spoint 0.1.630 → 0.1.632

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@@ -122,17 +122,13 @@ export default {
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  { id: 'terrain', app: 'terrain', config: TERRAIN },
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  // Y +10.31 = groundAtOrigin(-0.73) - localFloorBelowOrigin(-11.04) -- must re-derive after any render-scale change, a stale value buries the arena under terrain
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  { id: 'env-sillos', model: './apps/maps/aim_sillos.glb', position: [0, 10.31, 0], scale: [1, 1, 1], app: 'placed-model', config: { collider: 'trimesh' }, custom: { _interior: true } },
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+ { id: 'spawn-sillos-1', position: [-15, 2.27, -10], app: 'spawn-point', config: { team: 'any' } },
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+ { id: 'spawn-sillos-2', position: [15, 2.27, -10], app: 'spawn-point', config: { team: 'any' } },
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+ { id: 'spawn-sillos-3', position: [-15, 2.27, -35], app: 'spawn-point', config: { team: 'any' } },
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+ { id: 'spawn-sillos-4', position: [15, 2.27, -35], app: 'spawn-point', config: { team: 'any' } },
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  { id: 'tps-game', position: [0, 0, 0], app: 'tps-game' }
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  ],
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- // Restored to the original in-arena spawn. Moving it away from the arena (a prior fix attempt)
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- // was based on an incomplete diagnosis of the "scrambled sillos" symptom and caused a real
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- // regression: players fell through to the kill-plane and respawned at a landmark position that is
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- // partly underwater. The scramble itself is a rendering bug under active investigation (see
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- // client/core/SceneSetup.js/app.js warmupShaders changes and ongoing root-cause work) -- it is not
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- // caused by the spawn location, so the spawn point is reverted to the original design while that
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- // investigation continues. The findSpawnPoints() sillos-exclusion added alongside the wrong fix is
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- // also reverted (apps/tps-game/server.js) so respawns can use the arena again too.
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- spawnPoint: [0, 15.3, 0],
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+ spawnPoint: [-15, 2.27, -10],
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  playerModel: './apps/tps-game/cleetus.vrm',
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  // Overrides wireweave's bundled default public STUN/TURN list (node_modules/wireweave/src/data.js
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  // DEFAULT_ICE_SERVERS, which ships shared openrelayproject demo TURN credentials) for the P2P
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "spoint",
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- "version": "0.1.630",
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+ "version": "0.1.632",
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  "description": "Physics and netcode SDK for multiplayer game servers",
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  "type": "module",
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  "workspaces": [