steamcommunity 3.41.8 → 3.44.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,64 @@
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+ const SteamCommunity = require('../index.js');
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+
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+ const Helpers = require('./helpers.js');
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+
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+ const HELP_SITE_DOMAIN = 'https://help.steampowered.com';
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+
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+ /**
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+ * Restore a previously removed steam package from your steam account.
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+ * @param {int|string} packageID
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+ * @param {function} callback
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+ */
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+ SteamCommunity.prototype.restorePackage = function(packageID, callback) {
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+ this.httpRequestPost({
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+ uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRestore',
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+ form: {
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+ packageid: packageID,
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+ sessionid: this.getSessionID(HELP_SITE_DOMAIN),
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+ wizard_ajax: 1
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+ },
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+ json: true
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+ }, wizardAjaxHandler(callback));
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+ };
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+
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+ /**
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+ * Remove a steam package from your steam account.
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+ * @param {int|string} packageID
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+ * @param {function} callback
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+ */
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+ SteamCommunity.prototype.removePackage = function(packageID, callback) {
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+ this.httpRequestPost({
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+ uri: HELP_SITE_DOMAIN + '/wizard/AjaxDoPackageRemove',
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+ form: {
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+ packageid: packageID,
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+ sessionid: this.getSessionID(HELP_SITE_DOMAIN),
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+ wizard_ajax: 1
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+ },
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+ json: true
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+ }, wizardAjaxHandler(callback));
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+ };
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+
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+ /**
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+ * Returns a handler for wizard ajax HTTP requests.
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+ * @param {function} callback
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+ * @returns {(function(*=, *, *): void)|*}
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+ */
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+ function wizardAjaxHandler(callback) {
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+ return (err, res, body) => {
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+ if (!callback) {
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+ return;
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+ }
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+
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+ if (err) {
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+ callback(err);
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+ return;
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+ }
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+
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+ if (!body.success) {
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+ callback(body.errorMsg ? new Error(body.errorMsg) : Helpers.eresultError(body.success));
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+ return;
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+ }
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+
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+ callback(null);
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+ };
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+ }
@@ -1,150 +1,150 @@
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- var SteamCommunity = require('../index.js');
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-
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- SteamCommunity.prototype.httpRequest = function(uri, options, callback, source) {
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- if (typeof uri === 'object') {
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- source = callback;
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- callback = options;
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- options = uri;
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- uri = options.url || options.uri;
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- } else if (typeof options === 'function') {
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- source = callback;
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- callback = options;
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- options = {};
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- }
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-
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- options.url = options.uri = uri;
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-
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- if (this._httpRequestConvenienceMethod) {
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- options.method = this._httpRequestConvenienceMethod;
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- delete this._httpRequestConvenienceMethod;
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- }
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-
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- var requestID = ++this._httpRequestID;
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- source = source || "";
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-
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- var self = this;
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- var continued = false;
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-
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- if (!this.onPreHttpRequest || !this.onPreHttpRequest(requestID, source, options, continueRequest)) {
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- // No pre-hook, or the pre-hook doesn't want to delay the request.
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- continueRequest(null);
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- }
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-
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- function continueRequest(err) {
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- if (continued) {
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- return;
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- }
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-
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- continued = true;
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-
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- if (err) {
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- if (callback) {
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- callback(err);
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- }
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-
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- return;
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- }
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-
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- self.request(options, function (err, response, body) {
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- var hasCallback = !!callback;
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- var httpError = options.checkHttpError !== false && self._checkHttpError(err, response, callback, body);
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- var communityError = !options.json && options.checkCommunityError !== false && self._checkCommunityError(body, httpError ? function () {} : callback); // don't fire the callback if hasHttpError did it already
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- var tradeError = !options.json && options.checkTradeError !== false && self._checkTradeError(body, httpError || communityError ? function () {} : callback); // don't fire the callback if either of the previous already did
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- var jsonError = options.json && options.checkJsonError !== false && !body ? new Error("Malformed JSON response") : null;
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-
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- self.emit('postHttpRequest', requestID, source, options, httpError || communityError || tradeError || jsonError || null, response, body, {
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- "hasCallback": hasCallback,
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- "httpError": httpError,
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- "communityError": communityError,
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- "tradeError": tradeError,
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- "jsonError": jsonError
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- });
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-
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- if (hasCallback && !(httpError || communityError || tradeError)) {
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- if (jsonError) {
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- callback.call(self, jsonError, response);
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- } else {
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- callback.apply(self, arguments);
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- }
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- }
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- });
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- }
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- };
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-
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- SteamCommunity.prototype.httpRequestGet = function() {
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- this._httpRequestConvenienceMethod = "GET";
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- return this.httpRequest.apply(this, arguments);
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- };
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-
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- SteamCommunity.prototype.httpRequestPost = function() {
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- this._httpRequestConvenienceMethod = "POST";
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- return this.httpRequest.apply(this, arguments);
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- };
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-
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- SteamCommunity.prototype._notifySessionExpired = function(err) {
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- this.emit('sessionExpired', err);
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- };
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-
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- SteamCommunity.prototype._checkHttpError = function(err, response, callback, body) {
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- if (err) {
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- callback(err, response, body);
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- return err;
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- }
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-
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- if (response.statusCode >= 300 && response.statusCode <= 399 && response.headers.location.indexOf('/login') != -1) {
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- err = new Error("Not Logged In");
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- callback(err, response, body);
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- this._notifySessionExpired(err);
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- return err;
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- }
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-
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- if (response.statusCode == 403 && typeof response.body === 'string' && response.body.match(/<div id="parental_notice_instructions">Enter your PIN below to exit Family View.<\/div>/)) {
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- err = new Error("Family View Restricted");
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- callback(err, response, body);
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- return err;
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- }
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-
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- if (response.statusCode >= 400) {
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- err = new Error("HTTP error " + response.statusCode);
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- err.code = response.statusCode;
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- callback(err, response, body);
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- return err;
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- }
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-
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- return false;
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- };
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-
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- SteamCommunity.prototype._checkCommunityError = function(html, callback) {
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- var err;
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-
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- if(typeof html === 'string' && html.match(/<h1>Sorry!<\/h1>/)) {
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- var match = html.match(/<h3>(.+)<\/h3>/);
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- err = new Error(match ? match[1] : "Unknown error occurred");
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- callback(err);
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- return err;
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- }
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-
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- if (typeof html === 'string' && html.match(/g_steamID = false;/) && html.match(/<h1>Sign In<\/h1>/)) {
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- err = new Error("Not Logged In");
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- callback(err);
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- this._notifySessionExpired(err);
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- return err;
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- }
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-
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- return false;
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- };
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-
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- SteamCommunity.prototype._checkTradeError = function(html, callback) {
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- if (typeof html !== 'string') {
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- return false;
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- }
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-
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- var match = html.match(/<div id="error_msg">\s*([^<]+)\s*<\/div>/);
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- if (match) {
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- var err = new Error(match[1].trim());
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- callback(err);
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- return err;
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- }
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-
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- return false;
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- };
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+ var SteamCommunity = require('../index.js');
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+
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+ SteamCommunity.prototype.httpRequest = function(uri, options, callback, source) {
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+ if (typeof uri === 'object') {
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+ source = callback;
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+ callback = options;
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+ options = uri;
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+ uri = options.url || options.uri;
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+ } else if (typeof options === 'function') {
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+ source = callback;
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+ callback = options;
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+ options = {};
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+ }
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+
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+ options.url = options.uri = uri;
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+
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+ if (this._httpRequestConvenienceMethod) {
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+ options.method = this._httpRequestConvenienceMethod;
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+ delete this._httpRequestConvenienceMethod;
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+ }
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+
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+ var requestID = ++this._httpRequestID;
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+ source = source || "";
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+
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+ var self = this;
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+ var continued = false;
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+
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+ if (!this.onPreHttpRequest || !this.onPreHttpRequest(requestID, source, options, continueRequest)) {
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+ // No pre-hook, or the pre-hook doesn't want to delay the request.
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+ continueRequest(null);
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+ }
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+
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+ function continueRequest(err) {
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+ if (continued) {
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+ return;
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+ }
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+
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+ continued = true;
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+
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+ if (err) {
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+ if (callback) {
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+ callback(err);
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+ }
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+
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+ return;
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+ }
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+
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+ self.request(options, function (err, response, body) {
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+ var hasCallback = !!callback;
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+ var httpError = options.checkHttpError !== false && self._checkHttpError(err, response, callback, body);
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+ var communityError = !options.json && options.checkCommunityError !== false && self._checkCommunityError(body, httpError ? function () {} : callback); // don't fire the callback if hasHttpError did it already
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+ var tradeError = !options.json && options.checkTradeError !== false && self._checkTradeError(body, httpError || communityError ? function () {} : callback); // don't fire the callback if either of the previous already did
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+ var jsonError = options.json && options.checkJsonError !== false && !body ? new Error("Malformed JSON response") : null;
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+
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+ self.emit('postHttpRequest', requestID, source, options, httpError || communityError || tradeError || jsonError || null, response, body, {
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+ "hasCallback": hasCallback,
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+ "httpError": httpError,
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+ "communityError": communityError,
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+ "tradeError": tradeError,
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+ "jsonError": jsonError
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+ });
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+
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+ if (hasCallback && !(httpError || communityError || tradeError)) {
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+ if (jsonError) {
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+ callback.call(self, jsonError, response);
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+ } else {
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+ callback.apply(self, arguments);
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+ }
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+ }
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+ });
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+ }
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+ };
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+
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+ SteamCommunity.prototype.httpRequestGet = function() {
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+ this._httpRequestConvenienceMethod = "GET";
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+ return this.httpRequest.apply(this, arguments);
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+ };
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+
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+ SteamCommunity.prototype.httpRequestPost = function() {
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+ this._httpRequestConvenienceMethod = "POST";
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+ return this.httpRequest.apply(this, arguments);
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+ };
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+
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+ SteamCommunity.prototype._notifySessionExpired = function(err) {
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+ this.emit('sessionExpired', err);
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+ };
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+
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+ SteamCommunity.prototype._checkHttpError = function(err, response, callback, body) {
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+ if (err) {
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+ callback(err, response, body);
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+ return err;
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+ }
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+
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+ if (response.statusCode >= 300 && response.statusCode <= 399 && response.headers.location.indexOf('/login') != -1) {
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+ err = new Error("Not Logged In");
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+ callback(err, response, body);
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+ this._notifySessionExpired(err);
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+ return err;
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+ }
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+
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+ if (response.statusCode == 403 && typeof response.body === 'string' && response.body.match(/<div id="parental_notice_instructions">Enter your PIN below to exit Family View.<\/div>/)) {
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+ err = new Error("Family View Restricted");
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+ callback(err, response, body);
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+ return err;
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+ }
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+
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+ if (response.statusCode >= 400) {
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+ err = new Error("HTTP error " + response.statusCode);
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+ err.code = response.statusCode;
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+ callback(err, response, body);
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+ return err;
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+ }
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+
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+ return false;
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+ };
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+
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+ SteamCommunity.prototype._checkCommunityError = function(html, callback) {
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+ var err;
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+
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+ if(typeof html === 'string' && html.match(/<h1>Sorry!<\/h1>/)) {
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+ var match = html.match(/<h3>(.+)<\/h3>/);
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+ err = new Error(match ? match[1] : "Unknown error occurred");
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+ callback(err);
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+ return err;
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+ }
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+
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+ if (typeof html === 'string' && html.match(/g_steamID = false;/) && html.match(/<h1>Sign In<\/h1>/)) {
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+ err = new Error("Not Logged In");
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+ callback(err);
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+ this._notifySessionExpired(err);
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+ return err;
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+ }
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+
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+ return false;
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+ };
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+
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+ SteamCommunity.prototype._checkTradeError = function(html, callback) {
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+ if (typeof html !== 'string') {
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+ return false;
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+ }
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+
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+ var match = html.match(/<div id="error_msg">\s*([^<]+)\s*<\/div>/);
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+ if (match) {
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+ var err = new Error(match[1].trim());
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+ callback(err);
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+ return err;
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+ }
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+
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+ return false;
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+ };