steamutils 1.4.47 → 1.4.49

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/SteamClient.js CHANGED
@@ -1,12 +1,10 @@
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  import NodeSteamUser from "steam-user";
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  import _ from "lodash";
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  import SteamID from "steamid";
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- import FriendCode from "csgo-friendcode";
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  import axios from "axios";
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  import SteamUser from "./index.js";
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  import { v4 as uuidv4 } from "uuid";
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  import EFriendRelationship from "steam-user/enums/EFriendRelationship.js";
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- import SteamCommunity from "steamcommunity";
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  import moment from "moment-timezone";
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  import { encode, encodeUids } from "./bufferHelpers.js";
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  import { ESteamProto, SteamProto, SteamProtoType } from "./steamproto.js";
@@ -1154,23 +1152,26 @@ function SteamClient({ username, password, cookie, clientJsToken, isAutoRequestF
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  // }
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  const players = [];
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- for (const player of entries) {
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- try {
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- const prime = player.apr === 1 ? "PRIME" : "NON-PRIME";
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- const loc = LOCS[player.loc] || player.loc;
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- const steamId = SteamID.fromIndividualAccountID(player.id).getSteamID64();
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- const friendCode = FriendCode.encode(steamId);
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-
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- // if ((LOCS[player.loc] == 'VN' || !LOCS[player.loc])) {
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- players.push({
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- prime,
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- rank: RANKS[player.ark] !== undefined ? RANKS[player.ark] : player.ark,
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- loc,
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- steamId,
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- friendCode,
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- });
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- // }
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- } catch (e) {}
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+ if (entries.length) {
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+ const FriendCode = (await import("csgo-friendcode")).default;
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+ for (const player of entries) {
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+ try {
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+ const prime = player.apr === 1 ? "PRIME" : "NON-PRIME";
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+ const loc = LOCS[player.loc] || player.loc;
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+ const steamId = SteamID.fromIndividualAccountID(player.id).getSteamID64();
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+ const friendCode = FriendCode.encode(steamId);
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+
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+ // if ((LOCS[player.loc] == 'VN' || !LOCS[player.loc])) {
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+ players.push({
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+ prime,
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+ rank: RANKS[player.ark] !== undefined ? RANKS[player.ark] : player.ark,
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+ loc,
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+ steamId,
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+ friendCode,
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+ });
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+ // }
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+ } catch (e) {}
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+ }
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  }
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  callGCCallback("partySearch", players);
@@ -1298,7 +1299,16 @@ function SteamClient({ username, password, cookie, clientJsToken, isAutoRequestF
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  async user(steamId, data) {
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  callEvent(events.user, { steamId: steamId.getSteamID64(), data });
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- _cleanNodeSteamUserData();
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+ // cleanNodeSteamUserData
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+ for (const friendSteamId in steamClient.users) {
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+ steamClient.users[friendSteamId] = {};
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+ }
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+ if (_cleanNodeSteamUserTimeout) {
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+ clearTimeout(_cleanNodeSteamUserTimeout);
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+ }
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+ _cleanNodeSteamUserTimeout = setTimeout(function () {
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+ steamClient.users = {};
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+ }, 60000);
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  const dataExample = {
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  rich_presence: [
@@ -1392,9 +1402,10 @@ function SteamClient({ username, password, cookie, clientJsToken, isAutoRequestF
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  }
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  if (playing_blocked) {
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  //true, false
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- log("Playing else where");
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+ log(`Playing else where ${playing_app ?? ""}`);
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+ } else {
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+ log(`playingState not blocked ${playing_app ?? ""}`);
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  }
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- log("playingState", playing_blocked, playing_app);
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  callEvent(events.playingState, { playing_blocked, playing_app });
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  },
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  async friendRelationship(sid, relationship, previousRelationship) {
@@ -2301,18 +2312,6 @@ function SteamClient({ username, password, cookie, clientJsToken, isAutoRequestF
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  );
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  }
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- function _cleanNodeSteamUserData() {
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- for (const friendSteamId in steamClient.users) {
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- steamClient.users[friendSteamId] = {};
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- }
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- if (_cleanNodeSteamUserTimeout) {
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- clearTimeout(_cleanNodeSteamUserTimeout);
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- }
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- setTimeout(function () {
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- steamClient.users = {};
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- }, 60000);
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- }
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-
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  return {
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  init,
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  partySearch,
@@ -2443,6 +2442,7 @@ function SteamClient({ username, password, cookie, clientJsToken, isAutoRequestF
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  onAnyEvent,
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  async redeemGift(gid) {
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  try {
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+ const SteamCommunity = (await import("steamcommunity")).default;
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  const community = new SteamCommunity();
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  let cookies = await getCookiesWait();
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  community.setCookies(typeof cookies === "string" ? cookies.split(";") : cookies);
package/_steamproto.js CHANGED
@@ -22,6 +22,10 @@ export class SteamProto {
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  return protobuf.encode(protobuf.create(obj)).finish();
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  }
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+ protoEncodeBase64(obj) {
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+ return this.protoEncode(obj);
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+ }
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+
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  protoDecode(obj) {
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  const protobuf = this.toProto();
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  return protobuf.toObject(protobuf.decode(obj), { defaults: true });