ss-component-new 1.1.579 → 1.1.581

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (40) hide show
  1. package/dist/{index-Ddob8aEv.cjs → index-BBJKGS3T.cjs} +1 -1
  2. package/dist/{index-BijjC4Al.cjs → index-BUmfToiF.cjs} +1 -1
  3. package/dist/{index-CJ7W9dEF.cjs → index-B_0L3kdg.cjs} +1 -1
  4. package/dist/{index-CTRnHLTj.js → index-BrJJDHk6.js} +2 -2
  5. package/dist/{index-DmVbKcfI.js → index-C3d5yEDN.js} +108 -108
  6. package/dist/{index-BOUxZx-8.cjs → index-CGoU7h62.cjs} +1 -1
  7. package/dist/{index-CPEd1VA0.js → index-CJOKt1Of.js} +1 -1
  8. package/dist/{index-C4gbvYYF.cjs → index-CdOR6bJ0.cjs} +1 -1
  9. package/dist/{index-G5UArZxJ.js → index-Cfd2uvIi.js} +4 -4
  10. package/dist/{index-p2W_6H9-.js → index-ChYz6p0-.js} +1 -1
  11. package/dist/{index-CPn2W_Q4.cjs → index-Cr20TS_2.cjs} +1 -1
  12. package/dist/{index-BCU0_WaR.js → index-CvSbx8Cs.js} +1 -1
  13. package/dist/{index-fLUlzzO2.js → index-CzHr8Wxp.js} +1 -1
  14. package/dist/{index-Q-rYGelg.js → index-D3xclGak.js} +7 -7
  15. package/dist/{index-DViv5OA5.cjs → index-D5lTkEku.cjs} +1 -1
  16. package/dist/{index-0IMVduDn.cjs → index-D66sRE1P.cjs} +1 -1
  17. package/dist/{index-CW1z5f7l.cjs → index-DDhc8LK6.cjs} +1 -1
  18. package/dist/{index-CZnqIRrQ.js → index-DRKYPgg-.js} +1 -1
  19. package/dist/{index-BfKDPIoL.cjs → index-DgApvpAx.cjs} +1 -1
  20. package/dist/{index-DhziKjCe.js → index-Kaw3dB5O.js} +1 -1
  21. package/dist/{index--nBwn5fX.cjs → index-NG4hrzB7.cjs} +1 -1
  22. package/dist/{index-CNq0IT-6.cjs → index-TOdQav2U.cjs} +12 -12
  23. package/dist/{index-DnsDud_6.js → index-WpyCz4Mu.js} +1 -1
  24. package/dist/{index-BIrpXEcb.cjs → index-ik417mzy.cjs} +1 -1
  25. package/dist/{index-D5UiMHPu.js → index-sqhFR4PR.js} +1 -1
  26. package/dist/{index-smSJIJhh.js → index-ylk_HjGS.js} +1 -1
  27. package/dist/{index.vue_vue_type_style_index_0_scoped_b9f960ef_lang-CAKpDWQe.cjs → index.vue_vue_type_style_index_0_scoped_b9f960ef_lang-BGVvpUJH.cjs} +1 -1
  28. package/dist/{index.vue_vue_type_style_index_0_scoped_b9f960ef_lang-DRLRu-VB.js → index.vue_vue_type_style_index_0_scoped_b9f960ef_lang-LcAjKHdK.js} +1 -1
  29. package/dist/{index.vue_vue_type_style_index_0_scoped_c4f9c92c_lang-rtQsCq5U.js → index.vue_vue_type_style_index_0_scoped_c4f9c92c_lang-BRH-8bgc.js} +4 -4
  30. package/dist/{index.vue_vue_type_style_index_0_scoped_c4f9c92c_lang-BAlEgy2H.cjs → index.vue_vue_type_style_index_0_scoped_c4f9c92c_lang-CYHF6wRp.cjs} +1 -1
  31. package/dist/{main-CFeXp4i3.js → main-7uR7EXg3.js} +2 -2
  32. package/dist/{main-Sbpdy7un.cjs → main-D0BRjhai.cjs} +1 -1
  33. package/dist/ss-component.cjs +1 -1
  34. package/dist/ss-component.css +1 -1
  35. package/dist/ss-component.js +4 -4
  36. package/dist/ss-component2.cjs +1 -1
  37. package/dist/ss-component2.js +7 -7
  38. package/dist/{threeModel-yhWQzRd0.cjs → threeModel-CFxOndkP.cjs} +1 -1
  39. package/dist/{threeModel-CaPWbEgl.js → threeModel-_qpLo8kC.js} +24 -28
  40. package/package.json +1 -1
@@ -1,4 +1,4 @@
1
- import { ref as St, watch as Pr, nextTick as Ld, resolveComponent as ss, createBlock as as, openBlock as Sn, withCtx as en, createElementVNode as En, renderSlot as mc, onMounted as Bl, createElementBlock as di, normalizeClass as Dd, toDisplayString as Xi, createCommentVNode as fa, Fragment as Cu, renderList as Ru, normalizeStyle as Pu, createVNode as pn, unref as Lu, defineComponent as Id, createSlots as Ud, createTextVNode as Ss } from "vue";
1
+ import { ref as St, watch as Pr, nextTick as Ld, resolveComponent as ss, createBlock as as, openBlock as Sn, withCtx as en, createElementVNode as En, renderSlot as mc, onMounted as Bl, createElementBlock as fi, normalizeClass as Dd, toDisplayString as Xi, createCommentVNode as fa, Fragment as Cu, renderList as Ru, normalizeStyle as Pu, createVNode as pn, unref as Lu, defineComponent as Id, createSlots as Ud, createTextVNode as Ss } from "vue";
2
2
  import { c1 as Nd, bW as gc, m as Fd, c2 as _c, c3 as vc, c4 as yc, F as xc, S as Xa, G as Od, r as Mc, n as bc, c5 as zd, c as nt, d as qa, s as Tr, p as Cr, bR as kl, g as On, bM as Sa, f as Bd, bL as Du, u as Iu, bP as kd, bO as Sc, bi as Vd } from "./menu-Qw1eGtzq.js";
3
3
  import { e as Ea, d as Uu, j as Hd, s as Ec, k as Gd } from "./index-CdV-dIPz.js";
4
4
  import { u as Nu } from "./modelComp-y7HaQuVQ.js";
@@ -274,13 +274,13 @@ const wf = {
274
274
  ), (h, u) => {
275
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  var f;
276
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  const d = ss("el-tooltip");
277
- return Sn(), di("div", Tf, [
277
+ return Sn(), fi("div", Tf, [
278
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  En("div", {
279
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  class: Dd(r.compName ? "table-name-wrap" : "")
280
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  }, Xi(r.compName), 3),
281
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  En("div", Cf, [
282
- n != null && n.buttons && ((f = n == null ? void 0 : n.buttons) == null ? void 0 : f.length) > 0 ? (Sn(), di("div", Rf, [
283
- (Sn(!0), di(Cu, null, Ru(n == null ? void 0 : n.buttons, (m, _) => (Sn(), di("div", {
282
+ n != null && n.buttons && ((f = n == null ? void 0 : n.buttons) == null ? void 0 : f.length) > 0 ? (Sn(), fi("div", Rf, [
283
+ (Sn(!0), fi(Cu, null, Ru(n == null ? void 0 : n.buttons, (m, _) => (Sn(), fi("div", {
284
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  class: "extra-contents",
285
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  key: _
286
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  }, [
@@ -340,7 +340,7 @@ const wf = {
340
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  * Copyright 2010-2025 Three.js Authors
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  * SPDX-License-Identifier: MIT
342
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  */
343
- const Hl = "177", gv = { ROTATE: 0, DOLLY: 1, PAN: 2 }, _v = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, Nf = 0, Pc = 1, Ff = 2, zu = 1, Of = 2, ui = 3, qn = 0, xn = 1, yn = 2, Ri = 0, Dr = 1, Lc = 2, Dc = 3, Ic = 4, zf = 5, qi = 100, Bf = 101, kf = 102, Vf = 103, Hf = 104, Gf = 200, Wf = 201, Xf = 202, qf = 203, Ho = 204, Go = 205, jf = 206, Yf = 207, $f = 208, Jf = 209, Kf = 210, Zf = 211, Qf = 212, ep = 213, tp = 214, Wo = 0, Xo = 1, qo = 2, Nr = 3, jo = 4, Yo = 5, $o = 6, Jo = 7, Fa = 0, np = 1, ip = 2, Pi = 0, rp = 1, sp = 2, ap = 3, op = 4, lp = 5, cp = 6, hp = 7, Uc = "attached", up = "detached", Bu = 300, Fr = 301, Or = 302, Ko = 303, Zo = 304, Oa = 306, Zn = 1e3, Wn = 1001, Qo = 1002, Ln = 1003, dp = 1004, As = 1005, Pn = 1006, Ya = 1007, fi = 1008, ti = 1009, ku = 1010, Vu = 1011, ds = 1012, Gl = 1013, Ji = 1014, Qn = 1015, vs = 1016, Wl = 1017, Xl = 1018, fs = 1020, Hu = 35902, Gu = 1021, Wu = 1022, Fn = 1023, ps = 1026, ms = 1027, Xu = 1028, ql = 1029, qu = 1030, jl = 1031, Yl = 1033, pa = 33776, ma = 33777, ga = 33778, _a = 33779, el = 35840, tl = 35841, nl = 35842, il = 35843, rl = 36196, sl = 37492, al = 37496, ol = 37808, ll = 37809, cl = 37810, hl = 37811, ul = 37812, dl = 37813, fl = 37814, pl = 37815, ml = 37816, gl = 37817, _l = 37818, vl = 37819, yl = 37820, xl = 37821, va = 36492, Ml = 36494, bl = 36495, ju = 36283, Sl = 36284, El = 36285, Al = 36286, wa = 2300, wl = 2301, $a = 2302, Nc = 2400, Fc = 2401, Oc = 2402, fp = 2500, pp = 3200, mp = 3201, $l = 0, gp = 1, Ci = "", Ct = "srgb", zr = "srgb-linear", Ta = "linear", Ut = "srgb", ar = 7680, zc = 519, _p = 512, vp = 513, yp = 514, Yu = 515, xp = 516, Mp = 517, bp = 518, Sp = 519, Tl = 35044, Bc = "300 es", pi = 2e3, Ca = 2001;
343
+ const Hl = "177", gv = { ROTATE: 0, DOLLY: 1, PAN: 2 }, _v = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 }, Nf = 0, Pc = 1, Ff = 2, zu = 1, Of = 2, di = 3, qn = 0, xn = 1, yn = 2, Ri = 0, Dr = 1, Lc = 2, Dc = 3, Ic = 4, zf = 5, qi = 100, Bf = 101, kf = 102, Vf = 103, Hf = 104, Gf = 200, Wf = 201, Xf = 202, qf = 203, Ho = 204, Go = 205, jf = 206, Yf = 207, $f = 208, Jf = 209, Kf = 210, Zf = 211, Qf = 212, ep = 213, tp = 214, Wo = 0, Xo = 1, qo = 2, Nr = 3, jo = 4, Yo = 5, $o = 6, Jo = 7, Fa = 0, np = 1, ip = 2, Pi = 0, rp = 1, sp = 2, ap = 3, op = 4, lp = 5, cp = 6, hp = 7, Uc = "attached", up = "detached", Bu = 300, Fr = 301, Or = 302, Ko = 303, Zo = 304, Oa = 306, Zn = 1e3, Wn = 1001, Qo = 1002, Ln = 1003, dp = 1004, As = 1005, Pn = 1006, Ya = 1007, pi = 1008, ni = 1009, ku = 1010, Vu = 1011, ds = 1012, Gl = 1013, Ji = 1014, Qn = 1015, vs = 1016, Wl = 1017, Xl = 1018, fs = 1020, Hu = 35902, Gu = 1021, Wu = 1022, Fn = 1023, ps = 1026, ms = 1027, Xu = 1028, ql = 1029, qu = 1030, jl = 1031, Yl = 1033, pa = 33776, ma = 33777, ga = 33778, _a = 33779, el = 35840, tl = 35841, nl = 35842, il = 35843, rl = 36196, sl = 37492, al = 37496, ol = 37808, ll = 37809, cl = 37810, hl = 37811, ul = 37812, dl = 37813, fl = 37814, pl = 37815, ml = 37816, gl = 37817, _l = 37818, vl = 37819, yl = 37820, xl = 37821, va = 36492, Ml = 36494, bl = 36495, ju = 36283, Sl = 36284, El = 36285, Al = 36286, wa = 2300, wl = 2301, $a = 2302, Nc = 2400, Fc = 2401, Oc = 2402, fp = 2500, pp = 3200, mp = 3201, $l = 0, gp = 1, Ci = "", Ct = "srgb", zr = "srgb-linear", Ta = "linear", Ut = "srgb", ar = 7680, zc = 519, _p = 512, vp = 513, yp = 514, Yu = 515, xp = 516, Mp = 517, bp = 518, Sp = 519, Tl = 35044, Bc = "300 es", mi = 2e3, Ca = 2001;
344
344
  class Zi {
345
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  /**
346
346
  * Adds the given event listener to the given event type.
@@ -3172,7 +3172,7 @@ class cn extends Zi {
3172
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  * @param {number} [anisotropy=Texture.DEFAULT_ANISOTROPY] - The anisotropy value.
3173
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  * @param {string} [colorSpace=NoColorSpace] - The color space.
3174
3174
  */
3175
- constructor(e = cn.DEFAULT_IMAGE, t = cn.DEFAULT_MAPPING, n = Wn, i = Wn, s = Pn, a = fi, o = Fn, l = ti, c = cn.DEFAULT_ANISOTROPY, h = Ci) {
3175
+ constructor(e = cn.DEFAULT_IMAGE, t = cn.DEFAULT_MAPPING, n = Wn, i = Wn, s = Pn, a = pi, o = Fn, l = ni, c = cn.DEFAULT_ANISOTROPY, h = Ci) {
3176
3176
  super(), this.isTexture = !0, Object.defineProperty(this, "id", { value: jp++ }), this.uuid = Xn(), this.name = "", this.source = new Kl(e), this.mipmaps = [], this.mapping = t, this.channel = 0, this.wrapS = n, this.wrapT = i, this.magFilter = s, this.minFilter = a, this.anisotropy = c, this.format = o, this.internalFormat = null, this.type = l, this.offset = new We(0, 0), this.repeat = new We(1, 1), this.center = new We(0, 0), this.rotation = 0, this.matrixAutoUpdate = !0, this.matrix = new gt(), this.generateMipmaps = !0, this.premultiplyAlpha = !1, this.flipY = !0, this.unpackAlignment = 4, this.colorSpace = h, this.userData = {}, this.updateRanges = [], this.version = 0, this.onUpdate = null, this.renderTarget = null, this.isRenderTargetTexture = !1, this.isArrayTexture = !!(e && e.depth && e.depth > 1), this.pmremVersion = 0;
3177
3177
  }
3178
3178
  /**
@@ -4473,7 +4473,7 @@ class vi {
4473
4473
  * @return {Box3} A reference to this bounding box.
4474
4474
  */
4475
4475
  applyMatrix4(e) {
4476
- return this.isEmpty() ? this : (si[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(e), si[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(e), si[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(e), si[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(e), si[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(e), si[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(e), si[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(e), si[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(e), this.setFromPoints(si), this);
4476
+ return this.isEmpty() ? this : (ai[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(e), ai[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(e), ai[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(e), ai[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(e), ai[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(e), ai[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(e), ai[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(e), ai[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(e), this.setFromPoints(ai), this);
4477
4477
  }
4478
4478
  /**
4479
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  * Adds the given offset to both the upper and lower bounds of this bounding box,
@@ -4515,7 +4515,7 @@ class vi {
4515
4515
  return this.min.fromArray(e.min), this.max.fromArray(e.max), this;
4516
4516
  }
4517
4517
  }
4518
- const si = [
4518
+ const ai = [
4519
4519
  /* @__PURE__ */ new F(),
4520
4520
  /* @__PURE__ */ new F(),
4521
4521
  /* @__PURE__ */ new F(),
@@ -4754,7 +4754,7 @@ class yi {
4754
4754
  return this.radius = e.radius, this.center.fromArray(e.center), this;
4755
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  }
4756
4756
  }
4757
- const ai = /* @__PURE__ */ new F(), no = /* @__PURE__ */ new F(), Rs = /* @__PURE__ */ new F(), Si = /* @__PURE__ */ new F(), io = /* @__PURE__ */ new F(), Ps = /* @__PURE__ */ new F(), ro = /* @__PURE__ */ new F();
4757
+ const oi = /* @__PURE__ */ new F(), no = /* @__PURE__ */ new F(), Rs = /* @__PURE__ */ new F(), Si = /* @__PURE__ */ new F(), io = /* @__PURE__ */ new F(), Ps = /* @__PURE__ */ new F(), ro = /* @__PURE__ */ new F();
4758
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  class ys {
4759
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  /**
4760
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  * Constructs a new ray.
@@ -4810,7 +4810,7 @@ class ys {
4810
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  * @return {Ray} A reference to this ray.
4811
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  */
4812
4812
  recast(e) {
4813
- return this.origin.copy(this.at(e, ai)), this;
4813
+ return this.origin.copy(this.at(e, oi)), this;
4814
4814
  }
4815
4815
  /**
4816
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  * Returns the point along this ray that is closest to the given point.
@@ -4840,8 +4840,8 @@ class ys {
4840
4840
  * @return {number} The squared distance.
4841
4841
  */
4842
4842
  distanceSqToPoint(e) {
4843
- const t = ai.subVectors(e, this.origin).dot(this.direction);
4844
- return t < 0 ? this.origin.distanceToSquared(e) : (ai.copy(this.origin).addScaledVector(this.direction, t), ai.distanceToSquared(e));
4843
+ const t = oi.subVectors(e, this.origin).dot(this.direction);
4844
+ return t < 0 ? this.origin.distanceToSquared(e) : (oi.copy(this.origin).addScaledVector(this.direction, t), oi.distanceToSquared(e));
4845
4845
  }
4846
4846
  /**
4847
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  * Returns the squared distance between this ray and the given line segment.
@@ -4881,8 +4881,8 @@ class ys {
4881
4881
  * @return {?Vector3} The intersection point.
4882
4882
  */
4883
4883
  intersectSphere(e, t) {
4884
- ai.subVectors(e.center, this.origin);
4885
- const n = ai.dot(this.direction), i = ai.dot(ai) - n * n, s = e.radius * e.radius;
4884
+ oi.subVectors(e.center, this.origin);
4885
+ const n = oi.dot(this.direction), i = oi.dot(oi) - n * n, s = e.radius * e.radius;
4886
4886
  if (i > s) return null;
4887
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  const a = Math.sqrt(s - i), o = n - a, l = n + a;
4888
4888
  return l < 0 ? null : o < 0 ? this.at(l, t) : this.at(o, t);
@@ -4952,7 +4952,7 @@ class ys {
4952
4952
  * @return {boolean} Whether this ray intersects with the given box or not.
4953
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  */
4954
4954
  intersectsBox(e) {
4955
- return this.intersectBox(e, ai) !== null;
4955
+ return this.intersectBox(e, oi) !== null;
4956
4956
  }
4957
4957
  /**
4958
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  * Intersects this ray with the given triangle, returning the intersection
@@ -5644,10 +5644,10 @@ class lt {
5644
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  * @param {(WebGLCoordinateSystem|WebGPUCoordinateSystem)} [coordinateSystem=WebGLCoordinateSystem] - The coordinate system.
5645
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  * @return {Matrix4} A reference to this matrix.
5646
5646
  */
5647
- makePerspective(e, t, n, i, s, a, o = pi) {
5647
+ makePerspective(e, t, n, i, s, a, o = mi) {
5648
5648
  const l = this.elements, c = 2 * s / (t - e), h = 2 * s / (n - i), u = (t + e) / (t - e), d = (n + i) / (n - i);
5649
5649
  let f, m;
5650
- if (o === pi)
5650
+ if (o === mi)
5651
5651
  f = -(a + s) / (a - s), m = -2 * a * s / (a - s);
5652
5652
  else if (o === Ca)
5653
5653
  f = -a / (a - s), m = -a * s / (a - s);
@@ -5668,10 +5668,10 @@ class lt {
5668
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  * @param {(WebGLCoordinateSystem|WebGPUCoordinateSystem)} [coordinateSystem=WebGLCoordinateSystem] - The coordinate system.
5669
5669
  * @return {Matrix4} A reference to this matrix.
5670
5670
  */
5671
- makeOrthographic(e, t, n, i, s, a, o = pi) {
5671
+ makeOrthographic(e, t, n, i, s, a, o = mi) {
5672
5672
  const l = this.elements, c = 1 / (t - e), h = 1 / (n - i), u = 1 / (a - s), d = (t + e) * c, f = (n + i) * h;
5673
5673
  let m, _;
5674
- if (o === pi)
5674
+ if (o === mi)
5675
5675
  m = (a + s) * u, _ = -2 * u;
5676
5676
  else if (o === Ca)
5677
5677
  m = s * u, _ = -1 * u;
@@ -5988,7 +5988,7 @@ class Zl {
5988
5988
  }
5989
5989
  }
5990
5990
  let Qp = 0;
5991
- const jc = /* @__PURE__ */ new F(), dr = /* @__PURE__ */ new zn(), oi = /* @__PURE__ */ new lt(), Ds = /* @__PURE__ */ new F(), Jr = /* @__PURE__ */ new F(), e0 = /* @__PURE__ */ new F(), t0 = /* @__PURE__ */ new zn(), Yc = /* @__PURE__ */ new F(1, 0, 0), $c = /* @__PURE__ */ new F(0, 1, 0), Jc = /* @__PURE__ */ new F(0, 0, 1), Kc = { type: "added" }, n0 = { type: "removed" }, fr = { type: "childadded", child: null }, so = { type: "childremoved", child: null };
5991
+ const jc = /* @__PURE__ */ new F(), dr = /* @__PURE__ */ new zn(), li = /* @__PURE__ */ new lt(), Ds = /* @__PURE__ */ new F(), Jr = /* @__PURE__ */ new F(), e0 = /* @__PURE__ */ new F(), t0 = /* @__PURE__ */ new zn(), Yc = /* @__PURE__ */ new F(1, 0, 0), $c = /* @__PURE__ */ new F(0, 1, 0), Jc = /* @__PURE__ */ new F(0, 0, 1), Kc = { type: "added" }, n0 = { type: "removed" }, fr = { type: "childadded", child: null }, so = { type: "childremoved", child: null };
5992
5992
  class Nt extends Zi {
5993
5993
  /**
5994
5994
  * Constructs a new 3D object.
@@ -6272,7 +6272,7 @@ class Nt extends Zi {
6272
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  * @return {Vector3} The converted vector.
6273
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  */
6274
6274
  worldToLocal(e) {
6275
- return this.updateWorldMatrix(!0, !1), e.applyMatrix4(oi.copy(this.matrixWorld).invert());
6275
+ return this.updateWorldMatrix(!0, !1), e.applyMatrix4(li.copy(this.matrixWorld).invert());
6276
6276
  }
6277
6277
  /**
6278
6278
  * Rotates the object to face a point in world space.
@@ -6286,7 +6286,7 @@ class Nt extends Zi {
6286
6286
  lookAt(e, t, n) {
6287
6287
  e.isVector3 ? Ds.copy(e) : Ds.set(e, t, n);
6288
6288
  const i = this.parent;
6289
- this.updateWorldMatrix(!0, !1), Jr.setFromMatrixPosition(this.matrixWorld), this.isCamera || this.isLight ? oi.lookAt(Jr, Ds, this.up) : oi.lookAt(Ds, Jr, this.up), this.quaternion.setFromRotationMatrix(oi), i && (oi.extractRotation(i.matrixWorld), dr.setFromRotationMatrix(oi), this.quaternion.premultiply(dr.invert()));
6289
+ this.updateWorldMatrix(!0, !1), Jr.setFromMatrixPosition(this.matrixWorld), this.isCamera || this.isLight ? li.lookAt(Jr, Ds, this.up) : li.lookAt(Ds, Jr, this.up), this.quaternion.setFromRotationMatrix(li), i && (li.extractRotation(i.matrixWorld), dr.setFromRotationMatrix(li), this.quaternion.premultiply(dr.invert()));
6290
6290
  }
6291
6291
  /**
6292
6292
  * Adds the given 3D object as a child to this 3D object. An arbitrary number of
@@ -6355,7 +6355,7 @@ class Nt extends Zi {
6355
6355
  * @return {Object3D} A reference to this instance.
6356
6356
  */
6357
6357
  attach(e) {
6358
- return this.updateWorldMatrix(!0, !1), oi.copy(this.matrixWorld).invert(), e.parent !== null && (e.parent.updateWorldMatrix(!0, !1), oi.multiply(e.parent.matrixWorld)), e.applyMatrix4(oi), e.removeFromParent(), e.parent = this, this.children.push(e), e.updateWorldMatrix(!1, !0), e.dispatchEvent(Kc), fr.child = e, this.dispatchEvent(fr), fr.child = null, this;
6358
+ return this.updateWorldMatrix(!0, !1), li.copy(this.matrixWorld).invert(), e.parent !== null && (e.parent.updateWorldMatrix(!0, !1), li.multiply(e.parent.matrixWorld)), e.applyMatrix4(li), e.removeFromParent(), e.parent = this, this.children.push(e), e.updateWorldMatrix(!1, !0), e.dispatchEvent(Kc), fr.child = e, this.dispatchEvent(fr), fr.child = null, this;
6359
6359
  }
6360
6360
  /**
6361
6361
  * Searches through the 3D object and its children, starting with the 3D object
@@ -6646,7 +6646,7 @@ class Nt extends Zi {
6646
6646
  Nt.DEFAULT_UP = /* @__PURE__ */ new F(0, 1, 0);
6647
6647
  Nt.DEFAULT_MATRIX_AUTO_UPDATE = !0;
6648
6648
  Nt.DEFAULT_MATRIX_WORLD_AUTO_UPDATE = !0;
6649
- const Hn = /* @__PURE__ */ new F(), li = /* @__PURE__ */ new F(), ao = /* @__PURE__ */ new F(), ci = /* @__PURE__ */ new F(), pr = /* @__PURE__ */ new F(), mr = /* @__PURE__ */ new F(), Zc = /* @__PURE__ */ new F(), oo = /* @__PURE__ */ new F(), lo = /* @__PURE__ */ new F(), co = /* @__PURE__ */ new F(), ho = /* @__PURE__ */ new xt(), uo = /* @__PURE__ */ new xt(), fo = /* @__PURE__ */ new xt();
6649
+ const Hn = /* @__PURE__ */ new F(), ci = /* @__PURE__ */ new F(), ao = /* @__PURE__ */ new F(), hi = /* @__PURE__ */ new F(), pr = /* @__PURE__ */ new F(), mr = /* @__PURE__ */ new F(), Zc = /* @__PURE__ */ new F(), oo = /* @__PURE__ */ new F(), lo = /* @__PURE__ */ new F(), co = /* @__PURE__ */ new F(), ho = /* @__PURE__ */ new xt(), uo = /* @__PURE__ */ new xt(), fo = /* @__PURE__ */ new xt();
6650
6650
  class Nn {
6651
6651
  /**
6652
6652
  * Constructs a new triangle.
@@ -6684,8 +6684,8 @@ class Nn {
6684
6684
  * @return {?Vector3} The barycentric coordinates for the given point
6685
6685
  */
6686
6686
  static getBarycoord(e, t, n, i, s) {
6687
- Hn.subVectors(i, t), li.subVectors(n, t), ao.subVectors(e, t);
6688
- const a = Hn.dot(Hn), o = Hn.dot(li), l = Hn.dot(ao), c = li.dot(li), h = li.dot(ao), u = a * c - o * o;
6687
+ Hn.subVectors(i, t), ci.subVectors(n, t), ao.subVectors(e, t);
6688
+ const a = Hn.dot(Hn), o = Hn.dot(ci), l = Hn.dot(ao), c = ci.dot(ci), h = ci.dot(ao), u = a * c - o * o;
6689
6689
  if (u === 0)
6690
6690
  return s.set(0, 0, 0), null;
6691
6691
  const d = 1 / u, f = (c * l - o * h) * d, m = (a * h - o * l) * d;
@@ -6703,7 +6703,7 @@ class Nn {
6703
6703
  * triangle, lies within the triangle or not.
6704
6704
  */
6705
6705
  static containsPoint(e, t, n, i) {
6706
- return this.getBarycoord(e, t, n, i, ci) === null ? !1 : ci.x >= 0 && ci.y >= 0 && ci.x + ci.y <= 1;
6706
+ return this.getBarycoord(e, t, n, i, hi) === null ? !1 : hi.x >= 0 && hi.y >= 0 && hi.x + hi.y <= 1;
6707
6707
  }
6708
6708
  /**
6709
6709
  * Computes the value barycentrically interpolated for the given point on the
@@ -6720,7 +6720,7 @@ class Nn {
6720
6720
  * @return {?Vector3} The interpolated value.
6721
6721
  */
6722
6722
  static getInterpolation(e, t, n, i, s, a, o, l) {
6723
- return this.getBarycoord(e, t, n, i, ci) === null ? (l.x = 0, l.y = 0, "z" in l && (l.z = 0), "w" in l && (l.w = 0), null) : (l.setScalar(0), l.addScaledVector(s, ci.x), l.addScaledVector(a, ci.y), l.addScaledVector(o, ci.z), l);
6723
+ return this.getBarycoord(e, t, n, i, hi) === null ? (l.x = 0, l.y = 0, "z" in l && (l.z = 0), "w" in l && (l.w = 0), null) : (l.setScalar(0), l.addScaledVector(s, hi.x), l.addScaledVector(a, hi.y), l.addScaledVector(o, hi.z), l);
6724
6724
  }
6725
6725
  /**
6726
6726
  * Computes the value barycentrically interpolated for the given attribute and indices.
@@ -6746,7 +6746,7 @@ class Nn {
6746
6746
  * @return {boolean} Whether the triangle is oriented towards the given direction or not.
6747
6747
  */
6748
6748
  static isFrontFacing(e, t, n, i) {
6749
- return Hn.subVectors(n, t), li.subVectors(e, t), Hn.cross(li).dot(i) < 0;
6749
+ return Hn.subVectors(n, t), ci.subVectors(e, t), Hn.cross(ci).dot(i) < 0;
6750
6750
  }
6751
6751
  /**
6752
6752
  * Sets the triangle's vertices by copying the given values.
@@ -6806,7 +6806,7 @@ class Nn {
6806
6806
  * @return {number} The triangle's area.
6807
6807
  */
6808
6808
  getArea() {
6809
- return Hn.subVectors(this.c, this.b), li.subVectors(this.a, this.b), Hn.cross(li).length() * 0.5;
6809
+ return Hn.subVectors(this.c, this.b), ci.subVectors(this.a, this.b), Hn.cross(ci).length() * 0.5;
6810
6810
  }
6811
6811
  /**
6812
6812
  * Computes the midpoint of the triangle.
@@ -8932,7 +8932,7 @@ class td extends Nt {
8932
8932
  * Constructs a new camera.
8933
8933
  */
8934
8934
  constructor() {
8935
- super(), this.isCamera = !0, this.type = "Camera", this.matrixWorldInverse = new lt(), this.projectionMatrix = new lt(), this.projectionMatrixInverse = new lt(), this.coordinateSystem = pi;
8935
+ super(), this.isCamera = !0, this.type = "Camera", this.matrixWorldInverse = new lt(), this.projectionMatrix = new lt(), this.projectionMatrixInverse = new lt(), this.coordinateSystem = mi;
8936
8936
  }
8937
8937
  copy(e, t) {
8938
8938
  return super.copy(e, t), this.matrixWorldInverse.copy(e.matrixWorldInverse), this.projectionMatrix.copy(e.projectionMatrix), this.projectionMatrixInverse.copy(e.projectionMatrixInverse), this.coordinateSystem = e.coordinateSystem, this;
@@ -9156,7 +9156,7 @@ class u0 extends Nt {
9156
9156
  updateCoordinateSystem() {
9157
9157
  const e = this.coordinateSystem, t = this.children.concat(), [n, i, s, a, o, l] = t;
9158
9158
  for (const c of t) this.remove(c);
9159
- if (e === pi)
9159
+ if (e === mi)
9160
9160
  n.up.set(0, 1, 0), n.lookAt(1, 0, 0), i.up.set(0, 1, 0), i.lookAt(-1, 0, 0), s.up.set(0, 0, -1), s.lookAt(0, 1, 0), a.up.set(0, 0, 1), a.lookAt(0, -1, 0), o.up.set(0, 1, 0), o.lookAt(0, 0, 1), l.up.set(0, 1, 0), l.lookAt(0, 0, -1);
9161
9161
  else if (e === Ca)
9162
9162
  n.up.set(0, -1, 0), n.lookAt(-1, 0, 0), i.up.set(0, -1, 0), i.lookAt(1, 0, 0), s.up.set(0, 0, 1), s.lookAt(0, 1, 0), a.up.set(0, 0, -1), a.lookAt(0, -1, 0), o.up.set(0, -1, 0), o.lookAt(0, 0, 1), l.up.set(0, -1, 0), l.lookAt(0, 0, -1);
@@ -9290,7 +9290,7 @@ class d0 extends Ki {
9290
9290
  });
9291
9291
  s.uniforms.tEquirect.value = t;
9292
9292
  const a = new Lt(i, s), o = t.minFilter;
9293
- return t.minFilter === fi && (t.minFilter = Pn), new u0(1, 10, this).update(e, a), t.minFilter = o, a.geometry.dispose(), a.material.dispose(), this;
9293
+ return t.minFilter === pi && (t.minFilter = Pn), new u0(1, 10, this).update(e, a), t.minFilter = o, a.geometry.dispose(), a.material.dispose(), this;
9294
9294
  }
9295
9295
  /**
9296
9296
  * Clears this cube render target.
@@ -9307,7 +9307,7 @@ class d0 extends Ki {
9307
9307
  e.setRenderTarget(s);
9308
9308
  }
9309
9309
  }
9310
- class mi extends Nt {
9310
+ class ei extends Nt {
9311
9311
  constructor() {
9312
9312
  super(), this.isGroup = !0, this.type = "Group";
9313
9313
  }
@@ -9326,7 +9326,7 @@ class _o {
9326
9326
  * @return {Group} A group representing the hand space of the XR controller.
9327
9327
  */
9328
9328
  getHandSpace() {
9329
- return this._hand === null && (this._hand = new mi(), this._hand.matrixAutoUpdate = !1, this._hand.visible = !1, this._hand.joints = {}, this._hand.inputState = { pinching: !1 }), this._hand;
9329
+ return this._hand === null && (this._hand = new ei(), this._hand.matrixAutoUpdate = !1, this._hand.visible = !1, this._hand.joints = {}, this._hand.inputState = { pinching: !1 }), this._hand;
9330
9330
  }
9331
9331
  /**
9332
9332
  * Returns a group representing the target ray space of the XR controller.
@@ -9334,7 +9334,7 @@ class _o {
9334
9334
  * @return {Group} A group representing the target ray space of the XR controller.
9335
9335
  */
9336
9336
  getTargetRaySpace() {
9337
- return this._targetRay === null && (this._targetRay = new mi(), this._targetRay.matrixAutoUpdate = !1, this._targetRay.visible = !1, this._targetRay.hasLinearVelocity = !1, this._targetRay.linearVelocity = new F(), this._targetRay.hasAngularVelocity = !1, this._targetRay.angularVelocity = new F()), this._targetRay;
9337
+ return this._targetRay === null && (this._targetRay = new ei(), this._targetRay.matrixAutoUpdate = !1, this._targetRay.visible = !1, this._targetRay.hasLinearVelocity = !1, this._targetRay.linearVelocity = new F(), this._targetRay.hasAngularVelocity = !1, this._targetRay.angularVelocity = new F()), this._targetRay;
9338
9338
  }
9339
9339
  /**
9340
9340
  * Returns a group representing the grip space of the XR controller.
@@ -9342,7 +9342,7 @@ class _o {
9342
9342
  * @return {Group} A group representing the grip space of the XR controller.
9343
9343
  */
9344
9344
  getGripSpace() {
9345
- return this._grip === null && (this._grip = new mi(), this._grip.matrixAutoUpdate = !1, this._grip.visible = !1, this._grip.hasLinearVelocity = !1, this._grip.linearVelocity = new F(), this._grip.hasAngularVelocity = !1, this._grip.angularVelocity = new F()), this._grip;
9345
+ return this._grip === null && (this._grip = new ei(), this._grip.matrixAutoUpdate = !1, this._grip.visible = !1, this._grip.hasLinearVelocity = !1, this._grip.linearVelocity = new F(), this._grip.hasAngularVelocity = !1, this._grip.angularVelocity = new F()), this._grip;
9346
9346
  }
9347
9347
  /**
9348
9348
  * Dispatches the given event to the groups representing
@@ -9424,7 +9424,7 @@ class _o {
9424
9424
  */
9425
9425
  _getHandJoint(e, t) {
9426
9426
  if (e.joints[t.jointName] === void 0) {
9427
- const n = new mi();
9427
+ const n = new ei();
9428
9428
  n.matrixAutoUpdate = !1, n.visible = !1, e.joints[t.jointName] = n, e.add(n);
9429
9429
  }
9430
9430
  return e.joints[t.jointName];
@@ -9569,7 +9569,7 @@ class rd {
9569
9569
  }
9570
9570
  }
9571
9571
  const _n = /* @__PURE__ */ new F();
9572
- class ei {
9572
+ class ti {
9573
9573
  /**
9574
9574
  * Constructs a new interleaved buffer attribute.
9575
9575
  *
@@ -9802,7 +9802,7 @@ class ei {
9802
9802
  }
9803
9803
  return new Gt(new this.array.constructor(t), this.itemSize, this.normalized);
9804
9804
  } else
9805
- return e.interleavedBuffers === void 0 && (e.interleavedBuffers = {}), e.interleavedBuffers[this.data.uuid] === void 0 && (e.interleavedBuffers[this.data.uuid] = this.data.clone(e)), new ei(e.interleavedBuffers[this.data.uuid], this.itemSize, this.offset, this.normalized);
9805
+ return e.interleavedBuffers === void 0 && (e.interleavedBuffers = {}), e.interleavedBuffers[this.data.uuid] === void 0 && (e.interleavedBuffers[this.data.uuid] = this.data.clone(e)), new ti(e.interleavedBuffers[this.data.uuid], this.itemSize, this.offset, this.normalized);
9806
9806
  }
9807
9807
  /**
9808
9808
  * Serializes the buffer attribute into JSON.
@@ -9887,7 +9887,7 @@ class ec extends Nt {
9887
9887
  0,
9888
9888
  1
9889
9889
  ]), n = new rd(t, 5);
9890
- yr.setIndex([0, 1, 2, 0, 2, 3]), yr.setAttribute("position", new ei(n, 3, 0, !1)), yr.setAttribute("uv", new ei(n, 2, 3, !1));
9890
+ yr.setIndex([0, 1, 2, 0, 2, 3]), yr.setAttribute("position", new ti(n, 3, 0, !1)), yr.setAttribute("uv", new ti(n, 2, 3, !1));
9891
9891
  }
9892
9892
  this.geometry = yr, this.material = e, this.center = new We(0.5, 0.5), this.count = 1;
9893
9893
  }
@@ -10600,9 +10600,9 @@ class nc {
10600
10600
  * @param {(WebGLCoordinateSystem|WebGPUCoordinateSystem)} coordinateSystem - The coordinate system.
10601
10601
  * @return {Frustum} A reference to this frustum.
10602
10602
  */
10603
- setFromProjectionMatrix(e, t = pi) {
10603
+ setFromProjectionMatrix(e, t = mi) {
10604
10604
  const n = this.planes, i = e.elements, s = i[0], a = i[1], o = i[2], l = i[3], c = i[4], h = i[5], u = i[6], d = i[7], f = i[8], m = i[9], _ = i[10], g = i[11], p = i[12], S = i[13], E = i[14], v = i[15];
10605
- if (n[0].setComponents(l - s, d - c, g - f, v - p).normalize(), n[1].setComponents(l + s, d + c, g + f, v + p).normalize(), n[2].setComponents(l + a, d + h, g + m, v + S).normalize(), n[3].setComponents(l - a, d - h, g - m, v - S).normalize(), n[4].setComponents(l - o, d - u, g - _, v - E).normalize(), t === pi)
10605
+ if (n[0].setComponents(l - s, d - c, g - f, v - p).normalize(), n[1].setComponents(l + s, d + c, g + f, v + p).normalize(), n[2].setComponents(l + a, d + h, g + m, v + S).normalize(), n[3].setComponents(l - a, d - h, g - m, v - S).normalize(), n[4].setComponents(l - o, d - u, g - _, v - E).normalize(), t === mi)
10606
10606
  n[5].setComponents(l + o, d + u, g + _, v + E).normalize();
10607
10607
  else if (t === Ca)
10608
10608
  n[5].setComponents(o, u, _, E).normalize();
@@ -13175,7 +13175,7 @@ class jn {
13175
13175
  }
13176
13176
  }
13177
13177
  jn.DEFAULT_MATERIAL_NAME = "__DEFAULT";
13178
- const hi = {};
13178
+ const ui = {};
13179
13179
  class J0 extends Error {
13180
13180
  constructor(e, t) {
13181
13181
  super(e), this.response = t;
@@ -13206,15 +13206,15 @@ class qr extends jn {
13206
13206
  return this.manager.itemStart(e), setTimeout(() => {
13207
13207
  t && t(s), this.manager.itemEnd(e);
13208
13208
  }, 0), s;
13209
- if (hi[e] !== void 0) {
13210
- hi[e].push({
13209
+ if (ui[e] !== void 0) {
13210
+ ui[e].push({
13211
13211
  onLoad: t,
13212
13212
  onProgress: n,
13213
13213
  onError: i
13214
13214
  });
13215
13215
  return;
13216
13216
  }
13217
- hi[e] = [], hi[e].push({
13217
+ ui[e] = [], ui[e].push({
13218
13218
  onLoad: t,
13219
13219
  onProgress: n,
13220
13220
  onError: i
@@ -13228,7 +13228,7 @@ class qr extends jn {
13228
13228
  if (c.status === 200 || c.status === 0) {
13229
13229
  if (c.status === 0 && console.warn("THREE.FileLoader: HTTP Status 0 received."), typeof ReadableStream > "u" || c.body === void 0 || c.body.getReader === void 0)
13230
13230
  return c;
13231
- const h = hi[e], u = c.body.getReader(), d = c.headers.get("X-File-Size") || c.headers.get("Content-Length"), f = d ? parseInt(d) : 0, m = f !== 0;
13231
+ const h = ui[e], u = c.body.getReader(), d = c.headers.get("X-File-Size") || c.headers.get("Content-Length"), f = d ? parseInt(d) : 0, m = f !== 0;
13232
13232
  let _ = 0;
13233
13233
  const g = new ReadableStream({
13234
13234
  start(p) {
@@ -13275,17 +13275,17 @@ class qr extends jn {
13275
13275
  }
13276
13276
  }).then((c) => {
13277
13277
  Ia.add(e, c);
13278
- const h = hi[e];
13279
- delete hi[e];
13278
+ const h = ui[e];
13279
+ delete ui[e];
13280
13280
  for (let u = 0, d = h.length; u < d; u++) {
13281
13281
  const f = h[u];
13282
13282
  f.onLoad && f.onLoad(c);
13283
13283
  }
13284
13284
  }).catch((c) => {
13285
- const h = hi[e];
13285
+ const h = ui[e];
13286
13286
  if (h === void 0)
13287
13287
  throw this.manager.itemError(e), c;
13288
- delete hi[e];
13288
+ delete ui[e];
13289
13289
  for (let u = 0, d = h.length; u < d; u++) {
13290
13290
  const f = h[u];
13291
13291
  f.onError && f.onError(c);
@@ -13390,7 +13390,7 @@ class Z0 extends jn {
13390
13390
  return;
13391
13391
  }
13392
13392
  }
13393
- c.image !== void 0 ? a.image = c.image : c.data !== void 0 && (a.image.width = c.width, a.image.height = c.height, a.image.data = c.data), a.wrapS = c.wrapS !== void 0 ? c.wrapS : Wn, a.wrapT = c.wrapT !== void 0 ? c.wrapT : Wn, a.magFilter = c.magFilter !== void 0 ? c.magFilter : Pn, a.minFilter = c.minFilter !== void 0 ? c.minFilter : Pn, a.anisotropy = c.anisotropy !== void 0 ? c.anisotropy : 1, c.colorSpace !== void 0 && (a.colorSpace = c.colorSpace), c.flipY !== void 0 && (a.flipY = c.flipY), c.format !== void 0 && (a.format = c.format), c.type !== void 0 && (a.type = c.type), c.mipmaps !== void 0 && (a.mipmaps = c.mipmaps, a.minFilter = fi), c.mipmapCount === 1 && (a.minFilter = Pn), c.generateMipmaps !== void 0 && (a.generateMipmaps = c.generateMipmaps), a.needsUpdate = !0, t && t(a, c);
13393
+ c.image !== void 0 ? a.image = c.image : c.data !== void 0 && (a.image.width = c.width, a.image.height = c.height, a.image.data = c.data), a.wrapS = c.wrapS !== void 0 ? c.wrapS : Wn, a.wrapT = c.wrapT !== void 0 ? c.wrapT : Wn, a.magFilter = c.magFilter !== void 0 ? c.magFilter : Pn, a.minFilter = c.minFilter !== void 0 ? c.minFilter : Pn, a.anisotropy = c.anisotropy !== void 0 ? c.anisotropy : 1, c.colorSpace !== void 0 && (a.colorSpace = c.colorSpace), c.flipY !== void 0 && (a.flipY = c.flipY), c.format !== void 0 && (a.format = c.format), c.type !== void 0 && (a.type = c.type), c.mipmaps !== void 0 && (a.mipmaps = c.mipmaps, a.minFilter = pi), c.mipmapCount === 1 && (a.minFilter = Pn), c.generateMipmaps !== void 0 && (a.generateMipmaps = c.generateMipmaps), a.needsUpdate = !0, t && t(a, c);
13394
13394
  }, n, i), a;
13395
13395
  }
13396
13396
  }
@@ -13469,7 +13469,7 @@ class lc {
13469
13469
  * @param {Camera} camera - The light's view of the world.
13470
13470
  */
13471
13471
  constructor(e) {
13472
- this.camera = e, this.intensity = 1, this.bias = 0, this.normalBias = 0, this.radius = 1, this.blurSamples = 8, this.mapSize = new We(512, 512), this.mapType = ti, this.map = null, this.mapPass = null, this.matrix = new lt(), this.autoUpdate = !0, this.needsUpdate = !1, this._frustum = new nc(), this._frameExtents = new We(1, 1), this._viewportCount = 1, this._viewports = [
13472
+ this.camera = e, this.intensity = 1, this.bias = 0, this.normalBias = 0, this.radius = 1, this.blurSamples = 8, this.mapSize = new We(512, 512), this.mapType = ni, this.map = null, this.mapPass = null, this.matrix = new lt(), this.autoUpdate = !0, this.needsUpdate = !1, this._frustum = new nc(), this._frameExtents = new We(1, 1), this._viewportCount = 1, this._viewports = [
13473
13473
  new xt(0, 0, 1, 1)
13474
13474
  ];
13475
13475
  }
@@ -14396,7 +14396,7 @@ function Ph(r, e, t, n) {
14396
14396
  }
14397
14397
  function d1(r) {
14398
14398
  switch (r) {
14399
- case ti:
14399
+ case ni:
14400
14400
  case ku:
14401
14401
  return { byteLength: 1, components: 1 };
14402
14402
  case ds:
@@ -18989,7 +18989,7 @@ function K2(r, e, t, n) {
18989
18989
  }
18990
18990
  function o(T) {
18991
18991
  const D = T === vs && (e.has("EXT_color_buffer_half_float") || e.has("EXT_color_buffer_float"));
18992
- return !(T !== ti && n.convert(T) !== r.getParameter(r.IMPLEMENTATION_COLOR_READ_TYPE) && // Edge and Chrome Mac < 52 (#9513)
18992
+ return !(T !== ni && n.convert(T) !== r.getParameter(r.IMPLEMENTATION_COLOR_READ_TYPE) && // Edge and Chrome Mac < 52 (#9513)
18993
18993
  T !== Qn && !D);
18994
18994
  }
18995
18995
  function l(T) {
@@ -20562,7 +20562,7 @@ function Kh(r) {
20562
20562
  }
20563
20563
  function m3(r) {
20564
20564
  let e = "SHADOWMAP_TYPE_BASIC";
20565
- return r.shadowMapType === zu ? e = "SHADOWMAP_TYPE_PCF" : r.shadowMapType === Of ? e = "SHADOWMAP_TYPE_PCF_SOFT" : r.shadowMapType === ui && (e = "SHADOWMAP_TYPE_VSM"), e;
20565
+ return r.shadowMapType === zu ? e = "SHADOWMAP_TYPE_PCF" : r.shadowMapType === Of ? e = "SHADOWMAP_TYPE_PCF_SOFT" : r.shadowMapType === di && (e = "SHADOWMAP_TYPE_VSM"), e;
20566
20566
  }
20567
20567
  function g3(r) {
20568
20568
  let e = "ENVMAP_TYPE_CUBE";
@@ -21611,7 +21611,7 @@ function F3(r, e, t) {
21611
21611
  if (g.enabled === !1 || g.autoUpdate === !1 && g.needsUpdate === !1 || C.length === 0) return;
21612
21612
  const b = r.getRenderTarget(), x = r.getActiveCubeFace(), R = r.getActiveMipmapLevel(), B = r.state;
21613
21613
  B.setBlending(Ri), B.buffers.color.setClear(1, 1, 1, 1), B.buffers.depth.setTest(!0), B.setScissorTest(!1);
21614
- const V = p !== ui && this.type === ui, W = p === ui && this.type !== ui;
21614
+ const V = p !== di && this.type === di, W = p === di && this.type !== di;
21615
21615
  for (let Q = 0, k = C.length; Q < k; Q++) {
21616
21616
  const Z = C[Q], q = Z.shadow;
21617
21617
  if (q === void 0) {
@@ -21622,7 +21622,7 @@ function F3(r, e, t) {
21622
21622
  i.copy(q.mapSize);
21623
21623
  const ce = q.getFrameExtents();
21624
21624
  if (i.multiply(ce), s.copy(q.mapSize), (i.x > h || i.y > h) && (i.x > h && (s.x = Math.floor(h / ce.x), i.x = s.x * ce.x, q.mapSize.x = s.x), i.y > h && (s.y = Math.floor(h / ce.y), i.y = s.y * ce.y, q.mapSize.y = s.y)), q.map === null || V === !0 || W === !0) {
21625
- const oe = this.type !== ui ? { minFilter: Ln, magFilter: Ln } : {};
21625
+ const oe = this.type !== di ? { minFilter: Ln, magFilter: Ln } : {};
21626
21626
  q.map !== null && q.map.dispose(), q.map = new Ki(i.x, i.y, oe), q.map.texture.name = Z.name + ".shadowMap", q.camera.updateProjectionMatrix();
21627
21627
  }
21628
21628
  r.setRenderTarget(q.map), r.clear();
@@ -21636,7 +21636,7 @@ function F3(r, e, t) {
21636
21636
  s.y * Pe.w
21637
21637
  ), B.viewport(a), q.updateMatrices(Z, oe), n = q.getFrustum(), v(T, D, q.camera, Z, this.type);
21638
21638
  }
21639
- q.isPointLightShadow !== !0 && this.type === ui && S(q, D), q.needsUpdate = !1;
21639
+ q.isPointLightShadow !== !0 && this.type === di && S(q, D), q.needsUpdate = !1;
21640
21640
  }
21641
21641
  p = this.type, g.needsUpdate = !1, r.setRenderTarget(b, x, R);
21642
21642
  };
@@ -21656,7 +21656,7 @@ function F3(r, e, t) {
21656
21656
  let Q = W[V];
21657
21657
  Q === void 0 && (Q = x.clone(), W[V] = Q, T.addEventListener("dispose", U)), x = Q;
21658
21658
  }
21659
- if (x.visible = T.visible, x.wireframe = T.wireframe, b === ui ? x.side = T.shadowSide !== null ? T.shadowSide : T.side : x.side = T.shadowSide !== null ? T.shadowSide : u[T.side], x.alphaMap = T.alphaMap, x.alphaTest = T.alphaToCoverage === !0 ? 0.5 : T.alphaTest, x.map = T.map, x.clipShadows = T.clipShadows, x.clippingPlanes = T.clippingPlanes, x.clipIntersection = T.clipIntersection, x.displacementMap = T.displacementMap, x.displacementScale = T.displacementScale, x.displacementBias = T.displacementBias, x.wireframeLinewidth = T.wireframeLinewidth, x.linewidth = T.linewidth, D.isPointLight === !0 && x.isMeshDistanceMaterial === !0) {
21659
+ if (x.visible = T.visible, x.wireframe = T.wireframe, b === di ? x.side = T.shadowSide !== null ? T.shadowSide : T.side : x.side = T.shadowSide !== null ? T.shadowSide : u[T.side], x.alphaMap = T.alphaMap, x.alphaTest = T.alphaToCoverage === !0 ? 0.5 : T.alphaTest, x.map = T.map, x.clipShadows = T.clipShadows, x.clippingPlanes = T.clippingPlanes, x.clipIntersection = T.clipIntersection, x.displacementMap = T.displacementMap, x.displacementScale = T.displacementScale, x.displacementBias = T.displacementBias, x.wireframeLinewidth = T.wireframeLinewidth, x.linewidth = T.linewidth, D.isPointLight === !0 && x.isMeshDistanceMaterial === !0) {
21660
21660
  const B = r.properties.get(x);
21661
21661
  B.light = D;
21662
21662
  }
@@ -21664,7 +21664,7 @@ function F3(r, e, t) {
21664
21664
  }
21665
21665
  function v(C, T, D, b, x) {
21666
21666
  if (C.visible === !1) return;
21667
- if (C.layers.test(T.layers) && (C.isMesh || C.isLine || C.isPoints) && (C.castShadow || C.receiveShadow && x === ui) && (!C.frustumCulled || n.intersectsObject(C))) {
21667
+ if (C.layers.test(T.layers) && (C.isMesh || C.isLine || C.isPoints) && (C.castShadow || C.receiveShadow && x === di) && (!C.frustumCulled || n.intersectsObject(C))) {
21668
21668
  C.modelViewMatrix.multiplyMatrices(D.matrixWorldInverse, C.matrixWorld);
21669
21669
  const V = e.update(C), W = C.material;
21670
21670
  if (Array.isArray(W)) {
@@ -22258,7 +22258,7 @@ function B3(r, e, t, n, i, s, a) {
22258
22258
  [As]: r.NEAREST_MIPMAP_LINEAR,
22259
22259
  [Pn]: r.LINEAR,
22260
22260
  [Ya]: r.LINEAR_MIPMAP_NEAREST,
22261
- [fi]: r.LINEAR_MIPMAP_LINEAR
22261
+ [pi]: r.LINEAR_MIPMAP_LINEAR
22262
22262
  }, oe = {
22263
22263
  [_p]: r.NEVER,
22264
22264
  [Sp]: r.ALWAYS,
@@ -22270,8 +22270,8 @@ function B3(r, e, t, n, i, s, a) {
22270
22270
  [Mp]: r.NOTEQUAL
22271
22271
  };
22272
22272
  function Pe(N, A) {
22273
- if (A.type === Qn && e.has("OES_texture_float_linear") === !1 && (A.magFilter === Pn || A.magFilter === Ya || A.magFilter === As || A.magFilter === fi || A.minFilter === Pn || A.minFilter === Ya || A.minFilter === As || A.minFilter === fi) && console.warn("THREE.WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."), r.texParameteri(N, r.TEXTURE_WRAP_S, ce[A.wrapS]), r.texParameteri(N, r.TEXTURE_WRAP_T, ce[A.wrapT]), (N === r.TEXTURE_3D || N === r.TEXTURE_2D_ARRAY) && r.texParameteri(N, r.TEXTURE_WRAP_R, ce[A.wrapR]), r.texParameteri(N, r.TEXTURE_MAG_FILTER, _e[A.magFilter]), r.texParameteri(N, r.TEXTURE_MIN_FILTER, _e[A.minFilter]), A.compareFunction && (r.texParameteri(N, r.TEXTURE_COMPARE_MODE, r.COMPARE_REF_TO_TEXTURE), r.texParameteri(N, r.TEXTURE_COMPARE_FUNC, oe[A.compareFunction])), e.has("EXT_texture_filter_anisotropic") === !0) {
22274
- if (A.magFilter === Ln || A.minFilter !== As && A.minFilter !== fi || A.type === Qn && e.has("OES_texture_float_linear") === !1) return;
22273
+ if (A.type === Qn && e.has("OES_texture_float_linear") === !1 && (A.magFilter === Pn || A.magFilter === Ya || A.magFilter === As || A.magFilter === pi || A.minFilter === Pn || A.minFilter === Ya || A.minFilter === As || A.minFilter === pi) && console.warn("THREE.WebGLRenderer: Unable to use linear filtering with floating point textures. OES_texture_float_linear not supported on this device."), r.texParameteri(N, r.TEXTURE_WRAP_S, ce[A.wrapS]), r.texParameteri(N, r.TEXTURE_WRAP_T, ce[A.wrapT]), (N === r.TEXTURE_3D || N === r.TEXTURE_2D_ARRAY) && r.texParameteri(N, r.TEXTURE_WRAP_R, ce[A.wrapR]), r.texParameteri(N, r.TEXTURE_MAG_FILTER, _e[A.magFilter]), r.texParameteri(N, r.TEXTURE_MIN_FILTER, _e[A.minFilter]), A.compareFunction && (r.texParameteri(N, r.TEXTURE_COMPARE_MODE, r.COMPARE_REF_TO_TEXTURE), r.texParameteri(N, r.TEXTURE_COMPARE_FUNC, oe[A.compareFunction])), e.has("EXT_texture_filter_anisotropic") === !0) {
22274
+ if (A.magFilter === Ln || A.minFilter !== As && A.minFilter !== pi || A.type === Qn && e.has("OES_texture_float_linear") === !1) return;
22275
22275
  if (A.anisotropy > 1 || n.get(A).__currentAnisotropy) {
22276
22276
  const G = e.get("EXT_texture_filter_anisotropic");
22277
22277
  r.texParameterf(N, G.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(A.anisotropy, i.getMaxAnisotropy())), n.get(A).__currentAnisotropy = A.anisotropy;
@@ -22672,7 +22672,7 @@ function B3(r, e, t, n, i, s, a) {
22672
22672
  }
22673
22673
  function he(N, A) {
22674
22674
  const G = N.colorSpace, z = N.format, re = N.type;
22675
- return N.isCompressedTexture === !0 || N.isVideoTexture === !0 || G !== zr && G !== Ci && (yt.getTransfer(G) === Ut ? (z !== Fn || re !== ti) && console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : console.error("THREE.WebGLTextures: Unsupported texture color space:", G)), A;
22675
+ return N.isCompressedTexture === !0 || N.isVideoTexture === !0 || G !== zr && G !== Ci && (yt.getTransfer(G) === Ut ? (z !== Fn || re !== ni) && console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType.") : console.error("THREE.WebGLTextures: Unsupported texture color space:", G)), A;
22676
22676
  }
22677
22677
  function Ce(N) {
22678
22678
  return typeof HTMLImageElement < "u" && N instanceof HTMLImageElement ? (c.width = N.naturalWidth || N.width, c.height = N.naturalHeight || N.height) : typeof VideoFrame < "u" && N instanceof VideoFrame ? (c.width = N.displayWidth, c.height = N.displayHeight) : (c.width = N.width, c.height = N.height), c;
@@ -22683,7 +22683,7 @@ function k3(r, e) {
22683
22683
  function t(n, i = Ci) {
22684
22684
  let s;
22685
22685
  const a = yt.getTransfer(i);
22686
- if (n === ti) return r.UNSIGNED_BYTE;
22686
+ if (n === ni) return r.UNSIGNED_BYTE;
22687
22687
  if (n === Wl) return r.UNSIGNED_SHORT_4_4_4_4;
22688
22688
  if (n === Xl) return r.UNSIGNED_SHORT_5_5_5_1;
22689
22689
  if (n === Hu) return r.UNSIGNED_INT_5_9_9_9_REV;
@@ -22929,7 +22929,7 @@ class W3 extends Zi {
22929
22929
  d.textureHeight,
22930
22930
  {
22931
22931
  format: Fn,
22932
- type: ti,
22932
+ type: ni,
22933
22933
  depthTexture: new ld(d.textureWidth, d.textureHeight, ae, void 0, void 0, void 0, void 0, void 0, void 0, se),
22934
22934
  stencilBuffer: g.stencil,
22935
22935
  colorSpace: e.outputColorSpace,
@@ -22951,7 +22951,7 @@ class W3 extends Zi {
22951
22951
  f.framebufferHeight,
22952
22952
  {
22953
22953
  format: Fn,
22954
- type: ti,
22954
+ type: ni,
22955
22955
  colorSpace: e.outputColorSpace,
22956
22956
  stencilBuffer: g.stencil,
22957
22957
  resolveDepthBuffer: f.ignoreDepthValues === !1,
@@ -23380,7 +23380,7 @@ class bv {
23380
23380
  j = xe === Yl || xe === jl || xe === ql;
23381
23381
  }
23382
23382
  if (j) {
23383
- const xe = D.texture.type, Ne = xe === ti || xe === Ji || xe === ds || xe === fs || xe === Wl || xe === Xl, qe = fe.getClearColor(), Ve = fe.getClearAlpha(), ht = qe.r, ut = qe.g, Ze = qe.b;
23383
+ const xe = D.texture.type, Ne = xe === ni || xe === Ji || xe === ds || xe === fs || xe === Wl || xe === Xl, qe = fe.getClearColor(), Ve = fe.getClearAlpha(), ht = qe.r, ut = qe.g, Ze = qe.b;
23384
23384
  Ne ? (m[0] = ht, m[1] = ut, m[2] = Ze, m[3] = Ve, O.clearBufferuiv(O.COLOR, 0, m)) : (_[0] = ht, _[1] = ut, _[2] = Ze, _[3] = Ve, O.clearBufferiv(O.COLOR, 0, _));
23385
23385
  } else
23386
23386
  K |= O.COLOR_BUFFER_BIT;
@@ -23534,10 +23534,10 @@ class bv {
23534
23534
  Qe && fe.render(P);
23535
23535
  for (let Ne = 0, qe = xe.length; Ne < qe; Ne++) {
23536
23536
  const Ve = xe[Ne];
23537
- ni(g, P, Ve, Ve.viewport);
23537
+ ii(g, P, Ve, Ve.viewport);
23538
23538
  }
23539
23539
  } else
23540
- j.length > 0 && it(K, j, P, X), Qe && fe.render(P), ni(g, P, X);
23540
+ j.length > 0 && it(K, j, P, X), Qe && fe.render(P), ii(g, P, X);
23541
23541
  D !== null && T === 0 && (he.updateMultisampleRenderTarget(D), he.updateRenderTargetMipmap(D)), P.isScene === !0 && P.onAfterRender(v, P, X), ot.resetDefaultState(), b = -1, x = null, E.pop(), E.length > 0 ? (p = E[E.length - 1], ie === !0 && Oe.setGlobalState(v.clippingPlanes, p.state.camera)) : p = null, S.pop(), S.length > 0 ? g = S[S.length - 1] : g = null;
23542
23542
  };
23543
23543
  function Ii(P, X, J, K) {
@@ -23570,7 +23570,7 @@ class bv {
23570
23570
  for (let Ne = 0, qe = xe.length; Ne < qe; Ne++)
23571
23571
  Ii(xe[Ne], X, J, K);
23572
23572
  }
23573
- function ni(P, X, J, K) {
23573
+ function ii(P, X, J, K) {
23574
23574
  const j = P.opaque, xe = P.transmissive, Ne = P.transparent;
23575
23575
  p.setupLightsView(J), ie === !0 && Oe.setGlobalState(v.clippingPlanes, J), K && ee.viewport(R.copy(K)), j.length > 0 && Te(j, X, J), xe.length > 0 && Te(xe, X, J), Ne.length > 0 && Te(Ne, X, J), ee.buffers.depth.setTest(!0), ee.buffers.depth.setMask(!0), ee.buffers.color.setMask(!0), ee.setPolygonOffset(!1);
23576
23576
  }
@@ -23579,8 +23579,8 @@ class bv {
23579
23579
  return;
23580
23580
  p.state.transmissionRenderTarget[K.id] === void 0 && (p.state.transmissionRenderTarget[K.id] = new Ki(1, 1, {
23581
23581
  generateMipmaps: !0,
23582
- type: $.has("EXT_color_buffer_half_float") || $.has("EXT_color_buffer_float") ? vs : ti,
23583
- minFilter: fi,
23582
+ type: $.has("EXT_color_buffer_half_float") || $.has("EXT_color_buffer_float") ? vs : ni,
23583
+ minFilter: pi,
23584
23584
  samples: 4,
23585
23585
  stencilBuffer: s,
23586
23586
  resolveDepthBuffer: !1,
@@ -23678,8 +23678,8 @@ class bv {
23678
23678
  if ((un.position !== void 0 || un.normal !== void 0 || un.color !== void 0) && Re.update(j, J, Mn), (sn || rt.receiveShadow !== j.receiveShadow) && (rt.receiveShadow = j.receiveShadow, Ft.setValue(O, "receiveShadow", j.receiveShadow)), K.isMeshGouraudMaterial && K.envMap !== null && (gn.envMap.value = Ve, gn.flipEnvMap.value = Ve.isCubeTexture && Ve.isRenderTargetTexture === !1 ? -1 : 1), K.isMeshStandardMaterial && K.envMap === null && X.environment !== null && (gn.envMapIntensity.value = X.environmentIntensity), sn && (Ft.setValue(O, "toneMappingExposure", v.toneMappingExposure), rt.needsLights && Qi(gn, Ui), xe && K.fog === !0 && te.refreshFogUniforms(gn, xe), te.refreshMaterialUniforms(gn, K, q, Z, p.state.transmissionRenderTarget[P.id]), ya.upload(O, Wt(rt), gn, he)), K.isShaderMaterial && K.uniformsNeedUpdate === !0 && (ya.upload(O, Wt(rt), gn, he), K.uniformsNeedUpdate = !1), K.isSpriteMaterial && Ft.setValue(O, "center", j.center), Ft.setValue(O, "modelViewMatrix", j.modelViewMatrix), Ft.setValue(O, "normalMatrix", j.normalMatrix), Ft.setValue(O, "modelMatrix", j.matrixWorld), K.isShaderMaterial || K.isRawShaderMaterial) {
23679
23679
  const Xt = K.uniformsGroups;
23680
23680
  for (let $t = 0, rr = Xt.length; $t < rr; $t++) {
23681
- const ii = Xt[$t];
23682
- H.update(ii, Mn), H.bind(ii, Mn);
23681
+ const ri = Xt[$t];
23682
+ H.update(ri, Mn), H.bind(ri, Mn);
23683
23683
  }
23684
23684
  }
23685
23685
  return Mn;
@@ -23809,8 +23809,8 @@ class bv {
23809
23809
  if (P.isDepthTexture) {
23810
23810
  const un = le.get(P), Xt = le.get(X), $t = le.get(un.__renderTarget), rr = le.get(Xt.__renderTarget);
23811
23811
  ee.bindFramebuffer(O.READ_FRAMEBUFFER, $t.__webglFramebuffer), ee.bindFramebuffer(O.DRAW_FRAMEBUFFER, rr.__webglFramebuffer);
23812
- for (let ii = 0; ii < Ve; ii++)
23813
- Ft && (O.framebufferTextureLayer(O.READ_FRAMEBUFFER, O.COLOR_ATTACHMENT0, le.get(P).__webglTexture, j, Ze + ii), O.framebufferTextureLayer(O.DRAW_FRAMEBUFFER, O.COLOR_ATTACHMENT0, le.get(X).__webglTexture, xe, Ot + ii)), O.blitFramebuffer(ht, ut, Ne, qe, mt, Tt, Ne, qe, O.DEPTH_BUFFER_BIT, O.NEAREST);
23812
+ for (let ri = 0; ri < Ve; ri++)
23813
+ Ft && (O.framebufferTextureLayer(O.READ_FRAMEBUFFER, O.COLOR_ATTACHMENT0, le.get(P).__webglTexture, j, Ze + ri), O.framebufferTextureLayer(O.DRAW_FRAMEBUFFER, O.COLOR_ATTACHMENT0, le.get(X).__webglTexture, xe, Ot + ri)), O.blitFramebuffer(ht, ut, Ne, qe, mt, Tt, Ne, qe, O.DEPTH_BUFFER_BIT, O.NEAREST);
23814
23814
  ee.bindFramebuffer(O.READ_FRAMEBUFFER, null), ee.bindFramebuffer(O.DRAW_FRAMEBUFFER, null);
23815
23815
  } else if (j !== 0 || P.isRenderTargetTexture || le.has(P)) {
23816
23816
  const un = le.get(P), Xt = le.get(X);
@@ -23841,7 +23841,7 @@ class bv {
23841
23841
  * @readonly
23842
23842
  */
23843
23843
  get coordinateSystem() {
23844
- return pi;
23844
+ return mi;
23845
23845
  }
23846
23846
  /**
23847
23847
  * Defines the output color space of the renderer.
@@ -24448,13 +24448,13 @@ class bd extends a1 {
24448
24448
  let t;
24449
24449
  e instanceof Float32Array ? t = e : Array.isArray(e) && (t = new Float32Array(e));
24450
24450
  const n = new Rl(t, 6, 1);
24451
- return this.setAttribute("instanceStart", new ei(n, 3, 0)), this.setAttribute("instanceEnd", new ei(n, 3, 3)), this.instanceCount = this.attributes.instanceStart.count, this.computeBoundingBox(), this.computeBoundingSphere(), this;
24451
+ return this.setAttribute("instanceStart", new ti(n, 3, 0)), this.setAttribute("instanceEnd", new ti(n, 3, 3)), this.instanceCount = this.attributes.instanceStart.count, this.computeBoundingBox(), this.computeBoundingSphere(), this;
24452
24452
  }
24453
24453
  setColors(e) {
24454
24454
  let t;
24455
24455
  e instanceof Float32Array ? t = e : Array.isArray(e) && (t = new Float32Array(e));
24456
24456
  const n = new Rl(t, 6, 1);
24457
- return this.setAttribute("instanceColorStart", new ei(n, 3, 0)), this.setAttribute("instanceColorEnd", new ei(n, 3, 3)), this;
24457
+ return this.setAttribute("instanceColorStart", new ti(n, 3, 0)), this.setAttribute("instanceColorEnd", new ti(n, 3, 3)), this;
24458
24458
  }
24459
24459
  fromWireframeGeometry(e) {
24460
24460
  return this.setPositions(e.attributes.position.array), this;
@@ -25030,7 +25030,7 @@ class p_ extends Lt {
25030
25030
  for (let a = 0, o = 0, l = t.count; a < l; a++, o += 2)
25031
25031
  cu.fromBufferAttribute(t, a), hu.fromBufferAttribute(n, a), i[o] = o === 0 ? 0 : i[o - 1], i[o + 1] = i[o] + cu.distanceTo(hu);
25032
25032
  const s = new Rl(i, 2, 1);
25033
- return e.setAttribute("instanceDistanceStart", new ei(s, 1, 0)), e.setAttribute("instanceDistanceEnd", new ei(s, 1, 1)), this;
25033
+ return e.setAttribute("instanceDistanceStart", new ti(s, 1, 0)), e.setAttribute("instanceDistanceEnd", new ti(s, 1, 1)), this;
25034
25034
  }
25035
25035
  raycast(e, t) {
25036
25036
  const n = this.material.worldUnits, i = e.camera;
@@ -25767,7 +25767,7 @@ class Bo extends jn {
25767
25767
  }
25768
25768
  }
25769
25769
  t.finalize();
25770
- const s = new mi();
25770
+ const s = new ei();
25771
25771
  if (s.materialLibraries = [].concat(t.materialLibraries), !(t.objects.length === 1 && t.objects[0].geometry.vertices.length === 0) === !0)
25772
25772
  for (let o = 0, l = t.objects.length; o < l; o++) {
25773
25773
  const c = t.objects[o], h = c.geometry, u = c.materials, d = h.type === "Line", f = h.type === "Points";
@@ -26505,7 +26505,7 @@ class yu extends Z0 {
26505
26505
  height: x.height,
26506
26506
  flipY: !0,
26507
26507
  generateMipmaps: !0,
26508
- minFilter: fi
26508
+ minFilter: pi
26509
26509
  };
26510
26510
  }
26511
26511
  }
@@ -26571,7 +26571,7 @@ class w_ extends jn {
26571
26571
  return M.substring(1);
26572
26572
  }
26573
26573
  function l() {
26574
- return "three_default_" + ii++;
26574
+ return "three_default_" + ri++;
26575
26575
  }
26576
26576
  function c(M) {
26577
26577
  return Object.keys(M).length === 0;
@@ -26913,7 +26913,7 @@ class w_ extends jn {
26913
26913
  for (je = 0, tt = ne.length; je < tt; je++) {
26914
26914
  const Dt = ne[je], At = [];
26915
26915
  for (st = 0; st < Dt; st++) {
26916
- const wt = ue[$e + He], ri = ue[$e + De], bn = ve[ri];
26916
+ const wt = ue[$e + He], si = ue[$e + De], bn = ve[si];
26917
26917
  At.push({ index: wt, weight: bn }), $e += 2;
26918
26918
  }
26919
26919
  for (At.sort(Vt), st = 0; st < 4; st++) {
@@ -27636,9 +27636,9 @@ class w_ extends jn {
27636
27636
  const wt = Vt[At];
27637
27637
  switch (At) {
27638
27638
  case "VERTEX":
27639
- for (const ri in L) {
27640
- const bn = L[ri];
27641
- switch (ri) {
27639
+ for (const si in L) {
27640
+ const bn = L[si];
27641
+ switch (si) {
27642
27642
  case "POSITION":
27643
27643
  const sr = I.array.length;
27644
27644
  if (ft(tt, y[bn], wt.offset, I.array), I.stride = y[bn].stride, y.skinWeights && y.skinIndices && (ft(tt, y.skinIndices, wt.offset, Fe.array), ft(tt, y.skinWeights, wt.offset, Ke.array)), tt.hasUV === !1 && M.uvsNeedsFix === !0) {
@@ -27660,7 +27660,7 @@ class w_ extends jn {
27660
27660
  ft(tt, y[bn], wt.offset, He.array), ue.stride = y[bn].stride;
27661
27661
  break;
27662
27662
  default:
27663
- console.warn('THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.', ri);
27663
+ console.warn('THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.', si);
27664
27664
  }
27665
27665
  }
27666
27666
  break;
@@ -27768,13 +27768,13 @@ class w_ extends jn {
27768
27768
  switch (w.nodeName) {
27769
27769
  case "prismatic":
27770
27770
  case "revolute":
27771
- y = ni(w);
27771
+ y = ii(w);
27772
27772
  break;
27773
27773
  }
27774
27774
  }
27775
27775
  return y;
27776
27776
  }
27777
- function ni(M) {
27777
+ function ii(M) {
27778
27778
  const y = {
27779
27779
  sid: M.getAttribute("sid"),
27780
27780
  name: M.getAttribute("name") || "",
@@ -28212,8 +28212,8 @@ class w_ extends jn {
28212
28212
  }
28213
28213
  for (let ve = 0, $e = ue.length; ve < $e; ve++) {
28214
28214
  const je = ue[ve], st = ie(je.id), tt = tn(st.id), Vt = ut(tt, je.materials), Dt = je.skeletons, At = st.skin.joints, wt = xe(Dt, At);
28215
- for (let ri = 0, bn = Vt.length; ri < bn; ri++) {
28216
- const sr = Vt[ri];
28215
+ for (let si = 0, bn = Vt.length; si < bn; si++) {
28216
+ const sr = Vt[si];
28217
28217
  sr.isSkinnedMesh && (sr.bind(wt, st.skin.bindMatrix), sr.normalizeSkinWeights()), y.push(sr);
28218
28218
  }
28219
28219
  }
@@ -28232,7 +28232,7 @@ class w_ extends jn {
28232
28232
  if (w.length === 0 && y.length === 1)
28233
28233
  Ke = y[0];
28234
28234
  else {
28235
- Ke = I === "JOINT" ? new ad() : new mi();
28235
+ Ke = I === "JOINT" ? new ad() : new ei();
28236
28236
  for (let ve = 0; ve < y.length; ve++)
28237
28237
  Ke.add(y[ve]);
28238
28238
  }
@@ -28298,7 +28298,7 @@ class w_ extends jn {
28298
28298
  dt.visualScenes[M.getAttribute("id")] = y;
28299
28299
  }
28300
28300
  function Ot(M) {
28301
- const y = new mi();
28301
+ const y = new ei();
28302
28302
  y.name = M.name;
28303
28303
  const L = M.children;
28304
28304
  for (let w = 0; w < L.length; w++) {
@@ -28359,7 +28359,7 @@ class w_ extends jn {
28359
28359
  let un;
28360
28360
  yu && (un = new yu(this.manager), un.setPath(this.resourcePath || t));
28361
28361
  const Xt = new at(), $t = [];
28362
- let rr = {}, ii = 0;
28362
+ let rr = {}, ri = 0;
28363
28363
  const dt = {
28364
28364
  animations: {},
28365
28365
  clips: {},
@@ -28884,7 +28884,7 @@ function Ev(r, e, t, n, i) {
28884
28884
  "Mach_X_Axis_0.STL": "rgb(125,158,192)",
28885
28885
  "Mach_Z_Axis_0.STL": "rgb(248,228,118)",
28886
28886
  "Mach_Spindle_0.STL": "rgb(145,145,145)"
28887
- }, b = new mi(), x = T.map((me) => new Promise((Se, ze) => {
28887
+ }, b = new ei(), x = T.map((me) => new Promise((Se, ze) => {
28888
28888
  new ba().load(
28889
28889
  Eu.value === "" ? `/model/${me}` : `${Eu.value}\\${me}`,
28890
28890
  (Je) => {
@@ -28905,7 +28905,7 @@ function Ev(r, e, t, n, i) {
28905
28905
  }
28906
28906
  break;
28907
28907
  case ".pcd":
28908
- const R = new A_(), B = new mi();
28908
+ const R = new A_(), B = new ei();
28909
28909
  try {
28910
28910
  const me = await qa.get(
28911
28911
  "http://139.196.154.85:20026/chfs/shared/重大专项/重大专项文件/target.pcd",
@@ -29069,7 +29069,7 @@ function Ev(r, e, t, n, i) {
29069
29069
  progress: ae / se
29070
29070
  }), ee(Ce);
29071
29071
  } catch (le) {
29072
- console.error(`mesh文件加载失败: ${O}`, le), $(le), Ae(le);
29072
+ console.error(`mesh文件加载失败: ${O}`, le), new ei(), $(le), Ae(le);
29073
29073
  }
29074
29074
  });
29075
29075
  Me.push(de);
@@ -29193,7 +29193,7 @@ const I_ = kl("formToTableComp", {
29193
29193
  name: "output"
29194
29194
  }
29195
29195
  ];
29196
- }), (n, i) => (Sn(), di("div", U_, [
29196
+ }), (n, i) => (Sn(), fi("div", U_, [
29197
29197
  En("div", N_, [
29198
29198
  pn(Ea, {
29199
29199
  rowContents: e.value,
@@ -30140,7 +30140,7 @@ const I_ = kl("formToTableComp", {
30140
30140
  }));
30141
30141
  const Ii = !!((ct = i.value) != null && ct.find((it) => it.prop === "index"));
30142
30142
  nn = Td(nt(nn), N == null ? void 0 : N.contents, Ii);
30143
- const ni = [];
30143
+ const ii = [];
30144
30144
  nn == null || nn.forEach((it, Te) => {
30145
30145
  var rn;
30146
30146
  let Ht = {};
@@ -30161,8 +30161,8 @@ const I_ = kl("formToTableComp", {
30161
30161
  });
30162
30162
  } else
30163
30163
  Ht = it;
30164
- Array.isArray(it) && it.some((Wt) => Wt == null ? void 0 : Wt.id) ? ni.push(Object.assign(Ht, { id: (rn = it == null ? void 0 : it.find((Wt) => Wt.id)) == null ? void 0 : rn.id })) : Ht.id ? ni.push(Ht) : ni.push(Object.assign(Ht, { id: Te }));
30165
- }), d.value = ni;
30164
+ Array.isArray(it) && it.some((Wt) => Wt == null ? void 0 : Wt.id) ? ii.push(Object.assign(Ht, { id: (rn = it == null ? void 0 : it.find((Wt) => Wt.id)) == null ? void 0 : rn.id })) : Ht.id ? ii.push(Ht) : ii.push(Object.assign(Ht, { id: Te }));
30165
+ }), d.value = ii;
30166
30166
  } else
30167
30167
  i.value = [], d.value = [];
30168
30168
  ((Rt = ee == null ? void 0 : ee.contents) == null ? void 0 : Rt.length) > 0 ? T.value = ee == null ? void 0 : ee.contents : T.value = [], ((ft = Ae == null ? void 0 : Ae.contents) == null ? void 0 : ft.length) > 0 ? b.value = Ae == null ? void 0 : Ae.contents : b.value = [], _.value = ((tn = d == null ? void 0 : d.value) == null ? void 0 : tn.length) ?? 0, W.value = d.value;
@@ -30173,7 +30173,7 @@ const I_ = kl("formToTableComp", {
30173
30173
  }, { immediate: !0, deep: !0 }), ($, de) => {
30174
30174
  var he;
30175
30175
  const ee = ss("el-icon"), Ae = ss("el-popover"), le = ss("el-button");
30176
- return Sn(), di("div", iv, [
30176
+ return Sn(), fi("div", iv, [
30177
30177
  (Sn(), as(Hd, {
30178
30178
  columns: i.value,
30179
30179
  key: i.value,
@@ -30217,7 +30217,7 @@ const I_ = kl("formToTableComp", {
30217
30217
  ]),
30218
30218
  default: en(() => [
30219
30219
  En("div", rv, [
30220
- (Sn(!0), di(Cu, null, Ru(Ee(T.value, Ce), (N, A) => (Sn(), di("div", {
30220
+ (Sn(!0), fi(Cu, null, Ru(Ee(T.value, Ce), (N, A) => (Sn(), fi("div", {
30221
30221
  class: "menu-config-item",
30222
30222
  key: A
30223
30223
  }, [
@@ -30253,7 +30253,7 @@ const I_ = kl("formToTableComp", {
30253
30253
  ])
30254
30254
  ]),
30255
30255
  footer: en(() => [
30256
- D.value ? (Sn(), di("div", ov, [
30256
+ D.value ? (Sn(), fi("div", ov, [
30257
30257
  pn(le, {
30258
30258
  onClick: de[1] || (de[1] = (Ce) => S.value = !1),
30259
30259
  id: "themeBorderButton"