steamutils 1.5.11 → 1.5.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (233) hide show
  1. package/.idea/codeStyles/Project.xml +0 -1
  2. package/.idea/gbrowser_project.xml +11 -0
  3. package/.idea/git_toolbox_blame.xml +6 -0
  4. package/.idea/git_toolbox_prj.xml +15 -0
  5. package/.prettierrc.json +3 -3
  6. package/SteamClient.js +3142 -3188
  7. package/_steamproto.js +39 -39
  8. package/axios.js +84 -84
  9. package/bufferHelpers.js +115 -115
  10. package/cheerio.js +103 -103
  11. package/const.js +569 -518
  12. package/create_proto.js +96 -96
  13. package/full_steamproto.js +39 -39
  14. package/helpers/protos.js +48 -48
  15. package/index.js +7949 -7949
  16. package/package.json +2 -1
  17. package/protos/csgo/base_gcmessages.proto +553 -553
  18. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  19. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  20. package/protos/csgo/clientmessages.proto +48 -48
  21. package/protos/csgo/connectionless_netmessages.proto +17 -17
  22. package/protos/csgo/cs_gameevents.proto +35 -35
  23. package/protos/csgo/cs_usercmd.proto +34 -34
  24. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  25. package/protos/csgo/demo.proto +165 -165
  26. package/protos/csgo/econ_gcmessages.proto +219 -219
  27. package/protos/csgo/enums_clientserver.proto +1529 -1529
  28. package/protos/csgo/fatdemo.proto +125 -125
  29. package/protos/csgo/gameevents.proto +120 -120
  30. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  31. package/protos/csgo/gcsystemmsgs.proto +243 -243
  32. package/protos/csgo/netmessages.proto +618 -618
  33. package/protos/csgo/networkbasetypes.proto +246 -246
  34. package/protos/csgo/networksystem_protomessages.proto +17 -17
  35. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  36. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  37. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  38. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  39. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  40. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  41. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  42. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  43. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  44. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  45. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  46. package/protos/csgo/te.proto +259 -259
  47. package/protos/csgo/uifontfile_format.proto +13 -13
  48. package/protos/csgo/usercmd.proto +39 -39
  49. package/protos/csgo/usermessages.proto +752 -752
  50. package/protos/google/protobuf/descriptor.proto +281 -281
  51. package/protos/steam/clientmetrics.proto +45 -45
  52. package/protos/steam/content_manifest.proto +62 -62
  53. package/protos/steam/contenthubs.proto +41 -41
  54. package/protos/steam/encrypted_app_ticket.proto +10 -10
  55. package/protos/steam/enums.proto +501 -501
  56. package/protos/steam/enums_clientserver.proto +1508 -1508
  57. package/protos/steam/enums_productinfo.proto +14 -14
  58. package/protos/steam/htmlmessages.proto +1039 -1039
  59. package/protos/steam/offline_ticket.proto +8 -8
  60. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  61. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  62. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  63. package/protos/steam/steammessages_appoverview.proto +204 -204
  64. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  65. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  66. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  67. package/protos/steam/steammessages_client_objects.proto +649 -649
  68. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  69. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  70. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  71. package/protos/steam/steammessages_clientserver.proto +392 -392
  72. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  73. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  74. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  75. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  76. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  77. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  78. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  79. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  80. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  81. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  82. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  83. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  84. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  85. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  86. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  87. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  88. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  89. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  90. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  91. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  92. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  93. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  94. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  95. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  96. package/protos/steam/steammessages_hiddevices.proto +157 -157
  97. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  98. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  99. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  100. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  101. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  102. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  103. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  104. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  105. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  106. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  107. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  108. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  109. package/protos/steam/steammessages_remoteclient.proto +100 -100
  110. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  111. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  112. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  113. package/protos/steam/steammessages_remoteplay.proto +975 -975
  114. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  115. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  116. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  117. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  118. package/protos/steam/steammessages_siteserverui.proto +130 -130
  119. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  120. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  121. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  122. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  123. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  124. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  125. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  126. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  127. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  128. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  129. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  130. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  131. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  132. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  133. package/protos/steam/webuimessages_achievements.proto +29 -29
  134. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  135. package/protos/steam/webuimessages_gamescope.proto +57 -57
  136. package/protos/steam/webuimessages_steamengine.proto +41 -41
  137. package/protos/steam/webuimessages_steamos.proto +114 -114
  138. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  139. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  140. package/protos/steam/webuimessages_transport.proto +22 -22
  141. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  142. package/protos/webui/common.proto +4024 -4024
  143. package/protos/webui/service_accountcart.proto +153 -153
  144. package/protos/webui/service_accountlinking.proto +27 -27
  145. package/protos/webui/service_accountprivacy.proto +42 -42
  146. package/protos/webui/service_accountprivateapps.proto +34 -34
  147. package/protos/webui/service_auction.proto +97 -97
  148. package/protos/webui/service_authentication.proto +222 -222
  149. package/protos/webui/service_authenticationsupport.proto +74 -74
  150. package/protos/webui/service_broadcast.proto +562 -562
  151. package/protos/webui/service_chat.proto +11 -11
  152. package/protos/webui/service_chatroom.proto +810 -810
  153. package/protos/webui/service_chatusability.proto +107 -107
  154. package/protos/webui/service_checkout.proto +84 -84
  155. package/protos/webui/service_clan.proto +41 -41
  156. package/protos/webui/service_clanchatrooms.proto +25 -25
  157. package/protos/webui/service_clanfaqs.proto +202 -202
  158. package/protos/webui/service_clientcomm.proto +151 -151
  159. package/protos/webui/service_clientmetrics.proto +22 -22
  160. package/protos/webui/service_cloud.proto +222 -222
  161. package/protos/webui/service_cloudconfigstore.proto +51 -51
  162. package/protos/webui/service_cloudgaming.proto +30 -30
  163. package/protos/webui/service_community.proto +365 -365
  164. package/protos/webui/service_dailydeal.proto +89 -89
  165. package/protos/webui/service_econ.proto +134 -134
  166. package/protos/webui/service_embedded.proto +24 -24
  167. package/protos/webui/service_experimentservice.proto +6 -6
  168. package/protos/webui/service_familygroups.proto +355 -355
  169. package/protos/webui/service_fovasvideo.proto +15 -15
  170. package/protos/webui/service_friendmessages.proto +133 -133
  171. package/protos/webui/service_friendslist.proto +70 -70
  172. package/protos/webui/service_gamenotes.proto +15 -15
  173. package/protos/webui/service_gamerecording.proto +265 -265
  174. package/protos/webui/service_gamerecordingclip.proto +85 -85
  175. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  176. package/protos/webui/service_helprequestlogs.proto +16 -16
  177. package/protos/webui/service_loyaltyrewards.proto +252 -252
  178. package/protos/webui/service_marketingmessages.proto +215 -215
  179. package/protos/webui/service_mobileapp.proto +18 -18
  180. package/protos/webui/service_mobileauth.proto +24 -24
  181. package/protos/webui/service_mobiledevice.proto +26 -26
  182. package/protos/webui/service_mobileperaccount.proto +31 -31
  183. package/protos/webui/service_news.proto +110 -110
  184. package/protos/webui/service_parental.proto +258 -258
  185. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  186. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  187. package/protos/webui/service_phone.proto +51 -51
  188. package/protos/webui/service_physicalgoods.proto +15 -15
  189. package/protos/webui/service_player.proto +918 -918
  190. package/protos/webui/service_promotioneventinvites.proto +109 -109
  191. package/protos/webui/service_promotionplanning.proto +186 -186
  192. package/protos/webui/service_promotionstats.proto +23 -23
  193. package/protos/webui/service_publishedfile.proto +714 -714
  194. package/protos/webui/service_publishing.proto +200 -200
  195. package/protos/webui/service_quest.proto +127 -127
  196. package/protos/webui/service_salefeature.proto +373 -373
  197. package/protos/webui/service_saleitemrewards.proto +54 -54
  198. package/protos/webui/service_shoppingcart.proto +152 -152
  199. package/protos/webui/service_steamawards.proto +76 -76
  200. package/protos/webui/service_steamcharts.proto +75 -75
  201. package/protos/webui/service_steamengine.proto +36 -36
  202. package/protos/webui/service_steamlearn.proto +876 -876
  203. package/protos/webui/service_steamnotification.proto +73 -73
  204. package/protos/webui/service_steamtv.proto +495 -495
  205. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  206. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  207. package/protos/webui/service_storagedevicemanager.proto +104 -104
  208. package/protos/webui/service_store.proto +359 -359
  209. package/protos/webui/service_storeappsimilarity.proto +76 -76
  210. package/protos/webui/service_storebrowse.proto +103 -103
  211. package/protos/webui/service_storemarketing.proto +44 -44
  212. package/protos/webui/service_storequery.proto +103 -103
  213. package/protos/webui/service_storesales.proto +87 -87
  214. package/protos/webui/service_storetopsellers.proto +44 -44
  215. package/protos/webui/service_systemmanager.proto +11 -11
  216. package/protos/webui/service_test_transporterror.proto +6 -6
  217. package/protos/webui/service_transportauth.proto +17 -17
  218. package/protos/webui/service_transportvalidation.proto +69 -69
  219. package/protos/webui/service_twofactor.proto +170 -170
  220. package/protos/webui/service_useraccount.proto +142 -142
  221. package/protos/webui/service_usergameactivity.proto +34 -34
  222. package/protos/webui/service_usergamenotes.proto +70 -70
  223. package/protos/webui/service_usernews.proto +68 -68
  224. package/protos/webui/service_userreviews.proto +97 -97
  225. package/protos/webui/service_video.proto +50 -50
  226. package/protos/webui/service_videoclip.proto +62 -62
  227. package/protos/webui/service_voicechat.proto +139 -139
  228. package/protos/webui/service_webrtc.proto +52 -52
  229. package/race.js +2241 -0
  230. package/remote.js +2249 -2249
  231. package/steamproto.js +146 -146
  232. package/utils.js +1150 -1150
  233. package/.idea/deployment.xml +0 -14
@@ -1,246 +1,246 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
10
- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
16
- net_Disconnect = 1;
17
- net_SplitScreenUser = 3;
18
- net_Tick = 4;
19
- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
22
- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
24
- net_SpawnGroup_SetCreationTick = 11;
25
- net_SpawnGroup_Unload = 12;
26
- net_SpawnGroup_LoadCompleted = 13;
27
- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
54
- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
58
-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
75
- optional int32 b = 3;
76
- optional int32 a = 4;
77
- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- optional uint32 expected_long_tick = 10;
123
- optional string expected_long_tick_reason = 11;
124
- }
125
-
126
- message CNETMsg_StringCmd {
127
- optional string command = 1;
128
- optional uint32 prediction_sync = 2;
129
- }
130
-
131
- message CNETMsg_SetConVar {
132
- optional .CMsg_CVars convars = 1;
133
- }
134
-
135
- message CNETMsg_SignonState {
136
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
- optional uint32 spawn_count = 2;
138
- optional uint32 num_server_players = 3;
139
- repeated string players_networkids = 4;
140
- optional string map_name = 5;
141
- optional string addons = 6;
142
- }
143
-
144
- message CSVCMsg_GameEvent {
145
- message key_t {
146
- optional int32 type = 1;
147
- optional string val_string = 2;
148
- optional float val_float = 3;
149
- optional int32 val_long = 4;
150
- optional int32 val_short = 5;
151
- optional int32 val_byte = 6;
152
- optional bool val_bool = 7;
153
- optional uint64 val_uint64 = 8;
154
- }
155
-
156
- optional string event_name = 1;
157
- optional int32 eventid = 2;
158
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
- }
160
-
161
- message CSVCMsgList_GameEvents {
162
- message event_t {
163
- optional int32 tick = 1;
164
- optional .CSVCMsg_GameEvent event = 2;
165
- }
166
-
167
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
- }
169
-
170
- message CNETMsg_SpawnGroup_Load {
171
- optional string worldname = 1;
172
- optional string entitylumpname = 2;
173
- optional string entityfiltername = 3;
174
- optional uint32 spawngrouphandle = 4;
175
- optional uint32 spawngroupownerhandle = 5;
176
- optional .CMsgVector world_offset_pos = 6;
177
- optional .CMsgQAngle world_offset_angle = 7;
178
- optional bytes spawngroupmanifest = 8;
179
- optional uint32 flags = 9;
180
- optional int32 tickcount = 10;
181
- optional bool manifestincomplete = 11;
182
- optional string localnamefixup = 12;
183
- optional string parentnamefixup = 13;
184
- optional int32 manifestloadpriority = 14;
185
- optional uint32 worldgroupid = 15;
186
- optional uint32 creationsequence = 16;
187
- optional string savegamefilename = 17;
188
- optional uint32 spawngroupparenthandle = 18;
189
- optional bool leveltransition = 19;
190
- optional string worldgroupname = 20;
191
- }
192
-
193
- message CNETMsg_SpawnGroup_ManifestUpdate {
194
- optional uint32 spawngrouphandle = 1;
195
- optional bytes spawngroupmanifest = 2;
196
- optional bool manifestincomplete = 3;
197
- }
198
-
199
- message CNETMsg_SpawnGroup_SetCreationTick {
200
- optional uint32 spawngrouphandle = 1;
201
- optional int32 tickcount = 2;
202
- optional uint32 creationsequence = 3;
203
- }
204
-
205
- message CNETMsg_SpawnGroup_Unload {
206
- optional uint32 spawngrouphandle = 1;
207
- optional uint32 flags = 2;
208
- optional int32 tickcount = 3;
209
- }
210
-
211
- message CNETMsg_SpawnGroup_LoadCompleted {
212
- optional uint32 spawngrouphandle = 1;
213
- }
214
-
215
- message CSVCMsg_GameSessionConfiguration {
216
- optional bool is_multiplayer = 1;
217
- optional bool is_loadsavegame = 2;
218
- optional bool is_background_map = 3;
219
- optional bool is_headless = 4;
220
- optional uint32 min_client_limit = 5;
221
- optional uint32 max_client_limit = 6;
222
- optional uint32 max_clients = 7;
223
- optional fixed32 tick_interval = 8;
224
- optional string hostname = 9;
225
- optional string savegamename = 10;
226
- optional string s1_mapname = 11;
227
- optional string gamemode = 12;
228
- optional string server_ip_address = 13;
229
- optional bytes data = 14;
230
- optional bool is_localonly = 15;
231
- optional bool no_steam_server = 19;
232
- optional bool is_transition = 16;
233
- optional string previouslevel = 17;
234
- optional string landmarkname = 18;
235
- }
236
-
237
- message CNETMsg_DebugOverlay {
238
- optional int32 etype = 1;
239
- repeated .CMsgVector vectors = 2;
240
- repeated .CMsgRGBA colors = 3;
241
- repeated float dimensions = 4;
242
- repeated float times = 5;
243
- repeated bool bools = 6;
244
- repeated uint64 uint64s = 7;
245
- repeated string strings = 8;
246
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ optional uint32 expected_long_tick = 10;
123
+ optional string expected_long_tick_reason = 11;
124
+ }
125
+
126
+ message CNETMsg_StringCmd {
127
+ optional string command = 1;
128
+ optional uint32 prediction_sync = 2;
129
+ }
130
+
131
+ message CNETMsg_SetConVar {
132
+ optional .CMsg_CVars convars = 1;
133
+ }
134
+
135
+ message CNETMsg_SignonState {
136
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
137
+ optional uint32 spawn_count = 2;
138
+ optional uint32 num_server_players = 3;
139
+ repeated string players_networkids = 4;
140
+ optional string map_name = 5;
141
+ optional string addons = 6;
142
+ }
143
+
144
+ message CSVCMsg_GameEvent {
145
+ message key_t {
146
+ optional int32 type = 1;
147
+ optional string val_string = 2;
148
+ optional float val_float = 3;
149
+ optional int32 val_long = 4;
150
+ optional int32 val_short = 5;
151
+ optional int32 val_byte = 6;
152
+ optional bool val_bool = 7;
153
+ optional uint64 val_uint64 = 8;
154
+ }
155
+
156
+ optional string event_name = 1;
157
+ optional int32 eventid = 2;
158
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
159
+ }
160
+
161
+ message CSVCMsgList_GameEvents {
162
+ message event_t {
163
+ optional int32 tick = 1;
164
+ optional .CSVCMsg_GameEvent event = 2;
165
+ }
166
+
167
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
168
+ }
169
+
170
+ message CNETMsg_SpawnGroup_Load {
171
+ optional string worldname = 1;
172
+ optional string entitylumpname = 2;
173
+ optional string entityfiltername = 3;
174
+ optional uint32 spawngrouphandle = 4;
175
+ optional uint32 spawngroupownerhandle = 5;
176
+ optional .CMsgVector world_offset_pos = 6;
177
+ optional .CMsgQAngle world_offset_angle = 7;
178
+ optional bytes spawngroupmanifest = 8;
179
+ optional uint32 flags = 9;
180
+ optional int32 tickcount = 10;
181
+ optional bool manifestincomplete = 11;
182
+ optional string localnamefixup = 12;
183
+ optional string parentnamefixup = 13;
184
+ optional int32 manifestloadpriority = 14;
185
+ optional uint32 worldgroupid = 15;
186
+ optional uint32 creationsequence = 16;
187
+ optional string savegamefilename = 17;
188
+ optional uint32 spawngroupparenthandle = 18;
189
+ optional bool leveltransition = 19;
190
+ optional string worldgroupname = 20;
191
+ }
192
+
193
+ message CNETMsg_SpawnGroup_ManifestUpdate {
194
+ optional uint32 spawngrouphandle = 1;
195
+ optional bytes spawngroupmanifest = 2;
196
+ optional bool manifestincomplete = 3;
197
+ }
198
+
199
+ message CNETMsg_SpawnGroup_SetCreationTick {
200
+ optional uint32 spawngrouphandle = 1;
201
+ optional int32 tickcount = 2;
202
+ optional uint32 creationsequence = 3;
203
+ }
204
+
205
+ message CNETMsg_SpawnGroup_Unload {
206
+ optional uint32 spawngrouphandle = 1;
207
+ optional uint32 flags = 2;
208
+ optional int32 tickcount = 3;
209
+ }
210
+
211
+ message CNETMsg_SpawnGroup_LoadCompleted {
212
+ optional uint32 spawngrouphandle = 1;
213
+ }
214
+
215
+ message CSVCMsg_GameSessionConfiguration {
216
+ optional bool is_multiplayer = 1;
217
+ optional bool is_loadsavegame = 2;
218
+ optional bool is_background_map = 3;
219
+ optional bool is_headless = 4;
220
+ optional uint32 min_client_limit = 5;
221
+ optional uint32 max_client_limit = 6;
222
+ optional uint32 max_clients = 7;
223
+ optional fixed32 tick_interval = 8;
224
+ optional string hostname = 9;
225
+ optional string savegamename = 10;
226
+ optional string s1_mapname = 11;
227
+ optional string gamemode = 12;
228
+ optional string server_ip_address = 13;
229
+ optional bytes data = 14;
230
+ optional bool is_localonly = 15;
231
+ optional bool no_steam_server = 19;
232
+ optional bool is_transition = 16;
233
+ optional string previouslevel = 17;
234
+ optional string landmarkname = 18;
235
+ }
236
+
237
+ message CNETMsg_DebugOverlay {
238
+ optional int32 etype = 1;
239
+ repeated .CMsgVector vectors = 2;
240
+ repeated .CMsgRGBA colors = 3;
241
+ repeated float dimensions = 4;
242
+ repeated float times = 5;
243
+ repeated bool bools = 6;
244
+ repeated uint64 uint64s = 7;
245
+ repeated string strings = 8;
246
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }