staffa 0.8.0 → 0.8.1

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@@ -111,8 +111,19 @@ export interface Page<P = Record<string, string | number | string[]>> {
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  *
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  * A panel's width depends only on the size of the window, never on what else
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  * is open, so opening or closing a panel never resizes the ones already on
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- * screen. This is read **once**, right after your handler runs, so set it
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- * there; later changes are ignored.
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+ * screen.
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+ *
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+ * The panel is sized from this **before** your handler runs, so anything that
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+ * measures its own box has a real one from the first frame. What it is sized
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+ * at is whatever this says at that moment, which for a brand-new panel is the
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+ * default: a handler that *assigns* `layout` is drawn at the medium width and
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+ * reflowed immediately after — in time for the frame, but not for a
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+ * measurement taken in the same breath.
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+ *
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+ * Assigning it later works just as well. When your data arrives and you find
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+ * you want the wide one, the panel reflows to its new width without being
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+ * redrawn — so nothing in it is rebuilt or loses its state — and the columns
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+ * beside it move over.
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  */
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  layout?: "small" | "medium" | "large";
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  /**
@@ -279,6 +290,14 @@ const SHELL_PX = 1280;
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  const GUTTER_PX = 24;
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  /** Don't pair smalls when half the content area would be narrower than this. */
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  const PAIR_MIN_PX = 360;
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+ /**
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+ * Panels are layered by their depth in the stack, two `z-index` steps per panel:
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+ * a panel sits on the odd layer for its depth, and a *closing* one drops to the
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+ * even layer just below, where it is frozen for the length of its fade. So a
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+ * panel that replaces another comes in over it, while one that closes fades out
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+ * over whatever it was covering — which is the way round both should read.
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+ */
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+ const LAYER_STEP = 2;
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  // ─── Module-level styling ────────────────────────────────────────────────────
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@@ -286,16 +305,19 @@ A.insertGlobalCss({
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  ":root": `--s-panel-ms:${PANEL_MS}ms`,
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  // The clipping viewport that the columns slide through. Panels are absolutely
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  // positioned inside it, with their width and x offset set from JS (see
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- // `layout()`), so they can animate between arrangements.
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- ".s-panels": "flex:1 min-width:0 min-height:0 position:relative overflow:hidden",
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+ // `layout()`), so they can animate between arrangements. `isolation` keeps the
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+ // layers they stack themselves in (see LAYER_STEP) to themselves: the region
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+ // as a whole still sits under the shell's own chrome — the sticky top bar, and
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+ // the nav page that slides across the body — however deep the stack gets.
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+ ".s-panels": "flex:1 min-width:0 min-height:0 position:relative overflow:hidden isolation:isolate",
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  ".s-panel": {
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  // A panel rests at a plain `left` offset and carries no transform: a
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  // transformed element is composited, which costs it subpixel text
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  // antialiasing. `transform` is used only to play the enter/exit slides,
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- // where the compositing is what makes them cheap. There is deliberately
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- // no `width` transition: widths depend only on the window, change only in
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- // `.s-shell-snap` passes, and a column's content never reflows while the
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- // arrangement moves.
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+ // where the compositing is what makes them cheap. There is deliberately no
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+ // `width` transition: a width changes only when the window resizes or when
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+ // the page itself asks for another layout, and animating one would reflow
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+ // the column's content on every frame of it.
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  // Every duration is `--s-panel-ms`, so a column's move, its neighbour's fade
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  // and the chrome recentering around them all run as one motion. The drift
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  // eases out (it should read as a slow settle) while the fade runs *linear*
@@ -303,6 +325,10 @@ A.insertGlobalCss({
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  // zero, which looks like the panel vanishing rather than fading.
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  // No `overflow:hidden` here: the scroll container below clips the content
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  // itself, and the pair hairline sits in the gutter *outside* the panel.
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+ // Layering is set from JS (`layout()` and `beginClose`) rather than left to
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+ // DOM order: a closing panel is no longer part of the reactive list, so
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+ // where its element sits among the live ones is Aberdeen's business, not a
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+ // thing to depend on. `LAYER_*` says what the numbers mean.
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  "&":
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  "position:absolute top:0 bottom:0 left:0 display:flex flex-direction:column " +
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  "visibility:visible transition: left var(--s-panel-ms) ease, transform var(--s-panel-ms) ease-out, opacity var(--s-panel-ms) linear, visibility 0s;",
@@ -324,8 +350,8 @@ A.insertGlobalCss({
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  // dropped, which is what makes the panel settle instead of jumping.
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  "&.s-panel-enter": "opacity:0 transition:none transform: translateX(8cqw);",
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  // On its way out: fading where it stands, drifting the same short distance,
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- // and out of reach while it does. It is removed from the DOM when the fade
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- // itself ends (see `beginClose`), never part-way through it.
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+ // and out of reach while it does. It leaves the DOM when the fade itself
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+ // ends (see `playExit`), never part-way through it.
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  "&.s-panel-closing": "opacity:0 pointer-events:none transform: translateX(8cqw);",
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  // Crowded out from under the visible run. It keeps its DOM (and thus its
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  // scroll position and half-typed forms), so `display:none` is out —
@@ -390,16 +416,35 @@ interface PanelEntry {
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  placed?: boolean;
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  /** Whether its `loading` hold has already expired, so it can't hold again. */
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  holdDone?: boolean;
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- /** What the panel asked for, read once — right after its handler ran. */
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+ /** What the panel asks for, kept in step with its `$page.layout`. */
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  layout: "small" | "medium" | "large";
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  /**
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- * The width it was last laid out at. Visible panels get a fresh value every
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- * pass (widths are a pure function of the content area and small-pairing);
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- * hidden and closing panels keep this, so nothing invisible ever reflows.
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+ * The width it was last laid out at. Set before the panel's content is first
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+ * drawn, so that content has a real box to measure itself against. Visible
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+ * panels get a fresh value every pass (widths are a pure function of the
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+ * content area and small-pairing); hidden and closing panels keep this, so
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+ * nothing invisible ever reflows.
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  */
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  width: number;
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  }
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+ /**
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+ * What the shell measures out to, and with it the width every panel size gets.
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+ * A pure function of the window, so it is the same for every panel in a pass.
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+ */
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+ interface Geometry {
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+ /** The body row: everything the columns and the sidebar share. */
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+ total: number;
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+ /** What sits beside the columns — the sidebar and its hairline, if shown. */
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+ chrome: number;
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+ /** Half the standard content area, or all of it when a half would be too narrow. */
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+ small: number;
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+ /** The standard content area: the 1280px page minus the chrome. */
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+ medium: number;
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+ /** Everything the window has beside the chrome, with no upper limit. */
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+ large: number;
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+ }
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+
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  // ─── Controller ──────────────────────────────────────────────────────────────
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  /** Options the panel stack needs from its shell. */
@@ -430,6 +475,8 @@ export class PanelController {
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  */
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  $state = A.proxy({ paths: [] as string[], topId: 0 });
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  private containerEl?: HTMLElement;
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+ /** The shell's measurements, shared by everything drawn since they were taken. */
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+ private geom?: Geometry;
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  /** The body width at the last layout; a change means a window resize → snap. */
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  private lastBodyW = -1;
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  private layoutQueued = false;
@@ -569,6 +616,9 @@ export class PanelController {
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  * rule 5 promises to keep.
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  */
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  private commit(target: string[], nav: string): void {
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+ // The panels this commit mounts size themselves as they draw, so make them
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+ // measure the shell as it is now rather than trusting the last pass's numbers.
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+ this.geom = undefined;
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  const existing = new Map(this.live.map((entry) => [entry.path, entry]));
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  const next: PanelEntry[] = [];
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  for (const path of target) {
@@ -621,32 +671,49 @@ export class PanelController {
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  }
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  /**
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- * Start a panel's exit: it lingers in the DOM, inert and fading, and is dropped
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- * only when the fade itself ends. Removing it on a fixed timer instead would
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- * race the transition — pull the element a frame early and the panel appears to
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- * fade half-way and then vanish. The timeout is just a fallback for when no
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- * `transitionend` is coming at all (transitions off, or an element that never
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- * got placed).
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+ * Take a panel out of the shell. The *scope* goes now: its cleaners run this
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+ * tick, so whatever the panel registered with `A.clean` — subscriptions,
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+ * timers, an open portal — is torn down when the panel closes, not when its
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+ * animation is over. Only the element lingers, to play that animation, which
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+ * is what the `destroy=` hook in `drawPanel` is for: Aberdeen hands the
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+ * element to {@link playExit} instead of removing it.
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  */
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  private beginClose(entry: PanelEntry): void {
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  entry.closing = true;
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- const el = entry.el;
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+ // Frozen one layer below where it was, which is still above everything it
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+ // was covering: it fades out over the panel it uncovers, and under the one
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+ // that takes its place (see LAYER_STEP). Set here, while the element is
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+ // still ours — a moment later the scope, and with it `entry.el`, is gone.
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+ if (entry.el) entry.el.style.zIndex = String(LAYER_STEP * this.live.indexOf(entry));
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+ this.byId.delete(entry.id);
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+ delete this.$ids[String(entry.id)];
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+ }
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+
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+ /**
693
+ * A closed panel's send-off, run by Aberdeen once the panel's scope is gone (so
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+ * the content it shows is frozen, which is exactly what a departing column
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+ * should be): it fades where it stands, inert, and leaves the DOM when the fade
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+ * itself ends. Removing it on a fixed timer instead would race the transition —
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+ * pull the element a frame early and the panel appears to fade half-way and
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+ * then vanish. The timeout is just a fallback for when no `transitionend` is
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+ * coming at all (transitions off, or an element that never got placed).
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+ */
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+ private playExit(entry: PanelEntry, el: HTMLElement): void {
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+ // Only a close is worth animating. A panel being *redrawn* (a reactive
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+ // dependency in its handler) replaces its element through here too, and that
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+ // one simply goes, so the new one isn't drawn over a ghost of the old.
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+ if (!entry.closing) { el.remove(); return; }
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+ el.classList.add("s-panel-closing");
707
+ el.setAttribute("inert", "");
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  const drop = () => {
635
- if (!this.byId.has(entry.id)) return;
636
- this.byId.delete(entry.id);
637
- delete this.$ids[String(entry.id)];
638
- };
639
- if (el) {
640
- el.classList.add("s-panel-closing");
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- el.setAttribute("inert", "");
642
- el.addEventListener("transitionend", (e: TransitionEvent) => {
643
- if (e.target === el && e.propertyName === "opacity") drop();
644
- });
645
- }
646
- const timer = setTimeout(() => {
709
+ clearTimeout(timer);
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  this.timers.delete(timer);
648
- drop();
649
- }, PANEL_MS + 80);
711
+ el.remove();
712
+ };
713
+ el.addEventListener("transitionend", (e: TransitionEvent) => {
714
+ if (e.target === el && e.propertyName === "opacity") drop();
715
+ });
716
+ const timer = setTimeout(drop, PANEL_MS + 80);
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  this.timers.add(timer);
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  }
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719
 
@@ -801,6 +868,11 @@ export class PanelController {
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  */
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  drawStack(): void {
803
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  const container = A("div.s-panels role=main", () => {
871
+ // Published before the first panel draws, rather than from the return
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+ // value below: a panel sizes itself from the shell's measurements (see
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+ // `measure`), and the first ones do that while this very call is still
874
+ // running. `A()` without arguments is "the element we're in".
875
+ this.containerEl = A() as HTMLElement;
804
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  A.onEach(
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  this.$ids,
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  (_order, id) => this.drawPanel(Number(id)),
@@ -808,7 +880,6 @@ export class PanelController {
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880
  );
809
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  }) as HTMLElement;
810
882
 
811
- this.containerEl = container;
812
883
  if (typeof ResizeObserver !== "undefined") {
813
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  const ro = new ResizeObserver(() => this.layout());
814
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  // The region *and* the body it sits in: the region alone misses a shell
@@ -825,8 +896,30 @@ export class PanelController {
825
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  private drawPanel(id: number): void {
826
897
  const entry = this.byId.get(id);
827
898
  if (!entry) return;
899
+ let el: HTMLElement | undefined;
900
+
901
+ // How much room the panel wants, resolved *before* its content is drawn: an
902
+ // element that arrives without a width has no box for its content to measure
903
+ // itself against until the next frame's layout pass, which is a frame too
904
+ // late for anything that sizes itself from its container. So the panel is
905
+ // created at the width the window gives its layout — "medium" until the page
906
+ // says otherwise. Reactively, too: a page that changes its mind later (when
907
+ // its data arrives, say) reflows in place rather than being redrawn, and the
908
+ // columns beside it slide over to make room.
909
+ A(() => {
910
+ const asked = entry.$page.layout;
911
+ entry.layout = asked === "small" || asked === "large" ? asked : "medium";
912
+ const width = this.roomFor(entry.layout);
913
+ if (!width) return;
914
+ entry.width = width;
915
+ // The first run has no element to put it on yet — it's created with this
916
+ // width, just below. Later runs are the page changing its layout.
917
+ if (!el) return;
918
+ el.style.width = `${width}px`;
919
+ this.scheduleLayout();
920
+ });
828
921
 
829
- const el = A("section.s-panel", () => {
922
+ el = A(`section.s-panel${entry.width ? ` w:${entry.width}px` : ""}`, "destroy=", (node: HTMLElement) => this.playExit(entry, node), () => {
830
923
  const contentEl = A("div.s-content", () => {
831
924
  entry.draw(entry.$page);
832
925
  // After the content, so there is something to scroll when restoring.
@@ -843,18 +936,12 @@ export class PanelController {
843
936
  });
844
937
  }) as HTMLElement;
845
938
 
846
- // How much room the panel wants, settled right after its handler's
847
- // synchronous run — deliberately once: a column that changed its mind
848
- // later would reflow itself and shove its neighbours around.
849
- const asked = A.peek(entry.$page, "layout");
850
- entry.layout = asked === "small" || asked === "large" ? asked : "medium";
851
-
852
939
  entry.el = el;
853
- // Nothing animates from the arbitrary initial position; `layout()` gives
854
- // the panel its real geometry (and turns transitions back on) in the
855
- // upcoming frame, before anything is painted. A redraw (a reactive
856
- // dependency inside the handler) lands here too, with a brand-new element
857
- // that has to be placed again before it may animate.
940
+ // It has its width, but nothing animates from the arbitrary initial spot;
941
+ // `layout()` gives the panel its place in the run (and turns transitions
942
+ // back on) in the upcoming frame, before anything is painted. A redraw (a
943
+ // reactive dependency inside the handler) lands here too, with a brand-new
944
+ // element that has to be placed again before it may animate.
858
945
  entry.placed = false;
859
946
  el.style.transition = "none";
860
947
  A.clean(() => { if (entry.el === el) entry.el = undefined; });
@@ -879,6 +966,67 @@ export class PanelController {
879
966
  });
880
967
  }
881
968
 
969
+ /**
970
+ * Measure the shell, and with it the width the window gives a panel of each
971
+ * layout. Measured on the *shell*, not on the panel region: the region's width
972
+ * is the layout engine's own output, so reading it back would nail the layout
973
+ * to whatever it happened to be a frame ago. Fractional widths throughout — a
974
+ * rounded column edge would drift a pixel away from the chrome above it.
975
+ *
976
+ * `undefined` while the shell has no width to speak of (it isn't in a document
977
+ * yet, or it's `display:none`); the next pass tries again.
978
+ */
979
+ private measure(): Geometry | undefined {
980
+ const container = this.containerEl;
981
+ const inner = container?.parentElement;
982
+ const body = inner?.parentElement;
983
+ if (!container || !inner || !body) return undefined;
984
+ const total = body.getBoundingClientRect().width;
985
+ if (!total) return undefined;
986
+
987
+ // Everything that sits beside the columns: the sidebar and its hairline,
988
+ // either of which may be display:none on a narrow shell.
989
+ let chrome = 0;
990
+ for (const child of inner.children) {
991
+ if (child !== container) chrome += child.getBoundingClientRect().width;
992
+ }
993
+
994
+ // The standard page is SHELL_PX wide, capped by the window; what it leaves
995
+ // beside the sidebar is the *standard* content area. Widths are a pure
996
+ // function of the window — never of what else is open — so a panel NEVER
997
+ // resizes because a neighbour came or went; only a window resize (the
998
+ // snap pass in `layout`) changes them:
999
+ // - "medium" fills the standard content area exactly;
1000
+ // - "small" is half of it (minus the gutter) whenever that half is still
1001
+ // a usable column, and the whole of it on narrower screens;
1002
+ // - "large" ignores the standard width and takes everything the window
1003
+ // has — which also means nothing ever fits beside it.
1004
+ const medium = Math.max(0, Math.min(SHELL_PX, total) - chrome);
1005
+ const half = (medium - GUTTER_PX) / 2;
1006
+ return {
1007
+ total,
1008
+ chrome,
1009
+ small: half >= PAIR_MIN_PX ? half : medium,
1010
+ medium,
1011
+ large: Math.max(0, total - chrome),
1012
+ };
1013
+ }
1014
+
1015
+ /**
1016
+ * The measurements this pass runs on. Taken once per layout pass and per
1017
+ * commit, and shared with the panels drawn in between — they all size
1018
+ * themselves against the same shell, and a `getBoundingClientRect()` each
1019
+ * would be a forced reflow each, in the middle of building their DOM.
1020
+ */
1021
+ private geometry(): Geometry | undefined {
1022
+ return (this.geom ??= this.measure());
1023
+ }
1024
+
1025
+ /** How wide a panel of this layout is, right now; 0 while the shell can't be measured. */
1026
+ private roomFor(layout: PanelEntry["layout"]): number {
1027
+ return this.geometry()?.[layout] ?? 0;
1028
+ }
1029
+
882
1030
  /**
883
1031
  * Size and position every panel, and publish the width of the whole ensemble
884
1032
  * (sidebar + separator + columns) for the shell to centre itself on.
@@ -889,22 +1037,18 @@ export class PanelController {
889
1037
  */
890
1038
  private layout(): void {
891
1039
  const container = this.containerEl;
892
- const inner = container?.parentElement;
893
- const body = inner?.parentElement;
894
1040
  const shell = container?.closest<HTMLElement>(".s-main");
895
- if (!container || !inner || !body || !shell) return;
1041
+ if (!container || !shell) return;
896
1042
  const n = this.live.length;
897
1043
  // A panel that hasn't drawn yet has no width to contribute, which would make
898
1044
  // this pass's arithmetic (and any enter animation it triggers) meaningless.
899
1045
  // Every mount schedules another pass, so simply wait for it.
900
1046
  if (!n || this.live.some((entry) => !entry.el)) return;
901
1047
 
902
- // Measured on the *shell*, not on the region: the region's width is this
903
- // function's own output, so reading it back would nail the layout to
904
- // whatever it happened to be a frame ago. Fractional widths throughout — a
905
- // rounded column edge would drift a pixel away from the chrome above it.
906
- const total = body.getBoundingClientRect().width;
907
- if (!total) return;
1048
+ // This pass measures afresh — it is the one thing that runs after a resize.
1049
+ this.geom = undefined;
1050
+ const geom = this.geometry();
1051
+ if (!geom) return;
908
1052
 
909
1053
  const stacking = this.opts.stacking !== false;
910
1054
 
@@ -912,35 +1056,13 @@ export class PanelController {
912
1056
  // geometry tracking the window through a 450ms transition reads as lag,
913
1057
  // and a shell animating itself into place on load reads as a glitch.
914
1058
  // `.s-shell-snap` suppresses every standing transition for this one pass.
915
- const snap = this.lastBodyW !== total;
1059
+ const snap = this.lastBodyW !== geom.total;
916
1060
  if (snap) {
917
- this.lastBodyW = total;
1061
+ this.lastBodyW = geom.total;
918
1062
  shell.classList.add("s-shell-snap");
919
1063
  }
920
1064
 
921
- // Everything that sits beside the columns: the sidebar and its hairline,
922
- // either of which may be display:none on a narrow shell.
923
- let chrome = 0;
924
- for (const child of inner.children) {
925
- if (child !== container) chrome += child.getBoundingClientRect().width;
926
- }
927
-
928
- // The standard page is SHELL_PX wide, capped by the window; what it leaves
929
- // beside the sidebar is the *standard* content area. Widths are a pure
930
- // function of the window — never of what else is open — so a panel NEVER
931
- // resizes because a neighbour came or went; only a window resize (the
932
- // snap pass above) changes them:
933
- // - "medium" fills the standard content area exactly;
934
- // - "small" is half of it (minus the gutter) whenever that half is still
935
- // a usable column, and the whole of it on narrower screens;
936
- // - "large" ignores the standard width and takes everything the window
937
- // has — which also means nothing ever fits beside it.
938
- const stdRoom = Math.max(0, Math.min(SHELL_PX, total) - chrome);
939
- const fullRoom = Math.max(0, total - chrome);
940
- const halfW = (stdRoom - GUTTER_PX) / 2;
941
- const smallW = halfW >= PAIR_MIN_PX ? halfW : stdRoom;
942
- const width = (entry: PanelEntry) =>
943
- entry.layout === "small" ? smallW : entry.layout === "large" ? fullRoom : stdRoom;
1065
+ const width = (entry: PanelEntry) => geom[entry.layout];
944
1066
 
945
1067
  // The visible run: as many top-of-stack panels as the window fits, at the
946
1068
  // sizes the window gives them. The top panel always shows.
@@ -949,7 +1071,7 @@ export class PanelController {
949
1071
  if (stacking) {
950
1072
  for (let i = n - 2; i >= 0; i--) {
951
1073
  const sum = runSum + GUTTER_PX + width(this.live[i]);
952
- if (sum > fullRoom) break;
1074
+ if (sum > geom.large) break;
953
1075
  runSum = sum;
954
1076
  first = i;
955
1077
  }
@@ -961,7 +1083,7 @@ export class PanelController {
961
1083
  // wider than the window. So the page is the familiar 1280px until extra
962
1084
  // columns genuinely fit, and stretches — centred — to hold the ones that
963
1085
  // do; with a "large" up that's the window's edges.
964
- const area = Math.min(fullRoom, Math.max(stdRoom, runSum));
1086
+ const area = Math.min(geom.large, Math.max(geom.medium, runSum));
965
1087
 
966
1088
  for (let i = first; i < n; i++) this.live[i].width = width(this.live[i]);
967
1089
  // Panels that have never been visible get their would-be width too, so a
@@ -975,7 +1097,7 @@ export class PanelController {
975
1097
  // The consumers transition their max-width (see main.ts), so the
976
1098
  // recentring plays along with the panel that caused it instead of
977
1099
  // snapping.
978
- shell.style.setProperty("--s-shell-w", `${chrome + area}px`);
1100
+ shell.style.setProperty("--s-shell-w", `${geom.chrome + area}px`);
979
1101
 
980
1102
  // Phase 1 — every panel's *start* state for this frame. Panels already on
981
1103
  // screen simply move (their standing transition animates it); freshly
@@ -988,8 +1110,10 @@ export class PanelController {
988
1110
  const el = entry.el!;
989
1111
  const shown = i >= first;
990
1112
  // Visible panels are left-aligned in the content area, a gutter apart;
991
- // hidden ones park at its left edge, keeping their last width.
992
- place(el, shown ? x : 0, entry.width);
1113
+ // hidden ones park at its left edge, keeping their last width. Deeper
1114
+ // panels layer over shallower ones, each on the odd layer for its depth
1115
+ // (see LAYER_STEP).
1116
+ place(el, shown ? x : 0, entry.width, LAYER_STEP * i + 1);
993
1117
  if (shown) x += entry.width + GUTTER_PX;
994
1118
  el.classList.toggle("s-panel-sep", shown && i > first);
995
1119
  // Hidden panels fade out over the left edge and, once faded, stop being
@@ -1036,10 +1160,11 @@ export class PanelController {
1036
1160
  }
1037
1161
  }
1038
1162
 
1039
- /** Put a panel at rest: `x` from the region's left edge, `width` pixels wide. */
1040
- function place(el: HTMLElement, x: number, width: number): void {
1163
+ /** Put a panel at rest: `x` from the region's left edge, `width` pixels wide, on layer `z`. */
1164
+ function place(el: HTMLElement, x: number, width: number, z: number): void {
1041
1165
  el.style.left = `${x}px`;
1042
1166
  el.style.width = `${width}px`;
1167
+ el.style.zIndex = String(z);
1043
1168
  }
1044
1169
 
1045
1170
  // ─── Guards ──────────────────────────────────────────────────────────────────