUserMsg_ParticleManager.ParticleFreezeTransitionOverride particle_freeze_transition_override = 31;
546
+ optional .CUserMsg_ParticleManager.FreezeParticleInvolving freeze_particle_involving = 32;
547
+
548
+ extensions 100 to 201;
549
+ }
550
+
551
+ message CUserMsg_HudError {
552
+ optional int32 order_id = 1;
553
+ }
554
+
555
+ message CUserMsg_CustomGameEvent {
556
+ optional string event_name = 1;
557
+ optional bytes data = 2;
558
+ }
559
+
560
+ message CUserMessageHapticsManagerPulse {
561
+ optional int32 hand_id = 1;
562
+ optional float effect_amplitude = 2;
563
+ optional float effect_frequency = 3;
564
+ optional float effect_duration = 4;
565
+ }
566
+
567
+ message CUserMessageHapticsManagerEffect {
568
+ optional int32 hand_id = 1;
569
+ optional uint32 effect_name_hash_code = 2;
570
+ optional float effect_scale = 3;
571
+ }
572
+
573
+ message CUserMessageAnimStateGraphState {
574
+ optional int32 entity_index = 1;
575
+ optional bytes data = 2;
576
+ }
577
+
578
+ message CUserMessageCommandQueueState {
579
+ message command_queue_info_t {
580
+ optional uint32 commands_queued = 1;
581
+ optional uint32 command_queue_desired_size = 2;
582
+ optional uint32 starved_command_ticks = 3;
583
+ optional int32 time_dilation_percent = 4;
584
+ }
585
+
586
+ optional int32 player_slot = 1 [default = -1];
587
+ optional .CUserMessageCommandQueueState.command_queue_info_t command_queue_info = 2;
588
+ }
589
+
590
+ message CUserMessageUpdateCssClasses {
591
+ optional int32 target_world_panel = 1;
592
+ optional string css_classes = 2;
593
+ optional bool is_add = 3;
594
+ }
595
+
596
+ message CUserMessageServerFrameTime {
597
+ optional float frame_time = 1;
598
+ }
599
+
600
+ message CUserMessageLagCompensationError {
601
+ optional float distance = 1;
602
+ }
603
+
604
+ message CUserMessageRequestDllStatus {
605
+ optional string dll_action = 1;
606
+ optional bool full_report = 2;
607
+ }
608
+
609
+ message CUserMessageRequestUtilAction {
610
+ optional int32 util1 = 2;
611
+ optional int32 util2 = 3;
612
+ optional int32 util3 = 4;
613
+ optional int32 util4 = 5;
614
+ optional int32 util5 = 6;
615
+ }
616
+
617
+ message CUserMessage_UtilMsg_Response {
618
+ message ItemDetail {
619
+ optional int32 index = 1;
620
+ optional int32 hash = 2;
621
+ optional int32 crc = 3;
622
+ optional string name = 4;
623
+ }
624
+
625
+ optional fixed32 crc = 1;
626
+ optional int32 item_count = 2;
627
+ optional fixed32 crc2 = 3;
628
+ optional int32 item_count2 = 4;
629
+ repeated int32 crc_part = 5;
630
+ repeated int32 crc_part2 = 6;
631
+ optional int32 client_timestamp = 7;
632
+ optional int32 platform = 8;
633
+ repeated .CUserMessage_UtilMsg_Response.ItemDetail itemdetails = 9;
634
+ optional int32 itemgroup = 10;
635
+ optional int32 total_count = 11;
636
+ optional int32 total_count2 = 12;
637
+ }
638
+
639
+ message CUserMessage_DllStatus {
640
+ message CVDiagnostic {
641
+ optional uint32 id = 1;
642
+ optional uint32 extended = 2;
643
+ optional uint64 value = 3;
644
+ optional string string_value = 4;
645
+ }
646
+
647
+ message CModule {
648
+ optional uint64 base_addr = 1;
649
+ optional string name = 2;
650
+ optional uint32 size = 3;
651
+ optional uint32 timestamp = 4;
652
+ }
653
+
654
+ optional string file_report = 1;
655
+ optional string command_line = 2;
656
+ optional uint32 total_files = 3;
657
+ optional uint32 process_id = 4;
658
+ optional int32 osversion = 5;
659
+ optional uint64 client_time = 6;
660
+ repeated .CUserMessage_DllStatus.CVDiagnostic diagnostics = 7;
661
+ repeated .CUserMessage_DllStatus.CModule modules = 8;
662
+ }
663
+
664
+ message CUserMessageRequestInventory {
665
+ optional int32 inventory = 1;
666
+ optional int32 offset = 2;
667
+ optional int32 options = 3;
668
+ }
669
+
670
+ message CUserMessage_Inventory_Response {
671
+ message InventoryDetail {
672
+ optional int32 index = 1;
673
+ optional int64 primary = 2;
674
+ optional int64 offset = 3;
675
+ optional int64 first = 4;
676
+ optional int64 base = 5;
677
+ optional string name = 6;
678
+ optional string base_name = 7;
679
+ optional int32 base_detail = 8;
680
+ optional int32 base_time = 9;
681
+ optional int32 base_hash = 10;
682
+ }
683
+
684
+ optional fixed32 crc = 1;
685
+ optional int32 item_count = 2;
686
+ optional int32 osversion = 5;
687
+ optional int32 perf_time = 6;
688
+ optional int32 client_timestamp = 7;
689
+ optional int32 platform = 8;
690
+ repeated .CUserMessage_Inventory_Response.InventoryDetail inventories = 9;
691
+ repeated .CUserMessage_Inventory_Response.InventoryDetail inventories2 = 10;
692
+ repeated .CUserMessage_Inventory_Response.InventoryDetail inventories3 = 14;
693
+ optional int32 inv_type = 11;
694
+ optional int32 build_version = 12;
695
+ optional int32 instance = 13;
696
+ optional int64 start_time = 15;
697
+ }
698
+
699
+ message CUserMessageRequestDiagnostic {
700
+ message Diagnostic {
701
+ optional int32 index = 1;
702
+ optional int64 offset = 2;
703
+ optional int32 param = 3;
704
+ optional int32 length = 4;
705
+ optional int32 type = 5;
706
+ optional int64 base = 6;
707
+ optional int64 range = 7;
708
+ optional int64 extent = 8;
709
+ optional int64 detail = 9;
710
+ optional string name = 10;
711
+ optional string alias = 11;
712
+ optional bytes vardetail = 12;
713
+ optional int32 context = 13;
714
+ }
715
+
716
+ repeated .CUserMessageRequestDiagnostic.Diagnostic diagnostics = 1;
717
+ }
718
+
719
+ message CUserMessage_Diagnostic_Response {
720
+ message Diagnostic {
721
+ optional int32 index = 1;
722
+ optional int64 offset = 2;
723
+ optional int32 param = 3;
724
+ optional int32 length = 4;
725
+ optional bytes detail = 5;
726
+ optional int64 base = 6;
727
+ optional int64 range = 7;
728
+ optional int32 type = 8;
729
+ optional string name = 10;
730
+ optional string alias = 11;
731
+ optional bytes backup = 12;
732
+ optional int32 context = 13;
733
+ optional int64 control = 14;
734
+ optional int64 augment = 15;
735
+ optional int64 placebo = 16;
736
+ }
737
+
738
+ repeated .CUserMessage_Diagnostic_Response.Diagnostic diagnostics = 1;
739
+ optional int32 build_version = 2;
740
+ optional int32 instance = 3;
741
+ optional int64 start_time = 4;
742
+ optional int32 osversion = 5;
743
+ optional int32 platform = 6;
744
+ }
745
+
746
+ message CUserMessage_ExtraUserData {
747
+ optional int32 item = 1;
748
+ optional int64 value1 = 2;
749
+ optional int64 value2 = 3;
750
+ repeated bytes detail1 = 4;
751
+ repeated bytes detail2 = 5;
752
+ }