ss-component-new 1.2.48 → 1.2.49
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{MTLLoader-CaFP1Ou3.js → MTLLoader-CI8ixwPt.js} +1 -1
- package/dist/{MTLLoader-CE4kiml3.cjs → MTLLoader-Dvu7y2QT.cjs} +1 -1
- package/dist/{OrbitControls-DArl2VW_.js → OrbitControls-C9e3hYR3.js} +1 -1
- package/dist/{OrbitControls-Dp4IKx0f.cjs → OrbitControls-_0hxpyeP.cjs} +1 -1
- package/dist/{animationData-Bn6Bb5Do.cjs → animationData-D_zttqoJ.cjs} +1 -1
- package/dist/{animationData-CKhRG4G6.js → animationData-X5-Vecw1.js} +1 -1
- package/dist/{fileUtil-XthoWjc0.cjs → fileUtil-Bdou_B28.cjs} +1 -1
- package/dist/{fileUtil-CGSBIaqQ.js → fileUtil-DfZnK-Hd.js} +1 -1
- package/dist/{iconfont-CoOPkcMU.js → iconfont-BqCAG-Xa.js} +2 -2
- package/dist/{iconfont-CzHX5Q49.cjs → iconfont-CF0Z-1Zz.cjs} +1 -1
- package/dist/{index-DK2gRUQ5.js → index--dF_34pi.js} +3 -3
- package/dist/{index-B_N4MySi.js → index-4YT4LSe0.js} +6 -6
- package/dist/{index-D6f9QOaT.cjs → index-B67T_D-B.cjs} +1 -1
- package/dist/{index-BgGtziMi.js → index-BBhUi01k.js} +1 -1
- package/dist/{index-kU-daxaJ.cjs → index-BFDlTBy2.cjs} +1 -1
- package/dist/{index-BuLZitf5.js → index-BFbWwBLk.js} +1 -1
- package/dist/{index-CC7hLeHW.cjs → index-BNvzsde-.cjs} +1 -1
- package/dist/{index-BPAbLPKP.js → index-BXmDJjWZ.js} +3 -3
- package/dist/{index-BaCVhcpB.js → index-BayEAjm5.js} +2 -2
- package/dist/{index-DeoJm8bD.cjs → index-Bi-eQ_Ao.cjs} +1 -1
- package/dist/{index-DlWW881X.cjs → index-BlOdSSAq.cjs} +1 -1
- package/dist/{index-BlI13uDG.js → index-BtFLHygK.js} +3 -3
- package/dist/{index-CkjmhTCX.cjs → index-CCQIE4Oy.cjs} +1 -1
- package/dist/{index-BzE5v5kZ.js → index-CNm1s2vL.js} +1 -1
- package/dist/{index-CVvKFbm0.cjs → index-CPUMWDcJ.cjs} +1 -1
- package/dist/{index-BGs6f9ia.cjs → index-CQ1e9lYs.cjs} +1 -1
- package/dist/{index-CoM7mmmK.js → index-CS0QGxh0.js} +2 -2
- package/dist/{index-DS74YOGT.js → index-CS9sM7Hp.js} +13 -13
- package/dist/{index-C9kezJl-.cjs → index-CVpMVZV1.cjs} +1 -1
- package/dist/{index-C27aVboC.cjs → index-C_sDHKxB.cjs} +1 -1
- package/dist/{index-BTFg_bTg.cjs → index-CbBgf-yk.cjs} +1 -1
- package/dist/{index-CA2Yz2_0.cjs → index-CkuJ8iH2.cjs} +1 -1
- package/dist/{index-D9lY54L2.cjs → index-Cl7W3Ut8.cjs} +1 -1
- package/dist/{index-CaVtcERG.js → index-CmhVDhAN.js} +1 -1
- package/dist/{index-DtKItKKp.cjs → index-CtG2kfBs.cjs} +1 -1
- package/dist/{index-Bp8HFrx8.cjs → index-Ctu9PMCG.cjs} +1 -1
- package/dist/{index-Dhr85_ZG.js → index-CuaFndyM.js} +1 -1
- package/dist/{index-BM3G9dKv.cjs → index-DE3DTsMe.cjs} +1 -1
- package/dist/{index-BIbEt8CC.cjs → index-DbTCGQx3.cjs} +1 -1
- package/dist/{index-DhNncUpj.js → index-DcOmBNJf.js} +6 -6
- package/dist/{index-CwUGEpBf.js → index-DcaPy4x5.js} +4 -4
- package/dist/{index-LviYrEee.cjs → index-DhBSzWe6.cjs} +1 -1
- package/dist/{index-Bav-TgWp.cjs → index-DtstoFZP.cjs} +1 -1
- package/dist/{index-Cv4ZnuwG.js → index-Dy4T7syW.js} +1 -1
- package/dist/{index-D4-Vm_be.js → index-Gf-kIKKw.js} +1 -1
- package/dist/{index-DbebBHFx.cjs → index-MRxhNso1.cjs} +1 -1
- package/dist/{index-0QG1fhmk.js → index-PQ_QQCkT.js} +3 -3
- package/dist/{index-DDIHX4cE.js → index-Z6YOQl0q.js} +1 -1
- package/dist/{index-DxoNiiaW.js → index-ZQaet9VV.js} +2 -2
- package/dist/{index-DO7yfB4v.cjs → index-ZRiaAb2v.cjs} +1 -1
- package/dist/{index-B3tcBTuN.js → index-ahynRrcW.js} +1 -1
- package/dist/{index-UbKxbl_Q.js → index-qjBFQjPJ.js} +1 -1
- package/dist/{index.vue_vue_type_style_index_0_scoped_0b6f1a18_lang-CVhcJCk3.cjs → index.vue_vue_type_style_index_0_scoped_0b6f1a18_lang-B6ZjVCbD.cjs} +1 -1
- package/dist/{index.vue_vue_type_style_index_0_scoped_0b6f1a18_lang-DVDkdgUJ.js → index.vue_vue_type_style_index_0_scoped_0b6f1a18_lang-B6uH3veM.js} +6 -6
- package/dist/{index.vue_vue_type_style_index_0_scoped_0f027c8c_lang-BKmza87s.js → index.vue_vue_type_style_index_0_scoped_0f027c8c_lang-Bs732h4o.js} +1642 -1647
- package/dist/{index.vue_vue_type_style_index_0_scoped_0f027c8c_lang-CVOmmDqn.cjs → index.vue_vue_type_style_index_0_scoped_0f027c8c_lang-ZpdB8yMK.cjs} +58 -58
- package/dist/{index.vue_vue_type_style_index_0_scoped_92477073_lang-BHE0HyLH.js → index.vue_vue_type_style_index_0_scoped_92477073_lang-Bo0v68wl.js} +3 -3
- package/dist/{index.vue_vue_type_style_index_0_scoped_92477073_lang-UPn3ibM8.cjs → index.vue_vue_type_style_index_0_scoped_92477073_lang-D6ACiiu0.cjs} +1 -1
- package/dist/{index.vue_vue_type_style_index_1_lang-BQu9bRjA.js → index.vue_vue_type_style_index_1_lang-BWrgp4ZE.js} +3 -3
- package/dist/{index.vue_vue_type_style_index_1_lang-BCgJtTb9.cjs → index.vue_vue_type_style_index_1_lang-C48UCmcC.cjs} +1 -1
- package/dist/{main-C8s1t45C.cjs → main-_mrHlIM9.cjs} +1 -1
- package/dist/{main-DYESspnW.js → main-m1Rhr2az.js} +2 -2
- package/dist/ss-component.cjs +1 -1
- package/dist/ss-component.js +9 -9
- package/dist/ss-component2.cjs +1 -1
- package/dist/ss-component2.js +10 -10
- package/dist/{threeModel-CPfys2Ir.cjs → threeModel-B3mSuqYu.cjs} +1 -1
- package/dist/{threeModel-CE2asK8z.js → threeModel-CvPCyPV6.js} +4 -4
- package/dist/{threePreview-B4pWTdK0.cjs → threePreview-BadLzWum.cjs} +1 -1
- package/dist/{threePreview-D1x3POg8.js → threePreview-C4uFnwJD.js} +3 -3
- package/dist/{threeSceneView-B7Rg5mYp.cjs → threeSceneView-BVrwU1JW.cjs} +1 -1
- package/dist/{threeSceneView-C_rkxb3y.js → threeSceneView-ZtLxHVG4.js} +6 -6
- package/dist/{threeSceneViewForCPMPIP-B6jB5Tek.cjs → threeSceneViewForCPMPIP-1YWF_a61.cjs} +1 -1
- package/dist/{threeSceneViewForCPMPIP-68VJDoWr.js → threeSceneViewForCPMPIP-C0FHJPj7.js} +7 -7
- package/dist/threeTrackPathView-DUeFqTH4.cjs +370 -0
- package/dist/{threeTrackPathView-Cs-yUH16.js → threeTrackPathView-uxK07M8K.js} +283 -263
- package/dist/{threeViewerHost-Ca1V8lHT.cjs → threeViewerHost-B0cP0E33.cjs} +1 -1
- package/dist/{threeViewerHost-N_id3Zd_.js → threeViewerHost-C5syYs1F.js} +2 -2
- package/dist/{urdfTree-D6IvPahB.js → urdfTree-DHVh6IAB.js} +1 -1
- package/dist/{urdfTree-Czcl8tzp.cjs → urdfTree-tjbbIpI4.cjs} +1 -1
- package/dist/{workpieceTreePanel-Cyhp8KK2.js → workpieceTreePanel-DrKcwg7Z.js} +5 -5
- package/dist/{workpieceTreePanel-CWGU_Vea.cjs → workpieceTreePanel-QjGBJMbm.cjs} +1 -1
- package/package.json +1 -1
- package/dist/obj/model.mtl +0 -42
- package/dist/obj/model.obj +0 -26110
- package/dist/threeTrackPathView-c50jFDAg.cjs +0 -370
- package/public/obj/model.mtl +0 -42
- package/public/obj/model.obj +0 -26110
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"use strict";Object.defineProperty(exports,Symbol.toStringTag,{value:"Module"});const t=require("vue"),D=require("./iconfont-CzHX5Q49.cjs"),s=require("./index.vue_vue_type_style_index_0_scoped_0f027c8c_lang-CVOmmDqn.cjs"),ye=require("./fileUtil-XthoWjc0.cjs"),we=require("./index-C8qRkCgn.cjs"),J=require("./urdfTree-Czcl8tzp.cjs"),v=require("./svgIcon-CUM54R6L.cjs"),Se=require("./isString--eJE54G5.cjs"),xe=require("./_plugin-vue_export-helper-BHFhmbuH.cjs"),K=new s.Box3,R=new s.Vector3;class oe extends s.InstancedBufferGeometry{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry";const e=[-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],i=[-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],o=[0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5];this.setIndex(o),this.setAttribute("position",new s.Float32BufferAttribute(e,3)),this.setAttribute("uv",new s.Float32BufferAttribute(i,2))}applyMatrix4(e){const i=this.attributes.instanceStart,o=this.attributes.instanceEnd;return i!==void 0&&(i.applyMatrix4(e),o.applyMatrix4(e),i.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let i;e instanceof Float32Array?i=e:Array.isArray(e)&&(i=new Float32Array(e));const o=new s.InstancedInterleavedBuffer(i,6,1);return this.setAttribute("instanceStart",new s.InterleavedBufferAttribute(o,3,0)),this.setAttribute("instanceEnd",new s.InterleavedBufferAttribute(o,3,3)),this.instanceCount=this.attributes.instanceStart.count,this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let i;e instanceof Float32Array?i=e:Array.isArray(e)&&(i=new Float32Array(e));const o=new s.InstancedInterleavedBuffer(i,6,1);return this.setAttribute("instanceColorStart",new s.InterleavedBufferAttribute(o,3,0)),this.setAttribute("instanceColorEnd",new s.InterleavedBufferAttribute(o,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new s.WireframeGeometry(e.geometry)),this}fromLineSegments(e){const i=e.geometry;return this.setPositions(i.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new s.Box3);const e=this.attributes.instanceStart,i=this.attributes.instanceEnd;e!==void 0&&i!==void 0&&(this.boundingBox.setFromBufferAttribute(e),K.setFromBufferAttribute(i),this.boundingBox.union(K))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new s.Sphere),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,i=this.attributes.instanceEnd;if(e!==void 0&&i!==void 0){const o=this.boundingSphere.center;this.boundingBox.getCenter(o);let n=0;for(let c=0,d=e.count;c<d;c++)R.fromBufferAttribute(e,c),n=Math.max(n,o.distanceToSquared(R)),R.fromBufferAttribute(i,c),n=Math.max(n,o.distanceToSquared(R));this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}}s.UniformsLib.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new s.Vector2(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}};s.ShaderLib.line={uniforms:s.UniformsUtils.merge([s.UniformsLib.common,s.UniformsLib.fog,s.UniformsLib.line]),vertexShader:`
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#include <common>
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#include <color_pars_vertex>
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#include <fog_pars_vertex>
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#include <logdepthbuf_pars_vertex>
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#include <clipping_planes_pars_vertex>
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uniform float linewidth;
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uniform vec2 resolution;
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attribute vec3 instanceStart;
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attribute vec3 instanceEnd;
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attribute vec3 instanceColorStart;
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attribute vec3 instanceColorEnd;
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#ifdef WORLD_UNITS
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varying vec4 worldPos;
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varying vec3 worldStart;
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varying vec3 worldEnd;
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#ifdef USE_DASH
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varying vec2 vUv;
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#endif
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#else
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varying vec2 vUv;
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#endif
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#ifdef USE_DASH
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uniform float dashScale;
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attribute float instanceDistanceStart;
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attribute float instanceDistanceEnd;
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varying float vLineDistance;
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#endif
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void trimSegment( const in vec4 start, inout vec4 end ) {
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// trim end segment so it terminates between the camera plane and the near plane
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// conservative estimate of the near plane
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float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
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float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
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float nearEstimate = - 0.5 * b / a;
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float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
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end.xyz = mix( start.xyz, end.xyz, alpha );
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}
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void main() {
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#ifdef USE_COLOR
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vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
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#endif
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#ifdef USE_DASH
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vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
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vUv = uv;
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#endif
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float aspect = resolution.x / resolution.y;
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// camera space
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vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
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vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
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#ifdef WORLD_UNITS
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worldStart = start.xyz;
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worldEnd = end.xyz;
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#else
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vUv = uv;
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#endif
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// special case for perspective projection, and segments that terminate either in, or behind, the camera plane
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// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
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// but we need to perform ndc-space calculations in the shader, so we must address this issue directly
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// perhaps there is a more elegant solution -- WestLangley
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bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
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if ( perspective ) {
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if ( start.z < 0.0 && end.z >= 0.0 ) {
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trimSegment( start, end );
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} else if ( end.z < 0.0 && start.z >= 0.0 ) {
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trimSegment( end, start );
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}
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}
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// clip space
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vec4 clipStart = projectionMatrix * start;
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vec4 clipEnd = projectionMatrix * end;
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// ndc space
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vec3 ndcStart = clipStart.xyz / clipStart.w;
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vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
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// direction
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vec2 dir = ndcEnd.xy - ndcStart.xy;
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// account for clip-space aspect ratio
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dir.x *= aspect;
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dir = normalize( dir );
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#ifdef WORLD_UNITS
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vec3 worldDir = normalize( end.xyz - start.xyz );
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vec3 tmpFwd = normalize( mix( start.xyz, end.xyz, 0.5 ) );
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vec3 worldUp = normalize( cross( worldDir, tmpFwd ) );
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vec3 worldFwd = cross( worldDir, worldUp );
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worldPos = position.y < 0.5 ? start: end;
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// height offset
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float hw = linewidth * 0.5;
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worldPos.xyz += position.x < 0.0 ? hw * worldUp : - hw * worldUp;
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// don't extend the line if we're rendering dashes because we
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// won't be rendering the endcaps
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#ifndef USE_DASH
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// cap extension
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worldPos.xyz += position.y < 0.5 ? - hw * worldDir : hw * worldDir;
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// add width to the box
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worldPos.xyz += worldFwd * hw;
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// endcaps
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if ( position.y > 1.0 || position.y < 0.0 ) {
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worldPos.xyz -= worldFwd * 2.0 * hw;
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}
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#endif
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vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
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`,fragmentShader:`
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uniform vec3 diffuse;
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uniform float linewidth;
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uniform float gapSize;
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#endif
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varying vec3 worldEnd;
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#ifdef USE_DASH
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varying vec2 vUv;
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varying vec2 vUv;
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#endif
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#include <fog_pars_fragment>
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#include <logdepthbuf_pars_fragment>
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#include <clipping_planes_pars_fragment>
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vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
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float mua;
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float numer = d1343 * d4321 - d1321 * d4343;
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mua = numer / denom;
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|
-
mua = clamp( mua, 0.0, 1.0 );
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|
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mub = ( d1343 + d4321 * ( mua ) ) / d4343;
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|
-
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}
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void main() {
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float alpha = opacity;
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vec4 diffuseColor = vec4( diffuse, alpha );
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-
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#include <clipping_planes_fragment>
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-
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287
|
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#ifdef USE_DASH
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-
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if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
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|
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-
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291
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-
if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
|
|
292
|
-
|
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293
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-
#endif
|
|
294
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-
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|
295
|
-
#ifdef WORLD_UNITS
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-
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297
|
-
// Find the closest points on the view ray and the line segment
|
|
298
|
-
vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
|
|
299
|
-
vec3 lineDir = worldEnd - worldStart;
|
|
300
|
-
vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
|
|
301
|
-
|
|
302
|
-
vec3 p1 = worldStart + lineDir * params.x;
|
|
303
|
-
vec3 p2 = rayEnd * params.y;
|
|
304
|
-
vec3 delta = p1 - p2;
|
|
305
|
-
float len = length( delta );
|
|
306
|
-
float norm = len / linewidth;
|
|
307
|
-
|
|
308
|
-
#ifndef USE_DASH
|
|
309
|
-
|
|
310
|
-
#ifdef USE_ALPHA_TO_COVERAGE
|
|
311
|
-
|
|
312
|
-
float dnorm = fwidth( norm );
|
|
313
|
-
alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
|
|
314
|
-
|
|
315
|
-
#else
|
|
316
|
-
|
|
317
|
-
if ( norm > 0.5 ) {
|
|
318
|
-
|
|
319
|
-
discard;
|
|
320
|
-
|
|
321
|
-
}
|
|
322
|
-
|
|
323
|
-
#endif
|
|
324
|
-
|
|
325
|
-
#endif
|
|
326
|
-
|
|
327
|
-
#else
|
|
328
|
-
|
|
329
|
-
#ifdef USE_ALPHA_TO_COVERAGE
|
|
330
|
-
|
|
331
|
-
// artifacts appear on some hardware if a derivative is taken within a conditional
|
|
332
|
-
float a = vUv.x;
|
|
333
|
-
float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
|
|
334
|
-
float len2 = a * a + b * b;
|
|
335
|
-
float dlen = fwidth( len2 );
|
|
336
|
-
|
|
337
|
-
if ( abs( vUv.y ) > 1.0 ) {
|
|
338
|
-
|
|
339
|
-
alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
|
|
340
|
-
|
|
341
|
-
}
|
|
342
|
-
|
|
343
|
-
#else
|
|
344
|
-
|
|
345
|
-
if ( abs( vUv.y ) > 1.0 ) {
|
|
346
|
-
|
|
347
|
-
float a = vUv.x;
|
|
348
|
-
float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
|
|
349
|
-
float len2 = a * a + b * b;
|
|
350
|
-
|
|
351
|
-
if ( len2 > 1.0 ) discard;
|
|
352
|
-
|
|
353
|
-
}
|
|
354
|
-
|
|
355
|
-
#endif
|
|
356
|
-
|
|
357
|
-
#endif
|
|
358
|
-
|
|
359
|
-
#include <logdepthbuf_fragment>
|
|
360
|
-
#include <color_fragment>
|
|
361
|
-
|
|
362
|
-
gl_FragColor = vec4( diffuseColor.rgb, alpha );
|
|
363
|
-
|
|
364
|
-
#include <tonemapping_fragment>
|
|
365
|
-
#include <colorspace_fragment>
|
|
366
|
-
#include <fog_fragment>
|
|
367
|
-
#include <premultiplied_alpha_fragment>
|
|
368
|
-
|
|
369
|
-
}
|
|
370
|
-
`};class $ extends s.ShaderMaterial{constructor(e){super({type:"LineMaterial",uniforms:s.UniformsUtils.clone(s.ShaderLib.line.uniforms),vertexShader:s.ShaderLib.line.vertexShader,fragmentShader:s.ShaderLib.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?this.defines.USE_ALPHA_TO_COVERAGE="":delete this.defines.USE_ALPHA_TO_COVERAGE)}}const G=new s.Vector4,Q=new s.Vector3,ee=new s.Vector3,w=new s.Vector4,S=new s.Vector4,C=new s.Vector4,H=new s.Vector3,q=new s.Matrix4,x=new s.Line3,te=new s.Vector3,F=new s.Box3,W=new s.Sphere,_=new s.Vector4;let U,N;function ne(a,e,i){return _.set(0,0,-e,1).applyMatrix4(a.projectionMatrix),_.multiplyScalar(1/_.w),_.x=N/i.width,_.y=N/i.height,_.applyMatrix4(a.projectionMatrixInverse),_.multiplyScalar(1/_.w),Math.abs(Math.max(_.x,_.y))}function be(a,e){const i=a.matrixWorld,o=a.geometry,n=o.attributes.instanceStart,c=o.attributes.instanceEnd,d=Math.min(o.instanceCount,n.count);for(let l=0,u=d;l<u;l++){x.start.fromBufferAttribute(n,l),x.end.fromBufferAttribute(c,l),x.applyMatrix4(i);const f=new s.Vector3,m=new s.Vector3;U.distanceSqToSegment(x.start,x.end,m,f),m.distanceTo(f)<N*.5&&e.push({point:m,pointOnLine:f,distance:U.origin.distanceTo(m),object:a,face:null,faceIndex:l,uv:null,uv1:null})}}function ze(a,e,i){const o=e.projectionMatrix,c=a.material.resolution,d=a.matrixWorld,l=a.geometry,u=l.attributes.instanceStart,f=l.attributes.instanceEnd,m=Math.min(l.instanceCount,u.count),y=-e.near;U.at(1,C),C.w=1,C.applyMatrix4(e.matrixWorldInverse),C.applyMatrix4(o),C.multiplyScalar(1/C.w),C.x*=c.x/2,C.y*=c.y/2,C.z=0,H.copy(C),q.multiplyMatrices(e.matrixWorldInverse,d);for(let g=0,M=m;g<M;g++){if(w.fromBufferAttribute(u,g),S.fromBufferAttribute(f,g),w.w=1,S.w=1,w.applyMatrix4(q),S.applyMatrix4(q),w.z>y&&S.z>y)continue;if(w.z>y){const V=w.z-S.z,T=(w.z-y)/V;w.lerp(S,T)}else if(S.z>y){const V=S.z-w.z,T=(S.z-y)/V;S.lerp(w,T)}w.applyMatrix4(o),S.applyMatrix4(o),w.multiplyScalar(1/w.w),S.multiplyScalar(1/S.w),w.x*=c.x/2,w.y*=c.y/2,S.x*=c.x/2,S.y*=c.y/2,x.start.copy(w),x.start.z=0,x.end.copy(S),x.end.z=0;const B=x.closestPointToPointParameter(H,!0);x.at(B,te);const E=s.MathUtils.lerp(w.z,S.z,B),b=E>=-1&&E<=1,I=H.distanceTo(te)<N*.5;if(b&&I){x.start.fromBufferAttribute(u,g),x.end.fromBufferAttribute(f,g),x.start.applyMatrix4(d),x.end.applyMatrix4(d);const V=new s.Vector3,T=new s.Vector3;U.distanceSqToSegment(x.start,x.end,T,V),i.push({point:T,pointOnLine:V,distance:U.origin.distanceTo(T),object:a,face:null,faceIndex:g,uv:null,uv1:null})}}}class Ee extends s.Mesh{constructor(e=new oe,i=new $({color:Math.random()*16777215})){super(e,i),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,i=e.attributes.instanceStart,o=e.attributes.instanceEnd,n=new Float32Array(2*i.count);for(let d=0,l=0,u=i.count;d<u;d++,l+=2)Q.fromBufferAttribute(i,d),ee.fromBufferAttribute(o,d),n[l]=l===0?0:n[l-1],n[l+1]=n[l]+Q.distanceTo(ee);const c=new s.InstancedInterleavedBuffer(n,2,1);return e.setAttribute("instanceDistanceStart",new s.InterleavedBufferAttribute(c,1,0)),e.setAttribute("instanceDistanceEnd",new s.InterleavedBufferAttribute(c,1,1)),this}raycast(e,i){const o=this.material.worldUnits,n=e.camera;n===null&&!o&&console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const c=e.params.Line2!==void 0&&e.params.Line2.threshold||0;U=e.ray;const d=this.matrixWorld,l=this.geometry,u=this.material;N=u.linewidth+c,l.boundingSphere===null&&l.computeBoundingSphere(),W.copy(l.boundingSphere).applyMatrix4(d);let f;if(o)f=N*.5;else{const y=Math.max(n.near,W.distanceToPoint(U.origin));f=ne(n,y,u.resolution)}if(W.radius+=f,U.intersectsSphere(W)===!1)return;l.boundingBox===null&&l.computeBoundingBox(),F.copy(l.boundingBox).applyMatrix4(d);let m;if(o)m=N*.5;else{const y=Math.max(n.near,F.distanceToPoint(U.origin));m=ne(n,y,u.resolution)}F.expandByScalar(m),U.intersectsBox(F)!==!1&&(o?be(this,i):ze(this,n,i))}onBeforeRender(e){const i=this.material.uniforms;i&&i.resolution&&(e.getViewport(G),this.material.uniforms.resolution.value.set(G.z,G.w))}}class re extends oe{constructor(){super(),this.isLineGeometry=!0,this.type="LineGeometry"}setPositions(e){const i=e.length-3,o=new Float32Array(2*i);for(let n=0;n<i;n+=3)o[2*n]=e[n],o[2*n+1]=e[n+1],o[2*n+2]=e[n+2],o[2*n+3]=e[n+3],o[2*n+4]=e[n+4],o[2*n+5]=e[n+5];return super.setPositions(o),this}setColors(e){const i=e.length-3,o=new Float32Array(2*i);for(let n=0;n<i;n+=3)o[2*n]=e[n],o[2*n+1]=e[n+1],o[2*n+2]=e[n+2],o[2*n+3]=e[n+3],o[2*n+4]=e[n+4],o[2*n+5]=e[n+5];return super.setColors(o),this}setFromPoints(e){const i=e.length-1,o=new Float32Array(6*i);for(let n=0;n<i;n++)o[6*n]=e[n].x,o[6*n+1]=e[n].y,o[6*n+2]=e[n].z||0,o[6*n+3]=e[n+1].x,o[6*n+4]=e[n+1].y,o[6*n+5]=e[n+1].z||0;return super.setPositions(o),this}fromLine(e){const i=e.geometry;return this.setPositions(i.attributes.position.array),this}}class Ve extends Ee{constructor(e=new re,i=new $({color:Math.random()*16777215})){super(e,i),this.isLine2=!0,this.type="Line2"}}function Ce(a){const e=[];return a.forEach(i=>{const[o,n,c]=i.trim().split(/\s+/);e.push(+o,+n,+c)}),e}function ie(a,e,i){switch(a){case"X":e.x=+i||0;break;case"Y":e.y=+i||0;break;case"Z":e.z=+i||0;break}}function _e(a){const e=[],i=["X","Y","Z"];return a.forEach(o=>{const n={x:0,y:0,z:0},c=o.trim();if(!c)return;let d=null,l="";for(let u=0;u<(c==null?void 0:c.length);u++){const f=c[u],m=i.find(y=>y===f);if(m){d&&ie(d,n,l),l="",d=m;continue}l=l+f}ie(d,n,l),e.push(n.x,n.y,n.z)}),e}async function Ue(a){var n,c;const e=(n=a==null?void 0:a.trim())==null?void 0:n.split(/\r?\n/),i=e==null?void 0:e[0],o=(c=i==null?void 0:i.trim())==null?void 0:c.split(/\s+/);if((o==null?void 0:o.length)>=3)return Ce(e);if((o==null?void 0:o.length)===1)return _e(e)}async function Te(a){const e=a.trim().split(/\r?\n/),i=[];return e.forEach(o=>{const 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t.openBlock(),t.createElementBlock("div",Le,[t.createElementVNode("div",{ref_key:"threejsContainer",ref:n,class:"threejs-container"},null,512),t.createElementVNode("div",ke,[t.createVNode(v.ThreeSvgIcon,{name:"guanjianjiexi",size:"34"}),t.createVNode(v.ThreeSvgIcon,{name:"guanjiekongzhi",size:"34"}),t.createVNode(v.ThreeSvgIcon,{name:"gongyishengcheng",size:"34"}),t.createVNode(v.ThreeSvgIcon,{name:"buchangshezhi",size:"34"}),t.createVNode(v.ThreeSvgIcon,{name:"shuchujiagongchengxu",size:"34"})]),t.createElementVNode("div",De,[t.createVNode(v.ThreeSvgIcon,{name:"viewReset",size:"24",onClick:t.unref(O),title:"重置"},null,8,["onClick"]),t.createVNode(v.ThreeSvgIcon,{name:"fangda",size:"24",title:"放大"}),t.createVNode(v.ThreeSvgIcon,{name:"suoxiao",size:"24",title:"缩小"}),t.createVNode(v.ThreeSvgIcon,{name:"lookAround",size:"24",onClick:t.unref(se),title:t.unref(X)?"停止动画":"动画视图"},null,8,["onClick","title"]),t.createVNode(v.ThreeSvgIcon,{name:"zuobiaoxi",size:"24",active:t.unref(V),onClick:de,title:"显隐坐标轴"},null,8,["active"])]),t.createElementVNode("div",Oe,[t.renderSlot(p.$slots,"button-left",{switchRightPanel:L},void 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X ")]),t.createElementVNode("div",Qe,[t.createVNode(k,{height:"100%"},{default:t.withCtx(()=>[t.withDirectives(t.createVNode(J.JointPanel,{model:y.value},null,8,["model"]),[[t.vShow,m.value==="关节控制"]])]),_:1})])],512),[[t.vShow,f.value]]),c.value?(t.openBlock(),t.createElementBlock("div",et,[r[26]||(r[26]=t.createElementVNode("div",{class:"loading-spinner"},null,-1)),t.createElementVNode("p",null,t.toDisplayString(d.value),1)])):t.createCommentVNode("",!0)])}}}),nt=xe._export_sfc(tt,[["__scopeId","data-v-c3ad7441"]]);exports.default=nt;
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package/public/obj/model.mtl
DELETED
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@@ -1,42 +0,0 @@
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1
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# CAD Exchanger 3.24.0 (cadexchanger.com)
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2
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# Material Count: 5
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3
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-
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4
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newmtl Material_1
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5
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Ns 0.000000
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6
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Ka 0.200000 0.200000 0.200000
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7
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Kd 0.666667 0.666667 0.666667
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8
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Ks 0.000000 0.000000 0.000000
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9
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Ke 0.000000 0.000000 0.000000
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10
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d 1.000000
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11
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12
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newmtl Material_2
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13
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Ns 0.000000
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14
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Ka 0.200000 0.200000 0.200000
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15
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Kd 0.133333 0.133333 0.133333
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16
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Ks 0.000000 0.000000 0.000000
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17
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Ke 0.000000 0.000000 0.000000
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18
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d 1.000000
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19
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-
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20
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newmtl Material_3
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21
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Ns 0.000000
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22
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Ka 0.200000 0.200000 0.200000
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23
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Kd 0.733333 0.733333 0.733333
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24
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Ks 0.000000 0.000000 0.000000
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25
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Ke 0.000000 0.000000 0.000000
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26
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d 1.000000
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27
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28
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newmtl Material_5
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29
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Ns 0.000000
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30
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Ka 0.200000 0.200000 0.200000
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31
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Kd 0.396078 0.941176 0.450980
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32
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Ks 0.000000 0.000000 0.000000
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33
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Ke 0.000000 0.000000 0.000000
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34
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d 1.000000
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35
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36
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newmtl Material_4
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37
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Ns 0.000000
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38
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Ka 0.200000 0.200000 0.200000
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39
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Kd 1.000000 1.000000 0.000000
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40
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Ks 0.000000 0.000000 0.000000
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41
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Ke 0.000000 0.000000 0.000000
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42
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d 1.000000
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