squad-kit 1.2.2 → 1.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -4
- package/SECURITY.md +10 -1
- package/dist/cli.js +1102 -46394
- package/dist/console-ui/assets/index-BhhlRfJM.js +669 -0
- package/dist/console-ui/assets/index-DqDPMvqu.css +1 -0
- package/dist/console-ui/index.html +2 -2
- package/package.json +1 -2
- package/CHANGELOG.md +0 -1204
- package/dist/console-ui/assets/index-CzFTrbcF.js +0 -637
- package/dist/console-ui/assets/index-kEkCko25.css +0 -1
- package/dist/console-ui/assets/jetbrains-mono-cyrillic-400-normal-BEIGL1Tu.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-cyrillic-500-normal-DmUKJPL_.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-cyrillic-600-normal-EVf6-Yzo.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-cyrillic-ext-400-normal-C_uLvvQ5.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-cyrillic-ext-500-normal-C9ShMxGR.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-cyrillic-ext-600-normal-Dj6eZy5f.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-greek-400-normal-C190GLew.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-greek-500-normal-JpySY46c.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-greek-600-normal-H7WoG9Et.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-latin-ext-400-normal-Bc8Ftmh3.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-latin-ext-500-normal-Cut-4mMH.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-latin-ext-600-normal-BfB_LPfz.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-vietnamese-400-normal-ByoDsISC.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-vietnamese-500-normal-BvH7FW2L.woff2 +0 -0
- package/dist/console-ui/assets/jetbrains-mono-vietnamese-600-normal-Dtizs43-.woff2 +0 -0
package/README.md
CHANGED
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@@ -79,9 +79,11 @@ all your projects:
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Keep the terminal open while you work. Press Ctrl-C there to stop squad-kit. The squad picks up where it was
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the next time you run `squad`.
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-
##
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## Start or add a project
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On Home, press **
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Have only a BRD or an idea? On Home, press **New project**: squad-kit makes the folder and the squad starts from what you gave.
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Already have a project? Press **Add project** and pick a folder in the folder browser. Or open a terminal in the folder and
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run:
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```bash
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@@ -212,7 +214,7 @@ writes one line in the ticket's activity.
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- squad-kit picks a **model level** for each role and step from the project's **Quality** setting: **Best**
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(the default) builds and reviews on the strongest model, **Balanced** builds on it at medium effort, and
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**Thrifty** builds on a lighter one. **Fast** stays for screenshots and small helpers. The team or each person
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can change single steps on the **
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can change single steps on the **Harness** page.
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- The board shows **what each ticket and each role used**, the way you pay. On a Claude subscription it says the
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work is included in your plan, and shows its size and its value at API prices (a value, not a bill). With an API
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key it shows real dollars, against a budget per ticket and per month.
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@@ -223,7 +225,7 @@ writes one line in the ticket's activity.
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- [Getting started](docs/getting-started.md): your first hour, from install to a release.
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- [Moving to 1.0](docs/migrating-to-1.0.md): from squad-kit 0.x, and from early 1.0 boards.
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- [The app](docs/console.md): Home, the board, the ticket drawer,
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- [The app](docs/console.md): Home, the board, the ticket drawer, the Harness page and Settings.
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- [From a BRD to a built product](docs/requirements.md): upload a requirements document, approve the breakdown,
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send it to Azure DevOps and let the squad build it.
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- [CHANGELOG](CHANGELOG.md): what changed in each version.
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package/SECURITY.md
CHANGED
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@@ -41,6 +41,13 @@ Credit will be given in the release notes unless you prefer to remain anonymous.
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copy of the code in `~/.squad-kit/projects/<id>/apps/` (mode `0600`), never anywhere else.
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- **Agents are kept from your secrets.** No agent may read squad-kit's secret files, and the commands squad-kit runs for
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you (tests, setup and release) start without the AI and tracker keys.
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- **Local files stay out of agents' reach.** An engineer can name files git does not carry, like `.env.dev`. Each one goes
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in a story's copy for the project's own tests and app, and agents are refused it by its exact path. The project's own
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commands can still read it, and a test the Builder wrote is one of those. So stories use values kept for them on this
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computer: give them local test values, never real ones. A file with secrets that is already in git is not covered.
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- **Docker stays closed, with one opening.** Project commands cannot reach Docker. squad-kit opens that one socket for its own
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`docker compose up`, from the project's settings, when an engineer locked every compose file the command names. A story
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cannot change those files. What runs inside the containers is the story's code, and the image builds run its Dockerfile.
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- **Agents stay in their lane.** Every step runs with the permissions it needs and no more: the Builder edits only its
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own copy of the code, the Tester cannot change code, and no agent may change the instruction files the next session
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would follow, squad-kit's own `.squad/` folder, or git history. squad-kit checks after each step and puts back what
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GitHub and cloud sign-ins, the keys into a runtime's virtual machine, an `.npmrc` with a token), browser profiles and
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squad-kit's own folder. A place it does not know about is not hidden.
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- Reading the `.env` files in your project folder. On a Mac, all of them. On Linux, the ones it finds 3 folders down when
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a command starts, outside folders such as `node_modules`.
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a command starts, outside folders such as `node_modules`. One exception: the setup squad-kit runs in your own
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checkout after a merge reads that checkout's `.env` files, as it does when you run it yourself (a database setup
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needs them). It still reads no other `.env` file, key or sign-in.
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- Writing outside its copy, the proof folder, the temp folder and the package caches. `~/.cache` and
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`~/Library/Caches` stay read only: your own tools run programs from there. The copy cannot be moved, and git's own
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folder cannot be changed or moved, so nothing written there can make squad-kit's own git start a program.
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