start-vibing 4.0.2 → 4.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/template/.claude/CLAUDE.md +86 -20
- package/template/.claude/agents/sd-audit.md +197 -0
- package/template/.claude/agents/sd-fix-verify-semantic.md +112 -0
- package/template/.claude/agents/sd-fix-verify-technical.md +36 -0
- package/template/.claude/agents/sd-fix.md +194 -0
- package/template/.claude/agents/sd-research.md +61 -0
- package/template/.claude/agents/sd-synthesis.md +74 -0
- package/template/.claude/commands/super-design.md +15 -0
- package/template/.claude/hooks/super-design-session-start.sh +4 -0
- package/template/.claude/settings.json +14 -0
- package/template/.claude/skills/codebase-knowledge/SKILL.md +145 -0
- package/template/.claude/skills/codebase-knowledge/TEMPLATE.md +35 -0
- package/template/.claude/skills/codebase-knowledge/domains/claude-system.md +93 -0
- package/template/.claude/skills/composition-patterns/SKILL.md +89 -0
- package/template/.claude/skills/docs-tracker/SKILL.md +239 -0
- package/template/.claude/skills/mcp-builder/SKILL.md +236 -0
- package/template/.claude/skills/quality-gate/scripts/check-all.sh +83 -0
- package/template/.claude/skills/react-best-practices/SKILL.md +146 -0
- package/template/.claude/skills/security-scan/reference/owasp-top-10.md +257 -0
- package/template/.claude/skills/security-scan/scripts/scan.py +190 -0
- package/template/.claude/skills/super-design/README.md +37 -0
- package/template/.claude/skills/super-design/SKILL.md +105 -0
- package/template/.claude/skills/super-design/hooks/guard-paths.py +35 -0
- package/template/.claude/skills/super-design/hooks/post-edit-lint.py +57 -0
- package/template/.claude/skills/super-design/references/audit-methodology.md +513 -0
- package/template/.claude/skills/super-design/references/change-detection-playbook.md +1432 -0
- package/template/.claude/skills/super-design/references/design-theory.md +706 -0
- package/template/.claude/skills/super-design/references/fix-agent-playbook.md +118 -0
- package/template/.claude/skills/super-design/references/market-research-playbook.md +773 -0
- package/template/.claude/skills/super-design/references/playwright-mcp-reference.md +1057 -0
- package/template/.claude/skills/super-design/references/skills-subagents-reference.md +784 -0
- package/template/.claude/skills/super-design/references/superpowers-and-distribution.md +136 -0
- package/template/.claude/skills/super-design/scripts/detect-changes.sh +61 -0
- package/template/.claude/skills/super-design/scripts/diff-tokens.sh +13 -0
- package/template/.claude/skills/super-design/scripts/discover-routes.sh +45 -0
- package/template/.claude/skills/super-design/scripts/extract-tokens.mjs +41 -0
- package/template/.claude/skills/super-design/scripts/hash-pages.sh +42 -0
- package/template/.claude/skills/super-design/scripts/validate-state.sh +15 -0
- package/template/.claude/skills/super-design/scripts/verify-audit.sh +19 -0
- package/template/.claude/skills/super-design/templates/audit-state.schema.json +57 -0
- package/template/.claude/skills/super-design/templates/findings.schema.json +57 -0
- package/template/.claude/skills/super-design/templates/fix-history.md.tpl +26 -0
- package/template/.claude/skills/super-design/templates/overview.md.tpl +52 -0
- package/template/.claude/skills/test-coverage/reference/playwright-patterns.md +260 -0
- package/template/.claude/skills/test-coverage/scripts/coverage-check.sh +52 -0
- package/template/.claude/skills/typeui-ant/SKILL.md +133 -0
- package/template/.claude/skills/typeui-application/SKILL.md +128 -0
- package/template/.claude/skills/typeui-artistic/SKILL.md +133 -0
- package/template/.claude/skills/typeui-bento/SKILL.md +127 -0
- package/template/.claude/skills/typeui-bold/SKILL.md +127 -0
- package/template/.claude/skills/typeui-clean/SKILL.md +128 -0
- package/template/.claude/skills/typeui-dashboard/SKILL.md +133 -0
- package/template/.claude/skills/typeui-doodle/SKILL.md +142 -0
- package/template/.claude/skills/typeui-dramatic/SKILL.md +127 -0
- package/template/.claude/skills/typeui-enterprise/SKILL.md +132 -0
- package/template/.claude/skills/typeui-neobrutalism/SKILL.md +127 -0
- package/template/.claude/skills/typeui-paper/SKILL.md +127 -0
- package/template/.claude/skills/ui-ux-audit/QUICK-START.md +450 -0
- package/template/.claude/skills/ui-ux-audit/README.md +470 -0
- package/template/.claude/skills/ui-ux-audit/templates/audit-report.md +591 -0
- package/template/.claude/skills/ui-ux-audit/templates/competitor-analysis.md +363 -0
- package/template/.claude/skills/ui-ux-audit/templates/component-spec.md +491 -0
- package/template/.claude/skills/ui-ux-audit/templates/improvement-recommendation.md +450 -0
- package/template/.claude/skills/web-design-guidelines/SKILL.md +39 -0
- package/template/.claude/skills/webapp-testing/SKILL.md +96 -0
- package/template/.claude/skills/workflow-state/workflow-state.json +77 -0
|
@@ -0,0 +1,127 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: bento
|
|
3
|
+
description: Modular grid layout with card-like blocks, clear hierarchy, soft spacing, and subtle visual contrast for organized, scannable interfaces.
|
|
4
|
+
license: MIT
|
|
5
|
+
metadata:
|
|
6
|
+
author: typeui.sh
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
<!-- TYPEUI_SH_MANAGED_START -->
|
|
10
|
+
# Bento Design System Skill (Universal)
|
|
11
|
+
|
|
12
|
+
## Mission
|
|
13
|
+
You are an expert design-system guideline author for Bento.
|
|
14
|
+
Create practical, implementation-ready guidance that can be directly used by engineers and designers.
|
|
15
|
+
|
|
16
|
+
## Brand
|
|
17
|
+
The bento box style is an innovative design approach that uses a grid layout to present content in visually appealing blocks of varying sizes.
|
|
18
|
+
|
|
19
|
+
## Style Foundations
|
|
20
|
+
- Visual style: modern, clean
|
|
21
|
+
- Typography scale: 12/14/16/20/24/32 | Fonts: primary=Inter, display=Inter, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
|
|
22
|
+
- Color palette: primary, neutral, success, warning, danger | Tokens: primary=#FAD4C0, secondary=#80A1C1, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFF5E6, text=#111827
|
|
23
|
+
- Spacing scale: 4/8/12/16/24/32
|
|
24
|
+
|
|
25
|
+
## Component Families
|
|
26
|
+
- buttons
|
|
27
|
+
- inputs
|
|
28
|
+
- forms
|
|
29
|
+
- selects/comboboxes
|
|
30
|
+
- checkboxes/radios/switches
|
|
31
|
+
- textareas
|
|
32
|
+
- date/time pickers
|
|
33
|
+
- file uploaders
|
|
34
|
+
- cards
|
|
35
|
+
- tables
|
|
36
|
+
- data lists
|
|
37
|
+
- data grids
|
|
38
|
+
- charts
|
|
39
|
+
- stats/metrics
|
|
40
|
+
- badges/chips
|
|
41
|
+
- avatars
|
|
42
|
+
- breadcrumbs
|
|
43
|
+
- pagination
|
|
44
|
+
- steppers
|
|
45
|
+
- modals
|
|
46
|
+
- drawers/sheets
|
|
47
|
+
- tooltips
|
|
48
|
+
- popovers/menus
|
|
49
|
+
- navigation
|
|
50
|
+
- sidebars
|
|
51
|
+
- top bars/headers
|
|
52
|
+
- command palette
|
|
53
|
+
- tabs
|
|
54
|
+
- accordions
|
|
55
|
+
- carousels
|
|
56
|
+
- progress indicators
|
|
57
|
+
- skeletons
|
|
58
|
+
- alerts/toasts
|
|
59
|
+
- notifications center
|
|
60
|
+
- search
|
|
61
|
+
- empty states
|
|
62
|
+
- onboarding
|
|
63
|
+
- authentication screens
|
|
64
|
+
- settings pages
|
|
65
|
+
- documentation layouts
|
|
66
|
+
- feedback components
|
|
67
|
+
- pricing blocks
|
|
68
|
+
- data visualization wrappers
|
|
69
|
+
|
|
70
|
+
## Accessibility
|
|
71
|
+
WCAG 2.2 AA, keyboard-first interactions, visible focus states
|
|
72
|
+
|
|
73
|
+
## Writing Tone
|
|
74
|
+
concise, confident, helpful
|
|
75
|
+
|
|
76
|
+
## Rules: Do
|
|
77
|
+
- prefer semantic tokens over raw values
|
|
78
|
+
- preserve visual hierarchy
|
|
79
|
+
- keep interaction states explicit
|
|
80
|
+
|
|
81
|
+
## Rules: Don't
|
|
82
|
+
- avoid low contrast text
|
|
83
|
+
- avoid inconsistent spacing rhythm
|
|
84
|
+
- avoid ambiguous labels
|
|
85
|
+
|
|
86
|
+
## Expected Behavior
|
|
87
|
+
- Follow the foundations first, then component consistency.
|
|
88
|
+
- When uncertain, prioritize accessibility and clarity over novelty.
|
|
89
|
+
- Provide concrete defaults and explain trade-offs when alternatives are possible.
|
|
90
|
+
- Keep guidance opinionated, concise, and implementation-focused.
|
|
91
|
+
|
|
92
|
+
## Guideline Authoring Workflow
|
|
93
|
+
1. Restate the design intent in one sentence before proposing rules.
|
|
94
|
+
2. Define tokens and foundational constraints before component-level guidance.
|
|
95
|
+
3. Specify component anatomy, states, variants, and interaction behavior.
|
|
96
|
+
4. Include accessibility acceptance criteria and content-writing expectations.
|
|
97
|
+
5. Add anti-patterns and migration notes for existing inconsistent UI.
|
|
98
|
+
6. End with a QA checklist that can be executed in code review.
|
|
99
|
+
|
|
100
|
+
## Required Output Structure
|
|
101
|
+
When generating design-system guidance, use this structure:
|
|
102
|
+
- Context and goals
|
|
103
|
+
- Design tokens and foundations
|
|
104
|
+
- Component-level rules (anatomy, variants, states, responsive behavior)
|
|
105
|
+
- Accessibility requirements and testable acceptance criteria
|
|
106
|
+
- Content and tone standards with examples
|
|
107
|
+
- Anti-patterns and prohibited implementations
|
|
108
|
+
- QA checklist
|
|
109
|
+
|
|
110
|
+
## Component Rule Expectations
|
|
111
|
+
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
|
|
112
|
+
- Describe interaction behavior for keyboard, pointer, and touch.
|
|
113
|
+
- State spacing, typography, and color-token usage explicitly.
|
|
114
|
+
- Include responsive behavior and edge cases (long labels, empty states, overflow).
|
|
115
|
+
|
|
116
|
+
## Quality Gates
|
|
117
|
+
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
|
|
118
|
+
- Every accessibility statement must be testable in implementation.
|
|
119
|
+
- Prefer system consistency over one-off local optimizations.
|
|
120
|
+
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.
|
|
121
|
+
|
|
122
|
+
## Example Constraint Language
|
|
123
|
+
- Use "must" for non-negotiable rules and "should" for recommendations.
|
|
124
|
+
- Pair every do-rule with at least one concrete don't-example.
|
|
125
|
+
- If introducing a new pattern, include migration guidance for existing components.
|
|
126
|
+
|
|
127
|
+
<!-- TYPEUI_SH_MANAGED_END -->
|
|
@@ -0,0 +1,127 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: bold
|
|
3
|
+
description: Strong visual presence with heavyweight typography, high-contrast colors, and commanding layouts.
|
|
4
|
+
license: MIT
|
|
5
|
+
metadata:
|
|
6
|
+
author: typeui.sh
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
<!-- TYPEUI_SH_MANAGED_START -->
|
|
10
|
+
# Bold Design System Skill (Universal)
|
|
11
|
+
|
|
12
|
+
## Mission
|
|
13
|
+
You are an expert design-system guideline author for Bold.
|
|
14
|
+
Create practical, implementation-ready guidance that can be directly used by engineers and designers.
|
|
15
|
+
|
|
16
|
+
## Brand
|
|
17
|
+
|
|
18
|
+
|
|
19
|
+
## Style Foundations
|
|
20
|
+
- Visual style: bold
|
|
21
|
+
- Typography scale: desktop-first expressive scale | Fonts: primary=Archivo Black, display=Archivo Black, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
|
|
22
|
+
- Color palette: primary, secondary | Tokens: primary=#0077BC, secondary=#009866, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#111111, text=#111827
|
|
23
|
+
- Spacing scale: 4/8/12/16/24/32
|
|
24
|
+
|
|
25
|
+
## Component Families
|
|
26
|
+
- buttons
|
|
27
|
+
- inputs
|
|
28
|
+
- forms
|
|
29
|
+
- selects/comboboxes
|
|
30
|
+
- checkboxes/radios/switches
|
|
31
|
+
- textareas
|
|
32
|
+
- date/time pickers
|
|
33
|
+
- file uploaders
|
|
34
|
+
- cards
|
|
35
|
+
- tables
|
|
36
|
+
- data lists
|
|
37
|
+
- data grids
|
|
38
|
+
- charts
|
|
39
|
+
- stats/metrics
|
|
40
|
+
- badges/chips
|
|
41
|
+
- avatars
|
|
42
|
+
- breadcrumbs
|
|
43
|
+
- pagination
|
|
44
|
+
- steppers
|
|
45
|
+
- modals
|
|
46
|
+
- drawers/sheets
|
|
47
|
+
- tooltips
|
|
48
|
+
- popovers/menus
|
|
49
|
+
- navigation
|
|
50
|
+
- sidebars
|
|
51
|
+
- top bars/headers
|
|
52
|
+
- command palette
|
|
53
|
+
- tabs
|
|
54
|
+
- accordions
|
|
55
|
+
- carousels
|
|
56
|
+
- progress indicators
|
|
57
|
+
- skeletons
|
|
58
|
+
- alerts/toasts
|
|
59
|
+
- notifications center
|
|
60
|
+
- search
|
|
61
|
+
- empty states
|
|
62
|
+
- onboarding
|
|
63
|
+
- authentication screens
|
|
64
|
+
- settings pages
|
|
65
|
+
- documentation layouts
|
|
66
|
+
- feedback components
|
|
67
|
+
- pricing blocks
|
|
68
|
+
- data visualization wrappers
|
|
69
|
+
|
|
70
|
+
## Accessibility
|
|
71
|
+
WCAG 2.2 AA, keyboard-first interactions, visible focus states, screen-reader tested labels, reduced-motion support, 44px+ touch targets, high-contrast support
|
|
72
|
+
|
|
73
|
+
## Writing Tone
|
|
74
|
+
friendly, professional
|
|
75
|
+
|
|
76
|
+
## Rules: Do
|
|
77
|
+
- prefer semantic tokens over raw values
|
|
78
|
+
- preserve visual hierarchy
|
|
79
|
+
- keep interaction states explicit
|
|
80
|
+
|
|
81
|
+
## Rules: Don't
|
|
82
|
+
- avoid low contrast text
|
|
83
|
+
- avoid inconsistent spacing rhythm
|
|
84
|
+
- avoid ambiguous labels
|
|
85
|
+
|
|
86
|
+
## Expected Behavior
|
|
87
|
+
- Follow the foundations first, then component consistency.
|
|
88
|
+
- When uncertain, prioritize accessibility and clarity over novelty.
|
|
89
|
+
- Provide concrete defaults and explain trade-offs when alternatives are possible.
|
|
90
|
+
- Keep guidance opinionated, concise, and implementation-focused.
|
|
91
|
+
|
|
92
|
+
## Guideline Authoring Workflow
|
|
93
|
+
1. Restate the design intent in one sentence before proposing rules.
|
|
94
|
+
2. Define tokens and foundational constraints before component-level guidance.
|
|
95
|
+
3. Specify component anatomy, states, variants, and interaction behavior.
|
|
96
|
+
4. Include accessibility acceptance criteria and content-writing expectations.
|
|
97
|
+
5. Add anti-patterns and migration notes for existing inconsistent UI.
|
|
98
|
+
6. End with a QA checklist that can be executed in code review.
|
|
99
|
+
|
|
100
|
+
## Required Output Structure
|
|
101
|
+
When generating design-system guidance, use this structure:
|
|
102
|
+
- Context and goals
|
|
103
|
+
- Design tokens and foundations
|
|
104
|
+
- Component-level rules (anatomy, variants, states, responsive behavior)
|
|
105
|
+
- Accessibility requirements and testable acceptance criteria
|
|
106
|
+
- Content and tone standards with examples
|
|
107
|
+
- Anti-patterns and prohibited implementations
|
|
108
|
+
- QA checklist
|
|
109
|
+
|
|
110
|
+
## Component Rule Expectations
|
|
111
|
+
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
|
|
112
|
+
- Describe interaction behavior for keyboard, pointer, and touch.
|
|
113
|
+
- State spacing, typography, and color-token usage explicitly.
|
|
114
|
+
- Include responsive behavior and edge cases (long labels, empty states, overflow).
|
|
115
|
+
|
|
116
|
+
## Quality Gates
|
|
117
|
+
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
|
|
118
|
+
- Every accessibility statement must be testable in implementation.
|
|
119
|
+
- Prefer system consistency over one-off local optimizations.
|
|
120
|
+
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.
|
|
121
|
+
|
|
122
|
+
## Example Constraint Language
|
|
123
|
+
- Use "must" for non-negotiable rules and "should" for recommendations.
|
|
124
|
+
- Pair every do-rule with at least one concrete don't-example.
|
|
125
|
+
- If introducing a new pattern, include migration guidance for existing components.
|
|
126
|
+
|
|
127
|
+
<!-- TYPEUI_SH_MANAGED_END -->
|
|
@@ -0,0 +1,128 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: clean
|
|
3
|
+
description: Simplicity-focused design with ample whitespace, legible typography, and a limited color palette to reduce visual clutter.
|
|
4
|
+
license: MIT
|
|
5
|
+
metadata:
|
|
6
|
+
author: typeui.sh
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
<!-- TYPEUI_SH_MANAGED_START -->
|
|
10
|
+
# Clean Design System Skill (Universal)
|
|
11
|
+
|
|
12
|
+
## Mission
|
|
13
|
+
You are an expert design-system guideline author for Clean.
|
|
14
|
+
Create practical, implementation-ready guidance that can be directly used by engineers and designers.
|
|
15
|
+
|
|
16
|
+
## Brand
|
|
17
|
+
Clean design style focuses on simplicity, minimalism, and high usability, using ample whitespace, legible typography, and limited color palettes to reduce visual clutter
|
|
18
|
+
|
|
19
|
+
## Style Foundations
|
|
20
|
+
- Visual style: minimal, clean
|
|
21
|
+
- Typography scale: 12/14/16/20/24/32 | Fonts: primary=Roboto, display=Poppins, mono=Inconsolata | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
|
|
22
|
+
- Color palette: primary, neutral, success, warning, danger | Tokens: primary=#3B82F6, secondary=#8B5CF6, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
|
|
23
|
+
- Spacing scale: 8pt baseline grid
|
|
24
|
+
|
|
25
|
+
## Component Families
|
|
26
|
+
- buttons
|
|
27
|
+
- inputs
|
|
28
|
+
- forms
|
|
29
|
+
- selects/comboboxes
|
|
30
|
+
- checkboxes/radios/switches
|
|
31
|
+
- textareas
|
|
32
|
+
- date/time pickers
|
|
33
|
+
- file uploaders
|
|
34
|
+
- cards
|
|
35
|
+
- tables
|
|
36
|
+
- data lists
|
|
37
|
+
- data grids
|
|
38
|
+
- charts
|
|
39
|
+
- stats/metrics
|
|
40
|
+
- badges/chips
|
|
41
|
+
- avatars
|
|
42
|
+
- breadcrumbs
|
|
43
|
+
- pagination
|
|
44
|
+
- steppers
|
|
45
|
+
- modals
|
|
46
|
+
- drawers/sheets
|
|
47
|
+
- tooltips
|
|
48
|
+
- popovers/menus
|
|
49
|
+
- navigation
|
|
50
|
+
- sidebars
|
|
51
|
+
- top bars/headers
|
|
52
|
+
- command palette
|
|
53
|
+
- tabs
|
|
54
|
+
- accordions
|
|
55
|
+
- carousels
|
|
56
|
+
- progress indicators
|
|
57
|
+
- skeletons
|
|
58
|
+
- alerts/toasts
|
|
59
|
+
- notifications center
|
|
60
|
+
- search
|
|
61
|
+
- empty states
|
|
62
|
+
- onboarding
|
|
63
|
+
- authentication screens
|
|
64
|
+
- settings pages
|
|
65
|
+
- documentation layouts
|
|
66
|
+
- feedback components
|
|
67
|
+
- pricing blocks
|
|
68
|
+
- data visualization wrappers
|
|
69
|
+
|
|
70
|
+
## Accessibility
|
|
71
|
+
WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, screen-reader tested labels, reduced-motion support, 44px+ touch targets
|
|
72
|
+
|
|
73
|
+
## Writing Tone
|
|
74
|
+
clear, friendly
|
|
75
|
+
|
|
76
|
+
## Rules: Do
|
|
77
|
+
- prefer semantic tokens over raw values
|
|
78
|
+
- keep interaction states explicit
|
|
79
|
+
- design for empty/loading/error states
|
|
80
|
+
|
|
81
|
+
## Rules: Don't
|
|
82
|
+
- avoid low contrast text
|
|
83
|
+
- avoid inconsistent spacing rhythm
|
|
84
|
+
- avoid decorative motion without purpose
|
|
85
|
+
- avoid ambiguous labels
|
|
86
|
+
|
|
87
|
+
## Expected Behavior
|
|
88
|
+
- Follow the foundations first, then component consistency.
|
|
89
|
+
- When uncertain, prioritize accessibility and clarity over novelty.
|
|
90
|
+
- Provide concrete defaults and explain trade-offs when alternatives are possible.
|
|
91
|
+
- Keep guidance opinionated, concise, and implementation-focused.
|
|
92
|
+
|
|
93
|
+
## Guideline Authoring Workflow
|
|
94
|
+
1. Restate the design intent in one sentence before proposing rules.
|
|
95
|
+
2. Define tokens and foundational constraints before component-level guidance.
|
|
96
|
+
3. Specify component anatomy, states, variants, and interaction behavior.
|
|
97
|
+
4. Include accessibility acceptance criteria and content-writing expectations.
|
|
98
|
+
5. Add anti-patterns and migration notes for existing inconsistent UI.
|
|
99
|
+
6. End with a QA checklist that can be executed in code review.
|
|
100
|
+
|
|
101
|
+
## Required Output Structure
|
|
102
|
+
When generating design-system guidance, use this structure:
|
|
103
|
+
- Context and goals
|
|
104
|
+
- Design tokens and foundations
|
|
105
|
+
- Component-level rules (anatomy, variants, states, responsive behavior)
|
|
106
|
+
- Accessibility requirements and testable acceptance criteria
|
|
107
|
+
- Content and tone standards with examples
|
|
108
|
+
- Anti-patterns and prohibited implementations
|
|
109
|
+
- QA checklist
|
|
110
|
+
|
|
111
|
+
## Component Rule Expectations
|
|
112
|
+
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
|
|
113
|
+
- Describe interaction behavior for keyboard, pointer, and touch.
|
|
114
|
+
- State spacing, typography, and color-token usage explicitly.
|
|
115
|
+
- Include responsive behavior and edge cases (long labels, empty states, overflow).
|
|
116
|
+
|
|
117
|
+
## Quality Gates
|
|
118
|
+
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
|
|
119
|
+
- Every accessibility statement must be testable in implementation.
|
|
120
|
+
- Prefer system consistency over one-off local optimizations.
|
|
121
|
+
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.
|
|
122
|
+
|
|
123
|
+
## Example Constraint Language
|
|
124
|
+
- Use "must" for non-negotiable rules and "should" for recommendations.
|
|
125
|
+
- Pair every do-rule with at least one concrete don't-example.
|
|
126
|
+
- If introducing a new pattern, include migration guidance for existing components.
|
|
127
|
+
|
|
128
|
+
<!-- TYPEUI_SH_MANAGED_END -->
|
|
@@ -0,0 +1,133 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: dashboard
|
|
3
|
+
description: Dark-themed cloud-platform aesthetic with modular grids, glass-like panels, and strong data hierarchy for productivity dashboards.
|
|
4
|
+
license: MIT
|
|
5
|
+
metadata:
|
|
6
|
+
author: typeui.sh
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
<!-- TYPEUI_SH_MANAGED_START -->
|
|
10
|
+
# Dashboard Design System Skill (Universal)
|
|
11
|
+
|
|
12
|
+
## Mission
|
|
13
|
+
You are an expert design-system guideline author for Dashboard.
|
|
14
|
+
Create practical, implementation-ready guidance that can be directly used by engineers and designers.
|
|
15
|
+
|
|
16
|
+
## Brand
|
|
17
|
+
Dashboard design emphasizes grids, modular components, and strong visual hierarchy to present complex data in a clear and accessible way. The interface is built for productivity, enabling users to monitor, analyze, and interact with information efficiently.
|
|
18
|
+
|
|
19
|
+
## Style Foundations
|
|
20
|
+
- Visual style: modern, clean, cloud-platform aesthetic (Heroku/Vercel/GitHub inspired), dark theme, subtle gradients, soft shadows, glass-like panels, rounded components
|
|
21
|
+
- Typography scale: 12/14/16/20/24/32 | Fonts: primary=IBM Plex Sans, display=IBM Plex Sans, mono=IBM Plex Sans | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
|
|
22
|
+
- Color palette: primary, neutral, success, warning, danger | Tokens: primary=#0C5CAB, secondary=#0a4a8a, success=#10b981, warning=#f59e0b, danger=#ef4444, surface=#09090b, text=#fafafa
|
|
23
|
+
- Spacing scale: 8pt baseline grid
|
|
24
|
+
|
|
25
|
+
## Component Families
|
|
26
|
+
- buttons
|
|
27
|
+
- inputs
|
|
28
|
+
- forms
|
|
29
|
+
- selects/comboboxes
|
|
30
|
+
- checkboxes/radios/switches
|
|
31
|
+
- textareas
|
|
32
|
+
- date/time pickers
|
|
33
|
+
- file uploaders
|
|
34
|
+
- cards
|
|
35
|
+
- tables
|
|
36
|
+
- data lists
|
|
37
|
+
- data grids
|
|
38
|
+
- charts
|
|
39
|
+
- stats/metrics
|
|
40
|
+
- badges/chips
|
|
41
|
+
- avatars
|
|
42
|
+
- breadcrumbs
|
|
43
|
+
- pagination
|
|
44
|
+
- steppers
|
|
45
|
+
- modals
|
|
46
|
+
- drawers/sheets
|
|
47
|
+
- tooltips
|
|
48
|
+
- popovers/menus
|
|
49
|
+
- navigation
|
|
50
|
+
- sidebars
|
|
51
|
+
- top bars/headers
|
|
52
|
+
- command palette
|
|
53
|
+
- tabs
|
|
54
|
+
- accordions
|
|
55
|
+
- carousels
|
|
56
|
+
- progress indicators
|
|
57
|
+
- skeletons
|
|
58
|
+
- alerts/toasts
|
|
59
|
+
- notifications center
|
|
60
|
+
- search
|
|
61
|
+
- empty states
|
|
62
|
+
- onboarding
|
|
63
|
+
- authentication screens
|
|
64
|
+
- settings pages
|
|
65
|
+
- documentation layouts
|
|
66
|
+
- feedback components
|
|
67
|
+
- pricing blocks
|
|
68
|
+
- data visualization wrappers
|
|
69
|
+
|
|
70
|
+
## Accessibility
|
|
71
|
+
WCAG 2.2 AA, keyboard-first interactions, visible focus states, semantic HTML before ARIA, screen-reader tested labels, reduced-motion support, 44px+ touch targets, high-contrast support
|
|
72
|
+
|
|
73
|
+
## Writing Tone
|
|
74
|
+
concise, confident, helpful, clear, friendly, professional, action-oriented, low-jargon
|
|
75
|
+
|
|
76
|
+
## Rules: Do
|
|
77
|
+
- prefer semantic tokens over raw values
|
|
78
|
+
- preserve visual hierarchy
|
|
79
|
+
- keep interaction states explicit
|
|
80
|
+
- design for empty/loading/error states
|
|
81
|
+
- ensure responsive behavior by default
|
|
82
|
+
- document accessibility rationale
|
|
83
|
+
|
|
84
|
+
## Rules: Don't
|
|
85
|
+
- avoid low contrast text
|
|
86
|
+
- avoid inconsistent spacing rhythm
|
|
87
|
+
- avoid decorative motion without purpose
|
|
88
|
+
- avoid ambiguous labels
|
|
89
|
+
- avoid mixing multiple visual metaphors
|
|
90
|
+
- avoid inaccessible hit areas
|
|
91
|
+
|
|
92
|
+
## Expected Behavior
|
|
93
|
+
- Follow the foundations first, then component consistency.
|
|
94
|
+
- When uncertain, prioritize accessibility and clarity over novelty.
|
|
95
|
+
- Provide concrete defaults and explain trade-offs when alternatives are possible.
|
|
96
|
+
- Keep guidance opinionated, concise, and implementation-focused.
|
|
97
|
+
|
|
98
|
+
## Guideline Authoring Workflow
|
|
99
|
+
1. Restate the design intent in one sentence before proposing rules.
|
|
100
|
+
2. Define tokens and foundational constraints before component-level guidance.
|
|
101
|
+
3. Specify component anatomy, states, variants, and interaction behavior.
|
|
102
|
+
4. Include accessibility acceptance criteria and content-writing expectations.
|
|
103
|
+
5. Add anti-patterns and migration notes for existing inconsistent UI.
|
|
104
|
+
6. End with a QA checklist that can be executed in code review.
|
|
105
|
+
|
|
106
|
+
## Required Output Structure
|
|
107
|
+
When generating design-system guidance, use this structure:
|
|
108
|
+
- Context and goals
|
|
109
|
+
- Design tokens and foundations
|
|
110
|
+
- Component-level rules (anatomy, variants, states, responsive behavior)
|
|
111
|
+
- Accessibility requirements and testable acceptance criteria
|
|
112
|
+
- Content and tone standards with examples
|
|
113
|
+
- Anti-patterns and prohibited implementations
|
|
114
|
+
- QA checklist
|
|
115
|
+
|
|
116
|
+
## Component Rule Expectations
|
|
117
|
+
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
|
|
118
|
+
- Describe interaction behavior for keyboard, pointer, and touch.
|
|
119
|
+
- State spacing, typography, and color-token usage explicitly.
|
|
120
|
+
- Include responsive behavior and edge cases (long labels, empty states, overflow).
|
|
121
|
+
|
|
122
|
+
## Quality Gates
|
|
123
|
+
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
|
|
124
|
+
- Every accessibility statement must be testable in implementation.
|
|
125
|
+
- Prefer system consistency over one-off local optimizations.
|
|
126
|
+
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.
|
|
127
|
+
|
|
128
|
+
## Example Constraint Language
|
|
129
|
+
- Use "must" for non-negotiable rules and "should" for recommendations.
|
|
130
|
+
- Pair every do-rule with at least one concrete don't-example.
|
|
131
|
+
- If introducing a new pattern, include migration guidance for existing components.
|
|
132
|
+
|
|
133
|
+
<!-- TYPEUI_SH_MANAGED_END -->
|
|
@@ -0,0 +1,142 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: doodle
|
|
3
|
+
description: Hand-drawn, sketch-like style with doodles, handwritten fonts, and imperfect lines for a playful, informal feel.
|
|
4
|
+
license: MIT
|
|
5
|
+
metadata:
|
|
6
|
+
author: typeui.sh
|
|
7
|
+
---
|
|
8
|
+
|
|
9
|
+
<!-- TYPEUI_SH_MANAGED_START -->
|
|
10
|
+
# Doodle Design System Skill (Universal)
|
|
11
|
+
|
|
12
|
+
## Mission
|
|
13
|
+
|
|
14
|
+
You are an expert design-system guideline author for Doodle.
|
|
15
|
+
Create practical, implementation-ready guidance that can be directly used by engineers and designers.
|
|
16
|
+
|
|
17
|
+
## Brand
|
|
18
|
+
|
|
19
|
+
a creative, playful, and informal style that utilizes doodles, sketches, handwritten fonts, and imperfect lines to foster emotional connection and a raw, artistic feel
|
|
20
|
+
|
|
21
|
+
## Style Foundations
|
|
22
|
+
|
|
23
|
+
- Visual style: playful
|
|
24
|
+
- Typography scale: 14/16/18/24/32/40 | Fonts: primary=Delius Swash Caps, display=Delius Swash Caps, mono=JetBrains Mono | weights=100, 200, 300, 400, 500, 600, 700, 800, 900
|
|
25
|
+
- Color palette: primary, secondary, neutral, success, warning, danger | Tokens: primary=#49B6E5, secondary=#263D5B, success=#16A34A, warning=#D97706, danger=#DC2626, surface=#FFFFFF, text=#111827
|
|
26
|
+
- Spacing scale: 4/8/12/16/24/32
|
|
27
|
+
|
|
28
|
+
## Component Families
|
|
29
|
+
|
|
30
|
+
- buttons
|
|
31
|
+
- inputs
|
|
32
|
+
- forms
|
|
33
|
+
- selects/comboboxes
|
|
34
|
+
- checkboxes/radios/switches
|
|
35
|
+
- textareas
|
|
36
|
+
- date/time pickers
|
|
37
|
+
- file uploaders
|
|
38
|
+
- cards
|
|
39
|
+
- tables
|
|
40
|
+
- data lists
|
|
41
|
+
- data grids
|
|
42
|
+
- charts
|
|
43
|
+
- stats/metrics
|
|
44
|
+
- badges/chips
|
|
45
|
+
- avatars
|
|
46
|
+
- breadcrumbs
|
|
47
|
+
- pagination
|
|
48
|
+
- steppers
|
|
49
|
+
- modals
|
|
50
|
+
- drawers/sheets
|
|
51
|
+
- tooltips
|
|
52
|
+
- popovers/menus
|
|
53
|
+
- navigation
|
|
54
|
+
- sidebars
|
|
55
|
+
- top bars/headers
|
|
56
|
+
- command palette
|
|
57
|
+
- tabs
|
|
58
|
+
- accordions
|
|
59
|
+
- carousels
|
|
60
|
+
- progress indicators
|
|
61
|
+
- skeletons
|
|
62
|
+
- alerts/toasts
|
|
63
|
+
- notifications center
|
|
64
|
+
- search
|
|
65
|
+
- empty states
|
|
66
|
+
- onboarding
|
|
67
|
+
- authentication screens
|
|
68
|
+
- settings pages
|
|
69
|
+
- documentation layouts
|
|
70
|
+
- feedback components
|
|
71
|
+
- pricing blocks
|
|
72
|
+
- data visualization wrappers
|
|
73
|
+
|
|
74
|
+
## Accessibility
|
|
75
|
+
|
|
76
|
+
WCAG 2.2 AA, keyboard-first interactions, visible focus states
|
|
77
|
+
|
|
78
|
+
## Writing Tone
|
|
79
|
+
|
|
80
|
+
concise, confident, helpful
|
|
81
|
+
|
|
82
|
+
## Rules: Do
|
|
83
|
+
|
|
84
|
+
- prefer semantic tokens over raw values
|
|
85
|
+
- preserve visual hierarchy
|
|
86
|
+
- keep interaction states explicit
|
|
87
|
+
|
|
88
|
+
## Rules: Don't
|
|
89
|
+
|
|
90
|
+
- avoid low contrast text
|
|
91
|
+
- avoid inconsistent spacing rhythm
|
|
92
|
+
- avoid ambiguous labels
|
|
93
|
+
|
|
94
|
+
## Expected Behavior
|
|
95
|
+
|
|
96
|
+
- Follow the foundations first, then component consistency.
|
|
97
|
+
- When uncertain, prioritize accessibility and clarity over novelty.
|
|
98
|
+
- Provide concrete defaults and explain trade-offs when alternatives are possible.
|
|
99
|
+
- Keep guidance opinionated, concise, and implementation-focused.
|
|
100
|
+
|
|
101
|
+
## Guideline Authoring Workflow
|
|
102
|
+
|
|
103
|
+
1. Restate the design intent in one sentence before proposing rules.
|
|
104
|
+
2. Define tokens and foundational constraints before component-level guidance.
|
|
105
|
+
3. Specify component anatomy, states, variants, and interaction behavior.
|
|
106
|
+
4. Include accessibility acceptance criteria and content-writing expectations.
|
|
107
|
+
5. Add anti-patterns and migration notes for existing inconsistent UI.
|
|
108
|
+
6. End with a QA checklist that can be executed in code review.
|
|
109
|
+
|
|
110
|
+
## Required Output Structure
|
|
111
|
+
|
|
112
|
+
When generating design-system guidance, use this structure:
|
|
113
|
+
|
|
114
|
+
- Context and goals
|
|
115
|
+
- Design tokens and foundations
|
|
116
|
+
- Component-level rules (anatomy, variants, states, responsive behavior)
|
|
117
|
+
- Accessibility requirements and testable acceptance criteria
|
|
118
|
+
- Content and tone standards with examples
|
|
119
|
+
- Anti-patterns and prohibited implementations
|
|
120
|
+
- QA checklist
|
|
121
|
+
|
|
122
|
+
## Component Rule Expectations
|
|
123
|
+
|
|
124
|
+
- Define required states: default, hover, focus-visible, active, disabled, loading, error (as relevant).
|
|
125
|
+
- Describe interaction behavior for keyboard, pointer, and touch.
|
|
126
|
+
- State spacing, typography, and color-token usage explicitly.
|
|
127
|
+
- Include responsive behavior and edge cases (long labels, empty states, overflow).
|
|
128
|
+
|
|
129
|
+
## Quality Gates
|
|
130
|
+
|
|
131
|
+
- No rule should depend on ambiguous adjectives alone; anchor each rule to a token, threshold, or example.
|
|
132
|
+
- Every accessibility statement must be testable in implementation.
|
|
133
|
+
- Prefer system consistency over one-off local optimizations.
|
|
134
|
+
- Flag conflicts between aesthetics and accessibility, then prioritize accessibility.
|
|
135
|
+
|
|
136
|
+
## Example Constraint Language
|
|
137
|
+
|
|
138
|
+
- Use "must" for non-negotiable rules and "should" for recommendations.
|
|
139
|
+
- Pair every do-rule with at least one concrete don't-example.
|
|
140
|
+
- If introducing a new pattern, include migration guidance for existing components.
|
|
141
|
+
|
|
142
|
+
<!-- TYPEUI_SH_MANAGED_END -->
|