steamutils 1.3.99 → 1.4.2

Sign up to get free protection for your applications and to get access to all the features.
Files changed (238) hide show
  1. package/.idea/codeStyles/Project.xml +1 -0
  2. package/.idea/deployment.xml +14 -0
  3. package/.idea/jsLibraryMappings.xml +6 -0
  4. package/.prettierrc.json +3 -3
  5. package/SteamClient.js +2418 -2418
  6. package/bufferHelpers.js +115 -115
  7. package/cheerio.js +103 -103
  8. package/const.js +336 -336
  9. package/create_remote_file.js +66 -66
  10. package/index.js +33 -22
  11. package/package.json +1 -1
  12. package/protos/csgo/base_gcmessages.proto +553 -553
  13. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  14. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  15. package/protos/csgo/clientmessages.proto +48 -48
  16. package/protos/csgo/connectionless_netmessages.proto +17 -17
  17. package/protos/csgo/cs_gameevents.proto +35 -35
  18. package/protos/csgo/cs_usercmd.proto +34 -34
  19. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  20. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  21. package/protos/csgo/demo.proto +165 -165
  22. package/protos/csgo/econ_gcmessages.proto +219 -219
  23. package/protos/csgo/engine_gcmessages.proto +14 -14
  24. package/protos/csgo/enums_clientserver.proto +1529 -1529
  25. package/protos/csgo/fatdemo.proto +125 -125
  26. package/protos/csgo/gameevents.proto +120 -120
  27. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  28. package/protos/csgo/gcsystemmsgs.proto +243 -243
  29. package/protos/csgo/netmessages.proto +618 -618
  30. package/protos/csgo/network_connection.proto +126 -126
  31. package/protos/csgo/networkbasetypes.proto +246 -246
  32. package/protos/csgo/networksystem_protomessages.proto +17 -17
  33. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  34. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  35. package/protos/csgo/steammessages.proto +620 -620
  36. package/protos/csgo/steammessages_base.proto +301 -301
  37. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  38. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  39. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  40. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  41. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  42. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  43. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  44. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  45. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  46. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  47. package/protos/csgo/te.proto +259 -259
  48. package/protos/csgo/uifontfile_format.proto +13 -13
  49. package/protos/csgo/usercmd.proto +39 -39
  50. package/protos/csgo/usermessages.proto +752 -752
  51. package/protos/csgo/valveextensions.proto +17 -17
  52. package/protos/google/protobuf/descriptor.proto +281 -281
  53. package/protos/steam/clientmetrics.proto +45 -45
  54. package/protos/steam/content_manifest.proto +62 -62
  55. package/protos/steam/contenthubs.proto +41 -41
  56. package/protos/steam/encrypted_app_ticket.proto +10 -10
  57. package/protos/steam/enums.proto +501 -501
  58. package/protos/steam/enums_clientserver.proto +1508 -1508
  59. package/protos/steam/enums_productinfo.proto +14 -14
  60. package/protos/steam/htmlmessages.proto +1039 -1039
  61. package/protos/steam/offline_ticket.proto +8 -8
  62. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  63. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  64. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  65. package/protos/steam/steammessages_appoverview.proto +204 -204
  66. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  67. package/protos/steam/steammessages_base.proto +335 -335
  68. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  69. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  70. package/protos/steam/steammessages_client_objects.proto +649 -649
  71. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  72. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  73. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  74. package/protos/steam/steammessages_clientserver.proto +392 -392
  75. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  76. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  77. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  78. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  79. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  80. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  81. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  82. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  83. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  84. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  85. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  86. package/protos/steam/steammessages_clientsettings.proto +208 -208
  87. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  88. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  89. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  90. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  91. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  92. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  93. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  94. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  95. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  96. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  97. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  98. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  99. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  100. package/protos/steam/steammessages_hiddevices.proto +157 -157
  101. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  102. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  103. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  104. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  105. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  106. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  107. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  108. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  109. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  110. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  111. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  112. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  113. package/protos/steam/steammessages_remoteclient.proto +100 -100
  114. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  115. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  116. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  117. package/protos/steam/steammessages_remoteplay.proto +975 -975
  118. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  119. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  120. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  121. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  122. package/protos/steam/steammessages_siteserverui.proto +130 -130
  123. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  124. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  125. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  126. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  127. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  128. package/protos/steam/steammessages_unified_base.steamclient.proto +45 -45
  129. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  130. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  131. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  132. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  133. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  134. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  135. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  136. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  137. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  138. package/protos/steam/webuimessages_achievements.proto +29 -29
  139. package/protos/steam/webuimessages_base.proto +24 -24
  140. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  141. package/protos/steam/webuimessages_gamescope.proto +57 -57
  142. package/protos/steam/webuimessages_steamengine.proto +41 -41
  143. package/protos/steam/webuimessages_steamos.proto +114 -114
  144. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  145. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  146. package/protos/steam/webuimessages_transport.proto +22 -22
  147. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  148. package/protos/webui/common.proto +4024 -4024
  149. package/protos/webui/common_base.proto +27 -27
  150. package/protos/webui/service_accountcart.proto +153 -153
  151. package/protos/webui/service_accountlinking.proto +27 -27
  152. package/protos/webui/service_accountprivacy.proto +42 -42
  153. package/protos/webui/service_accountprivateapps.proto +34 -34
  154. package/protos/webui/service_auction.proto +97 -97
  155. package/protos/webui/service_authentication.proto +222 -222
  156. package/protos/webui/service_authenticationsupport.proto +74 -74
  157. package/protos/webui/service_broadcast.proto +562 -562
  158. package/protos/webui/service_chat.proto +11 -11
  159. package/protos/webui/service_chatroom.proto +810 -810
  160. package/protos/webui/service_chatusability.proto +107 -107
  161. package/protos/webui/service_checkout.proto +84 -84
  162. package/protos/webui/service_clan.proto +41 -41
  163. package/protos/webui/service_clanchatrooms.proto +25 -25
  164. package/protos/webui/service_clanfaqs.proto +202 -202
  165. package/protos/webui/service_clientcomm.proto +151 -151
  166. package/protos/webui/service_clientmetrics.proto +22 -22
  167. package/protos/webui/service_cloud.proto +222 -222
  168. package/protos/webui/service_cloudconfigstore.proto +51 -51
  169. package/protos/webui/service_cloudgaming.proto +30 -30
  170. package/protos/webui/service_community.proto +365 -365
  171. package/protos/webui/service_dailydeal.proto +89 -89
  172. package/protos/webui/service_econ.proto +134 -134
  173. package/protos/webui/service_embedded.proto +24 -24
  174. package/protos/webui/service_experimentservice.proto +6 -6
  175. package/protos/webui/service_familygroups.proto +355 -355
  176. package/protos/webui/service_fovasvideo.proto +15 -15
  177. package/protos/webui/service_friendmessages.proto +133 -133
  178. package/protos/webui/service_friendslist.proto +70 -70
  179. package/protos/webui/service_gamenotes.proto +15 -15
  180. package/protos/webui/service_gamerecording.proto +265 -265
  181. package/protos/webui/service_gamerecordingclip.proto +85 -85
  182. package/protos/webui/service_gamerecordingdebug.proto +52 -52
  183. package/protos/webui/service_helprequestlogs.proto +16 -16
  184. package/protos/webui/service_loyaltyrewards.proto +252 -252
  185. package/protos/webui/service_marketingmessages.proto +215 -215
  186. package/protos/webui/service_mobileapp.proto +18 -18
  187. package/protos/webui/service_mobileauth.proto +24 -24
  188. package/protos/webui/service_mobiledevice.proto +26 -26
  189. package/protos/webui/service_mobileperaccount.proto +31 -31
  190. package/protos/webui/service_news.proto +110 -110
  191. package/protos/webui/service_parental.proto +258 -258
  192. package/protos/webui/service_partnermembershipinvite.proto +34 -34
  193. package/protos/webui/service_partnerstorebrowse.proto +28 -28
  194. package/protos/webui/service_phone.proto +51 -51
  195. package/protos/webui/service_physicalgoods.proto +15 -15
  196. package/protos/webui/service_player.proto +918 -918
  197. package/protos/webui/service_promotioneventinvites.proto +109 -109
  198. package/protos/webui/service_promotionplanning.proto +186 -186
  199. package/protos/webui/service_promotionstats.proto +23 -23
  200. package/protos/webui/service_publishedfile.proto +714 -714
  201. package/protos/webui/service_publishing.proto +200 -200
  202. package/protos/webui/service_quest.proto +127 -127
  203. package/protos/webui/service_salefeature.proto +373 -373
  204. package/protos/webui/service_saleitemrewards.proto +54 -54
  205. package/protos/webui/service_shoppingcart.proto +152 -152
  206. package/protos/webui/service_steamawards.proto +76 -76
  207. package/protos/webui/service_steamcharts.proto +75 -75
  208. package/protos/webui/service_steamengine.proto +36 -36
  209. package/protos/webui/service_steamlearn.proto +876 -876
  210. package/protos/webui/service_steamnotification.proto +73 -73
  211. package/protos/webui/service_steamtv.proto +495 -495
  212. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  213. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  214. package/protos/webui/service_storagedevicemanager.proto +104 -104
  215. package/protos/webui/service_store.proto +359 -359
  216. package/protos/webui/service_storeappsimilarity.proto +76 -76
  217. package/protos/webui/service_storebrowse.proto +103 -103
  218. package/protos/webui/service_storemarketing.proto +44 -44
  219. package/protos/webui/service_storequery.proto +103 -103
  220. package/protos/webui/service_storesales.proto +87 -87
  221. package/protos/webui/service_storetopsellers.proto +44 -44
  222. package/protos/webui/service_systemmanager.proto +11 -11
  223. package/protos/webui/service_test_transporterror.proto +6 -6
  224. package/protos/webui/service_transportauth.proto +17 -17
  225. package/protos/webui/service_transportvalidation.proto +69 -69
  226. package/protos/webui/service_twofactor.proto +170 -170
  227. package/protos/webui/service_useraccount.proto +142 -142
  228. package/protos/webui/service_usergameactivity.proto +34 -34
  229. package/protos/webui/service_usergamenotes.proto +70 -70
  230. package/protos/webui/service_usernews.proto +68 -68
  231. package/protos/webui/service_userreviews.proto +97 -97
  232. package/protos/webui/service_video.proto +50 -50
  233. package/protos/webui/service_videoclip.proto +62 -62
  234. package/protos/webui/service_voicechat.proto +139 -139
  235. package/protos/webui/service_webrtc.proto +52 -52
  236. package/remote.js +6259 -6259
  237. package/test_steamclient.js +20 -0
  238. package/utils.js +155 -155
@@ -1,259 +1,259 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ETEProtobufIds {
4
- TE_EffectDispatchId = 400;
5
- TE_ArmorRicochetId = 401;
6
- TE_BeamEntPointId = 402;
7
- TE_BeamEntsId = 403;
8
- TE_BeamPointsId = 404;
9
- TE_BeamRingId = 405;
10
- TE_BSPDecalId = 407;
11
- TE_BubblesId = 408;
12
- TE_BubbleTrailId = 409;
13
- TE_DecalId = 410;
14
- TE_WorldDecalId = 411;
15
- TE_EnergySplashId = 412;
16
- TE_FizzId = 413;
17
- TE_ShatterSurfaceId = 414;
18
- TE_GlowSpriteId = 415;
19
- TE_ImpactId = 416;
20
- TE_MuzzleFlashId = 417;
21
- TE_BloodStreamId = 418;
22
- TE_ExplosionId = 419;
23
- TE_DustId = 420;
24
- TE_LargeFunnelId = 421;
25
- TE_SparksId = 422;
26
- TE_PhysicsPropId = 423;
27
- TE_PlayerDecalId = 424;
28
- TE_ProjectedDecalId = 425;
29
- TE_SmokeId = 426;
30
- }
31
-
32
- message CMsgTEArmorRicochet {
33
- optional .CMsgVector pos = 1;
34
- optional .CMsgVector dir = 2;
35
- }
36
-
37
- message CMsgTEBaseBeam {
38
- optional fixed64 modelindex = 1;
39
- optional fixed64 haloindex = 2;
40
- optional uint32 startframe = 3;
41
- optional uint32 framerate = 4;
42
- optional float life = 5;
43
- optional float width = 6;
44
- optional float endwidth = 7;
45
- optional uint32 fadelength = 8;
46
- optional float amplitude = 9;
47
- optional fixed32 color = 10;
48
- optional uint32 speed = 11;
49
- optional uint32 flags = 12;
50
- }
51
-
52
- message CMsgTEBeamEntPoint {
53
- optional .CMsgTEBaseBeam base = 1;
54
- optional uint32 startentity = 2;
55
- optional uint32 endentity = 3;
56
- optional .CMsgVector start = 4;
57
- optional .CMsgVector end = 5;
58
- }
59
-
60
- message CMsgTEBeamEnts {
61
- optional .CMsgTEBaseBeam base = 1;
62
- optional uint32 startentity = 2;
63
- optional uint32 endentity = 3;
64
- }
65
-
66
- message CMsgTEBeamPoints {
67
- optional .CMsgTEBaseBeam base = 1;
68
- optional .CMsgVector start = 2;
69
- optional .CMsgVector end = 3;
70
- }
71
-
72
- message CMsgTEBeamRing {
73
- optional .CMsgTEBaseBeam base = 1;
74
- optional uint32 startentity = 2;
75
- optional uint32 endentity = 3;
76
- }
77
-
78
- message CMsgTEBSPDecal {
79
- optional .CMsgVector origin = 1;
80
- optional .CMsgVector normal = 2;
81
- optional .CMsgVector saxis = 3;
82
- optional int32 entity = 4 [default = -1];
83
- optional uint32 index = 5;
84
- }
85
-
86
- message CMsgTEBubbles {
87
- optional .CMsgVector mins = 1;
88
- optional .CMsgVector maxs = 2;
89
- optional float height = 3;
90
- optional uint32 count = 4;
91
- optional float speed = 5;
92
- }
93
-
94
- message CMsgTEBubbleTrail {
95
- optional .CMsgVector mins = 1;
96
- optional .CMsgVector maxs = 2;
97
- optional float waterz = 3;
98
- optional uint32 count = 4;
99
- optional float speed = 5;
100
- }
101
-
102
- message CMsgTEDecal {
103
- optional .CMsgVector origin = 1;
104
- optional .CMsgVector start = 2;
105
- optional int32 entity = 3 [default = -1];
106
- optional uint32 hitbox = 4;
107
- optional uint32 index = 5;
108
- }
109
-
110
- message CMsgEffectData {
111
- optional .CMsgVector origin = 1;
112
- optional .CMsgVector start = 2;
113
- optional .CMsgVector normal = 3;
114
- optional .CMsgQAngle angles = 4;
115
- optional fixed32 entity = 5 [default = 16777215];
116
- optional fixed32 otherentity = 6 [default = 16777215];
117
- optional float scale = 7;
118
- optional float magnitude = 8;
119
- optional float radius = 9;
120
- optional fixed32 surfaceprop = 10;
121
- optional fixed64 effectindex = 11;
122
- optional uint32 damagetype = 12;
123
- optional uint32 material = 13;
124
- optional uint32 hitbox = 14;
125
- optional uint32 color = 15;
126
- optional uint32 flags = 16;
127
- optional int32 attachmentindex = 17;
128
- optional uint32 effectname = 18;
129
- optional uint32 attachmentname = 19;
130
- }
131
-
132
- message CMsgTEEffectDispatch {
133
- optional .CMsgEffectData effectdata = 1;
134
- }
135
-
136
- message CMsgTEEnergySplash {
137
- optional .CMsgVector pos = 1;
138
- optional .CMsgVector dir = 2;
139
- optional bool explosive = 3;
140
- }
141
-
142
- message CMsgTEFizz {
143
- optional int32 entity = 1 [default = -1];
144
- optional uint32 density = 2;
145
- optional int32 current = 3;
146
- }
147
-
148
- message CMsgTEShatterSurface {
149
- optional .CMsgVector origin = 1;
150
- optional .CMsgQAngle angles = 2;
151
- optional .CMsgVector force = 3;
152
- optional .CMsgVector forcepos = 4;
153
- optional float width = 5;
154
- optional float height = 6;
155
- optional float shardsize = 7;
156
- optional uint32 surfacetype = 8;
157
- optional fixed32 frontcolor = 9;
158
- optional fixed32 backcolor = 10;
159
- }
160
-
161
- message CMsgTEGlowSprite {
162
- optional .CMsgVector origin = 1;
163
- optional float scale = 2;
164
- optional float life = 3;
165
- optional uint32 brightness = 4;
166
- }
167
-
168
- message CMsgTEImpact {
169
- optional .CMsgVector origin = 1;
170
- optional .CMsgVector normal = 2;
171
- optional uint32 type = 3;
172
- }
173
-
174
- message CMsgTEMuzzleFlash {
175
- optional .CMsgVector origin = 1;
176
- optional .CMsgQAngle angles = 2;
177
- optional float scale = 3;
178
- optional uint32 type = 4;
179
- }
180
-
181
- message CMsgTEBloodStream {
182
- optional .CMsgVector origin = 1;
183
- optional .CMsgVector direction = 2;
184
- optional fixed32 color = 3;
185
- optional uint32 amount = 4;
186
- }
187
-
188
- message CMsgTEExplosion {
189
- optional .CMsgVector origin = 1;
190
- optional uint32 framerate = 2;
191
- optional uint32 flags = 3;
192
- optional .CMsgVector normal = 4;
193
- optional uint32 materialtype = 5;
194
- optional uint32 radius = 6;
195
- optional uint32 magnitude = 7;
196
- optional float scale = 8;
197
- optional bool affect_ragdolls = 9;
198
- optional string effect_name = 10;
199
- optional uint32 explosion_type = 11;
200
- }
201
-
202
- message CMsgTEDust {
203
- optional .CMsgVector origin = 1;
204
- optional float size = 2;
205
- optional float speed = 3;
206
- optional .CMsgVector direction = 4;
207
- }
208
-
209
- message CMsgTELargeFunnel {
210
- optional .CMsgVector origin = 1;
211
- optional uint32 reversed = 2;
212
- }
213
-
214
- message CMsgTESparks {
215
- optional .CMsgVector origin = 1;
216
- optional uint32 magnitude = 2;
217
- optional uint32 length = 3;
218
- optional .CMsgVector direction = 4;
219
- }
220
-
221
- message CMsgTEPhysicsProp {
222
- optional .CMsgVector origin = 1;
223
- optional .CMsgVector velocity = 2;
224
- optional .CMsgQAngle angles = 3;
225
- optional fixed32 skin = 4;
226
- optional uint32 flags = 5;
227
- optional uint32 effects = 6;
228
- optional fixed32 color = 7;
229
- optional fixed64 modelindex = 8;
230
- optional uint32 unused_breakmodelsnottomake = 9;
231
- optional float scale = 10;
232
- optional .CMsgVector dmgpos = 11;
233
- optional .CMsgVector dmgdir = 12;
234
- optional int32 dmgtype = 13;
235
- }
236
-
237
- message CMsgTEPlayerDecal {
238
- optional .CMsgVector origin = 1;
239
- optional int32 player = 2 [default = -1];
240
- optional int32 entity = 3 [default = -1];
241
- }
242
-
243
- message CMsgTEProjectedDecal {
244
- optional .CMsgVector origin = 1;
245
- optional .CMsgQAngle angles = 2;
246
- optional uint32 index = 3;
247
- optional float distance = 4;
248
- }
249
-
250
- message CMsgTESmoke {
251
- optional .CMsgVector origin = 1;
252
- optional float scale = 2;
253
- }
254
-
255
- message CMsgTEWorldDecal {
256
- optional .CMsgVector origin = 1;
257
- optional .CMsgVector normal = 2;
258
- optional uint32 index = 3;
259
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ETEProtobufIds {
4
+ TE_EffectDispatchId = 400;
5
+ TE_ArmorRicochetId = 401;
6
+ TE_BeamEntPointId = 402;
7
+ TE_BeamEntsId = 403;
8
+ TE_BeamPointsId = 404;
9
+ TE_BeamRingId = 405;
10
+ TE_BSPDecalId = 407;
11
+ TE_BubblesId = 408;
12
+ TE_BubbleTrailId = 409;
13
+ TE_DecalId = 410;
14
+ TE_WorldDecalId = 411;
15
+ TE_EnergySplashId = 412;
16
+ TE_FizzId = 413;
17
+ TE_ShatterSurfaceId = 414;
18
+ TE_GlowSpriteId = 415;
19
+ TE_ImpactId = 416;
20
+ TE_MuzzleFlashId = 417;
21
+ TE_BloodStreamId = 418;
22
+ TE_ExplosionId = 419;
23
+ TE_DustId = 420;
24
+ TE_LargeFunnelId = 421;
25
+ TE_SparksId = 422;
26
+ TE_PhysicsPropId = 423;
27
+ TE_PlayerDecalId = 424;
28
+ TE_ProjectedDecalId = 425;
29
+ TE_SmokeId = 426;
30
+ }
31
+
32
+ message CMsgTEArmorRicochet {
33
+ optional .CMsgVector pos = 1;
34
+ optional .CMsgVector dir = 2;
35
+ }
36
+
37
+ message CMsgTEBaseBeam {
38
+ optional fixed64 modelindex = 1;
39
+ optional fixed64 haloindex = 2;
40
+ optional uint32 startframe = 3;
41
+ optional uint32 framerate = 4;
42
+ optional float life = 5;
43
+ optional float width = 6;
44
+ optional float endwidth = 7;
45
+ optional uint32 fadelength = 8;
46
+ optional float amplitude = 9;
47
+ optional fixed32 color = 10;
48
+ optional uint32 speed = 11;
49
+ optional uint32 flags = 12;
50
+ }
51
+
52
+ message CMsgTEBeamEntPoint {
53
+ optional .CMsgTEBaseBeam base = 1;
54
+ optional uint32 startentity = 2;
55
+ optional uint32 endentity = 3;
56
+ optional .CMsgVector start = 4;
57
+ optional .CMsgVector end = 5;
58
+ }
59
+
60
+ message CMsgTEBeamEnts {
61
+ optional .CMsgTEBaseBeam base = 1;
62
+ optional uint32 startentity = 2;
63
+ optional uint32 endentity = 3;
64
+ }
65
+
66
+ message CMsgTEBeamPoints {
67
+ optional .CMsgTEBaseBeam base = 1;
68
+ optional .CMsgVector start = 2;
69
+ optional .CMsgVector end = 3;
70
+ }
71
+
72
+ message CMsgTEBeamRing {
73
+ optional .CMsgTEBaseBeam base = 1;
74
+ optional uint32 startentity = 2;
75
+ optional uint32 endentity = 3;
76
+ }
77
+
78
+ message CMsgTEBSPDecal {
79
+ optional .CMsgVector origin = 1;
80
+ optional .CMsgVector normal = 2;
81
+ optional .CMsgVector saxis = 3;
82
+ optional int32 entity = 4 [default = -1];
83
+ optional uint32 index = 5;
84
+ }
85
+
86
+ message CMsgTEBubbles {
87
+ optional .CMsgVector mins = 1;
88
+ optional .CMsgVector maxs = 2;
89
+ optional float height = 3;
90
+ optional uint32 count = 4;
91
+ optional float speed = 5;
92
+ }
93
+
94
+ message CMsgTEBubbleTrail {
95
+ optional .CMsgVector mins = 1;
96
+ optional .CMsgVector maxs = 2;
97
+ optional float waterz = 3;
98
+ optional uint32 count = 4;
99
+ optional float speed = 5;
100
+ }
101
+
102
+ message CMsgTEDecal {
103
+ optional .CMsgVector origin = 1;
104
+ optional .CMsgVector start = 2;
105
+ optional int32 entity = 3 [default = -1];
106
+ optional uint32 hitbox = 4;
107
+ optional uint32 index = 5;
108
+ }
109
+
110
+ message CMsgEffectData {
111
+ optional .CMsgVector origin = 1;
112
+ optional .CMsgVector start = 2;
113
+ optional .CMsgVector normal = 3;
114
+ optional .CMsgQAngle angles = 4;
115
+ optional fixed32 entity = 5 [default = 16777215];
116
+ optional fixed32 otherentity = 6 [default = 16777215];
117
+ optional float scale = 7;
118
+ optional float magnitude = 8;
119
+ optional float radius = 9;
120
+ optional fixed32 surfaceprop = 10;
121
+ optional fixed64 effectindex = 11;
122
+ optional uint32 damagetype = 12;
123
+ optional uint32 material = 13;
124
+ optional uint32 hitbox = 14;
125
+ optional uint32 color = 15;
126
+ optional uint32 flags = 16;
127
+ optional int32 attachmentindex = 17;
128
+ optional uint32 effectname = 18;
129
+ optional uint32 attachmentname = 19;
130
+ }
131
+
132
+ message CMsgTEEffectDispatch {
133
+ optional .CMsgEffectData effectdata = 1;
134
+ }
135
+
136
+ message CMsgTEEnergySplash {
137
+ optional .CMsgVector pos = 1;
138
+ optional .CMsgVector dir = 2;
139
+ optional bool explosive = 3;
140
+ }
141
+
142
+ message CMsgTEFizz {
143
+ optional int32 entity = 1 [default = -1];
144
+ optional uint32 density = 2;
145
+ optional int32 current = 3;
146
+ }
147
+
148
+ message CMsgTEShatterSurface {
149
+ optional .CMsgVector origin = 1;
150
+ optional .CMsgQAngle angles = 2;
151
+ optional .CMsgVector force = 3;
152
+ optional .CMsgVector forcepos = 4;
153
+ optional float width = 5;
154
+ optional float height = 6;
155
+ optional float shardsize = 7;
156
+ optional uint32 surfacetype = 8;
157
+ optional fixed32 frontcolor = 9;
158
+ optional fixed32 backcolor = 10;
159
+ }
160
+
161
+ message CMsgTEGlowSprite {
162
+ optional .CMsgVector origin = 1;
163
+ optional float scale = 2;
164
+ optional float life = 3;
165
+ optional uint32 brightness = 4;
166
+ }
167
+
168
+ message CMsgTEImpact {
169
+ optional .CMsgVector origin = 1;
170
+ optional .CMsgVector normal = 2;
171
+ optional uint32 type = 3;
172
+ }
173
+
174
+ message CMsgTEMuzzleFlash {
175
+ optional .CMsgVector origin = 1;
176
+ optional .CMsgQAngle angles = 2;
177
+ optional float scale = 3;
178
+ optional uint32 type = 4;
179
+ }
180
+
181
+ message CMsgTEBloodStream {
182
+ optional .CMsgVector origin = 1;
183
+ optional .CMsgVector direction = 2;
184
+ optional fixed32 color = 3;
185
+ optional uint32 amount = 4;
186
+ }
187
+
188
+ message CMsgTEExplosion {
189
+ optional .CMsgVector origin = 1;
190
+ optional uint32 framerate = 2;
191
+ optional uint32 flags = 3;
192
+ optional .CMsgVector normal = 4;
193
+ optional uint32 materialtype = 5;
194
+ optional uint32 radius = 6;
195
+ optional uint32 magnitude = 7;
196
+ optional float scale = 8;
197
+ optional bool affect_ragdolls = 9;
198
+ optional string effect_name = 10;
199
+ optional uint32 explosion_type = 11;
200
+ }
201
+
202
+ message CMsgTEDust {
203
+ optional .CMsgVector origin = 1;
204
+ optional float size = 2;
205
+ optional float speed = 3;
206
+ optional .CMsgVector direction = 4;
207
+ }
208
+
209
+ message CMsgTELargeFunnel {
210
+ optional .CMsgVector origin = 1;
211
+ optional uint32 reversed = 2;
212
+ }
213
+
214
+ message CMsgTESparks {
215
+ optional .CMsgVector origin = 1;
216
+ optional uint32 magnitude = 2;
217
+ optional uint32 length = 3;
218
+ optional .CMsgVector direction = 4;
219
+ }
220
+
221
+ message CMsgTEPhysicsProp {
222
+ optional .CMsgVector origin = 1;
223
+ optional .CMsgVector velocity = 2;
224
+ optional .CMsgQAngle angles = 3;
225
+ optional fixed32 skin = 4;
226
+ optional uint32 flags = 5;
227
+ optional uint32 effects = 6;
228
+ optional fixed32 color = 7;
229
+ optional fixed64 modelindex = 8;
230
+ optional uint32 unused_breakmodelsnottomake = 9;
231
+ optional float scale = 10;
232
+ optional .CMsgVector dmgpos = 11;
233
+ optional .CMsgVector dmgdir = 12;
234
+ optional int32 dmgtype = 13;
235
+ }
236
+
237
+ message CMsgTEPlayerDecal {
238
+ optional .CMsgVector origin = 1;
239
+ optional int32 player = 2 [default = -1];
240
+ optional int32 entity = 3 [default = -1];
241
+ }
242
+
243
+ message CMsgTEProjectedDecal {
244
+ optional .CMsgVector origin = 1;
245
+ optional .CMsgQAngle angles = 2;
246
+ optional uint32 index = 3;
247
+ optional float distance = 4;
248
+ }
249
+
250
+ message CMsgTESmoke {
251
+ optional .CMsgVector origin = 1;
252
+ optional float scale = 2;
253
+ }
254
+
255
+ message CMsgTEWorldDecal {
256
+ optional .CMsgVector origin = 1;
257
+ optional .CMsgVector normal = 2;
258
+ optional uint32 index = 3;
259
+ }
@@ -1,13 +1,13 @@
1
- message CUIFontFilePB {
2
- optional string font_file_name = 1;
3
- optional bytes opentype_font_data = 2;
4
- }
5
-
6
- message CUIFontFilePackagePB {
7
- message CUIEncryptedFontFilePB {
8
- optional bytes encrypted_contents = 1;
9
- }
10
-
11
- required uint32 package_version = 1;
12
- repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
- }
1
+ message CUIFontFilePB {
2
+ optional string font_file_name = 1;
3
+ optional bytes opentype_font_data = 2;
4
+ }
5
+
6
+ message CUIFontFilePackagePB {
7
+ message CUIEncryptedFontFilePB {
8
+ optional bytes encrypted_contents = 1;
9
+ }
10
+
11
+ required uint32 package_version = 1;
12
+ repeated .CUIFontFilePackagePB.CUIEncryptedFontFilePB encrypted_font_files = 2;
13
+ }
@@ -1,39 +1,39 @@
1
- import "networkbasetypes.proto";
2
-
3
- message CInButtonStatePB {
4
- optional uint64 buttonstate1 = 1;
5
- optional uint64 buttonstate2 = 2;
6
- optional uint64 buttonstate3 = 3;
7
- }
8
-
9
- message CSubtickMoveStep {
10
- optional uint64 button = 1;
11
- optional bool pressed = 2;
12
- optional float when = 3;
13
- optional float analog_forward_delta = 4;
14
- optional float analog_left_delta = 5;
15
- }
16
-
17
- message CBaseUserCmdPB {
18
- optional int32 command_number = 1;
19
- optional int32 tick_count = 2;
20
- optional .CInButtonStatePB buttons_pb = 3;
21
- optional .CMsgQAngle viewangles = 4;
22
- optional float forwardmove = 5;
23
- optional float leftmove = 6;
24
- optional float upmove = 7;
25
- optional int32 impulse = 8;
26
- optional int32 weaponselect = 9;
27
- optional int32 random_seed = 10;
28
- optional int32 mousedx = 11;
29
- optional int32 mousedy = 12;
30
- optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
- repeated .CSubtickMoveStep subtick_moves = 18;
32
- optional bytes move_crc = 19;
33
- optional uint32 consumed_server_angle_changes = 20;
34
- optional int32 cmd_flags = 21;
35
- }
36
-
37
- message CUserCmdBasePB {
38
- optional .CBaseUserCmdPB base = 1;
39
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ message CInButtonStatePB {
4
+ optional uint64 buttonstate1 = 1;
5
+ optional uint64 buttonstate2 = 2;
6
+ optional uint64 buttonstate3 = 3;
7
+ }
8
+
9
+ message CSubtickMoveStep {
10
+ optional uint64 button = 1;
11
+ optional bool pressed = 2;
12
+ optional float when = 3;
13
+ optional float analog_forward_delta = 4;
14
+ optional float analog_left_delta = 5;
15
+ }
16
+
17
+ message CBaseUserCmdPB {
18
+ optional int32 command_number = 1;
19
+ optional int32 tick_count = 2;
20
+ optional .CInButtonStatePB buttons_pb = 3;
21
+ optional .CMsgQAngle viewangles = 4;
22
+ optional float forwardmove = 5;
23
+ optional float leftmove = 6;
24
+ optional float upmove = 7;
25
+ optional int32 impulse = 8;
26
+ optional int32 weaponselect = 9;
27
+ optional int32 random_seed = 10;
28
+ optional int32 mousedx = 11;
29
+ optional int32 mousedy = 12;
30
+ optional uint32 pawn_entity_handle = 14 [default = 16777215];
31
+ repeated .CSubtickMoveStep subtick_moves = 18;
32
+ optional bytes move_crc = 19;
33
+ optional uint32 consumed_server_angle_changes = 20;
34
+ optional int32 cmd_flags = 21;
35
+ }
36
+
37
+ message CUserCmdBasePB {
38
+ optional .CBaseUserCmdPB base = 1;
39
+ }