stagelinq 1.0.4 → 1.0.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/devices/Player.ts
CHANGED
|
@@ -172,7 +172,7 @@ export class Player extends EventEmitter {
|
|
|
172
172
|
}
|
|
173
173
|
|
|
174
174
|
// If a song is loaded and we have a location emit the trackLoaded event.
|
|
175
|
-
if (currentState.trackNetworkPath)
|
|
175
|
+
if (songLoadedSignalPresent && currentState.trackNetworkPath)
|
|
176
176
|
this.emit('trackLoaded', currentState);
|
|
177
177
|
|
|
178
178
|
// If the song is actually playing emit the nowPlaying event.
|
|
@@ -1,7 +1,8 @@
|
|
|
1
1
|
import { PlayerLayerState } from '../types';
|
|
2
2
|
|
|
3
3
|
// How long to wait for all the messages to come in before firing the callback.
|
|
4
|
-
|
|
4
|
+
// It seems that anything less than 1 second is too fast.
|
|
5
|
+
export const UPDATE_RATE_MS = 1500;
|
|
5
6
|
|
|
6
7
|
export type DataQueueCallback = (data: PlayerLayerState) => void;
|
|
7
8
|
|
|
@@ -101,7 +101,7 @@ export class StageLinqDevices extends EventEmitter {
|
|
|
101
101
|
this.deviceWatchTimeout = setInterval(async () => {
|
|
102
102
|
// Check if any devices are still connecting.
|
|
103
103
|
const values = Array.from(this.discoveryStatus.values());
|
|
104
|
-
const foundDevices = values.length
|
|
104
|
+
const foundDevices = values.length >= 1;
|
|
105
105
|
const allConnected = !values.includes(ConnectionStatus.CONNECTING);
|
|
106
106
|
|
|
107
107
|
if (foundDevices && allConnected) {
|