steamutils 1.2.83 → 1.2.85
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- package/SteamClient.js +15 -2
- package/package.json +1 -1
package/SteamClient.js
CHANGED
@@ -126,6 +126,7 @@ function SteamClient({
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126
126
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offlineMessages: [],
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127
127
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friendsList: [],
|
128
128
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gifts: [],
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129
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+
playingState: [],
|
129
130
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}
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130
131
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131
132
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const gcCallback = {}
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@@ -1091,6 +1092,7 @@ function SteamClient({
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1091
1092
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console.log("Playing else where")
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1092
1093
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}
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1093
1094
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log('playingState', playing_blocked, playing_app);
|
1095
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+
callEvent(events.playingState, {playing_blocked, playing_app})
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1094
1096
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},
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1095
1097
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async friendRelationship(sid, relationship, previousRelationship) {
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1096
1098
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callEvent(events.friendRelationship, {steamId: sid.getSteamID64(), relationship, previousRelationship})
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@@ -1247,13 +1249,16 @@ function SteamClient({
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1247
1249
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}
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1248
1250
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1249
1251
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|
1252
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+
/*
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1253
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+
* usually take 400 -> 800 miliseconds
|
1254
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+
* */
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1250
1255
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function getPlayersProfile(accountid) {
|
1251
1256
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steamClient.sendToGC(730, Protos.csgo.ECsgoGCMsg.k_EMsgGCCStrike15_v2_ClientRequestPlayersProfile, {}, protoEncode(Protos.csgo.CMsgGCCStrike15_v2_ClientRequestPlayersProfile, {
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1252
1257
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account_id: accountid, // account_id: new SteamID('76561199184696945').accountid,
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1253
1258
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request_level: 32
|
1254
1259
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}))
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1255
1260
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return new Promise(resolve => {
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1256
|
-
pushGCCallback('PlayersProfile' + accountid, resolve,
|
1261
|
+
pushGCCallback('PlayersProfile' + accountid, resolve, 2000)
|
1257
1262
|
})
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1258
1263
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}
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1259
1264
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@@ -1666,7 +1671,15 @@ function SteamClient({
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1666
1671
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return steamClient
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1667
1672
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},
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1668
1673
|
getAccountInfoName,
|
1669
|
-
getPlayersProfile,
|
1674
|
+
async getPlayersProfile(accountid, retry = 3){
|
1675
|
+
for (let i = 0; i < retry; i++) {
|
1676
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+
const profile = await getPlayersProfile(accountid)
|
1677
|
+
if(profile){
|
1678
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+
return profile
|
1679
|
+
}
|
1680
|
+
}
|
1681
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+
return null
|
1682
|
+
},
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1670
1683
|
autoRequestFreeLicense,
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1671
1684
|
playCSGO,
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1672
1685
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doSetInterval,
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