steamutils 1.3.1 → 1.3.3
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- package/SteamClient.js +54 -19
- package/package.json +1 -1
package/SteamClient.js
CHANGED
@@ -92,7 +92,7 @@ function SteamClient({
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92
92
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isAutoRequestFreeLicense = true,
|
93
93
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isFakeGameScore = true,
|
94
94
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isPartyRegister = true,
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95
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-
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95
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+
isAutoPlay = false,
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96
96
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autoAcceptTradeRequest = false,
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97
97
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autoReconnect = true,
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98
98
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MAX_GAME_PLAY = 10
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@@ -353,9 +353,9 @@ function SteamClient({
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353
353
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} else {
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354
354
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ownedApps = ownedApps.map(({appid}) => appid)
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355
355
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ownedApps = _.shuffle(ownedApps)
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356
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-
ownedApps.length = Math.min(ownedApps.length, MAX_GAME_PLAY)
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357
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-
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358
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-
gamesPlayed(ownedApps)
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356
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+
ownedApps.length = Math.min(ownedApps.length, MAX_GAME_PLAY - 1)
|
357
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+
_.remove(ownedApps, app => app == 730)
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358
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+
gamesPlayed([...ownedApps, 730])
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359
359
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}
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360
360
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}
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361
361
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@@ -370,6 +370,15 @@ function SteamClient({
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370
370
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}
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371
371
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372
372
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373
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+
async function updateAutoGamePlay() {
|
374
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+
if (isAutoPlay) {
|
375
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+
autoGamePlay()
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376
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+
} else {
|
377
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+
offAutoGamePlay()
|
378
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+
}
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379
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+
}
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380
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+
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381
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+
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373
382
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/**
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374
383
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* Get a list of lobbies (* = Unsure description could be wrong)
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375
384
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* @param {Number} ver Game version we are searching for
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@@ -980,14 +989,8 @@ function SteamClient({
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980
989
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state = 'Online'
|
981
990
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await sendHello()
|
982
991
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callEvent(events.loggedOn, loggedOnResponse)
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983
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-
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984
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-
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985
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-
autoRequestFreeLicense(false, 50)
|
986
|
-
}, [5 * 60000, 10 * 60000], 'autoRequestFreeLicense')
|
987
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-
}
|
988
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-
if (autoPlay) {
|
989
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-
autoGamePlay()
|
990
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-
}
|
992
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+
updateAutoRequestFreeLicense()
|
993
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+
updateAutoGamePlay()
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991
994
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},
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992
995
|
async user(steamId, data) {
|
993
996
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callEvent(events.user, {steamId: steamId.getSteamID64(), data})
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@@ -1434,6 +1437,7 @@ function SteamClient({
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|
1434
1437
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}
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1435
1438
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|
1436
1439
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function _partyRegister(prime) {
|
1440
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+
log("partyRegister", prime)
|
1437
1441
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lastTimePartyRegister = new Date().getTime()
|
1438
1442
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steamClient.sendToGC(730, Protos.csgo.ECsgoGCMsg.k_EMsgGCCStrike15_v2_Party_Register, {}, protoEncode(Protos.csgo.CMsgGCCStrike15_v2_Party_Register, {
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1439
1443
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// id : 0,
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@@ -1601,6 +1605,16 @@ function SteamClient({
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1601
1605
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}
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1602
1606
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}
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1603
1607
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|
1608
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+
function updateAutoRequestFreeLicense() {
|
1609
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+
if (isAutoRequestFreeLicense) {
|
1610
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+
doSetInterval(function () {
|
1611
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+
autoRequestFreeLicense(false, 50)
|
1612
|
+
}, [5 * 60000, 10 * 60000], 'autoRequestFreeLicense')
|
1613
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+
} else {
|
1614
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+
doClearInterval('autoRequestFreeLicense')
|
1615
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+
}
|
1616
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+
}
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1617
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+
|
1604
1618
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async function gamesPlayed(apps) {
|
1605
1619
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if (!Array.isArray(apps)) {
|
1606
1620
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apps = [apps]
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@@ -1770,18 +1784,39 @@ function SteamClient({
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1770
1784
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gamePlay,
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1771
1785
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autoGamePlay,
|
1772
1786
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offAutoGamePlay,
|
1787
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+
updateAutoGamePlay,
|
1773
1788
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getFriendsList,
|
1774
1789
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setIsPartyRegister(_isPartyRegister) {
|
1775
|
-
|
1776
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-
if (
|
1777
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-
|
1778
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-
|
1779
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-
|
1790
|
+
_isPartyRegister = !!_isPartyRegister
|
1791
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+
if (isPartyRegister !== isPartyRegister) {
|
1792
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+
isPartyRegister = _isPartyRegister
|
1793
|
+
if (!isPartyRegister) {
|
1794
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+
doClearInterval('autoPartyRegister')
|
1795
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+
} else {
|
1796
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+
sendHello()
|
1797
|
+
}
|
1798
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+
}
|
1799
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+
},
|
1800
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+
setAutoPlay(_isAutoPlay) {
|
1801
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+
_isAutoPlay = !!_isAutoPlay
|
1802
|
+
if (isAutoPlay !== _isAutoPlay) {
|
1803
|
+
isAutoPlay = _isAutoPlay
|
1804
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+
updateAutoGamePlay()
|
1780
1805
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}
|
1781
1806
|
},
|
1782
1807
|
setFakeGameScore(_isFakeGameScore) {
|
1783
|
-
|
1784
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-
|
1808
|
+
_isFakeGameScore = !!_isFakeGameScore
|
1809
|
+
if (isFakeGameScore !== _isFakeGameScore) {
|
1810
|
+
isFakeGameScore = _isFakeGameScore
|
1811
|
+
updateFakeGameScore()
|
1812
|
+
}
|
1813
|
+
},
|
1814
|
+
setAutoRequestFreeLicense(_isAutoRequestFreeLicense) {
|
1815
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+
_isAutoRequestFreeLicense = !!_isAutoRequestFreeLicense
|
1816
|
+
if (isAutoRequestFreeLicense !== _isAutoRequestFreeLicense) {
|
1817
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+
isAutoRequestFreeLicense = _isAutoRequestFreeLicense
|
1818
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+
updateAutoRequestFreeLicense()
|
1819
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+
}
|
1785
1820
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},
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1786
1821
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getState() {
|
1787
1822
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return state
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