star-sdk-cli 0.1.25 → 0.1.27

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Files changed (2) hide show
  1. package/dist/cli.mjs +4 -4
  2. package/package.json +1 -1
package/dist/cli.mjs CHANGED
@@ -344,13 +344,13 @@ Each example is a single HTML file, no build step \u2014 imports from esm.sh.
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  ## Deploy
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- When the game is ready, deploy it with one command:
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+ No build step needed \u2014 deploy your source files directly:
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  \`\`\`bash
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  npx star-sdk deploy
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  \`\`\`
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- This uploads the game to Star hosting and returns a live URL. Requires \`npx star-sdk init\` to have been run first (which creates the deploy key in \`.starrc\`).
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+ This uploads the game to Star hosting and returns a live URL. The deploy command automatically rewrites bare imports (\`import Star from 'star-sdk'\`) to CDN URLs. Requires \`npx star-sdk init\` to have been run first (which creates the deploy key in \`.starrc\`).
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  `;
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  var AUDIO_DOCS = `**Installation**
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@@ -1975,14 +1975,14 @@ async function main() {
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  case "deploy":
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  await deployCommand(positional[0]);
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  break;
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- case "install": {
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+ case "install":
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+ case "install-docs": {
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  const agent = positional[0] || "claude";
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  const scope = flags.project ? "project" : "global";
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  installCommand(agent, scope);
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  break;
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  }
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  case "docs":
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- case "install-docs":
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  case "skill":
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  case "prompt":
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  docsCommand(positional[0]);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "star-sdk-cli",
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- "version": "0.1.25",
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+ "version": "0.1.27",
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  "description": "CLI for Star SDK — register games, install AI docs, and deploy to Star hosting",
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  "type": "module",
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  "bin": {