spryte 0.1.1 → 0.1.2

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Files changed (2) hide show
  1. package/README.md +6 -2
  2. package/package.json +2 -2
package/README.md CHANGED
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  # spryte
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- A small, fast 2D renderer for the web. You draw in immediate mode (sprites, bulk sprites, rects, circles, lines, text, clips, blend modes, render targets and custom shaders), and spryte batches it onto WebGL2 with instancing, falling back to Canvas 2D automatically. No dependencies, no scene graph, no game framework.
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+ **Blazing fast 2D rendering for the web: 2–4× faster than the most popular renderer, at a ninth of its size.** Every number is checked pixel for pixel in [2dbench](https://github.com/debuffjp/2dbench), an open benchmark you can [run on your own device](https://debuffjp.github.io/2dbench/mobile.html).
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- > **Alpha.** spryte is the renderer inside [debuff](https://debuff.jp), where games already run on it. The API may still change before 1.0. So far it has been measured on desktop Chrome only; mobile and other browsers aren't verified yet.
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+ ![Most sprites each library holds at 60 fps, per 2dbench scene](https://debuff.jp/charts/max-at-60fps.svg)
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+ You draw in immediate mode (sprites, bulk sprites, rects, circles, lines, text, clips, blend modes, render targets and custom shaders), and spryte batches it onto WebGL2 with instancing, falling back to Canvas 2D automatically. No dependencies, no scene graph, no game framework.
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+ > **Alpha.** spryte is the renderer inside [debuff](https://debuff.jp), where games already run on it. The API may still change before 1.0. It's measured mostly on desktop Chrome (Windows and Linux), plus one iPhone; Safari on macOS, Firefox and Android are barely covered yet. [Run 2dbench on your device](https://debuffjp.github.io/2dbench/mobile.html) to help.
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  ```bash
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  npm install spryte
package/package.json CHANGED
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  {
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  "name": "spryte",
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- "version": "0.1.1",
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- "description": "Small, fast 2D renderer for the web: batched WebGL2 sprites, shapes and text, with an automatic Canvas 2D fallback",
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+ "version": "0.1.2",
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+ "description": "Blazing fast 2D renderer for the web: 2–4× faster than the most popular one, at a ninth of its size. Verified in an open benchmark.",
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  "keywords": [
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  "2d",
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  "renderer",