spoint 0.1.76 → 0.1.77

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@@ -25,10 +25,12 @@ export default {
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  server: {
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  setup(ctx) {
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  ctx.physics.setStatic(true)
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+ // schwust.glb decompressed - use real geometry-based collider
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  try {
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  ctx.physics.addTrimeshCollider()
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  } catch (e) {
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- ctx.debug.log(`[Environment] Trimesh collider failed (likely Draco compression), using fallback box collider: ${e.message}`)
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+ // Fallback if convex hull extraction fails
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+ console.log(`[Environment] Convex extraction failed: ${e.message}`); console.log(e.stack)
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  ctx.physics.addBoxCollider([50, 0.5, 50])
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  }
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@@ -58,7 +58,7 @@ export default {
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  fadeTime: 0.15
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  },
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  entities: [
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- { id: 'environment', model: './apps/tps-game/schwust.glb', position: [0, -10, 0], app: 'environment' },
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+ { id: 'environment', model: './apps/tps-game/schwust-uncompressed.glb', position: [0, -10, 0], app: 'environment' },
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  { id: 'game', position: [0, 0, 0], app: 'tps-game' },
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  { id: 'power-crates', position: [0, 0, 0], app: 'power-crate' },
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  { id: 'interact-box', position: [-100, 3, -100], app: 'interactable' }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "spoint",
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- "version": "0.1.76",
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+ "version": "0.1.77",
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  "description": "Physics and netcode SDK for multiplayer game servers",
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  "type": "module",
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  "main": "src/index.js",
@@ -41,8 +41,12 @@
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  "node": ">=18.0.0"
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  },
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  "dependencies": {
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+ "@gltf-transform/extensions": "^4.3.0",
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  "d3-octree": "^1.1.0",
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+ "draco3d": "^1.5.7",
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+ "draco3dgltf": "^1.5.7",
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  "jolt-physics": "^0.29.0",
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+ "meshoptimizer": "^1.0.1",
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  "webjsx": "^0.0.73",
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  "ws": "^8.18.0"
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  },
@@ -51,6 +55,9 @@
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  "@fails-components/webtransport-transport-http3-quiche": "^1.5.3"
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  },
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  "devDependencies": {
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- "playwright": "^1.58.1"
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+ "@gltf-transform/cli": "^4.3.0",
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+ "@gltf-transform/core": "^4.3.0",
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+ "playwright": "^1.58.1",
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+ "three": "^0.183.1"
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  }
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  }
@@ -12,6 +12,7 @@ import { readFileSync } from 'node:fs'
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  * @throws {Error} If mesh is Draco-compressed or invalid
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  */
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  export function extractMeshFromGLB(filepath, meshIndex = 0) {
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+ console.log(`[GLBLoader] Extracting from: ${filepath}`)
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  const buf = readFileSync(filepath)
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  if (buf.toString('ascii', 0, 4) !== 'glTF') throw new Error('Not a GLB file')
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@@ -40,7 +41,7 @@ export function extractMeshFromGLB(filepath, meshIndex = 0) {
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  const posAcc = json.accessors[prim.attributes.POSITION]
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  const posView = json.bufferViews[posAcc.bufferView]
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  const posOff = binOffset + (posView.byteOffset || 0) + (posAcc.byteOffset || 0)
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- const vertices = new Float32Array(buf.buffer.slice(buf.byteOffset + posOff, buf.byteOffset + posOff + posAcc.count * 12))
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+ const vertices = new Float32Array(buf.buffer.slice(posOff, posOff + posAcc.count * 12))
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  let indices = null
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  if (prim.indices !== undefined) {
@@ -48,10 +49,10 @@ export function extractMeshFromGLB(filepath, meshIndex = 0) {
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  const idxView = json.bufferViews[idxAcc.bufferView]
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  const idxOff = binOffset + (idxView.byteOffset || 0) + (idxAcc.byteOffset || 0)
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  if (idxAcc.componentType === 5123) {
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- const raw = new Uint16Array(buf.buffer.slice(buf.byteOffset + idxOff, buf.byteOffset + idxOff + idxAcc.count * 2))
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+ const raw = new Uint16Array(buf.buffer.slice(idxOff, idxOff + idxAcc.count * 2))
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  indices = new Uint32Array(raw)
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  } else {
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- indices = new Uint32Array(buf.buffer.slice(buf.byteOffset + idxOff, buf.byteOffset + idxOff + idxAcc.count * 4))
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+ indices = new Uint32Array(buf.buffer.slice(idxOff, idxOff + idxAcc.count * 4))
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  }
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  }
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