steamutils 1.2.75 → 1.2.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (218) hide show
  1. package/.idea/codeStyles/codeStyleConfig.xml +5 -0
  2. package/.idea/steamutils.iml +1 -1
  3. package/.idea/vcs.xml +1 -1
  4. package/SteamClient.js +718 -715
  5. package/free_packages.json +10048 -10048
  6. package/index.js +16 -6
  7. package/package.json +1 -1
  8. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  9. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  10. package/protos/csgo/clientmessages.proto +48 -48
  11. package/protos/csgo/connectionless_netmessages.proto +19 -19
  12. package/protos/csgo/cs_gameevents.proto +34 -34
  13. package/protos/csgo/cs_usercmd.proto +34 -34
  14. package/protos/csgo/cstrike15_gcmessages.proto +1402 -1402
  15. package/protos/csgo/cstrike15_usermessages.proto +596 -596
  16. package/protos/csgo/demo.proto +160 -160
  17. package/protos/csgo/econ_gcmessages.proto +228 -228
  18. package/protos/csgo/engine_gcmessages.proto +14 -14
  19. package/protos/csgo/enums_clientserver.proto +1529 -1529
  20. package/protos/csgo/fatdemo.proto +125 -125
  21. package/protos/csgo/gameevents.proto +120 -120
  22. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  23. package/protos/csgo/gcsystemmsgs.proto +242 -242
  24. package/protos/csgo/netmessages.proto +604 -604
  25. package/protos/csgo/network_connection.proto +126 -126
  26. package/protos/csgo/networkbasetypes.proto +244 -244
  27. package/protos/csgo/networksystem_protomessages.proto +17 -17
  28. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  29. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  30. package/protos/csgo/steammessages.proto +597 -597
  31. package/protos/csgo/steammessages_base.proto +301 -301
  32. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  33. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  34. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  35. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  36. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  37. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  38. package/protos/csgo/steammessages_steamlearn.steamworkssdk.proto +357 -357
  39. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  40. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  41. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  42. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  43. package/protos/csgo/te.proto +259 -259
  44. package/protos/csgo/uifontfile_format.proto +13 -13
  45. package/protos/csgo/usercmd.proto +38 -38
  46. package/protos/csgo/usermessages.proto +721 -721
  47. package/protos/csgo/valveextensions.proto +17 -17
  48. package/protos/google/protobuf/descriptor.proto +281 -281
  49. package/protos/steam/clientmetrics.proto +45 -45
  50. package/protos/steam/content_manifest.proto +62 -62
  51. package/protos/steam/contenthubs.proto +41 -41
  52. package/protos/steam/encrypted_app_ticket.proto +10 -10
  53. package/protos/steam/enums.proto +444 -444
  54. package/protos/steam/enums_clientserver.proto +1539 -1539
  55. package/protos/steam/enums_productinfo.proto +13 -13
  56. package/protos/steam/htmlmessages.proto +1027 -1027
  57. package/protos/steam/offline_ticket.proto +8 -8
  58. package/protos/steam/renderer/rendermessages.proto +893 -893
  59. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  60. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  61. package/protos/steam/steammessages_accounthardware.steamclient.proto +201 -201
  62. package/protos/steam/steammessages_appoverview.proto +187 -187
  63. package/protos/steam/steammessages_auth.steamclient.proto +435 -435
  64. package/protos/steam/steammessages_base.proto +332 -332
  65. package/protos/steam/steammessages_broadcast.steamclient.proto +759 -759
  66. package/protos/steam/steammessages_chat.steamclient.proto +1281 -1281
  67. package/protos/steam/steammessages_client_objects.proto +645 -645
  68. package/protos/steam/steammessages_clientlanp2p.proto +42 -42
  69. package/protos/steam/steammessages_clientmetrics.steamclient.proto +194 -194
  70. package/protos/steam/steammessages_clientnotificationtypes.proto +231 -231
  71. package/protos/steam/steammessages_clientserver.proto +392 -392
  72. package/protos/steam/steammessages_clientserver_2.proto +760 -760
  73. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  74. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  75. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  76. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  77. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  78. package/protos/steam/steammessages_clientserver_ucm.proto +205 -205
  79. package/protos/steam/steammessages_clientserver_uds.proto +124 -124
  80. package/protos/steam/steammessages_clientserver_ufs.proto +172 -172
  81. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  82. package/protos/steam/steammessages_clientsettings.proto +168 -168
  83. package/protos/steam/steammessages_cloud.steamclient.proto +513 -513
  84. package/protos/steam/steammessages_contentsystem.steamclient.proto +115 -115
  85. package/protos/steam/steammessages_credentials.steamclient.proto +115 -115
  86. package/protos/steam/steammessages_datapublisher.steamclient.proto +116 -116
  87. package/protos/steam/steammessages_depotbuilder.steamclient.proto +118 -118
  88. package/protos/steam/steammessages_deviceauth.steamclient.proto +203 -203
  89. package/protos/steam/steammessages_econ.steamclient.proto +150 -150
  90. package/protos/steam/steammessages_friendmessages.steamclient.proto +168 -168
  91. package/protos/steam/steammessages_gamenetworking.steamclient.proto +32 -32
  92. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  93. package/protos/steam/steammessages_gamenotifications.steamclient.proto +156 -156
  94. package/protos/steam/steammessages_gameservers.steamclient.proto +152 -152
  95. package/protos/steam/steammessages_hiddevices.proto +157 -157
  96. package/protos/steam/steammessages_inventory.steamclient.proto +224 -224
  97. package/protos/steam/steammessages_linkfilter.steamclient.proto +49 -49
  98. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +33 -33
  99. package/protos/steam/steammessages_market.steamclient.proto +26 -26
  100. package/protos/steam/steammessages_marketingmessages.steamclient.proto +274 -274
  101. package/protos/steam/steammessages_offline.steamclient.proto +40 -40
  102. package/protos/steam/steammessages_parental.steamclient.proto +228 -228
  103. package/protos/steam/steammessages_parties.steamclient.proto +94 -94
  104. package/protos/steam/steammessages_partnerapps.steamclient.proto +138 -138
  105. package/protos/steam/steammessages_player.steamclient.proto +1060 -1060
  106. package/protos/steam/steammessages_publishedfile.steamclient.proto +813 -813
  107. package/protos/steam/steammessages_qms.steamclient.proto +125 -125
  108. package/protos/steam/steammessages_remoteclient.proto +99 -99
  109. package/protos/steam/steammessages_remoteclient_discovery.proto +235 -235
  110. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +86 -86
  111. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  112. package/protos/steam/steammessages_remoteplay.proto +976 -976
  113. package/protos/steam/steammessages_secrets.steamclient.proto +39 -39
  114. package/protos/steam/steammessages_shader.steamclient.proto +108 -108
  115. package/protos/steam/steammessages_site_license.steamclient.proto +128 -128
  116. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  117. package/protos/steam/steammessages_siteserverui.proto +130 -130
  118. package/protos/steam/steammessages_star.steamclient.proto +64 -64
  119. package/protos/steam/steammessages_steamtv.steamclient.proto +630 -630
  120. package/protos/steam/steammessages_store.steamclient.proto +371 -371
  121. package/protos/steam/steammessages_storebrowse.steamclient.proto +402 -402
  122. package/protos/steam/steammessages_timedtrial.steamclient.proto +50 -50
  123. package/protos/steam/steammessages_twofactor.steamclient.proto +186 -186
  124. package/protos/steam/steammessages_unified_base.steamclient.proto +33 -33
  125. package/protos/steam/steammessages_unified_test.steamclient.proto +61 -61
  126. package/protos/steam/steammessages_useraccount.steamclient.proto +249 -249
  127. package/protos/steam/steammessages_vac.steamclient.proto +44 -44
  128. package/protos/steam/steammessages_video.steamclient.proto +171 -171
  129. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  130. package/protos/steam/steammessages_workshop.steamclient.proto +23 -23
  131. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  132. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  133. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  134. package/protos/steam/webuimessages_base.proto +24 -24
  135. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  136. package/protos/steam/webuimessages_steamengine.proto +32 -32
  137. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  138. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  139. package/protos/steam/webuimessages_transport.proto +18 -18
  140. package/protos/steam/webuimessages_transportvalidation.proto +97 -97
  141. package/protos/webui/common.proto +5508 -5508
  142. package/protos/webui/common_base.proto +27 -27
  143. package/protos/webui/service_accountlinking.proto +27 -27
  144. package/protos/webui/service_accountprivacy.proto +42 -42
  145. package/protos/webui/service_auction.proto +97 -97
  146. package/protos/webui/service_authentication.proto +222 -222
  147. package/protos/webui/service_authenticationsupport.proto +74 -74
  148. package/protos/webui/service_broadcast.proto +562 -562
  149. package/protos/webui/service_chat.proto +11 -11
  150. package/protos/webui/service_chatroom.proto +810 -810
  151. package/protos/webui/service_chatusability.proto +107 -107
  152. package/protos/webui/service_clan.proto +41 -41
  153. package/protos/webui/service_clanchatrooms.proto +25 -25
  154. package/protos/webui/service_clanfaqs.proto +202 -202
  155. package/protos/webui/service_clientcomm.proto +150 -150
  156. package/protos/webui/service_clientmetrics.proto +63 -63
  157. package/protos/webui/service_cloud.proto +222 -222
  158. package/protos/webui/service_cloudconfigstore.proto +51 -51
  159. package/protos/webui/service_cloudgaming.proto +30 -30
  160. package/protos/webui/service_community.proto +365 -365
  161. package/protos/webui/service_econ.proto +134 -134
  162. package/protos/webui/service_embedded.proto +24 -24
  163. package/protos/webui/service_experimentservice.proto +6 -6
  164. package/protos/webui/service_fovasvideo.proto +15 -15
  165. package/protos/webui/service_friendmessages.proto +133 -133
  166. package/protos/webui/service_friendslist.proto +70 -70
  167. package/protos/webui/service_gamenotes.proto +15 -15
  168. package/protos/webui/service_helprequestlogs.proto +26 -26
  169. package/protos/webui/service_loyaltyrewards.proto +252 -252
  170. package/protos/webui/service_marketingmessages.proto +184 -184
  171. package/protos/webui/service_mobileapp.proto +18 -18
  172. package/protos/webui/service_mobileauth.proto +24 -24
  173. package/protos/webui/service_mobiledevice.proto +26 -26
  174. package/protos/webui/service_mobileperaccount.proto +31 -31
  175. package/protos/webui/service_news.proto +101 -101
  176. package/protos/webui/service_parental.proto +178 -178
  177. package/protos/webui/service_partnermembershipinvite.proto +29 -29
  178. package/protos/webui/service_partnerstorebrowse.proto +6 -6
  179. package/protos/webui/service_phone.proto +51 -51
  180. package/protos/webui/service_physicalgoods.proto +15 -15
  181. package/protos/webui/service_player.proto +885 -885
  182. package/protos/webui/service_promotioneventinvites.proto +50 -50
  183. package/protos/webui/service_promotionplanning.proto +72 -72
  184. package/protos/webui/service_publishedfile.proto +687 -687
  185. package/protos/webui/service_publishing.proto +119 -119
  186. package/protos/webui/service_quest.proto +127 -127
  187. package/protos/webui/service_salefeature.proto +315 -315
  188. package/protos/webui/service_saleitemrewards.proto +54 -54
  189. package/protos/webui/service_shoppingcart.proto +108 -108
  190. package/protos/webui/service_steamawards.proto +19 -19
  191. package/protos/webui/service_steamcharts.proto +75 -75
  192. package/protos/webui/service_steamengine.proto +36 -36
  193. package/protos/webui/service_steamlearn.proto +727 -727
  194. package/protos/webui/service_steamnotification.proto +84 -84
  195. package/protos/webui/service_steamtv.proto +495 -495
  196. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  197. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  198. package/protos/webui/service_storagedevicemanager.proto +104 -104
  199. package/protos/webui/service_store.proto +289 -289
  200. package/protos/webui/service_storeappsimilarity.proto +76 -76
  201. package/protos/webui/service_storebrowse.proto +73 -73
  202. package/protos/webui/service_storequery.proto +97 -97
  203. package/protos/webui/service_storesales.proto +15 -15
  204. package/protos/webui/service_storetopsellers.proto +44 -44
  205. package/protos/webui/service_systemmanager.proto +11 -11
  206. package/protos/webui/service_test_transporterror.proto +6 -6
  207. package/protos/webui/service_transportauth.proto +12 -12
  208. package/protos/webui/service_transportvalidation.proto +69 -69
  209. package/protos/webui/service_twofactor.proto +181 -181
  210. package/protos/webui/service_useraccount.proto +138 -138
  211. package/protos/webui/service_usergameactivity.proto +34 -34
  212. package/protos/webui/service_usergamenotes.proto +53 -53
  213. package/protos/webui/service_usernews.proto +68 -68
  214. package/protos/webui/service_userreviews.proto +96 -96
  215. package/protos/webui/service_video.proto +128 -128
  216. package/protos/webui/service_voicechat.proto +139 -139
  217. package/protos/webui/service_webrtc.proto +52 -52
  218. package/.idea/deployment.xml +0 -21
@@ -1,244 +1,244 @@
1
- import "network_connection.proto";
2
-
3
- enum SignonState_t {
4
- SIGNONSTATE_NONE = 0;
5
- SIGNONSTATE_CHALLENGE = 1;
6
- SIGNONSTATE_CONNECTED = 2;
7
- SIGNONSTATE_NEW = 3;
8
- SIGNONSTATE_PRESPAWN = 4;
9
- SIGNONSTATE_SPAWN = 5;
10
- SIGNONSTATE_FULL = 6;
11
- SIGNONSTATE_CHANGELEVEL = 7;
12
- }
13
-
14
- enum NET_Messages {
15
- net_NOP = 0;
16
- net_Disconnect = 1;
17
- net_SplitScreenUser = 3;
18
- net_Tick = 4;
19
- net_StringCmd = 5;
20
- net_SetConVar = 6;
21
- net_SignonState = 7;
22
- net_SpawnGroup_Load = 8;
23
- net_SpawnGroup_ManifestUpdate = 9;
24
- net_SpawnGroup_SetCreationTick = 11;
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- net_SpawnGroup_Unload = 12;
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- net_SpawnGroup_LoadCompleted = 13;
27
- net_DebugOverlay = 15;
28
- }
29
-
30
- enum SpawnGroupFlags_t {
31
- SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
- SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
- SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
- SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
- SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
- SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
- SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
- SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
- }
40
-
41
- message CMsgVector {
42
- optional float x = 1;
43
- optional float y = 2;
44
- optional float z = 3;
45
- optional float w = 4;
46
- }
47
-
48
- message CMsgVector2D {
49
- optional float x = 1;
50
- optional float y = 2;
51
- }
52
-
53
- message CMsgQAngle {
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- optional float x = 1;
55
- optional float y = 2;
56
- optional float z = 3;
57
- }
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-
59
- message CMsgQuaternion {
60
- optional float x = 1;
61
- optional float y = 2;
62
- optional float z = 3;
63
- optional float w = 4;
64
- }
65
-
66
- message CMsgTransform {
67
- optional .CMsgVector position = 1;
68
- optional float scale = 2;
69
- optional .CMsgQuaternion orientation = 3;
70
- }
71
-
72
- message CMsgRGBA {
73
- optional int32 r = 1;
74
- optional int32 g = 2;
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- optional int32 b = 3;
76
- optional int32 a = 4;
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- }
78
-
79
- message CMsgPlayerInfo {
80
- optional string name = 1;
81
- optional fixed64 xuid = 2;
82
- optional int32 userid = 3;
83
- optional fixed64 steamid = 4;
84
- optional bool fakeplayer = 5;
85
- optional bool ishltv = 6;
86
- }
87
-
88
- message CEntityMsg {
89
- optional uint32 target_entity = 1 [default = 16777215];
90
- }
91
-
92
- message CMsg_CVars {
93
- message CVar {
94
- optional string name = 1;
95
- optional string value = 2;
96
- }
97
-
98
- repeated .CMsg_CVars.CVar cvars = 1;
99
- }
100
-
101
- message CNETMsg_NOP {
102
- }
103
-
104
- message CNETMsg_SplitScreenUser {
105
- optional int32 slot = 1;
106
- }
107
-
108
- message CNETMsg_Disconnect {
109
- optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
- }
111
-
112
- message CNETMsg_Tick {
113
- optional uint32 tick = 1;
114
- optional uint32 host_frametime = 2;
115
- optional uint32 host_frametime_std_deviation = 3;
116
- optional uint32 host_computationtime = 4;
117
- optional uint32 host_computationtime_std_deviation = 5;
118
- optional uint32 host_framestarttime_std_deviation = 6;
119
- optional uint32 host_loss = 7;
120
- optional uint32 host_unfiltered_frametime = 8;
121
- optional uint32 hltv_replay_flags = 9;
122
- }
123
-
124
- message CNETMsg_StringCmd {
125
- optional string command = 1;
126
- optional uint32 prediction_sync = 2;
127
- }
128
-
129
- message CNETMsg_SetConVar {
130
- optional .CMsg_CVars convars = 1;
131
- }
132
-
133
- message CNETMsg_SignonState {
134
- optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
135
- optional uint32 spawn_count = 2;
136
- optional uint32 num_server_players = 3;
137
- repeated string players_networkids = 4;
138
- optional string map_name = 5;
139
- optional string addons = 6;
140
- }
141
-
142
- message CSVCMsg_GameEvent {
143
- message key_t {
144
- optional int32 type = 1;
145
- optional string val_string = 2;
146
- optional float val_float = 3;
147
- optional int32 val_long = 4;
148
- optional int32 val_short = 5;
149
- optional int32 val_byte = 6;
150
- optional bool val_bool = 7;
151
- optional uint64 val_uint64 = 8;
152
- }
153
-
154
- optional string event_name = 1;
155
- optional int32 eventid = 2;
156
- repeated .CSVCMsg_GameEvent.key_t keys = 3;
157
- }
158
-
159
- message CSVCMsgList_GameEvents {
160
- message event_t {
161
- optional int32 tick = 1;
162
- optional .CSVCMsg_GameEvent event = 2;
163
- }
164
-
165
- repeated .CSVCMsgList_GameEvents.event_t events = 1;
166
- }
167
-
168
- message CNETMsg_SpawnGroup_Load {
169
- optional string worldname = 1;
170
- optional string entitylumpname = 2;
171
- optional string entityfiltername = 3;
172
- optional uint32 spawngrouphandle = 4;
173
- optional uint32 spawngroupownerhandle = 5;
174
- optional .CMsgVector world_offset_pos = 6;
175
- optional .CMsgQAngle world_offset_angle = 7;
176
- optional bytes spawngroupmanifest = 8;
177
- optional uint32 flags = 9;
178
- optional int32 tickcount = 10;
179
- optional bool manifestincomplete = 11;
180
- optional string localnamefixup = 12;
181
- optional string parentnamefixup = 13;
182
- optional int32 manifestloadpriority = 14;
183
- optional uint32 worldgroupid = 15;
184
- optional uint32 creationsequence = 16;
185
- optional string savegamefilename = 17;
186
- optional uint32 spawngroupparenthandle = 18;
187
- optional bool leveltransition = 19;
188
- optional string worldgroupname = 20;
189
- }
190
-
191
- message CNETMsg_SpawnGroup_ManifestUpdate {
192
- optional uint32 spawngrouphandle = 1;
193
- optional bytes spawngroupmanifest = 2;
194
- optional bool manifestincomplete = 3;
195
- }
196
-
197
- message CNETMsg_SpawnGroup_SetCreationTick {
198
- optional uint32 spawngrouphandle = 1;
199
- optional int32 tickcount = 2;
200
- optional uint32 creationsequence = 3;
201
- }
202
-
203
- message CNETMsg_SpawnGroup_Unload {
204
- optional uint32 spawngrouphandle = 1;
205
- optional uint32 flags = 2;
206
- optional int32 tickcount = 3;
207
- }
208
-
209
- message CNETMsg_SpawnGroup_LoadCompleted {
210
- optional uint32 spawngrouphandle = 1;
211
- }
212
-
213
- message CSVCMsg_GameSessionConfiguration {
214
- optional bool is_multiplayer = 1;
215
- optional bool is_loadsavegame = 2;
216
- optional bool is_background_map = 3;
217
- optional bool is_headless = 4;
218
- optional uint32 min_client_limit = 5;
219
- optional uint32 max_client_limit = 6;
220
- optional uint32 max_clients = 7;
221
- optional fixed32 tick_interval = 8;
222
- optional string hostname = 9;
223
- optional string savegamename = 10;
224
- optional string s1_mapname = 11;
225
- optional string gamemode = 12;
226
- optional string server_ip_address = 13;
227
- optional bytes data = 14;
228
- optional bool is_localonly = 15;
229
- optional bool no_steam_server = 19;
230
- optional bool is_transition = 16;
231
- optional string previouslevel = 17;
232
- optional string landmarkname = 18;
233
- }
234
-
235
- message CNETMsg_DebugOverlay {
236
- optional int32 etype = 1;
237
- repeated .CMsgVector vectors = 2;
238
- repeated .CMsgRGBA colors = 3;
239
- repeated float dimensions = 4;
240
- repeated float times = 5;
241
- repeated bool bools = 6;
242
- repeated uint64 uint64s = 7;
243
- repeated string strings = 8;
244
- }
1
+ import "network_connection.proto";
2
+
3
+ enum SignonState_t {
4
+ SIGNONSTATE_NONE = 0;
5
+ SIGNONSTATE_CHALLENGE = 1;
6
+ SIGNONSTATE_CONNECTED = 2;
7
+ SIGNONSTATE_NEW = 3;
8
+ SIGNONSTATE_PRESPAWN = 4;
9
+ SIGNONSTATE_SPAWN = 5;
10
+ SIGNONSTATE_FULL = 6;
11
+ SIGNONSTATE_CHANGELEVEL = 7;
12
+ }
13
+
14
+ enum NET_Messages {
15
+ net_NOP = 0;
16
+ net_Disconnect = 1;
17
+ net_SplitScreenUser = 3;
18
+ net_Tick = 4;
19
+ net_StringCmd = 5;
20
+ net_SetConVar = 6;
21
+ net_SignonState = 7;
22
+ net_SpawnGroup_Load = 8;
23
+ net_SpawnGroup_ManifestUpdate = 9;
24
+ net_SpawnGroup_SetCreationTick = 11;
25
+ net_SpawnGroup_Unload = 12;
26
+ net_SpawnGroup_LoadCompleted = 13;
27
+ net_DebugOverlay = 15;
28
+ }
29
+
30
+ enum SpawnGroupFlags_t {
31
+ SPAWN_GROUP_LOAD_ENTITIES_FROM_SAVE = 1;
32
+ SPAWN_GROUP_DONT_SPAWN_ENTITIES = 2;
33
+ SPAWN_GROUP_SYNCHRONOUS_SPAWN = 4;
34
+ SPAWN_GROUP_IS_INITIAL_SPAWN_GROUP = 8;
35
+ SPAWN_GROUP_CREATE_CLIENT_ONLY_ENTITIES = 16;
36
+ SPAWN_GROUP_BLOCK_UNTIL_LOADED = 64;
37
+ SPAWN_GROUP_LOAD_STREAMING_DATA = 128;
38
+ SPAWN_GROUP_CREATE_NEW_SCENE_WORLD = 256;
39
+ }
40
+
41
+ message CMsgVector {
42
+ optional float x = 1;
43
+ optional float y = 2;
44
+ optional float z = 3;
45
+ optional float w = 4;
46
+ }
47
+
48
+ message CMsgVector2D {
49
+ optional float x = 1;
50
+ optional float y = 2;
51
+ }
52
+
53
+ message CMsgQAngle {
54
+ optional float x = 1;
55
+ optional float y = 2;
56
+ optional float z = 3;
57
+ }
58
+
59
+ message CMsgQuaternion {
60
+ optional float x = 1;
61
+ optional float y = 2;
62
+ optional float z = 3;
63
+ optional float w = 4;
64
+ }
65
+
66
+ message CMsgTransform {
67
+ optional .CMsgVector position = 1;
68
+ optional float scale = 2;
69
+ optional .CMsgQuaternion orientation = 3;
70
+ }
71
+
72
+ message CMsgRGBA {
73
+ optional int32 r = 1;
74
+ optional int32 g = 2;
75
+ optional int32 b = 3;
76
+ optional int32 a = 4;
77
+ }
78
+
79
+ message CMsgPlayerInfo {
80
+ optional string name = 1;
81
+ optional fixed64 xuid = 2;
82
+ optional int32 userid = 3;
83
+ optional fixed64 steamid = 4;
84
+ optional bool fakeplayer = 5;
85
+ optional bool ishltv = 6;
86
+ }
87
+
88
+ message CEntityMsg {
89
+ optional uint32 target_entity = 1 [default = 16777215];
90
+ }
91
+
92
+ message CMsg_CVars {
93
+ message CVar {
94
+ optional string name = 1;
95
+ optional string value = 2;
96
+ }
97
+
98
+ repeated .CMsg_CVars.CVar cvars = 1;
99
+ }
100
+
101
+ message CNETMsg_NOP {
102
+ }
103
+
104
+ message CNETMsg_SplitScreenUser {
105
+ optional int32 slot = 1;
106
+ }
107
+
108
+ message CNETMsg_Disconnect {
109
+ optional .ENetworkDisconnectionReason reason = 2 [default = NETWORK_DISCONNECT_INVALID];
110
+ }
111
+
112
+ message CNETMsg_Tick {
113
+ optional uint32 tick = 1;
114
+ optional uint32 host_frametime = 2;
115
+ optional uint32 host_frametime_std_deviation = 3;
116
+ optional uint32 host_computationtime = 4;
117
+ optional uint32 host_computationtime_std_deviation = 5;
118
+ optional uint32 host_framestarttime_std_deviation = 6;
119
+ optional uint32 host_loss = 7;
120
+ optional uint32 host_unfiltered_frametime = 8;
121
+ optional uint32 hltv_replay_flags = 9;
122
+ }
123
+
124
+ message CNETMsg_StringCmd {
125
+ optional string command = 1;
126
+ optional uint32 prediction_sync = 2;
127
+ }
128
+
129
+ message CNETMsg_SetConVar {
130
+ optional .CMsg_CVars convars = 1;
131
+ }
132
+
133
+ message CNETMsg_SignonState {
134
+ optional .SignonState_t signon_state = 1 [default = SIGNONSTATE_NONE];
135
+ optional uint32 spawn_count = 2;
136
+ optional uint32 num_server_players = 3;
137
+ repeated string players_networkids = 4;
138
+ optional string map_name = 5;
139
+ optional string addons = 6;
140
+ }
141
+
142
+ message CSVCMsg_GameEvent {
143
+ message key_t {
144
+ optional int32 type = 1;
145
+ optional string val_string = 2;
146
+ optional float val_float = 3;
147
+ optional int32 val_long = 4;
148
+ optional int32 val_short = 5;
149
+ optional int32 val_byte = 6;
150
+ optional bool val_bool = 7;
151
+ optional uint64 val_uint64 = 8;
152
+ }
153
+
154
+ optional string event_name = 1;
155
+ optional int32 eventid = 2;
156
+ repeated .CSVCMsg_GameEvent.key_t keys = 3;
157
+ }
158
+
159
+ message CSVCMsgList_GameEvents {
160
+ message event_t {
161
+ optional int32 tick = 1;
162
+ optional .CSVCMsg_GameEvent event = 2;
163
+ }
164
+
165
+ repeated .CSVCMsgList_GameEvents.event_t events = 1;
166
+ }
167
+
168
+ message CNETMsg_SpawnGroup_Load {
169
+ optional string worldname = 1;
170
+ optional string entitylumpname = 2;
171
+ optional string entityfiltername = 3;
172
+ optional uint32 spawngrouphandle = 4;
173
+ optional uint32 spawngroupownerhandle = 5;
174
+ optional .CMsgVector world_offset_pos = 6;
175
+ optional .CMsgQAngle world_offset_angle = 7;
176
+ optional bytes spawngroupmanifest = 8;
177
+ optional uint32 flags = 9;
178
+ optional int32 tickcount = 10;
179
+ optional bool manifestincomplete = 11;
180
+ optional string localnamefixup = 12;
181
+ optional string parentnamefixup = 13;
182
+ optional int32 manifestloadpriority = 14;
183
+ optional uint32 worldgroupid = 15;
184
+ optional uint32 creationsequence = 16;
185
+ optional string savegamefilename = 17;
186
+ optional uint32 spawngroupparenthandle = 18;
187
+ optional bool leveltransition = 19;
188
+ optional string worldgroupname = 20;
189
+ }
190
+
191
+ message CNETMsg_SpawnGroup_ManifestUpdate {
192
+ optional uint32 spawngrouphandle = 1;
193
+ optional bytes spawngroupmanifest = 2;
194
+ optional bool manifestincomplete = 3;
195
+ }
196
+
197
+ message CNETMsg_SpawnGroup_SetCreationTick {
198
+ optional uint32 spawngrouphandle = 1;
199
+ optional int32 tickcount = 2;
200
+ optional uint32 creationsequence = 3;
201
+ }
202
+
203
+ message CNETMsg_SpawnGroup_Unload {
204
+ optional uint32 spawngrouphandle = 1;
205
+ optional uint32 flags = 2;
206
+ optional int32 tickcount = 3;
207
+ }
208
+
209
+ message CNETMsg_SpawnGroup_LoadCompleted {
210
+ optional uint32 spawngrouphandle = 1;
211
+ }
212
+
213
+ message CSVCMsg_GameSessionConfiguration {
214
+ optional bool is_multiplayer = 1;
215
+ optional bool is_loadsavegame = 2;
216
+ optional bool is_background_map = 3;
217
+ optional bool is_headless = 4;
218
+ optional uint32 min_client_limit = 5;
219
+ optional uint32 max_client_limit = 6;
220
+ optional uint32 max_clients = 7;
221
+ optional fixed32 tick_interval = 8;
222
+ optional string hostname = 9;
223
+ optional string savegamename = 10;
224
+ optional string s1_mapname = 11;
225
+ optional string gamemode = 12;
226
+ optional string server_ip_address = 13;
227
+ optional bytes data = 14;
228
+ optional bool is_localonly = 15;
229
+ optional bool no_steam_server = 19;
230
+ optional bool is_transition = 16;
231
+ optional string previouslevel = 17;
232
+ optional string landmarkname = 18;
233
+ }
234
+
235
+ message CNETMsg_DebugOverlay {
236
+ optional int32 etype = 1;
237
+ repeated .CMsgVector vectors = 2;
238
+ repeated .CMsgRGBA colors = 3;
239
+ repeated float dimensions = 4;
240
+ repeated float times = 5;
241
+ repeated bool bools = 6;
242
+ repeated uint64 uint64s = 7;
243
+ repeated string strings = 8;
244
+ }
@@ -1,17 +1,17 @@
1
- message NetMessageSplitscreenUserChanged {
2
- optional uint32 slot = 1;
3
- }
4
-
5
- message NetMessageConnectionClosed {
6
- optional uint32 reason = 1;
7
- }
8
-
9
- message NetMessageConnectionCrashed {
10
- optional uint32 reason = 1;
11
- }
12
-
13
- message NetMessagePacketStart {
14
- }
15
-
16
- message NetMessagePacketEnd {
17
- }
1
+ message NetMessageSplitscreenUserChanged {
2
+ optional uint32 slot = 1;
3
+ }
4
+
5
+ message NetMessageConnectionClosed {
6
+ optional uint32 reason = 1;
7
+ }
8
+
9
+ message NetMessageConnectionCrashed {
10
+ optional uint32 reason = 1;
11
+ }
12
+
13
+ message NetMessagePacketStart {
14
+ }
15
+
16
+ message NetMessagePacketEnd {
17
+ }
@@ -1,65 +1,65 @@
1
- import "steamnetworkingsockets_messages_certs.proto";
2
-
3
- option optimize_for = SPEED;
4
- option cc_generic_services = false;
5
-
6
- message CMsgSteamDatagramRelayAuthTicket {
7
- message ExtraField {
8
- optional string name = 1;
9
- optional string string_value = 2;
10
- optional sint64 int64_value = 3;
11
- optional fixed64 fixed64_value = 5;
12
- }
13
-
14
- optional fixed32 time_expiry = 1;
15
- optional string authorized_client_identity_string = 14;
16
- optional string gameserver_identity_string = 15;
17
- optional fixed32 authorized_public_ip = 3;
18
- optional bytes gameserver_address = 11;
19
- optional uint32 app_id = 7;
20
- optional uint32 virtual_port = 10;
21
- repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
- optional fixed64 legacy_authorized_steam_id = 2;
23
- optional fixed64 legacy_gameserver_steam_id = 4;
24
- optional fixed32 legacy_gameserver_pop_id = 9;
25
- optional bytes legacy_authorized_client_identity_binary = 12;
26
- optional bytes legacy_gameserver_identity_binary = 13;
27
- }
28
-
29
- message CMsgSteamDatagramSignedRelayAuthTicket {
30
- optional fixed64 reserved_do_not_use = 1;
31
- optional bytes ticket = 3;
32
- optional bytes signature = 4;
33
- optional fixed64 key_id = 2;
34
- repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
- }
36
-
37
- message CMsgSteamDatagramCachedCredentialsForApp {
38
- optional bytes private_key = 1;
39
- optional bytes cert = 2;
40
- repeated bytes relay_tickets = 3;
41
- }
42
-
43
- message CMsgSteamDatagramGameCoordinatorServerLogin {
44
- optional uint32 time_generated = 1;
45
- optional uint32 appid = 2;
46
- optional bytes routing = 3;
47
- optional bytes appdata = 4;
48
- optional bytes legacy_identity_binary = 5;
49
- optional string identity_string = 6;
50
- optional fixed64 dummy_steam_id = 99;
51
- }
52
-
53
- message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
- optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
- optional bytes login = 2;
56
- optional bytes signature = 3;
57
- }
58
-
59
- message CMsgSteamDatagramHostedServerAddressPlaintext {
60
- optional fixed32 ipv4 = 1;
61
- optional bytes ipv6 = 2;
62
- optional uint32 port = 3;
63
- optional fixed64 routing_secret = 4;
64
- optional uint32 protocol_version = 5;
65
- }
1
+ import "steamnetworkingsockets_messages_certs.proto";
2
+
3
+ option optimize_for = SPEED;
4
+ option cc_generic_services = false;
5
+
6
+ message CMsgSteamDatagramRelayAuthTicket {
7
+ message ExtraField {
8
+ optional string name = 1;
9
+ optional string string_value = 2;
10
+ optional sint64 int64_value = 3;
11
+ optional fixed64 fixed64_value = 5;
12
+ }
13
+
14
+ optional fixed32 time_expiry = 1;
15
+ optional string authorized_client_identity_string = 14;
16
+ optional string gameserver_identity_string = 15;
17
+ optional fixed32 authorized_public_ip = 3;
18
+ optional bytes gameserver_address = 11;
19
+ optional uint32 app_id = 7;
20
+ optional uint32 virtual_port = 10;
21
+ repeated .CMsgSteamDatagramRelayAuthTicket.ExtraField extra_fields = 8;
22
+ optional fixed64 legacy_authorized_steam_id = 2;
23
+ optional fixed64 legacy_gameserver_steam_id = 4;
24
+ optional fixed32 legacy_gameserver_pop_id = 9;
25
+ optional bytes legacy_authorized_client_identity_binary = 12;
26
+ optional bytes legacy_gameserver_identity_binary = 13;
27
+ }
28
+
29
+ message CMsgSteamDatagramSignedRelayAuthTicket {
30
+ optional fixed64 reserved_do_not_use = 1;
31
+ optional bytes ticket = 3;
32
+ optional bytes signature = 4;
33
+ optional fixed64 key_id = 2;
34
+ repeated .CMsgSteamDatagramCertificateSigned certs = 5;
35
+ }
36
+
37
+ message CMsgSteamDatagramCachedCredentialsForApp {
38
+ optional bytes private_key = 1;
39
+ optional bytes cert = 2;
40
+ repeated bytes relay_tickets = 3;
41
+ }
42
+
43
+ message CMsgSteamDatagramGameCoordinatorServerLogin {
44
+ optional uint32 time_generated = 1;
45
+ optional uint32 appid = 2;
46
+ optional bytes routing = 3;
47
+ optional bytes appdata = 4;
48
+ optional bytes legacy_identity_binary = 5;
49
+ optional string identity_string = 6;
50
+ optional fixed64 dummy_steam_id = 99;
51
+ }
52
+
53
+ message CMsgSteamDatagramSignedGameCoordinatorServerLogin {
54
+ optional .CMsgSteamDatagramCertificateSigned cert = 1;
55
+ optional bytes login = 2;
56
+ optional bytes signature = 3;
57
+ }
58
+
59
+ message CMsgSteamDatagramHostedServerAddressPlaintext {
60
+ optional fixed32 ipv4 = 1;
61
+ optional bytes ipv6 = 2;
62
+ optional uint32 port = 3;
63
+ optional fixed64 routing_secret = 4;
64
+ optional uint32 protocol_version = 5;
65
+ }