steamutils 1.2.71 → 1.2.73

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (217) hide show
  1. package/.idea/deployment.xml +21 -0
  2. package/.idea/steamutils.iml +1 -1
  3. package/.idea/vcs.xml +1 -1
  4. package/SteamClient.js +4 -2
  5. package/free_packages.json +10048 -10048
  6. package/package.json +2 -1
  7. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  8. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  9. package/protos/csgo/clientmessages.proto +48 -48
  10. package/protos/csgo/connectionless_netmessages.proto +19 -19
  11. package/protos/csgo/cs_gameevents.proto +34 -34
  12. package/protos/csgo/cs_usercmd.proto +34 -34
  13. package/protos/csgo/cstrike15_gcmessages.proto +1402 -1402
  14. package/protos/csgo/cstrike15_usermessages.proto +596 -596
  15. package/protos/csgo/demo.proto +160 -160
  16. package/protos/csgo/econ_gcmessages.proto +228 -228
  17. package/protos/csgo/engine_gcmessages.proto +14 -14
  18. package/protos/csgo/enums_clientserver.proto +1529 -1529
  19. package/protos/csgo/fatdemo.proto +125 -125
  20. package/protos/csgo/gameevents.proto +120 -120
  21. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  22. package/protos/csgo/gcsystemmsgs.proto +242 -242
  23. package/protos/csgo/netmessages.proto +604 -604
  24. package/protos/csgo/network_connection.proto +126 -126
  25. package/protos/csgo/networkbasetypes.proto +244 -244
  26. package/protos/csgo/networksystem_protomessages.proto +17 -17
  27. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  28. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  29. package/protos/csgo/steammessages.proto +597 -597
  30. package/protos/csgo/steammessages_base.proto +301 -301
  31. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  32. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  33. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  34. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  35. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  36. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  37. package/protos/csgo/steammessages_steamlearn.steamworkssdk.proto +357 -357
  38. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  39. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  40. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  41. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  42. package/protos/csgo/te.proto +259 -259
  43. package/protos/csgo/uifontfile_format.proto +13 -13
  44. package/protos/csgo/usercmd.proto +38 -38
  45. package/protos/csgo/usermessages.proto +721 -721
  46. package/protos/csgo/valveextensions.proto +17 -17
  47. package/protos/google/protobuf/descriptor.proto +281 -281
  48. package/protos/steam/clientmetrics.proto +45 -45
  49. package/protos/steam/content_manifest.proto +62 -62
  50. package/protos/steam/contenthubs.proto +41 -41
  51. package/protos/steam/encrypted_app_ticket.proto +10 -10
  52. package/protos/steam/enums.proto +444 -444
  53. package/protos/steam/enums_clientserver.proto +1539 -1539
  54. package/protos/steam/enums_productinfo.proto +13 -13
  55. package/protos/steam/htmlmessages.proto +1027 -1027
  56. package/protos/steam/offline_ticket.proto +8 -8
  57. package/protos/steam/renderer/rendermessages.proto +893 -893
  58. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  59. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  60. package/protos/steam/steammessages_accounthardware.steamclient.proto +201 -201
  61. package/protos/steam/steammessages_appoverview.proto +187 -187
  62. package/protos/steam/steammessages_auth.steamclient.proto +435 -435
  63. package/protos/steam/steammessages_base.proto +332 -332
  64. package/protos/steam/steammessages_broadcast.steamclient.proto +759 -759
  65. package/protos/steam/steammessages_chat.steamclient.proto +1281 -1281
  66. package/protos/steam/steammessages_client_objects.proto +645 -645
  67. package/protos/steam/steammessages_clientlanp2p.proto +42 -42
  68. package/protos/steam/steammessages_clientmetrics.steamclient.proto +194 -194
  69. package/protos/steam/steammessages_clientnotificationtypes.proto +231 -231
  70. package/protos/steam/steammessages_clientserver.proto +392 -392
  71. package/protos/steam/steammessages_clientserver_2.proto +760 -760
  72. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  73. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  74. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  75. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  76. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  77. package/protos/steam/steammessages_clientserver_ucm.proto +205 -205
  78. package/protos/steam/steammessages_clientserver_uds.proto +124 -124
  79. package/protos/steam/steammessages_clientserver_ufs.proto +172 -172
  80. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  81. package/protos/steam/steammessages_clientsettings.proto +168 -168
  82. package/protos/steam/steammessages_cloud.steamclient.proto +513 -513
  83. package/protos/steam/steammessages_contentsystem.steamclient.proto +115 -115
  84. package/protos/steam/steammessages_credentials.steamclient.proto +115 -115
  85. package/protos/steam/steammessages_datapublisher.steamclient.proto +116 -116
  86. package/protos/steam/steammessages_depotbuilder.steamclient.proto +118 -118
  87. package/protos/steam/steammessages_deviceauth.steamclient.proto +203 -203
  88. package/protos/steam/steammessages_econ.steamclient.proto +150 -150
  89. package/protos/steam/steammessages_friendmessages.steamclient.proto +168 -168
  90. package/protos/steam/steammessages_gamenetworking.steamclient.proto +32 -32
  91. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  92. package/protos/steam/steammessages_gamenotifications.steamclient.proto +156 -156
  93. package/protos/steam/steammessages_gameservers.steamclient.proto +152 -152
  94. package/protos/steam/steammessages_hiddevices.proto +157 -157
  95. package/protos/steam/steammessages_inventory.steamclient.proto +224 -224
  96. package/protos/steam/steammessages_linkfilter.steamclient.proto +49 -49
  97. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +33 -33
  98. package/protos/steam/steammessages_market.steamclient.proto +26 -26
  99. package/protos/steam/steammessages_marketingmessages.steamclient.proto +274 -274
  100. package/protos/steam/steammessages_offline.steamclient.proto +40 -40
  101. package/protos/steam/steammessages_parental.steamclient.proto +228 -228
  102. package/protos/steam/steammessages_parties.steamclient.proto +94 -94
  103. package/protos/steam/steammessages_partnerapps.steamclient.proto +138 -138
  104. package/protos/steam/steammessages_player.steamclient.proto +1060 -1060
  105. package/protos/steam/steammessages_publishedfile.steamclient.proto +813 -813
  106. package/protos/steam/steammessages_qms.steamclient.proto +125 -125
  107. package/protos/steam/steammessages_remoteclient.proto +99 -99
  108. package/protos/steam/steammessages_remoteclient_discovery.proto +235 -235
  109. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +86 -86
  110. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  111. package/protos/steam/steammessages_remoteplay.proto +976 -976
  112. package/protos/steam/steammessages_secrets.steamclient.proto +39 -39
  113. package/protos/steam/steammessages_shader.steamclient.proto +108 -108
  114. package/protos/steam/steammessages_site_license.steamclient.proto +128 -128
  115. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  116. package/protos/steam/steammessages_siteserverui.proto +130 -130
  117. package/protos/steam/steammessages_star.steamclient.proto +64 -64
  118. package/protos/steam/steammessages_steamtv.steamclient.proto +630 -630
  119. package/protos/steam/steammessages_store.steamclient.proto +371 -371
  120. package/protos/steam/steammessages_storebrowse.steamclient.proto +402 -402
  121. package/protos/steam/steammessages_timedtrial.steamclient.proto +50 -50
  122. package/protos/steam/steammessages_twofactor.steamclient.proto +186 -186
  123. package/protos/steam/steammessages_unified_base.steamclient.proto +33 -33
  124. package/protos/steam/steammessages_unified_test.steamclient.proto +61 -61
  125. package/protos/steam/steammessages_useraccount.steamclient.proto +249 -249
  126. package/protos/steam/steammessages_vac.steamclient.proto +44 -44
  127. package/protos/steam/steammessages_video.steamclient.proto +171 -171
  128. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  129. package/protos/steam/steammessages_workshop.steamclient.proto +23 -23
  130. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  131. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  132. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  133. package/protos/steam/webuimessages_base.proto +24 -24
  134. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  135. package/protos/steam/webuimessages_steamengine.proto +32 -32
  136. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  137. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  138. package/protos/steam/webuimessages_transport.proto +18 -18
  139. package/protos/steam/webuimessages_transportvalidation.proto +97 -97
  140. package/protos/webui/common.proto +5508 -5508
  141. package/protos/webui/common_base.proto +27 -27
  142. package/protos/webui/service_accountlinking.proto +27 -27
  143. package/protos/webui/service_accountprivacy.proto +42 -42
  144. package/protos/webui/service_auction.proto +97 -97
  145. package/protos/webui/service_authentication.proto +222 -222
  146. package/protos/webui/service_authenticationsupport.proto +74 -74
  147. package/protos/webui/service_broadcast.proto +562 -562
  148. package/protos/webui/service_chat.proto +11 -11
  149. package/protos/webui/service_chatroom.proto +810 -810
  150. package/protos/webui/service_chatusability.proto +107 -107
  151. package/protos/webui/service_clan.proto +41 -41
  152. package/protos/webui/service_clanchatrooms.proto +25 -25
  153. package/protos/webui/service_clanfaqs.proto +202 -202
  154. package/protos/webui/service_clientcomm.proto +150 -150
  155. package/protos/webui/service_clientmetrics.proto +63 -63
  156. package/protos/webui/service_cloud.proto +222 -222
  157. package/protos/webui/service_cloudconfigstore.proto +51 -51
  158. package/protos/webui/service_cloudgaming.proto +30 -30
  159. package/protos/webui/service_community.proto +365 -365
  160. package/protos/webui/service_econ.proto +134 -134
  161. package/protos/webui/service_embedded.proto +24 -24
  162. package/protos/webui/service_experimentservice.proto +6 -6
  163. package/protos/webui/service_fovasvideo.proto +15 -15
  164. package/protos/webui/service_friendmessages.proto +133 -133
  165. package/protos/webui/service_friendslist.proto +70 -70
  166. package/protos/webui/service_gamenotes.proto +15 -15
  167. package/protos/webui/service_helprequestlogs.proto +26 -26
  168. package/protos/webui/service_loyaltyrewards.proto +252 -252
  169. package/protos/webui/service_marketingmessages.proto +184 -184
  170. package/protos/webui/service_mobileapp.proto +18 -18
  171. package/protos/webui/service_mobileauth.proto +24 -24
  172. package/protos/webui/service_mobiledevice.proto +26 -26
  173. package/protos/webui/service_mobileperaccount.proto +31 -31
  174. package/protos/webui/service_news.proto +101 -101
  175. package/protos/webui/service_parental.proto +178 -178
  176. package/protos/webui/service_partnermembershipinvite.proto +29 -29
  177. package/protos/webui/service_partnerstorebrowse.proto +6 -6
  178. package/protos/webui/service_phone.proto +51 -51
  179. package/protos/webui/service_physicalgoods.proto +15 -15
  180. package/protos/webui/service_player.proto +885 -885
  181. package/protos/webui/service_promotioneventinvites.proto +50 -50
  182. package/protos/webui/service_promotionplanning.proto +72 -72
  183. package/protos/webui/service_publishedfile.proto +687 -687
  184. package/protos/webui/service_publishing.proto +119 -119
  185. package/protos/webui/service_quest.proto +127 -127
  186. package/protos/webui/service_salefeature.proto +315 -315
  187. package/protos/webui/service_saleitemrewards.proto +54 -54
  188. package/protos/webui/service_shoppingcart.proto +108 -108
  189. package/protos/webui/service_steamawards.proto +19 -19
  190. package/protos/webui/service_steamcharts.proto +75 -75
  191. package/protos/webui/service_steamengine.proto +36 -36
  192. package/protos/webui/service_steamlearn.proto +727 -727
  193. package/protos/webui/service_steamnotification.proto +84 -84
  194. package/protos/webui/service_steamtv.proto +495 -495
  195. package/protos/webui/service_steamvrvoicechat.proto +67 -67
  196. package/protos/webui/service_steamvrwebrtc.proto +48 -48
  197. package/protos/webui/service_storagedevicemanager.proto +104 -104
  198. package/protos/webui/service_store.proto +289 -289
  199. package/protos/webui/service_storeappsimilarity.proto +76 -76
  200. package/protos/webui/service_storebrowse.proto +73 -73
  201. package/protos/webui/service_storequery.proto +97 -97
  202. package/protos/webui/service_storesales.proto +15 -15
  203. package/protos/webui/service_storetopsellers.proto +44 -44
  204. package/protos/webui/service_systemmanager.proto +11 -11
  205. package/protos/webui/service_test_transporterror.proto +6 -6
  206. package/protos/webui/service_transportauth.proto +12 -12
  207. package/protos/webui/service_transportvalidation.proto +69 -69
  208. package/protos/webui/service_twofactor.proto +181 -181
  209. package/protos/webui/service_useraccount.proto +138 -138
  210. package/protos/webui/service_usergameactivity.proto +34 -34
  211. package/protos/webui/service_usergamenotes.proto +53 -53
  212. package/protos/webui/service_usernews.proto +68 -68
  213. package/protos/webui/service_userreviews.proto +96 -96
  214. package/protos/webui/service_video.proto +128 -128
  215. package/protos/webui/service_voicechat.proto +139 -139
  216. package/protos/webui/service_webrtc.proto +52 -52
  217. package/.idea/codeStyles/codeStyleConfig.xml +0 -5
@@ -1,125 +1,125 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EHitGroup {
4
- EHG_Generic = 0;
5
- EHG_Head = 1;
6
- EHG_Chest = 2;
7
- EHG_Stomach = 3;
8
- EHG_LeftArm = 4;
9
- EHG_RightArm = 5;
10
- EHG_LeftLeg = 6;
11
- EHG_RightLeg = 7;
12
- EHG_Gear = 8;
13
- EHG_Miss = 9;
14
- }
15
-
16
- enum ETeam {
17
- ET_Unknown = 0;
18
- ET_Spectator = 1;
19
- ET_Terrorist = 2;
20
- ET_CT = 3;
21
- }
22
-
23
- enum EWeaponType {
24
- EWT_Knife = 0;
25
- EWT_Pistol = 1;
26
- EWT_SubMachineGun = 2;
27
- EWT_Rifle = 3;
28
- EWT_Shotgun = 4;
29
- EWT_SniperRifle = 5;
30
- EWT_MachineGun = 6;
31
- EWT_C4 = 7;
32
- EWT_Grenade = 8;
33
- EWT_Equipment = 9;
34
- EWT_StackableItem = 10;
35
- EWT_Unknown = 11;
36
- }
37
-
38
- message MLDict {
39
- optional string key = 1;
40
- optional string val_string = 2;
41
- optional int32 val_int = 3;
42
- optional float val_float = 4;
43
- }
44
-
45
- message MLEvent {
46
- optional string event_name = 1;
47
- repeated .MLDict data = 2;
48
- }
49
-
50
- message MLMatchState {
51
- optional string game_mode = 1;
52
- optional string phase = 2;
53
- optional int32 round = 3;
54
- optional int32 score_ct = 4;
55
- optional int32 score_t = 5;
56
- }
57
-
58
- message MLRoundState {
59
- optional string phase = 1;
60
- optional .ETeam win_team = 2 [default = ET_Unknown];
61
- optional string bomb_state = 3;
62
- }
63
-
64
- message MLWeaponState {
65
- optional int32 index = 1;
66
- optional string name = 2;
67
- optional .EWeaponType type = 3 [default = EWT_Knife];
68
- optional int32 ammo_clip = 4;
69
- optional int32 ammo_clip_max = 5;
70
- optional int32 ammo_reserve = 6;
71
- optional string state = 7;
72
- optional float recoil_index = 8;
73
- }
74
-
75
- message MLPlayerState {
76
- optional int32 account_id = 1;
77
- optional int32 player_slot = 2 [default = -1];
78
- optional int32 entindex = 3;
79
- optional string name = 4;
80
- optional string clan = 5;
81
- optional .ETeam team = 6 [default = ET_Unknown];
82
- optional .CMsgVector abspos = 7;
83
- optional .CMsgQAngle eyeangle = 8;
84
- optional .CMsgVector eyeangle_fwd = 9;
85
- optional int32 health = 10;
86
- optional int32 armor = 11;
87
- optional float flashed = 12;
88
- optional float smoked = 13;
89
- optional int32 money = 14;
90
- optional int32 round_kills = 15;
91
- optional int32 round_killhs = 16;
92
- optional float burning = 17;
93
- optional bool helmet = 18;
94
- optional bool defuse_kit = 19;
95
- repeated .MLWeaponState weapons = 20;
96
- }
97
-
98
- message MLGameState {
99
- optional .MLMatchState match = 1;
100
- optional .MLRoundState round = 2;
101
- repeated .MLPlayerState players = 3;
102
- }
103
-
104
- message MLDemoHeader {
105
- optional string map_name = 1;
106
- optional int32 tick_rate = 2;
107
- optional uint32 version = 3;
108
- optional uint32 steam_universe = 4;
109
- }
110
-
111
- message MLTick {
112
- optional int32 tick_count = 1;
113
- optional .MLGameState state = 2;
114
- repeated .MLEvent events = 3;
115
- }
116
-
117
- message VacNetShot {
118
- optional fixed64 steamid_player = 1;
119
- optional int32 round_number = 2;
120
- optional int32 hit_type = 3;
121
- optional int32 weapon_type = 4;
122
- optional float distance_to_hurt_target = 5;
123
- repeated float delta_yaw_window = 6;
124
- repeated float delta_pitch_window = 7;
125
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EHitGroup {
4
+ EHG_Generic = 0;
5
+ EHG_Head = 1;
6
+ EHG_Chest = 2;
7
+ EHG_Stomach = 3;
8
+ EHG_LeftArm = 4;
9
+ EHG_RightArm = 5;
10
+ EHG_LeftLeg = 6;
11
+ EHG_RightLeg = 7;
12
+ EHG_Gear = 8;
13
+ EHG_Miss = 9;
14
+ }
15
+
16
+ enum ETeam {
17
+ ET_Unknown = 0;
18
+ ET_Spectator = 1;
19
+ ET_Terrorist = 2;
20
+ ET_CT = 3;
21
+ }
22
+
23
+ enum EWeaponType {
24
+ EWT_Knife = 0;
25
+ EWT_Pistol = 1;
26
+ EWT_SubMachineGun = 2;
27
+ EWT_Rifle = 3;
28
+ EWT_Shotgun = 4;
29
+ EWT_SniperRifle = 5;
30
+ EWT_MachineGun = 6;
31
+ EWT_C4 = 7;
32
+ EWT_Grenade = 8;
33
+ EWT_Equipment = 9;
34
+ EWT_StackableItem = 10;
35
+ EWT_Unknown = 11;
36
+ }
37
+
38
+ message MLDict {
39
+ optional string key = 1;
40
+ optional string val_string = 2;
41
+ optional int32 val_int = 3;
42
+ optional float val_float = 4;
43
+ }
44
+
45
+ message MLEvent {
46
+ optional string event_name = 1;
47
+ repeated .MLDict data = 2;
48
+ }
49
+
50
+ message MLMatchState {
51
+ optional string game_mode = 1;
52
+ optional string phase = 2;
53
+ optional int32 round = 3;
54
+ optional int32 score_ct = 4;
55
+ optional int32 score_t = 5;
56
+ }
57
+
58
+ message MLRoundState {
59
+ optional string phase = 1;
60
+ optional .ETeam win_team = 2 [default = ET_Unknown];
61
+ optional string bomb_state = 3;
62
+ }
63
+
64
+ message MLWeaponState {
65
+ optional int32 index = 1;
66
+ optional string name = 2;
67
+ optional .EWeaponType type = 3 [default = EWT_Knife];
68
+ optional int32 ammo_clip = 4;
69
+ optional int32 ammo_clip_max = 5;
70
+ optional int32 ammo_reserve = 6;
71
+ optional string state = 7;
72
+ optional float recoil_index = 8;
73
+ }
74
+
75
+ message MLPlayerState {
76
+ optional int32 account_id = 1;
77
+ optional int32 player_slot = 2 [default = -1];
78
+ optional int32 entindex = 3;
79
+ optional string name = 4;
80
+ optional string clan = 5;
81
+ optional .ETeam team = 6 [default = ET_Unknown];
82
+ optional .CMsgVector abspos = 7;
83
+ optional .CMsgQAngle eyeangle = 8;
84
+ optional .CMsgVector eyeangle_fwd = 9;
85
+ optional int32 health = 10;
86
+ optional int32 armor = 11;
87
+ optional float flashed = 12;
88
+ optional float smoked = 13;
89
+ optional int32 money = 14;
90
+ optional int32 round_kills = 15;
91
+ optional int32 round_killhs = 16;
92
+ optional float burning = 17;
93
+ optional bool helmet = 18;
94
+ optional bool defuse_kit = 19;
95
+ repeated .MLWeaponState weapons = 20;
96
+ }
97
+
98
+ message MLGameState {
99
+ optional .MLMatchState match = 1;
100
+ optional .MLRoundState round = 2;
101
+ repeated .MLPlayerState players = 3;
102
+ }
103
+
104
+ message MLDemoHeader {
105
+ optional string map_name = 1;
106
+ optional int32 tick_rate = 2;
107
+ optional uint32 version = 3;
108
+ optional uint32 steam_universe = 4;
109
+ }
110
+
111
+ message MLTick {
112
+ optional int32 tick_count = 1;
113
+ optional .MLGameState state = 2;
114
+ repeated .MLEvent events = 3;
115
+ }
116
+
117
+ message VacNetShot {
118
+ optional fixed64 steamid_player = 1;
119
+ optional int32 round_number = 2;
120
+ optional int32 hit_type = 3;
121
+ optional int32 weapon_type = 4;
122
+ optional float distance_to_hurt_target = 5;
123
+ repeated float delta_yaw_window = 6;
124
+ repeated float delta_pitch_window = 7;
125
+ }
@@ -1,120 +1,120 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum EBaseGameEvents {
4
- GE_VDebugGameSessionIDEvent = 200;
5
- GE_PlaceDecalEvent = 201;
6
- GE_ClearWorldDecalsEvent = 202;
7
- GE_ClearEntityDecalsEvent = 203;
8
- GE_ClearDecalsForSkeletonInstanceEvent = 204;
9
- GE_Source1LegacyGameEventList = 205;
10
- GE_Source1LegacyListenEvents = 206;
11
- GE_Source1LegacyGameEvent = 207;
12
- GE_SosStartSoundEvent = 208;
13
- GE_SosStopSoundEvent = 209;
14
- GE_SosSetSoundEventParams = 210;
15
- GE_SosSetLibraryStackFields = 211;
16
- GE_SosStopSoundEventHash = 212;
17
- }
18
-
19
- message CMsgVDebugGameSessionIDEvent {
20
- optional int32 clientid = 1;
21
- optional string gamesessionid = 2;
22
- }
23
-
24
- message CMsgPlaceDecalEvent {
25
- optional .CMsgVector position = 1;
26
- optional .CMsgVector normal = 2;
27
- optional .CMsgVector saxis = 3;
28
- optional uint32 decalmaterialindex = 4;
29
- optional uint32 flags = 5;
30
- optional fixed32 color = 6;
31
- optional float width = 7;
32
- optional float height = 8;
33
- optional float depth = 9;
34
- optional uint32 entityhandleindex = 10;
35
- optional fixed32 skeletoninstancehash = 11;
36
- optional int32 boneindex = 12;
37
- optional bool translucenthit = 13;
38
- optional bool is_adjacent = 14;
39
- }
40
-
41
- message CMsgClearWorldDecalsEvent {
42
- optional uint32 flagstoclear = 1;
43
- }
44
-
45
- message CMsgClearEntityDecalsEvent {
46
- optional uint32 flagstoclear = 1;
47
- }
48
-
49
- message CMsgClearDecalsForSkeletonInstanceEvent {
50
- optional uint32 flagstoclear = 1;
51
- optional uint32 entityhandleindex = 2;
52
- optional uint32 skeletoninstancehash = 3;
53
- }
54
-
55
- message CMsgSource1LegacyGameEventList {
56
- message key_t {
57
- optional int32 type = 1;
58
- optional string name = 2;
59
- }
60
-
61
- message descriptor_t {
62
- optional int32 eventid = 1;
63
- optional string name = 2;
64
- repeated .CMsgSource1LegacyGameEventList.key_t keys = 3;
65
- }
66
-
67
- repeated .CMsgSource1LegacyGameEventList.descriptor_t descriptors = 1;
68
- }
69
-
70
- message CMsgSource1LegacyListenEvents {
71
- optional int32 playerslot = 1;
72
- repeated uint32 eventarraybits = 2;
73
- }
74
-
75
- message CMsgSource1LegacyGameEvent {
76
- message key_t {
77
- optional int32 type = 1;
78
- optional string val_string = 2;
79
- optional float val_float = 3;
80
- optional int32 val_long = 4;
81
- optional int32 val_short = 5;
82
- optional int32 val_byte = 6;
83
- optional bool val_bool = 7;
84
- optional uint64 val_uint64 = 8;
85
- }
86
-
87
- optional string event_name = 1;
88
- optional int32 eventid = 2;
89
- repeated .CMsgSource1LegacyGameEvent.key_t keys = 3;
90
- optional int32 server_tick = 4;
91
- optional int32 passthrough = 5;
92
- }
93
-
94
- message CMsgSosStartSoundEvent {
95
- optional int32 soundevent_guid = 1;
96
- optional fixed32 soundevent_hash = 2;
97
- optional int32 source_entity_index = 3 [default = -1];
98
- optional int32 seed = 4;
99
- optional bytes packed_params = 5;
100
- optional float start_time = 6;
101
- }
102
-
103
- message CMsgSosStopSoundEvent {
104
- optional int32 soundevent_guid = 1;
105
- }
106
-
107
- message CMsgSosStopSoundEventHash {
108
- optional fixed32 soundevent_hash = 1;
109
- optional int32 source_entity_index = 2 [default = -1];
110
- }
111
-
112
- message CMsgSosSetSoundEventParams {
113
- optional int32 soundevent_guid = 1;
114
- optional bytes packed_params = 5;
115
- }
116
-
117
- message CMsgSosSetLibraryStackFields {
118
- optional fixed32 stack_hash = 1;
119
- optional bytes packed_fields = 5;
120
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum EBaseGameEvents {
4
+ GE_VDebugGameSessionIDEvent = 200;
5
+ GE_PlaceDecalEvent = 201;
6
+ GE_ClearWorldDecalsEvent = 202;
7
+ GE_ClearEntityDecalsEvent = 203;
8
+ GE_ClearDecalsForSkeletonInstanceEvent = 204;
9
+ GE_Source1LegacyGameEventList = 205;
10
+ GE_Source1LegacyListenEvents = 206;
11
+ GE_Source1LegacyGameEvent = 207;
12
+ GE_SosStartSoundEvent = 208;
13
+ GE_SosStopSoundEvent = 209;
14
+ GE_SosSetSoundEventParams = 210;
15
+ GE_SosSetLibraryStackFields = 211;
16
+ GE_SosStopSoundEventHash = 212;
17
+ }
18
+
19
+ message CMsgVDebugGameSessionIDEvent {
20
+ optional int32 clientid = 1;
21
+ optional string gamesessionid = 2;
22
+ }
23
+
24
+ message CMsgPlaceDecalEvent {
25
+ optional .CMsgVector position = 1;
26
+ optional .CMsgVector normal = 2;
27
+ optional .CMsgVector saxis = 3;
28
+ optional uint32 decalmaterialindex = 4;
29
+ optional uint32 flags = 5;
30
+ optional fixed32 color = 6;
31
+ optional float width = 7;
32
+ optional float height = 8;
33
+ optional float depth = 9;
34
+ optional uint32 entityhandleindex = 10;
35
+ optional fixed32 skeletoninstancehash = 11;
36
+ optional int32 boneindex = 12;
37
+ optional bool translucenthit = 13;
38
+ optional bool is_adjacent = 14;
39
+ }
40
+
41
+ message CMsgClearWorldDecalsEvent {
42
+ optional uint32 flagstoclear = 1;
43
+ }
44
+
45
+ message CMsgClearEntityDecalsEvent {
46
+ optional uint32 flagstoclear = 1;
47
+ }
48
+
49
+ message CMsgClearDecalsForSkeletonInstanceEvent {
50
+ optional uint32 flagstoclear = 1;
51
+ optional uint32 entityhandleindex = 2;
52
+ optional uint32 skeletoninstancehash = 3;
53
+ }
54
+
55
+ message CMsgSource1LegacyGameEventList {
56
+ message key_t {
57
+ optional int32 type = 1;
58
+ optional string name = 2;
59
+ }
60
+
61
+ message descriptor_t {
62
+ optional int32 eventid = 1;
63
+ optional string name = 2;
64
+ repeated .CMsgSource1LegacyGameEventList.key_t keys = 3;
65
+ }
66
+
67
+ repeated .CMsgSource1LegacyGameEventList.descriptor_t descriptors = 1;
68
+ }
69
+
70
+ message CMsgSource1LegacyListenEvents {
71
+ optional int32 playerslot = 1;
72
+ repeated uint32 eventarraybits = 2;
73
+ }
74
+
75
+ message CMsgSource1LegacyGameEvent {
76
+ message key_t {
77
+ optional int32 type = 1;
78
+ optional string val_string = 2;
79
+ optional float val_float = 3;
80
+ optional int32 val_long = 4;
81
+ optional int32 val_short = 5;
82
+ optional int32 val_byte = 6;
83
+ optional bool val_bool = 7;
84
+ optional uint64 val_uint64 = 8;
85
+ }
86
+
87
+ optional string event_name = 1;
88
+ optional int32 eventid = 2;
89
+ repeated .CMsgSource1LegacyGameEvent.key_t keys = 3;
90
+ optional int32 server_tick = 4;
91
+ optional int32 passthrough = 5;
92
+ }
93
+
94
+ message CMsgSosStartSoundEvent {
95
+ optional int32 soundevent_guid = 1;
96
+ optional fixed32 soundevent_hash = 2;
97
+ optional int32 source_entity_index = 3 [default = -1];
98
+ optional int32 seed = 4;
99
+ optional bytes packed_params = 5;
100
+ optional float start_time = 6;
101
+ }
102
+
103
+ message CMsgSosStopSoundEvent {
104
+ optional int32 soundevent_guid = 1;
105
+ }
106
+
107
+ message CMsgSosStopSoundEventHash {
108
+ optional fixed32 soundevent_hash = 1;
109
+ optional int32 source_entity_index = 2 [default = -1];
110
+ }
111
+
112
+ message CMsgSosSetSoundEventParams {
113
+ optional int32 soundevent_guid = 1;
114
+ optional bytes packed_params = 5;
115
+ }
116
+
117
+ message CMsgSosSetLibraryStackFields {
118
+ optional fixed32 stack_hash = 1;
119
+ optional bytes packed_fields = 5;
120
+ }