steamsheep-ts-game-engine 2.0.0 → 3.0.0

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@@ -1,5 +1,5 @@
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- import { G as GameState } from '../types-BLjkeE3R.mjs';
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- export { A as ActionDef, E as EffectDef, b as LocationDef, L as LogEntry, a as NotificationPayload, N as NotificationType, R as RequirementDef, S as StatRequirement, W as WorldState } from '../types-BLjkeE3R.mjs';
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+ import { a as GameState } from '../types-C3Q7UPWy.mjs';
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+ export { A as ActionDef, E as EffectDef, F as FlagsBatchOperation, G as GameStoreActions, d as LocationDef, L as LogEntry, b as NotificationPayload, N as NotificationType, R as RequirementCheckResult, c as RequirementDef, S as StatRequirement, W as WorldState } from '../types-C3Q7UPWy.mjs';
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  /**
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  * 系统消息常量
@@ -1,5 +1,5 @@
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- import { G as GameState } from '../types-BLjkeE3R.js';
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- export { A as ActionDef, E as EffectDef, b as LocationDef, L as LogEntry, a as NotificationPayload, N as NotificationType, R as RequirementDef, S as StatRequirement, W as WorldState } from '../types-BLjkeE3R.js';
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+ import { a as GameState } from '../types-C3Q7UPWy.js';
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+ export { A as ActionDef, E as EffectDef, F as FlagsBatchOperation, G as GameStoreActions, d as LocationDef, L as LogEntry, b as NotificationPayload, N as NotificationType, R as RequirementCheckResult, c as RequirementDef, S as StatRequirement, W as WorldState } from '../types-C3Q7UPWy.js';
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  /**
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  * 系统消息常量
package/dist/index.d.mts CHANGED
@@ -1,7 +1,7 @@
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- export { A as ActionDef, E as EffectDef, G as GameState, b as LocationDef, L as LogEntry, a as NotificationPayload, N as NotificationType, R as RequirementDef, S as StatRequirement, W as WorldState } from './types-BLjkeE3R.mjs';
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+ export { A as ActionDef, E as EffectDef, F as FlagsBatchOperation, a as GameState, G as GameStoreActions, d as LocationDef, L as LogEntry, b as NotificationPayload, N as NotificationType, R as RequirementCheckResult, c as RequirementDef, S as StatRequirement, W as WorldState } from './types-C3Q7UPWy.mjs';
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  export { DEFAULT_CONFIG, DEFAULT_STATS, ENGINE_VERSION, LOG_TYPE_COLORS, SystemMessages, TIME_CONSTANTS, UI_CONSTANTS, VALIDATION, clamp, debounce, deepClone, delay, formatGameTime, formatNumber, generateId, get, getPercentage, getStateDiff, getTimeOfDay, isEmpty, randomChoice, randomInt, shuffle, throttle } from './core/index.mjs';
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- export { a as GameStore, G as GameStoreActions, c as createGameEngineStore } from './store-xBiJ2MvB.mjs';
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- export { HistoryManager } from './state/index.mjs';
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+ export { G as GameStore, c as createGameEngineStore } from './store-B7yMYHpB.mjs';
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+ export { HistoryManager, SnapshotInfo } from './state/index.mjs';
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  export { EngineEvents, EventBus, FlowSystem, QuerySystem, gameEvents } from './systems/index.mjs';
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  export { Layout, LogStream, MainContent, OverlaySystem } from './ui/index.mjs';
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  import 'zustand/middleware';
package/dist/index.d.ts CHANGED
@@ -1,7 +1,7 @@
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- export { A as ActionDef, E as EffectDef, G as GameState, b as LocationDef, L as LogEntry, a as NotificationPayload, N as NotificationType, R as RequirementDef, S as StatRequirement, W as WorldState } from './types-BLjkeE3R.js';
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+ export { A as ActionDef, E as EffectDef, F as FlagsBatchOperation, a as GameState, G as GameStoreActions, d as LocationDef, L as LogEntry, b as NotificationPayload, N as NotificationType, R as RequirementCheckResult, c as RequirementDef, S as StatRequirement, W as WorldState } from './types-C3Q7UPWy.js';
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  export { DEFAULT_CONFIG, DEFAULT_STATS, ENGINE_VERSION, LOG_TYPE_COLORS, SystemMessages, TIME_CONSTANTS, UI_CONSTANTS, VALIDATION, clamp, debounce, deepClone, delay, formatGameTime, formatNumber, generateId, get, getPercentage, getStateDiff, getTimeOfDay, isEmpty, randomChoice, randomInt, shuffle, throttle } from './core/index.js';
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- export { a as GameStore, G as GameStoreActions, c as createGameEngineStore } from './store-D0SE7zJK.js';
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- export { HistoryManager } from './state/index.js';
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+ export { G as GameStore, c as createGameEngineStore } from './store-BKROShPq.js';
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+ export { HistoryManager, SnapshotInfo } from './state/index.js';
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  export { EngineEvents, EventBus, FlowSystem, QuerySystem, gameEvents } from './systems/index.js';
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  export { Layout, LogStream, MainContent, OverlaySystem } from './ui/index.js';
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  import 'zustand/middleware';