steamutils 1.3.17 → 1.3.18

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Files changed (217) hide show
  1. package/.idea/codeStyles/codeStyleConfig.xml +5 -0
  2. package/.idea/steamutils.iml +1 -1
  3. package/.idea/vcs.xml +1 -1
  4. package/free_packages.json +10048 -10048
  5. package/index.js +4 -3
  6. package/package.json +1 -1
  7. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  8. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  9. package/protos/csgo/clientmessages.proto +48 -48
  10. package/protos/csgo/connectionless_netmessages.proto +19 -19
  11. package/protos/csgo/cs_gameevents.proto +34 -34
  12. package/protos/csgo/cs_usercmd.proto +34 -34
  13. package/protos/csgo/cstrike15_gcmessages.proto +1402 -1402
  14. package/protos/csgo/cstrike15_usermessages.proto +596 -596
  15. package/protos/csgo/demo.proto +160 -160
  16. package/protos/csgo/econ_gcmessages.proto +228 -228
  17. package/protos/csgo/engine_gcmessages.proto +14 -14
  18. package/protos/csgo/enums_clientserver.proto +1529 -1529
  19. package/protos/csgo/fatdemo.proto +125 -125
  20. package/protos/csgo/gameevents.proto +120 -120
  21. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  22. package/protos/csgo/gcsystemmsgs.proto +242 -242
  23. package/protos/csgo/netmessages.proto +604 -604
  24. package/protos/csgo/network_connection.proto +126 -126
  25. package/protos/csgo/networkbasetypes.proto +244 -244
  26. package/protos/csgo/networksystem_protomessages.proto +17 -17
  27. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  28. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  29. package/protos/csgo/steammessages.proto +597 -597
  30. package/protos/csgo/steammessages_base.proto +301 -301
  31. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  32. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  33. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  34. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  35. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  36. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  37. package/protos/csgo/steammessages_steamlearn.steamworkssdk.proto +357 -357
  38. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  39. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  40. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  41. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  42. package/protos/csgo/te.proto +259 -259
  43. package/protos/csgo/uifontfile_format.proto +13 -13
  44. package/protos/csgo/usercmd.proto +38 -38
  45. package/protos/csgo/usermessages.proto +721 -721
  46. package/protos/csgo/valveextensions.proto +17 -17
  47. package/protos/google/protobuf/descriptor.proto +281 -281
  48. package/protos/steam/clientmetrics.proto +45 -45
  49. package/protos/steam/content_manifest.proto +62 -62
  50. package/protos/steam/contenthubs.proto +41 -41
  51. package/protos/steam/encrypted_app_ticket.proto +10 -10
  52. package/protos/steam/enums.proto +444 -444
  53. package/protos/steam/enums_clientserver.proto +1539 -1539
  54. package/protos/steam/enums_productinfo.proto +13 -13
  55. package/protos/steam/htmlmessages.proto +1027 -1027
  56. package/protos/steam/offline_ticket.proto +8 -8
  57. package/protos/steam/renderer/rendermessages.proto +893 -893
  58. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  59. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  60. package/protos/steam/steammessages_accounthardware.steamclient.proto +201 -201
  61. package/protos/steam/steammessages_appoverview.proto +187 -187
  62. package/protos/steam/steammessages_auth.steamclient.proto +435 -435
  63. package/protos/steam/steammessages_base.proto +332 -332
  64. package/protos/steam/steammessages_broadcast.steamclient.proto +759 -759
  65. package/protos/steam/steammessages_chat.steamclient.proto +1281 -1281
  66. package/protos/steam/steammessages_client_objects.proto +645 -645
  67. package/protos/steam/steammessages_clientlanp2p.proto +42 -42
  68. package/protos/steam/steammessages_clientmetrics.steamclient.proto +194 -194
  69. package/protos/steam/steammessages_clientnotificationtypes.proto +231 -231
  70. package/protos/steam/steammessages_clientserver.proto +392 -392
  71. package/protos/steam/steammessages_clientserver_2.proto +760 -760
  72. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  73. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  74. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  75. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  76. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  77. package/protos/steam/steammessages_clientserver_ucm.proto +205 -205
  78. package/protos/steam/steammessages_clientserver_uds.proto +124 -124
  79. package/protos/steam/steammessages_clientserver_ufs.proto +172 -172
  80. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  81. package/protos/steam/steammessages_clientsettings.proto +168 -168
  82. package/protos/steam/steammessages_cloud.steamclient.proto +513 -513
  83. package/protos/steam/steammessages_contentsystem.steamclient.proto +115 -115
  84. package/protos/steam/steammessages_credentials.steamclient.proto +115 -115
  85. package/protos/steam/steammessages_datapublisher.steamclient.proto +116 -116
  86. package/protos/steam/steammessages_depotbuilder.steamclient.proto +118 -118
  87. package/protos/steam/steammessages_deviceauth.steamclient.proto +203 -203
  88. package/protos/steam/steammessages_econ.steamclient.proto +150 -150
  89. package/protos/steam/steammessages_friendmessages.steamclient.proto +168 -168
  90. package/protos/steam/steammessages_gamenetworking.steamclient.proto +32 -32
  91. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  92. package/protos/steam/steammessages_gamenotifications.steamclient.proto +156 -156
  93. package/protos/steam/steammessages_gameservers.steamclient.proto +152 -152
  94. package/protos/steam/steammessages_hiddevices.proto +157 -157
  95. package/protos/steam/steammessages_inventory.steamclient.proto +224 -224
  96. package/protos/steam/steammessages_linkfilter.steamclient.proto +49 -49
  97. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +33 -33
  98. package/protos/steam/steammessages_market.steamclient.proto +26 -26
  99. package/protos/steam/steammessages_marketingmessages.steamclient.proto +274 -274
  100. package/protos/steam/steammessages_offline.steamclient.proto +40 -40
  101. package/protos/steam/steammessages_parental.steamclient.proto +228 -228
  102. package/protos/steam/steammessages_parties.steamclient.proto +94 -94
  103. package/protos/steam/steammessages_partnerapps.steamclient.proto +138 -138
  104. package/protos/steam/steammessages_player.steamclient.proto +1060 -1060
  105. package/protos/steam/steammessages_publishedfile.steamclient.proto +813 -813
  106. package/protos/steam/steammessages_qms.steamclient.proto +125 -125
  107. package/protos/steam/steammessages_remoteclient.proto +99 -99
  108. package/protos/steam/steammessages_remoteclient_discovery.proto +235 -235
  109. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +86 -86
  110. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  111. package/protos/steam/steammessages_remoteplay.proto +976 -976
  112. package/protos/steam/steammessages_secrets.steamclient.proto +39 -39
  113. package/protos/steam/steammessages_shader.steamclient.proto +108 -108
  114. package/protos/steam/steammessages_site_license.steamclient.proto +128 -128
  115. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  116. package/protos/steam/steammessages_siteserverui.proto +130 -130
  117. package/protos/steam/steammessages_star.steamclient.proto +64 -64
  118. package/protos/steam/steammessages_steamtv.steamclient.proto +630 -630
  119. package/protos/steam/steammessages_store.steamclient.proto +371 -371
  120. package/protos/steam/steammessages_storebrowse.steamclient.proto +402 -402
  121. package/protos/steam/steammessages_timedtrial.steamclient.proto +50 -50
  122. package/protos/steam/steammessages_twofactor.steamclient.proto +186 -186
  123. package/protos/steam/steammessages_unified_base.steamclient.proto +33 -33
  124. package/protos/steam/steammessages_unified_test.steamclient.proto +61 -61
  125. package/protos/steam/steammessages_useraccount.steamclient.proto +249 -249
  126. package/protos/steam/steammessages_vac.steamclient.proto +44 -44
  127. package/protos/steam/steammessages_video.steamclient.proto +171 -171
  128. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  129. package/protos/steam/steammessages_workshop.steamclient.proto +23 -23
  130. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  131. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  132. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  133. package/protos/steam/webuimessages_base.proto +24 -24
  134. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  135. package/protos/steam/webuimessages_steamengine.proto +32 -32
  136. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  137. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  138. package/protos/steam/webuimessages_transport.proto +18 -18
  139. package/protos/steam/webuimessages_transportvalidation.proto +97 -97
  140. package/protos/webui/common.proto +5508 -5508
  141. package/protos/webui/common_base.proto +27 -27
  142. package/protos/webui/service_accountlinking.proto +27 -27
  143. package/protos/webui/service_accountprivacy.proto +42 -42
  144. package/protos/webui/service_auction.proto +97 -97
  145. package/protos/webui/service_authentication.proto +222 -222
  146. package/protos/webui/service_authenticationsupport.proto +74 -74
  147. package/protos/webui/service_broadcast.proto +562 -562
  148. package/protos/webui/service_chat.proto +11 -11
  149. package/protos/webui/service_chatroom.proto +810 -810
  150. package/protos/webui/service_chatusability.proto +107 -107
  151. package/protos/webui/service_clan.proto +41 -41
  152. package/protos/webui/service_clanchatrooms.proto +25 -25
  153. package/protos/webui/service_clanfaqs.proto +202 -202
  154. package/protos/webui/service_clientcomm.proto +150 -150
  155. package/protos/webui/service_clientmetrics.proto +63 -63
  156. package/protos/webui/service_cloud.proto +222 -222
  157. package/protos/webui/service_cloudconfigstore.proto +51 -51
  158. package/protos/webui/service_cloudgaming.proto +30 -30
  159. package/protos/webui/service_community.proto +365 -365
  160. package/protos/webui/service_econ.proto +134 -134
  161. package/protos/webui/service_embedded.proto +24 -24
  162. package/protos/webui/service_experimentservice.proto +6 -6
  163. package/protos/webui/service_fovasvideo.proto +15 -15
  164. package/protos/webui/service_friendmessages.proto +133 -133
  165. package/protos/webui/service_friendslist.proto +70 -70
  166. package/protos/webui/service_gamenotes.proto +15 -15
  167. package/protos/webui/service_helprequestlogs.proto +26 -26
  168. package/protos/webui/service_loyaltyrewards.proto +252 -252
  169. package/protos/webui/service_marketingmessages.proto +184 -184
  170. package/protos/webui/service_mobileapp.proto +18 -18
  171. package/protos/webui/service_mobileauth.proto +24 -24
  172. package/protos/webui/service_mobiledevice.proto +26 -26
  173. package/protos/webui/service_mobileperaccount.proto +31 -31
  174. package/protos/webui/service_news.proto +101 -101
  175. package/protos/webui/service_parental.proto +178 -178
  176. package/protos/webui/service_partnermembershipinvite.proto +29 -29
  177. package/protos/webui/service_partnerstorebrowse.proto +6 -6
  178. package/protos/webui/service_phone.proto +51 -51
  179. package/protos/webui/service_physicalgoods.proto +15 -15
  180. package/protos/webui/service_player.proto +885 -885
  181. package/protos/webui/service_promotioneventinvites.proto +50 -50
  182. package/protos/webui/service_promotionplanning.proto +72 -72
  183. package/protos/webui/service_publishedfile.proto +687 -687
  184. package/protos/webui/service_publishing.proto +119 -119
  185. package/protos/webui/service_quest.proto +127 -127
  186. package/protos/webui/service_salefeature.proto +315 -315
  187. package/protos/webui/service_saleitemrewards.proto +54 -54
  188. package/protos/webui/service_shoppingcart.proto +108 -108
  189. package/protos/webui/service_steamawards.proto +19 -19
  190. package/protos/webui/service_steamcharts.proto +75 -75
  191. package/protos/webui/service_steamengine.proto +36 -36
  192. package/protos/webui/service_steamlearn.proto +727 -727
  193. package/protos/webui/service_steamnotification.proto +84 -84
  194. package/protos/webui/service_steamtv.proto +495 -495
  195. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  196. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  197. package/protos/webui/service_storagedevicemanager.proto +104 -104
  198. package/protos/webui/service_store.proto +289 -289
  199. package/protos/webui/service_storeappsimilarity.proto +76 -76
  200. package/protos/webui/service_storebrowse.proto +73 -73
  201. package/protos/webui/service_storequery.proto +97 -97
  202. package/protos/webui/service_storesales.proto +15 -15
  203. package/protos/webui/service_storetopsellers.proto +44 -44
  204. package/protos/webui/service_systemmanager.proto +11 -11
  205. package/protos/webui/service_test_transporterror.proto +6 -6
  206. package/protos/webui/service_transportauth.proto +12 -12
  207. package/protos/webui/service_transportvalidation.proto +69 -69
  208. package/protos/webui/service_twofactor.proto +181 -181
  209. package/protos/webui/service_useraccount.proto +138 -138
  210. package/protos/webui/service_usergameactivity.proto +34 -34
  211. package/protos/webui/service_usergamenotes.proto +53 -53
  212. package/protos/webui/service_usernews.proto +68 -68
  213. package/protos/webui/service_userreviews.proto +96 -96
  214. package/protos/webui/service_video.proto +128 -128
  215. package/protos/webui/service_voicechat.proto +139 -139
  216. package/protos/webui/service_webrtc.proto +52 -52
  217. package/.idea/deployment.xml +0 -21
@@ -1,50 +1,50 @@
1
- import "steammessages_base.proto";
2
- import "steammessages_unified_base.steamclient.proto";
3
-
4
- option cc_generic_services = true;
5
-
6
- message CTimedTrial_GetTimeRemaining_Request {
7
- optional uint32 appid = 1;
8
- }
9
-
10
- message CTimedTrial_GetTimeRemaining_Response {
11
- optional uint32 seconds_played = 1;
12
- optional uint32 seconds_allowed = 2;
13
- optional uint32 packageid = 3;
14
- optional uint32 mastersub_appid = 4;
15
- }
16
-
17
- message CTimedTrial_RecordPlaytime_Request {
18
- optional uint32 appid = 1;
19
- optional uint32 seconds_played = 2;
20
- }
21
-
22
- message CTimedTrial_RecordPlaytime_Response {
23
- optional uint32 seconds_played = 1;
24
- optional uint32 seconds_allowed = 2;
25
- }
26
-
27
- message CTimedTrial_ResetPlaytime_Request {
28
- optional uint32 appid = 1;
29
- }
30
-
31
- message CTimedTrial_ResetPlaytime_Response {
32
- optional uint32 seconds_played = 1;
33
- optional uint32 seconds_allowed = 2;
34
- }
35
-
36
- service TimedTrial {
37
- option (service_description) = "A service to get user timed trial information";
38
-
39
- rpc GetTimeRemaining (.CTimedTrial_GetTimeRemaining_Request) returns (.CTimedTrial_GetTimeRemaining_Response) {
40
- option (method_description) = "Returns the amount of time a user has left on a timed trial for an app";
41
- }
42
-
43
- rpc RecordPlaytime (.CTimedTrial_RecordPlaytime_Request) returns (.CTimedTrial_RecordPlaytime_Response) {
44
- option (method_description) = "Updates the user's remaining playtime while in game";
45
- }
46
-
47
- rpc ResetPlaytime (.CTimedTrial_ResetPlaytime_Request) returns (.CTimedTrial_ResetPlaytime_Response) {
48
- option (method_description) = "Reset the user's remaining playtime (developer only)";
49
- }
50
- }
1
+ import "steammessages_base.proto";
2
+ import "steammessages_unified_base.steamclient.proto";
3
+
4
+ option cc_generic_services = true;
5
+
6
+ message CTimedTrial_GetTimeRemaining_Request {
7
+ optional uint32 appid = 1;
8
+ }
9
+
10
+ message CTimedTrial_GetTimeRemaining_Response {
11
+ optional uint32 seconds_played = 1;
12
+ optional uint32 seconds_allowed = 2;
13
+ optional uint32 packageid = 3;
14
+ optional uint32 mastersub_appid = 4;
15
+ }
16
+
17
+ message CTimedTrial_RecordPlaytime_Request {
18
+ optional uint32 appid = 1;
19
+ optional uint32 seconds_played = 2;
20
+ }
21
+
22
+ message CTimedTrial_RecordPlaytime_Response {
23
+ optional uint32 seconds_played = 1;
24
+ optional uint32 seconds_allowed = 2;
25
+ }
26
+
27
+ message CTimedTrial_ResetPlaytime_Request {
28
+ optional uint32 appid = 1;
29
+ }
30
+
31
+ message CTimedTrial_ResetPlaytime_Response {
32
+ optional uint32 seconds_played = 1;
33
+ optional uint32 seconds_allowed = 2;
34
+ }
35
+
36
+ service TimedTrial {
37
+ option (service_description) = "A service to get user timed trial information";
38
+
39
+ rpc GetTimeRemaining (.CTimedTrial_GetTimeRemaining_Request) returns (.CTimedTrial_GetTimeRemaining_Response) {
40
+ option (method_description) = "Returns the amount of time a user has left on a timed trial for an app";
41
+ }
42
+
43
+ rpc RecordPlaytime (.CTimedTrial_RecordPlaytime_Request) returns (.CTimedTrial_RecordPlaytime_Response) {
44
+ option (method_description) = "Updates the user's remaining playtime while in game";
45
+ }
46
+
47
+ rpc ResetPlaytime (.CTimedTrial_ResetPlaytime_Request) returns (.CTimedTrial_ResetPlaytime_Response) {
48
+ option (method_description) = "Reset the user's remaining playtime (developer only)";
49
+ }
50
+ }
@@ -1,186 +1,186 @@
1
- import "steammessages_base.proto";
2
- import "steammessages_unified_base.steamclient.proto";
3
-
4
- option cc_generic_services = true;
5
-
6
- message CTwoFactor_Time_Request {
7
- optional uint64 sender_time = 1 [(description) = "Current time on the sender (for stats, don't trust this)"];
8
- }
9
-
10
- message CTwoFactor_Time_Response {
11
- optional uint64 server_time = 1 [(description) = "Current server time"];
12
- optional uint64 skew_tolerance_seconds = 2 [(description) = "Time skew we'll tolerate before applying an adjustment"];
13
- optional uint64 large_time_jink = 3 [(description) = "Re-sync if local time jitters by this much"];
14
- optional uint32 probe_frequency_seconds = 4 [(description) = "Time probe frequency if phone time is synchronized"];
15
- optional uint32 adjusted_time_probe_frequency_seconds = 5 [(description) = "Time probe frequency if phone time is not synchronized"];
16
- optional uint32 hint_probe_frequency_seconds = 6 [(description) = "Floor of probe frequency, no matter what"];
17
- optional uint32 sync_timeout = 7 [(description) = "More than this, and we call the current sync failed"];
18
- optional uint32 try_again_seconds = 8 [(description) = "Seconds to try again after a failed sync"];
19
- optional uint32 max_attempts = 9 [(description) = "# times we'll ask for server time before we bail"];
20
- }
21
-
22
- message CTwoFactor_Status_Request {
23
- optional fixed64 steamid = 1 [(description) = "steamid to use"];
24
- }
25
-
26
- message CTwoFactor_Status_Response {
27
- optional uint32 state = 1 [(description) = "Authenticator state"];
28
- optional uint32 inactivation_reason = 2 [(description) = "Inactivation reason (if any)"];
29
- optional uint32 authenticator_type = 3 [(description) = "Type of authenticator"];
30
- optional bool authenticator_allowed = 4 [(description) = "Account allowed to have an authenticator?"];
31
- optional uint32 steamguard_scheme = 5 [(description) = "Steam Guard scheme in effect"];
32
- optional string token_gid = 6 [(description) = "String rep of token GID assigned by server"];
33
- optional bool email_validated = 7 [(description) = "Account has verified email capability"];
34
- optional string device_identifier = 8 [(description) = "Authenticator (phone) identifier"];
35
- optional uint32 time_created = 9 [(description) = "When the token was created"];
36
- optional uint32 revocation_attempts_remaining = 10 [(description) = "Number of revocation code attempts remaining"];
37
- optional string classified_agent = 11 [(description) = "Agent that added the authenticator (e.g., ios / android / other)"];
38
- optional bool allow_external_authenticator = 12 [(description) = "Allow a third-party authenticator (in addition to two-factor)"];
39
- optional uint32 time_transferred = 13 [(description) = "When the token was transferred from another device, if applicable"];
40
- optional uint32 version = 14 [(description) = "Current token version"];
41
- }
42
-
43
- message CTwoFactor_AddAuthenticator_Request {
44
- optional fixed64 steamid = 1 [(description) = "steamid to use"];
45
- optional uint64 authenticator_time = 2 [(description) = "Current authenticator time"];
46
- optional fixed64 serial_number = 3 [(description) = "locally computed serial (deprecated)"];
47
- optional uint32 authenticator_type = 4 [(description) = "Authenticator type"];
48
- optional string device_identifier = 5 [(description) = "Authenticator identifier"];
49
- optional string sms_phone_id = 6 [(description) = "ID of phone to use for SMS verification"];
50
- repeated string http_headers = 7 [(description) = "HTTP headers alternating by K/V"];
51
- optional uint32 version = 8 [default = 1, (description) = "What the version of our token should be"];
52
- }
53
-
54
- message CTwoFactor_AddAuthenticator_Response {
55
- optional bytes shared_secret = 1 [(description) = "Shared secret between server and authenticator"];
56
- optional fixed64 serial_number = 2 [(description) = "Authenticator serial number (unique per token)"];
57
- optional string revocation_code = 3 [(description) = "code used to revoke authenticator"];
58
- optional string uri = 4 [(description) = "URI for QR code generation"];
59
- optional uint64 server_time = 5 [(description) = "Current server time"];
60
- optional string account_name = 6 [(description) = "Account name to display on token client"];
61
- optional string token_gid = 7 [(description) = "Token GID assigned by server"];
62
- optional bytes identity_secret = 8 [(description) = "Secret used for identity attestation (e.g., for eventing)"];
63
- optional bytes secret_1 = 9 [(description) = "Spare shared secret"];
64
- optional int32 status = 10 [(description) = "Result code"];
65
- optional string phone_number_hint = 11 [(description) = "a portion of the phone number the SMS code was sent to"];
66
- }
67
-
68
- message CTwoFactor_SendEmail_Request {
69
- optional fixed64 steamid = 1 [(description) = "Steamid to use"];
70
- optional uint32 email_type = 2 [(description) = "Type of email to send (ETwoFactorEmailType::*)"];
71
- optional bool include_activation_code = 3 [(description) = "Include activation code in email parameters"];
72
- }
73
-
74
- message CTwoFactor_SendEmail_Response {
75
- }
76
-
77
- message CTwoFactor_FinalizeAddAuthenticator_Request {
78
- optional fixed64 steamid = 1 [(description) = "steamid to use"];
79
- optional string authenticator_code = 2 [(description) = "Current auth code"];
80
- optional uint64 authenticator_time = 3 [(description) = "Current authenticator time"];
81
- optional string activation_code = 4 [(description) = "Activation code from out-of-band message"];
82
- repeated string http_headers = 5 [(description) = "HTTP headers alternating by K/V"];
83
- optional bool validate_sms_code = 6 [(description) = "When finalizing with an SMS code, pass the request on to the PhoneService to update its state too."];
84
- }
85
-
86
- message CTwoFactor_FinalizeAddAuthenticator_Response {
87
- optional bool success = 1 [(description) = "True if succeeded, or want more tries"];
88
- optional bool want_more = 2 [(description) = "True if want more tries"];
89
- optional uint64 server_time = 3 [(description) = "Current server time"];
90
- optional int32 status = 4 [(description) = "Result code"];
91
- }
92
-
93
- message CTwoFactor_UpdateTokenVersion_Request {
94
- optional fixed64 steamid = 1;
95
- optional uint32 version = 2 [(description) = "What the version of our token should be"];
96
- optional bytes signature = 3 [(description) = "HMAC digest over user's private key"];
97
- }
98
-
99
- message CTwoFactor_UpdateTokenVersion_Response {
100
- }
101
-
102
- message CTwoFactor_RemoveAuthenticator_Request {
103
- optional string revocation_code = 2 [(description) = "Password needed to remove token"];
104
- optional uint32 revocation_reason = 5 [(description) = "Reason the authenticator is being removed"];
105
- optional uint32 steamguard_scheme = 6 [(description) = "Type of Steam Guard to use once token is removed"];
106
- optional bool remove_all_steamguard_cookies = 7 [(description) = "Remove all steamguard cookies"];
107
- }
108
-
109
- message CTwoFactor_RemoveAuthenticator_Response {
110
- optional bool success = 1 [(description) = "True if request succeeeded. The mobile app checks this."];
111
- optional uint64 server_time = 3 [(description) = "Current server time"];
112
- optional uint32 revocation_attempts_remaining = 5 [(description) = "Number of revocation code attempts remaining"];
113
- }
114
-
115
- message CTwoFactor_RemoveAuthenticatorViaChallengeStart_Request {
116
- }
117
-
118
- message CTwoFactor_RemoveAuthenticatorViaChallengeStart_Response {
119
- optional bool success = 1 [(description) = "True if succeeded, or want more tries with an authenticator_code"];
120
- }
121
-
122
- message CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Request {
123
- optional string sms_code = 1 [(description) = "Code from SMS"];
124
- optional bool generate_new_token = 2 [(description) = "Generate new token (instead of removing old one)"];
125
- optional uint32 version = 3 [default = 1, (description) = "What the version of our token should be"];
126
- }
127
-
128
- message CRemoveAuthenticatorViaChallengeContinue_Replacement_Token {
129
- optional bytes shared_secret = 1 [(description) = "Shared secret between server and authenticator"];
130
- optional fixed64 serial_number = 2 [(description) = "Authenticator serial number (unique per token)"];
131
- optional string revocation_code = 3 [(description) = "code used to revoke authenticator"];
132
- optional string uri = 4 [(description) = "URI for QR code generation"];
133
- optional uint64 server_time = 5 [(description) = "Current server time"];
134
- optional string account_name = 6 [(description) = "Account name to display on token client"];
135
- optional string token_gid = 7 [(description) = "Token GID assigned by server"];
136
- optional bytes identity_secret = 8 [(description) = "Secret used for identity attestation (e.g., for eventing)"];
137
- optional bytes secret_1 = 9 [(description) = "Spare shared secret"];
138
- optional int32 status = 10 [(description) = "Result code"];
139
- optional uint32 steamguard_scheme = 11 [(description) = "Type of Steam Guard to use once token is removed"];
140
- optional fixed64 steamid = 12 [(description) = "steamid that owns the secret"];
141
- }
142
-
143
- message CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Response {
144
- optional bool success = 1 [(description) = "True if succeeded, or want more tries with an authenticator_code"];
145
- optional .CRemoveAuthenticatorViaChallengeContinue_Replacement_Token replacement_token = 2 [(description) = "Fresh secret to install"];
146
- }
147
-
148
- service TwoFactor {
149
- option (service_description) = "Two Factor Authentication Service";
150
-
151
- rpc QueryTime (.CTwoFactor_Time_Request) returns (.CTwoFactor_Time_Response) {
152
- option (method_description) = "Get server's idea of the current time";
153
- }
154
-
155
- rpc QueryStatus (.CTwoFactor_Status_Request) returns (.CTwoFactor_Status_Response) {
156
- option (method_description) = "Get two-factor authentication settings for the logged-in account";
157
- }
158
-
159
- rpc AddAuthenticator (.CTwoFactor_AddAuthenticator_Request) returns (.CTwoFactor_AddAuthenticator_Response) {
160
- option (method_description) = "Add two-factor authenticator to the logged-in account";
161
- }
162
-
163
- rpc SendEmail (.CTwoFactor_SendEmail_Request) returns (.CTwoFactor_SendEmail_Response) {
164
- option (method_description) = "Send email to the account";
165
- }
166
-
167
- rpc FinalizeAddAuthenticator (.CTwoFactor_FinalizeAddAuthenticator_Request) returns (.CTwoFactor_FinalizeAddAuthenticator_Response) {
168
- option (method_description) = "Finalize two-factor authentication addition to the logged-in account";
169
- }
170
-
171
- rpc UpdateTokenVersion (.CTwoFactor_UpdateTokenVersion_Request) returns (.CTwoFactor_UpdateTokenVersion_Response) {
172
- option (method_description) = "Update the version for my token";
173
- }
174
-
175
- rpc RemoveAuthenticator (.CTwoFactor_RemoveAuthenticator_Request) returns (.CTwoFactor_RemoveAuthenticator_Response) {
176
- option (method_description) = "Remove two-factor authentication addition from the logged-in account";
177
- }
178
-
179
- rpc RemoveAuthenticatorViaChallengeStart (.CTwoFactor_RemoveAuthenticatorViaChallengeStart_Request) returns (.CTwoFactor_RemoveAuthenticatorViaChallengeStart_Response) {
180
- option (method_description) = "Start challenge-based authenticator removal";
181
- }
182
-
183
- rpc RemoveAuthenticatorViaChallengeContinue (.CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Request) returns (.CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Response) {
184
- option (method_description) = "Continue challenge-based authenticator removal";
185
- }
186
- }
1
+ import "steammessages_base.proto";
2
+ import "steammessages_unified_base.steamclient.proto";
3
+
4
+ option cc_generic_services = true;
5
+
6
+ message CTwoFactor_Time_Request {
7
+ optional uint64 sender_time = 1 [(description) = "Current time on the sender (for stats, don't trust this)"];
8
+ }
9
+
10
+ message CTwoFactor_Time_Response {
11
+ optional uint64 server_time = 1 [(description) = "Current server time"];
12
+ optional uint64 skew_tolerance_seconds = 2 [(description) = "Time skew we'll tolerate before applying an adjustment"];
13
+ optional uint64 large_time_jink = 3 [(description) = "Re-sync if local time jitters by this much"];
14
+ optional uint32 probe_frequency_seconds = 4 [(description) = "Time probe frequency if phone time is synchronized"];
15
+ optional uint32 adjusted_time_probe_frequency_seconds = 5 [(description) = "Time probe frequency if phone time is not synchronized"];
16
+ optional uint32 hint_probe_frequency_seconds = 6 [(description) = "Floor of probe frequency, no matter what"];
17
+ optional uint32 sync_timeout = 7 [(description) = "More than this, and we call the current sync failed"];
18
+ optional uint32 try_again_seconds = 8 [(description) = "Seconds to try again after a failed sync"];
19
+ optional uint32 max_attempts = 9 [(description) = "# times we'll ask for server time before we bail"];
20
+ }
21
+
22
+ message CTwoFactor_Status_Request {
23
+ optional fixed64 steamid = 1 [(description) = "steamid to use"];
24
+ }
25
+
26
+ message CTwoFactor_Status_Response {
27
+ optional uint32 state = 1 [(description) = "Authenticator state"];
28
+ optional uint32 inactivation_reason = 2 [(description) = "Inactivation reason (if any)"];
29
+ optional uint32 authenticator_type = 3 [(description) = "Type of authenticator"];
30
+ optional bool authenticator_allowed = 4 [(description) = "Account allowed to have an authenticator?"];
31
+ optional uint32 steamguard_scheme = 5 [(description) = "Steam Guard scheme in effect"];
32
+ optional string token_gid = 6 [(description) = "String rep of token GID assigned by server"];
33
+ optional bool email_validated = 7 [(description) = "Account has verified email capability"];
34
+ optional string device_identifier = 8 [(description) = "Authenticator (phone) identifier"];
35
+ optional uint32 time_created = 9 [(description) = "When the token was created"];
36
+ optional uint32 revocation_attempts_remaining = 10 [(description) = "Number of revocation code attempts remaining"];
37
+ optional string classified_agent = 11 [(description) = "Agent that added the authenticator (e.g., ios / android / other)"];
38
+ optional bool allow_external_authenticator = 12 [(description) = "Allow a third-party authenticator (in addition to two-factor)"];
39
+ optional uint32 time_transferred = 13 [(description) = "When the token was transferred from another device, if applicable"];
40
+ optional uint32 version = 14 [(description) = "Current token version"];
41
+ }
42
+
43
+ message CTwoFactor_AddAuthenticator_Request {
44
+ optional fixed64 steamid = 1 [(description) = "steamid to use"];
45
+ optional uint64 authenticator_time = 2 [(description) = "Current authenticator time"];
46
+ optional fixed64 serial_number = 3 [(description) = "locally computed serial (deprecated)"];
47
+ optional uint32 authenticator_type = 4 [(description) = "Authenticator type"];
48
+ optional string device_identifier = 5 [(description) = "Authenticator identifier"];
49
+ optional string sms_phone_id = 6 [(description) = "ID of phone to use for SMS verification"];
50
+ repeated string http_headers = 7 [(description) = "HTTP headers alternating by K/V"];
51
+ optional uint32 version = 8 [default = 1, (description) = "What the version of our token should be"];
52
+ }
53
+
54
+ message CTwoFactor_AddAuthenticator_Response {
55
+ optional bytes shared_secret = 1 [(description) = "Shared secret between server and authenticator"];
56
+ optional fixed64 serial_number = 2 [(description) = "Authenticator serial number (unique per token)"];
57
+ optional string revocation_code = 3 [(description) = "code used to revoke authenticator"];
58
+ optional string uri = 4 [(description) = "URI for QR code generation"];
59
+ optional uint64 server_time = 5 [(description) = "Current server time"];
60
+ optional string account_name = 6 [(description) = "Account name to display on token client"];
61
+ optional string token_gid = 7 [(description) = "Token GID assigned by server"];
62
+ optional bytes identity_secret = 8 [(description) = "Secret used for identity attestation (e.g., for eventing)"];
63
+ optional bytes secret_1 = 9 [(description) = "Spare shared secret"];
64
+ optional int32 status = 10 [(description) = "Result code"];
65
+ optional string phone_number_hint = 11 [(description) = "a portion of the phone number the SMS code was sent to"];
66
+ }
67
+
68
+ message CTwoFactor_SendEmail_Request {
69
+ optional fixed64 steamid = 1 [(description) = "Steamid to use"];
70
+ optional uint32 email_type = 2 [(description) = "Type of email to send (ETwoFactorEmailType::*)"];
71
+ optional bool include_activation_code = 3 [(description) = "Include activation code in email parameters"];
72
+ }
73
+
74
+ message CTwoFactor_SendEmail_Response {
75
+ }
76
+
77
+ message CTwoFactor_FinalizeAddAuthenticator_Request {
78
+ optional fixed64 steamid = 1 [(description) = "steamid to use"];
79
+ optional string authenticator_code = 2 [(description) = "Current auth code"];
80
+ optional uint64 authenticator_time = 3 [(description) = "Current authenticator time"];
81
+ optional string activation_code = 4 [(description) = "Activation code from out-of-band message"];
82
+ repeated string http_headers = 5 [(description) = "HTTP headers alternating by K/V"];
83
+ optional bool validate_sms_code = 6 [(description) = "When finalizing with an SMS code, pass the request on to the PhoneService to update its state too."];
84
+ }
85
+
86
+ message CTwoFactor_FinalizeAddAuthenticator_Response {
87
+ optional bool success = 1 [(description) = "True if succeeded, or want more tries"];
88
+ optional bool want_more = 2 [(description) = "True if want more tries"];
89
+ optional uint64 server_time = 3 [(description) = "Current server time"];
90
+ optional int32 status = 4 [(description) = "Result code"];
91
+ }
92
+
93
+ message CTwoFactor_UpdateTokenVersion_Request {
94
+ optional fixed64 steamid = 1;
95
+ optional uint32 version = 2 [(description) = "What the version of our token should be"];
96
+ optional bytes signature = 3 [(description) = "HMAC digest over user's private key"];
97
+ }
98
+
99
+ message CTwoFactor_UpdateTokenVersion_Response {
100
+ }
101
+
102
+ message CTwoFactor_RemoveAuthenticator_Request {
103
+ optional string revocation_code = 2 [(description) = "Password needed to remove token"];
104
+ optional uint32 revocation_reason = 5 [(description) = "Reason the authenticator is being removed"];
105
+ optional uint32 steamguard_scheme = 6 [(description) = "Type of Steam Guard to use once token is removed"];
106
+ optional bool remove_all_steamguard_cookies = 7 [(description) = "Remove all steamguard cookies"];
107
+ }
108
+
109
+ message CTwoFactor_RemoveAuthenticator_Response {
110
+ optional bool success = 1 [(description) = "True if request succeeeded. The mobile app checks this."];
111
+ optional uint64 server_time = 3 [(description) = "Current server time"];
112
+ optional uint32 revocation_attempts_remaining = 5 [(description) = "Number of revocation code attempts remaining"];
113
+ }
114
+
115
+ message CTwoFactor_RemoveAuthenticatorViaChallengeStart_Request {
116
+ }
117
+
118
+ message CTwoFactor_RemoveAuthenticatorViaChallengeStart_Response {
119
+ optional bool success = 1 [(description) = "True if succeeded, or want more tries with an authenticator_code"];
120
+ }
121
+
122
+ message CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Request {
123
+ optional string sms_code = 1 [(description) = "Code from SMS"];
124
+ optional bool generate_new_token = 2 [(description) = "Generate new token (instead of removing old one)"];
125
+ optional uint32 version = 3 [default = 1, (description) = "What the version of our token should be"];
126
+ }
127
+
128
+ message CRemoveAuthenticatorViaChallengeContinue_Replacement_Token {
129
+ optional bytes shared_secret = 1 [(description) = "Shared secret between server and authenticator"];
130
+ optional fixed64 serial_number = 2 [(description) = "Authenticator serial number (unique per token)"];
131
+ optional string revocation_code = 3 [(description) = "code used to revoke authenticator"];
132
+ optional string uri = 4 [(description) = "URI for QR code generation"];
133
+ optional uint64 server_time = 5 [(description) = "Current server time"];
134
+ optional string account_name = 6 [(description) = "Account name to display on token client"];
135
+ optional string token_gid = 7 [(description) = "Token GID assigned by server"];
136
+ optional bytes identity_secret = 8 [(description) = "Secret used for identity attestation (e.g., for eventing)"];
137
+ optional bytes secret_1 = 9 [(description) = "Spare shared secret"];
138
+ optional int32 status = 10 [(description) = "Result code"];
139
+ optional uint32 steamguard_scheme = 11 [(description) = "Type of Steam Guard to use once token is removed"];
140
+ optional fixed64 steamid = 12 [(description) = "steamid that owns the secret"];
141
+ }
142
+
143
+ message CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Response {
144
+ optional bool success = 1 [(description) = "True if succeeded, or want more tries with an authenticator_code"];
145
+ optional .CRemoveAuthenticatorViaChallengeContinue_Replacement_Token replacement_token = 2 [(description) = "Fresh secret to install"];
146
+ }
147
+
148
+ service TwoFactor {
149
+ option (service_description) = "Two Factor Authentication Service";
150
+
151
+ rpc QueryTime (.CTwoFactor_Time_Request) returns (.CTwoFactor_Time_Response) {
152
+ option (method_description) = "Get server's idea of the current time";
153
+ }
154
+
155
+ rpc QueryStatus (.CTwoFactor_Status_Request) returns (.CTwoFactor_Status_Response) {
156
+ option (method_description) = "Get two-factor authentication settings for the logged-in account";
157
+ }
158
+
159
+ rpc AddAuthenticator (.CTwoFactor_AddAuthenticator_Request) returns (.CTwoFactor_AddAuthenticator_Response) {
160
+ option (method_description) = "Add two-factor authenticator to the logged-in account";
161
+ }
162
+
163
+ rpc SendEmail (.CTwoFactor_SendEmail_Request) returns (.CTwoFactor_SendEmail_Response) {
164
+ option (method_description) = "Send email to the account";
165
+ }
166
+
167
+ rpc FinalizeAddAuthenticator (.CTwoFactor_FinalizeAddAuthenticator_Request) returns (.CTwoFactor_FinalizeAddAuthenticator_Response) {
168
+ option (method_description) = "Finalize two-factor authentication addition to the logged-in account";
169
+ }
170
+
171
+ rpc UpdateTokenVersion (.CTwoFactor_UpdateTokenVersion_Request) returns (.CTwoFactor_UpdateTokenVersion_Response) {
172
+ option (method_description) = "Update the version for my token";
173
+ }
174
+
175
+ rpc RemoveAuthenticator (.CTwoFactor_RemoveAuthenticator_Request) returns (.CTwoFactor_RemoveAuthenticator_Response) {
176
+ option (method_description) = "Remove two-factor authentication addition from the logged-in account";
177
+ }
178
+
179
+ rpc RemoveAuthenticatorViaChallengeStart (.CTwoFactor_RemoveAuthenticatorViaChallengeStart_Request) returns (.CTwoFactor_RemoveAuthenticatorViaChallengeStart_Response) {
180
+ option (method_description) = "Start challenge-based authenticator removal";
181
+ }
182
+
183
+ rpc RemoveAuthenticatorViaChallengeContinue (.CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Request) returns (.CTwoFactor_RemoveAuthenticatorViaChallengeContinue_Response) {
184
+ option (method_description) = "Continue challenge-based authenticator removal";
185
+ }
186
+ }
@@ -1,33 +1,33 @@
1
- import "google/protobuf/descriptor.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- extend .google.protobuf.FieldOptions {
7
- optional string description = 50000;
8
- }
9
-
10
- extend .google.protobuf.ServiceOptions {
11
- optional string service_description = 50000;
12
- optional .EProtoExecutionSite service_execution_site = 50008 [default = k_EProtoExecutionSiteUnknown];
13
- }
14
-
15
- extend .google.protobuf.MethodOptions {
16
- optional string method_description = 50000;
17
- }
18
-
19
- extend .google.protobuf.EnumOptions {
20
- optional string enum_description = 50000;
21
- }
22
-
23
- extend .google.protobuf.EnumValueOptions {
24
- optional string enum_value_description = 50000;
25
- }
26
-
27
- enum EProtoExecutionSite {
28
- k_EProtoExecutionSiteUnknown = 0;
29
- k_EProtoExecutionSiteSteamClient = 2;
30
- }
31
-
32
- message NoResponse {
33
- }
1
+ import "google/protobuf/descriptor.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ extend .google.protobuf.FieldOptions {
7
+ optional string description = 50000;
8
+ }
9
+
10
+ extend .google.protobuf.ServiceOptions {
11
+ optional string service_description = 50000;
12
+ optional .EProtoExecutionSite service_execution_site = 50008 [default = k_EProtoExecutionSiteUnknown];
13
+ }
14
+
15
+ extend .google.protobuf.MethodOptions {
16
+ optional string method_description = 50000;
17
+ }
18
+
19
+ extend .google.protobuf.EnumOptions {
20
+ optional string enum_description = 50000;
21
+ }
22
+
23
+ extend .google.protobuf.EnumValueOptions {
24
+ optional string enum_value_description = 50000;
25
+ }
26
+
27
+ enum EProtoExecutionSite {
28
+ k_EProtoExecutionSiteUnknown = 0;
29
+ k_EProtoExecutionSiteSteamClient = 2;
30
+ }
31
+
32
+ message NoResponse {
33
+ }