steamutils 1.2.88 → 1.2.90
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- package/SteamClient.js +17 -9
- package/package.json +1 -1
package/SteamClient.js
CHANGED
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@@ -340,9 +340,16 @@ function SteamClient({
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async function gamePlay() {
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let ownedApps = null
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-
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-
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343
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+
for (let i = 0; i < 10; i++) {
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344
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if (!Array.isArray(ownedApps)) {
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345
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ownedApps = Array.isArray(steamClient.licenses) ? steamClient.licenses.map(({package_id}) => package_id) : (await (new SteamUtils(await getCookiesWait())).getDynamicStoreUserData())?.rgOwnedApps
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346
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+
await sleep(1000)
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347
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} else {
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break
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}
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}
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+
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ownedApps = _.shuffle(ownedApps || [])
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ownedApps.length = Math.min(ownedApps.length, 10)
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_.remove(ownedApps, 730)
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gamesPlayed([...ownedApps, 730])
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@@ -946,8 +953,8 @@ function SteamClient({
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if (player) {
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player.prime = !!(player.ranking?.account_id || player.player_level || player.player_cur_xp)
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player.steamId = SteamID.fromIndividualAccountID(player.account_id).getSteamID64()
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956
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+
callGCCallback('PlayersProfile_' + player.account_id, player)
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}
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950
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-
callGCCallback('PlayersProfile' + player?.account_id, player)
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callEvent(events.playersProfile, player)
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break
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}
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@@ -1258,18 +1265,19 @@ function SteamClient({
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/*
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* usually take 400 -> 800 miliseconds
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* */
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-
function getPlayersProfile(
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1268
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function getPlayersProfile(steamId) {
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const accountid = new SteamID(steamId).accountid
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steamClient.sendToGC(730, Protos.csgo.ECsgoGCMsg.k_EMsgGCCStrike15_v2_ClientRequestPlayersProfile, {}, protoEncode(Protos.csgo.CMsgGCCStrike15_v2_ClientRequestPlayersProfile, {
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account_id: accountid, // account_id: new SteamID('76561199184696945').accountid,
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request_level: 32
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}))
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return new Promise(resolve => {
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1267
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pushGCCallback('
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pushGCCallback('PlayersProfile_' + accountid, resolve, 2000)
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})
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}
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-
async function checkPlayerPrimeStatus(
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-
const profile = await getPlayersProfile(
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async function checkPlayerPrimeStatus(steamId) {
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const profile = await getPlayersProfile(steamId)
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if (!profile) return false
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if (profile.ranking?.account_id) {
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@@ -1680,9 +1688,9 @@ function SteamClient({
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return steamClient
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},
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getAccountInfoName,
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1683
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-
async getPlayersProfile(
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1691
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+
async getPlayersProfile(steamId, retry = 3){
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for (let i = 0; i < retry; i++) {
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-
const profile = await getPlayersProfile(
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+
const profile = await getPlayersProfile(steamId)
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if(profile){
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return profile
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}
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