steamutils 1.0.8 → 1.0.10
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- package/SteamClient.js +25 -4
- package/package.json +1 -1
package/SteamClient.js
CHANGED
@@ -228,11 +228,12 @@ function SteamClient({
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break
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}
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case Protos.csgo.ECsgoGCMsg.k_EMsgGCCStrike15_v2_Party_Invite: {
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-
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-
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+
const msg = protoDecode(Protos.csgo.CMsgGCCStrike15_v2_Party_Invite, payload);
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+
const sid = SteamID.fromIndividualAccountID(msg.accountid);
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// console.log(msg)
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-
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-
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+
const personas = await getPersonas([sid]);
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const sID64 = sid.getSteamID64();
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console.log(personas.find(p => p.id == sID64)?.player_name, `https://steamcommunity.com/profiles/${sID64}`);
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// joinLobby(msg.lobbyid, msg.accountid)
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break
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}
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@@ -564,6 +565,25 @@ function SteamClient({
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}))
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}
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async function sendFriendMessage(steamId, message) {
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const now = new Date().getTime()
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while (new Date().getTime() - now < 5 * 60000) {//5 minutes
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const result = await new Promise(resolve => {
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steamClient.chat.sendFriendMessage(steamId, message, undefined, function (...arg) {
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resolve(arg)
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});
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})
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if (result?.[1]?.server_timestamp) {
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return result?.[1]
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} else if (result?.[0]?.message?.includes?.("RateLimitExceeded")) {
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await sleep(5000)
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} else {
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return result
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}
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}
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}
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+
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return {
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init, partySearch, partyRegister, requestCoPlays, getPersonas, getUsername: function () {
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return username
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@@ -577,6 +597,7 @@ function SteamClient({
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}, setGameName: function (name) {
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gamename = name
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},
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+
sendFriendMessage,
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}
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}
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