steamutils 1.4.76 → 1.4.77

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.prettierrc.json +3 -3
  4. package/SteamClient.js +23 -43
  5. package/_steamproto.js +33 -33
  6. package/axios.js +84 -84
  7. package/bufferHelpers.js +115 -115
  8. package/cheerio.js +103 -103
  9. package/const.js +458 -458
  10. package/create_proto.js +96 -96
  11. package/create_remote_file.js +74 -74
  12. package/full_steamproto.js +33 -33
  13. package/helpers/protos.js +48 -48
  14. package/index.js +7781 -7781
  15. package/package.json +1 -1
  16. package/protos/csgo/base_gcmessages.proto +553 -553
  17. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  18. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  19. package/protos/csgo/clientmessages.proto +48 -48
  20. package/protos/csgo/connectionless_netmessages.proto +17 -17
  21. package/protos/csgo/cs_gameevents.proto +35 -35
  22. package/protos/csgo/cs_usercmd.proto +34 -34
  23. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  24. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  25. package/protos/csgo/demo.proto +165 -165
  26. package/protos/csgo/econ_gcmessages.proto +219 -219
  27. package/protos/csgo/enums_clientserver.proto +1529 -1529
  28. package/protos/csgo/fatdemo.proto +125 -125
  29. package/protos/csgo/gameevents.proto +120 -120
  30. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  31. package/protos/csgo/gcsystemmsgs.proto +243 -243
  32. package/protos/csgo/netmessages.proto +618 -618
  33. package/protos/csgo/networkbasetypes.proto +246 -246
  34. package/protos/csgo/networksystem_protomessages.proto +17 -17
  35. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  36. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  37. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  38. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  39. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  40. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  41. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  42. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  43. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  44. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  45. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  46. package/protos/csgo/te.proto +259 -259
  47. package/protos/csgo/uifontfile_format.proto +13 -13
  48. package/protos/csgo/usercmd.proto +39 -39
  49. package/protos/csgo/usermessages.proto +752 -752
  50. package/protos/google/protobuf/descriptor.proto +281 -281
  51. package/protos/steam/clientmetrics.proto +45 -45
  52. package/protos/steam/content_manifest.proto +62 -62
  53. package/protos/steam/contenthubs.proto +41 -41
  54. package/protos/steam/encrypted_app_ticket.proto +10 -10
  55. package/protos/steam/enums.proto +501 -501
  56. package/protos/steam/enums_clientserver.proto +1508 -1508
  57. package/protos/steam/enums_productinfo.proto +14 -14
  58. package/protos/steam/htmlmessages.proto +1039 -1039
  59. package/protos/steam/offline_ticket.proto +8 -8
  60. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  61. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  62. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  63. package/protos/steam/steammessages_appoverview.proto +204 -204
  64. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  65. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  66. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  67. package/protos/steam/steammessages_client_objects.proto +649 -649
  68. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  69. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  70. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  71. package/protos/steam/steammessages_clientserver.proto +392 -392
  72. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  73. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  74. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  75. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  76. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  77. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  78. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  79. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  80. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  81. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  82. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  83. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  84. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  85. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  86. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  87. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  88. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  89. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  90. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  91. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  92. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  93. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  94. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  95. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  96. package/protos/steam/steammessages_hiddevices.proto +157 -157
  97. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  98. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  99. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  100. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  101. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  102. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  103. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  104. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  105. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  106. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  107. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  108. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  109. package/protos/steam/steammessages_remoteclient.proto +100 -100
  110. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  111. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  112. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  113. package/protos/steam/steammessages_remoteplay.proto +975 -975
  114. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  115. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  116. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  117. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  118. package/protos/steam/steammessages_siteserverui.proto +130 -130
  119. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  120. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  121. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  122. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  123. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  124. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  125. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  126. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  127. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  128. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  129. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  130. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  131. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  132. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  133. package/protos/steam/webuimessages_achievements.proto +29 -29
  134. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  135. package/protos/steam/webuimessages_gamescope.proto +57 -57
  136. package/protos/steam/webuimessages_steamengine.proto +41 -41
  137. package/protos/steam/webuimessages_steamos.proto +114 -114
  138. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  139. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  140. package/protos/steam/webuimessages_transport.proto +22 -22
  141. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  142. package/protos/webui/common.proto +4024 -4024
  143. package/protos/webui/service_accountcart.proto +153 -153
  144. package/protos/webui/service_accountlinking.proto +27 -27
  145. package/protos/webui/service_accountprivacy.proto +42 -42
  146. package/protos/webui/service_accountprivateapps.proto +34 -34
  147. package/protos/webui/service_auction.proto +97 -97
  148. package/protos/webui/service_authentication.proto +222 -222
  149. package/protos/webui/service_authenticationsupport.proto +74 -74
  150. package/protos/webui/service_broadcast.proto +562 -562
  151. package/protos/webui/service_chat.proto +11 -11
  152. package/protos/webui/service_chatroom.proto +810 -810
  153. package/protos/webui/service_chatusability.proto +107 -107
  154. package/protos/webui/service_checkout.proto +84 -84
  155. package/protos/webui/service_clan.proto +41 -41
  156. package/protos/webui/service_clanchatrooms.proto +25 -25
  157. package/protos/webui/service_clanfaqs.proto +202 -202
  158. package/protos/webui/service_clientcomm.proto +151 -151
  159. package/protos/webui/service_clientmetrics.proto +22 -22
  160. package/protos/webui/service_cloud.proto +222 -222
  161. package/protos/webui/service_cloudconfigstore.proto +51 -51
  162. package/protos/webui/service_cloudgaming.proto +30 -30
  163. package/protos/webui/service_community.proto +365 -365
  164. package/protos/webui/service_dailydeal.proto +89 -89
  165. package/protos/webui/service_econ.proto +134 -134
  166. package/protos/webui/service_embedded.proto +24 -24
  167. package/protos/webui/service_experimentservice.proto +6 -6
  168. package/protos/webui/service_familygroups.proto +355 -355
  169. package/protos/webui/service_fovasvideo.proto +15 -15
  170. package/protos/webui/service_friendmessages.proto +133 -133
  171. package/protos/webui/service_friendslist.proto +70 -70
  172. package/protos/webui/service_gamenotes.proto +15 -15
  173. package/protos/webui/service_gamerecording.proto +265 -265
  174. package/protos/webui/service_gamerecordingclip.proto +85 -85
  175. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  176. package/protos/webui/service_helprequestlogs.proto +16 -16
  177. package/protos/webui/service_loyaltyrewards.proto +252 -252
  178. package/protos/webui/service_marketingmessages.proto +215 -215
  179. package/protos/webui/service_mobileapp.proto +18 -18
  180. package/protos/webui/service_mobileauth.proto +24 -24
  181. package/protos/webui/service_mobiledevice.proto +26 -26
  182. package/protos/webui/service_mobileperaccount.proto +31 -31
  183. package/protos/webui/service_news.proto +110 -110
  184. package/protos/webui/service_parental.proto +258 -258
  185. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  186. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  187. package/protos/webui/service_phone.proto +51 -51
  188. package/protos/webui/service_physicalgoods.proto +15 -15
  189. package/protos/webui/service_player.proto +918 -918
  190. package/protos/webui/service_promotioneventinvites.proto +109 -109
  191. package/protos/webui/service_promotionplanning.proto +186 -186
  192. package/protos/webui/service_promotionstats.proto +23 -23
  193. package/protos/webui/service_publishedfile.proto +714 -714
  194. package/protos/webui/service_publishing.proto +200 -200
  195. package/protos/webui/service_quest.proto +127 -127
  196. package/protos/webui/service_salefeature.proto +373 -373
  197. package/protos/webui/service_saleitemrewards.proto +54 -54
  198. package/protos/webui/service_shoppingcart.proto +152 -152
  199. package/protos/webui/service_steamawards.proto +76 -76
  200. package/protos/webui/service_steamcharts.proto +75 -75
  201. package/protos/webui/service_steamengine.proto +36 -36
  202. package/protos/webui/service_steamlearn.proto +876 -876
  203. package/protos/webui/service_steamnotification.proto +73 -73
  204. package/protos/webui/service_steamtv.proto +495 -495
  205. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  206. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  207. package/protos/webui/service_storagedevicemanager.proto +104 -104
  208. package/protos/webui/service_store.proto +359 -359
  209. package/protos/webui/service_storeappsimilarity.proto +76 -76
  210. package/protos/webui/service_storebrowse.proto +103 -103
  211. package/protos/webui/service_storemarketing.proto +44 -44
  212. package/protos/webui/service_storequery.proto +103 -103
  213. package/protos/webui/service_storesales.proto +87 -87
  214. package/protos/webui/service_storetopsellers.proto +44 -44
  215. package/protos/webui/service_systemmanager.proto +11 -11
  216. package/protos/webui/service_test_transporterror.proto +6 -6
  217. package/protos/webui/service_transportauth.proto +17 -17
  218. package/protos/webui/service_transportvalidation.proto +69 -69
  219. package/protos/webui/service_twofactor.proto +170 -170
  220. package/protos/webui/service_useraccount.proto +142 -142
  221. package/protos/webui/service_usergameactivity.proto +34 -34
  222. package/protos/webui/service_usergamenotes.proto +70 -70
  223. package/protos/webui/service_usernews.proto +68 -68
  224. package/protos/webui/service_userreviews.proto +97 -97
  225. package/protos/webui/service_video.proto +50 -50
  226. package/protos/webui/service_videoclip.proto +62 -62
  227. package/protos/webui/service_voicechat.proto +139 -139
  228. package/protos/webui/service_webrtc.proto +52 -52
  229. package/remote.js +8378 -8378
  230. package/steamproto.js +1 -1
  231. package/utils.js +986 -986
  232. package/.idea/gbrowser_project.xml +0 -11
  233. package/.idea/git_toolbox_blame.xml +0 -6
  234. package/.idea/git_toolbox_prj.xml +0 -15
@@ -1,259 +1,259 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ETEProtobufIds {
4
- TE_EffectDispatchId = 400;
5
- TE_ArmorRicochetId = 401;
6
- TE_BeamEntPointId = 402;
7
- TE_BeamEntsId = 403;
8
- TE_BeamPointsId = 404;
9
- TE_BeamRingId = 405;
10
- TE_BSPDecalId = 407;
11
- TE_BubblesId = 408;
12
- TE_BubbleTrailId = 409;
13
- TE_DecalId = 410;
14
- TE_WorldDecalId = 411;
15
- TE_EnergySplashId = 412;
16
- TE_FizzId = 413;
17
- TE_ShatterSurfaceId = 414;
18
- TE_GlowSpriteId = 415;
19
- TE_ImpactId = 416;
20
- TE_MuzzleFlashId = 417;
21
- TE_BloodStreamId = 418;
22
- TE_ExplosionId = 419;
23
- TE_DustId = 420;
24
- TE_LargeFunnelId = 421;
25
- TE_SparksId = 422;
26
- TE_PhysicsPropId = 423;
27
- TE_PlayerDecalId = 424;
28
- TE_ProjectedDecalId = 425;
29
- TE_SmokeId = 426;
30
- }
31
-
32
- message CMsgTEArmorRicochet {
33
- optional .CMsgVector pos = 1;
34
- optional .CMsgVector dir = 2;
35
- }
36
-
37
- message CMsgTEBaseBeam {
38
- optional fixed64 modelindex = 1;
39
- optional fixed64 haloindex = 2;
40
- optional uint32 startframe = 3;
41
- optional uint32 framerate = 4;
42
- optional float life = 5;
43
- optional float width = 6;
44
- optional float endwidth = 7;
45
- optional uint32 fadelength = 8;
46
- optional float amplitude = 9;
47
- optional fixed32 color = 10;
48
- optional uint32 speed = 11;
49
- optional uint32 flags = 12;
50
- }
51
-
52
- message CMsgTEBeamEntPoint {
53
- optional .CMsgTEBaseBeam base = 1;
54
- optional uint32 startentity = 2;
55
- optional uint32 endentity = 3;
56
- optional .CMsgVector start = 4;
57
- optional .CMsgVector end = 5;
58
- }
59
-
60
- message CMsgTEBeamEnts {
61
- optional .CMsgTEBaseBeam base = 1;
62
- optional uint32 startentity = 2;
63
- optional uint32 endentity = 3;
64
- }
65
-
66
- message CMsgTEBeamPoints {
67
- optional .CMsgTEBaseBeam base = 1;
68
- optional .CMsgVector start = 2;
69
- optional .CMsgVector end = 3;
70
- }
71
-
72
- message CMsgTEBeamRing {
73
- optional .CMsgTEBaseBeam base = 1;
74
- optional uint32 startentity = 2;
75
- optional uint32 endentity = 3;
76
- }
77
-
78
- message CMsgTEBSPDecal {
79
- optional .CMsgVector origin = 1;
80
- optional .CMsgVector normal = 2;
81
- optional .CMsgVector saxis = 3;
82
- optional int32 entity = 4 [default = -1];
83
- optional uint32 index = 5;
84
- }
85
-
86
- message CMsgTEBubbles {
87
- optional .CMsgVector mins = 1;
88
- optional .CMsgVector maxs = 2;
89
- optional float height = 3;
90
- optional uint32 count = 4;
91
- optional float speed = 5;
92
- }
93
-
94
- message CMsgTEBubbleTrail {
95
- optional .CMsgVector mins = 1;
96
- optional .CMsgVector maxs = 2;
97
- optional float waterz = 3;
98
- optional uint32 count = 4;
99
- optional float speed = 5;
100
- }
101
-
102
- message CMsgTEDecal {
103
- optional .CMsgVector origin = 1;
104
- optional .CMsgVector start = 2;
105
- optional int32 entity = 3 [default = -1];
106
- optional uint32 hitbox = 4;
107
- optional uint32 index = 5;
108
- }
109
-
110
- message CMsgEffectData {
111
- optional .CMsgVector origin = 1;
112
- optional .CMsgVector start = 2;
113
- optional .CMsgVector normal = 3;
114
- optional .CMsgQAngle angles = 4;
115
- optional fixed32 entity = 5 [default = 16777215];
116
- optional fixed32 otherentity = 6 [default = 16777215];
117
- optional float scale = 7;
118
- optional float magnitude = 8;
119
- optional float radius = 9;
120
- optional fixed32 surfaceprop = 10;
121
- optional fixed64 effectindex = 11;
122
- optional uint32 damagetype = 12;
123
- optional uint32 material = 13;
124
- optional uint32 hitbox = 14;
125
- optional uint32 color = 15;
126
- optional uint32 flags = 16;
127
- optional int32 attachmentindex = 17;
128
- optional uint32 effectname = 18;
129
- optional uint32 attachmentname = 19;
130
- }
131
-
132
- message CMsgTEEffectDispatch {
133
- optional .CMsgEffectData effectdata = 1;
134
- }
135
-
136
- message CMsgTEEnergySplash {
137
- optional .CMsgVector pos = 1;
138
- optional .CMsgVector dir = 2;
139
- optional bool explosive = 3;
140
- }
141
-
142
- message CMsgTEFizz {
143
- optional int32 entity = 1 [default = -1];
144
- optional uint32 density = 2;
145
- optional int32 current = 3;
146
- }
147
-
148
- message CMsgTEShatterSurface {
149
- optional .CMsgVector origin = 1;
150
- optional .CMsgQAngle angles = 2;
151
- optional .CMsgVector force = 3;
152
- optional .CMsgVector forcepos = 4;
153
- optional float width = 5;
154
- optional float height = 6;
155
- optional float shardsize = 7;
156
- optional uint32 surfacetype = 8;
157
- optional fixed32 frontcolor = 9;
158
- optional fixed32 backcolor = 10;
159
- }
160
-
161
- message CMsgTEGlowSprite {
162
- optional .CMsgVector origin = 1;
163
- optional float scale = 2;
164
- optional float life = 3;
165
- optional uint32 brightness = 4;
166
- }
167
-
168
- message CMsgTEImpact {
169
- optional .CMsgVector origin = 1;
170
- optional .CMsgVector normal = 2;
171
- optional uint32 type = 3;
172
- }
173
-
174
- message CMsgTEMuzzleFlash {
175
- optional .CMsgVector origin = 1;
176
- optional .CMsgQAngle angles = 2;
177
- optional float scale = 3;
178
- optional uint32 type = 4;
179
- }
180
-
181
- message CMsgTEBloodStream {
182
- optional .CMsgVector origin = 1;
183
- optional .CMsgVector direction = 2;
184
- optional fixed32 color = 3;
185
- optional uint32 amount = 4;
186
- }
187
-
188
- message CMsgTEExplosion {
189
- optional .CMsgVector origin = 1;
190
- optional uint32 framerate = 2;
191
- optional uint32 flags = 3;
192
- optional .CMsgVector normal = 4;
193
- optional uint32 materialtype = 5;
194
- optional uint32 radius = 6;
195
- optional uint32 magnitude = 7;
196
- optional float scale = 8;
197
- optional bool affect_ragdolls = 9;
198
- optional string effect_name = 10;
199
- optional uint32 explosion_type = 11;
200
- }
201
-
202
- message CMsgTEDust {
203
- optional .CMsgVector origin = 1;
204
- optional float size = 2;
205
- optional float speed = 3;
206
- optional .CMsgVector direction = 4;
207
- }
208
-
209
- message CMsgTELargeFunnel {
210
- optional .CMsgVector origin = 1;
211
- optional uint32 reversed = 2;
212
- }
213
-
214
- message CMsgTESparks {
215
- optional .CMsgVector origin = 1;
216
- optional uint32 magnitude = 2;
217
- optional uint32 length = 3;
218
- optional .CMsgVector direction = 4;
219
- }
220
-
221
- message CMsgTEPhysicsProp {
222
- optional .CMsgVector origin = 1;
223
- optional .CMsgVector velocity = 2;
224
- optional .CMsgQAngle angles = 3;
225
- optional fixed32 skin = 4;
226
- optional uint32 flags = 5;
227
- optional uint32 effects = 6;
228
- optional fixed32 color = 7;
229
- optional fixed64 modelindex = 8;
230
- optional uint32 unused_breakmodelsnottomake = 9;
231
- optional float scale = 10;
232
- optional .CMsgVector dmgpos = 11;
233
- optional .CMsgVector dmgdir = 12;
234
- optional int32 dmgtype = 13;
235
- }
236
-
237
- message CMsgTEPlayerDecal {
238
- optional .CMsgVector origin = 1;
239
- optional int32 player = 2 [default = -1];
240
- optional int32 entity = 3 [default = -1];
241
- }
242
-
243
- message CMsgTEProjectedDecal {
244
- optional .CMsgVector origin = 1;
245
- optional .CMsgQAngle angles = 2;
246
- optional uint32 index = 3;
247
- optional float distance = 4;
248
- }
249
-
250
- message CMsgTESmoke {
251
- optional .CMsgVector origin = 1;
252
- optional float scale = 2;
253
- }
254
-
255
- message CMsgTEWorldDecal {
256
- optional .CMsgVector origin = 1;
257
- optional .CMsgVector normal = 2;
258
- optional uint32 index = 3;
259
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ETEProtobufIds {
4
+ TE_EffectDispatchId = 400;
5
+ TE_ArmorRicochetId = 401;
6
+ TE_BeamEntPointId = 402;
7
+ TE_BeamEntsId = 403;
8
+ TE_BeamPointsId = 404;
9
+ TE_BeamRingId = 405;
10
+ TE_BSPDecalId = 407;
11
+ TE_BubblesId = 408;
12
+ TE_BubbleTrailId = 409;
13
+ TE_DecalId = 410;
14
+ TE_WorldDecalId = 411;
15
+ TE_EnergySplashId = 412;
16
+ TE_FizzId = 413;
17
+ TE_ShatterSurfaceId = 414;
18
+ TE_GlowSpriteId = 415;
19
+ TE_ImpactId = 416;
20
+ TE_MuzzleFlashId = 417;
21
+ TE_BloodStreamId = 418;
22
+ TE_ExplosionId = 419;
23
+ TE_DustId = 420;
24
+ TE_LargeFunnelId = 421;
25
+ TE_SparksId = 422;
26
+ TE_PhysicsPropId = 423;
27
+ TE_PlayerDecalId = 424;
28
+ TE_ProjectedDecalId = 425;
29
+ TE_SmokeId = 426;
30
+ }
31
+
32
+ message CMsgTEArmorRicochet {
33
+ optional .CMsgVector pos = 1;
34
+ optional .CMsgVector dir = 2;
35
+ }
36
+
37
+ message CMsgTEBaseBeam {
38
+ optional fixed64 modelindex = 1;
39
+ optional fixed64 haloindex = 2;
40
+ optional uint32 startframe = 3;
41
+ optional uint32 framerate = 4;
42
+ optional float life = 5;
43
+ optional float width = 6;
44
+ optional float endwidth = 7;
45
+ optional uint32 fadelength = 8;
46
+ optional float amplitude = 9;
47
+ optional fixed32 color = 10;
48
+ optional uint32 speed = 11;
49
+ optional uint32 flags = 12;
50
+ }
51
+
52
+ message CMsgTEBeamEntPoint {
53
+ optional .CMsgTEBaseBeam base = 1;
54
+ optional uint32 startentity = 2;
55
+ optional uint32 endentity = 3;
56
+ optional .CMsgVector start = 4;
57
+ optional .CMsgVector end = 5;
58
+ }
59
+
60
+ message CMsgTEBeamEnts {
61
+ optional .CMsgTEBaseBeam base = 1;
62
+ optional uint32 startentity = 2;
63
+ optional uint32 endentity = 3;
64
+ }
65
+
66
+ message CMsgTEBeamPoints {
67
+ optional .CMsgTEBaseBeam base = 1;
68
+ optional .CMsgVector start = 2;
69
+ optional .CMsgVector end = 3;
70
+ }
71
+
72
+ message CMsgTEBeamRing {
73
+ optional .CMsgTEBaseBeam base = 1;
74
+ optional uint32 startentity = 2;
75
+ optional uint32 endentity = 3;
76
+ }
77
+
78
+ message CMsgTEBSPDecal {
79
+ optional .CMsgVector origin = 1;
80
+ optional .CMsgVector normal = 2;
81
+ optional .CMsgVector saxis = 3;
82
+ optional int32 entity = 4 [default = -1];
83
+ optional uint32 index = 5;
84
+ }
85
+
86
+ message CMsgTEBubbles {
87
+ optional .CMsgVector mins = 1;
88
+ optional .CMsgVector maxs = 2;
89
+ optional float height = 3;
90
+ optional uint32 count = 4;
91
+ optional float speed = 5;
92
+ }
93
+
94
+ message CMsgTEBubbleTrail {
95
+ optional .CMsgVector mins = 1;
96
+ optional .CMsgVector maxs = 2;
97
+ optional float waterz = 3;
98
+ optional uint32 count = 4;
99
+ optional float speed = 5;
100
+ }
101
+
102
+ message CMsgTEDecal {
103
+ optional .CMsgVector origin = 1;
104
+ optional .CMsgVector start = 2;
105
+ optional int32 entity = 3 [default = -1];
106
+ optional uint32 hitbox = 4;
107
+ optional uint32 index = 5;
108
+ }
109
+
110
+ message CMsgEffectData {
111
+ optional .CMsgVector origin = 1;
112
+ optional .CMsgVector start = 2;
113
+ optional .CMsgVector normal = 3;
114
+ optional .CMsgQAngle angles = 4;
115
+ optional fixed32 entity = 5 [default = 16777215];
116
+ optional fixed32 otherentity = 6 [default = 16777215];
117
+ optional float scale = 7;
118
+ optional float magnitude = 8;
119
+ optional float radius = 9;
120
+ optional fixed32 surfaceprop = 10;
121
+ optional fixed64 effectindex = 11;
122
+ optional uint32 damagetype = 12;
123
+ optional uint32 material = 13;
124
+ optional uint32 hitbox = 14;
125
+ optional uint32 color = 15;
126
+ optional uint32 flags = 16;
127
+ optional int32 attachmentindex = 17;
128
+ optional uint32 effectname = 18;
129
+ optional uint32 attachmentname = 19;
130
+ }
131
+
132
+ message CMsgTEEffectDispatch {
133
+ optional .CMsgEffectData effectdata = 1;
134
+ }
135
+
136
+ message CMsgTEEnergySplash {
137
+ optional .CMsgVector pos = 1;
138
+ optional .CMsgVector dir = 2;
139
+ optional bool explosive = 3;
140
+ }
141
+
142
+ message CMsgTEFizz {
143
+ optional int32 entity = 1 [default = -1];
144
+ optional uint32 density = 2;
145
+ optional int32 current = 3;
146
+ }
147
+
148
+ message CMsgTEShatterSurface {
149
+ optional .CMsgVector origin = 1;
150
+ optional .CMsgQAngle angles = 2;
151
+ optional .CMsgVector force = 3;
152
+ optional .CMsgVector forcepos = 4;
153
+ optional float width = 5;
154
+ optional float height = 6;
155
+ optional float shardsize = 7;
156
+ optional uint32 surfacetype = 8;
157
+ optional fixed32 frontcolor = 9;
158
+ optional fixed32 backcolor = 10;
159
+ }
160
+
161
+ message CMsgTEGlowSprite {
162
+ optional .CMsgVector origin = 1;
163
+ optional float scale = 2;
164
+ optional float life = 3;
165
+ optional uint32 brightness = 4;
166
+ }
167
+
168
+ message CMsgTEImpact {
169
+ optional .CMsgVector origin = 1;
170
+ optional .CMsgVector normal = 2;
171
+ optional uint32 type = 3;
172
+ }
173
+
174
+ message CMsgTEMuzzleFlash {
175
+ optional .CMsgVector origin = 1;
176
+ optional .CMsgQAngle angles = 2;
177
+ optional float scale = 3;
178
+ optional uint32 type = 4;
179
+ }
180
+
181
+ message CMsgTEBloodStream {
182
+ optional .CMsgVector origin = 1;
183
+ optional .CMsgVector direction = 2;
184
+ optional fixed32 color = 3;
185
+ optional uint32 amount = 4;
186
+ }
187
+
188
+ message CMsgTEExplosion {
189
+ optional .CMsgVector origin = 1;
190
+ optional uint32 framerate = 2;
191
+ optional uint32 flags = 3;
192
+ optional .CMsgVector normal = 4;
193
+ optional uint32 materialtype = 5;
194
+ optional uint32 radius = 6;
195
+ optional uint32 magnitude = 7;
196
+ optional float scale = 8;
197
+ optional bool affect_ragdolls = 9;
198
+ optional string effect_name = 10;
199
+ optional uint32 explosion_type = 11;
200
+ }
201
+
202
+ message CMsgTEDust {
203
+ optional .CMsgVector origin = 1;
204
+ optional float size = 2;
205
+ optional float speed = 3;
206
+ optional .CMsgVector direction = 4;
207
+ }
208
+
209
+ message CMsgTELargeFunnel {
210
+ optional .CMsgVector origin = 1;
211
+ optional uint32 reversed = 2;
212
+ }
213
+
214
+ message CMsgTESparks {
215
+ optional .CMsgVector origin = 1;
216
+ optional uint32 magnitude = 2;
217
+ optional uint32 length = 3;
218
+ optional .CMsgVector direction = 4;
219
+ }
220
+
221
+ message CMsgTEPhysicsProp {
222
+ optional .CMsgVector origin = 1;
223
+ optional .CMsgVector velocity = 2;
224
+ optional .CMsgQAngle angles = 3;
225
+ optional fixed32 skin = 4;
226
+ optional uint32 flags = 5;
227
+ optional uint32 effects = 6;
228
+ optional fixed32 color = 7;
229
+ optional fixed64 modelindex = 8;
230
+ optional uint32 unused_breakmodelsnottomake = 9;
231
+ optional float scale = 10;
232
+ optional .CMsgVector dmgpos = 11;
233
+ optional .CMsgVector dmgdir = 12;
234
+ optional int32 dmgtype = 13;
235
+ }
236
+
237
+ message CMsgTEPlayerDecal {
238
+ optional .CMsgVector origin = 1;
239
+ optional int32 player = 2 [default = -1];
240
+ optional int32 entity = 3 [default = -1];
241
+ }
242
+
243
+ message CMsgTEProjectedDecal {
244
+ optional .CMsgVector origin = 1;
245
+ optional .CMsgQAngle angles = 2;
246
+ optional uint32 index = 3;
247
+ optional float distance = 4;
248
+ }
249
+
250
+ message CMsgTESmoke {
251
+ optional .CMsgVector origin = 1;
252
+ optional float scale = 2;
253
+ }
254
+
255
+ message CMsgTEWorldDecal {
256
+ optional .CMsgVector origin = 1;
257
+ optional .CMsgVector normal = 2;
258
+ optional uint32 index = 3;
259
+ }
@@ -1,13 +1,13 @@
1
- message CUIFontFilePB {
2
- optional string font_file_name = 1;
3
- optional bytes opentype_font_data = 2;
4
- }
5
-
6
- message CUIFontFilePackagePB {
7
- message CUIEncryptedFontFilePB {
8
- optional bytes encrypted_contents = 1;
9
- }
10
-
11
- required uint32 package_version = 1;
12
- repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
- }
1
+ message CUIFontFilePB {
2
+ optional string font_file_name = 1;
3
+ optional bytes opentype_font_data = 2;
4
+ }
5
+
6
+ message CUIFontFilePackagePB {
7
+ message CUIEncryptedFontFilePB {
8
+ optional bytes encrypted_contents = 1;
9
+ }
10
+
11
+ required uint32 package_version = 1;
12
+ repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
+ }
@@ -1,39 +1,39 @@
1
- import "networkbasetypes.proto";
2
-
3
- message CInButtonStatePB {
4
- optional uint64 buttonstate1 = 1;
5
- optional uint64 buttonstate2 = 2;
6
- optional uint64 buttonstate3 = 3;
7
- }
8
-
9
- message CSubtickMoveStep {
10
- optional uint64 button = 1;
11
- optional bool pressed = 2;
12
- optional float when = 3;
13
- optional float analog_forward_delta = 4;
14
- optional float analog_left_delta = 5;
15
- }
16
-
17
- message CBaseUserCmdPB {
18
- optional int32 command_number = 1;
19
- optional int32 tick_count = 2;
20
- optional .CInButtonStatePB buttons_pb = 3;
21
- optional .CMsgQAngle viewangles = 4;
22
- optional float forwardmove = 5;
23
- optional float leftmove = 6;
24
- optional float upmove = 7;
25
- optional int32 impulse = 8;
26
- optional int32 weaponselect = 9;
27
- optional int32 random_seed = 10;
28
- optional int32 mousedx = 11;
29
- optional int32 mousedy = 12;
30
- optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
- repeated .CSubtickMoveStep subtick_moves = 18;
32
- optional bytes move_crc = 19;
33
- optional uint32 consumed_server_angle_changes = 20;
34
- optional int32 cmd_flags = 21;
35
- }
36
-
37
- message CUserCmdBasePB {
38
- optional .CBaseUserCmdPB base = 1;
39
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ message CInButtonStatePB {
4
+ optional uint64 buttonstate1 = 1;
5
+ optional uint64 buttonstate2 = 2;
6
+ optional uint64 buttonstate3 = 3;
7
+ }
8
+
9
+ message CSubtickMoveStep {
10
+ optional uint64 button = 1;
11
+ optional bool pressed = 2;
12
+ optional float when = 3;
13
+ optional float analog_forward_delta = 4;
14
+ optional float analog_left_delta = 5;
15
+ }
16
+
17
+ message CBaseUserCmdPB {
18
+ optional int32 command_number = 1;
19
+ optional int32 tick_count = 2;
20
+ optional .CInButtonStatePB buttons_pb = 3;
21
+ optional .CMsgQAngle viewangles = 4;
22
+ optional float forwardmove = 5;
23
+ optional float leftmove = 6;
24
+ optional float upmove = 7;
25
+ optional int32 impulse = 8;
26
+ optional int32 weaponselect = 9;
27
+ optional int32 random_seed = 10;
28
+ optional int32 mousedx = 11;
29
+ optional int32 mousedy = 12;
30
+ optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
+ repeated .CSubtickMoveStep subtick_moves = 18;
32
+ optional bytes move_crc = 19;
33
+ optional uint32 consumed_server_angle_changes = 20;
34
+ optional int32 cmd_flags = 21;
35
+ }
36
+
37
+ message CUserCmdBasePB {
38
+ optional .CBaseUserCmdPB base = 1;
39
+ }