stage-js 1.0.0 → 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/stage.d.ts +1 -0
- package/dist/stage.js +45 -31
- package/dist/stage.js.map +1 -1
- package/dist/stage.umd.cjs +45 -31
- package/dist/stage.umd.cjs.map +1 -1
- package/package.json +1 -1
- package/src/core/root.ts +72 -51
package/dist/stage.d.ts
CHANGED
package/dist/stage.js
CHANGED
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@@ -1,5 +1,5 @@
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1
1
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/**
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-
* Stage.js v1.0.
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2
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+
* Stage.js v1.0.1
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* @copyright Copyright Ali Shakiba
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* @license Licensed under the MIT (https://github.com/piqnt/stage.js/blob/main/LICENSE.md)
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5
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*/
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@@ -3095,11 +3095,11 @@ var Root = (
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_this.canvas = null;
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_this.dom = null;
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_this.context = null;
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-
_this.
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_this.
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3098
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_this.clientWidth = -1;
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_this.clientHeight = -1;
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_this.pixelRatio = 1;
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-
_this.
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_this.
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+
_this.canvasWidth = 0;
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_this.canvasHeight = 0;
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_this.mounted = false;
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_this.paused = false;
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_this.sleep = false;
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@@ -3168,24 +3168,7 @@ var Root = (
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return;
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}
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_this.requestFrame();
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-
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var newPixelHeight = _this.canvas.clientHeight;
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if (_this.pixelWidth !== newPixelWidth || _this.pixelHeight !== newPixelHeight) {
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_this.pixelWidth = newPixelWidth;
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_this.pixelHeight = newPixelHeight;
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_this.drawingWidth = newPixelWidth * _this.pixelRatio;
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_this.drawingHeight = newPixelHeight * _this.pixelRatio;
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if (_this.canvas.width !== _this.drawingWidth || _this.canvas.height !== _this.drawingHeight) {
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_this.canvas.width = _this.drawingWidth;
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3180
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_this.canvas.height = _this.drawingHeight;
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console.debug && console.debug("Resize: [" + _this.drawingWidth + ", " + _this.drawingHeight + "] = " + _this.pixelRatio + " x [" + _this.pixelWidth + ", " + _this.pixelHeight + "]");
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3182
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_this.viewport({
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width: _this.drawingWidth,
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height: _this.drawingHeight,
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ratio: _this.pixelRatio
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});
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}
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}
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_this.resizeCanvas();
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var last = _this._lastFrameTime || now;
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var elapsed = now - last;
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if (!_this.mounted || _this.paused || _this.sleep) {
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@@ -3197,9 +3180,9 @@ var Root = (
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if (_this._mo_touch != _this._ts_touch) {
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_this._mo_touch = _this._ts_touch;
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_this.sleep = false;
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-
if (_this.
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if (_this.canvasWidth > 0 && _this.canvasHeight > 0) {
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_this.context.setTransform(1, 0, 0, 1, 0, 0);
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_this.context.clearRect(0, 0, _this.
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_this.context.clearRect(0, 0, _this.canvasWidth, _this.canvasHeight);
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if (_this.debugDrawAxis > 0) {
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_this.renderDebug(_this.context);
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}
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@@ -3216,6 +3199,35 @@ var Root = (
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_this.label("Root");
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return _this;
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}
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+
Root2.prototype.resizeCanvas = function() {
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var newClientWidth = this.canvas.clientWidth;
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var newClientHeight = this.canvas.clientHeight;
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if (this.clientWidth === newClientWidth && this.clientHeight === newClientHeight)
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return;
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this.clientWidth = newClientWidth;
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this.clientHeight = newClientHeight;
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var notStyled = this.canvas.clientWidth === this.canvas.width && this.canvas.clientHeight === this.canvas.height;
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var pixelRatio;
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if (notStyled) {
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pixelRatio = 1;
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this.canvasWidth = this.canvas.width;
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this.canvasHeight = this.canvas.height;
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} else {
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pixelRatio = this.pixelRatio;
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this.canvasWidth = this.clientWidth * pixelRatio;
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this.canvasHeight = this.clientHeight * pixelRatio;
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if (this.canvas.width !== this.canvasWidth || this.canvas.height !== this.canvasHeight) {
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this.canvas.width = this.canvasWidth;
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this.canvas.height = this.canvasHeight;
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}
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}
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console.debug && console.debug("Resize: [" + this.canvasWidth + ", " + this.canvasHeight + "] = " + pixelRatio + " x [" + this.clientWidth + ", " + this.clientHeight + "]");
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this.viewport({
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width: this.canvasWidth,
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height: this.canvasHeight,
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ratio: pixelRatio
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});
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};
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Root2.prototype.renderDebug = function(context) {
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var size = typeof this.debugDrawAxis === "number" ? this.debugDrawAxis : 10;
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var m = this.matrix();
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@@ -3353,12 +3365,14 @@ var Root = (
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var cameraZoomY = (camera === null || camera === void 0 ? void 0 : camera.d) || 1;
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var cameraX = (camera === null || camera === void 0 ? void 0 : camera.e) || 0;
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var cameraY = (camera === null || camera === void 0 ? void 0 : camera.f) || 0;
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var
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var
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-
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-
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this.pin("
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this.pin("
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var pinScaleX = this.pin("scaleX");
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var pinScaleY = this.pin("scaleY");
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var scaleX = pinScaleX * cameraZoomX;
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var scaleY = pinScaleY * cameraZoomY;
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this.pin("scaleX", scaleX);
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this.pin("scaleY", scaleY);
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this.pin("offsetX", cameraX - viewboxX * scaleX);
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this.pin("offsetY", cameraY - viewboxY * scaleY);
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} else if (viewport) {
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this.pin({
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width: viewport.width,
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