steamutils 1.3.56 → 1.3.58

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Files changed (3) hide show
  1. package/SteamClient.js +21 -7
  2. package/index.js +6433 -6393
  3. package/package.json +1 -1
package/SteamClient.js CHANGED
@@ -1741,7 +1741,7 @@ function SteamClient({ username, password, cookie, clientJsToken, isAutoRequestF
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  }
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  }
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- async function logOff() {
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+ function logOff() {
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  isLogOff = true;
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  logOffEvent?.(true);
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  steamClient.logOff();
@@ -2327,11 +2327,14 @@ export function increaseCSGO_VER() {
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  return ++CSGO_VER;
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  }
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- SteamClient.isAccountPlayable = async function isAccountPlayable(params, timeoutMs) {
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- if (!params.clientJsToken && params.cookie) {
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- params.clientJsToken = await new SteamUser(typeof params.cookie === "function" ? await params.cookie() : params.cookie).getClientJsToken();
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+ SteamClient.isAccountPlayable = async function isAccountPlayable({ cookie, clientJsToken, timeoutMs, onPlayable, onNotPlayable }) {
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+ if (!clientJsToken && cookie) {
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+ clientJsToken = await new SteamUser(typeof cookie === "function" ? await cookie() : cookie).getClientJsToken();
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  }
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- if (params.clientJsToken?.logged_in !== true) {
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+ if (clientJsToken?.logged_in !== true) {
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+ if (typeof onNotPlayable === "function") {
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+ await onNotPlayable(null);
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+ }
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  return { invalidClientJsToken: true };
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  }
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  return await new Promise((resolve) => {
@@ -2348,7 +2351,7 @@ SteamClient.isAccountPlayable = async function isAccountPlayable(params, timeout
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  isInvisible: false,
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  MAX_GAME_PLAY: 10,
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  games: 730,
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- ...params,
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+ clientJsToken,
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  });
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  steamClient.onEvent("error", ({ eresult, msg, error }) => {
@@ -2382,10 +2385,21 @@ SteamClient.isAccountPlayable = async function isAccountPlayable(params, timeout
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  steamClient.init();
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- function doResolve(data) {
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+ async function doResolve(data) {
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  timeouts.forEach((timeout) => clearTimeout(timeout));
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  steamClient.doClearIntervals();
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  steamClient.offAllEvent();
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+
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+ if (data?.playable === true) {
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+ if (typeof onPlayable === "function") {
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+ await onPlayable(steamClient);
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+ }
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+ } else {
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+ if (typeof onNotPlayable === "function") {
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+ await onNotPlayable(steamClient);
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+ }
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+ }
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+
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  steamClient.logOff();
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  return resolve(data);
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  }