steamutils 1.4.26 → 1.4.28

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Files changed (2) hide show
  1. package/package.json +1 -1
  2. package/utils.js +70 -0
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "steamutils",
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- "version": "1.4.26",
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+ "version": "1.4.28",
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  "main": "index.js",
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  "dependencies": {
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  "alpha-common-utils": "^1.0.6",
package/utils.js CHANGED
@@ -1,3 +1,5 @@
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+ import { EAuthTokenPlatformType, LoginApprover } from "steam-session";
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+
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  const isBrowser = typeof window !== "undefined";
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  export const sleep = (ms) => {
@@ -166,3 +168,71 @@ export function decodeLoginQrUrl(qrUrl) {
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  return { clientId: match[2], version: parseInt(match[1], 10) };
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  }
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+
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+ export function decodeJwt(jwt) {
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+ try {
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+ const parts = jwt.split(".");
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+ if (parts.length !== 3) {
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+ console.err("decodeJwt Error", new Error("Invalid JWT"));
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+ return;
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+ }
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+
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+ const standardBase64 = parts[1].replace(/-/g, "+").replace(/_/g, "/");
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+ return JSON.parse(Buffer.from(standardBase64, "base64").toString("utf8"));
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+ } catch (e) {
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+ console.err("decodeJwt Error", e);
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+ }
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+ }
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+
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+ export async function renewRefreshToken({ refreshToken, accessToken }) {
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+ try {
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+ const { aud } = decodeJwt(accessToken);
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+ let platformType = EAuthTokenPlatformType.SteamClient;
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+ if (aud.includes("mobile")) {
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+ platformType = EAuthTokenPlatformType.MobileApp;
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+ } else if (aud.includes("client")) {
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+ platformType = EAuthTokenPlatformType.SteamClient;
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+ } else if (aud.includes("web")) {
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+ platformType = EAuthTokenPlatformType.WebBrowser;
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+ }
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+ const session = new LoginSession(platformType);
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+ session.refreshToken = refreshToken;
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+ await session.refreshAccessToken();
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+ const cookie = (await session.getWebCookies())?.join?.(";");
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+ return {
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+ cookie,
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+ accessToken: session.accessToken,
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+ accessTokenDecoded: decodeJwt(session.accessToken),
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+ };
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+ } catch (e) {
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+ console.error("renewRefreshToken Error", e);
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+ }
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+ }
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+
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+ export async function approveLogin({ steamId, url, sharedSecret, accessToken, shouldApprove }) {
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+ try {
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+ const approver = new LoginApprover(accessToken, sharedSecret, {});
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+ const sessionInfo = await approver.getAuthSessionInfo(url);
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+ sessionInfo.steamId = steamId;
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+
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+ if (typeof shouldApprove === "function" && !shouldApprove(sessionInfo)) {
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+ return;
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+ }
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+
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+ await approver.approveAuthSession({
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+ qrChallengeUrl: url,
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+ approve: true,
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+ });
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+
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+ return {
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+ steamId,
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+ sessionInfo,
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+ };
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+ } catch (error) {
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+ console.error("approveLogin Error", error);
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+ return {
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+ steamId,
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+ error,
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+ };
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+ }
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+ }